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RoxasDFlame

sandboxvars.lua

Jul 17th, 2015
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  1. SandboxVars =
  2. {
  3. Speed = 3, ---- still not quite sure exactly what this does?
  4. Zombies = 4, ---- This effects the amount of zombies spawning 1 being the highest, 5 being none
  5. Distribution = 1, --- 1 urban, 2 uniform - basically where all the zombies will seem to spawn at
  6. Survivors = 1, --- not sure
  7.  
  8. DayLength = 3, --- how long IRL it takes to get through a 24 hour period. Correct me if I'm wrong, but... it goes 15min, 30min, 1hour, 3hours, ect. I know for a fact 1 hour is 3, and 15 min is 1, you figure out the rest.
  9. StartMonth = 5, --- easy, this goes by actual months, 1 being january, 12 being december. This will depict how well nature does, and how cold/hot your character is when starting. I usually start with 5 for may, not too hot, not too cold.
  10. StartTime = 1, --- 1 is 7am, 2 is 8am (I think), so on and so forth.
  11.  
  12. FoodLoot = 5, --- being on a server, if you want people to fight over items, set this and the following 2 options to 1 meaning EVERYTHING is very rare. however, if you're like me and want people to have enough to survive, set it to 5 which is Abundant, or the middle ground works too. Remember, you can edit them seperate
  13. WeaponLoot = 5,
  14. OtherLoot = 5,
  15.  
  16.  
  17. Temperature = 3, 1 is cold 5 is hot, adjust accordingly
  18. Rain = 3, 1 is lots 5 is none
  19.  
  20. Erosion = 0, --- This is what I had a lot of problems with, and devs correct me if I'm wrong but this is the erosion your world STARTS with, so if you want erosion in your world when you load in, put it somewhere between 1 and 5. if you don't want it, and want it over time, put it at 0 and set the next setting accordingly.
  21.  
  22. ErosionSpeed = 3, This is how long it takes, I forget the "time periods" but 1 is fast, 5 is slower I think 300 days is max and -1 instant is minimum
  23.  
  24. XpMultiplier = 2.0, --- how much exp you're gaining
  25. StatsDecrease = 3, --- 1 fast decrease 5 slow decrease
  26. NatureAbundance = 3, 1 lots 5 none
  27. Alarm = 2, 1 never 6 always
  28. LockedHouses = 2, 1 never 6 always how often houses will be locked upon finding them
  29. FoodRotSpeed = 1, 1 slow 5 very fast
  30. FridgeFactor = 5, 1 not much 5 alot -- how much does refrigeration help with keeping food
  31.  
  32.  
  33. LootRespawn = 2, 1 = none, 1 turns it on 2 is what I use to keep it respawning every day.
  34. StarterKit = true, doesn't seem to be working
  35. TimeSinceApo = 0, months since the apoc started.
  36.  
  37.  
  38. ZombieLore = {
  39. Speed = 3, for all of these 1 is strongest/hardest, 3 is weakest/easiest
  40. Strength = 3,
  41. Toughness = 3,
  42.  
  43. Transmission = 1, --- 1 is blood and saliva, 2 is everyones infected, 3 is no transmission, zombie virus doesn't spread.
  44. Mortality = 5, how long does the infection take to kill the host 1 instant, 5 2-3 weeks
  45.  
  46. all of these are 3 for stupid/easy zombies, 1 for super/hard zombies
  47. Cognition = 3,
  48. Memory = 3,
  49. Decomp = 1, ---- 0 for no effect, 1 for slow/weakness, 2 for slow, 3 for weakness
  50. Sight = 3,
  51. Hearing = 3,
  52. Smell = 3,
  53. }
  54. }
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