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TheInsidiousOne

Jul19 Part 2

Jul 19th, 2020
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  1. Meaningless Massacre
  2. Continuous Trap
  3. Once per turn, when an opponent's monster declares an attack: Toss a coin and apply the appropriate effect.
  4. ● Heads: Negate that attack.
  5. ● Tails: Make that attack a direct attack.
  6.  
  7. Mana Burner
  8. Continuous Trap
  9. Special Summon this card as an Effect Monster (Pyro/FIRE/Level 4/ATK 2000/DEF 2000) with this effect. (This card is also still a Trap.)
  10. ● If this card destroys an opponent's monster by battle: You can look at your opponent's hand, then you can banish 1 Spell from your opponent's Deck.
  11. You can only activate 1 "Mana Burner" per turn.
  12.  
  13. Nova Trigger
  14. Quick-Play Spell
  15. Send any number of other cards from your hand and/or field to the GY; inflict 700 damage to your opponent for each card sent to the GY this way, also, if you sent a card(s) from the field to the GY to activate this card, draw 1 card for each. Your opponent cannot activate cards, or the effects of cards, with the same original type of card (Monster, Spell, or Trap) as the cards sent to the GY to activate this card, in response to this card's activation. You can only activate 1 "Nova Trigger" per turn.
  16.  
  17. Shield of False Gods
  18. Equip Spell
  19. Equip only to a Spatial Monster you control. Apply the following effect depending on the equipped monster's Space.
  20. ● Origin: If it battles, your opponent cannot activate cards or effects until the end of the Damage Step.
  21. ● Altered: Once per turn, when it is targeted an attack: You can negate the attack.
  22.  
  23. Shield Phalanx
  24. Equip Spell
  25. The equipped monster gains 1300 ATK for each banished card with the same original name as the equipped monster's. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can Set this card, but banish it when it leaves the field. You can only use this effect of "Shield Phalanx" once per turn.
  26.  
  27. Prophecy's End
  28. Quick-Play Spell
  29. Send any number of other cards from your hand and/or field to the GY; Ritual Summon 1 "Chthonian Chariot" from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. Your opponent cannot activate cards, or the effects of cards, with the same original type of card (Monster, Spell, or Trap) as the cards sent to the GY to activate this card, in response to this card's activation. You can only activate 1 "Prophecy's End" per turn.
  30.  
  31. Chthonian Chariot
  32. Level 6 FIRE Pyro/Ritual/Effect
  33. 2400/2000
  34. You can Ritual Summon this card with "Prophecy's End". Once per turn: You can discard 1 card, then target 1 face-up card with the same type of card (Monster, Spell, or Trap) as the discarded card your opponent controls; destroy it.
  35.  
  36. Reckless Ruin
  37. Normal Trap
  38. Inflict 2000 damage to your opponent and skip your next Battle Phase. You can only activate 1 "Reckless Ruin" per turn.
  39.  
  40. Black Winnow
  41. Continuous Spell
  42. Once per turn: You can Ritual Summon 1 EARTH Warrior Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. During your Draw Phase, instead of conducting your normal draw: You can add 1 EARTH Warrior Ritual Monster from your Deck to your hand. You can only use this effect of "Black Winnow" once per turn.
  43.  
  44. Minefield Goblin
  45. Level 6 EARTH Warrior/Ritual/Effect
  46. 3000/0
  47. You can Ritual Summon this card with "Black Winnow". If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
  48.  
  49. SPYRAL GEAR Smart Bomb
  50. Level 4 FIRE Machine/Effect
  51. 1000/1000
  52. You can target 1 "SPYRAL" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, if the equipped monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per turn, if this card is equipped to a monster by this effect: You can send 1 other card you control to the Graveyard; inflict 1000 damage to your opponent.
  53.  
  54. Indefinite Destruction
  55. Normal Trap
  56. When a Spell/Trap Card(s) is destroyed by card effect: Target a number of cards in your opponent's GY, equal to the number of cards destroyed +1; banish them.
  57.  
  58. High Rise Havoc
  59. Normal Trap
  60. If the combined ATK of all face-up monsters your opponent controls is higher than your LP: Target 1 face-up monster you control; it cannot be destroyed by battle or card effects this turn.
  61.  
  62. Danger?! Brownie?
  63. Level 3 DARK Fiend/Effect
  64. 1000/1800
  65. You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Brownie?", Special Summon 1 "Danger!? Brownie?" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 3 "Danger!" monsters in your GY; shuffle them into the Deck, and if you do, draw 2 cards and discard 1 card. You can only use this effect of "Danger!? Brownie?" once per turn.
  66.  
  67. Forbidden Knowledge
  68. Quick-Play Spell
  69. Send any number of other cards from your hand and/or field to the GY, then target 1 face-up monster you control; this turn, it is unaffected by the effects of cards with the same original type (Monster, Spell, or Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Knowledge" per turn.
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