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- player = script.Parent.Parent
- char = player.Character
- tool1 = Instance.new("Tool",player.Backpack)
- tool1.RequiresHandle = false
- enabled = false
- tool1.Activated:connect(function()
- if not enabled then enabled = true
- wait()
- local rasen = Instance.new("Part",workspace)
- rasen.Shape = "Ball"
- rasen.BrickColor = BrickColor.new("Teal")
- rasen.Size = Vector3.new(1.5,1.5,1.5)
- rasen.Transparency = 0.5
- local weld = Instance.new("Weld")
- weld.Part0 = char["Right Arm"]
- weld.Part1 = rasen
- weld.Parent = weld.Part0
- weld.C0 = weld.C0 * CFrame.new(0,-1.5,0)
- local rs = char.Torso["Right Shoulder"]
- rs.C0 = rs.C0 * CFrame.Angles(0,0,1.5)
- char.Humanoid.WalkSpeed = 50
- rasen.Touched:connect(function(hit)
- if hit.Parent:FindFirstChild("Humanoid")then
- local enabled = false
- if not enabled then enabled = true
- hit.Parent.Humanoid:TakeDamage(25)
- rasen:Destroy()
- char.Humanoid.WalkSpeed = 16
- enabled = false
- rs.C0 = rs.c0 * CFrame.Angles(0,0,-1.5)
- end
- end
- end)
- wait(5)
- rasen:Destroy()
- char.Humanoid.WalkSpeed = 16
- wait(8)
- enabled = false
- end
- end)
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