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Nov 28th, 2014
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  1. #include <SDL.h>
  2.  
  3. int main(int argc, char* args[])
  4. {
  5. SDL_Init(SDL_INIT_VIDEO);
  6.  
  7. // game code eventually goes here
  8.  
  9. SDL_Quit();
  10.  
  11. return 0;
  12. }
  13.  
  14. 1>------ Build started: Project: SDLGame, Configuration: Debug Win32 ------
  15. 1> Source.cpp
  16. 1>Source.obj : error LNK2019: unresolved external symbol __RTC_CheckEsp referenced in function _SDL_main
  17. 1>Source.obj : error LNK2001: unresolved external symbol __RTC_InitBase
  18. 1>Source.obj : error LNK2001: unresolved external symbol __RTC_Shutdown
  19. 1>LINK : error LNK2001: unresolved external symbol _mainCRTStartup
  20. 1>C:UsersAustinDocumentsVisual Studio 2013ProjectsSDLGameDebugSDLGame.exe : fatal error LNK1120: 4 unresolved externals
  21. ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
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