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- #include <a_samp>
- #include <dini>
- #include <ocmd>
- #define ROT 0xFF1E00FF
- #define BLAU 0x0019FFFF
- #define GRÜN 0x05FF00FF
- #define LILA 0xE600FFFF
- #define TÜRKIS 0x00FFFAFF
- #define GELB 0xEBFF00FF
- #define WEISS 0xFEFEFEFF
- #define DIALOG_REGISTER 1
- #define DIALOG_LOGIN 2
- #define stats 3
- #define DIALOG_WILKOMMEN 4
- //Fraktionsnamen
- #define frakname1 "Zivilist"
- #define frakname2 "Ballas"
- #define frakname3 "Groove Street"
- #define frakname4 "Los Santos Police Department"
- // Spawn
- #define zivispawn 1795.0411,-1937.5710,13.5469
- #define ballasspawn 1999.4473,-1122.8528,26.6537
- #define gsspawn 2497.3140,-1684.2803,13.3921
- #define lspdspawn 1587.9088,-1688.3746,6.2252
- new spawnskins[20] = {26,2,7,18,19,20,21,22,23,24,25,30,47,48,50,51,52,66,67,73};//Spawnskins kann umbenannt werden ! Die Zahl in den eckigen klammern MUSS mit der Anzahl aller Skins übereinstimmten !
- main()
- {
- print("\n----------------------------------");
- print(" Sascha");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- UsePlayerPedAnims();
- AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetSpawnInfo(playerid,0,spawnskins[random(sizeof(spawnskins))],1958.3783,1343.1572,15.3746,0,29,999,343,23,0,0);
- SpawnPlayer(playerid);
- SetPlayerPos(playerid,1777.8466,-1934.3872,13.3855);
- SetPlayerFacingAngle(playerid,356.6157);
- ShowPlayerDialog(playerid,DIALOG_WILKOMMEN,DIALOG_STYLE_MSGBOX,"Willkommen","Willkommen auf dem Server, falls Sie Hilfe oder fragen haben drücken sie /hilfe oder fragen sie einen Admin.","Okay","Abbrechen");
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- new Spielerdatei[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
- if(dini_Exists(Spielerdatei))
- {
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Dein Account wurde gefunden, gib bitte das Passwort ein","Einloggen","Abbrechen");
- }
- else
- {
- ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Gib bitte das gewünschte Passwort ein:","Registrieren","Abbrechen");
- }
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- if(GetPVarInt(playerid,"loggedin")==1)
- {
- SpielerSpeichern(playerid);
- }
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- switch(GetPVarInt(playerid,"Fraktion"))
- {
- case 0: {SetPlayerPos(playerid,zivispawn);GivePlayerWeapon(playerid,24,100);}
- case 1: {SetPlayerPos(playerid,ballasspawn);SetPlayerColor(playerid,LILA);GivePlayerWeapon(playerid,24,100);}
- case 2: {SetPlayerPos(playerid,gsspawn);SetPlayerColor(playerid,GRÜN);GivePlayerWeapon(playerid,24,100);}
- case 3: {SetPlayerPos(playerid,lspdspawn);SetPlayerColor(playerid,BLAU);GivePlayerWeapon(playerid,24,100);SetPlayerSkin(playerid,285);}
- }
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if(strcmp(cmdtext,"/restart",true)==0)
- {
- if(isPlayerAnAdmin(playerid,6))
- {
- SendRconCommand("gmx");
- SendClientMessageToAll(GRÜN,"Der Server wird neu gestartet ... Bitte warten.");
- return 1;
- }
- SendClientMessage(playerid,ROT,"Du bist kein Admin!");
- return 1;
- }
- if(strcmp(cmdtext,"/stats",true)==0)
- {
- new frakname[64];
- new name[MAX_PLAYERS],string[256];
- switch(GetPVarInt(playerid,"Fraktion"))
- {
- case 0:{frakname="Zivilist";}
- case 1:{frakname="Ballas";}
- case 2:{frakname="Groove Street";}
- case 3:{frakname="Los Santos Police Department";}
- }
- GetPlayerName(playerid,name,128);
- format(string,128,"Name: %s\nVermögen: %i\nScore: %d\nAdminlevel: %i\nFraktion: %s\nHandynummer: %i",name,GetPlayerMoney(playerid),GetPlayerScore(playerid),GetPVarInt(playerid,"Adminlevel"),frakname,GetPVarInt(playerid,"Fraktion"));
- ShowPlayerDialog(playerid,stats,DIALOG_STYLE_MSGBOX,"Dein Erreichtes",string,"Okay","Abbrechen");
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid==DIALOG_LOGIN)
- {
- if(response==0)
- {
- SendClientMessage(playerid,ROT,"Du hast das Einloggen abgebrochen.");
- Kick(playerid);
- return 1;
- }
- if(response==1)
- {
- if(!strlen(inputtext))
- {
- SendClientMessage(playerid,ROT,"Das Passwort war nicht lang genug");
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Dein Account wurde gefunden, gib bitte das Passwort ein","Einloggen","Abbrechen");
- return 1;
- }
- else
- {
- Login(playerid,inputtext);
- return 1;
- }
- }
- }
- if(dialogid==DIALOG_REGISTER)
- {
- if(response==0)
- {
- SendClientMessage(playerid,ROT,"Du hast die Registrierung abgebrochen.");
- Kick(playerid);
- return 1;
- }
- if(response==1)
- {
- if(!strlen(inputtext))
- {
- SendClientMessage(playerid,ROT,"Das Passwort war nicht lang genug");
- ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Gib bitte das gewünschte Passwort ein:","Registrieren","Abbrechen");
- return 1;
- }
- else
- {
- Register(playerid,inputtext);
- return 1;
- }
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- stock Register(playerid,key[])
- {
- new Spielerdatei[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
- dini_Create(Spielerdatei);
- dini_Set(Spielerdatei,"Passwort",key);
- SendClientMessage(playerid,GRÜN,"Dein Account wurde erfolgreich angelegt.");
- SetPlayerScore(playerid,0);
- SetPVarInt(playerid,"loggedin",1);
- return 1;
- }
- stock Login(playerid,key[])
- {
- new Spielerdatei[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
- if(!strcmp(key,dini_Get(Spielerdatei,"Passwort"),false))
- {
- AccountLaden(playerid);
- SendClientMessage(playerid,GRÜN,"Du hast dich erfolgreich eingeloggt.");
- return 1;
- }
- else
- {
- SendClientMessage(playerid,ROT,"Das Passwort war falsch!");
- Kick(playerid);
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Dein Account wurde gefunden, gib bitte das Passwort ein","Einloggen","Abbrechen");
- return 1;
- }
- }
- stock AccountLaden(playerid)
- {
- new Spielerdatei[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
- SetPlayerScore(playerid,dini_Int(Spielerdatei,"Level"));
- GivePlayerMoney(playerid,dini_Int(Spielerdatei,"Geld"));
- SetPVarInt(playerid,"Skin",dini_Int(Spielerdatei,"Skin"));
- SetPVarInt(playerid,"Adminlevel",dini_Int(Spielerdatei,"Adminlevel"));
- SetPVarInt(playerid,"Fraktion",dini_Int(Spielerdatei,"Fraktion"));
- SetPVarInt(playerid,"Rang",dini_Int(Spielerdatei,"Rang"));
- SetPVarInt(playerid,"Leader",dini_Int(Spielerdatei,"Leader"));
- SetPVarInt(playerid,"Banned",dini_Int(Spielerdatei,"Banned"));
- if(GetPVarInt(playerid,"Banned")==1)
- {
- SendClientMessage(playerid,ROT,"Du bist vom Server gebannt!");
- Kick(playerid);
- }
- if(GetPVarInt(playerid,"Banned")==1)
- {
- Kick(playerid);
- SendClientMessage(playerid,ROT,"Du bist vom Server gebannt!");
- }
- SetPVarInt(playerid,"loggedin",1);
- return 1;
- }
- stock SpielerSpeichern(playerid)
- {
- if(GetPVarInt(playerid,"loggedin")==1)
- {
- new Spielerdatei[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
- dini_IntSet(Spielerdatei,"Level",GetPlayerScore(playerid));
- dini_IntSet(Spielerdatei,"Geld",GetPlayerMoney(playerid));
- dini_IntSet(Spielerdatei,"Skin",GetPVarInt(playerid,"Skin"));
- dini_IntSet(Spielerdatei,"Adminlevel",GetPVarInt(playerid,"Adminlevel"));
- dini_IntSet(Spielerdatei,"Fraktion",GetPVarInt(playerid,"Fraktion"));
- dini_IntSet(Spielerdatei,"Banned",GetPVarInt(playerid,"Banned"));
- dini_IntSet(Spielerdatei,"Rang",GetPVarInt(playerid,"Rang"));
- dini_IntSet(Spielerdatei,"Leader",GetPVarInt(playerid,"Leader"));
- }
- return 1;
- }
- stock isPlayerAnAdmin(playerid,rang)
- {
- if(GetPVarInt(playerid,"Adminlevel")>=rang) return 1;
- return 0;
- }
- stock isPlayerInFrakt(playerid,fraktid)
- {
- if(GetPVarInt(playerid,"Fraktion")==fraktid)return 1;
- return 0;
- }
- stock Spielername(playerid)
- {
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- return name;
- }
- stock sscanf(sstring[], format[], {Float,_}:...)
- {
- #if defined isnull
- if (isnull(sstring))
- #else
- if (sstring[0] == 0 || (sstring[0] == 1 && sstring[1] == 0))
- #endif
- {
- return format[0];
- }
- #pragma tabsize 4
- new
- formatPos = 0,
- sstringPos = 0,
- paramPos = 2,
- paramCount = numargs(),
- delim = ' ';
- while (sstring[sstringPos] && sstring[sstringPos] <= ' ')
- {
- sstringPos++;
- }
- while (paramPos < paramCount && sstring[sstringPos])
- {
- switch (format[formatPos++])
- {
- case '\0':
- {
- return 0;
- }
- case 'i', 'd':
- {
- new
- neg = 1,
- num = 0,
- ch = sstring[sstringPos];
- if (ch == '-')
- {
- neg = -1;
- ch = sstring[++sstringPos];
- }
- do
- {
- sstringPos++;
- if ('0' <= ch <= '9')
- {
- num = (num * 10) + (ch - '0');
- }
- else
- {
- return -1;
- }
- }
- while ((ch = sstring[sstringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num * neg);
- }
- case 'h', 'x':
- {
- new
- num = 0,
- ch = sstring[sstringPos];
- do
- {
- sstringPos++;
- switch (ch)
- {
- case 'x', 'X':
- {
- num = 0;
- continue;
- }
- case '0' .. '9':
- {
- num = (num << 4) | (ch - '0');
- }
- case 'a' .. 'f':
- {
- num = (num << 4) | (ch - ('a' - 10));
- }
- case 'A' .. 'F':
- {
- num = (num << 4) | (ch - ('A' - 10));
- }
- default:
- {
- return -1;
- }
- }
- }
- while ((ch = sstring[sstringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num);
- }
- case 'c':
- {
- setarg(paramPos, 0, sstring[sstringPos++]);
- }
- case 'f':
- {
- new changestr[16], changepos = 0, strpos = sstringPos;
- while(changepos < 16 && sstring[strpos] && sstring[strpos] != delim)
- {
- changestr[changepos++] = sstring[strpos++];
- }
- changestr[changepos] = '\0';
- setarg(paramPos,0,_:floatstr(changestr));
- }
- case 'p':
- {
- delim = format[formatPos++];
- continue;
- }
- case '\'':
- {
- new
- end = formatPos - 1,
- ch;
- while ((ch = format[++end]) && ch != '\'') {}
- if (!ch)
- {
- return -1;
- }
- format[end] = '\0';
- if ((ch = strfind(sstring, format[formatPos], false, sstringPos)) == -1)
- {
- if (format[end + 1])
- {
- return -1;
- }
- return 0;
- }
- format[end] = '\'';
- sstringPos = ch + (end - formatPos);
- formatPos = end + 1;
- }
- case 'u':
- {
- new
- end = sstringPos - 1,
- id = 0,
- bool:num = true,
- ch;
- while ((ch = sstring[++end]) && ch != delim)
- {
- if (num)
- {
- if ('0' <= ch <= '9')
- {
- id = (id * 10) + (ch - '0');
- }
- else
- {
- num = false;
- }
- }
- }
- if (num && IsPlayerConnected(id))
- {
- setarg(paramPos, 0, id);
- }
- else
- {
- #if !defined foreach
- #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
- #define __SSCANF_FOREACH__
- #endif
- sstring[end] = '\0';
- num = false;
- new
- name[MAX_PLAYER_NAME];
- id = end - sstringPos;
- foreach (Player, playerid)
- {
- GetPlayerName(playerid, name, sizeof (name));
- if (!strcmp(name, sstring[sstringPos], true, id))
- {
- setarg(paramPos, 0, playerid);
- num = true;
- break;
- }
- }
- if (!num)
- {
- setarg(paramPos, 0, INVALID_PLAYER_ID);
- }
- sstring[end] = ch;
- #if defined __SSCANF_FOREACH__
- #undef foreach
- #undef __SSCANF_FOREACH__
- #endif
- }
- sstringPos = end;
- }
- case 's', 'z':
- {
- new
- i = 0,
- ch;
- if (format[formatPos])
- {
- while ((ch = sstring[sstringPos++]) && ch != delim)
- {
- setarg(paramPos, i++, ch);
- }
- if (!i)
- {
- return -1;
- }
- }
- else
- {
- while ((ch = sstring[sstringPos++]))
- {
- setarg(paramPos, i++, ch);
- }
- }
- sstringPos--;
- setarg(paramPos, i, '\0');
- }
- default:
- {
- continue;
- }
- }
- while (sstring[sstringPos] && sstring[sstringPos] != delim && sstring[sstringPos] > ' ')
- {
- sstringPos++;
- }
- while (sstring[sstringPos] && (sstring[sstringPos] == delim || sstring[sstringPos] <= ' '))
- {
- sstringPos++;
- }
- paramPos++;
- }
- do
- {
- if ((delim = format[formatPos++]) > ' ')
- {
- if (delim == '\'')
- {
- while ((delim = format[formatPos++]) && delim != '\'') {}
- }
- else if (delim != 'z')
- {
- return delim;
- }
- }
- }
- while (delim > ' ');
- return 0;
- }
- ocmd:kick(playerid,params[])
- {
- if(!isPlayerAnAdmin(playerid,2))return SendClientMessage(playerid,ROT,"Du bist kein Admin!");
- new pID,reason[128],string[128];
- if(sscanf(params,"us",pID,reason))return SendClientMessage(playerid,ROT,"/kick [ID/Teil des Namens] [GRUND]");
- format(string,sizeof(string),"Admin %s hat %s vom Server gekickt. Grund: %s",Spielername(pID),Spielername(playerid),reason);
- SendClientMessageToAll(ROT,string);
- Kick(pID);
- return 1;
- }
- ocmd:ban(playerid,params[])
- {
- if(!isPlayerAnAdmin(playerid,2))return SendClientMessage(playerid,ROT,"Du bist kein Admin!");
- new pID,reason[128],string[128];
- if(sscanf(params,"us",pID,reason)) return SendClientMessage(playerid,ROT,"/kick [ID/Teil des Namens] [GRUND]");
- format(string,sizeof(string),"Admin %s hat %s vom Server gekickt. Grund: %s",Spielername(pID),Spielername(playerid),reason);
- SendClientMessageToAll(ROT,string);
- SetPVarInt(pID,"Banned",1);
- Kick(pID);
- return 1;
- }
- ocmd:adminmachen(playerid,params[])
- {
- if(!isPlayerAnAdmin(playerid,5)) return SendClientMessage(playerid,ROT,"Dein Admin Rang ist nicht hoch genug.");
- new string[128],pID, rank;
- if(sscanf(params,"ui",pID,rank)) return SendClientMessage(playerid,ROT,"/adminmachen [ID/Teil des Namens] [Adminrang]");
- if(rank<1||rank>6) return SendClientMessage(playerid,ROT,"Gib einen gültigen Rang ein.");
- SendClientMessage(playerid,ROT,string);
- SetPVarInt(pID,"Adminlevel",rank);
- SpielerSpeichern(pID);
- SendClientMessageToAll(BLAU,"%s hat %s zum Admin gemacht.");
- return 1;
- }
- ocmd:car(playerid,params[])
- {
- if(!isPlayerAnAdmin(playerid,2))return SendClientMessage(playerid,ROT,"Du bist kein Admin!");
- new vehicleid,car;
- new Float:X,Float:Y,Float:Z,Float:ZA;
- if(sscanf(params,"i",vehicleid)) return SendClientMessage(playerid,ROT,"Benutze /car [ID]");
- GetPlayerPos(playerid,X,Y,Z);
- GetPlayerFacingAngle(playerid,ZA);
- car= CreateVehicle(vehicleid,X,Y,Z,ZA,1,1,-1);
- PutPlayerInVehicle(playerid,car,0);
- SendClientMessage(playerid,GRÜN,"Du hast dir ein Auto gespawnt, Viel Spaß damit.");
- return 1;
- }
- ocmd:f(playerid,params[])
- {
- new text[128];
- if(sscanf(params,"s",text))return SendClientMessage(playerid,WEISS,"Benutze /f [TEXT]");
- format(text,sizeof(text),"Member %s: %s",Spielername(playerid),text);
- for(new i=0; i<GetMaxPlayers(); i++)
- {
- if(IsPlayerConnected(i))
- {
- if(isPlayerInFrakt(i,GetPVarInt(playerid,"Fraktion")))
- {
- SendClientMessage(i,GRÜN,text);
- }
- }
- }
- return 1;
- }
- ocmd:leadermachen(playerid,params[])
- {
- if(isPlayerAnAdmin(playerid,2))return SendClientMessage(playerid,ROT,"Dein Adminrang ist zu niedrig!");
- new pID,fID;
- if(sscanf(params,"ui",pID,fID))return SendClientMessage(playerid,TÜRKIS,"/leadermachen [ID/Teil des Namens] [Fraktion]");
- SetPVarInt(pID,"Fraktion",fID);
- SendClientMessage(playerid,TÜRKIS,"Du wurdest von %s als Fraktionsleader der Fraktion %i gemacht, behandel Sie gut!");
- return 1;
- }
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