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- kra'hei
- kra'hei reaches towards you and curses you with its last breath
- setvariable critter1.name Moruryn
- setvariable critter1.death slumps into a heap.
- setvariable critter2.name kra'hei
- setvariable critter2.death kra'hei reaches towards you and curses you with its last breath
- Adan'f Warrior - An Adan'f blood warrior screams out,
- Adan'f Mage - The mage's skull-tipped staff disappears,
- Dobek Moruryn - slumps into a heap.
- Geni1 - Getting no response, it collapses to the ground.
- Geni2 - explodes into a gaseous cloud.
- Young Gryph - collapses into a lifeless mound of fur and feathers.
- setvariable body.part abdomen
- setvariable skinning on
- setvariable stow.boxes on
- setvariable box.limit 12
- setvariable backstab.weapon scim
- setvariable cb.weapon XXXXXXXXX
- setvariable ammo arrow
- setvariable cb.attack snipe
- setvariable shield buckler
- setvariable throw.weapon bola
- start:
- counter set 0
- setvariable face.track 0
- setvariable kills0 0
- setvariable kills1 0
- setvariable kills2 0
- setvariable gems 0
- setvariable boxes 0
- setvariable training bs
- put get my %shield
- put wear my %shield
- pause
- put get my %backstab.weapon
- hide.p:
- pause
- hide:
- goto hide-%training
- hide-cb:
- goto load
- hide-bs:
- put hide
- match hide.p type ahead
- match hide.p ...wait
- match hide.d hidden
- match hide.d Roundtime
- match hide.d hiding
- matchwait
- hide.d:
- goto stalk
- hide-throw:
- put stow right
- put stow left
- pause
- goto throw.g
- hide-throw1:
- throw.g.p:
- pause
- throw.g:
- pause
- put get %throw.weapon
- match throw You are already
- match throw You get a
- match throw You pick up
- match throw.n What were you
- match throw.g.p type ahead
- match throw.g.p ...wait
- matchwait
- throw.p:
- pause
- throw:
- put throw
- match tired [You're bruised, fatigued,
- match tired [You're bruised, tired,
- match tired [You're tired,
- match drain There is nothing else to face!
- match kill-1 %critter1.death
- match kill-2 %critter2.death
- match throw.g [Roundtime
- match web You can't do that while entangled in a web.
- match throw.p type ahead
- match throw.p ...wait
- matchwait
- throw.n:
- echo No throwing weapon, going back to backstab.
- goto throw-swap
- tired.p
- pause
- tired:
- put get %throw.weapon
- match tired.w You get a
- match tired.w You pick up
- match throw.n What were you
- match tired.p type ahead
- match tired.p ...wait
- matchwait
- tired.w:
- pause 10
- goto exp-check
- web:
- waitfor You finally manage to free yourself from the webbing.
- goto get
- load.p:
- pause
- load:
- put load
- match stow.ammo You don't have the proper ammunition
- match load.p type ahead
- match load.p ...wait
- match load.d already load
- match load.d [Roundtime
- matchwait
- load.d:
- goto hide-bs
- stalk.p:
- pause
- stalk:
- put stalk
- match stalk.p type ahead
- match stalk.p ...wait
- match stalk.d already stalk
- match stalk.d You move into position to stalk
- match stalk.d Roundtime
- match hide You must be hidden
- match drain There is nothing else
- matchwait
- stalk.d:
- pause
- put stop stalk
- advance.p:
- pause
- advance:
- put advance
- match adv.1 You begin to stealthily advance
- match adv.1 You begin to advance
- match adv.1 You slip through the shadows to quickly advance upon your foe.
- match adv.1 You are already advancing
- match face-next What do you want to advance towards
- match backstab melee
- matchwait
- adv.1:
- match appraise You close to pole weapon range
- adv.2:
- match backstab You close to melee range
- match stalk You have lost sight of your
- matchwait
- appraise:
- put appraise %critter1.name quick
- goto adv.2
- backstab.p:
- pause
- backstab:
- goto backstab-%training
- backstab-bs:
- put backstab
- match backstab.p type ahead
- match backstab.p ...wait
- match advance It would help if
- match hide You must be hidden
- match kill-1 %critter1.death
- match kill-2 %critter2.death
- match face-next is flying far too high to hit
- match ambush You can't backstab that
- match ambush You'll need something a little lighter than this
- match ambush The best you could do is political backbiting.
- match hide Roundtime
- match drain There is nothing else
- matchwait
- snipe.p:
- pause
- backstab-cb:
- put %cb.attack
- match hide-cb How can you snipe if you are not hidden?
- match snipe.p type ahead
- match snipe.p ...wait
- match face-next is flying far too high to hit
- match kill-1 %critter1.death
- match kill-2 %critter2.death
- match fire be hidden
- match fire is a stealth
- match hide [Roundtime
- match drain There is nothing else
- matchwait
- fire.p:
- pause
- fire:
- put fire
- match fire.p type ahead
- match fire.p ...wait
- match face-next is flying far too high to hit
- match kill-1 %critter1.death
- match kill-2 %critter2.death
- match hide [Roundtime
- matchwait
- ambush.p:
- pause
- ambush:
- put attack %body.part
- match ambush.p type ahead
- match ambush.p ...wait
- match advance It would help if
- match advance You aren't close enough to attack.
- match hide You must be hidden
- match kill-1 %critter1.death
- match kill-2 %critter2.death
- match face-next is flying far too high to hit
- match hide [Roundtime
- matchwait
- matchwait
- face-next:
- counter set %face.track
- counter add 1
- setvariable face.track %c
- pause
- put face next
- goto face-track_%face.track
- face-track_0:
- face-track_1:
- face-track_2:
- goto advance.p
- face-track_3:
- face-track_4:
- face-track_5:
- face-track_6:
- face-track_7:
- face-track_8:
- face-track_9:
- setvariable face.track 0
- put unhide
- pause
- match advance.p balance
- match advance.p position
- matchwait
- kill-1:
- counter set %kills1
- counter add 1
- setvariable kills1 %c
- counter set %kills0
- counter add 1
- setvariable kills0 %c
- setvariable noun %critter1.name
- goto skin
- kill-2:
- counter set %kills2
- counter add 1
- setvariable kills2 %c
- counter set %kills0
- counter add 1
- setvariable kills0 %c
- setvariable noun %critter2.name
- goto skin
- skin:
- setvariable face.track 0
- goto skin_%skinning
- skin_off:
- goto search.p
- skin.p:
- pause
- skin_on:
- put skin %noun
- match skin.p type ahead
- match skin.p ...wait
- match skin.d Roundtime
- match skin.d living
- match skin.d to skin
- match skin.d Skin what?
- match skin.d cannot be skinned
- match skin.d You'll need to have a bladed instrument
- match skin.d You can't skin
- matchwait
- skin.d:
- goto bundle
- bundle.p:
- pause
- bundle:
- put bundle
- match bundle.p type ahead
- match bundle.p ...wait
- match bundle.d BUNDLE HELP
- match bundle.d You stuff
- matchwait
- bundle.d:
- goto search
- search.p:
- pause
- search:
- put search %noun
- match search.p type ahead
- match search.p ...wait
- match search.d You search
- match search.d You should probably wait
- match search.d You ponder that
- match search.d I could not find what
- matchwait
- search.d:
- goto stow-box
- stow-box.p:
- pause
- stow-box:
- goto stow-box_%stow.boxes
- stow-box_off:
- goto stow-gem
- stow-box_on:
- put stow box
- match stow-box.p type ahead
- match stow-box.p ...wait
- match stow-box.up You put
- match stow-box.d STOW HELP
- matchwait
- stow-box.up:
- counter set %box.limit
- counter subtract 1
- setvariable box.limit %c
- counter set %boxes
- counter add 1
- setvariable boxes %c
- goto stow-box_%box.limit
- stow-box_1:
- stow-box_2:
- stow-box_3:
- stow-box_4:
- stow-box_5:
- stow-box_6:
- stow-box_7:
- stow-box_8:
- stow-box_9:
- stow-box_10:
- stow-box_11:
- stow-box_12:
- stow-box_13:
- stow-box_14:
- stow-box_15:
- stow-box_16:
- stow-box_17:
- stow-box_18:
- stow-box_19:
- stow-box_20:
- stow-box_21:
- stow-box_22:
- stow-box_23:
- stow-box_24:
- stow-box_25:
- stow-box_26:
- stow-box_27:
- stow-box_28:
- stow-box_29:
- stow-box_30:
- goto stow-box
- stow-box_0:
- setvariable stow.boxes off
- stow-box.d:
- goto stow-gem
- stow-gem.p:
- pause
- stow-gem:
- put stow gem
- match stow-gem.p type ahead
- match stow-gem.p ...wait
- match stow-gem.up You put
- match stow-gem.up You open your pouch
- match stow-gem.d STOW HELP
- matchwait
- stow-gem.up:
- counter set %gems
- counter add 1
- setvariable gems %c
- goto stow-gem
- stow-gem.d:
- goto stow-coin
- stow-coin:
- put stow coin
- wait
- put stow coin
- wait
- echo . [ Confirmed Kills : %critter1.name 's %kills1 | %critter2.name 's %kills2 | Total Kills : %kills0 ]
- echo . [ Loot Found : Gems Found : %gems | Boxes Found : %boxes ]
- pause
- put khri start spar
- pause
- goto loot-%training
- loot-bs:
- goto exp-check
- loot-cb:
- goto stow.ammo
- loot-throw:
- goto exp-check
- stow.ammo.p:
- pause
- stow.ammo:
- put stow %ammo
- match stow.ammo.p type ahead
- match stow.ammo.p ...wait
- match stow.ammo You put
- match stow.ammo.d STOW HELP
- matchwait
- stow.ammo.d:
- goto exp-check
- drain:
- put unhide
- match hide %critter1.name
- match hide %critter2.name
- matchwait
- exp-check:
- goto exp-%training
- exp-bs:
- put khri start steady strike %1
- put skill backstab
- match bs-swap mind lock
- match bs-swap nearly lock
- match bs-swap rapt
- match hide EXP HELP
- match hide Please rephrase that command.
- matchwait
- exp-cb:
- put skill cb
- match cb-swap mind lock
- match cb-swap nearly lock
- match hide EXP HELP
- matchwait
- exp-throw:
- pause
- put skill lt
- match throw-swap focused
- match throw-swap mind lock
- match throw-swap nearly lock
- match throw.g EXP HELP
- matchwait
- bs-swap.p:
- pause
- bs-swap:
- put stow my %backstab.weapon
- waitfor You put
- put get %throw.weapon
- match setvar You are already
- match setvar You get a
- match setvar You pick up
- match throw-swap What were you
- match bs-swap.p type ahead
- match bs-swap.p ...wait
- matchwait
- setvar:
- wait
- setvariable training throw
- goto throw.g
- cb-swap:
- put stow %throw
- wait
- goto throw-swap
- put remove my %cb.weapon
- waitfor You get
- setvariable training cb
- goto hide
- throw-swap:
- put stow %throw.weapon
- wait
- put get my %backstab.weapon
- waitfor You get
- setvariable training bs
- goto hide
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