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- 00:11:30: CLR host plugin strings not found, dynamically loading 4 strings
- 00:11:30: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
- 00:11:30: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
- 00:11:30: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
- 00:11:30: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
- 00:11:30: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
- 00:11:30: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
- 00:11:30: CLRHost:: Could not find/load browser settings at location C:\Users\johnny\AppData\Roaming\OBS\pluginData\browser.json
- 00:11:30: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\johnny\AppData\Roaming\OBS\pluginData\browser.json'.
- 00:11:30: File name: 'C:\Users\johnny\AppData\Roaming\OBS\pluginData\browser.json'
- 00:11:30: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- 00:11:30: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- 00:11:30: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- 00:11:30: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
- 00:11:31: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
- 00:11:37: Open Broadcaster Software v0.659b - 64bit ( ^ω^)
- 00:11:37: -------------------------------
- 00:11:37: CPU Name: AMD FX(tm)-8350 Eight-Core Processor
- 00:11:37: CPU Speed: 4014MHz
- 00:11:37: Physical Memory: 16283MB Total, 11846MB Free
- 00:11:37: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
- 00:11:37: monitor 1: pos={0, 0}, size={1920, 1080}
- 00:11:37: Windows Version: 10.0 Build 14393 (revision 0)
- 00:11:37: Aero is Enabled
- 00:11:37: -------------------------------
- 00:11:37: OBS Modules:
- 00:11:37: Base Address Module
- 00:11:37: 00000000B95D0000 OBS.exe
- 00:11:37: 00000000AFD00000 OBSApi.dll
- 00:11:37: 00000000C46E0000 CLRHostPlugin.dll
- 00:11:37: 00000000C2FF0000 DShowPlugin.dll
- 00:11:37: 00000000C4390000 GraphicsCapture.dll
- 00:11:37: 00000000C2160000 NoiseGate.dll
- 00:11:37: 00000000BEA60000 PSVPlugin.dll
- 00:11:37: 00000000BEA30000 scenesw.dll
- 00:11:37: ------------------------------------------
- 00:11:37: Adapter 1
- 00:11:37: Video Adapter: NVIDIA GeForce GTX 960
- 00:11:37: Video Adapter Dedicated Video Memory: 2114650112
- 00:11:37: Video Adapter Shared System Memory: 4242272256
- 00:11:37: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 00:11:37: =====Stream Start: 2016-10-16, 00:11:37===============================================
- 00:11:37: Multithreaded optimizations: On
- 00:11:37: Base resolution: 1920x1080
- 00:11:37: Output resolution: 1920x1080
- 00:11:37: ------------------------------------------
- 00:11:37: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
- 00:11:38: ------------------------------------------
- 00:11:38: Audio Format: 48000 Hz
- 00:11:38: ------------------------------------------
- 00:11:38: Audio Channels: 2 Ch
- 00:11:38: Playback device Default
- 00:11:38: ------------------------------------------
- 00:11:38: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 00:11:38: Global Audio time adjust: 0
- 00:11:38: ------------------------------------------
- 00:11:38: Using auxilary audio input: Line 1 (Virtual Audio Cable)
- 00:11:38: Mic time offset: 0
- 00:11:38: ------------------------------------------
- 00:11:38: Audio Encoding: AAC
- 00:11:38: bitrate: 192
- 00:11:38: Using graphics capture
- 00:11:38: Trying to hook process: csgo.exe
- 00:11:38: Scene buffering time set to 700
- 00:11:38: x264: MB rate (489600) > level limit (245760)
- 00:11:38: ------------------------------------------
- 00:11:38: Video Encoding: x264
- 00:11:38: fps: 60
- 00:11:38: width: 1920, height: 1080
- 00:11:38: preset: veryfast
- 00:11:38: profile: main
- 00:11:38: keyint: 120
- 00:11:38: CBR: no
- 00:11:38: CFR: yes
- 00:11:38: max bitrate: 3500
- 00:11:38: buffer size: 3500
- 00:11:38: quality: 10
- 00:11:38: ------------------------------------------
- 00:11:40: FlushBufferedVideo: Flushing 21 packets over 333 ms
- 00:11:40: Total frames encoded: 73, total frames duplicated: 0 (0.00%)
- 00:11:40: Total frames rendered: 101, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 00:11:40:
- 00:11:40: Profiler time results:
- 00:11:40:
- 00:11:40: ==============================================================
- 00:11:40: video thread frame - [100%] [avg time: 0.556 ms] [children: 15.8%] [unaccounted: 84.2%]
- 00:11:40: | scene->Preprocess - [0.18%] [avg time: 0.001 ms]
- 00:11:40: | GPU download and conversion - [15.6%] [avg time: 0.087 ms] [children: 15.6%] [unaccounted: -1.78e-015%]
- 00:11:40: | | flush - [13.7%] [avg time: 0.076 ms]
- 00:11:40: | | CopyResource - [1.26%] [avg time: 0.007 ms]
- 00:11:40: | | conversion to 4:2:0 - [0.719%] [avg time: 0.004 ms]
- 00:11:40: Convert444Threads - [100%] [avg time: 1.684 ms] [children: 99.7%] [unaccounted: 0.297%]
- 00:11:40: | Convert444toNV12 - [99.7%] [avg time: 1.679 ms]
- 00:11:40: encoder thread frame - [100%] [avg time: 3.719 ms] [children: 0.0269%] [unaccounted: 100%]
- 00:11:40: | sending stuff out - [0.0269%] [avg time: 0.001 ms]
- 00:11:40: ==============================================================
- 00:11:40:
- 00:11:40:
- 00:11:40: Profiler CPU results:
- 00:11:40:
- 00:11:40: ==============================================================
- 00:11:40: video thread frame - [cpu time: avg 0.154 ms, total 15.625 ms] [avg calls per frame: 1]
- 00:11:40: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 00:11:40: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 00:11:40: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 00:11:40: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 00:11:40: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 00:11:40: Convert444Threads - [cpu time: avg 1.326 ms, total 140.625 ms] [avg calls per frame: 2]
- 00:11:40: | Convert444toNV12 - [cpu time: avg 1.326 ms, total 140.625 ms] [avg calls per frame: 2]
- 00:11:40: encoder thread frame - [cpu time: avg 3.305 ms, total 171.875 ms] [avg calls per frame: 1]
- 00:11:40: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 00:11:40: ==============================================================
- 00:11:40:
- 00:11:40: =====Stream End: 2016-10-16, 00:11:40=================================================
- 00:11:59: =====Stream Start: 2016-10-16, 00:11:59===============================================
- 00:11:59: Multithreaded optimizations: On
- 00:11:59: Base resolution: 1920x1080
- 00:11:59: Output resolution: 1920x1080
- 00:11:59: ------------------------------------------
- 00:11:59: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
- 00:12:00: ------------------------------------------
- 00:12:00: Audio Format: 48000 Hz
- 00:12:00: ------------------------------------------
- 00:12:00: Audio Channels: 2 Ch
- 00:12:00: Playback device {0.0.0.00000000}.{04ff527e-bb6a-4c50-9947-a7b1c67fadee}
- 00:12:00: ------------------------------------------
- 00:12:00: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 00:12:00: Global Audio time adjust: 0
- 00:12:00: ------------------------------------------
- 00:12:00: Using auxilary audio input: Line 1 (Virtual Audio Cable)
- 00:12:00: Mic time offset: 0
- 00:12:00: ------------------------------------------
- 00:12:00: Audio Encoding: AAC
- 00:12:00: bitrate: 192
- 00:12:00: Using graphics capture
- 00:12:00: Trying to hook process: csgo.exe
- 00:12:00: Scene buffering time set to 700
- 00:12:00: x264: MB rate (489600) > level limit (245760)
- 00:12:00: ------------------------------------------
- 00:12:00: Video Encoding: x264
- 00:12:00: fps: 60
- 00:12:00: width: 1920, height: 1080
- 00:12:00: preset: veryfast
- 00:12:00: profile: main
- 00:12:00: keyint: 120
- 00:12:00: CBR: no
- 00:12:00: CFR: yes
- 00:12:00: max bitrate: 3500
- 00:12:00: buffer size: 3500
- 00:12:00: quality: 10
- 00:12:00: ------------------------------------------
- 00:12:00: SharedTexCapture hooked
- 00:12:40: FlushBufferedVideo: Flushing 21 packets over 333 ms
- 00:12:41: Total frames encoded: 2419, total frames duplicated: 39 (1.61%)
- 00:12:41: Number of frames skipped due to encoder lag: 10 (0.41%)
- 00:12:41: Total frames rendered: 2438, number of late frames: 2 (0.08%) (it's okay for some frames to be late)
- 00:12:41:
- 00:12:41: Profiler time results:
- 00:12:41:
- 00:12:41: ==============================================================
- 00:12:41: video thread frame - [100%] [avg time: 0.756 ms] [children: 16%] [unaccounted: 84%]
- 00:12:41: | scene->Preprocess - [0.265%] [avg time: 0.002 ms]
- 00:12:41: | GPU download and conversion - [15.7%] [avg time: 0.119 ms] [children: 14.4%] [unaccounted: 1.32%]
- 00:12:41: | | flush - [12.8%] [avg time: 0.097 ms]
- 00:12:41: | | CopyResource - [1.06%] [avg time: 0.008 ms]
- 00:12:41: | | conversion to 4:2:0 - [0.529%] [avg time: 0.004 ms]
- 00:12:41: Convert444Threads - [100%] [avg time: 1.64 ms] [children: 99.6%] [unaccounted: 0.427%]
- 00:12:41: | Convert444toNV12 - [99.6%] [avg time: 1.633 ms]
- 00:12:41: encoder thread frame - [100%] [avg time: 4.32 ms] [children: 1.09%] [unaccounted: 98.9%]
- 00:12:41: | sending stuff out - [1.09%] [avg time: 0.047 ms]
- 00:12:41: ==============================================================
- 00:12:41:
- 00:12:41:
- 00:12:41: Profiler CPU results:
- 00:12:41:
- 00:12:41: ==============================================================
- 00:12:41: video thread frame - [cpu time: avg 0.487 ms, total 1187.5 ms] [avg calls per frame: 1]
- 00:12:41: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 00:12:41: | GPU download and conversion - [cpu time: avg 0.038 ms, total 93.75 ms] [avg calls per frame: 1]
- 00:12:41: | | flush - [cpu time: avg 0.025 ms, total 62.5 ms] [avg calls per frame: 1]
- 00:12:41: | | CopyResource - [cpu time: avg 0.013 ms, total 31.25 ms] [avg calls per frame: 1]
- 00:12:41: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 00:12:41: Convert444Threads - [cpu time: avg 1.487 ms, total 7109.38 ms] [avg calls per frame: 2]
- 00:12:41: | Convert444toNV12 - [cpu time: avg 1.484 ms, total 7093.75 ms] [avg calls per frame: 2]
- 00:12:41: encoder thread frame - [cpu time: avg 3.088 ms, total 7406.25 ms] [avg calls per frame: 1]
- 00:12:41: | sending stuff out - [cpu time: avg 0.032 ms, total 78.125 ms] [avg calls per frame: 1]
- 00:12:41: ==============================================================
- 00:12:41:
- 00:12:41: =====Stream End: 2016-10-16, 00:12:41=================================================
- 00:12:47: CLR host plugin instance deleted; removing dynamically loaded localization strings
- 00:12:47: Terminating 0x2f88
- Last game capture log:
- 2016-10-16, 00:10:58: we're booting up:
- 00:10:58: CaptureThread: attached to process csgo.exe
- 00:10:58: D3D9 Present
- 00:10:58: (half life scientist) everything.. seems to be in order
- 00:11:54: D3D9EndScene called
- 00:11:54: D3DPRESENT_PARAMETERS {
- 00:11:54: BackBufferWidth: 1920
- 00:11:54: BackBufferHeight: 1080
- 00:11:54: BackBufferFormat: D3DFMT_A8R8G8B8
- 00:11:54: BackBufferCount: 1
- 00:11:54: MultiSampleType: D3DMULTISAMPLE_NONE
- 00:11:54: MultiSampleQuality: 0
- 00:11:54: SwapEffect: D3DSWAPEFFECT_DISCARD
- 00:11:54: hDeviceWindow: 197636
- 00:11:54: Windowed: false
- 00:11:54: EnableAutoDepthStencil: true
- 00:11:54: AutoDepthStencilFormat: D3DFMT_D24S8
- 00:11:54: Flags: None
- 00:11:54: FullScreen_RefreshRateInHz: 144
- 00:11:54: PresentationInterval: 2147483648
- 00:11:54: };
- 00:11:54: successfully set up d3d9 hooks
- 00:11:54: D3D9Present called
- 00:11:54: ---------------------- Cleared D3D9 Capture ----------------------
- 00:11:54: received restart event, capturing
- 00:11:55: DoD3D9GPUHook: using offset workaround
- 00:11:55: DoD3D9GPUHook: success
- 00:11:55: D3D9EndScene called
- 00:11:55: D3D9Present called
- 00:12:00: D3DSURFACE_DESC {
- 00:12:00: Format: D3DFMT_A8R8G8B8
- 00:12:00: Type: D3DRTYPE_SURFACE
- 00:12:00: Usage: D3DUSAGE_RENDERTARGET
- 00:12:00: Pool: D3DPOOL_DEFAULT
- 00:12:00: MultiSampleType: D3DMULTISAMPLE_NONE
- 00:12:00: MultiSampleQuality: 0
- 00:12:00: Width: 1920
- 00:12:00: Height: 1080
- 00:12:00: };
- 00:12:00: successfully capturing d3d9 frames via GPU
- 00:12:41: ---------------------- Cleared D3D9 Capture ----------------------
- 00:12:41: received restart event, capturing
- 00:12:42: DoD3D9GPUHook: using offset workaround
- 00:12:42: DoD3D9GPUHook: success
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