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- #include <SDL.h>
- int main(int argc, char* args[])
- {
- SDL_Init(SDL_INIT_VIDEO);
- // game code eventually goes here
- SDL_Quit();
- return 0;
- }
- 1>------ Build started: Project: SDLGame, Configuration: Debug Win32 ------
- 1> Source.cpp
- 1>Source.obj : error LNK2019: unresolved external symbol __RTC_CheckEsp referenced in function _SDL_main
- 1>Source.obj : error LNK2001: unresolved external symbol __RTC_InitBase
- 1>Source.obj : error LNK2001: unresolved external symbol __RTC_Shutdown
- 1>LINK : error LNK2001: unresolved external symbol _mainCRTStartup
- 1>C:UsersAustinDocumentsVisual Studio 2013ProjectsSDLGameDebugSDLGame.exe : fatal error LNK1120: 4 unresolved externals
- ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
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