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- #include <a_samp>
- #include <dini>
- #include <ocmd>
- #if defined FILTERSCRIPT
- #define BLAU 0x0087FFFF
- #define ROT 0xE10000FF
- #define DIALOG_TUTORIAL 1
- #define DIALOG_REGISTER 2
- #define DIALOG_LOGIN 3
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" EventMaster Server");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- print("\n----------------------------------");
- print(" German Dynamic RolePlay");
- print("----------------------------------\n");
- }
- #endif
- public OnGameModeInit()
- {
- // Don't use these lines if it's a filterscript
- SetGameModeText("German Dynamic RolePlay");
- AddPlayerClass(0, 1129.0430,-1467.4781,15.7371,359.9771, 0, 0, 0, 0, 0, 0);
- //infernus vor spawn
- AddStaticVehicle(411,1134.8351,-1464.4891,15.5027,24.7271,116,1); // infernus1
- AddStaticVehicle(411,1123.4690,-1465.0637,15.5131,317.9860,116,1); // infernus2
- AddStaticVehicle(411,1123.6410,-1450.9844,15.5240,323.8395,116,1); // infernus3
- AddStaticVehicle(411,1137.0122,-1450.6638,15.5239,39.2565,116,1); // infernus4
- AddStaticVehicle(411,1136.3979,-1440.9822,15.5239,41.7527,116,1); // infernus5
- AddStaticVehicle(411,1121.4767,-1437.8411,15.5240,320.5278,116,1); // infernus6
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1129.0430,-1467.4781,15.7371);
- SetPlayerCameraPos(playerid, 1129.0430,-1467.4781,15.7371);
- SetPlayerCameraLookAt(playerid, 1129.0430,-1467.4781,15.7371);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Gib bitte das gewünschte Passwort ein:","Register","Abbrechen");
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/help", cmdtext, true, 10) == 0)
- {
- SendClientMessage(playerid,ROT,"Hier stehen alle Befehle zum Server.");
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid==DIALOG_LOGIN)
- {
- if(response==0)
- {
- SendClientMessage(playerid,BLAU,"Du hast den Vorgang abgebrochen.");
- Kick(playerid);
- return 1;
- }
- if(response==1)
- {
- if(!strlen(inputtext))
- {
- SendClientMessage(playerid,BLAU,"Das Passwort war nicht lang genug.");
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Dein Account wurde gefunden. Gib bitte das Passwort ein.","Login","Abbrechen");
- return 1;
- }
- else
- {
- Login(playerid,inputtext);
- return 1;
- }
- }
- }
- if(dialogid==DIALOG_REGISTER)
- {
- if(response==0)
- {
- SendClientMessage(playerid,BLAU,"Du hast den Vorgang abgebrochen.");
- Kick(playerid);
- return 1;
- }
- if(response==1)
- {
- if(!strlen(inputtext))
- {
- SendClientMessage(playerid,BLAU,"Das Passwort war nicht lang genug.");
- ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Gib bitte das gewünschte Passwort ein:","Register","Abbrechen");
- return 1;
- }
- else
- {
- Register(playerid,inputtext);
- return 1;
- }
- }
- }
- if(dialogid==DIALOG_TUTORIAL)
- {
- if(response==1)
- {
- SetPlayerPos(playerid,1227.1797,-914.0590,42.6812);
- SendClientMessage(playerid,0xFFFF00FF,"Du wurdest Teleportiert");
- }
- if(response==0)
- {
- SendClientMessage(playerid,BLAU,"Ok dann halt nicht...");
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- stock SpielerName(playerid)
- {
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- return name;
- }
- stock Register(playerid,key[])
- {
- new Spielerdatei[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
- dini_Create(Spielerdatei);
- dini_Set(Spielerdatei,"Passwort",key);
- SendClientMessage(playerid,BLAU,"Erfolgreich registriert.");
- SetPlayerScore(playerid,0);
- SetPVarInt(playerid,"loggedin",1);
- return 1;
- }
- stock Login(playerid,key[])
- {
- new Spielerdatei[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
- if(gettime()<dini_Int(Spielerdatei,"timeban"))
- {
- SendClientMessage(playerid,ROT,"Du bist noch gebannt. Komm später wieder.");
- Kick(playerid);
- return 1;
- }
- if(!strcmp(key,dini_Get(Spielerdatei,"Passwort"),false))
- {
- LoadAccount(playerid);
- SendClientMessage(playerid,BLAU,"Erfolgreich eingeloggt.");
- return 1;
- }
- else
- {
- SendClientMessage(playerid,BLAU,"Falsches Passwort.");
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Dein Account wurde gefunden. Gib bitte das Passwort ein.","Login","Abbrechen");
- return 1;
- }
- }
- stock LoadAccount(playerid)
- {
- new Spielerdatei[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
- SetPlayerScore(playerid,dini_Int(Spielerdatei,"Level"));
- GivePlayerMoney(playerid,dini_Int(Spielerdatei,"Geld"));
- SetPVarInt(playerid,"Adminlevel",dini_Int(Spielerdatei,"Adminlevel"));
- SetPVarInt(playerid,"Fraktion",dini_Int(Spielerdatei,"Fraktion"));
- SetPVarInt(playerid,"Baned",dini_Int(Spielerdatei,"Baned"));
- if(GetPVarInt(playerid,"Baned")==1)
- {
- SendClientMessage(playerid,ROT,"Du bist vom Server gebannt.");
- Kick(playerid);
- }
- SetPVarInt(playerid,"loggedin",1);
- return 1;
- }
- stock SpielerSpeichern(playerid)
- {
- if(GetPVarInt(playerid,"loggedin")==1)
- {
- new Spielerdatei[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
- dini_IntSet(Spielerdatei,"Level",GetPlayerScore(playerid));
- dini_IntSet(Spielerdatei,"Geld",GetPlayerMoney(playerid));
- dini_IntSet(Spielerdatei,"Adminlevel",GetPVarInt(playerid,"Adminlevel"));
- dini_IntSet(Spielerdatei,"Fraktion",GetPVarInt(playerid,"Fraktion"));
- dini_IntSet(Spielerdatei,"Baned",GetPVarInt(playerid,"Baned"));
- dini_IntSet(Spielerdatei,"timeban",GetPVarInt(playerid,"timeban"));
- }
- return 1;
- }
- stock isPlayerInFrakt(playerid,fraktid)
- {
- if(GetPVarInt(playerid,"Fraktion")==fraktid)return 1;
- return 0;
- }
- stock isPlayerAnAdmin(playerid,rang)
- {
- if(GetPVarInt(playerid,"Adminlevel")>=rang)return 1;
- return 0;
- }
- stock sscanf(sstring[], format[], {Float,_}:...)
- {
- #if defined isnull
- if (isnull(sstring))
- #else
- if (sstring[0] == 0 || (sstring[0] == 1 && sstring[1] == 0))
- #endif
- {
- return format[0];
- }
- #pragma tabsize 4
- new
- formatPos = 0,
- sstringPos = 0,
- paramPos = 2,
- paramCount = numargs(),
- delim = ' ';
- while (sstring[sstringPos] && sstring[sstringPos] <= ' ')
- {
- sstringPos++;
- }
- while (paramPos < paramCount && sstring[sstringPos])
- {
- switch (format[formatPos++])
- {
- case '\0':
- {
- return 0;
- }
- case 'i', 'd':
- {
- new
- neg = 1,
- num = 0,
- ch = sstring[sstringPos];
- if (ch == '-')
- {
- neg = -1;
- ch = sstring[++sstringPos];
- }
- do
- {
- sstringPos++;
- if ('0' <= ch <= '9')
- {
- num = (num * 10) + (ch - '0');
- }
- else
- {
- return -1;
- }
- }
- while ((ch = sstring[sstringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num * neg);
- }
- case 'h', 'x':
- {
- new
- num = 0,
- ch = sstring[sstringPos];
- do
- {
- sstringPos++;
- switch (ch)
- {
- case 'x', 'X':
- {
- num = 0;
- continue;
- }
- case '0' .. '9':
- {
- num = (num << 4) | (ch - '0');
- }
- case 'a' .. 'f':
- {
- num = (num << 4) | (ch - ('a' - 10));
- }
- case 'A' .. 'F':
- {
- num = (num << 4) | (ch - ('A' - 10));
- }
- default:
- {
- return -1;
- }
- }
- }
- while ((ch = sstring[sstringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num);
- }
- case 'c':
- {
- setarg(paramPos, 0, sstring[sstringPos++]);
- }
- case 'f':
- {
- new changestr[16], changepos = 0, strpos = sstringPos;
- while(changepos < 16 && sstring[strpos] && sstring[strpos] != delim)
- {
- changestr[changepos++] = sstring[strpos++];
- }
- changestr[changepos] = '\0';
- setarg(paramPos,0,_:floatstr(changestr));
- }
- case 'p':
- {
- delim = format[formatPos++];
- continue;
- }
- case '\'':
- {
- new
- end = formatPos - 1,
- ch;
- while ((ch = format[++end]) && ch != '\'') {}
- if (!ch)
- {
- return -1;
- }
- format[end] = '\0';
- if ((ch = strfind(sstring, format[formatPos], false, sstringPos)) == -1)
- {
- if (format[end + 1])
- {
- return -1;
- }
- return 0;
- }
- format[end] = '\'';
- sstringPos = ch + (end - formatPos);
- formatPos = end + 1;
- }
- case 'u':
- {
- new
- end = sstringPos - 1,
- id = 0,
- bool:num = true,
- ch;
- while ((ch = sstring[++end]) && ch != delim)
- {
- if (num)
- {
- if ('0' <= ch <= '9')
- {
- id = (id * 10) + (ch - '0');
- }
- else
- {
- num = false;
- }
- }
- }
- if (num && IsPlayerConnected(id))
- {
- setarg(paramPos, 0, id);
- }
- else
- {
- #if !defined foreach
- #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
- #define __SSCANF_FOREACH__
- #endif
- sstring[end] = '\0';
- num = false;
- new
- name[MAX_PLAYER_NAME];
- id = end - sstringPos;
- foreach (Player, playerid)
- {
- GetPlayerName(playerid, name, sizeof (name));
- if (!strcmp(name, sstring[sstringPos], true, id))
- {
- setarg(paramPos, 0, playerid);
- num = true;
- break;
- }
- }
- if (!num)
- {
- setarg(paramPos, 0, INVALID_PLAYER_ID);
- }
- sstring[end] = ch;
- #if defined __SSCANF_FOREACH__
- #undef foreach
- #undef __SSCANF_FOREACH__
- #endif
- }
- sstringPos = end;
- }
- case 's', 'z':
- {
- new
- i = 0,
- ch;
- if (format[formatPos])
- {
- while ((ch = sstring[sstringPos++]) && ch != delim)
- {
- setarg(paramPos, i++, ch);
- }
- if (!i)
- {
- return -1;
- }
- }
- else
- {
- while ((ch = sstring[sstringPos++]))
- {
- setarg(paramPos, i++, ch);
- }
- }
- sstringPos--;
- setarg(paramPos, i, '\0');
- }
- default:
- {
- continue;
- }
- }
- while (sstring[sstringPos] && sstring[sstringPos] != delim && sstring[sstringPos] > ' ')
- {
- sstringPos++;
- }
- while (sstring[sstringPos] && (sstring[sstringPos] == delim || sstring[sstringPos] <= ' '))
- {
- sstringPos++;
- }
- paramPos++;
- }
- do
- {
- if ((delim = format[formatPos++]) > ' ')
- {
- if (delim == '\'')
- {
- while ((delim = format[formatPos++]) && delim != '\'') {}
- }
- else if (delim != 'z')
- {
- return delim;
- }
- }
- }
- while (delim > ' ');
- return 0;
- }
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