Advertisement
Guest User

Untitled

a guest
Oct 13th, 2011
63
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 47.38 KB | None | 0 0
  1. LogOutput initialized.
  2. Spring 0.82.7.1 (0.82.7.1)
  3. Build date/time: Jan 8 2011 00:17:26
  4. Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
  5. Enabled log subsystems: Sound
  6. Enable or disable log subsystems using the LogSubsystems configuration key
  7. or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
  8. Use "none" to disable the default log subsystems.
  9. using configuration source "C:\Users\Forboding Angel\AppData\Local\springsettings.cfg"
  10. [CMyMath::Init] CPU SSE mask: 888, flags:
  11. SSE 1.0: 1, SSE 2.0: 1
  12. SSE 3.0: 1, SSSE 3.0: 0
  13. SSE 4.1: 0, SSE 4.2: 0
  14. SSE 4.0A: 1, SSE 5.0A: 0
  15. using streflop SSE FP-math mode, CPU supports SSE instructions
  16. OS: Microsoft Windows
  17. Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
  18. AMD Phenom(tm) II X2 560 Processor; 8189MB RAM, 16377MB pagefile
  19. OS: emulated 32bit mode
  20. Using read-write data directory: D:\Spring\
  21. Using read-only data directory: C:\Users\Forboding Angel\Documents\My Games\Spring\
  22. Using read-only data directory: C:\ProgramData\Spring\
  23. Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\maps
  24. Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\mods
  25. Error opening C:\Users\Forboding Angel\Documents\My Games\Spring\mods\packages\ubuntu\evolutionrts\evolution_rts-stable.sdz
  26. Unable to open archive: C:\Users\Forboding Angel\Documents\My Games\Spring\mods\packages\ubuntu\evolutionrts\evolution_rts-stable.sdz
  27. Scanning: D:\Spring\maps
  28. Scanning: D:\Spring\base
  29. Scanning: D:\Spring\games
  30. Scanning: D:\Spring\mods
  31. Scanning: D:\Spring\packages
  32. Supported Video modes: 1920x1200, 1920x1080, 1680x1050, 1600x1200, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
  33. Video mode set to 1920x1080/32bit
  34. [f=0000000] SDL: 1.2.10
  35. [f=0000000] GL: 4.1.0
  36. [f=0000000] GL: NVIDIA Corporation
  37. [f=0000000] GL: GeForce GTS 450/PCI/SSE2
  38. [f=0000000] GLSL: 4.10 NVIDIA via Cg compiler
  39. [f=0000000] GLEW: 1.5.4
  40. [f=0000000] Joysticks found: 0
  41. [f=0000000] Joystick 0 not found
  42. [f=0000000] Loading startscript from: D:\Spring\script.txt
  43. [f=0000000] Connecting to local server
  44. [f=0000000] Binding UDP socket to IP (v4) 192.168.2.102 Port 8254
  45. [f=0000000] [UDPListener] succesfully bound socket on port 8254
  46. [f=0000000] Starting GameServer: 14 ms
  47. [f=0000000] Starting demo recording
  48. [f=0000000] Using map EvoRTS-RiverGlade-v02
  49. [f=0000000] Recording demo demos/20111013_155001_EvoRTS-RiverGlade-v02_0.82.7.sdf
  50. [f=0000000] Using mod Evolution RTS - $VERSION
  51. [f=0000000] [Sound] OpenAL info:
  52. [f=0000000] [Sound] Vendor: OpenAL Community
  53. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  54. [f=0000000] [Sound] Renderer: OpenAL Soft
  55. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  56. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  57. [f=0000000] [Sound] ALC_EXT_EFX found (required for air absorption): yes
  58. [f=0000000] [Sound] Device: DirectSound Software
  59. [f=0000000] [Sound] Available Devices:
  60. [f=0000000] [Sound] DirectSound Software
  61. [f=0000000] [Sound] air absorption disabled
  62. [f=0000000] Using mod archive evolutiondev.sdd
  63. [f=0000000] Loading client data: 3794 ms
  64. [f=0000000] User number 0 (team 1, allyteam 0)
  65. [f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua
  66. [f=0000000] Loading sounds: 2 ms
  67. [f=0000000] Camera and mouse: 193 ms
  68. [f=0000000] Parsing unit icons
  69. [f=0000000] Loading GameData Definitions
  70. [f=0000000] Warning! Unit: Splitter (A) Unit tag: minwaterdepth (28) conflicts movedata (10)
  71. [f=0000000] Warning! Unit: GLSL Testbed Unit tag: maxslope (9000) conflicts movedata (26)
  72. [f=0000000] Warning! Unit: GLSL Testbed Unit tag: maxwaterdepth (5000) conflicts movedata (10)
  73. [f=0000000] Warning! Unit: Flash Unit tag: maxslope (10) conflicts movedata (26)
  74. [f=0000000] Warning! Unit: Flash Unit tag: maxwaterdepth (12) conflicts movedata (10)
  75. [f=0000000] Warning! Unit: Lurker Unit tag: minwaterdepth (30) conflicts movedata (10)
  76. [f=0000000] Loading all definitions: 0.189000
  77. [f=0000000] Loading GameData Definitions: 208 ms
  78. [f=0000000] Parsing Map Information
  79. [f=0000000] Loading SMF
  80. [f=0000000] Loading Map
  81. [f=0000000] Calculating smooth height mesh
  82. [f=0000000] Calculating smooth mesh: 245 ms
  83. [f=0000000] Number of damage types: 7
  84. [f=0000000] Creating unit textures
  85. [f=0000000] Loading weapon definitions
  86. [f=0000000] Loading unit definitions
  87. [f=0000000] Loading feature definitions
  88. [f=0000000] Initializing map features
  89. [f=0000000] Reading Estimate PathCosts [8]
  90. [f=0000000] Reading Estimate PathCosts [32]
  91. [f=0000000] [CPathManager] pathing data checksum: 38e2abf3
  92. [f=0000000] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
  93. [f=0000000] Loading .smt tile-file "maps/EvoRTS-RiverGlade-v01.smt"
  94. [f=0000000] Loading 65536 tiles from file 1/1
  95. [f=0000000] Reading tiles
  96. [f=0000000] Reading tile map
  97. [f=0000000] generating MipMaps: 7 ms
  98. [f=0000000] Generating 3D trees
  99. [f=0000000] Creating Projectile Textures
  100. [f=0000000] Creating sky
  101. [f=0000000] Loading console: 0 ms
  102. [f=0000000] [Sound] Unable to open audio file: FailedCommand
  103. [f=0000000] [Sound] CSound::GetSoundId: could not find sound: FailedCommand
  104. [f=0000000] Loading LuaRules
  105. [f=0000000] -------------Survival Debug Messages----------------
  106. [f=0000000] TEAM , 0, Bot1, 0, SYNCED_NOSHORTNAME, SYNCED_NOVERSION, <table>
  107. [f=0000000] TEAM , 0, 0, false, true, outer_colonies, 1, <table>, 1
  108. [f=0000000] ----------------------------------------------------
  109. [f=0000000] -------------Survival Debug Messages----------------
  110. [f=0000000] TEAM
  111. [f=0000000] TEAM , 1, 0, false, false, outer_colonies, 0, <table>, 1
  112. [f=0000000] ----------------------------------------------------
  113. [f=0000000] -------------Survival Debug Messages----------------
  114. [f=0000000] TEAM
  115. [f=0000000] TEAM , 2, -1, false, false, , 2, <table>, 1
  116. [f=0000000] ----------------------------------------------------
  117. [f=0000000] Survival Spawner: Normal
  118. [f=0000000] Failed to load: chickens_unit_spawner_defense.lua ([string "LuaRules/Gadgets/chickens_unit_spawner_defe..."]:277: attempt to index field 'difficulties' (a nil value))
  119. [f=0000000] No evo specific features loaded
  120. [f=0000000] Loaded gadget: Cursor Autoscale <gui_cursorscaling.lua>
  121. [f=0000000] Loaded gadget: IconGenerator <unit_icongenerator.lua>
  122. [f=0000000] Loaded gadget: Tech Trees (with count, range, sign, ...) <better_ranged_counted_multi_tech.lua>
  123. [f=0000000] Loaded gadget: Buttons <grts_ui_buttons.lua>
  124. [f=0000000] Loaded gadget: HQ Heading <unit_commanderrotate.lua>
  125. [f=0000000] Loaded gadget: take cover assheads <tp_cover.lua>
  126. [f=0000000] Loaded gadget: Area Mex (gadget) <cmd_area_mex.lua>
  127. [f=0000000] Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
  128. [f=0000000] Loaded gadget: Color Wars! <colorwars.lua>
  129. [f=0000000] Loaded gadget: Easy Metal <easymetal.lua>
  130. [f=0000000] Loaded gadget: Engine Hotfixes for Feature reclaim behavior <engine_hotfixes.lua>
  131. [f=0000000] Loaded gadget: Gundam scoring <gui_scoring.lua>
  132. [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
  133. [f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
  134. [f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  135. [f=0000000] Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  136. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  137. [f=0000000] Loaded gadget: No Enemy Fire <unit_noenemyfire.lua>
  138. [f=0000000] Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
  139. [f=0000000] Loaded gadget: No Multithread <dbg_nomt.lua>
  140. [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
  141. [f=0000000] Loaded gadget: ProgenitorSpawner <chickens_unit_progenitor.lua>
  142. [f=0000000] Loaded gadget: Reset Reclaim amounts <game_featurereclaim.lua>
  143. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  144. [f=0000000] Loaded gadget: Spawn <game_spawn.lua>
  145. [f=0000000] Loaded gadget: Spawn Units <spawn_units.lua>
  146. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  147. [f=0000000] Loaded gadget: Typemap Options <typemap_options.lua>
  148. [f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
  149. [f=0000000] Loaded gadget: UnitPriority <unit_priority.lua>
  150. [f=0000000] Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  151. [f=0000000] Loaded gadget: feature placer <fp_featureplacer.lua>
  152. [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  153. [f=0000000] Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
  154. [f=0000000] Loaded gadget: random feature <fp_randomfeature.lua>
  155. [f=0000000] Loaded gadget: Awards <awards.lua>
  156. [f=0000000] ammobox, 131
  157. [f=0000000] Loaded gadget: Box collector <boxcollector.lua>
  158. [f=0000000] Loaded gadget: Commander Options <grts_commoption.locals.lua>
  159. [f=0000000] Loaded gadget: Death Sounds <deathsounds.lua>
  160. [f=0000000] Loaded gadget: Repair <grts_repair.locals.lua>
  161. [f=0000000] Loaded gadget: Resource Gifts and Mex Income <resourcegifts.lua>
  162. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  163. [f=0000000] Loaded gadget: Pseudo Orders <pseudo_orders.lua>
  164. [f=0000000] Loaded gadget: Feature jitter command <fp_command_featurejitter.lua>
  165. [f=0000000] Loaded gadget: Feature rotate random toggle <fp_command_featurerotate.lua>
  166. [f=0000000] Loaded gadget: Feature spread <fp_featurespread.lua>
  167. [f=0000000] Loaded gadget: Feature spread command <fp_command_featurespread.lua>
  168. [f=0000000] Loaded gadget: LuaCOB <luacob.lua>
  169. [f=0000000] Loaded gadget: Regenerative AI <regenai.lua>
  170. [f=0000000] Loaded gadget: Lua hotfixes <hotfixes.lua>
  171. [f=0000000] Loaded gadget: Profiler <dbg_profiler.lua>
  172. [f=0000000] CustomUnitShaders: randcactus no tex2
  173. [f=0000000] CustomUnitShaders: randrock no tex2
  174. [f=0000000] CustomUnitShaders: randsnowtree no tex2
  175. [f=0000000] Loaded gadget: Cursor Autoscale <gui_cursorscaling.lua>
  176. [f=0000000] Loaded gadget: IconGenerator <unit_icongenerator.lua>
  177. [f=0000000] Loaded gadget: Tech Trees (with count, range, sign, ...) <better_ranged_counted_multi_tech.lua>
  178. [f=0000000] Loaded gadget: Buttons <grts_ui_buttons.lua>
  179. [f=0000000] Loaded gadget: HQ Heading <unit_commanderrotate.lua>
  180. [f=0000000] Loaded gadget: take cover assheads <tp_cover.lua>
  181. [f=0000000] Loaded gadget: Area Mex (gadget) <cmd_area_mex.lua>
  182. [f=0000000] Loaded gadget: BA Chicken Spawner <chickens_unit_spawner_defense.lua>
  183. [f=0000000] Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
  184. [f=0000000] Loaded gadget: Color Wars! <colorwars.lua>
  185. [f=0000000] Loaded gadget: Easy Metal <easymetal.lua>
  186. [f=0000000] Loaded gadget: Gundam scoring <gui_scoring.lua>
  187. [f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  188. [f=0000000] Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  189. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  190. [f=0000000] <No Multithread> MT not detected, exiting
  191. [f=0000000] Loaded gadget: No Multithread <dbg_nomt.lua>
  192. [f=0000000] Loaded gadget: ProgenitorSpawner <chickens_unit_progenitor.lua>
  193. [f=0000000] Loaded gadget: Reset Reclaim amounts <game_featurereclaim.lua>
  194. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  195. [f=0000000] Loaded gadget: Spawn Units <spawn_units.lua>
  196. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  197. [f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
  198. [f=0000000] Loaded gadget: UnitPriority <unit_priority.lua>
  199. [f=0000000] Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  200. [f=0000000] Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
  201. [f=0000000] Loaded gadget: random feature <fp_randomfeature.lua>
  202. [f=0000000] Loaded gadget: Awards <awards.lua>
  203. [f=0000000] Loaded gadget: Box collector <boxcollector.lua>
  204. [f=0000000] Loaded gadget: Commander Options <grts_commoption.locals.lua>
  205. [f=0000000] Loaded gadget: Death Sounds <deathsounds.lua>
  206. [f=0000000] Loaded gadget: Repair <grts_repair.locals.lua>
  207. [f=0000000] Loaded gadget: Resource Gifts and Mex Income <resourcegifts.lua>
  208. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  209. [f=0000000] Loaded gadget: Pseudo Orders <pseudo_orders.lua>
  210. [f=0000000] Loaded gadget: Feature jitter command <fp_command_featurejitter.lua>
  211. [f=0000000] Loaded gadget: Feature rotate random toggle <fp_command_featurerotate.lua>
  212. [f=0000000] Loaded gadget: Feature spread <fp_featurespread.lua>
  213. [f=0000000] Loaded gadget: Feature spread command <fp_command_featurespread.lua>
  214. [f=0000000] Loaded gadget: LuaCOB <luacob.lua>
  215. [f=0000000] Loaded gadget: Regenerative AI <regenai.lua>
  216. [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
  217. [f=0000000] Loaded gadget: Lua hotfixes <hotfixes.lua>
  218. [f=0000000] Loaded gadget: Profiler <dbg_profiler.lua>
  219. [f=0000000] LUARULES-DRAW (GADGETS)
  220. [f=0000000] Loading LuaGaia
  221. [f=0000000] Loaded gadget: feature placer <fp_featureplacer.lua>
  222. [f=0000000] Loaded gadget: DualFog <gui_dualfog_gadget.lua>
  223. [f=0000000] Loaded gadget: Precipitation <precipitation.lua>
  224. [f=0000000] Loaded gadget: DualFog <gui_dualfog_gadget.lua>
  225. [f=0000000] Loading LuaUI
  226. [f=0000000] This mod has locked LuaUI access
  227. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  228. [f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
  229. [f=0000000] LuaUI: bound F11 to the widget selector
  230. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  231. [f=0000000] Reloaded ctrlpanel with: LuaUI/panel.txt
  232. [f=0000000] Loaded API widget: Avatars <api_avatars.lua>
  233. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  234. [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
  235. [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
  236. [f=0000000] Ground decals are enabled
  237. [f=0000000] Advanced shading enabled
  238. [f=0000000] Set maximum particles to: 5000
  239. [f=0000000] Set UnitIconDist to 250
  240. [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  241. [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
  242. [f=0000000] Loaded widget: Black Box <blackbox.lua>
  243. [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
  244. [f=0000000] Loaded widget: Gundam UI Cleanup <grts_tools.lua>
  245. [f=0000000] Loaded widget: AdvPlayersList <gui_advplayerslist.lua>
  246. [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
  247. [f=0000000] Loaded widget: Autoquit <autoquit.lua>
  248. [f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
  249. [f=0000000] Ground decals are enabled
  250. [f=0000000] Advanced shading enabled
  251. [f=0000000] Set maximum particles to: 5000
  252. [f=0000000] Set UnitIconDist to 250
  253. [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
  254. [f=0000000] Loaded widget: Damage Cursor Tip v2 <gui_damage_cursortip.lua>
  255. [f=0000000] Loaded widget: Display DPS <gui_display_dps.lua>
  256. [f=0000000] Loaded widget: Keep Morpheds Selected <keep_morphed_selected.lua>
  257. [f=0000000] Loaded widget: Luarules Console Commands <cnslcmd.lua>
  258. [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  259. [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
  260. [f=0000000] Loaded widget: SmartSelect <unit_smart_select.lua>
  261. [f=0000000] Ground decals are enabled
  262. [f=0000000] Advanced shading enabled
  263. [f=0000000] Set maximum particles to: 5000
  264. [f=0000000] Set UnitIconDist to 250
  265. [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
  266. [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
  267. [f=0000000] Loaded widget: Unit Ranges <unit_rangerings.lua>
  268. [f=0000000] Loaded widget: Write GameState <gamestate_write.lua>
  269. [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
  270. [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
  271. [f=0000000] Ground decals are enabled
  272. [f=0000000] Advanced shading enabled
  273. [f=0000000] Set maximum particles to: 5000
  274. [f=0000000] Set UnitIconDist to 250
  275. [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
  276. [f=0000000] Ground decals are enabled
  277. [f=0000000] Advanced shading enabled
  278. [f=0000000] Set maximum particles to: 5000
  279. [f=0000000] Set UnitIconDist to 250
  280. [f=0000000] Loaded widget: Chili Cursor Tip 2 <gui_chilicursortip_2.lua>
  281. [f=0000000] Ground decals are enabled
  282. [f=0000000] Advanced shading enabled
  283. [f=0000000] Set maximum particles to: 5000
  284. [f=0000000] Set UnitIconDist to 250
  285. [f=0000000] Loaded widget: Chili Selections <gui_chiliselections.lua>
  286. [f=0000000] Loaded widget: Music 2 <music.lua>
  287. [f=0000000] Loaded widget: Ground Texture Highlight - Frames <gui_power_range.lua>
  288. [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
  289. [f=0000000] Loaded widget: Easy Facing <gui_easyfacing.lua>
  290. [f=0000000] Loaded widget: Ghost Radar v1.11 <unit_ghostradar.lua>
  291. [f=0000000] Loaded widget: Nuke Button <gui_nukebutton.lua>
  292. [f=0000000] Loaded widget: Start Point Remover <init_start_point_remover.lua>
  293. [f=0000000] Loaded widget: Mission Briefing <gui_mission_briefing.lua>
  294. [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  295. [f=0000000] Ground decals are enabled
  296. [f=0000000] Advanced shading enabled
  297. [f=0000000] Set maximum particles to: 5000
  298. [f=0000000] Set UnitIconDist to 250
  299. [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
  300. [f=0000000] Ground decals are enabled
  301. [f=0000000] Advanced shading enabled
  302. [f=0000000] Set maximum particles to: 5000
  303. [f=0000000] Set UnitIconDist to 250
  304. [f=0000000] Loaded widget: Two Key Build <gui_twokeybuild.lua>
  305. [f=0000000] Reloaded cmdcolors with: cmdcolors.tmp
  306. [f=0000000] Loaded widget: UnitShapes 0.5.8 <unit_shapes_0.5.8.lua>
  307. [f=0000000] Loaded widget: Dump all units/features <dumpall.lua>
  308. [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  309. [f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
  310. [f=0000000] Loaded widget: QueueCopypasta <cmd_queue_copypasta.lua>
  311. [f=0000000] Loaded widget: Shoot Now! <gui_shootnow.lua>
  312. [f=0000000] Ground decals are enabled
  313. [f=0000000] Advanced shading enabled
  314. [f=0000000] Set maximum particles to: 5000
  315. [f=0000000] Set UnitIconDist to 250
  316. [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
  317. [f=0000000] Loaded widget: Select n Center! <gui_center_n_select.lua>
  318. [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
  319. [f=0000000] Ground decals are enabled
  320. [f=0000000] Advanced shading enabled
  321. [f=0000000] Set maximum particles to: 5000
  322. [f=0000000] Set UnitIconDist to 250
  323. [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
  324. [f=0000000] Loaded widget: Mouse Buildspacing <gui_buildspacing.lua>
  325. [f=0000000] Loaded widget: Image Preloader <dbg_buildpic_preload.lua>
  326. [f=0000000] Set UnitIconDist to 250
  327. [f=0000000] Ground decals are enabled
  328. [f=0000000] Advanced shading enabled
  329. [f=0000000] Set maximum particles to: 5000
  330. [f=0000000] Loaded widget: Combo Overhead/Free Camera <camera_cofc.lua>
  331. [f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
  332. [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
  333. [f=0000000] LuaUI v0.3
  334. [f=0000000] Finalizing...
  335. [f=0000000] Switching to Free style camera
  336. [f=0000000] Connection attempt from [Evo]Forboding_Angel
  337. [f=0000000] -> Version: 0.82.7.1 (0.82.7.1)
  338. [f=0000000] -> Connection established (given id 0)
  339. [f=0000000] Player [Evo]Forboding_Angel finished loading and is now ingame
  340. [f=0000000] Switching to Overhead (TA) style camera
  341. [f=0000000] Switching to Free style camera
  342. [f=0000000] GameID: 2f6b974eee147e9b822fb0b5c0802f04
  343. [f=0000000] [Evo]Forboding_Angel added point: Start 1
  344. [f=0000000] SkirmishAI (teamID 0) is using cheat callbacks
  345. [f=0000000] ResourceMapAnalyzer by Krogothe, initialized for resource 0(Metal)
  346. [f=0000000] <SkirmishAI: Shard 3.0 (team 0)>: Shard by AF - playing:EvoRTS on:EvoRTS-RiverGlade-v02
  347. [f=0000000] <SkirmishAI: Shard 3.0 (team 0)>: added UnitHandler module
  348. [f=0000000] <SkirmishAI: Shard 3.0 (team 0)>: added AttackHandler module
  349. [f=0000000] <SkirmishAI: Shard 3.0 (team 0)>: added MetalSpotHandler module
  350. [f=0000000] <SkirmishAI: Shard 3.0 (team 0)>: added Sleep module
  351. [f=0000000] STATS:plist,[Evo]Forboding_Angel
  352. [f=0000003] Skirmish AI "Bot1" took over control of team 0
  353. [f=0000244] Buildmode Entered
  354. [f=0000247] Buildmode Exited
  355. [f=0000248] Buildings set to face South
  356. [f=0000323] Buildmode Entered
  357. [f=0000324] Buildmode Exited
  358. [f=0000495] Buildmode Entered
  359. [f=0000497] Buildmode Exited
  360. [f=0000505] Buildmode Entered
  361. [f=0000507] Buildmode Exited
  362. [f=0001434] Buildmode Entered
  363. [f=0001438] Buildmode Exited
  364. [f=0001443] Buildmode Entered
  365. [f=0001448] Buildmode Exited
  366. [f=0001450] Buildmode Entered
  367. [f=0001454] Buildmode Exited
  368. [f=0001456] Buildmode Entered
  369. [f=0001459] Buildmode Exited
  370. [f=0001462] Buildmode Entered
  371. [f=0001465] Buildmode Exited
  372. [f=0001469] Buildmode Entered
  373. [f=0001471] Buildmode Exited
  374. [f=0001474] Buildmode Entered
  375. [f=0001477] Buildmode Exited
  376. [f=0001480] Buildmode Entered
  377. [f=0001483] Buildmode Exited
  378. [f=0001485] Buildmode Entered
  379. [f=0001488] Buildmode Exited
  380. [f=0001491] Buildmode Entered
  381. [f=0001665] Buildmode Exited
  382. [f=0001713] Buildmode Exited
  383. [f=0001865] Buildmode Exited
  384. [f=0001926] Buildmode Entered
  385. [f=0001928] Buildmode Exited
  386. [f=0004249] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  387. stack traceback:
  388. [C]: ?
  389. [C]: ?
  390. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  391. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  392. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  393. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  394. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  395. [f=0004250] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  396. stack traceback:
  397. [C]: ?
  398. [C]: ?
  399. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  400. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  401. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  402. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  403. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  404. [f=0004251] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  405. stack traceback:
  406. [C]: ?
  407. [C]: ?
  408. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  409. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  410. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  411. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  412. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  413. [f=0004252] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  414. stack traceback:
  415. [C]: ?
  416. [C]: ?
  417. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  418. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  419. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  420. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  421. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  422. [f=0004253] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  423. stack traceback:
  424. [C]: ?
  425. [C]: ?
  426. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  427. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  428. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  429. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  430. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  431. [f=0004254] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  432. stack traceback:
  433. [C]: ?
  434. [C]: ?
  435. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  436. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  437. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  438. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  439. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  440. [f=0004255] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  441. stack traceback:
  442. [C]: ?
  443. [C]: ?
  444. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  445. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  446. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  447. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  448. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  449. [f=0004256] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  450. stack traceback:
  451. [C]: ?
  452. [C]: ?
  453. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  454. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  455. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  456. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  457. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  458. [f=0004257] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  459. stack traceback:
  460. [C]: ?
  461. [C]: ?
  462. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  463. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  464. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  465. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  466. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  467. [f=0004258] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  468. stack traceback:
  469. [C]: ?
  470. [C]: ?
  471. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  472. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  473. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  474. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  475. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  476. [f=0004259] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  477. stack traceback:
  478. [C]: ?
  479. [C]: ?
  480. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  481. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  482. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  483. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  484. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  485. [f=0004260] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  486. stack traceback:
  487. [C]: ?
  488. [C]: ?
  489. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  490. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  491. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  492. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  493. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  494. [f=0004261] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  495. stack traceback:
  496. [C]: ?
  497. [C]: ?
  498. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  499. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  500. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  501. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  502. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  503. [f=0004262] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  504. stack traceback:
  505. [C]: ?
  506. [C]: ?
  507. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  508. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  509. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  510. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  511. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  512. [f=0004263] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  513. stack traceback:
  514. [C]: ?
  515. [C]: ?
  516. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  517. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  518. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  519. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  520. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  521. [f=0004264] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  522. stack traceback:
  523. [C]: ?
  524. [C]: ?
  525. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  526. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  527. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  528. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  529. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  530. [f=0004265] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  531. stack traceback:
  532. [C]: ?
  533. [C]: ?
  534. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  535. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  536. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  537. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  538. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  539. [f=0004266] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  540. stack traceback:
  541. [C]: ?
  542. [C]: ?
  543. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  544. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  545. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  546. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  547. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  548. [f=0004267] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  549. stack traceback:
  550. [C]: ?
  551. [C]: ?
  552. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  553. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  554. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  555. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  556. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  557. [f=0004268] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  558. stack traceback:
  559. [C]: ?
  560. [C]: ?
  561. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  562. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  563. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  564. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  565. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  566. [f=0004269] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  567. stack traceback:
  568. [C]: ?
  569. [C]: ?
  570. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  571. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  572. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  573. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  574. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  575. [f=0004270] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  576. stack traceback:
  577. [C]: ?
  578. [C]: ?
  579. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  580. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  581. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  582. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  583. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  584. [f=0004271] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  585. stack traceback:
  586. [C]: ?
  587. [C]: ?
  588. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  589. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  590. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  591. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  592. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  593. [f=0004272] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  594. stack traceback:
  595. [C]: ?
  596. [C]: ?
  597. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  598. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  599. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  600. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  601. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  602. [f=0004273] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  603. stack traceback:
  604. [C]: ?
  605. [C]: ?
  606. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  607. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  608. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  609. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  610. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  611. [f=0004274] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  612. stack traceback:
  613. [C]: ?
  614. [C]: ?
  615. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  616. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  617. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  618. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  619. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  620. [f=0004275] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  621. stack traceback:
  622. [C]: ?
  623. [C]: ?
  624. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  625. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  626. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  627. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  628. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  629. [f=0004339] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  630. stack traceback:
  631. [C]: ?
  632. [C]: ?
  633. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  634. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  635. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  636. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  637. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  638. [f=0004404] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  639. stack traceback:
  640. [C]: ?
  641. [C]: ?
  642. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  643. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  644. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  645. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  646. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  647. [f=0004405] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  648. stack traceback:
  649. [C]: ?
  650. [C]: ?
  651. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  652. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  653. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  654. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  655. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  656. [f=0004406] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  657. stack traceback:
  658. [C]: ?
  659. [C]: ?
  660. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  661. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  662. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  663. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  664. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  665. [f=0004407] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  666. stack traceback:
  667. [C]: ?
  668. [C]: ?
  669. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  670. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  671. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  672. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  673. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  674. [f=0004408] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  675. stack traceback:
  676. [C]: ?
  677. [C]: ?
  678. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  679. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  680. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  681. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  682. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  683. [f=0004409] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  684. stack traceback:
  685. [C]: ?
  686. [C]: ?
  687. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  688. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  689. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  690. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  691. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  692. [f=0004410] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  693. stack traceback:
  694. [C]: ?
  695. [C]: ?
  696. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  697. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  698. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  699. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  700. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  701. [f=0004411] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  702. stack traceback:
  703. [C]: ?
  704. [C]: ?
  705. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  706. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  707. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  708. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  709. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  710. [f=0004412] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  711. stack traceback:
  712. [C]: ?
  713. [C]: ?
  714. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  715. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  716. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  717. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  718. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  719. [f=0004413] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  720. stack traceback:
  721. [C]: ?
  722. [C]: ?
  723. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  724. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  725. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  726. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  727. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  728. [f=0004414] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  729. stack traceback:
  730. [C]: ?
  731. [C]: ?
  732. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  733. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  734. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  735. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  736. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  737. [f=0004415] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  738. stack traceback:
  739. [C]: ?
  740. [C]: ?
  741. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  742. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  743. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  744. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  745. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  746. [f=0004435] (R)ecluse is being attacked
  747. [f=0004479] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  748. stack traceback:
  749. [C]: ?
  750. [C]: ?
  751. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  752. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  753. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  754. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  755. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  756. [f=0004480] <SkirmishAI: Shard 3.0 (team 0)>: ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: attempt to index field 'unit' (a nil value)
  757. stack traceback:
  758. [C]: ?
  759. [C]: ?
  760. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:120: in function 'ProgressQueue'
  761. ...ring\AI\Skirmish\Shard\3.0\ai\taskqueuebehaviour.lua:110: in function 'wakeup'
  762. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:44: in function 'Wakeup'
  763. D:\Spring\AI\Skirmish\Shard\3.0\ai\sleep.lua:19: in function 'Update'
  764. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:32: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:24>
  765. [f=0004573] User exited
  766. [f=0004573] Path cache hits 19 6%
  767. [f=0004573] Path cache hits 72 11%
  768. [f=0004573] Statistics for local connection:
  769. Received: 20878 bytes
  770. Sent: 56860 bytes
  771.  
  772.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement