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  1. --[[
  2. This Script is created by:
  3.  
  4. Fenrier: Everything
  5.  
  6. If you're gonna steal this, then please I ask you. Please don't forum,free model, give
  7. away, or anything like that to this script. Thank you very much :)
  8. ]]
  9. Player = game:GetService("Players").Grates
  10. Character = Player.Character
  11. PlayerGui = Player.PlayerGui
  12. Backpack = Player.Backpack
  13. Torso = Character.Torso
  14. Head = Character.Head
  15. LeftArm = Character["Left Arm"]
  16. LeftLeg = Character["Left Leg"]
  17. RightArm = Character["Right Arm"]
  18. RightLeg = Character["Right Leg"]
  19. LS = Torso["Left Shoulder"]
  20. LH = Torso["Left Hip"]
  21. RS = Torso["Right Shoulder"]
  22. RH = Torso["Right Hip"]
  23. attack = false
  24. attackdebounce = false
  25. combo = 0
  26. mana = 400
  27. necko=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  28. Sa=Instance.new("Part")
  29. connect=Instance.new("Part")
  30. clickd=false
  31. mode=0
  32. cframe=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  33. weld=false
  34. --player
  35. player = nil
  36. --save shoulders
  37. RSH, LSH = nil, nil
  38. --welds
  39. RW, LW = Instance.new("Weld"), Instance.new("Weld")
  40. --what anim
  41. anim = "none"
  42.  
  43. if Player.userId ~= 209911 then
  44. script.Parent = Character
  45. local h = Instance.new("Hint")
  46. h.Parent = workspace
  47. h.Text = "UR NOT FEN!"
  48. wait(1)
  49. h.Text = "U MUST DAI!!"
  50. wait(0.5)
  51. if Character:findFirstChild("ForceField") ~= nil then
  52. Character:findFirstChild("ForceField").Parent = nil
  53. end
  54. Character:BreakJoints()
  55. local m = Instance.new("Explosion")
  56. m.Parent = workspace
  57. m.Position = Torso.Position
  58. wait(3)
  59. h.Parent = nil
  60. script.Parent = nil
  61. wait(9001)
  62. while true do
  63. wait()
  64. end
  65. end
  66.  
  67.  
  68. if (script.Parent.className ~= "HopperBin") then
  69. Tool = Instance.new("HopperBin")
  70. Tool.Parent = Backpack
  71. Tool.Name = "Rain"
  72. script.Parent = Tool
  73. end
  74. Bin = script.Parent
  75.  
  76. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  77. return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  78. end
  79.  
  80. function DerpRainEffect(Hit)
  81. coroutine.resume(coroutine.create(function()
  82. attack = true
  83. local msh1 = Instance.new("SpecialMesh")
  84. msh1.Scale = Vector3.new(15,15,15)
  85. msh1.MeshId="http://www.roblox.com/asset/?id=1095708"
  86. msh1.TextureId="http://www.roblox.com/asset/?id=1095709"
  87. msh1.VertexColor=Vector3.new(0.5,0.5,0.5)
  88. C=Instance.new("Part")
  89. C.Name="Effect"
  90. C.formFactor=0
  91. C.Size=Vector3.new(4,4,4)
  92. C.Reflectance = 0
  93. C.TopSurface=0
  94. C.BottomSurface=0
  95. C.Transparency=0
  96. C.Transparency=1
  97. C.Anchored=true
  98. C.CanCollide=false
  99. C.CFrame=Hit.CFrame*CFrame.new(math.random(-5,5),20,math.random(-5,5))--*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  100. C.Parent=workspace
  101. msh1.Parent = C
  102. --[[ W=Instance.new("Weld")
  103. W.Parent=C
  104. W.Part0=C
  105. W.Part1=Hit
  106. W.C0=CFrame.new(0,-19,0)]]
  107. coroutine.resume(coroutine.create(function(Part)
  108. while Part.Parent~=nil do
  109. wait()
  110. Part.CFrame=CFrame.new(Hit.Position+Vector3.new(0,20,0))
  111. end
  112. end),C)
  113. for i=0,1,0.1 do
  114. wait()
  115. C.Transparency=C.Transparency-0.1
  116. end
  117. coroutine.resume(coroutine.create(function()
  118. --[[ W=Instance.new("Weld")
  119. W.Parent=C
  120. W.Part0=C
  121. W.Part1=Torso
  122. W.C0=CFrame.new(0,-5,0)]]
  123. while attack==true do
  124. wait()
  125. for i = 0,1.2,0.2 do
  126. wait()
  127. if attack==true then
  128. MMMAGIC(LeftArm,1,1,1,0,-1,0,BrickColor.new("White"))
  129. MMMAGIC(RightArm,1,1,1,0,-1,0,BrickColor.new("White"))
  130. RW.C0 = CFrame.new(1,0.5,0,0,0,1,0,1,0,-1,-0,-0) * CFrame.fromEulerAnglesXYZ(0,0,2+0.5*i)
  131. LW.C0 = CFrame.new(-1,0.5,0,-0,-0,-1,0,1,0,1,0,0) * CFrame.fromEulerAnglesXYZ(0,0,-2-0.5*i)
  132. end
  133. end
  134. for i = 0,1.2,0.3 do
  135. wait()
  136. if attack==true then
  137. MMMAGIC(LeftArm,1,1,1,0,-1,0,BrickColor.new("White"))
  138. MMMAGIC(RightArm,1,1,1,0,-1,0,BrickColor.new("White"))
  139. RW.C0 = CFrame.new(1,0.5,0,0,0,1,0,1,0,-1,-0,-0) * CFrame.fromEulerAnglesXYZ(0,0,2+0.5-0.5*i)
  140. LW.C0 = CFrame.new(-1,0.5,0,-0,-0,-1,0,1,0,1,0,0) * CFrame.fromEulerAnglesXYZ(0,0,-2-0.5+0.5*i)
  141. end
  142. end
  143. end
  144. RW.C0 = CFrame.new(1,0.5,0,0,0,1,0,1,0,-1,-0,-0)
  145. LW.C0 = CFrame.new(-1,0.5,0,-0,-0,-1,0,1,0,1,0,0)
  146. end))
  147. for i=0,150 do
  148. wait()
  149. Hit.Parent.Humanoid:TakeDamage(0.5)
  150. local msh1 = Instance.new("BlockMesh")
  151. msh1.Scale = Vector3.new(0.2,1,0.2)
  152. S=Instance.new("Part")
  153. S.Name="Effect"
  154. S.formFactor=0
  155. S.Size=Vector3.new(1,3,1)
  156. S.BrickColor=BrickColor.new("Bright blue")
  157. S.Reflectance = 0
  158. S.TopSurface=0
  159. S.BottomSurface=0
  160. S.Transparency=0
  161. S.Anchored=true
  162. S.CanCollide=false
  163. -- S.CFrame=Hit.CFrame*CFrame.new(math.random(-5,5),20,math.random(-5,5))--*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  164. S.CFrame=C.CFrame*CFrame.new(math.random(-5,5),0,math.random(-5,5))
  165. S.Parent=workspace
  166. msh1.Parent = S
  167. coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.CFrame = CFrame.new(Part.Position-Vector3.new(0,2.5,0)) wait() end Part.Parent=nil end),S,S.CFrame)
  168. end
  169. attack = false
  170. for i=0,1,0.1 do
  171. wait()
  172. C.Transparency=C.Transparency+0.1
  173. end
  174. C.Parent=nil
  175. W.Parent=nil
  176. end))
  177. end
  178.  
  179. function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color)
  180. local msh1 = Instance.new("BlockMesh")
  181. msh1.Scale = Vector3.new(1,1,1)
  182. S=Instance.new("Part")
  183. S.Name="Effect"
  184. S.formFactor=0
  185. S.Size=Vector3.new(x1,y1,z1)
  186. S.BrickColor=color
  187. S.Reflectance = 0
  188. S.TopSurface=0
  189. S.BottomSurface=0
  190. S.Transparency=0
  191. S.Anchored=true
  192. S.CanCollide=false
  193. S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  194. S.Parent=Character
  195. msh1.Parent = S
  196. coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame = CFrame.new(Part.Position-Vector3.new(0,0.3,0))*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
  197. end
  198.  
  199. function UltimaMMMAGIC(part,x1,y1,z1,x2,y2,z2,color)
  200. local msh1 = Instance.new("BlockMesh")
  201. msh1.Scale = Vector3.new(x1,y1,z1)
  202. S=Instance.new("Part")
  203. S.Name="Effect"
  204. S.formFactor=0
  205. S.Size=Vector3.new(1,1,1)
  206. S.BrickColor=color
  207. S.Reflectance = 0
  208. S.TopSurface=0
  209. S.BottomSurface=0
  210. S.Transparency=0
  211. S.Anchored=true
  212. S.CanCollide=false
  213. S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  214. S.Parent=Character
  215. msh1.Parent = S
  216. coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
  217. end
  218.  
  219. function MOREMAGIX(part,cframe,x,y,z,color)
  220. p2=Instance.new("Part")
  221. p2.Name="Blast"
  222. p2.TopSurface=0
  223. p2.BottomSurface=0
  224. p2.CanCollide=false
  225. p2.Anchored=true
  226. p2.BrickColor=color
  227. p2.Size=Vector3.new(x,y,z)
  228. p2.formFactor="Symmetric"
  229. p2.CFrame=part.CFrame*CFrame.new(0,cframe,0)
  230. p2.Parent=workspace
  231. m=Instance.new("BlockMesh")
  232. m.Parent=p2
  233. m.Name="BlastMesh"
  234. coroutine.resume(coroutine.create(function(part,dir) for loll=1, 15 do part.BlastMesh.Scale=part.BlastMesh.Scale-Vector3.new(.09,.09,.09) part.Transparency=loll/20 part.CFrame=part.CFrame*CFrame.new(dir)*CFrame.fromEulerAnglesXYZ(math.random(-100,100)/100, math.random(-100,100)/100, math.random(-100,100)/100) wait() end part.Parent=nil end),p2,Vector3.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10))
  235. end
  236.  
  237. function EVENMOARMAGIX(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color)
  238. local msh1 = Instance.new("SpecialMesh")
  239. msh1.Scale = Vector3.new(0.5,0.5,0.5)
  240. msh1.MeshType = "Sphere"
  241. S=Instance.new("Part")
  242. S.Name="Effect"
  243. S.formFactor=0
  244. S.Size=Vector3.new(x1,y1,z1)
  245. S.BrickColor=color
  246. if Style == "WingBlade" and element == "Dark" then
  247. S.BrickColor=BrickColor.new("Black")
  248. end
  249. S.Reflectance = 0
  250. S.TopSurface=0
  251. S.BottomSurface=0
  252. S.Transparency=0
  253. S.Anchored=true
  254. S.CanCollide=false
  255. S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3)
  256. S.Parent=Character
  257. msh1.Parent = S
  258. coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
  259. end
  260.  
  261. function WaveEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color)
  262. local msh1 = Instance.new("SpecialMesh")
  263. msh1.Scale = Vector3.new(x1,y1,z1)
  264. msh1.MeshId = "http://www.roblox.com/asset/?id=20329976"
  265. S=Instance.new("Part")
  266. S.Name="Effect"
  267. S.formFactor=0
  268. S.Size=Vector3.new(1,1,1)
  269. S.BrickColor=color
  270. S.Reflectance = 0
  271. S.TopSurface=0
  272. S.BottomSurface=0
  273. S.Transparency=0
  274. S.Anchored=true
  275. S.CanCollide=false
  276. S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3)
  277. S.Parent=Character
  278. msh1.Parent = S
  279. coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
  280. end
  281.  
  282. function BlastEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color)
  283. local msh1 = Instance.new("SpecialMesh")
  284. msh1.Scale = Vector3.new(x1,y1,z1)
  285. msh1.MeshId = "http://www.roblox.com/asset/?id=1323306"
  286. S=Instance.new("Part")
  287. S.Name="Effect"
  288. S.formFactor=0
  289. S.Size=Vector3.new(1,1,1)
  290. S.BrickColor=color
  291. S.Reflectance = 0
  292. S.TopSurface=0
  293. S.BottomSurface=0
  294. S.Transparency=0
  295. S.Anchored=true
  296. S.CanCollide=false
  297. S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3)
  298. S.Parent=Character
  299. msh1.Parent = S
  300. coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
  301. end
  302.  
  303. function ss(pitch)
  304.  
  305. local SlashSound = Instance.new("Sound")
  306. --SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav"
  307. SlashSound.SoundId = "http://roblox.com/asset/?id=10209645"
  308. SlashSound.Parent = workspace
  309. SlashSound.Volume = .7
  310. SlashSound.Pitch = pitch
  311. SlashSound.PlayOnRemove = true
  312. coroutine.resume(coroutine.create(function()
  313. wait(0)
  314. SlashSound.Parent = nil
  315. end))
  316. end
  317. function equipsound(pitch)
  318.  
  319. local SlashSound = Instance.new("Sound")
  320. SlashSound.SoundId = "rbxasset://sounds\\unsheath.wav"
  321. SlashSound.Parent = workspace
  322. SlashSound.Volume = .5
  323. SlashSound.Pitch = pitch
  324. SlashSound.PlayOnRemove = true
  325. coroutine.resume(coroutine.create(function()
  326. wait(0)
  327. SlashSound.Parent = nil
  328. end))
  329. end
  330. function magicsound(pitch)
  331.  
  332. local SlashSound = Instance.new("Sound")
  333. SlashSound.SoundId = "http://www.roblox.com/asset/?id=2248511"
  334. SlashSound.Parent = workspace
  335. SlashSound.Volume = .5
  336. SlashSound.Pitch = pitch
  337. SlashSound.PlayOnRemove = true
  338. coroutine.resume(coroutine.create(function()
  339. wait(0)
  340. SlashSound.Parent = nil
  341. end))
  342. end
  343. function critsound(pitch)
  344.  
  345. local SlashSound = Instance.new("Sound")
  346. SlashSound.SoundId = "http://www.roblox.com/asset/?id=2801263"
  347. SlashSound.Parent = workspace
  348. SlashSound.Volume = .7
  349. SlashSound.Pitch = pitch
  350. SlashSound.PlayOnRemove = true
  351. coroutine.resume(coroutine.create(function()
  352. wait(0)
  353. SlashSound.Parent = nil
  354. end))
  355. end
  356. function spikesound(pitch)
  357.  
  358. local SlashSound = Instance.new("Sound")
  359. SlashSound.SoundId = "http://www.roblox.com/asset/?id=3264793"
  360. SlashSound.Parent = workspace
  361. SlashSound.Volume = .7
  362. SlashSound.Pitch = pitch
  363. SlashSound.PlayOnRemove = true
  364. coroutine.resume(coroutine.create(function()
  365. wait(0)
  366. SlashSound.Parent = nil
  367. end))
  368. end
  369.  
  370. Damagefunc1=function(hit,Damage,Knockback)
  371. if attackdebounce == false then
  372. attackdebounce = true
  373. coroutine.resume(coroutine.create(function()
  374. wait(0.1)
  375. attackdebounce = false
  376. end))
  377. if hit.Parent==nil then
  378. return
  379. end
  380. CPlayer=Bin
  381. h=hit.Parent:FindFirstChild("Humanoid")
  382. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  383. Damage=Damage
  384. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  385. return
  386. end]]
  387. c=Instance.new("ObjectValue")
  388. c.Name="creator"
  389. c.Value=game.Players.LocalPlayer
  390. c.Parent=h
  391. game:GetService("Debris"):AddItem(c,.5)
  392. -- print(c.Value)
  393. if math.random(0,99)+math.random()<=5 then
  394. CRIT=true
  395. Damage=Damage*1.5
  396. --[[ Knockback=Knockback*2
  397. r=Instance.new("BodyAngularVelocity")
  398. r.P=3000
  399. r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000
  400. r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  401. r.Parent=hit.Parent.Torso]]
  402. critsound(2)
  403.  
  404. end
  405. Damage=Damage+math.random(0,10)
  406. -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/2))
  407. h:TakeDamage(Damage)
  408. showDamage(hit.Parent,Damage,.5)
  409. vp=Instance.new("BodyVelocity")
  410. vp.P=500
  411. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  412. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  413. vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05
  414. if Knockback>0 then
  415. vp.Parent=hit.Parent.Torso
  416. end
  417. game:GetService("Debris"):AddItem(vp,.25)
  418. --[[ r=Instance.new("BodyAngularVelocity")
  419. r.P=3000
  420. r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000
  421. r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  422. r.Parent=hit.Parent.Torso]]
  423. game:GetService("Debris"):AddItem(r,.5)
  424. c=Instance.new("ObjectValue")
  425. c.Name="creator"
  426. c.Value=Player
  427. c.Parent=h
  428. game:GetService("Debris"):AddItem(c,.5)
  429. CRIT=false
  430. hitDeb=true
  431. AttackPos=6
  432. end
  433. end
  434. end
  435.  
  436. showDamage=function(Char,Dealt,du)
  437. m=Instance.new("Model")
  438. m.Name=tostring(Dealt)
  439. h=Instance.new("Humanoid")
  440. h.Health=0
  441. h.MaxHealth=0
  442. h.Parent=m
  443. c=Instance.new("Part")
  444. c.Transparency=0
  445. c.BrickColor=BrickColor:Red()
  446. if CRIT==true then
  447. c.BrickColor=BrickColor.new("Really red")
  448. end
  449. c.Name="Head"
  450. c.TopSurface=0
  451. c.BottomSurface=0
  452. c.formFactor="Plate"
  453. c.Size=Vector3.new(1,.4,1)
  454. ms=Instance.new("CylinderMesh")
  455. ms.Bevel=.1
  456. ms.Scale=Vector3.new(.8,.8,.8)
  457. if CRIT==true then
  458. ms.Scale=Vector3.new(1.25,1.5,1.25)
  459. ms.Bevel=.2
  460. end
  461. ms.Parent=c
  462. c.Reflectance=0
  463. Instance.new("BodyGyro").Parent=c
  464. c.Parent=m
  465. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  466. f=Instance.new("BodyPosition")
  467. f.P=2000
  468. f.D=100
  469. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  470. f.position=c.Position+Vector3.new(0,3,0)
  471. f.Parent=c
  472. game:GetService("Debris"):AddItem(m,.5+du)
  473. c.CanCollide=false
  474. m.Parent=workspace
  475. c.CanCollide=false
  476. end
  477.  
  478. hold = false
  479.  
  480. function ob1d(mouse)
  481. if attack == true then return end
  482. if mouse.Target.Parent:findFirstChild("Humanoid")~=nil then
  483. player = Player
  484. ch = Character
  485. RW = ch.Torso["Right Shoulder"]
  486. LW = ch.Torso["Left Shoulder"]
  487. coroutine.resume(coroutine.create(function()
  488. DerpRainEffect(mouse.Target)
  489. end))
  490. hold = true
  491. --[[RW.Parent = nil
  492. LW.Parent = nil
  493. RSH.Parent = player.Character.Torso
  494. LSH.Parent = player.Character.Torso ]]
  495. RW.C0 = CFrame.new(1,0.5,0,0,0,1,0,1,0,-1,-0,-0)
  496. LW.C0 = CFrame.new(-1,0.5,0,-0,-0,-1,0,1,0,1,0,0)
  497. end
  498. end
  499.  
  500. function ob1u(mouse)
  501. hold = false
  502. end
  503.  
  504. buttonhold = false
  505.  
  506. function Key(key,mouse)
  507. if key == "q" then
  508.  
  509. end
  510. end
  511.  
  512. function key2(key,mouse)
  513. end
  514.  
  515. function s(mouse)
  516. mouse.Button1Down:connect(function() ob1d(mouse) end)
  517. mouse.Button1Up:connect(function() ob1u(mouse) end)
  518. mouse.KeyDown:connect(function(key) Key(key,mouse) end)
  519. mouse.KeyUp:connect(function(key) Key2(key,mouse) end)
  520. --mouse.KeyDown:connect(key,mouse)
  521. --mouse.KeyUp:connect(key2,mouse)
  522. equipped = true
  523. end
  524.  
  525. function ds(mouse)
  526. equipped = false
  527. end
  528.  
  529. Bin.Selected:connect(s)
  530. Bin.Deselected:connect(ds)
  531.  
  532. while true do
  533. wait(0)
  534. end
  535.  
  536. -- lego This acts as a chat filter. Don't ask why I do it. I just do >.>
  537. --[[
  538. Copyrighted (C) Fenrier 2011
  539. This script is copyrighted for Fenrier. Any use of this script is breaking
  540. this copyright.
  541. All Rights Reserved.
  542. ]]
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