Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Bitmap[] tempArray=new LayerBitmapBuffer[bitmapCount];
- for (int y=0;y<bitmapCount;++y)
- {
- layerBitmapBufferTemp[y]=bitmapArray[0][y];
- }
- for (int x=1;x<bitmapCount;++x)
- {
- for (int y=0;y<bitmapCount;++y)
- {
- bitmapArray[x-1][y]=bitmapArray[x][y];
- }
- }
- for (int y=0;y<bitmapCount;++y)
- {
- bitmapArray[bitmapCount-1][y]=tempArray[y]; //These are the bitmaps that need to be redrawn
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement