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LouisCyphre

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May 12th, 2012
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  1. [a]Accelgor[/a]
  2. [IMG]http://www.smogon.com/download/sprites/bw/647.png[/IMG]
  3. [IMG]http://veekun.com/dex/media/types/en/bug.png[/IMG]
  4.  
  5. [B][URL="http://veekun.com/dex/pokemon/accelgor"]Accelgor[/URL][/B]
  6. 100 / 3 / 2 / 4 / 2 / 145 - +30% Accuracy w/ +Spe
  7. Size Class: 2
  8. Weight Class: 3
  9. [B]Abilities:[/B] Hydration / Unburden (DW)
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  11. Boasting mind-bending speed and passable offenses, Accelgor has quite a number of leg-ups over most comparable Generation V Pokemon. While his offensive coverage consists of types [b]Bug[/b], [b]Grass[/b], [b]Poison[/b], [b]Hidden Power[/b], and [b]Focus Blast[/b] on the special side and even less on the physical side, don't let that deter you. Accelgor's primary appeal comes from his very esoteric combination of support moves, such as [b]Encore[/b], [b]Guard Split[/b], [b]Spikes[/b], and [b]Pursuit[/b], all very likely to occur first in a given round. Defensive options like [b]Bide[/b] and [b]Endure[/b] make a very welcome appearance in Accelgor's movepool, giving it footing in big-boy matches.
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  13. Accelgor puts his blistering Speed to work in almost every way you could want. At Size Class 2, Accelgor starts out at 50% Dodge against any foe that doesn't outspeed—which, as you're aware of by now, is quite the list. Accelgor's offenses are passable, and are likely to be overlooked by his nature, but they get the job done when combined with acceptable coverage and the ability to Guard Split particularly hefty foes. Accelgor's bulk itself is underwhelming, but again there are ways to buffer this throughout Accelgor's very precise movepool.
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  15. [U][B]Other Notable Attacks:[/B][/U]
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  17. [b]Mind Reader:[/b] While Accelgor brings a maximized Accuracy bonus to the table, his potential partners need not be with this. Accelgor can lock on with this on one action, and then Baton Pass the lock to a slower ally the action after in order to set up a nasty Zap Cannon or even an OHKO move.
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  19. [b]U-turn:[/b] This little toy can render all manner of Speed reduction attempts, such as Bulldoze or Scary Face, moot. It also shakes Taunt, which Accelgor is rather poor at preventing otherwise.
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  21. [b]Me First:[/b] What a doozy of a move this is at Accelgor's Speed. Faced with a Dragon-type that threatens to one-round you with Outrage? Outrage back! Accelgor gets incredible mileage out of this in multi-battles, where he can take one foe's attack and fire it at another foe with a boost.
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  23. [U][B]Cool Combinations:[/B][/U]
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  25. Accelgor doesn't often employ combos—the negative priority offsets his biggest advantage—but he has a few that stand out nonetheless. Feint, in particular, combos well with several moves by granting high priority.
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  27. [b]Feint + Pursuit:[/b] Skeezing passed all manner of evasive and protective maneuvers, this is the ultimate finisher after a drawn-out Endure war to shake away that last bit of HP. It also carries a desirable +2 Priority!
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  29. [b]Feint + Me First:[/b] Take a foe's ExtremeSpeed combo for your own! A great way to snag things Accelgor would otherwise be outsped by.
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  31. [b]Feint + Feint:[/b] Yet another Feint combo, this elevates Accelgor's attack priority to a mindboggling +4, allowing it to outspeed even Endure! It outspeeds Protect, but it's Feint, so Protect wouldn't stop it anyway.
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  33. [B][RIGHT][Jump=Backtotop]Back to Top[/Jump][/RIGHT][/B]
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