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- Midnight Glitter, Male Unicorn Hit Points: 13 Spellbook:
- [http://goo.gl/CcdqT0] Fatigue Points 11 (Base) Telekinesis (+0)
- Str: 9 Int: 12 Armor Class: 10(12) (Base) Magic Missile (10m, 1d4, Auto/10SN +6)
- Dex: 10 Vit: 10(11) MAB: -1(+5) 1. Ignite Fire-10 [ 2]
- RAB: 0(+6) 2. Create Fire-10 [ 2]
- Collar: No Collar(+1 Vit) Will: +2(+3) 3. Shape Fire-10 [ 2]
- Perception: +2 4. Flame Jet-2 [10]
- Quirks: Plucky* Reaction: 0 5. Extinguish Fire-10 [ 2]
- Spellgifted [Evocation]* Move 4(3.2)
- Basic Lift: 8.1kg
- Flaws: Aquaphobia [Mild]*
- Skills: Equipped (8.5kg - Lightly Encumbered [-1AC, 0.8xMo]):
- • Improved Attack (L6, +6) • Light Crossbow (1d8, 20 Range, Hoof-strapped, 2kg)
- • Improved HP (L2, +4) • Technician Sword, Vault, (1d8, 1kg)
- • Spellcasting (L9, 18p) • Tech-Guard Uniform (+2AC, +6 Dodge, 0 Penalty, 5kg)
- • Telekinesis (L0, +0) • Bolts x 10/10 (0.5kg)
- Status Effects:
- • Literate: Basic Equestrian, High Equestrian
- Quirks:
- *¹ +1 to Will (+2 resist fear), -1 to Str/Vit checks
- *² +1 to all Evocation spells, -1 to all other schools
- Flaws:
- *¹ Aquaphobia [Mild]: Feels uneasy next to large bodies of water, especially swimming. -1 to Will.
- Perks:
- (Free) Unicorn's Light
- (Free) Unicorn's Touch
- 1. Improved Attack 1 13. Spellcasting 25. ████████████ [J]
- 2. W. Proficiency, Heavy Blade 14. Spellcasting 26. ████████████ [J]
- 3. Improved Attack 2 15. Improved Attack 5 27. ████████████ [A]
- 4. W. Proficiency, Crossbow 16. Spellcasting 28. Improved Attack 7 [S]
- 5. Unicorn's Grasp 17. Spellcasting
- 6. Improved Attack 3 18. Vocal Casting
- 7. Fundamental Three Mastery 19. Improved HP 1
- 8. Spellcasting 20. Spellcasting
- 9. Spellcasting 21. Improved Attack 6
- 10. Improved Attack 4 22. Improved HP 2 <••••
- 11. Spellcasting 23. ████████████ [A]
- 12. Spellcasting 24. ████████████ [M]
- === Vocal Casting ===
- Intensify modifiers: Primus; Apex; Magnus; Maxima;
- • Ignite Fire: "Ignis"
- • Create Fire: "Infernum."
- • Shape Fire: "Muto infernum."
- • Flame Jet: "Inferno salientis."
- ###############################################################
- Description: A tall, golden furred unicorn of a lanky frame and brown, alternating wavy mane. Possesses emerald green eyes that slightly jar with unicorn's more green, toxic, changeling-like magical aura. Light on the step, speaks gracefully like a cat, but his voice's tone tends to edge on snidey notes, nearly always bears a smirk.
- Occupation:
- • [Management] Vault's Board of Overseers: Protocol (internal security and regulations);
- • [ Official ] Vault Technician: Arcane Studies/Energy Manipulation;
- • [Unofficial] Tech-Guard: Enforcer of Vault's agenda;
- Connections:
- • Family: None;
- • Close Friends: Time Whisperer [Board], Wizard Bot [Board];
- • Friends: George [Watch];
- • Colleagues: Vault's staff;
- • Acquaintances: Michael [Mining Company's forepony], Fred [Miner];
- • Dislike/Rivalry: Able Tome [Board], Glacial Shroud [Board];
- • Animosity: Urfo Stronk [promoted head of the Watch], majority of Four Cannon's council;
- ████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
- 12 YEARS SCENARIO
- Midnight Glitter, Male Unicorn HP: [35/35] Spellbook:
- FP: [26/26] (Base) Telekinesis [+16]
- Str: 9 Int: 12 AC: [15+ 2] (Base) Magic Missile (10m, 1d4, Auto/10SN +6)
- Dex: 10 Vit: 10(11) MAB: +10 1. Ignite Fire-4 [ 8] 10. Extinguish Fire-4 [8]
- RAB: +11 2. Create Fire-4 [ 8] 11. Fireproof-4 [8]
- Collar: No Collar(+1 Vit) Will: +3 3. Shape Fire-4 [ 8] 12. Resist Fire-5 [7]
- Perception: +2 4. Flame Jet-2 [10] 14. Resist Cold-5 [7]
- Quirks: Plucky* Reaction: 5 5. Heat-4 [ 8] 15. Warmth-5 [7]
- Spellgifted [Evocation]* Move 14 6. Point Heat-4 [ 8] 16. Flaming Weapon-6 [6]
- Basic Lift: 16.2 7. Burning Touch-4 [ 8] 17. Flaming Armor-7 [5]
- 8. Fireball-4 [ 8] 18. Flaming Missiles-8 [4]
- 9. Exp. Fireball-4 [ 8] 19. Breathe Fire-10 [8]
- Skills: Equipped:
- • Improved Attack (L11, +11) • Light Crossbow (1d8, 20 Range, Hoof-strapped, 2kg)
- • Improved BL (L3, +9) • Technician Sword, Vault, (1d8, 1kg, Used)
- • Improved Fatigue (L15, +15) • Tech-Guard Uniform (+2AC, +6 Dodge, 0 Penalty, 5kg)
- • Improved HP (L13, +26) • Bolts x 10/10 (0.5kg)
- • Improved Reaction (L10, +5)
- • Spellcasting (L67, 134)
- • Survival (L6, +8)
- • Telekinesis (L14, +16)
- Status Effects:
- *¹ +1 to Will (+2 resist fear), -1 to Str/Vit checks
- *² +1 to all Evocation spells, -1 to all other schools
- Perks [12 year plan]:
- (Free) Unicorn's Light
- (Free) Unicorn's Touch
- 1. Improved Attack 1 13. SP 5 25. Telekinesis 1 37. SP 14
- 2. W. Prof., Heavy Blade 14. SP 6 26. Improved Fatigue 2 38. Improved Fatigue 5
- 3. Improved Attack 2 15. Improved Attack 5 27. Telekinesis 2 39. Telekinesis 5
- 4. W. Prof., Crossbow 16. SP 7 28. Improved Attack 7 40. Improved HP 3
- 5. Unicorn's Grasp 17. SP 8 29. Improved Fatigue 3 41. SP 15
- 6. Improved Attack 3 18. Vocal Casting 30. Telekinesis 3 42. SP 16
- 7. Fundamental Three Mastery 19. Improved HP 1 31. SP 11 43. SP 17
- 8. SP 1 20. SP 9 32. SP 12 44. Improved Fatigue 6
- 9. SP 2 21. Improved Attack 6 33. Improved Fatigue 4 45. Improved Attack 9
- 10. Improved Attack 4 22. Improved HP 2 34. Telekinesis 4 46. Telekinesis 6
- 11. SP 3 23. SP 10 35. SP 13 47. Improved HP 4
- 12. SP 4 24. Improved Fatigue 1 36. Improved Attack 8 48. SP 18
- 49. SP 19 61. Telekinesis 8 73. Improved HP 8 85. Improved Reaction 2
- 50. SP 20 62. Improved BL 1 74. Survival 2 86. Survival 5
- 51. Improved Fatigue 7 63. SP 25 75. SP 28 87. SP 32
- 52. Improved HP 5 64. Improved BL 2 76. SP 29 88. Improved Reaction 3
- 53. Telekinesis 7 65. Improved HP 7 77. Survival 3 89. SP 33
- 54. SP 21 66. Improved Attack 11 78. SP 30 90. Improved Fatigue 11
- 55. Improved Attack 10 67. Improved BL 29 79. Improved Fatigue 10 91. SP 34
- 56. SP 22 68. Improved Fatigue 9 80. Telekinesis 10 92. Telekinesis 11
- 57. SP 23 69. SP 26 81. Survival 4 93. Improved HP 10
- 58. Improved HP 6 70. Telekinesis 9 82. Improved HP 9 94. Improved Reaction 4
- 59. Improved Fatigue 8 71. SP 27 83. Improved Reaction 1 95. Survival 6
- 60. SP 24 72. Survival 1 84. SP 31 96. SP 35
- 97. SP 36 109. SP 43 121. SP 51 133. Improved Reaction 9
- 98. SP 37 110. SP 44 122. Improved Reaction 8 134. SP 59
- 99. Improved Reaction 5 111. SP 45 123. SP 52 135. SP 60
- 100. SP 38 112. SP 46 124. SP 53 136. SP 61
- 101. SP 39 113. SP 47 125. SP 54 137. SP 62
- 102. Improved Fatigue 12 114. Improved Reaction 7 126. SP 55 138. SP 63
- 103. SP 40 115. Improved Fatigue 13 127. SP 56 139. SP 64
- 104. Telekinesis 12 116. SP 48 128. SP 57 140. SP 65
- 105. SP 41 117. Telekinesis 13 129. Improved Fatigue 14 141. SP 66
- 106. Improved HP 11 118. Improved HP 12 130. SP 58 142. SP 67
- 107. Improved Reaction 6 119. SP 49 131. Telekinesis 14 143. Improved Reaction 10
- 108. SP 42 120. SP 50 132. Improved HP 13 144. Improved Fatigue 15
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