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- using System;
- using System.Linq;
- using System.IO;
- using System.Text;
- using System.Collections;
- using System.Collections.Generic;
- /**
- * Auto-generated code below aims at helping you parse
- * the standard input according to the problem statement.
- * ---
- * Hint: You can use the debug stream to print initialTX and initialTY, if Thor seems not follow your orders.
- **/
- class Player
- {
- static void Main(string[] args)
- {
- string[] inputs = Console.ReadLine().Split(' ');
- int lightX = int.Parse(inputs[0]); // the X position of the light of power
- int lightY = int.Parse(inputs[1]); // the Y position of the light of power
- int initialTX = int.Parse(inputs[2]); // Thor's starting X position
- int initialTY = int.Parse(inputs[3]); // Thor's starting Y position
- // game loop
- while (true)
- {
- int remainingTurns = int.Parse(Console.ReadLine()); // The remaining amount of turns Thor can move. Do not remove this line.
- // Write an action using Console.WriteLine()
- // To debug: Console.Error.WriteLine("Debug messages...");
- Console.Error.WriteLine(initialTX);
- Console.Error.WriteLine(initialTY);
- if(initialTY > lightY){
- Console.WriteLine("N");
- initialTY--;
- }else if(initialTX < lightX){
- Console.WriteLine("E");
- initialTX++;
- }else if(initialTY < lightY){
- Console.WriteLine("S");
- initialTY++;
- }else if(initialTX > lightX){
- Console.WriteLine("W");
- initialTX--;
- }else if(initialTX > lightX || initialTY < lightY){
- Console.WriteLine("SE");
- initialTX++;
- initialTY++;
- }else if(initialTX > lightX || initialTY > lightY){
- Console.WriteLine("NW");
- initialTX--;
- initialTY--;
- }
- }
- }
- }
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