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Raygon2u

Ball

Apr 25th, 2015
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Lua 0.98 KB | None | 0 0
  1. local ballcatch = {                    --id normal, id da ball shiy
  2. [2394] = {cr = 4, on = 193, off = 192, ball = {11826, 11737}, send = 47, typeee = "normal", boost = "0"},  --alterado v1.9  \/
  3. [2391] = {cr = 8, on = 198, off = 197, ball = {11832, 11740}, send = 48, typeee = "great", boost = "0"},
  4. [2393] = {cr = 12, on = 202, off = 201, ball = {11835, 11743}, send = 46, typeee = "super", boost = "0"},
  5. [2392] = {cr = 17, on = 200, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra", boost = "0"},  --[id do seu item] = {cr = 17(chance de cath), on = 200(quando pega), off = 199(quando n pega), ball = {11829(id da ball normal), 11746(id da ball shiny)}, send = 49(efeito q eh pra mandar), typeee = "ultra"(nome da ball), boost = "0"(boost q da pro poke)},
  6. [12617] = {cr = 14, on = 204, off = 203, ball = {10975, 12621}, send = 35, typeee = "saffari", boost = "0"},
  7. [12832] = {cr = 100000, on = 23, off = 24, ball = {12826, 12829}, send = 181, typeee = "dark", boost = "50"},
  8. }
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