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  1. 00:11:30: CLR host plugin strings not found, dynamically loading 4 strings
  2. 00:11:30: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 00:11:30: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 00:11:30: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 00:11:30: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 00:11:30: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 00:11:30: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 00:11:30: CLRHost:: Could not find/load browser settings at location C:\Users\johnny\AppData\Roaming\OBS\pluginData\browser.json
  9. 00:11:30: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\johnny\AppData\Roaming\OBS\pluginData\browser.json'.
  10. 00:11:30: File name: 'C:\Users\johnny\AppData\Roaming\OBS\pluginData\browser.json'
  11. 00:11:30: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  12. 00:11:30: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  13. 00:11:30: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
  14. 00:11:30: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
  15. 00:11:31: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  16. 00:11:37: Open Broadcaster Software v0.659b - 64bit ( ^ω^)
  17. 00:11:37: -------------------------------
  18. 00:11:37: CPU Name: AMD FX(tm)-8350 Eight-Core Processor
  19. 00:11:37: CPU Speed: 4014MHz
  20. 00:11:37: Physical Memory: 16283MB Total, 11846MB Free
  21. 00:11:37: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
  22. 00:11:37: monitor 1: pos={0, 0}, size={1920, 1080}
  23. 00:11:37: Windows Version: 10.0 Build 14393 (revision 0)
  24. 00:11:37: Aero is Enabled
  25. 00:11:37: -------------------------------
  26. 00:11:37: OBS Modules:
  27. 00:11:37: Base Address Module
  28. 00:11:37: 00000000B95D0000 OBS.exe
  29. 00:11:37: 00000000AFD00000 OBSApi.dll
  30. 00:11:37: 00000000C46E0000 CLRHostPlugin.dll
  31. 00:11:37: 00000000C2FF0000 DShowPlugin.dll
  32. 00:11:37: 00000000C4390000 GraphicsCapture.dll
  33. 00:11:37: 00000000C2160000 NoiseGate.dll
  34. 00:11:37: 00000000BEA60000 PSVPlugin.dll
  35. 00:11:37: 00000000BEA30000 scenesw.dll
  36. 00:11:37: ------------------------------------------
  37. 00:11:37: Adapter 1
  38. 00:11:37: Video Adapter: NVIDIA GeForce GTX 960
  39. 00:11:37: Video Adapter Dedicated Video Memory: 2114650112
  40. 00:11:37: Video Adapter Shared System Memory: 4242272256
  41. 00:11:37: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  42. 00:11:37: =====Stream Start: 2016-10-16, 00:11:37===============================================
  43. 00:11:37: Multithreaded optimizations: On
  44. 00:11:37: Base resolution: 1920x1080
  45. 00:11:37: Output resolution: 1920x1080
  46. 00:11:37: ------------------------------------------
  47. 00:11:37: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  48. 00:11:38: ------------------------------------------
  49. 00:11:38: Audio Format: 48000 Hz
  50. 00:11:38: ------------------------------------------
  51. 00:11:38: Audio Channels: 2 Ch
  52. 00:11:38: Playback device Default
  53. 00:11:38: ------------------------------------------
  54. 00:11:38: Using desktop audio input: Speakers (Realtek High Definition Audio)
  55. 00:11:38: Global Audio time adjust: 0
  56. 00:11:38: ------------------------------------------
  57. 00:11:38: Using auxilary audio input: Line 1 (Virtual Audio Cable)
  58. 00:11:38: Mic time offset: 0
  59. 00:11:38: ------------------------------------------
  60. 00:11:38: Audio Encoding: AAC
  61. 00:11:38: bitrate: 192
  62. 00:11:38: Using graphics capture
  63. 00:11:38: Trying to hook process: csgo.exe
  64. 00:11:38: Scene buffering time set to 700
  65. 00:11:38: x264: MB rate (489600) > level limit (245760)
  66. 00:11:38: ------------------------------------------
  67. 00:11:38: Video Encoding: x264
  68. 00:11:38: fps: 60
  69. 00:11:38: width: 1920, height: 1080
  70. 00:11:38: preset: veryfast
  71. 00:11:38: profile: main
  72. 00:11:38: keyint: 120
  73. 00:11:38: CBR: no
  74. 00:11:38: CFR: yes
  75. 00:11:38: max bitrate: 3500
  76. 00:11:38: buffer size: 3500
  77. 00:11:38: quality: 10
  78. 00:11:38: ------------------------------------------
  79. 00:11:40: FlushBufferedVideo: Flushing 21 packets over 333 ms
  80. 00:11:40: Total frames encoded: 73, total frames duplicated: 0 (0.00%)
  81. 00:11:40: Total frames rendered: 101, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  82. 00:11:40:
  83. 00:11:40: Profiler time results:
  84. 00:11:40:
  85. 00:11:40: ==============================================================
  86. 00:11:40: video thread frame - [100%] [avg time: 0.556 ms] [children: 15.8%] [unaccounted: 84.2%]
  87. 00:11:40: | scene->Preprocess - [0.18%] [avg time: 0.001 ms]
  88. 00:11:40: | GPU download and conversion - [15.6%] [avg time: 0.087 ms] [children: 15.6%] [unaccounted: -1.78e-015%]
  89. 00:11:40: | | flush - [13.7%] [avg time: 0.076 ms]
  90. 00:11:40: | | CopyResource - [1.26%] [avg time: 0.007 ms]
  91. 00:11:40: | | conversion to 4:2:0 - [0.719%] [avg time: 0.004 ms]
  92. 00:11:40: Convert444Threads - [100%] [avg time: 1.684 ms] [children: 99.7%] [unaccounted: 0.297%]
  93. 00:11:40: | Convert444toNV12 - [99.7%] [avg time: 1.679 ms]
  94. 00:11:40: encoder thread frame - [100%] [avg time: 3.719 ms] [children: 0.0269%] [unaccounted: 100%]
  95. 00:11:40: | sending stuff out - [0.0269%] [avg time: 0.001 ms]
  96. 00:11:40: ==============================================================
  97. 00:11:40:
  98. 00:11:40:
  99. 00:11:40: Profiler CPU results:
  100. 00:11:40:
  101. 00:11:40: ==============================================================
  102. 00:11:40: video thread frame - [cpu time: avg 0.154 ms, total 15.625 ms] [avg calls per frame: 1]
  103. 00:11:40: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  104. 00:11:40: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  105. 00:11:40: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  106. 00:11:40: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  107. 00:11:40: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  108. 00:11:40: Convert444Threads - [cpu time: avg 1.326 ms, total 140.625 ms] [avg calls per frame: 2]
  109. 00:11:40: | Convert444toNV12 - [cpu time: avg 1.326 ms, total 140.625 ms] [avg calls per frame: 2]
  110. 00:11:40: encoder thread frame - [cpu time: avg 3.305 ms, total 171.875 ms] [avg calls per frame: 1]
  111. 00:11:40: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  112. 00:11:40: ==============================================================
  113. 00:11:40:
  114. 00:11:40: =====Stream End: 2016-10-16, 00:11:40=================================================
  115. 00:11:59: =====Stream Start: 2016-10-16, 00:11:59===============================================
  116. 00:11:59: Multithreaded optimizations: On
  117. 00:11:59: Base resolution: 1920x1080
  118. 00:11:59: Output resolution: 1920x1080
  119. 00:11:59: ------------------------------------------
  120. 00:11:59: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  121. 00:12:00: ------------------------------------------
  122. 00:12:00: Audio Format: 48000 Hz
  123. 00:12:00: ------------------------------------------
  124. 00:12:00: Audio Channels: 2 Ch
  125. 00:12:00: Playback device {0.0.0.00000000}.{04ff527e-bb6a-4c50-9947-a7b1c67fadee}
  126. 00:12:00: ------------------------------------------
  127. 00:12:00: Using desktop audio input: Speakers (Realtek High Definition Audio)
  128. 00:12:00: Global Audio time adjust: 0
  129. 00:12:00: ------------------------------------------
  130. 00:12:00: Using auxilary audio input: Line 1 (Virtual Audio Cable)
  131. 00:12:00: Mic time offset: 0
  132. 00:12:00: ------------------------------------------
  133. 00:12:00: Audio Encoding: AAC
  134. 00:12:00: bitrate: 192
  135. 00:12:00: Using graphics capture
  136. 00:12:00: Trying to hook process: csgo.exe
  137. 00:12:00: Scene buffering time set to 700
  138. 00:12:00: x264: MB rate (489600) > level limit (245760)
  139. 00:12:00: ------------------------------------------
  140. 00:12:00: Video Encoding: x264
  141. 00:12:00: fps: 60
  142. 00:12:00: width: 1920, height: 1080
  143. 00:12:00: preset: veryfast
  144. 00:12:00: profile: main
  145. 00:12:00: keyint: 120
  146. 00:12:00: CBR: no
  147. 00:12:00: CFR: yes
  148. 00:12:00: max bitrate: 3500
  149. 00:12:00: buffer size: 3500
  150. 00:12:00: quality: 10
  151. 00:12:00: ------------------------------------------
  152. 00:12:00: SharedTexCapture hooked
  153. 00:12:40: FlushBufferedVideo: Flushing 21 packets over 333 ms
  154. 00:12:41: Total frames encoded: 2419, total frames duplicated: 39 (1.61%)
  155. 00:12:41: Number of frames skipped due to encoder lag: 10 (0.41%)
  156. 00:12:41: Total frames rendered: 2438, number of late frames: 2 (0.08%) (it's okay for some frames to be late)
  157. 00:12:41:
  158. 00:12:41: Profiler time results:
  159. 00:12:41:
  160. 00:12:41: ==============================================================
  161. 00:12:41: video thread frame - [100%] [avg time: 0.756 ms] [children: 16%] [unaccounted: 84%]
  162. 00:12:41: | scene->Preprocess - [0.265%] [avg time: 0.002 ms]
  163. 00:12:41: | GPU download and conversion - [15.7%] [avg time: 0.119 ms] [children: 14.4%] [unaccounted: 1.32%]
  164. 00:12:41: | | flush - [12.8%] [avg time: 0.097 ms]
  165. 00:12:41: | | CopyResource - [1.06%] [avg time: 0.008 ms]
  166. 00:12:41: | | conversion to 4:2:0 - [0.529%] [avg time: 0.004 ms]
  167. 00:12:41: Convert444Threads - [100%] [avg time: 1.64 ms] [children: 99.6%] [unaccounted: 0.427%]
  168. 00:12:41: | Convert444toNV12 - [99.6%] [avg time: 1.633 ms]
  169. 00:12:41: encoder thread frame - [100%] [avg time: 4.32 ms] [children: 1.09%] [unaccounted: 98.9%]
  170. 00:12:41: | sending stuff out - [1.09%] [avg time: 0.047 ms]
  171. 00:12:41: ==============================================================
  172. 00:12:41:
  173. 00:12:41:
  174. 00:12:41: Profiler CPU results:
  175. 00:12:41:
  176. 00:12:41: ==============================================================
  177. 00:12:41: video thread frame - [cpu time: avg 0.487 ms, total 1187.5 ms] [avg calls per frame: 1]
  178. 00:12:41: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  179. 00:12:41: | GPU download and conversion - [cpu time: avg 0.038 ms, total 93.75 ms] [avg calls per frame: 1]
  180. 00:12:41: | | flush - [cpu time: avg 0.025 ms, total 62.5 ms] [avg calls per frame: 1]
  181. 00:12:41: | | CopyResource - [cpu time: avg 0.013 ms, total 31.25 ms] [avg calls per frame: 1]
  182. 00:12:41: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  183. 00:12:41: Convert444Threads - [cpu time: avg 1.487 ms, total 7109.38 ms] [avg calls per frame: 2]
  184. 00:12:41: | Convert444toNV12 - [cpu time: avg 1.484 ms, total 7093.75 ms] [avg calls per frame: 2]
  185. 00:12:41: encoder thread frame - [cpu time: avg 3.088 ms, total 7406.25 ms] [avg calls per frame: 1]
  186. 00:12:41: | sending stuff out - [cpu time: avg 0.032 ms, total 78.125 ms] [avg calls per frame: 1]
  187. 00:12:41: ==============================================================
  188. 00:12:41:
  189. 00:12:41: =====Stream End: 2016-10-16, 00:12:41=================================================
  190. 00:12:47: CLR host plugin instance deleted; removing dynamically loaded localization strings
  191. 00:12:47: Terminating 0x2f88
  192.  
  193.  
  194. Last game capture log:
  195. 2016-10-16, 00:10:58: we're booting up:
  196. 00:10:58: CaptureThread: attached to process csgo.exe
  197. 00:10:58: D3D9 Present
  198. 00:10:58: (half life scientist) everything.. seems to be in order
  199. 00:11:54: D3D9EndScene called
  200. 00:11:54: D3DPRESENT_PARAMETERS {
  201. 00:11:54: BackBufferWidth: 1920
  202. 00:11:54: BackBufferHeight: 1080
  203. 00:11:54: BackBufferFormat: D3DFMT_A8R8G8B8
  204. 00:11:54: BackBufferCount: 1
  205. 00:11:54: MultiSampleType: D3DMULTISAMPLE_NONE
  206. 00:11:54: MultiSampleQuality: 0
  207. 00:11:54: SwapEffect: D3DSWAPEFFECT_DISCARD
  208. 00:11:54: hDeviceWindow: 197636
  209. 00:11:54: Windowed: false
  210. 00:11:54: EnableAutoDepthStencil: true
  211. 00:11:54: AutoDepthStencilFormat: D3DFMT_D24S8
  212. 00:11:54: Flags: None
  213. 00:11:54: FullScreen_RefreshRateInHz: 144
  214. 00:11:54: PresentationInterval: 2147483648
  215. 00:11:54: };
  216. 00:11:54: successfully set up d3d9 hooks
  217. 00:11:54: D3D9Present called
  218. 00:11:54: ---------------------- Cleared D3D9 Capture ----------------------
  219. 00:11:54: received restart event, capturing
  220. 00:11:55: DoD3D9GPUHook: using offset workaround
  221. 00:11:55: DoD3D9GPUHook: success
  222. 00:11:55: D3D9EndScene called
  223. 00:11:55: D3D9Present called
  224. 00:12:00: D3DSURFACE_DESC {
  225. 00:12:00: Format: D3DFMT_A8R8G8B8
  226. 00:12:00: Type: D3DRTYPE_SURFACE
  227. 00:12:00: Usage: D3DUSAGE_RENDERTARGET
  228. 00:12:00: Pool: D3DPOOL_DEFAULT
  229. 00:12:00: MultiSampleType: D3DMULTISAMPLE_NONE
  230. 00:12:00: MultiSampleQuality: 0
  231. 00:12:00: Width: 1920
  232. 00:12:00: Height: 1080
  233. 00:12:00: };
  234. 00:12:00: successfully capturing d3d9 frames via GPU
  235. 00:12:41: ---------------------- Cleared D3D9 Capture ----------------------
  236. 00:12:41: received restart event, capturing
  237. 00:12:42: DoD3D9GPUHook: using offset workaround
  238. 00:12:42: DoD3D9GPUHook: success
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