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TE4 - 1.2.1 win 8.1 no mouse cursor

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Jun 7th, 2014
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  1. WebCore config: library(d:\files\new downloads\t-engine4-windows-1.2.1\te4-web.dll) spawn(d:\files\new downloads\t-engine4-windows-1.2.1\cef3spawn.exe)
  2. Loading WebCore: loaded!
  3. [CPU] Detected 4 CPUs
  4. OpenAL device available: OpenAL Soft (default OpenAL Soft)
  5. Available video driver: windows
  6. Available video driver: dummy
  7. NO SELFEXE: bootstrapping from CWD
  8. Creating save thread
  9. ===top 2
  10. Booting T-Engine from: d:\files\new downloads\t-engine4-windows-1.2.1\t-engine.exe
  11. SelfExe gave us app directory of: d:\files\new downloads\t-engine4-windows-1.2.1\
  12. LuaVM: LuaJIT 2.0.2 x86
  13. Creating particles thread 0
  14. Creating particles thread 1
  15. Creating particles thread 2
  16. [DO RESIZE] Requested: 800x600 (0, 0)
  17. LuaVM: LuaJIT 2.0.2 x86
  18. LuaVM: LuaJIT 2.0.2 x86
  19. LuaVM: LuaJIT 2.0.2 x86
  20. [DO RESIZE] Got: 800x600 (0, 0)
  21. OpenGL max texture size: 16384
  22. OpenGL max texture size: 16384
  23. Safe mode activated
  24. Upgrading black texture to size 64
  25. Running lua loader code...
  26. Reboot using te4 LATEST boot player false
  27. [ENGINE LOADER] available from teae: te4-1.2.1
  28. [ENGINE LOADER] found engines te4={[1]={[1]=1.000000 , [2]=2.000000 , [3]=1.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.2.1.teae" , } , } __byname={["te4-1.2.1"]=true , }
  29. [ENGINE LOADER] looked in:
  30. C:\Users\Stephen\\T-Engine\4.0
  31. bootstrap
  32. d:\files\new downloads\t-engine4-windows-1.2.1\\game\thirdparty
  33. d:\files\new downloads\t-engine4-windows-1.2.1\\game
  34. [ENGINE LOADER] sorted: te4 1 2 1
  35. [ENGINE LOADER] loading engine: 1 2 1 te4
  36. [ENGINE LOADER] using archived engine: /engines/te4-1.2.1.teae
  37. Available resolutions: 2560x1440x32
  38. Available resolutions: 1920x1200x32
  39. Available resolutions: 1920x1080x32
  40. Available resolutions: 1856x1392x32
  41. Available resolutions: 1800x1440x32
  42. Available resolutions: 1792x1344x32
  43. Available resolutions: 1680x1050x32
  44. Available resolutions: 1600x1200x32
  45. Available resolutions: 1600x900x32
  46. Available resolutions: 1280x1024x32
  47. Available resolutions: 1280x960x32
  48. Available resolutions: 1280x800x32
  49. Available resolutions: 1280x768x32
  50. Available resolutions: 1280x720x32
  51. Available resolutions: 1152x864x32
  52. Available resolutions: 1024x768x32
  53. Available resolutions: 800x600x32
  54. Available resolutions: 720x576x32
  55. Available resolutions: 720x480x32
  56. Available resolutions: 640x480x32
  57. [KEYBINDER] Loaded keybinds: move
  58. [KEYBINDER] Loaded keybinds: hotkeys
  59. [KEYBINDER] Loaded keybinds: inventory
  60. [KEYBINDER] Loaded keybinds: actions
  61. [KEYBINDER] Loaded keybinds: interface
  62. [KEYBINDER] Loaded keybinds: debug
  63. setResolution: switching resolution to 800x600 Windowed 800 600 false nil (forced)
  64. Setting resolution to 800x600 (windowed, with borders)
  65. [DO RESIZE] Requested: 800x600 (0, 0)
  66. [DO RESIZE] Got: 800x600 (0, 0)
  67. OpenGL max texture size: 16384
  68. setResolution: performing onResolutionChange...
  69.  
  70. onResolutionChange: resolution changed to 800 600 from nil nil
  71. onResolutionChange: no game yet!
  72. Disabling FBO
  73. Disabling Shaders
  74. Creating profile thread
  75. [ONLINE PROFILE] fun facts nil
  76. [PROFILE] mounted online on /current-profile
  77. LuaVM: LuaJIT 2.0.2 x86
  78. TE4Online starting...
  79. [PROFILE] unmounted online from /current-profile
  80. [ENGINE] Setting requested FPS to 10 (100 ms)
  81. [ENGINE] Switching to turn based
  82. [SAVEFILE PIPE] force waiting
  83. Creating module boot-te4-1.2.1.team :: (as dir) false :: (as team) 15
  84. Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
  85. Loaded module definition for boot-1.0.0 using engine te4-1.0.1
  86. Creating module example :: (as dir) true :: (as team) nil
  87. Module mismatch engine version example-1.1.5 using engine te4-1.1.5
  88. Loaded module definition for example-1.1.5 using engine te4-1.1.5
  89. Creating module example_realtime :: (as dir) true :: (as team) nil
  90. Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
  91. Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
  92. Creating module tome-1.2.1-gfx.team :: (as dir) false :: (as team) 15
  93. [PROFILE] Thread connected to te4.org
  94. [ONLINE PROFILE] reconnecting to channels
  95. Creating module tome-1.2.1-music.team :: (as dir) false :: (as team) 17
  96. Creating module tome-1.2.1.team :: (as dir) false :: (as team) 11
  97. Loaded module definition for tome-1.2.1 using engine te4-1.2.1
  98. tome boot
  99. example tome
  100. boot example
  101. example_realtime boot
  102. boot example_realtime
  103. boot tome
  104. example example_realtime
  105. * Module: tome
  106. ** 1.2.1
  107. * Module: boot
  108. ** 1.0.0
  109. * Module: example
  110. ** 1.1.5
  111. * Module: example_realtime
  112. ** 1.1.5
  113. After fs.reset
  114. [1] = {
  115. [path] = d:\files\new downloads\t-engine4-windows-1.2.1\\game\engines\te4-1.2.1.teae
  116. }
  117. [ENGINE] Switching to turn based
  118. Loading savefile /save//
  119. Loading savefile /save/player/
  120. Make wait background texture 2 : 800x600 (1024, 1024)
  121. Upgrading black texture to size 4194304
  122. Using cached font /data/font/DroidSans.ttf 12
  123. Post-processing hooks.
  124. [MODULE] All hashes validation: nil no online profile active
  125. Using cached font /data/font/DroidSans.ttf 16
  126. Using cached font /data/font/DroidSans.ttf 16
  127. [ENGINE] Switching to realtime, interval 125 ms
  128. [MODULE LOADER] loading module Tales of Maj'Eyal Main Menu [mod.load] :: nil nil
  129. [GAMMA] Setting gamma correction using SDL 1.2
  130. [ENGINE] Switching to turn based
  131. [GAMMA] Setting gamma correction using SDL 1.2
  132. Loading savefile /save/player/
  133. Creating WebView with url http://te4.org/tooltip-ingame?steam=0&vM=1&vm=2&vp=1&_te4
  134. Using cached font /data/font/DroidSans.ttf 12
  135. [MAP] Reseting tiles caches
  136. Using cached font /data/font/DroidSansMono.ttf 22
  137. Using cached font /data/font/DroidSansMono.ttf 22
  138. Using cached font /data/font/DroidSansMono.ttf 22
  139. Using cached font /data/font/DroidSansMono.ttf 22
  140. Using cached font /data/font/DroidSansMono.ttf 22
  141. Using cached font /data/font/DroidSansMono.ttf 22
  142. Using cached font /data/font/DroidSansMono.ttf 22
  143. [GAMMA] Setting gamma correction using SDL 1.2
  144. Loading savefile /save/player/
  145. Loading entities file from file /data/zones/dungeon/npcs.lua
  146. Loading entities file from file /data/general/npcs/skeleton.lua
  147. Loading entities file from file /data/general/npcs/canine.lua
  148. Loading entities file from file /data/general/npcs/troll.lua
  149. Loading entities file from file /data/zones/dungeon/grids.lua
  150. Loading entities file from file /data/general/grids/basic.lua
  151. Loading entities file from file /data/general/grids/forest.lua
  152. Loading entities file from file /data/general/grids/water.lua
  153. Loading entities file from file /data/general/grids/underground.lua
  154. Loading entities file from file /data/zones/dungeon/objects.lua
  155. Loading entities file from file /data/zones/dungeon/traps.lua
  156. Initiated zone Forest with base_level 1
  157. [WEBCORE] Browser count 1
  158. C Map size 16:12 :: 192
  159. C Map seens texture: 35 (60x60)
  160. End Room: nil
  161. Loading tile terrain/tree.png
  162. Loading tile terrain/grass.png
  163. Loading tile terrain/flower.png
  164. Loading tile npc/skeleton_warrior.png
  165. Loading tile npc/troll_f.png
  166. Loading tile npc/canine_ww.png
  167. Loading tile npc/canine_fox.png
  168. Loading tile npc/troll_s.png
  169. Loading tile npc/canine_w.png
  170. Loading tile npc/degenerated_skeleton_warrior.png
  171. Loading tile npc/troll_c.png
  172. Loading tile npc/canine_warg.png
  173. Loading tile npc/troll_mt.png
  174. Loading tile terrain/tree_alpha2.png
  175. Loading tile terrain/tree_alpha11.png
  176. Loading tile terrain/tree_alpha1.png
  177. Loading tile terrain/tree_alpha9.png
  178. Loading tile terrain/tree_alpha6.png
  179. Loading tile terrain/grass2.png
  180. Loading tile terrain/tree_alpha13.png
  181. Loading tile terrain/tree_alpha12.png
  182. Loading tile terrain/tree_alpha10.png
  183. Loading tile terrain/grass.png
  184. Loading tile terrain/flower_04.png
  185. Loading tile terrain/tree_alpha5.png
  186. Loading tile terrain/tree_alpha3.png
  187. Loading tile terrain/tree_alpha7.png
  188. Loading tile terrain/tree_alpha4.png
  189. Loading tile terrain/tree_alpha8.png
  190. Loading tile terrain/flower_01.png
  191. [PROFILE THREAD] batching CSETs
  192. Loading tile terrain/mushroom_04.png
  193. Loading tile terrain/flower_03.png
  194. Loading tile terrain/mushroom_02.png
  195. Loading tile terrain/flower_06.png
  196. Loading tile terrain/mushroom_07.png
  197. Loading tile terrain/flower_02.png
  198. Loading tile terrain/mushroom_01.png
  199. Loading tile terrain/mushroom_03.png
  200. Loading tile terrain/mushroom_06.png
  201. Loading tile terrain/flower_05.png
  202. Loading tile terrain/mushroom_05.png
  203. Loading tile player/humanoid_dwarf_dwarven_summoner.png
  204. Using cached font /data/font/DroidSans.ttf 16
  205. [KEYBINDER] Loaded keybinds: chat
  206. [MUSIC] loading The saga begins.ogg sound "/data/music/The saga begins.ogg" : <static>
  207. [MUSIC] playing The saga begins.ogg sound "/data/music/The saga begins.ogg" : <static>
  208. [ENGINE] Setting requested FPS to 10 (100 ms)
  209. Joining default channels
  210. [MODULE LOADER] done loading module Tales of Maj'Eyal Main Menu
  211. [PROFILE] mounted online on /current-profile
  212. [PROFILE] unmounted online from /current-profile
  213. Wait finished, counted 1310, 1500 ticks
  214. Command line: downloads\t-engine4-windows-1.2.1/t-engine
  215. Command line: --flush-stdout
  216. Command line: --safe-mode
  217. [PROFILE THREAD] flushing CSETs
  218. [PROFILE THREAD] flushing CSETs ignored, empty dataset
  219. [SOUND] loading from /data/sound/ui/subtle_button_sound.ogg :=: sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
  220. Using cached font /data/font/DroidSansMono.ttf 10
  221. Using cached font /data/font/DroidSans-Bold.ttf 16
  222. Using cached font /data/font/DroidSansMono.ttf 10
  223. Using cached font /data/font/DroidSans-Bold.ttf 16
  224. setResolution: switching resolution to 2560x1440 Windowed 2560 1440 false false (forced)
  225. Setting resolution to 2560x1440 (windowed, with borders)
  226. [DO RESIZE] Requested: 2560x1440 (0, 0)
  227. [DO RESIZE] Got: 2554x1405 (0, 0)
  228. OpenGL max texture size: 16384
  229. setResolution: performing onResolutionChange...
  230.  
  231. onResolutionChange: saving current resolution for potential revert.
  232. onResolutionChange: resolution changed to 2554 1405 from 800 600
  233. C Map size 53:29 :: 1537
  234. C Map seens texture: 251 (60x60)
  235. onResolutionChange: (Would have) created popup.
  236. SDL_WINDOWEVENT_RESIZED: 2554 x 1405
  237. [DO RESIZE] Requested: 2554x1405 (0, 0)
  238. [DO RESIZE] Got: 2554x1405 (0, 0)
  239. OpenGL max texture size: 16384
  240. onResolutionChange: resolution changed to 2554 1405 from 2554 1405
  241. onResolutionChange: no actual resize, no confirm dialog.
  242. setResolution: switching resolution to 2560x1440 Fullscreen 2560 1440 true nil (forced)
  243. Setting resolution to 2560x1440 (fullscreen, with borders)
  244. [DO RESIZE] Requested: 2560x1440 (1, 0)
  245. [DO RESIZE] Got: 2560x1440 (1, 0)
  246. OpenGL max texture size: 16384
  247. setResolution: performing onResolutionChange...
  248.  
  249. onResolutionChange: resolution changed to 2560 1440 from 2554 1405
  250. C Map size 53:30 :: 1590
  251. C Map seens texture: 280 (60x60)
  252. onResolutionChange: (Would have) created popup.
  253. SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
  254. Using cached font /data/font/DroidSansMono.ttf 10
  255. Using cached font /data/font/DroidSans-Bold.ttf 16
  256. Using cached font /data/font/DroidSansMono.ttf 10
  257. Using cached font /data/font/DroidSans-Bold.ttf 16
  258. Cleaning up!
  259. Terminating!
  260. Webcore shutdown complete
  261. SDL shutdown complete
  262. OpenAL shutdown complete
  263. Thanks for having fun!
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