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- ==========================================================================
- DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
- categories can be shown and no debug_filter.cfg info will be saved.
- ==========================================================================
- FreeSpace version: 3.6.12
- Passed cmdline options:
- -window
- Building file index...
- Found root pack 'C:\Games\Freespace2\Root_fs2.vp' with a checksum of 0xce10d76c
- Found root pack 'C:\Games\Freespace2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
- Found root pack 'C:\Games\Freespace2\sparky_fs2.vp' with a checksum of 0x164fe65a
- Found root pack 'C:\Games\Freespace2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
- Found root pack 'C:\Games\Freespace2\stu_fs2.vp' with a checksum of 0xd77da83a
- Found root pack 'C:\Games\Freespace2\tango1_fs2.vp' with a checksum of 0x4c25221e
- Found root pack 'C:\Games\Freespace2\tango2_fs2.vp' with a checksum of 0x86920b82
- Found root pack 'C:\Games\Freespace2\tango3_fs2.vp' with a checksum of 0x705e8d71
- Found root pack 'C:\Games\Freespace2\warble_fs2.vp' with a checksum of 0xd85c305d
- Searching root 'C:\Games\Freespace2\' ... 17 files
- Searching root pack 'C:\Games\Freespace2\Root_fs2.vp' ... 157 files
- Searching root pack 'C:\Games\Freespace2\smarty_fs2.vp' ... 10 files
- Searching root pack 'C:\Games\Freespace2\sparky_fs2.vp' ... 3027 files
- Searching root pack 'C:\Games\Freespace2\sparky_hi_fs2.vp' ... 1337 files
- Searching root pack 'C:\Games\Freespace2\stu_fs2.vp' ... 2355 files
- Searching root pack 'C:\Games\Freespace2\tango1_fs2.vp' ... 32 files
- Searching root pack 'C:\Games\Freespace2\tango2_fs2.vp' ... 15 files
- Searching root pack 'C:\Games\Freespace2\tango3_fs2.vp' ... 10 files
- Searching root pack 'C:\Games\Freespace2\warble_fs2.vp' ... 52 files
- Searching root 'e:\' ... 0 files
- Found 11 roots and 7012 files.
- Setting language to English
- Initializing OpenAL...
- Using 'Generic Software' as OpenAL sound device...
- OpenAL Vendor : Creative Labs Inc.
- OpenAL Renderer : Software
- OpenAL Version : 1.1
- ... OpenAL successfully initialized!
- Initializing OpenGL graphics device at 1920x1080 with 32-bit color...
- Initializing WGL...
- Requested WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
- Actual WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
- OpenGL Vendor : NVIDIA Corporation
- OpenGL Renderer : GeForce GT 420/PCI/SSE2
- OpenGL Version : 4.2.0
- Using extension "GL_EXT_fog_coord".
- Using extension "GL_ARB_multitexture".
- Using extension "GL_ARB_texture_env_add".
- Using extension "GL_ARB_texture_compression".
- Using extension "GL_EXT_texture_compression_s3tc".
- Using extension "GL_EXT_texture_filter_anisotropic".
- Using extension "GL_ARB_texture_env_combine".
- Using extension "GL_EXT_compiled_vertex_array".
- Using extension "GL_EXT_draw_range_elements".
- Using extension "GL_ARB_texture_mirrored_repeat".
- Using extension "GL_ARB_texture_non_power_of_two".
- Using extension "GL_ARB_vertex_buffer_object".
- Using extension "GL_ARB_pixel_buffer_object".
- Using extension "GL_SGIS_generate_mipmap".
- Using extension "GL_EXT_framebuffer_object".
- Using extension "GL_ARB_texture_rectangle".
- Using extension "GL_EXT_bgra".
- Using extension "GL_ARB_texture_cube_map".
- Using extension "GL_EXT_texture_lod_bias".
- Using extension "GL_ARB_point_sprite".
- Using extension "GL_ARB_shading_language_100".
- Using extension "GL_ARB_shader_objects".
- Using extension "GL_ARB_vertex_shader".
- Using extension "GL_ARB_fragment_shader".
- Using extension "GL_NV_vertex_program3".
- Found special extension function "wglSwapIntervalEXT".
- Initializing Shaders Manager...
- Loading and compiling main shaders...
- Compiling main shader -> null-v.sdr (null-v.sdr) / null-f.sdr (null-f.sdr) ...
- Shader file(s) (null-v.sdr / null-f.sdr) not found!
- Shader in_error! Disabling GLSL!
- Shaders Manager initialized.
- Max texture units: 4 (4)
- Max elements vertices: 1048576
- Max elements indices: 1048576
- Max texture size: 16384x16384
- Can use compressed textures: YES
- Texture compression available: YES
- Using trilinear texture filter.
- ... OpenGL init is complete!
- Size of bitmap info = 760 KB
- Size of bitmap extra info = 52 bytes
- ANI cursorweb with size 24x24 (25.0% wasted)
- GRAPHICS: Initializing default colors...
- SCRIPTING: Beginning initialization sequence...
- SCRIPTING: Beginning Lua initialization...
- LUA: Opening LUA state...
- LUA: Initializing base Lua libraries...
- LUA: Beginning ADE initialization
- ADE: Initializing enumeration constants...
- ADE: Assigning Lua session...
- SCRIPTING: Beginning main hook parse sequence....
- Wokka! Error opening file (scripting.tbl)!
- TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
- SCRIPTING: Inititialization complete.
- SCRIPTING: Splash screen overrides checked
- SCRIPTING: Splash hook has been run
- SCRIPTING: Splash screen conditional hook has been run
- Using high memory settings...
- Wokka! Error opening file (interface.tbl)!
- WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
- ANI 2_radar1 with size 209x170 (33.6% wasted)
- Windows reported 16 joysticks, we found 0
- Current soundtrack set to -1 in event_music_reset_choices
- Wokka! Error opening file (armor.tbl)!
- TABLES: Unable to parse 'armor.tbl'! Error code = 5.
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