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- class CfgWeapons
- {
- class Launcher_Base_F;
- class av_fgm148: Launcher_Base_F
- {
- scope = 2;
- displayName = "FGM-148 Javelin";
- descriptionShort = "SHORT DESCRIPTION";
- picture = "\AV_Weapons\FGM148\data\UI\w_fgm148_ca.paa";
- UiPicture = "\A3\Weapons_F\Data\UI\icon_at_CA.paa";
- cursor = "EmptyCursor";
- cursorAim = "missile";
- textureType = "semi";
- model = "\AV_Weapons\FGM148\fgm148_clu";
- modelOptics = "\AV_Weapons\FGM148\fgm148_interface";
- handAnim[] = {"OFP2_ManSkeleton","\A3\Weapons_F_Beta\Launchers\Titan\Data\Anim\titan.rtm"};
- reloadAction = "ReloadRPG";
- magazines[] = {av_fgm148_magazinetube_AT};
- magazineReloadTime = 12;
- reloadTime = 0.5;
- initSpeed = 10;
- autoReload = 0;
- primary = 0;
- value = 20;
- ffMagnitude = 0.1;
- ffFrequency = 1;
- ffCount = 1;
- htMin = 1;
- htMax = 460;
- afMax = 0;
- mfMax = 0;
- mFact = 1;
- tBody = 100;
- dexterity = 1.7;
- /////////////////////////////////////////////////////////////////////////////
- class Library
- {
- libTextDesc = "LONG DESCRIPTION FOR THE MISSILE LAUNCHER";
- };
- class ItemInfo
- {
- priority = 3;
- RMBhint = "FGM-148";
- onHoverText = "TODO FGM148 DSS";
- };
- /////////////////////////////////////////////////////////////////////////////
- nameSound = "aalauncher";
- //
- sound[] = {"A3\Sounds_F\weapons\Launcher\rocket_launcher_5",1.0,1,800};
- soundFly[] = {"A3\sounds_f\weapons\rockets\rocket_fly_1",0.63095737,1.5,300};
- //
- lockingTargetSound[] = {"\A3\Sounds_F\weapons\Rockets\locked_1",0.31622776,1};
- lockedTargetSound[] = {"\A3\Sounds_F\weapons\Rockets\locked_3",0.31622776,2.5};
- //
- reloadMagazineSound[] = {"A3\sounds_f\weapons\reloads\missile_reload",0.31622776,1,20};
- drySound[] = {"A3\sounds_f\weapons\other\dry6",0.15848932,1,18};
- //
- weaponSoundEffect = "DefaultRifle";
- /////////////////////////////////////////////////////////////////////////////
- optics = 1;
- forceoptics = 0;
- lockAcquire = 0;
- autoAimEnabled = 0;
- //
- canLock = 2;
- weaponLockDelay = 2.5;
- weaponLockSystem = [0-15];
- //
- opticsZoomMin = 0.025;
- opticsZoomMax = 0.95;
- //
- opticsZoomInit = 0.42;
- opticsPPEffects[] = {"OpticsCHAbera1","OpticsBlur1"};
- //
- class OpticsModes
- {
- class StepScope
- {
- opticsID = 1;
- useModelOptics = 1;
- opticsFlare = 0;
- opticsDisablePeripherialVision = 1;
- opticsPPEffects[] = {"OpticsCHAbera1","OpticsBlur1"};
- //
- opticsZoomMin = 0.08333;
- opticsZoomMax = 0.04167;
- //
- opticsZoomInit = 0.08333;
- //
- discretefov[] = {0.08333,0.04167};
- discreteInitIndex = 0;
- //
- distanceZoomMin = 300;
- distanceZoomMax = 300;
- //
- memoryPointCamera = "eye";
- cameraDir = "look";
- //
- visionMode[] = {"Normal","NVG","Ti"};
- thermalMode[] = {0,1};
- };
- };
- recoil = "recoil_single_titan";
- //
- aiRateOfFire = 10.0;
- aiRateOfFireDistance = 500;
- //
- minRange = 65;
- minRangeProbab = 0.30;
- //
- midRange = 1000;
- midRangeProbab = 0.58;
- //
- maxRange = 2500;
- maxRangeProbab = 0.04;
- };
- };
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