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Unity 3D Mecanim User Control Script

Feb 27th, 2013
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C# 0.82 KB | None | 0 0
  1. using UnityEngine;
  2. using System.Collections;
  3.  
  4. public class UserControl : MonoBehaviour {
  5.    
  6.     Transform look;
  7.    
  8.     Character character;
  9.    
  10.     // Use this for initialization
  11.     void Start () {
  12.         look = GetComponentInChildren<MouseLookPivot>().transform;
  13.         character = GetComponent<Character>();
  14.     }
  15.    
  16.     // Update is called once per frame
  17.     void Update () {
  18.    
  19.         bool walk = Input.GetKey(KeyCode.LeftShift);
  20.         float v = Input.GetAxis("Vertical");
  21.         float h = Input.GetAxis("Horizontal");
  22.  
  23.         Vector3 move = v * look.forward + h * look.right;      
  24.         Vector3 localMove = transform.InverseTransformDirection(move);     
  25.         float turn = Mathf.Atan2( localMove.x, localMove.z );
  26.        
  27.         float forward = localMove.magnitude;
  28.        
  29.         Vector3 lookPos = look.position + look.forward*10;
  30.        
  31.         character.Move( forward, turn, walk, lookPos);
  32.     }
  33. }
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