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- [Engine.Engine]
- bAllowMatureLanguage=True
- ImageGrainNoiseTextureName=EngineMaterials.PhotonGood64x64TilingNoiseHighFreq
- LightMapDensityTextureName=EngineMaterials.PhotonDefaultWhiteGrid
- LightMapDensityNormalName=EngineMaterials.PhotonDefaultNormal
- ImageReflectionTextureSize=512
- TerrainTessellationCheckCount=99
- TerrainTessellationCheckBorder=0.5
- TerrainTessellationCheckDistance=4096.0
- TimeBetweenPurgingPendingKillObjects=-1
- RenderLightMapDensityColorScale=0.5
- MaxFluidNumVerts=128
- FluidSimulationTimeLimit=60.0
- MaxParticleResize=532
- MaxParticleResizeWarn=533
- MaxParticleVertexMemory=2048
- MipFadeInSpeed0=0.0
- MipFadeOutSpeed0=0.0
- MipFadeInSpeed1=0.0
- MipFadeOutSpeed1=0.0
- bDisablePhysXHardwareSupport=False
- PhysXGpuHeapSize=128
- PhysXMeshCacheSize=32
- bSmoothFrameRate=True
- MinSmoothedFrameRate=60
- MaxSmoothedFrameRate=160
- AllowScreenDoorFade=True
- [Core.System]
- MaxObjectsNotConsideredByGC=0
- StaleCacheDays=1
- [Engine.Client]
- MinDesiredFrameRate=60.000000
- [Engine.Player]
- PP_DesaturationMultiplier=-0.90
- PP_HighlightsMultiplier=1.02
- PP_MidTonesMultiplier=1.2
- PP_ShadowsMultiplier=1.02
- [TextureStreaming]
- PoolSize=768
- DropMipLevelsLimit=20
- StopIncreasingLimit=18
- StopStreamingLimit=12
- MinEvictSize=12
- MinFudgeFactor=0.5
- FudgeFactorDecreaseRateOfChange=-0.5
- MinTimeToGuaranteeMinMipCount=0
- MaxTimeToGuaranteeMinMipCount=0
- LoadMapTimeLimit=10.0
- LightmapStreamingFactor=0.05
- ShadowmapStreamingFactor=0.05
- MaxLightmapRadius=4000.0
- TextureFileCacheChunkDataAlignment=262144
- UseTextureFileCache=False
- UsePriorityStreaming=False
- bAllowSwitchingStreamingSystem=True
- UseDynamicStreaming=False
- MaxDefragRelocations=32
- MaxDefragDownShift=4
- BoostPlayerTextures=0
- TemporalAAMemoryReserve=0.0
- [DevOptions.Shaders]
- ThreadedShaderCompileThreshold=4
- bDumpShaderPDBs=False
- bPromptToRetryFailedShaderCompiles=False
- [Engine.StaticLightCollectionActor]
- MaxLightComponents=20
- [SystemSettings]
- UsePrecaching=True
- bFirstRun=False
- bUseMaxQualityMode=False
- StaticDecals=True
- DynamicDecals=True
- UnbatchedDecals=True
- DynamicLights=True
- DynamicShadows=False
- LightEnvironmentShadows=False
- CompositeDynamicLights=True
- SHSecondaryLighting=True
- MotionBlur=False
- MotionBlurPause=False
- MotionBlurSkinning=0
- DepthOfField=False
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=False
- Distortion=False
- FilteredDistortion=False
- DropParticleDistortion=False
- OnlyStreamInTextures=True
- LensFlares=False
- FogVolumes=False
- OneFrameThreadLag=True
- AllowRadialBlur=False
- AllowSubsurfaceScattering=False
- AllowImageReflections=True
- AllowImageReflectionShadowing=False
- bAllowHighQualityMaterials=True
- bAllowPostProcess=True
- SkeletalMeshLODBias=1
- ParticleLODBias=10
- DetailMode=2
- MaxDrawDistanceScale=0.750000
- MaxMultiSamples=1
- bAllowD3D9MSAA=True
- FXAA=True
- ;bAllowTemporalAA=True
- ;bAllowPostprocessMLAA=True
- MinShadowResolution=16
- MinPreShadowResolution=0
- MaxShadowResolution=16
- MaxWholeSceneDominantShadowResolution=0
- ShadowFadeResolution=0
- PreShadowFadeResolution=0
- SceneCaptureStreamingMultiplier=0.000000
- ShadowTexelsPerPixel=0.00
- PreShadowResolutionFactor=0.000000
- bEnableForegroundSelfShadowing=False
- bAllowWholeSceneDominantShadows=False
- ShadowFilterRadius=0.000000
- ShadowDepthBias=0.000000
- PerObjectShadowTransition=0.000000
- CSMSplitSoftTransitionDistanceScale=0.000000
- CSMSplitDepthBiasScale=0.000000
- UnbuiltWholeSceneDynamicShadowRadius=0.000000
- bAllowFracturedDamage=False
- ApexLODResourceBudget=1024.000000
- ApexDestructionMaxChunkIslandCount=50
- ApexDestructionMaxChunkSeparationLOD=0.500000
- bEnableParallelAPEXClothingFetch=True
- TEXTUREGROUP_World=(MinLODSize=512,MaxLODSize=2048,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=512,MaxLODSize=2048,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=512,MaxLODSize=2048,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Character=(MinLODSize=1024,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1024,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1024,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Weapon=(MinLODSize=1024,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=2048,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1024,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Lightmap=(MinLODSize=1024,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1024,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1024,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=256,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=128,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=256,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=Point,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_Bokeh=(MinLODSize=128,MaxLODSize=256,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [Engine.PhysicsLODVerticalEmitter]
- ParticlePercentage=64
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