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- # common/buildings/00_CastleCulture.txt
- castle = {
- ca_culture_saxon_english_1 = {
- desc = ca_culture_saxon_english_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = english
- culture = welsh
- }
- }
- OR = {
- culture = english
- culture = welsh
- }
- FROMFROM = {
- has_building = ca_culture_saxon_english_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- archers_offensive = 0.15
- archers = 60
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_saxon_english_2 = {
- desc = ca_culture_saxon_english_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = english
- culture = welsh
- }
- }
- OR = {
- culture = english
- culture = welsh
- }
- FROMFROM = {
- has_building = ca_culture_saxon_english_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_saxon_english_1
- gold_cost = 300
- build_time = 1095
- archers_offensive = 0.15
- archers = 80
- ai_creation_factor = 100
- extra_tech_building_start = 0.8
- }
- ca_culture_saxon_english_3 = {
- desc = ca_culture_saxon_english_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = english
- culture = welsh
- }
- }
- OR = {
- culture = english
- culture = welsh
- }
- FROMFROM = {
- has_building = ca_culture_saxon_english_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_saxon_english_2
- gold_cost = 400
- build_time = 2190
- archers_offensive = 0.15
- archers = 100
- ai_creation_factor = 99
- extra_tech_building_start = 0.8
- }
- ca_culture_saxon_english_4 = {
- desc = ca_culture_saxon_english_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = english
- culture = welsh
- }
- }
- OR = {
- culture = english
- culture = welsh
- }
- FROMFROM = {
- has_building = ca_culture_saxon_english_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_saxon_english_3
- gold_cost = 500
- build_time = 2190
- archers_offensive = 0.15
- archers = 120
- ai_creation_factor = 98
- extra_tech_building_start = 0.8
- }
- ca_culture_scottish_1 = {
- desc = ca_culture_scottish_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = scottish
- }
- }
- OR = {
- culture = scottish
- }
- FROMFROM = {
- has_building = ca_culture_scottish_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- pikemen = 30
- pikemen_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_scottish_2 = {
- desc = ca_culture_scottish_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = scottish
- }
- }
- OR = {
- culture = scottish
- }
- FROMFROM = {
- has_building = ca_culture_scottish_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_scottish_1
- gold_cost = 300
- build_time = 1095
- pikemen = 40
- pikemen_defensive = 0.15
- ai_creation_factor = 100
- extra_tech_building_start = 0.8
- }
- ca_culture_scottish_3 = {
- desc = ca_culture_scottish_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = scottish
- }
- }
- OR = {
- culture = scottish
- }
- FROMFROM = {
- has_building = ca_culture_scottish_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_scottish_2
- gold_cost = 400
- build_time = 2190
- pikemen = 60
- pikemen_defensive = 0.15
- ai_creation_factor = 99
- extra_tech_building_start = 0.8
- }
- ca_culture_scottish_4 = {
- desc = ca_culture_scottish_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = scottish
- }
- }
- OR = {
- culture = scottish
- }
- FROMFROM = {
- has_building = ca_culture_scottish_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_scottish_3
- gold_cost = 500
- build_time = 2190
- pikemen = 80
- pikemen_defensive = 0.15
- ai_creation_factor = 98
- extra_tech_building_start = 0.8
- }
- ca_culture_group_baltic_1 = {
- desc = ca_culture_group_baltic_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture_group = baltic
- culture_group = finno_ugric
- }
- }
- OR = {
- culture_group = baltic
- culture_group = finno_ugric
- }
- FROMFROM = {
- has_building = ca_culture_group_baltic_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- heavy_infantry = 30
- heavy_infantry_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_group_baltic_2 = {
- desc = ca_culture_group_baltic_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture_group = baltic
- culture_group = finno_ugric
- }
- }
- OR = {
- culture_group = baltic
- culture_group = finno_ugric
- }
- FROMFROM = {
- has_building = ca_culture_group_baltic_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_group_baltic_1
- gold_cost = 300
- build_time = 1095
- heavy_infantry = 40
- heavy_infantry_defensive = 0.15
- ai_creation_factor = 100
- extra_tech_building_start = 0.8
- }
- ca_culture_group_baltic_3 = {
- desc = ca_culture_group_baltic_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture_group = baltic
- culture_group = finno_ugric
- }
- }
- OR = {
- culture_group = baltic
- culture_group = finno_ugric
- }
- FROMFROM = {
- has_building = ca_culture_group_baltic_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_group_baltic_2
- gold_cost = 400
- build_time = 2190
- heavy_infantry = 50
- heavy_infantry_defensive = 0.15
- ai_creation_factor = 99
- extra_tech_building_start = 0.8
- }
- ca_culture_group_baltic_4 = {
- desc = ca_culture_group_baltic_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture_group = baltic
- culture_group = finno_ugric
- }
- }
- OR = {
- culture_group = baltic
- culture_group = finno_ugric
- }
- FROMFROM = {
- has_building = ca_culture_group_baltic_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_group_baltic_3
- gold_cost = 500
- build_time = 2190
- heavy_infantry = 60
- heavy_infantry_defensive = 0.15
- ai_creation_factor = 98
- extra_tech_building_start = 0.8
- }
- ca_culture_group_altaic_1 = {
- desc = ca_culture_group_altaic_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture_group = altaic
- culture_group = iranian
- }
- }
- OR = {
- culture_group = altaic
- culture_group = iranian
- }
- FROMFROM = {
- has_building = ca_culture_group_altaic_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- light_cavalry = 10
- knights = 5
- horse_archers = 10
- horse_archers_offensive = 0.1
- horse_archers_morale = 0.05
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_group_altaic_2 = {
- desc = ca_culture_group_altaic_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture_group = altaic
- culture_group = iranian
- }
- }
- OR = {
- culture_group = altaic
- culture_group = iranian
- }
- FROMFROM = {
- has_building = ca_culture_group_altaic_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_group_altaic_1
- gold_cost = 300
- build_time = 1095
- light_cavalry = 15
- knights = 5
- horse_archers = 15
- horse_archers_offensive = 0.1
- horse_archers_morale = 0.05
- ai_creation_factor = 100
- extra_tech_building_start = 0.8
- }
- ca_culture_group_altaic_3 = {
- desc = ca_culture_group_altaic_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture_group = altaic
- culture_group = iranian
- }
- }
- OR = {
- culture_group = altaic
- culture_group = iranian
- }
- FROMFROM = {
- has_building = ca_culture_group_altaic_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_group_altaic_2
- gold_cost = 400
- build_time = 2190
- light_cavalry = 15
- knights = 10
- horse_archers = 15
- horse_archers_offensive = 0.1
- horse_archers_morale = 0.05
- ai_creation_factor = 99
- extra_tech_building_start = 0.8
- }
- ca_culture_group_altaic_4 = {
- desc = ca_culture_group_altaic_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture_group = altaic
- culture_group = iranian
- }
- }
- OR = {
- culture_group = altaic
- culture_group = iranian
- }
- FROMFROM = {
- has_building = ca_culture_group_altaic_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_group_altaic_3
- gold_cost = 500
- build_time = 2190
- light_cavalry = 20
- knights = 10
- horse_archers = 20
- horse_archers_offensive = 0.1
- horse_archers_morale = 0.05
- ai_creation_factor = 98
- extra_tech_building_start = 0.8
- }
- ca_culture_frank_norman_german_1 = {
- desc = ca_culture_frank_norman_german_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = frankish
- culture = occitan
- culture = norman
- culture = german
- culture = breton
- }
- }
- OR = {
- culture = frankish
- culture = occitan
- culture = norman
- culture = german
- culture = breton
- }
- FROMFROM = {
- has_building = ca_culture_frank_norman_german_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- knights = 15
- knights_offensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_frank_norman_german_2 = {
- desc = ca_culture_frank_norman_german_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = frankish
- culture = occitan
- culture = norman
- culture = german
- culture = breton
- }
- }
- OR = {
- culture = frankish
- culture = occitan
- culture = norman
- culture = german
- culture = breton
- }
- FROMFROM = {
- has_building = ca_culture_frank_norman_german_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_frank_norman_german_1
- gold_cost = 300
- build_time = 1095
- knights = 20
- knights_offensive = 0.15
- ai_creation_factor = 100
- extra_tech_building_start = 0.8
- }
- ca_culture_frank_norman_german_3 = {
- desc = ca_culture_frank_norman_german_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = frankish
- culture = occitan
- culture = norman
- culture = german
- culture = breton
- }
- }
- OR = {
- culture = frankish
- culture = occitan
- culture = norman
- culture = german
- culture = breton
- }
- FROMFROM = {
- has_building = ca_culture_frank_norman_german_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_frank_norman_german_2
- gold_cost = 400
- build_time = 2190
- knights = 25
- knights_offensive = 0.15
- ai_creation_factor = 99
- extra_tech_building_start = 0.8
- }
- ca_culture_frank_norman_german_4 = {
- desc = ca_culture_frank_norman_german_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = frankish
- culture = occitan
- culture = norman
- culture = german
- culture = breton
- }
- }
- OR = {
- culture = frankish
- culture = occitan
- culture = norman
- culture = german
- culture = breton
- }
- FROMFROM = {
- has_building = ca_culture_frank_norman_german_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_frank_norman_german_3
- gold_cost = 500
- build_time = 2190
- knights = 30
- knights_offensive = 0.15
- ai_creation_factor = 98
- extra_tech_building_start = 0.8
- }
- ca_culture_group_iberian_1 = {
- desc = ca_culture_group_iberian_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = iberian
- }
- culture_group = iberian
- FROMFROM = {
- has_building = ca_culture_group_iberian_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- light_cavalry = 30
- light_cavalry_offensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_group_iberian_2 = {
- desc = ca_culture_group_iberian_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = iberian
- }
- culture_group = iberian
- FROMFROM = {
- has_building = ca_culture_group_iberian_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_group_iberian_1
- gold_cost = 300
- build_time = 1095
- light_cavalry = 40
- light_cavalry_offensive = 0.15
- ai_creation_factor = 100
- extra_tech_building_start = 0.8
- }
- ca_culture_group_iberian_3 = {
- desc = ca_culture_group_iberian_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = iberian
- }
- culture_group = iberian
- FROMFROM = {
- has_building = ca_culture_group_iberian_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_group_iberian_2
- gold_cost = 400
- build_time = 2190
- light_cavalry = 50
- light_cavalry_offensive = 0.15
- ai_creation_factor = 99
- extra_tech_building_start = 0.8
- }
- ca_culture_group_iberian_4 = {
- desc = ca_culture_group_iberian_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = iberian
- }
- culture_group = iberian
- FROMFROM = {
- has_building = ca_culture_group_iberian_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_group_iberian_3
- gold_cost = 500
- build_time = 2190
- light_cavalry = 60
- light_cavalry_offensive = 0.15
- ai_creation_factor = 98
- extra_tech_building_start = 0.8
- }
- ca_culture_italian_1 = {
- desc = ca_culture_italian_1_desc
- potential = {
- OR = {
- FROM = {
- culture = italian
- }
- culture = italian
- FROMFROM = {
- has_building = ca_culture_italian_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- pikemen = 30
- pikemen_morale = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_italian_2 = {
- desc = ca_culture_italian_1_desc
- potential = {
- OR = {
- FROM = {
- culture = italian
- }
- culture = italian
- FROMFROM = {
- has_building = ca_culture_italian_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_italian_1
- gold_cost = 300
- build_time = 1095
- pikemen = 40
- pikemen_morale = 0.15
- ai_creation_factor = 100
- extra_tech_building_start = 0.8
- }
- ca_culture_italian_3 = {
- desc = ca_culture_italian_1_desc
- potential = {
- OR = {
- FROM = {
- culture = italian
- }
- culture = italian
- FROMFROM = {
- has_building = ca_culture_italian_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_italian_2
- gold_cost = 400
- build_time = 2190
- pikemen = 50
- pikemen_morale = 0.15
- ai_creation_factor = 99
- extra_tech_building_start = 0.8
- }
- ca_culture_italian_4 = {
- desc = ca_culture_italian_1_desc
- potential = {
- OR = {
- FROM = {
- culture = italian
- }
- culture = italian
- FROMFROM = {
- has_building = ca_culture_italian_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_italian_3
- gold_cost = 500
- build_time = 2190
- pikemen = 60
- pikemen_morale = 0.15
- ai_creation_factor = 98
- extra_tech_building_start = 0.8
- }
- ca_culture_russian_1 = {
- desc = ca_culture_russian_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = east_slavic
- }
- culture_group = east_slavic
- FROMFROM = {
- has_building = ca_culture_russian_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- heavy_infantry = 30
- heavy_infantry_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_russian_2 = {
- desc = ca_culture_russian_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = east_slavic
- }
- culture_group = east_slavic
- FROMFROM = {
- has_building = ca_culture_russian_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_russian_1
- gold_cost = 300
- build_time = 1095
- heavy_infantry = 40
- heavy_infantry_defensive = 0.15
- ai_creation_factor = 100
- extra_tech_building_start = 0.8
- }
- ca_culture_russian_3 = {
- desc = ca_culture_russian_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = east_slavic
- }
- culture_group = east_slavic
- FROMFROM = {
- has_building = ca_culture_russian_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_russian_2
- gold_cost = 400
- build_time = 2190
- heavy_infantry = 50
- heavy_infantry_defensive = 0.15
- ai_creation_factor = 99
- extra_tech_building_start = 0.8
- }
- ca_culture_russian_4 = {
- desc = ca_culture_russian_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = east_slavic
- }
- culture_group = east_slavic
- FROMFROM = {
- has_building = ca_culture_russian_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_russian_3
- gold_cost = 500
- build_time = 2190
- heavy_infantry = 60
- heavy_infantry_defensive = 0.15
- ai_creation_factor = 98
- extra_tech_building_start = 0.8
- }
- ca_culture_group_north_germanic_1 = {
- desc = ca_culture_group_north_germanic_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture_group = north_germanic
- culture = saxon
- culture = old_saxon
- culture = frisian
- }
- }
- OR = {
- culture_group = north_germanic
- culture = saxon
- culture = old_saxon
- culture = frisian
- }
- FROMFROM = {
- has_building = ca_culture_group_north_germanic_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- heavy_infantry = 30
- heavy_infantry_offensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_group_north_germanic_2 = {
- desc = ca_culture_group_north_germanic_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture_group = north_germanic
- culture = saxon
- culture = old_saxon
- culture = frisian
- }
- }
- OR = {
- culture_group = north_germanic
- culture = saxon
- culture = old_saxon
- culture = frisian
- }
- FROMFROM = {
- has_building = ca_culture_group_north_germanic_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_group_north_germanic_1
- gold_cost = 300
- build_time = 1095
- heavy_infantry = 40
- heavy_infantry_offensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_group_north_germanic_3 = {
- desc = ca_culture_group_north_germanic_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture_group = north_germanic
- culture = saxon
- culture = old_saxon
- culture = frisian
- }
- }
- OR = {
- culture_group = north_germanic
- culture = saxon
- culture = old_saxon
- culture = frisian
- }
- FROMFROM = {
- has_building = ca_culture_group_north_germanic_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_group_north_germanic_2
- gold_cost = 400
- build_time = 2190
- heavy_infantry = 50
- heavy_infantry_offensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_group_north_germanic_4 = {
- desc = ca_culture_group_north_germanic_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture_group = north_germanic
- culture = saxon
- culture = old_saxon
- culture = frisian
- }
- }
- OR = {
- culture_group = north_germanic
- culture = saxon
- culture = old_saxon
- culture = frisian
- }
- FROMFROM = {
- has_building = ca_culture_group_north_germanic_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_group_north_germanic_3
- gold_cost = 500
- build_time = 2190
- heavy_infantry = 60
- heavy_infantry_offensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_hungarian_1 = {
- desc = ca_culture_hungarian_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = hungarian
- culture_group = west_slavic
- }
- }
- OR = {
- culture = hungarian
- culture_group = west_slavic
- }
- FROMFROM = {
- has_building = ca_culture_hungarian_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- light_cavalry = 30
- light_cavalry_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_hungarian_2 = {
- desc = ca_culture_hungarian_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = hungarian
- culture_group = west_slavic
- }
- }
- OR = {
- culture = hungarian
- culture_group = west_slavic
- }
- FROMFROM = {
- has_building = ca_culture_hungarian_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_hungarian_1
- gold_cost = 300
- build_time = 1095
- light_cavalry = 40
- light_cavalry_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_hungarian_3 = {
- desc = ca_culture_hungarian_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = hungarian
- culture_group = west_slavic
- }
- }
- OR = {
- culture = hungarian
- culture_group = west_slavic
- }
- FROMFROM = {
- has_building = ca_culture_hungarian_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_hungarian_2
- gold_cost = 400
- build_time = 2190
- light_cavalry = 50
- light_cavalry_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_hungarian_4 = {
- desc = ca_culture_hungarian_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = hungarian
- culture_group = west_slavic
- }
- }
- OR = {
- culture = hungarian
- culture_group = west_slavic
- }
- FROMFROM = {
- has_building = ca_culture_hungarian_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_hungarian_3
- gold_cost = 500
- build_time = 2190
- light_cavalry = 60
- light_cavalry_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_group_arabic_1 = {
- desc = ca_culture_group_arabic_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = arabic
- NOT = {
- culture = andalusian_arabic
- }
- NOT = {
- culture = maghreb_arabic
- }
- }
- AND = {
- culture_group = arabic
- NOT = {
- culture = andalusian_arabic
- }
- NOT = {
- culture = maghreb_arabic
- }
- }
- FROMFROM = {
- has_building = ca_culture_group_arabic_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- camel_cavalry = 30
- camel_cavalry_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_group_arabic_2 = {
- desc = ca_culture_group_arabic_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = arabic
- NOT = {
- culture = andalusian_arabic
- }
- NOT = {
- culture = maghreb_arabic
- }
- }
- AND = {
- culture_group = arabic
- NOT = {
- culture = andalusian_arabic
- }
- NOT = {
- culture = maghreb_arabic
- }
- }
- FROMFROM = {
- has_building = ca_culture_group_arabic_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_group_arabic_1
- gold_cost = 300
- build_time = 1095
- camel_cavalry = 40
- camel_cavalry_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_group_arabic_3 = {
- desc = ca_culture_group_arabic_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = arabic
- NOT = {
- culture = andalusian_arabic
- }
- NOT = {
- culture = maghreb_arabic
- }
- }
- AND = {
- culture_group = arabic
- NOT = {
- culture = andalusian_arabic
- }
- NOT = {
- culture = maghreb_arabic
- }
- }
- FROMFROM = {
- has_building = ca_culture_group_arabic_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_group_arabic_2
- gold_cost = 400
- build_time = 2190
- camel_cavalry = 50
- camel_cavalry_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_group_arabic_4 = {
- desc = ca_culture_group_arabic_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = arabic
- NOT = {
- culture = andalusian_arabic
- }
- NOT = {
- culture = maghreb_arabic
- }
- }
- AND = {
- culture_group = arabic
- NOT = {
- culture = andalusian_arabic
- }
- NOT = {
- culture = maghreb_arabic
- }
- }
- FROMFROM = {
- has_building = ca_culture_group_arabic_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_group_arabic_3
- gold_cost = 500
- build_time = 2190
- camel_cavalry = 60
- camel_cavalry_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_group_byzantine_1 = {
- desc = ca_culture_group_byzantine_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = byzantine
- }
- culture_group = byzantine
- FROMFROM = {
- has_building = ca_culture_group_byzantine_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- knights = 10
- horse_archers = 10
- knights_offensive = 0.075
- horse_archers_offensive = 0.075
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_group_byzantine_2 = {
- desc = ca_culture_group_byzantine_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = byzantine
- }
- culture_group = byzantine
- FROMFROM = {
- has_building = ca_culture_group_byzantine_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_group_byzantine_1
- gold_cost = 300
- build_time = 1095
- knights = 15
- horse_archers = 10
- knights_offensive = 0.075
- horse_archers_offensive = 0.075
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_group_byzantine_3 = {
- desc = ca_culture_group_byzantine_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = byzantine
- }
- culture_group = byzantine
- FROMFROM = {
- has_building = ca_culture_group_byzantine_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_group_byzantine_2
- gold_cost = 400
- build_time = 2190
- knights = 15
- horse_archers = 20
- knights_offensive = 0.075
- horse_archers_offensive = 0.075
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_group_byzantine_4 = {
- desc = ca_culture_group_byzantine_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = byzantine
- }
- culture_group = byzantine
- FROMFROM = {
- has_building = ca_culture_group_byzantine_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_group_byzantine_3
- gold_cost = 500
- build_time = 2190
- knights = 20
- horse_archers = 20
- knights_offensive = 0.075
- horse_archers_offensive = 0.075
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_irish_1 = {
- desc = ca_culture_irish_1_desc
- potential = {
- OR = {
- FROM = {
- culture = irish
- }
- culture = irish
- FROMFROM = {
- has_building = ca_culture_irish_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- heavy_infantry = 30
- heavy_infantry_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_irish_2 = {
- desc = ca_culture_irish_1_desc
- potential = {
- OR = {
- FROM = {
- culture = irish
- }
- culture = irish
- FROMFROM = {
- has_building = ca_culture_irish_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_irish_1
- gold_cost = 300
- build_time = 1095
- heavy_infantry = 40
- heavy_infantry_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_irish_3 = {
- desc = ca_culture_irish_1_desc
- potential = {
- OR = {
- FROM = {
- culture = irish
- }
- culture = irish
- FROMFROM = {
- has_building = ca_culture_irish_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_irish_2
- gold_cost = 400
- build_time = 2190
- heavy_infantry = 50
- heavy_infantry_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_irish_4 = {
- desc = ca_culture_irish_1_desc
- potential = {
- OR = {
- FROM = {
- culture = irish
- }
- culture = irish
- FROMFROM = {
- has_building = ca_culture_irish_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_irish_3
- gold_cost = 500
- build_time = 2190
- heavy_infantry = 60
- heavy_infantry_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_ethiopian_1 = {
- desc = ca_culture_ethiopian_1_desc
- potential = {
- OR = {
- FROM = {
- culture = ethiopian
- }
- culture = ethiopian
- FROMFROM = {
- has_building = ca_culture_ethiopian_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- light_infantry = 60
- light_infantry_offensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_ethiopian_2 = {
- desc = ca_culture_ethiopian_1_desc
- potential = {
- OR = {
- FROM = {
- culture = ethiopian
- }
- culture = ethiopian
- FROMFROM = {
- has_building = ca_culture_ethiopian_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_ethiopian_1
- gold_cost = 300
- build_time = 1095
- light_infantry = 80
- light_infantry_offensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_ethiopian_3 = {
- desc = ca_culture_ethiopian_1_desc
- potential = {
- OR = {
- FROM = {
- culture = ethiopian
- }
- culture = ethiopian
- FROMFROM = {
- has_building = ca_culture_ethiopian_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_ethiopian_2
- gold_cost = 400
- build_time = 2190
- light_infantry = 100
- light_infantry_offensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_ethiopian_4 = {
- desc = ca_culture_ethiopian_1_desc
- potential = {
- OR = {
- FROM = {
- culture = ethiopian
- }
- culture = ethiopian
- FROMFROM = {
- has_building = ca_culture_ethiopian_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_ethiopian_3
- gold_cost = 500
- build_time = 2190
- light_infantry = 120
- light_infantry_offensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_somali_1 = {
- desc = ca_culture_somali_1_desc
- potential = {
- OR = {
- FROM = {
- culture = somali
- }
- culture = somali
- FROMFROM = {
- has_building = ca_culture_somali_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- light_infantry = 60
- light_infantry_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_somali_2 = {
- desc = ca_culture_somali_1_desc
- potential = {
- OR = {
- FROM = {
- culture = somali
- }
- culture = somali
- FROMFROM = {
- has_building = ca_culture_somali_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_somali_1
- gold_cost = 300
- build_time = 1095
- light_infantry = 80
- light_infantry_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_somali_3 = {
- desc = ca_culture_somali_1_desc
- potential = {
- OR = {
- FROM = {
- culture = somali
- }
- culture = somali
- FROMFROM = {
- has_building = ca_culture_somali_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_somali_2
- gold_cost = 400
- build_time = 2190
- light_infantry = 100
- light_infantry_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_somali_4 = {
- desc = ca_culture_somali_1_desc
- potential = {
- OR = {
- FROM = {
- culture = somali
- }
- culture = somali
- FROMFROM = {
- has_building = ca_culture_somali_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_somali_3
- gold_cost = 500
- build_time = 2190
- light_infantry = 120
- light_infantry_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_west_african_1 = {
- desc = ca_culture_west_african_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = west_african
- }
- culture_group = west_african
- FROMFROM = {
- has_building = ca_culture_west_african_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- light_infantry = 30
- archers = 30
- light_infantry_offensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_west_african_2 = {
- desc = ca_culture_west_african_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = west_african
- }
- culture_group = west_african
- FROMFROM = {
- has_building = ca_culture_west_african_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_west_african_1
- gold_cost = 300
- build_time = 1095
- light_infantry = 40
- archers = 40
- light_infantry_offensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_west_african_3 = {
- desc = ca_culture_west_african_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = west_african
- }
- culture_group = west_african
- FROMFROM = {
- has_building = ca_culture_west_african_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_west_african_2
- gold_cost = 400
- build_time = 2190
- light_infantry = 50
- archers = 50
- light_infantry_offensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_west_african_4 = {
- desc = ca_culture_west_african_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = west_african
- }
- culture_group = west_african
- FROMFROM = {
- has_building = ca_culture_west_african_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_west_african_3
- gold_cost = 500
- build_time = 2190
- light_infantry = 60
- archers = 60
- light_infantry_offensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_group_south_slavic_1 = {
- desc = ca_culture_group_south_slavic_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = south_slavic
- }
- culture_group = south_slavic
- FROMFROM = {
- has_building = ca_culture_group_south_slavic_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- knights = 5
- light_cavalry = 20
- knights_defensive = 0.075
- light_cavalry_defensive = 0.075
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_group_south_slavic_2 = {
- desc = ca_culture_group_south_slavic_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = south_slavic
- }
- culture_group = south_slavic
- FROMFROM = {
- has_building = ca_culture_group_south_slavic_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_group_south_slavic_1
- gold_cost = 300
- build_time = 1095
- knights = 10
- light_cavalry = 20
- knights_defensive = 0.075
- light_cavalry_defensive = 0.075
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_group_south_slavic_3 = {
- desc = ca_culture_group_south_slavic_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = south_slavic
- }
- culture_group = south_slavic
- FROMFROM = {
- has_building = ca_culture_group_south_slavic_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_group_south_slavic_2
- gold_cost = 400
- build_time = 2190
- knights = 15
- light_cavalry = 20
- knights_defensive = 0.075
- light_cavalry_defensive = 0.075
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_group_south_slavic_4 = {
- desc = ca_culture_group_south_slavic_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = south_slavic
- }
- culture_group = south_slavic
- FROMFROM = {
- has_building = ca_culture_group_south_slavic_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_group_south_slavic_3
- gold_cost = 500
- build_time = 2190
- knights = 15
- light_cavalry = 30
- knights_defensive = 0.075
- light_cavalry_defensive = 0.075
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_dutch_1 = {
- desc = ca_culture_dutch_1_desc
- potential = {
- OR = {
- FROM = {
- culture = dutch
- }
- culture = dutch
- FROMFROM = {
- has_building = ca_culture_dutch_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- pikemen = 15
- light_infantry = 30
- light_infantry_offensive = 0.075
- pikemen_offensive = 0.075
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_dutch_2 = {
- desc = ca_culture_dutch_1_desc
- potential = {
- OR = {
- FROM = {
- culture = dutch
- }
- culture = dutch
- FROMFROM = {
- has_building = ca_culture_dutch_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_dutch_1
- gold_cost = 300
- build_time = 1095
- pikemen = 20
- light_infantry = 40
- light_infantry_offensive = 0.075
- pikemen_offensive = 0.075
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_dutch_3 = {
- desc = ca_culture_dutch_1_desc
- potential = {
- OR = {
- FROM = {
- culture = dutch
- }
- culture = dutch
- FROMFROM = {
- has_building = ca_culture_dutch_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_dutch_2
- gold_cost = 400
- build_time = 2190
- pikemen = 25
- light_infantry = 50
- light_infantry_offensive = 0.075
- pikemen_offensive = 0.075
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_dutch_4 = {
- desc = ca_culture_dutch_1_desc
- potential = {
- OR = {
- FROM = {
- culture = dutch
- }
- culture = dutch
- FROMFROM = {
- has_building = ca_culture_dutch_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_dutch_3
- gold_cost = 500
- build_time = 2190
- pikemen = 30
- light_infantry = 60
- light_infantry_offensive = 0.075
- pikemen_offensive = 0.075
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_nahuatl_1 = {
- desc = ca_culture_nahuatl_1_desc
- potential = {
- OR = {
- FROM = {
- culture = nahuatl
- }
- culture = nahuatl
- FROMFROM = {
- has_building = ca_culture_nahuatl_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- heavy_infantry = 30
- heavy_infantry_morale = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_nahuatl_2 = {
- desc = ca_culture_nahuatl_1_desc
- potential = {
- OR = {
- FROM = {
- culture = nahuatl
- }
- culture = nahuatl
- FROMFROM = {
- has_building = ca_culture_nahuatl_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_nahuatl_1
- gold_cost = 300
- build_time = 1095
- heavy_infantry = 40
- heavy_infantry_morale = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_nahuatl_3 = {
- desc = ca_culture_nahuatl_1_desc
- potential = {
- OR = {
- FROM = {
- culture = nahuatl
- }
- culture = nahuatl
- FROMFROM = {
- has_building = ca_culture_nahuatl_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_nahuatl_2
- gold_cost = 400
- build_time = 2190
- heavy_infantry = 50
- heavy_infantry_morale = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_nahuatl_4 = {
- desc = ca_culture_nahuatl_1_desc
- potential = {
- OR = {
- FROM = {
- culture = nahuatl
- }
- culture = nahuatl
- FROMFROM = {
- has_building = ca_culture_nahuatl_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_nahuatl_3
- gold_cost = 500
- build_time = 2190
- heavy_infantry = 60
- heavy_infantry_morale = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_jewish_1 = {
- desc = ca_culture_jewish_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = israelite
- }
- culture_group = israelite
- FROMFROM = {
- has_building = ca_culture_jewish_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- heavy_infantry = 30
- heavy_infantry_morale = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_jewish_2 = {
- desc = ca_culture_jewish_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = israelite
- }
- culture_group = israelite
- FROMFROM = {
- has_building = ca_culture_jewish_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_jewish_1
- gold_cost = 300
- build_time = 1095
- heavy_infantry = 40
- heavy_infantry_morale = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_jewish_3 = {
- desc = ca_culture_jewish_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = israelite
- }
- culture_group = israelite
- FROMFROM = {
- has_building = ca_culture_jewish_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_jewish_2
- gold_cost = 400
- build_time = 2190
- heavy_infantry = 50
- heavy_infantry_morale = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_jewish_4 = {
- desc = ca_culture_jewish_1_desc
- potential = {
- OR = {
- FROM = {
- culture_group = israelite
- }
- culture_group = israelite
- FROMFROM = {
- has_building = ca_culture_jewish_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_jewish_3
- gold_cost = 500
- build_time = 2190
- heavy_infantry = 60
- heavy_infantry_morale = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_indian_1 = {
- desc = ca_culture_indian_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture_group = indo_aryan_group
- culture_group = dravidian_group
- }
- }
- OR = {
- culture_group = indo_aryan_group
- culture_group = dravidian_group
- }
- FROMFROM = {
- has_building = ca_culture_indian_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- war_elephants = 6
- war_elephants_offensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_indian_2 = {
- desc = ca_culture_indian_2_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture_group = indo_aryan_group
- culture_group = dravidian_group
- }
- }
- OR = {
- culture_group = indo_aryan_group
- culture_group = dravidian_group
- }
- FROMFROM = {
- has_building = ca_culture_indian_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_indian_1
- gold_cost = 300
- build_time = 1095
- war_elephants = 10
- war_elephants_offensive = 0.05
- war_elephants_defensive = 0.1
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_indian_3 = {
- desc = ca_culture_indian_3_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture_group = indo_aryan_group
- culture_group = dravidian_group
- }
- }
- OR = {
- culture_group = indo_aryan_group
- culture_group = dravidian_group
- }
- FROMFROM = {
- has_building = ca_culture_indian_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_indian_2
- gold_cost = 400
- build_time = 2190
- war_elephants = 22
- war_elephants_offensive = 0.05
- war_elephants_defensive = 0.1
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_indian_4 = {
- desc = ca_culture_indian_4_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture_group = indo_aryan_group
- culture_group = dravidian_group
- }
- }
- OR = {
- culture_group = indo_aryan_group
- culture_group = dravidian_group
- }
- FROMFROM = {
- has_building = ca_culture_indian_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_indian_3
- gold_cost = 500
- build_time = 2190
- war_elephants = 22
- war_elephants_offensive = 0.05
- war_elephants_defensive = 0.1
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_nubian_1 = {
- desc = ca_culture_nubian_1_desc
- potential = {
- OR = {
- FROM = {
- culture = nubian
- }
- culture = nubian
- FROMFROM = {
- has_building = ca_culture_nubian_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- heavy_infantry = 10
- light_infantry = 20
- archers = 20
- archers_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_nubian_2 = {
- desc = ca_culture_nubian_1_desc
- potential = {
- OR = {
- FROM = {
- culture = nubian
- }
- culture = nubian
- FROMFROM = {
- has_building = ca_culture_nubian_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_nubian_1
- gold_cost = 300
- build_time = 1095
- heavy_infantry = 15
- light_infantry = 25
- archers = 25
- archers_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_nubian_3 = {
- desc = ca_culture_nubian_1_desc
- potential = {
- OR = {
- FROM = {
- culture = nubian
- }
- culture = nubian
- FROMFROM = {
- has_building = ca_culture_nubian_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_nubian_2
- gold_cost = 400
- build_time = 2190
- heavy_infantry = 15
- light_infantry = 30
- archers = 30
- archers_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_nubian_4 = {
- desc = ca_culture_nubian_1_desc
- potential = {
- OR = {
- FROM = {
- culture = nubian
- }
- culture = nubian
- FROMFROM = {
- has_building = ca_culture_nubian_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_nubian_3
- gold_cost = 500
- build_time = 2190
- heavy_infantry = 20
- light_infantry = 40
- archers = 40
- archers_defensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_germanic_1 = {
- desc = ca_culture_germanic_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = lombard
- culture = old_frankish
- }
- }
- OR = {
- culture = lombard
- culture = old_frankish
- }
- FROMFROM = {
- has_building = ca_culture_germanic_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- heavy_infantry = 30
- heavy_infantry_offensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_germanic_2 = {
- desc = ca_culture_germanic_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = lombard
- culture = old_frankish
- }
- }
- OR = {
- culture = lombard
- culture = old_frankish
- }
- FROMFROM = {
- has_building = ca_culture_germanic_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_germanic_1
- gold_cost = 300
- build_time = 1095
- heavy_infantry = 40
- heavy_infantry_offensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_germanic_3 = {
- desc = ca_culture_germanic_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = lombard
- culture = old_frankish
- }
- }
- OR = {
- culture = lombard
- culture = old_frankish
- }
- FROMFROM = {
- has_building = ca_culture_germanic_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_germanic_2
- gold_cost = 400
- build_time = 2190
- heavy_infantry = 50
- heavy_infantry_offensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_germanic_4 = {
- desc = ca_culture_germanic_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = lombard
- culture = old_frankish
- }
- }
- OR = {
- culture = lombard
- culture = old_frankish
- }
- FROMFROM = {
- has_building = ca_culture_germanic_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_germanic_3
- gold_cost = 500
- build_time = 2190
- heavy_infantry = 60
- heavy_infantry_offensive = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_pictish_1 = {
- desc = ca_culture_pictish_1_desc
- potential = {
- OR = {
- FROM = {
- culture = pictish
- }
- culture = pictish
- FROMFROM = {
- has_building = ca_culture_pictish_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- light_infantry = 30
- heavy_infantry = 15
- light_infantry_morale = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_pictish_2 = {
- desc = ca_culture_pictish_1_desc
- potential = {
- OR = {
- FROM = {
- culture = pictish
- }
- culture = pictish
- FROMFROM = {
- has_building = ca_culture_pictish_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_pictish_1
- gold_cost = 300
- build_time = 1095
- light_infantry = 40
- heavy_infantry = 20
- light_infantry_morale = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_pictish_3 = {
- desc = ca_culture_pictish_1_desc
- potential = {
- OR = {
- FROM = {
- culture = pictish
- }
- culture = pictish
- FROMFROM = {
- has_building = ca_culture_pictish_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_pictish_2
- gold_cost = 400
- build_time = 2190
- light_infantry = 50
- heavy_infantry = 25
- light_infantry_morale = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_pictish_4 = {
- desc = ca_culture_pictish_1_desc
- potential = {
- OR = {
- FROM = {
- culture = pictish
- }
- culture = pictish
- FROMFROM = {
- has_building = ca_culture_pictish_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_pictish_3
- gold_cost = 500
- build_time = 2190
- light_infantry = 60
- heavy_infantry = 30
- light_infantry_morale = 0.15
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_suebi_1 = {
- desc = ca_culture_suebi_1_desc
- potential = {
- OR = {
- FROM = {
- culture = suebi
- }
- culture = suebi
- FROMFROM = {
- has_building = ca_culture_suebi_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- pikemen = 15
- light_infantry = 30
- light_infantry_morale = 0.075
- pikemen_morale = 0.075
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_suebi_2 = {
- desc = ca_culture_suebi_1_desc
- potential = {
- OR = {
- FROM = {
- culture = suebi
- }
- culture = suebi
- FROMFROM = {
- has_building = ca_culture_suebi_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_suebi_1
- gold_cost = 300
- build_time = 1095
- pikemen = 20
- light_infantry = 40
- light_infantry_morale = 0.075
- pikemen_morale = 0.075
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_suebi_3 = {
- desc = ca_culture_suebi_1_desc
- potential = {
- OR = {
- FROM = {
- culture = suebi
- }
- culture = suebi
- FROMFROM = {
- has_building = ca_culture_suebi_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_suebi_2
- gold_cost = 400
- build_time = 2190
- pikemen = 25
- light_infantry = 50
- light_infantry_morale = 0.075
- pikemen_morale = 0.075
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_suebi_4 = {
- desc = ca_culture_suebi_1_desc
- potential = {
- OR = {
- FROM = {
- culture = suebi
- }
- culture = suebi
- FROMFROM = {
- has_building = ca_culture_suebi_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_suebi_3
- gold_cost = 500
- build_time = 2190
- pikemen = 30
- light_infantry = 60
- light_infantry_morale = 0.075
- pikemen_morale = 0.075
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_moors_1 = {
- desc = ca_culture_moors_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = andalusian_arabic
- culture = maghreb_arabic
- }
- }
- OR = {
- culture = andalusian_arabic
- culture = maghreb_arabic
- }
- FROMFROM = {
- has_building = ca_culture_moors_1
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 0
- }
- prerequisites = {
- ca_wall_2
- }
- gold_cost = 200
- build_time = 730
- light_cavalry = 15
- horse_archers = 15
- light_cavalry_offensive = 0.1
- light_cavalry_defensive = 0.1
- light_cavalry_morale = 0.1
- ai_creation_factor = 101
- extra_tech_building_start = 0.8
- }
- ca_culture_moors_2 = {
- desc = ca_culture_moors_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = andalusian_arabic
- culture = maghreb_arabic
- }
- }
- OR = {
- culture = andalusian_arabic
- culture = maghreb_arabic
- }
- FROMFROM = {
- has_building = ca_culture_moors_2
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 1
- }
- upgrades_from = ca_culture_moors_1
- gold_cost = 300
- build_time = 1095
- light_cavalry = 20
- horse_archers = 20
- light_cavalry_offensive = 0.1
- light_cavalry_defensive = 0.1
- light_cavalry_morale = 0.1
- ai_creation_factor = 100
- extra_tech_building_start = 0.8
- }
- ca_culture_moors_3 = {
- desc = ca_culture_moors_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = andalusian_arabic
- culture = maghreb_arabic
- }
- }
- OR = {
- culture = andalusian_arabic
- culture = maghreb_arabic
- }
- FROMFROM = {
- has_building = ca_culture_moors_3
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 2
- }
- upgrades_from = ca_culture_moors_2
- gold_cost = 400
- build_time = 2190
- light_cavalry = 25
- horse_archers = 25
- light_cavalry_offensive = 0.1
- light_cavalry_defensive = 0.1
- light_cavalry_morale = 0.1
- ai_creation_factor = 99
- extra_tech_building_start = 0.8
- }
- ca_culture_moors_4 = {
- desc = ca_culture_moors_1_desc
- potential = {
- OR = {
- FROM = {
- OR = {
- culture = andalusian_arabic
- culture = maghreb_arabic
- }
- }
- OR = {
- culture = andalusian_arabic
- culture = maghreb_arabic
- }
- FROMFROM = {
- has_building = ca_culture_moors_4
- }
- }
- }
- trigger = {
- TECH_CASTLE_CONSTRUCTION = 4
- }
- upgrades_from = ca_culture_moors_3
- gold_cost = 500
- build_time = 2190
- light_cavalry = 30
- horse_archers = 30
- light_cavalry_offensive = 0.1
- light_cavalry_defensive = 0.1
- light_cavalry_morale = 0.1
- ai_creation_factor = 98
- extra_tech_building_start = 0.8
- }
- }
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