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- SandboxVars =
- {
- Speed = 3, ---- still not quite sure exactly what this does?
- Zombies = 4, ---- This effects the amount of zombies spawning 1 being the highest, 5 being none
- Distribution = 1, --- 1 urban, 2 uniform - basically where all the zombies will seem to spawn at
- Survivors = 1, --- not sure
- DayLength = 3, --- how long IRL it takes to get through a 24 hour period. Correct me if I'm wrong, but... it goes 15min, 30min, 1hour, 3hours, ect. I know for a fact 1 hour is 3, and 15 min is 1, you figure out the rest.
- StartMonth = 5, --- easy, this goes by actual months, 1 being january, 12 being december. This will depict how well nature does, and how cold/hot your character is when starting. I usually start with 5 for may, not too hot, not too cold.
- StartTime = 1, --- 1 is 7am, 2 is 8am (I think), so on and so forth.
- FoodLoot = 5, --- being on a server, if you want people to fight over items, set this and the following 2 options to 1 meaning EVERYTHING is very rare. however, if you're like me and want people to have enough to survive, set it to 5 which is Abundant, or the middle ground works too. Remember, you can edit them seperate
- WeaponLoot = 5,
- OtherLoot = 5,
- Temperature = 3, 1 is cold 5 is hot, adjust accordingly
- Rain = 3, 1 is lots 5 is none
- Erosion = 0, --- This is what I had a lot of problems with, and devs correct me if I'm wrong but this is the erosion your world STARTS with, so if you want erosion in your world when you load in, put it somewhere between 1 and 5. if you don't want it, and want it over time, put it at 0 and set the next setting accordingly.
- ErosionSpeed = 3, This is how long it takes, I forget the "time periods" but 1 is fast, 5 is slower I think 300 days is max and -1 instant is minimum
- XpMultiplier = 2.0, --- how much exp you're gaining
- StatsDecrease = 3, --- 1 fast decrease 5 slow decrease
- NatureAbundance = 3, 1 lots 5 none
- Alarm = 2, 1 never 6 always
- LockedHouses = 2, 1 never 6 always how often houses will be locked upon finding them
- FoodRotSpeed = 1, 1 slow 5 very fast
- FridgeFactor = 5, 1 not much 5 alot -- how much does refrigeration help with keeping food
- LootRespawn = 2, 1 = none, 1 turns it on 2 is what I use to keep it respawning every day.
- StarterKit = true, doesn't seem to be working
- TimeSinceApo = 0, months since the apoc started.
- ZombieLore = {
- Speed = 3, for all of these 1 is strongest/hardest, 3 is weakest/easiest
- Strength = 3,
- Toughness = 3,
- Transmission = 1, --- 1 is blood and saliva, 2 is everyones infected, 3 is no transmission, zombie virus doesn't spread.
- Mortality = 5, how long does the infection take to kill the host 1 instant, 5 2-3 weeks
- all of these are 3 for stupid/easy zombies, 1 for super/hard zombies
- Cognition = 3,
- Memory = 3,
- Decomp = 1, ---- 0 for no effect, 1 for slow/weakness, 2 for slow, 3 for weakness
- Sight = 3,
- Hearing = 3,
- Smell = 3,
- }
- }
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