iAmHooker

level_locals_t

Dec 13th, 2012
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  1. struct level_locals_t
  2. {
  3. gclient_s *clients;
  4. gentity_s *gentities;
  5. int gentitySize;
  6. int num_entities;
  7. gentity_s *firstFreeEnt;
  8. gentity_s *lastFreeEnt;
  9. void *logFile;
  10. int initializing;
  11. int clientIsSpawning;
  12. objective_t objectives[16];
  13. int maxclients;
  14. int framenum;
  15. int time;
  16. int previousTime;
  17. int frametime;
  18. int startTime;
  19. int teamScores[4];
  20. int lastTeammateHealthTime;
  21. int bUpdateScoresForIntermission;
  22. bool teamHasRadar[4];
  23. int manualNameChange;
  24. int numConnectedClients;
  25. int sortedClients[24];
  26. char voteString[1024];
  27. char voteDisplayString[1024];
  28. int voteTime;
  29. int voteExecuteTime;
  30. int voteYes;
  31. int voteNo;
  32. int numVotingClients;
  33. SpawnVar spawnVar;
  34. int savepersist;
  35. gentity_s *droppedWeaponCue[32];
  36. float fFogOpaqueDist;
  37. float fFogOpaqueDistSqrd;
  38. int remapCount;
  39. int currentPlayerClone;
  40. trigger_info_t pendingTriggerList[256];
  41. trigger_info_t currentTriggerList[256];
  42. int pendingTriggerListSize;
  43. int currentTriggerListSize;
  44. int finished;
  45. int bPlayerIgnoreRadiusDamage;
  46. int bPlayerIgnoreRadiusDamageLatched;
  47. int registerWeapons;
  48. int bRegisterItems;
  49. int currentEntityThink;
  50. void *openScriptIOFileHandles[1];
  51. char *openScriptIOFileBuffers[1];
  52. com_parse_mark_t currentScriptIOLineMark[1];
  53. cached_tag_mat_t cachedTagMat;
  54. int scriptPrintChannel;
  55. float compassMapUpperLeft[2];
  56. float compassMapWorldSize[2];
  57. float compassNorth[2];
  58. scr_vehicle_s *vehicles;
  59. };
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