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- WebCore config: library(d:\files\new downloads\t-engine4-windows-1.2.1\te4-web.dll) spawn(d:\files\new downloads\t-engine4-windows-1.2.1\cef3spawn.exe)
- Loading WebCore: loaded!
- [CPU] Detected 4 CPUs
- OpenAL device available: OpenAL Soft (default OpenAL Soft)
- Available video driver: windows
- Available video driver: dummy
- NO SELFEXE: bootstrapping from CWD
- Creating save thread
- ===top 2
- Booting T-Engine from: d:\files\new downloads\t-engine4-windows-1.2.1\t-engine.exe
- SelfExe gave us app directory of: d:\files\new downloads\t-engine4-windows-1.2.1\
- LuaVM: LuaJIT 2.0.2 x86
- Creating particles thread 0
- Creating particles thread 1
- Creating particles thread 2
- [DO RESIZE] Requested: 800x600 (0, 0)
- LuaVM: LuaJIT 2.0.2 x86
- LuaVM: LuaJIT 2.0.2 x86
- LuaVM: LuaJIT 2.0.2 x86
- [DO RESIZE] Got: 800x600 (0, 0)
- OpenGL max texture size: 16384
- OpenGL max texture size: 16384
- Safe mode activated
- Upgrading black texture to size 64
- Running lua loader code...
- Reboot using te4 LATEST boot player false
- [ENGINE LOADER] available from teae: te4-1.2.1
- [ENGINE LOADER] found engines te4={[1]={[1]=1.000000 , [2]=2.000000 , [3]=1.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.2.1.teae" , } , } __byname={["te4-1.2.1"]=true , }
- [ENGINE LOADER] looked in:
- C:\Users\Stephen\\T-Engine\4.0
- bootstrap
- d:\files\new downloads\t-engine4-windows-1.2.1\\game\thirdparty
- d:\files\new downloads\t-engine4-windows-1.2.1\\game
- [ENGINE LOADER] sorted: te4 1 2 1
- [ENGINE LOADER] loading engine: 1 2 1 te4
- [ENGINE LOADER] using archived engine: /engines/te4-1.2.1.teae
- Available resolutions: 2560x1440x32
- Available resolutions: 1920x1200x32
- Available resolutions: 1920x1080x32
- Available resolutions: 1856x1392x32
- Available resolutions: 1800x1440x32
- Available resolutions: 1792x1344x32
- Available resolutions: 1680x1050x32
- Available resolutions: 1600x1200x32
- Available resolutions: 1600x900x32
- Available resolutions: 1280x1024x32
- Available resolutions: 1280x960x32
- Available resolutions: 1280x800x32
- Available resolutions: 1280x768x32
- Available resolutions: 1280x720x32
- Available resolutions: 1152x864x32
- Available resolutions: 1024x768x32
- Available resolutions: 800x600x32
- Available resolutions: 720x576x32
- Available resolutions: 720x480x32
- Available resolutions: 640x480x32
- [KEYBINDER] Loaded keybinds: move
- [KEYBINDER] Loaded keybinds: hotkeys
- [KEYBINDER] Loaded keybinds: inventory
- [KEYBINDER] Loaded keybinds: actions
- [KEYBINDER] Loaded keybinds: interface
- [KEYBINDER] Loaded keybinds: debug
- setResolution: switching resolution to 800x600 Windowed 800 600 false nil (forced)
- Setting resolution to 800x600 (windowed, with borders)
- [DO RESIZE] Requested: 800x600 (0, 0)
- [DO RESIZE] Got: 800x600 (0, 0)
- OpenGL max texture size: 16384
- setResolution: performing onResolutionChange...
- onResolutionChange: resolution changed to 800 600 from nil nil
- onResolutionChange: no game yet!
- Disabling FBO
- Disabling Shaders
- Creating profile thread
- [ONLINE PROFILE] fun facts nil
- [PROFILE] mounted online on /current-profile
- LuaVM: LuaJIT 2.0.2 x86
- TE4Online starting...
- [PROFILE] unmounted online from /current-profile
- [ENGINE] Setting requested FPS to 10 (100 ms)
- [ENGINE] Switching to turn based
- [SAVEFILE PIPE] force waiting
- Creating module boot-te4-1.2.1.team :: (as dir) false :: (as team) 15
- Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
- Loaded module definition for boot-1.0.0 using engine te4-1.0.1
- Creating module example :: (as dir) true :: (as team) nil
- Module mismatch engine version example-1.1.5 using engine te4-1.1.5
- Loaded module definition for example-1.1.5 using engine te4-1.1.5
- Creating module example_realtime :: (as dir) true :: (as team) nil
- Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
- Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
- Creating module tome-1.2.1-gfx.team :: (as dir) false :: (as team) 15
- [PROFILE] Thread connected to te4.org
- [ONLINE PROFILE] reconnecting to channels
- Creating module tome-1.2.1-music.team :: (as dir) false :: (as team) 17
- Creating module tome-1.2.1.team :: (as dir) false :: (as team) 11
- Loaded module definition for tome-1.2.1 using engine te4-1.2.1
- tome boot
- example tome
- boot example
- example_realtime boot
- boot example_realtime
- boot tome
- example example_realtime
- * Module: tome
- ** 1.2.1
- * Module: boot
- ** 1.0.0
- * Module: example
- ** 1.1.5
- * Module: example_realtime
- ** 1.1.5
- After fs.reset
- [1] = {
- [path] = d:\files\new downloads\t-engine4-windows-1.2.1\\game\engines\te4-1.2.1.teae
- }
- [ENGINE] Switching to turn based
- Loading savefile /save//
- Loading savefile /save/player/
- Make wait background texture 2 : 800x600 (1024, 1024)
- Upgrading black texture to size 4194304
- Using cached font /data/font/DroidSans.ttf 12
- Post-processing hooks.
- [MODULE] All hashes validation: nil no online profile active
- Using cached font /data/font/DroidSans.ttf 16
- Using cached font /data/font/DroidSans.ttf 16
- [ENGINE] Switching to realtime, interval 125 ms
- [MODULE LOADER] loading module Tales of Maj'Eyal Main Menu [mod.load] :: nil nil
- [GAMMA] Setting gamma correction using SDL 1.2
- [ENGINE] Switching to turn based
- [GAMMA] Setting gamma correction using SDL 1.2
- Loading savefile /save/player/
- Creating WebView with url http://te4.org/tooltip-ingame?steam=0&vM=1&vm=2&vp=1&_te4
- Using cached font /data/font/DroidSans.ttf 12
- [MAP] Reseting tiles caches
- Using cached font /data/font/DroidSansMono.ttf 22
- Using cached font /data/font/DroidSansMono.ttf 22
- Using cached font /data/font/DroidSansMono.ttf 22
- Using cached font /data/font/DroidSansMono.ttf 22
- Using cached font /data/font/DroidSansMono.ttf 22
- Using cached font /data/font/DroidSansMono.ttf 22
- Using cached font /data/font/DroidSansMono.ttf 22
- [GAMMA] Setting gamma correction using SDL 1.2
- Loading savefile /save/player/
- Loading entities file from file /data/zones/dungeon/npcs.lua
- Loading entities file from file /data/general/npcs/skeleton.lua
- Loading entities file from file /data/general/npcs/canine.lua
- Loading entities file from file /data/general/npcs/troll.lua
- Loading entities file from file /data/zones/dungeon/grids.lua
- Loading entities file from file /data/general/grids/basic.lua
- Loading entities file from file /data/general/grids/forest.lua
- Loading entities file from file /data/general/grids/water.lua
- Loading entities file from file /data/general/grids/underground.lua
- Loading entities file from file /data/zones/dungeon/objects.lua
- Loading entities file from file /data/zones/dungeon/traps.lua
- Initiated zone Forest with base_level 1
- [WEBCORE] Browser count 1
- C Map size 16:12 :: 192
- C Map seens texture: 35 (60x60)
- End Room: nil
- Loading tile terrain/tree.png
- Loading tile terrain/grass.png
- Loading tile terrain/flower.png
- Loading tile npc/skeleton_warrior.png
- Loading tile npc/troll_f.png
- Loading tile npc/canine_ww.png
- Loading tile npc/canine_fox.png
- Loading tile npc/troll_s.png
- Loading tile npc/canine_w.png
- Loading tile npc/degenerated_skeleton_warrior.png
- Loading tile npc/troll_c.png
- Loading tile npc/canine_warg.png
- Loading tile npc/troll_mt.png
- Loading tile terrain/tree_alpha2.png
- Loading tile terrain/tree_alpha11.png
- Loading tile terrain/tree_alpha1.png
- Loading tile terrain/tree_alpha9.png
- Loading tile terrain/tree_alpha6.png
- Loading tile terrain/grass2.png
- Loading tile terrain/tree_alpha13.png
- Loading tile terrain/tree_alpha12.png
- Loading tile terrain/tree_alpha10.png
- Loading tile terrain/grass.png
- Loading tile terrain/flower_04.png
- Loading tile terrain/tree_alpha5.png
- Loading tile terrain/tree_alpha3.png
- Loading tile terrain/tree_alpha7.png
- Loading tile terrain/tree_alpha4.png
- Loading tile terrain/tree_alpha8.png
- Loading tile terrain/flower_01.png
- [PROFILE THREAD] batching CSETs
- Loading tile terrain/mushroom_04.png
- Loading tile terrain/flower_03.png
- Loading tile terrain/mushroom_02.png
- Loading tile terrain/flower_06.png
- Loading tile terrain/mushroom_07.png
- Loading tile terrain/flower_02.png
- Loading tile terrain/mushroom_01.png
- Loading tile terrain/mushroom_03.png
- Loading tile terrain/mushroom_06.png
- Loading tile terrain/flower_05.png
- Loading tile terrain/mushroom_05.png
- Loading tile player/humanoid_dwarf_dwarven_summoner.png
- Using cached font /data/font/DroidSans.ttf 16
- [KEYBINDER] Loaded keybinds: chat
- [MUSIC] loading The saga begins.ogg sound "/data/music/The saga begins.ogg" : <static>
- [MUSIC] playing The saga begins.ogg sound "/data/music/The saga begins.ogg" : <static>
- [ENGINE] Setting requested FPS to 10 (100 ms)
- Joining default channels
- [MODULE LOADER] done loading module Tales of Maj'Eyal Main Menu
- [PROFILE] mounted online on /current-profile
- [PROFILE] unmounted online from /current-profile
- Wait finished, counted 1310, 1500 ticks
- Command line: downloads\t-engine4-windows-1.2.1/t-engine
- Command line: --flush-stdout
- Command line: --safe-mode
- [PROFILE THREAD] flushing CSETs
- [PROFILE THREAD] flushing CSETs ignored, empty dataset
- [SOUND] loading from /data/sound/ui/subtle_button_sound.ogg :=: sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
- Using cached font /data/font/DroidSansMono.ttf 10
- Using cached font /data/font/DroidSans-Bold.ttf 16
- Using cached font /data/font/DroidSansMono.ttf 10
- Using cached font /data/font/DroidSans-Bold.ttf 16
- setResolution: switching resolution to 2560x1440 Windowed 2560 1440 false false (forced)
- Setting resolution to 2560x1440 (windowed, with borders)
- [DO RESIZE] Requested: 2560x1440 (0, 0)
- [DO RESIZE] Got: 2554x1405 (0, 0)
- OpenGL max texture size: 16384
- setResolution: performing onResolutionChange...
- onResolutionChange: saving current resolution for potential revert.
- onResolutionChange: resolution changed to 2554 1405 from 800 600
- C Map size 53:29 :: 1537
- C Map seens texture: 251 (60x60)
- onResolutionChange: (Would have) created popup.
- SDL_WINDOWEVENT_RESIZED: 2554 x 1405
- [DO RESIZE] Requested: 2554x1405 (0, 0)
- [DO RESIZE] Got: 2554x1405 (0, 0)
- OpenGL max texture size: 16384
- onResolutionChange: resolution changed to 2554 1405 from 2554 1405
- onResolutionChange: no actual resize, no confirm dialog.
- setResolution: switching resolution to 2560x1440 Fullscreen 2560 1440 true nil (forced)
- Setting resolution to 2560x1440 (fullscreen, with borders)
- [DO RESIZE] Requested: 2560x1440 (1, 0)
- [DO RESIZE] Got: 2560x1440 (1, 0)
- OpenGL max texture size: 16384
- setResolution: performing onResolutionChange...
- onResolutionChange: resolution changed to 2560 1440 from 2554 1405
- C Map size 53:30 :: 1590
- C Map seens texture: 280 (60x60)
- onResolutionChange: (Would have) created popup.
- SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
- Using cached font /data/font/DroidSansMono.ttf 10
- Using cached font /data/font/DroidSans-Bold.ttf 16
- Using cached font /data/font/DroidSansMono.ttf 10
- Using cached font /data/font/DroidSans-Bold.ttf 16
- Cleaning up!
- Terminating!
- Webcore shutdown complete
- SDL shutdown complete
- OpenAL shutdown complete
- Thanks for having fun!
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