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  1. 10-12 01:58:24.362: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2760ns
  2. 10-12 01:58:24.362: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2864ns
  3. 10-12 01:58:24.362: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5469ns
  4. 10-12 01:58:24.362: I/jPCT-AE(15601): glEnableClientState(32885) took 7136ns
  5. 10-12 01:58:24.362: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 6875ns
  6. 10-12 01:58:24.362: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8385ns
  7. 10-12 01:58:24.362: I/jPCT-AE(15601): glEnableClientState(32884) took 3802ns
  8. 10-12 01:58:24.362: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 3281ns
  9. 10-12 01:58:24.362: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4948ns
  10. 10-12 01:58:24.362: I/jPCT-AE(15601): glDisableClientState(32886) took 8385ns
  11. 10-12 01:58:24.362: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5208ns
  12. 10-12 01:58:24.362: I/jPCT-AE(15601): glEnableClientState(32888) took 4011ns
  13. 10-12 01:58:24.362: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4375ns
  14. 10-12 01:58:24.363: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6250ns
  15. 10-12 01:58:24.363: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3021ns
  16. 10-12 01:58:24.363: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 4271ns
  17. 10-12 01:58:24.363: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 266198ns
  18. 10-12 01:58:24.363: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7448ns
  19. 10-12 01:58:24.363: I/jPCT-AE(15601): glMatrixMode(5888) took 2812ns
  20. 10-12 01:58:24.363: I/jPCT-AE(15601): glPopMatrix() took 3854ns
  21. 10-12 01:58:24.363: D/jPCT-AE(15601): Binding texture 347
  22. 10-12 01:58:24.363: I/jPCT-AE(15601): glActiveTexture(33984) took 5313ns
  23. 10-12 01:58:24.363: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6771ns
  24. 10-12 01:58:24.363: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
  25. 10-12 01:58:24.363: I/jPCT-AE(15601): glPushMatrix() took 1458ns
  26. 10-12 01:58:24.363: I/jPCT-AE(15601): glLoadIdentity() took 2344ns
  27. 10-12 01:58:24.363: I/jPCT-AE(15601): glCullFace(1028) took 5469ns
  28. 10-12 01:58:24.364: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4115ns
  29. 10-12 01:58:24.364: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3802ns
  30. 10-12 01:58:24.364: I/jPCT-AE(15601): glDisable(16384) took 5260ns
  31. 10-12 01:58:24.364: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5416ns
  32. 10-12 01:58:24.364: I/jPCT-AE(15601): glEnableClientState(32885) took 3593ns
  33. 10-12 01:58:24.364: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5677ns
  34. 10-12 01:58:24.364: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2812ns
  35. 10-12 01:58:24.364: I/jPCT-AE(15601): glEnableClientState(32884) took 4948ns
  36. 10-12 01:58:24.364: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3750ns
  37. 10-12 01:58:24.364: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8437ns
  38. 10-12 01:58:24.364: I/jPCT-AE(15601): glDisableClientState(32886) took 2969ns
  39. 10-12 01:58:24.364: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5052ns
  40. 10-12 01:58:24.364: I/jPCT-AE(15601): glEnableClientState(32888) took 4219ns
  41. 10-12 01:58:24.364: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 64948ns
  42. 10-12 01:58:24.364: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6927ns
  43. 10-12 01:58:24.365: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4323ns
  44. 10-12 01:58:24.365: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3438ns
  45. 10-12 01:58:24.365: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 92135ns
  46. 10-12 01:58:24.365: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5730ns
  47. 10-12 01:58:24.365: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
  48. 10-12 01:58:24.365: I/jPCT-AE(15601): glPopMatrix() took 4166ns
  49. 10-12 01:58:24.365: I/jPCT-AE(15601): glCullFace(1029) took 5313ns
  50. 10-12 01:58:24.365: D/jPCT-AE(15601): Binding texture 348
  51. 10-12 01:58:24.365: I/jPCT-AE(15601): glActiveTexture(33984) took 5052ns
  52. 10-12 01:58:24.365: I/jPCT-AE(15601): glBindTexture(3553, 348) took 5729ns
  53. 10-12 01:58:24.365: I/jPCT-AE(15601): glMatrixMode(5888) took 2344ns
  54. 10-12 01:58:24.365: I/jPCT-AE(15601): glPushMatrix() took 1719ns
  55. 10-12 01:58:24.365: I/jPCT-AE(15601): glLoadIdentity() took 2604ns
  56. 10-12 01:58:24.365: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4323ns
  57. 10-12 01:58:24.365: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3750ns
  58. 10-12 01:58:24.365: I/jPCT-AE(15601): glEnable(16384) took 4635ns
  59. 10-12 01:58:24.365: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3125ns
  60. 10-12 01:58:24.365: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3021ns
  61. 10-12 01:58:24.366: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2500ns
  62. 10-12 01:58:24.366: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3593ns
  63. 10-12 01:58:24.366: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2656ns
  64. 10-12 01:58:24.366: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2916ns
  65. 10-12 01:58:24.366: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5313ns
  66. 10-12 01:58:24.366: I/jPCT-AE(15601): glEnableClientState(32885) took 6614ns
  67. 10-12 01:58:24.366: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 5833ns
  68. 10-12 01:58:24.366: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7500ns
  69. 10-12 01:58:24.366: I/jPCT-AE(15601): glEnableClientState(32884) took 3750ns
  70. 10-12 01:58:24.366: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3281ns
  71. 10-12 01:58:24.366: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5156ns
  72. 10-12 01:58:24.366: I/jPCT-AE(15601): glDisableClientState(32886) took 3021ns
  73. 10-12 01:58:24.366: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5105ns
  74. 10-12 01:58:24.366: I/jPCT-AE(15601): glEnableClientState(32888) took 4531ns
  75. 10-12 01:58:24.366: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4895ns
  76. 10-12 01:58:24.366: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6354ns
  77. 10-12 01:58:24.366: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3386ns
  78. 10-12 01:58:24.366: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3646ns
  79. 10-12 01:58:24.367: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 94479ns
  80. 10-12 01:58:24.367: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5052ns
  81. 10-12 01:58:24.367: I/jPCT-AE(15601): glMatrixMode(5888) took 2864ns
  82. 10-12 01:58:24.367: I/jPCT-AE(15601): glPopMatrix() took 4062ns
  83. 10-12 01:58:24.367: I/jPCT-AE(15601): glEnable(3042) took 4896ns
  84. 10-12 01:58:24.367: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5312ns
  85. 10-12 01:58:24.367: I/jPCT-AE(15601): glDepthMask(false) took 6510ns
  86. 10-12 01:58:24.367: D/jPCT-AE(15601): Binding texture 349
  87. 10-12 01:58:24.367: I/jPCT-AE(15601): glActiveTexture(33984) took 5312ns
  88. 10-12 01:58:24.367: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5989ns
  89. 10-12 01:58:24.367: I/jPCT-AE(15601): glMatrixMode(5888) took 2083ns
  90. 10-12 01:58:24.367: I/jPCT-AE(15601): glPushMatrix() took 1823ns
  91. 10-12 01:58:24.367: I/jPCT-AE(15601): glLoadIdentity() took 3073ns
  92. 10-12 01:58:24.367: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4375ns
  93. 10-12 01:58:24.367: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3438ns
  94. 10-12 01:58:24.367: I/jPCT-AE(15601): glEnable(16384) took 4011ns
  95. 10-12 01:58:24.367: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3177ns
  96. 10-12 01:58:24.368: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2500ns
  97. 10-12 01:58:24.368: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2396ns
  98. 10-12 01:58:24.368: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3229ns
  99. 10-12 01:58:24.368: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2605ns
  100. 10-12 01:58:24.368: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2760ns
  101. 10-12 01:58:24.368: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5104ns
  102. 10-12 01:58:24.368: I/jPCT-AE(15601): glEnableClientState(32885) took 6771ns
  103. 10-12 01:58:24.368: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 6198ns
  104. 10-12 01:58:24.368: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7239ns
  105. 10-12 01:58:24.368: I/jPCT-AE(15601): glEnableClientState(32884) took 3281ns
  106. 10-12 01:58:24.368: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3438ns
  107. 10-12 01:58:24.368: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5469ns
  108. 10-12 01:58:24.368: I/jPCT-AE(15601): glDisableClientState(32886) took 8854ns
  109. 10-12 01:58:24.368: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5521ns
  110. 10-12 01:58:24.368: I/jPCT-AE(15601): glEnableClientState(32888) took 3854ns
  111. 10-12 01:58:24.368: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4062ns
  112. 10-12 01:58:24.368: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6145ns
  113. 10-12 01:58:24.368: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3021ns
  114. 10-12 01:58:24.369: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3645ns
  115. 10-12 01:58:24.369: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 194740ns
  116. 10-12 01:58:24.369: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5261ns
  117. 10-12 01:58:24.369: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3750ns
  118. 10-12 01:58:24.369: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 118646ns
  119. 10-12 01:58:24.369: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4062ns
  120. 10-12 01:58:24.369: I/jPCT-AE(15601): glMatrixMode(5888) took 2812ns
  121. 10-12 01:58:24.369: I/jPCT-AE(15601): glPopMatrix() took 4896ns
  122. 10-12 01:58:24.369: D/jPCT-AE(15601): Binding texture 350
  123. 10-12 01:58:24.369: I/jPCT-AE(15601): glActiveTexture(33984) took 5209ns
  124. 10-12 01:58:24.369: I/jPCT-AE(15601): glBindTexture(3553, 350) took 5677ns
  125. 10-12 01:58:24.369: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
  126. 10-12 01:58:24.369: I/jPCT-AE(15601): glPushMatrix() took 1562ns
  127. 10-12 01:58:24.370: I/jPCT-AE(15601): glLoadIdentity() took 2292ns
  128. 10-12 01:58:24.370: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4115ns
  129. 10-12 01:58:24.370: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3073ns
  130. 10-12 01:58:24.370: I/jPCT-AE(15601): glEnable(16384) took 3750ns
  131. 10-12 01:58:24.370: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3177ns
  132. 10-12 01:58:24.370: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2604ns
  133. 10-12 01:58:24.370: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2291ns
  134. 10-12 01:58:24.370: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 2916ns
  135. 10-12 01:58:24.370: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 3021ns
  136. 10-12 01:58:24.370: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2708ns
  137. 10-12 01:58:24.370: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4688ns
  138. 10-12 01:58:24.370: I/jPCT-AE(15601): glEnableClientState(32885) took 7188ns
  139. 10-12 01:58:24.370: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 5208ns
  140. 10-12 01:58:24.370: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8386ns
  141. 10-12 01:58:24.370: I/jPCT-AE(15601): glEnableClientState(32884) took 3021ns
  142. 10-12 01:58:24.370: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3594ns
  143. 10-12 01:58:24.370: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5000ns
  144. 10-12 01:58:24.370: I/jPCT-AE(15601): glDisableClientState(32886) took 2812ns
  145. 10-12 01:58:24.370: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4896ns
  146. 10-12 01:58:24.371: I/jPCT-AE(15601): glEnableClientState(32888) took 3646ns
  147. 10-12 01:58:24.371: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3854ns
  148. 10-12 01:58:24.371: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5417ns
  149. 10-12 01:58:24.371: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3229ns
  150. 10-12 01:58:24.371: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3542ns
  151. 10-12 01:58:24.371: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 77031ns
  152. 10-12 01:58:24.371: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4219ns
  153. 10-12 01:58:24.371: I/jPCT-AE(15601): glMatrixMode(5888) took 2656ns
  154. 10-12 01:58:24.371: I/jPCT-AE(15601): glPopMatrix() took 3646ns
  155. 10-12 01:58:24.371: I/jPCT-AE(15601): glDisable(3042) took 6355ns
  156. 10-12 01:58:24.371: I/jPCT-AE(15601): glDepthMask(true) took 6146ns
  157. 10-12 01:58:24.371: D/jPCT-AE(15601): Buffer switches: 5
  158. 10-12 01:58:24.371: I/jPCT-AE(15601): glDisable(2884) took 3958ns
  159. 10-12 01:58:24.371: I/jPCT-AE(15601): glDisable(2896) took 2031ns
  160. 10-12 01:58:24.371: I/jPCT-AE(15601): glDisable(2977) took 2187ns
  161. 10-12 01:58:24.375: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 19948ns
  162. 10-12 01:58:24.376: I/jPCT-AE(15601): glClear(16640) took 428438ns
  163. 10-12 01:58:24.376: I/jPCT-AE(15601): glMatrixMode(5889) took 8020ns
  164. 10-12 01:58:24.376: I/jPCT-AE(15601): glLoadIdentity() took 5157ns
  165. 10-12 01:58:24.376: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 6823ns
  166. 10-12 01:58:24.376: I/jPCT-AE(15601): glEnable(2977) took 5833ns
  167. 10-12 01:58:24.376: I/jPCT-AE(15601): glEnable(2896) took 2083ns
  168. 10-12 01:58:24.376: I/jPCT-AE(15601): glEnable(2884) took 5781ns
  169. 10-12 01:58:24.376: D/jPCT-AE(15601): Binding texture 346
  170. 10-12 01:58:24.376: I/jPCT-AE(15601): glActiveTexture(33984) took 6979ns
  171. 10-12 01:58:24.376: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9323ns
  172. 10-12 01:58:24.376: I/jPCT-AE(15601): glMatrixMode(5888) took 2761ns
  173. 10-12 01:58:24.377: I/jPCT-AE(15601): glPushMatrix() took 2448ns
  174. 10-12 01:58:24.377: I/jPCT-AE(15601): glLoadIdentity() took 3750ns
  175. 10-12 01:58:24.377: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5260ns
  176. 10-12 01:58:24.377: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4167ns
  177. 10-12 01:58:24.377: I/jPCT-AE(15601): glEnable(16384) took 4219ns
  178. 10-12 01:58:24.377: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3438ns
  179. 10-12 01:58:24.377: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3333ns
  180. 10-12 01:58:24.377: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
  181. 10-12 01:58:24.377: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3854ns
  182. 10-12 01:58:24.377: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2605ns
  183. 10-12 01:58:24.377: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3229ns
  184. 10-12 01:58:24.377: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5417ns
  185. 10-12 01:58:24.377: I/jPCT-AE(15601): glEnableClientState(32885) took 9114ns
  186. 10-12 01:58:24.377: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 9480ns
  187. 10-12 01:58:24.377: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9323ns
  188. 10-12 01:58:24.378: I/jPCT-AE(15601): glEnableClientState(32884) took 3802ns
  189. 10-12 01:58:24.378: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4323ns
  190. 10-12 01:58:24.378: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5520ns
  191. 10-12 01:58:24.378: I/jPCT-AE(15601): glDisableClientState(32886) took 9636ns
  192. 10-12 01:58:24.378: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5833ns
  193. 10-12 01:58:24.378: I/jPCT-AE(15601): glEnableClientState(32888) took 4166ns
  194. 10-12 01:58:24.378: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4896ns
  195. 10-12 01:58:24.378: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5573ns
  196. 10-12 01:58:24.378: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4062ns
  197. 10-12 01:58:24.378: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3855ns
  198. 10-12 01:58:24.378: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 276198ns
  199. 10-12 01:58:24.378: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 8125ns
  200. 10-12 01:58:24.378: I/jPCT-AE(15601): glMatrixMode(5888) took 3385ns
  201. 10-12 01:58:24.379: I/jPCT-AE(15601): glPopMatrix() took 4271ns
  202. 10-12 01:58:24.379: D/jPCT-AE(15601): Binding texture 347
  203. 10-12 01:58:24.379: I/jPCT-AE(15601): glActiveTexture(33984) took 5937ns
  204. 10-12 01:58:24.379: I/jPCT-AE(15601): glBindTexture(3553, 347) took 7188ns
  205. 10-12 01:58:24.379: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
  206. 10-12 01:58:24.379: I/jPCT-AE(15601): glPushMatrix() took 1510ns
  207. 10-12 01:58:24.379: I/jPCT-AE(15601): glLoadIdentity() took 2500ns
  208. 10-12 01:58:24.379: I/jPCT-AE(15601): glCullFace(1028) took 6458ns
  209. 10-12 01:58:24.379: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4583ns
  210. 10-12 01:58:24.379: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3281ns
  211. 10-12 01:58:24.379: I/jPCT-AE(15601): glDisable(16384) took 5209ns
  212. 10-12 01:58:24.379: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5573ns
  213. 10-12 01:58:24.379: I/jPCT-AE(15601): glEnableClientState(32885) took 4167ns
  214. 10-12 01:58:24.379: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 7188ns
  215. 10-12 01:58:24.379: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2708ns
  216. 10-12 01:58:24.379: I/jPCT-AE(15601): glEnableClientState(32884) took 5833ns
  217. 10-12 01:58:24.379: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3854ns
  218. 10-12 01:58:24.379: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8489ns
  219. 10-12 01:58:24.380: I/jPCT-AE(15601): glDisableClientState(32886) took 2812ns
  220. 10-12 01:58:24.380: I/jPCT-AE(15601): glClientActiveTexture(33984) took 6042ns
  221. 10-12 01:58:24.380: I/jPCT-AE(15601): glEnableClientState(32888) took 3750ns
  222. 10-12 01:58:24.380: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 5000ns
  223. 10-12 01:58:24.380: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5938ns
  224. 10-12 01:58:24.380: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3958ns
  225. 10-12 01:58:24.380: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3542ns
  226. 10-12 01:58:24.380: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 95573ns
  227. 10-12 01:58:24.380: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5833ns
  228. 10-12 01:58:24.380: I/jPCT-AE(15601): glMatrixMode(5888) took 3125ns
  229. 10-12 01:58:24.380: I/jPCT-AE(15601): glPopMatrix() took 4480ns
  230. 10-12 01:58:24.380: I/jPCT-AE(15601): glCullFace(1029) took 4843ns
  231. 10-12 01:58:24.380: D/jPCT-AE(15601): Binding texture 348
  232. 10-12 01:58:24.380: I/jPCT-AE(15601): glActiveTexture(33984) took 5781ns
  233. 10-12 01:58:24.380: I/jPCT-AE(15601): glBindTexture(3553, 348) took 6718ns
  234. 10-12 01:58:24.381: I/jPCT-AE(15601): glMatrixMode(5888) took 2552ns
  235. 10-12 01:58:24.381: I/jPCT-AE(15601): glPushMatrix() took 1718ns
  236. 10-12 01:58:24.381: I/jPCT-AE(15601): glLoadIdentity() took 3125ns
  237. 10-12 01:58:24.381: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4427ns
  238. 10-12 01:58:24.381: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4323ns
  239. 10-12 01:58:24.381: I/jPCT-AE(15601): glEnable(16384) took 4843ns
  240. 10-12 01:58:24.381: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3282ns
  241. 10-12 01:58:24.381: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3021ns
  242. 10-12 01:58:24.381: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2865ns
  243. 10-12 01:58:24.381: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3593ns
  244. 10-12 01:58:24.381: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2656ns
  245. 10-12 01:58:24.381: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3437ns
  246. 10-12 01:58:24.381: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5208ns
  247. 10-12 01:58:24.381: I/jPCT-AE(15601): glEnableClientState(32885) took 7604ns
  248. 10-12 01:58:24.381: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 6250ns
  249. 10-12 01:58:24.381: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7865ns
  250. 10-12 01:58:24.381: I/jPCT-AE(15601): glEnableClientState(32884) took 3541ns
  251. 10-12 01:58:24.381: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3854ns
  252. 10-12 01:58:24.382: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5209ns
  253. 10-12 01:58:24.382: I/jPCT-AE(15601): glDisableClientState(32886) took 3334ns
  254. 10-12 01:58:24.382: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5573ns
  255. 10-12 01:58:24.382: I/jPCT-AE(15601): glEnableClientState(32888) took 3594ns
  256. 10-12 01:58:24.382: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4063ns
  257. 10-12 01:58:24.382: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5989ns
  258. 10-12 01:58:24.382: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3698ns
  259. 10-12 01:58:24.382: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3802ns
  260. 10-12 01:58:24.382: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 100729ns
  261. 10-12 01:58:24.382: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4948ns
  262. 10-12 01:58:24.382: I/jPCT-AE(15601): glMatrixMode(5888) took 2500ns
  263. 10-12 01:58:24.382: I/jPCT-AE(15601): glPopMatrix() took 3958ns
  264. 10-12 01:58:24.382: I/jPCT-AE(15601): glEnable(3042) took 5000ns
  265. 10-12 01:58:24.382: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5573ns
  266. 10-12 01:58:24.382: I/jPCT-AE(15601): glDepthMask(false) took 6510ns
  267. 10-12 01:58:24.382: D/jPCT-AE(15601): Binding texture 349
  268. 10-12 01:58:24.382: I/jPCT-AE(15601): glActiveTexture(33984) took 5052ns
  269. 10-12 01:58:24.382: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5729ns
  270. 10-12 01:58:24.383: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
  271. 10-12 01:58:24.383: I/jPCT-AE(15601): glPushMatrix() took 1719ns
  272. 10-12 01:58:24.383: I/jPCT-AE(15601): glLoadIdentity() took 2604ns
  273. 10-12 01:58:24.383: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4479ns
  274. 10-12 01:58:24.383: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3333ns
  275. 10-12 01:58:24.383: I/jPCT-AE(15601): glEnable(16384) took 3489ns
  276. 10-12 01:58:24.383: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 2969ns
  277. 10-12 01:58:24.383: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2917ns
  278. 10-12 01:58:24.383: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2552ns
  279. 10-12 01:58:24.383: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3646ns
  280. 10-12 01:58:24.383: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2292ns
  281. 10-12 01:58:24.383: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2552ns
  282. 10-12 01:58:24.383: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4479ns
  283. 10-12 01:58:24.383: I/jPCT-AE(15601): glEnableClientState(32885) took 5573ns
  284. 10-12 01:58:24.383: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 5573ns
  285. 10-12 01:58:24.383: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7968ns
  286. 10-12 01:58:24.383: I/jPCT-AE(15601): glEnableClientState(32884) took 3125ns
  287. 10-12 01:58:24.383: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3646ns
  288. 10-12 01:58:24.384: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 68542ns
  289. 10-12 01:58:24.384: I/jPCT-AE(15601): glDisableClientState(32886) took 10938ns
  290. 10-12 01:58:24.384: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5989ns
  291. 10-12 01:58:24.384: I/jPCT-AE(15601): glEnableClientState(32888) took 5625ns
  292. 10-12 01:58:24.384: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 5938ns
  293. 10-12 01:58:24.384: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5937ns
  294. 10-12 01:58:24.384: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3386ns
  295. 10-12 01:58:24.384: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3542ns
  296. 10-12 01:58:24.384: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 221614ns
  297. 10-12 01:58:24.384: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7604ns
  298. 10-12 01:58:24.385: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3854ns
  299. 10-12 01:58:24.385: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 115312ns
  300. 10-12 01:58:24.385: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5365ns
  301. 10-12 01:58:24.385: I/jPCT-AE(15601): glMatrixMode(5888) took 3073ns
  302. 10-12 01:58:24.385: I/jPCT-AE(15601): glPopMatrix() took 4218ns
  303. 10-12 01:58:24.385: D/jPCT-AE(15601): Binding texture 350
  304. 10-12 01:58:24.385: I/jPCT-AE(15601): glActiveTexture(33984) took 6041ns
  305. 10-12 01:58:24.385: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6354ns
  306. 10-12 01:58:24.385: I/jPCT-AE(15601): glMatrixMode(5888) took 2657ns
  307. 10-12 01:58:24.385: I/jPCT-AE(15601): glPushMatrix() took 1563ns
  308. 10-12 01:58:24.385: I/jPCT-AE(15601): glLoadIdentity() took 2604ns
  309. 10-12 01:58:24.385: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4688ns
  310. 10-12 01:58:24.385: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3593ns
  311. 10-12 01:58:24.385: I/jPCT-AE(15601): glEnable(16384) took 4219ns
  312. 10-12 01:58:24.385: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3021ns
  313. 10-12 01:58:24.385: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2760ns
  314. 10-12 01:58:24.386: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2187ns
  315. 10-12 01:58:24.386: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3438ns
  316. 10-12 01:58:24.386: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2812ns
  317. 10-12 01:58:24.386: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3021ns
  318. 10-12 01:58:24.386: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5417ns
  319. 10-12 01:58:24.386: I/jPCT-AE(15601): glEnableClientState(32885) took 6718ns
  320. 10-12 01:58:24.386: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6302ns
  321. 10-12 01:58:24.386: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8750ns
  322. 10-12 01:58:24.386: I/jPCT-AE(15601): glEnableClientState(32884) took 3542ns
  323. 10-12 01:58:24.386: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 4219ns
  324. 10-12 01:58:24.386: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5729ns
  325. 10-12 01:58:24.386: I/jPCT-AE(15601): glDisableClientState(32886) took 3489ns
  326. 10-12 01:58:24.386: I/jPCT-AE(15601): glClientActiveTexture(33984) took 6042ns
  327. 10-12 01:58:24.386: I/jPCT-AE(15601): glEnableClientState(32888) took 4063ns
  328. 10-12 01:58:24.386: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 4167ns
  329. 10-12 01:58:24.386: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 7291ns
  330. 10-12 01:58:24.386: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4115ns
  331. 10-12 01:58:24.387: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3854ns
  332. 10-12 01:58:24.387: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 94062ns
  333. 10-12 01:58:24.387: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5468ns
  334. 10-12 01:58:24.387: I/jPCT-AE(15601): glMatrixMode(5888) took 3333ns
  335. 10-12 01:58:24.387: I/jPCT-AE(15601): glPopMatrix() took 4531ns
  336. 10-12 01:58:24.387: I/jPCT-AE(15601): glDisable(3042) took 6250ns
  337. 10-12 01:58:24.387: I/jPCT-AE(15601): glDepthMask(true) took 5625ns
  338. 10-12 01:58:24.387: D/jPCT-AE(15601): Buffer switches: 5
  339. 10-12 01:58:24.387: I/jPCT-AE(15601): glDisable(2884) took 3959ns
  340. 10-12 01:58:24.387: I/jPCT-AE(15601): glDisable(2896) took 1875ns
  341. 10-12 01:58:24.387: I/jPCT-AE(15601): glDisable(2977) took 1927ns
  342. 10-12 01:58:24.392: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 24219ns
  343. 10-12 01:58:24.393: I/jPCT-AE(15601): glClear(16640) took 546615ns
  344. 10-12 01:58:24.393: I/jPCT-AE(15601): glMatrixMode(5889) took 13541ns
  345. 10-12 01:58:24.393: I/jPCT-AE(15601): glLoadIdentity() took 9844ns
  346. 10-12 01:58:24.393: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 16563ns
  347. 10-12 01:58:24.394: I/jPCT-AE(15601): glEnable(2977) took 11719ns
  348. 10-12 01:58:24.394: I/jPCT-AE(15601): glEnable(2896) took 3021ns
  349. 10-12 01:58:24.394: I/jPCT-AE(15601): glEnable(2884) took 6042ns
  350. 10-12 01:58:24.394: D/jPCT-AE(15601): Binding texture 346
  351. 10-12 01:58:24.394: I/jPCT-AE(15601): glActiveTexture(33984) took 6667ns
  352. 10-12 01:58:24.394: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9792ns
  353. 10-12 01:58:24.395: I/jPCT-AE(15601): glMatrixMode(5888) took 4270ns
  354. 10-12 01:58:24.395: I/jPCT-AE(15601): glPushMatrix() took 2396ns
  355. 10-12 01:58:24.395: I/jPCT-AE(15601): glLoadIdentity() took 3750ns
  356. 10-12 01:58:24.395: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5156ns
  357. 10-12 01:58:24.395: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4010ns
  358. 10-12 01:58:24.395: I/jPCT-AE(15601): glEnable(16384) took 4687ns
  359. 10-12 01:58:24.395: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3282ns
  360. 10-12 01:58:24.395: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2812ns
  361. 10-12 01:58:24.395: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 4270ns
  362. 10-12 01:58:24.395: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3593ns
  363. 10-12 01:58:24.395: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 3281ns
  364. 10-12 01:58:24.395: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2657ns
  365. 10-12 01:58:24.395: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5521ns
  366. 10-12 01:58:24.395: I/jPCT-AE(15601): glEnableClientState(32885) took 8281ns
  367. 10-12 01:58:24.396: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 8490ns
  368. 10-12 01:58:24.396: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8698ns
  369. 10-12 01:58:24.396: I/jPCT-AE(15601): glEnableClientState(32884) took 4271ns
  370. 10-12 01:58:24.396: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4375ns
  371. 10-12 01:58:24.396: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5417ns
  372. 10-12 01:58:24.396: I/jPCT-AE(15601): glDisableClientState(32886) took 9323ns
  373. 10-12 01:58:24.396: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5521ns
  374. 10-12 01:58:24.396: I/jPCT-AE(15601): glEnableClientState(32888) took 3906ns
  375. 10-12 01:58:24.396: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4323ns
  376. 10-12 01:58:24.396: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5521ns
  377. 10-12 01:58:24.396: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3073ns
  378. 10-12 01:58:24.396: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3489ns
  379. 10-12 01:58:24.396: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 266979ns
  380. 10-12 01:58:24.397: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5781ns
  381. 10-12 01:58:24.397: I/jPCT-AE(15601): glMatrixMode(5888) took 3230ns
  382. 10-12 01:58:24.397: I/jPCT-AE(15601): glPopMatrix() took 3854ns
  383. 10-12 01:58:24.397: D/jPCT-AE(15601): Binding texture 347
  384. 10-12 01:58:24.397: I/jPCT-AE(15601): glActiveTexture(33984) took 5156ns
  385. 10-12 01:58:24.397: I/jPCT-AE(15601): glBindTexture(3553, 347) took 7656ns
  386. 10-12 01:58:24.397: I/jPCT-AE(15601): glMatrixMode(5888) took 3072ns
  387. 10-12 01:58:24.397: I/jPCT-AE(15601): glPushMatrix() took 1563ns
  388. 10-12 01:58:24.397: I/jPCT-AE(15601): glLoadIdentity() took 2760ns
  389. 10-12 01:58:24.397: I/jPCT-AE(15601): glCullFace(1028) took 5625ns
  390. 10-12 01:58:24.397: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3802ns
  391. 10-12 01:58:24.397: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3750ns
  392. 10-12 01:58:24.397: I/jPCT-AE(15601): glDisable(16384) took 5416ns
  393. 10-12 01:58:24.397: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5416ns
  394. 10-12 01:58:24.397: I/jPCT-AE(15601): glEnableClientState(32885) took 3542ns
  395. 10-12 01:58:24.397: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 6406ns
  396. 10-12 01:58:24.397: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2864ns
  397. 10-12 01:58:24.397: I/jPCT-AE(15601): glEnableClientState(32884) took 5625ns
  398. 10-12 01:58:24.398: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3959ns
  399. 10-12 01:58:24.398: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 7916ns
  400. 10-12 01:58:24.398: I/jPCT-AE(15601): glDisableClientState(32886) took 2760ns
  401. 10-12 01:58:24.398: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4584ns
  402. 10-12 01:58:24.398: I/jPCT-AE(15601): glEnableClientState(32888) took 4010ns
  403. 10-12 01:58:24.398: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 3958ns
  404. 10-12 01:58:24.398: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5625ns
  405. 10-12 01:58:24.398: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3490ns
  406. 10-12 01:58:24.398: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3698ns
  407. 10-12 01:58:24.398: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 92969ns
  408. 10-12 01:58:24.398: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4427ns
  409. 10-12 01:58:24.398: I/jPCT-AE(15601): glMatrixMode(5888) took 2604ns
  410. 10-12 01:58:24.398: I/jPCT-AE(15601): glPopMatrix() took 3802ns
  411. 10-12 01:58:24.398: I/jPCT-AE(15601): glCullFace(1029) took 4167ns
  412. 10-12 01:58:24.398: D/jPCT-AE(15601): Binding texture 348
  413. 10-12 01:58:24.398: I/jPCT-AE(15601): glActiveTexture(33984) took 5156ns
  414. 10-12 01:58:24.398: I/jPCT-AE(15601): glBindTexture(3553, 348) took 6250ns
  415. 10-12 01:58:24.398: I/jPCT-AE(15601): glMatrixMode(5888) took 2343ns
  416. 10-12 01:58:24.399: I/jPCT-AE(15601): glPushMatrix() took 1666ns
  417. 10-12 01:58:24.399: I/jPCT-AE(15601): glLoadIdentity() took 2604ns
  418. 10-12 01:58:24.399: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3593ns
  419. 10-12 01:58:24.399: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3594ns
  420. 10-12 01:58:24.399: I/jPCT-AE(15601): glEnable(16384) took 4427ns
  421. 10-12 01:58:24.399: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3229ns
  422. 10-12 01:58:24.399: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3073ns
  423. 10-12 01:58:24.399: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2709ns
  424. 10-12 01:58:24.399: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3229ns
  425. 10-12 01:58:24.399: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2344ns
  426. 10-12 01:58:24.399: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2448ns
  427. 10-12 01:58:24.399: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5104ns
  428. 10-12 01:58:24.399: I/jPCT-AE(15601): glEnableClientState(32885) took 7395ns
  429. 10-12 01:58:24.399: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 5834ns
  430. 10-12 01:58:24.399: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8178ns
  431. 10-12 01:58:24.399: I/jPCT-AE(15601): glEnableClientState(32884) took 3385ns
  432. 10-12 01:58:24.399: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3750ns
  433. 10-12 01:58:24.399: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6094ns
  434. 10-12 01:58:24.400: I/jPCT-AE(15601): glDisableClientState(32886) took 2969ns
  435. 10-12 01:58:24.400: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4948ns
  436. 10-12 01:58:24.400: I/jPCT-AE(15601): glEnableClientState(32888) took 3906ns
  437. 10-12 01:58:24.400: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4531ns
  438. 10-12 01:58:24.400: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5989ns
  439. 10-12 01:58:24.400: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3125ns
  440. 10-12 01:58:24.400: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3646ns
  441. 10-12 01:58:24.400: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 92240ns
  442. 10-12 01:58:24.400: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5885ns
  443. 10-12 01:58:24.400: I/jPCT-AE(15601): glMatrixMode(5888) took 2708ns
  444. 10-12 01:58:24.400: I/jPCT-AE(15601): glPopMatrix() took 3646ns
  445. 10-12 01:58:24.400: I/jPCT-AE(15601): glEnable(3042) took 5521ns
  446. 10-12 01:58:24.400: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5365ns
  447. 10-12 01:58:24.400: I/jPCT-AE(15601): glDepthMask(false) took 6667ns
  448. 10-12 01:58:24.400: D/jPCT-AE(15601): Binding texture 349
  449. 10-12 01:58:24.400: I/jPCT-AE(15601): glActiveTexture(33984) took 5417ns
  450. 10-12 01:58:24.400: I/jPCT-AE(15601): glBindTexture(3553, 349) took 6146ns
  451. 10-12 01:58:24.400: I/jPCT-AE(15601): glMatrixMode(5888) took 2760ns
  452. 10-12 01:58:24.401: I/jPCT-AE(15601): glPushMatrix() took 1511ns
  453. 10-12 01:58:24.401: I/jPCT-AE(15601): glLoadIdentity() took 2709ns
  454. 10-12 01:58:24.401: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3489ns
  455. 10-12 01:58:24.401: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3385ns
  456. 10-12 01:58:24.401: I/jPCT-AE(15601): glEnable(16384) took 3541ns
  457. 10-12 01:58:24.401: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3333ns
  458. 10-12 01:58:24.401: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2865ns
  459. 10-12 01:58:24.401: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2552ns
  460. 10-12 01:58:24.401: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3542ns
  461. 10-12 01:58:24.401: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 3438ns
  462. 10-12 01:58:24.401: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2709ns
  463. 10-12 01:58:24.401: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5052ns
  464. 10-12 01:58:24.401: I/jPCT-AE(15601): glEnableClientState(32885) took 6458ns
  465. 10-12 01:58:24.402: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 9583ns
  466. 10-12 01:58:24.402: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9844ns
  467. 10-12 01:58:24.402: I/jPCT-AE(15601): glEnableClientState(32884) took 4218ns
  468. 10-12 01:58:24.402: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 4063ns
  469. 10-12 01:58:24.402: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5521ns
  470. 10-12 01:58:24.402: I/jPCT-AE(15601): glDisableClientState(32886) took 12135ns
  471. 10-12 01:58:24.402: I/jPCT-AE(15601): glClientActiveTexture(33984) took 6250ns
  472. 10-12 01:58:24.402: I/jPCT-AE(15601): glEnableClientState(32888) took 6146ns
  473. 10-12 01:58:24.402: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 6927ns
  474. 10-12 01:58:24.402: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 8021ns
  475. 10-12 01:58:24.402: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3177ns
  476. 10-12 01:58:24.402: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3489ns
  477. 10-12 01:58:24.403: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 211770ns
  478. 10-12 01:58:24.403: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6771ns
  479. 10-12 01:58:24.403: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3646ns
  480. 10-12 01:58:24.403: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 113906ns
  481. 10-12 01:58:24.403: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4948ns
  482. 10-12 01:58:24.403: I/jPCT-AE(15601): glMatrixMode(5888) took 3333ns
  483. 10-12 01:58:24.403: I/jPCT-AE(15601): glPopMatrix() took 4479ns
  484. 10-12 01:58:24.403: D/jPCT-AE(15601): Binding texture 350
  485. 10-12 01:58:24.403: I/jPCT-AE(15601): glActiveTexture(33984) took 6406ns
  486. 10-12 01:58:24.403: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6563ns
  487. 10-12 01:58:24.403: I/jPCT-AE(15601): glMatrixMode(5888) took 2448ns
  488. 10-12 01:58:24.403: I/jPCT-AE(15601): glPushMatrix() took 1563ns
  489. 10-12 01:58:24.403: I/jPCT-AE(15601): glLoadIdentity() took 3177ns
  490. 10-12 01:58:24.403: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4062ns
  491. 10-12 01:58:24.404: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4219ns
  492. 10-12 01:58:24.404: I/jPCT-AE(15601): glEnable(16384) took 4636ns
  493. 10-12 01:58:24.404: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3542ns
  494. 10-12 01:58:24.404: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3073ns
  495. 10-12 01:58:24.404: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2500ns
  496. 10-12 01:58:24.404: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3490ns
  497. 10-12 01:58:24.404: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2865ns
  498. 10-12 01:58:24.404: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2604ns
  499. 10-12 01:58:24.404: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5312ns
  500. 10-12 01:58:24.404: I/jPCT-AE(15601): glEnableClientState(32885) took 7032ns
  501. 10-12 01:58:24.404: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6823ns
  502. 10-12 01:58:24.404: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8177ns
  503. 10-12 01:58:24.404: I/jPCT-AE(15601): glEnableClientState(32884) took 3594ns
  504. 10-12 01:58:24.404: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3438ns
  505. 10-12 01:58:24.404: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5781ns
  506. 10-12 01:58:24.404: I/jPCT-AE(15601): glDisableClientState(32886) took 3281ns
  507. 10-12 01:58:24.405: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5677ns
  508. 10-12 01:58:24.405: I/jPCT-AE(15601): glEnableClientState(32888) took 4114ns
  509. 10-12 01:58:24.405: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 4271ns
  510. 10-12 01:58:24.405: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5573ns
  511. 10-12 01:58:24.405: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3906ns
  512. 10-12 01:58:24.405: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3959ns
  513. 10-12 01:58:24.405: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 92396ns
  514. 10-12 01:58:24.405: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5625ns
  515. 10-12 01:58:24.405: I/jPCT-AE(15601): glMatrixMode(5888) took 2968ns
  516. 10-12 01:58:24.405: I/jPCT-AE(15601): glPopMatrix() took 4584ns
  517. 10-12 01:58:24.405: I/jPCT-AE(15601): glDisable(3042) took 6875ns
  518. 10-12 01:58:24.405: I/jPCT-AE(15601): glDepthMask(true) took 5833ns
  519. 10-12 01:58:24.405: D/jPCT-AE(15601): Buffer switches: 5
  520. 10-12 01:58:24.405: I/jPCT-AE(15601): glDisable(2884) took 3906ns
  521. 10-12 01:58:24.405: I/jPCT-AE(15601): glDisable(2896) took 1927ns
  522. 10-12 01:58:24.405: I/jPCT-AE(15601): glDisable(2977) took 1927ns
  523. 10-12 01:58:24.409: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 19688ns
  524. 10-12 01:58:24.410: I/jPCT-AE(15601): glClear(16640) took 446094ns
  525. 10-12 01:58:24.410: I/jPCT-AE(15601): glMatrixMode(5889) took 7135ns
  526. 10-12 01:58:24.410: I/jPCT-AE(15601): glLoadIdentity() took 4323ns
  527. 10-12 01:58:24.410: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 7605ns
  528. 10-12 01:58:24.410: I/jPCT-AE(15601): glEnable(2977) took 4427ns
  529. 10-12 01:58:24.410: I/jPCT-AE(15601): glEnable(2896) took 2032ns
  530. 10-12 01:58:24.410: I/jPCT-AE(15601): glEnable(2884) took 5729ns
  531. 10-12 01:58:24.410: D/jPCT-AE(15601): Binding texture 346
  532. 10-12 01:58:24.410: I/jPCT-AE(15601): glActiveTexture(33984) took 7500ns
  533. 10-12 01:58:24.410: I/jPCT-AE(15601): glBindTexture(3553, 346) took 11354ns
  534. 10-12 01:58:24.411: I/jPCT-AE(15601): glMatrixMode(5888) took 2604ns
  535. 10-12 01:58:24.411: I/jPCT-AE(15601): glPushMatrix() took 2031ns
  536. 10-12 01:58:24.411: I/jPCT-AE(15601): glLoadIdentity() took 3385ns
  537. 10-12 01:58:24.411: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4219ns
  538. 10-12 01:58:24.411: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3750ns
  539. 10-12 01:58:24.411: I/jPCT-AE(15601): glEnable(16384) took 4062ns
  540. 10-12 01:58:24.411: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3386ns
  541. 10-12 01:58:24.411: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3646ns
  542. 10-12 01:58:24.411: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2552ns
  543. 10-12 01:58:24.411: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3490ns
  544. 10-12 01:58:24.411: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2761ns
  545. 10-12 01:58:24.411: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2969ns
  546. 10-12 01:58:24.411: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5156ns
  547. 10-12 01:58:24.411: I/jPCT-AE(15601): glEnableClientState(32885) took 9531ns
  548. 10-12 01:58:24.411: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 8281ns
  549. 10-12 01:58:24.411: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8958ns
  550. 10-12 01:58:24.412: I/jPCT-AE(15601): glEnableClientState(32884) took 3490ns
  551. 10-12 01:58:24.412: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 3750ns
  552. 10-12 01:58:24.412: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5677ns
  553. 10-12 01:58:24.412: I/jPCT-AE(15601): glDisableClientState(32886) took 9010ns
  554. 10-12 01:58:24.412: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4896ns
  555. 10-12 01:58:24.412: I/jPCT-AE(15601): glEnableClientState(32888) took 3698ns
  556. 10-12 01:58:24.412: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4114ns
  557. 10-12 01:58:24.412: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6146ns
  558. 10-12 01:58:24.412: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3333ns
  559. 10-12 01:58:24.412: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3750ns
  560. 10-12 01:58:24.412: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 288541ns
  561. 10-12 01:58:24.412: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7969ns
  562. 10-12 01:58:24.412: I/jPCT-AE(15601): glMatrixMode(5888) took 3229ns
  563. 10-12 01:58:24.412: I/jPCT-AE(15601): glPopMatrix() took 4167ns
  564. 10-12 01:58:24.413: D/jPCT-AE(15601): Binding texture 347
  565. 10-12 01:58:24.413: I/jPCT-AE(15601): glActiveTexture(33984) took 6823ns
  566. 10-12 01:58:24.413: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6771ns
  567. 10-12 01:58:24.413: I/jPCT-AE(15601): glMatrixMode(5888) took 2656ns
  568. 10-12 01:58:24.413: I/jPCT-AE(15601): glPushMatrix() took 1510ns
  569. 10-12 01:58:24.413: I/jPCT-AE(15601): glLoadIdentity() took 2396ns
  570. 10-12 01:58:24.413: I/jPCT-AE(15601): glCullFace(1028) took 5313ns
  571. 10-12 01:58:24.413: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3541ns
  572. 10-12 01:58:24.413: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3333ns
  573. 10-12 01:58:24.413: I/jPCT-AE(15601): glDisable(16384) took 4948ns
  574. 10-12 01:58:24.413: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5208ns
  575. 10-12 01:58:24.413: I/jPCT-AE(15601): glEnableClientState(32885) took 3490ns
  576. 10-12 01:58:24.413: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5938ns
  577. 10-12 01:58:24.413: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 3542ns
  578. 10-12 01:58:24.413: I/jPCT-AE(15601): glEnableClientState(32884) took 4844ns
  579. 10-12 01:58:24.413: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3438ns
  580. 10-12 01:58:24.413: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 7239ns
  581. 10-12 01:58:24.413: I/jPCT-AE(15601): glDisableClientState(32886) took 3021ns
  582. 10-12 01:58:24.414: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5573ns
  583. 10-12 01:58:24.414: I/jPCT-AE(15601): glEnableClientState(32888) took 4427ns
  584. 10-12 01:58:24.414: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 5521ns
  585. 10-12 01:58:24.414: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6302ns
  586. 10-12 01:58:24.414: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3697ns
  587. 10-12 01:58:24.414: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 4063ns
  588. 10-12 01:58:24.414: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 216146ns
  589. 10-12 01:58:24.414: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7552ns
  590. 10-12 01:58:24.414: I/jPCT-AE(15601): glMatrixMode(5888) took 2917ns
  591. 10-12 01:58:24.414: I/jPCT-AE(15601): glPopMatrix() took 3750ns
  592. 10-12 01:58:24.414: I/jPCT-AE(15601): glCullFace(1029) took 5209ns
  593. 10-12 01:58:24.414: D/jPCT-AE(15601): Binding texture 348
  594. 10-12 01:58:24.414: I/jPCT-AE(15601): glActiveTexture(33984) took 6250ns
  595. 10-12 01:58:24.414: I/jPCT-AE(15601): glBindTexture(3553, 348) took 7084ns
  596. 10-12 01:58:24.415: I/jPCT-AE(15601): glMatrixMode(5888) took 2812ns
  597. 10-12 01:58:24.415: I/jPCT-AE(15601): glPushMatrix() took 1458ns
  598. 10-12 01:58:24.415: I/jPCT-AE(15601): glLoadIdentity() took 2552ns
  599. 10-12 01:58:24.415: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4323ns
  600. 10-12 01:58:24.415: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3385ns
  601. 10-12 01:58:24.415: I/jPCT-AE(15601): glEnable(16384) took 4271ns
  602. 10-12 01:58:24.415: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3334ns
  603. 10-12 01:58:24.415: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2813ns
  604. 10-12 01:58:24.415: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2396ns
  605. 10-12 01:58:24.415: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3802ns
  606. 10-12 01:58:24.415: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2447ns
  607. 10-12 01:58:24.415: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2500ns
  608. 10-12 01:58:24.415: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 6719ns
  609. 10-12 01:58:24.415: I/jPCT-AE(15601): glEnableClientState(32885) took 6459ns
  610. 10-12 01:58:24.415: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 5729ns
  611. 10-12 01:58:24.415: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8125ns
  612. 10-12 01:58:24.415: I/jPCT-AE(15601): glEnableClientState(32884) took 3229ns
  613. 10-12 01:58:24.415: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3594ns
  614. 10-12 01:58:24.416: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4844ns
  615. 10-12 01:58:24.416: I/jPCT-AE(15601): glDisableClientState(32886) took 3229ns
  616. 10-12 01:58:24.416: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4375ns
  617. 10-12 01:58:24.416: I/jPCT-AE(15601): glEnableClientState(32888) took 3698ns
  618. 10-12 01:58:24.416: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 3855ns
  619. 10-12 01:58:24.416: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5104ns
  620. 10-12 01:58:24.416: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3230ns
  621. 10-12 01:58:24.416: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3594ns
  622. 10-12 01:58:24.416: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 99166ns
  623. 10-12 01:58:24.416: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4896ns
  624. 10-12 01:58:24.416: I/jPCT-AE(15601): glMatrixMode(5888) took 2709ns
  625. 10-12 01:58:24.416: I/jPCT-AE(15601): glPopMatrix() took 3802ns
  626. 10-12 01:58:24.416: I/jPCT-AE(15601): glEnable(3042) took 5573ns
  627. 10-12 01:58:24.416: I/jPCT-AE(15601): glBlendFunc(770, 771) took 4375ns
  628. 10-12 01:58:24.416: I/jPCT-AE(15601): glDepthMask(false) took 6198ns
  629. 10-12 01:58:24.416: D/jPCT-AE(15601): Binding texture 349
  630. 10-12 01:58:24.416: I/jPCT-AE(15601): glActiveTexture(33984) took 4948ns
  631. 10-12 01:58:24.416: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5781ns
  632. 10-12 01:58:24.417: I/jPCT-AE(15601): glMatrixMode(5888) took 1927ns
  633. 10-12 01:58:24.417: I/jPCT-AE(15601): glPushMatrix() took 1667ns
  634. 10-12 01:58:24.417: I/jPCT-AE(15601): glLoadIdentity() took 2396ns
  635. 10-12 01:58:24.417: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3386ns
  636. 10-12 01:58:24.417: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3281ns
  637. 10-12 01:58:24.417: I/jPCT-AE(15601): glEnable(16384) took 4948ns
  638. 10-12 01:58:24.417: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3489ns
  639. 10-12 01:58:24.417: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3021ns
  640. 10-12 01:58:24.417: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2448ns
  641. 10-12 01:58:24.417: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 2968ns
  642. 10-12 01:58:24.417: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2604ns
  643. 10-12 01:58:24.417: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2865ns
  644. 10-12 01:58:24.417: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5105ns
  645. 10-12 01:58:24.417: I/jPCT-AE(15601): glEnableClientState(32885) took 5833ns
  646. 10-12 01:58:24.417: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 5677ns
  647. 10-12 01:58:24.417: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7917ns
  648. 10-12 01:58:24.417: I/jPCT-AE(15601): glEnableClientState(32884) took 3437ns
  649. 10-12 01:58:24.417: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3437ns
  650. 10-12 01:58:24.417: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5208ns
  651. 10-12 01:58:24.418: I/jPCT-AE(15601): glDisableClientState(32886) took 8490ns
  652. 10-12 01:58:24.418: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4322ns
  653. 10-12 01:58:24.418: I/jPCT-AE(15601): glEnableClientState(32888) took 3438ns
  654. 10-12 01:58:24.418: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 3593ns
  655. 10-12 01:58:24.418: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5209ns
  656. 10-12 01:58:24.418: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3334ns
  657. 10-12 01:58:24.418: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 4167ns
  658. 10-12 01:58:24.418: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 228959ns
  659. 10-12 01:58:24.418: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6927ns
  660. 10-12 01:58:24.418: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3750ns
  661. 10-12 01:58:24.418: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 111719ns
  662. 10-12 01:58:24.418: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 3802ns
  663. 10-12 01:58:24.419: I/jPCT-AE(15601): glMatrixMode(5888) took 2760ns
  664. 10-12 01:58:24.419: I/jPCT-AE(15601): glPopMatrix() took 3646ns
  665. 10-12 01:58:24.419: D/jPCT-AE(15601): Binding texture 350
  666. 10-12 01:58:24.419: I/jPCT-AE(15601): glActiveTexture(33984) took 5417ns
  667. 10-12 01:58:24.419: I/jPCT-AE(15601): glBindTexture(3553, 350) took 5468ns
  668. 10-12 01:58:24.419: I/jPCT-AE(15601): glMatrixMode(5888) took 1927ns
  669. 10-12 01:58:24.419: I/jPCT-AE(15601): glPushMatrix() took 1771ns
  670. 10-12 01:58:24.419: I/jPCT-AE(15601): glLoadIdentity() took 2187ns
  671. 10-12 01:58:24.419: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3750ns
  672. 10-12 01:58:24.419: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3594ns
  673. 10-12 01:58:24.419: I/jPCT-AE(15601): glEnable(16384) took 4062ns
  674. 10-12 01:58:24.419: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3282ns
  675. 10-12 01:58:24.419: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3125ns
  676. 10-12 01:58:24.419: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2604ns
  677. 10-12 01:58:24.419: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3750ns
  678. 10-12 01:58:24.419: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2761ns
  679. 10-12 01:58:24.419: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2813ns
  680. 10-12 01:58:24.419: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5000ns
  681. 10-12 01:58:24.419: I/jPCT-AE(15601): glEnableClientState(32885) took 6354ns
  682. 10-12 01:58:24.420: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 5729ns
  683. 10-12 01:58:24.420: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7917ns
  684. 10-12 01:58:24.420: I/jPCT-AE(15601): glEnableClientState(32884) took 3802ns
  685. 10-12 01:58:24.420: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3698ns
  686. 10-12 01:58:24.420: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5260ns
  687. 10-12 01:58:24.420: I/jPCT-AE(15601): glDisableClientState(32886) took 3125ns
  688. 10-12 01:58:24.420: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5156ns
  689. 10-12 01:58:24.420: I/jPCT-AE(15601): glEnableClientState(32888) took 3698ns
  690. 10-12 01:58:24.420: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 4010ns
  691. 10-12 01:58:24.420: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5313ns
  692. 10-12 01:58:24.420: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3386ns
  693. 10-12 01:58:24.420: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3333ns
  694. 10-12 01:58:24.420: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 82761ns
  695. 10-12 01:58:24.420: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5312ns
  696. 10-12 01:58:24.420: I/jPCT-AE(15601): glMatrixMode(5888) took 3281ns
  697. 10-12 01:58:24.420: I/jPCT-AE(15601): glPopMatrix() took 4428ns
  698. 10-12 01:58:24.420: I/jPCT-AE(15601): glDisable(3042) took 7083ns
  699. 10-12 01:58:24.420: I/jPCT-AE(15601): glDepthMask(true) took 6354ns
  700. 10-12 01:58:24.421: D/jPCT-AE(15601): Buffer switches: 5
  701. 10-12 01:58:24.421: I/jPCT-AE(15601): glDisable(2884) took 3906ns
  702. 10-12 01:58:24.421: I/jPCT-AE(15601): glDisable(2896) took 1979ns
  703. 10-12 01:58:24.421: I/jPCT-AE(15601): glDisable(2977) took 2031ns
  704. 10-12 01:58:24.425: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 19167ns
  705. 10-12 01:58:24.426: I/jPCT-AE(15601): glClear(16640) took 525104ns
  706. 10-12 01:58:24.426: I/jPCT-AE(15601): glMatrixMode(5889) took 7188ns
  707. 10-12 01:58:24.426: I/jPCT-AE(15601): glLoadIdentity() took 4843ns
  708. 10-12 01:58:24.426: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 6823ns
  709. 10-12 01:58:24.426: I/jPCT-AE(15601): glEnable(2977) took 5260ns
  710. 10-12 01:58:24.426: I/jPCT-AE(15601): glEnable(2896) took 2032ns
  711. 10-12 01:58:24.427: I/jPCT-AE(15601): glEnable(2884) took 5886ns
  712. 10-12 01:58:24.427: D/jPCT-AE(15601): Binding texture 346
  713. 10-12 01:58:24.427: I/jPCT-AE(15601): glActiveTexture(33984) took 7188ns
  714. 10-12 01:58:24.427: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9948ns
  715. 10-12 01:58:24.427: I/jPCT-AE(15601): glMatrixMode(5888) took 2343ns
  716. 10-12 01:58:24.427: I/jPCT-AE(15601): glPushMatrix() took 1980ns
  717. 10-12 01:58:24.427: I/jPCT-AE(15601): glLoadIdentity() took 3072ns
  718. 10-12 01:58:24.427: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4011ns
  719. 10-12 01:58:24.427: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3489ns
  720. 10-12 01:58:24.427: I/jPCT-AE(15601): glEnable(16384) took 3385ns
  721. 10-12 01:58:24.427: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3698ns
  722. 10-12 01:58:24.427: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2657ns
  723. 10-12 01:58:24.427: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2396ns
  724. 10-12 01:58:24.427: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3281ns
  725. 10-12 01:58:24.427: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2500ns
  726. 10-12 01:58:24.427: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2605ns
  727. 10-12 01:58:24.427: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5104ns
  728. 10-12 01:58:24.428: I/jPCT-AE(15601): glEnableClientState(32885) took 7292ns
  729. 10-12 01:58:24.428: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7448ns
  730. 10-12 01:58:24.428: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9115ns
  731. 10-12 01:58:24.428: I/jPCT-AE(15601): glEnableClientState(32884) took 4010ns
  732. 10-12 01:58:24.428: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4010ns
  733. 10-12 01:58:24.428: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5417ns
  734. 10-12 01:58:24.428: I/jPCT-AE(15601): glDisableClientState(32886) took 8698ns
  735. 10-12 01:58:24.428: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4480ns
  736. 10-12 01:58:24.428: I/jPCT-AE(15601): glEnableClientState(32888) took 4062ns
  737. 10-12 01:58:24.428: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 3959ns
  738. 10-12 01:58:24.428: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6458ns
  739. 10-12 01:58:24.428: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3438ns
  740. 10-12 01:58:24.428: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3854ns
  741. 10-12 01:58:24.428: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 258333ns
  742. 10-12 01:58:24.429: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7604ns
  743. 10-12 01:58:24.429: I/jPCT-AE(15601): glMatrixMode(5888) took 2812ns
  744. 10-12 01:58:24.429: I/jPCT-AE(15601): glPopMatrix() took 3750ns
  745. 10-12 01:58:24.429: D/jPCT-AE(15601): Binding texture 347
  746. 10-12 01:58:24.429: I/jPCT-AE(15601): glActiveTexture(33984) took 5989ns
  747. 10-12 01:58:24.429: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6458ns
  748. 10-12 01:58:24.429: I/jPCT-AE(15601): glMatrixMode(5888) took 2083ns
  749. 10-12 01:58:24.429: I/jPCT-AE(15601): glPushMatrix() took 2448ns
  750. 10-12 01:58:24.429: I/jPCT-AE(15601): glLoadIdentity() took 2448ns
  751. 10-12 01:58:24.429: I/jPCT-AE(15601): glCullFace(1028) took 5468ns
  752. 10-12 01:58:24.429: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3594ns
  753. 10-12 01:58:24.429: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3646ns
  754. 10-12 01:58:24.429: I/jPCT-AE(15601): glDisable(16384) took 4844ns
  755. 10-12 01:58:24.429: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5365ns
  756. 10-12 01:58:24.429: I/jPCT-AE(15601): glEnableClientState(32885) took 3125ns
  757. 10-12 01:58:24.429: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5625ns
  758. 10-12 01:58:24.429: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 3072ns
  759. 10-12 01:58:24.429: I/jPCT-AE(15601): glEnableClientState(32884) took 5260ns
  760. 10-12 01:58:24.429: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3490ns
  761. 10-12 01:58:24.430: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8229ns
  762. 10-12 01:58:24.430: I/jPCT-AE(15601): glDisableClientState(32886) took 2604ns
  763. 10-12 01:58:24.430: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4687ns
  764. 10-12 01:58:24.430: I/jPCT-AE(15601): glEnableClientState(32888) took 3594ns
  765. 10-12 01:58:24.430: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4271ns
  766. 10-12 01:58:24.430: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5625ns
  767. 10-12 01:58:24.430: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3750ns
  768. 10-12 01:58:24.430: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3698ns
  769. 10-12 01:58:24.430: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 83333ns
  770. 10-12 01:58:24.430: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5834ns
  771. 10-12 01:58:24.430: I/jPCT-AE(15601): glMatrixMode(5888) took 2917ns
  772. 10-12 01:58:24.430: I/jPCT-AE(15601): glPopMatrix() took 3594ns
  773. 10-12 01:58:24.430: I/jPCT-AE(15601): glCullFace(1029) took 4531ns
  774. 10-12 01:58:24.430: D/jPCT-AE(15601): Binding texture 348
  775. 10-12 01:58:24.430: I/jPCT-AE(15601): glActiveTexture(33984) took 5000ns
  776. 10-12 01:58:24.430: I/jPCT-AE(15601): glBindTexture(3553, 348) took 7135ns
  777. 10-12 01:58:24.430: I/jPCT-AE(15601): glMatrixMode(5888) took 2135ns
  778. 10-12 01:58:24.430: I/jPCT-AE(15601): glPushMatrix() took 1458ns
  779. 10-12 01:58:24.431: I/jPCT-AE(15601): glLoadIdentity() took 2396ns
  780. 10-12 01:58:24.431: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3645ns
  781. 10-12 01:58:24.431: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3541ns
  782. 10-12 01:58:24.431: I/jPCT-AE(15601): glEnable(16384) took 4219ns
  783. 10-12 01:58:24.431: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 2969ns
  784. 10-12 01:58:24.431: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2865ns
  785. 10-12 01:58:24.431: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2553ns
  786. 10-12 01:58:24.431: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3230ns
  787. 10-12 01:58:24.431: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2813ns
  788. 10-12 01:58:24.431: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3021ns
  789. 10-12 01:58:24.431: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5573ns
  790. 10-12 01:58:24.431: I/jPCT-AE(15601): glEnableClientState(32885) took 7865ns
  791. 10-12 01:58:24.431: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 7188ns
  792. 10-12 01:58:24.431: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8854ns
  793. 10-12 01:58:24.431: I/jPCT-AE(15601): glEnableClientState(32884) took 3177ns
  794. 10-12 01:58:24.431: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 4166ns
  795. 10-12 01:58:24.431: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 12969ns
  796. 10-12 01:58:24.431: I/jPCT-AE(15601): glDisableClientState(32886) took 3073ns
  797. 10-12 01:58:24.432: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5729ns
  798. 10-12 01:58:24.432: I/jPCT-AE(15601): glEnableClientState(32888) took 3907ns
  799. 10-12 01:58:24.432: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4219ns
  800. 10-12 01:58:24.432: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5833ns
  801. 10-12 01:58:24.432: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3334ns
  802. 10-12 01:58:24.432: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3959ns
  803. 10-12 01:58:24.432: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 102917ns
  804. 10-12 01:58:24.432: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5937ns
  805. 10-12 01:58:24.432: I/jPCT-AE(15601): glMatrixMode(5888) took 2968ns
  806. 10-12 01:58:24.432: I/jPCT-AE(15601): glPopMatrix() took 3854ns
  807. 10-12 01:58:24.432: I/jPCT-AE(15601): glEnable(3042) took 5417ns
  808. 10-12 01:58:24.432: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5208ns
  809. 10-12 01:58:24.432: I/jPCT-AE(15601): glDepthMask(false) took 6614ns
  810. 10-12 01:58:24.432: D/jPCT-AE(15601): Binding texture 349
  811. 10-12 01:58:24.432: I/jPCT-AE(15601): glActiveTexture(33984) took 4948ns
  812. 10-12 01:58:24.432: I/jPCT-AE(15601): glBindTexture(3553, 349) took 6146ns
  813. 10-12 01:58:24.432: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
  814. 10-12 01:58:24.433: I/jPCT-AE(15601): glPushMatrix() took 1719ns
  815. 10-12 01:58:24.433: I/jPCT-AE(15601): glLoadIdentity() took 3021ns
  816. 10-12 01:58:24.433: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4219ns
  817. 10-12 01:58:24.433: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3334ns
  818. 10-12 01:58:24.433: I/jPCT-AE(15601): glEnable(16384) took 4375ns
  819. 10-12 01:58:24.433: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3282ns
  820. 10-12 01:58:24.433: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3230ns
  821. 10-12 01:58:24.433: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2395ns
  822. 10-12 01:58:24.433: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 4219ns
  823. 10-12 01:58:24.433: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2552ns
  824. 10-12 01:58:24.433: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2813ns
  825. 10-12 01:58:24.433: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5000ns
  826. 10-12 01:58:24.433: I/jPCT-AE(15601): glEnableClientState(32885) took 6614ns
  827. 10-12 01:58:24.433: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 6979ns
  828. 10-12 01:58:24.433: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8229ns
  829. 10-12 01:58:24.433: I/jPCT-AE(15601): glEnableClientState(32884) took 3021ns
  830. 10-12 01:58:24.433: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3854ns
  831. 10-12 01:58:24.433: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5209ns
  832. 10-12 01:58:24.434: I/jPCT-AE(15601): glDisableClientState(32886) took 9844ns
  833. 10-12 01:58:24.434: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5625ns
  834. 10-12 01:58:24.434: I/jPCT-AE(15601): glEnableClientState(32888) took 3750ns
  835. 10-12 01:58:24.434: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4844ns
  836. 10-12 01:58:24.434: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 10261ns
  837. 10-12 01:58:24.434: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4635ns
  838. 10-12 01:58:24.434: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3438ns
  839. 10-12 01:58:24.434: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 208490ns
  840. 10-12 01:58:24.434: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7448ns
  841. 10-12 01:58:24.434: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 4011ns
  842. 10-12 01:58:24.435: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 127187ns
  843. 10-12 01:58:24.435: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 8646ns
  844. 10-12 01:58:24.436: I/jPCT-AE(15601): glMatrixMode(5888) took 1530886ns
  845. 10-12 01:58:24.437: I/jPCT-AE(15601): glPopMatrix() took 7292ns
  846. 10-12 01:58:24.437: D/jPCT-AE(15601): Binding texture 350
  847. 10-12 01:58:24.437: I/jPCT-AE(15601): glActiveTexture(33984) took 9843ns
  848. 10-12 01:58:24.437: I/jPCT-AE(15601): glBindTexture(3553, 350) took 10365ns
  849. 10-12 01:58:24.437: I/jPCT-AE(15601): glMatrixMode(5888) took 2448ns
  850. 10-12 01:58:24.437: I/jPCT-AE(15601): glPushMatrix() took 1667ns
  851. 10-12 01:58:24.437: I/jPCT-AE(15601): glLoadIdentity() took 2969ns
  852. 10-12 01:58:24.437: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4010ns
  853. 10-12 01:58:24.437: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3542ns
  854. 10-12 01:58:24.437: I/jPCT-AE(15601): glEnable(16384) took 4375ns
  855. 10-12 01:58:24.437: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3125ns
  856. 10-12 01:58:24.437: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2916ns
  857. 10-12 01:58:24.437: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2864ns
  858. 10-12 01:58:24.437: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3281ns
  859. 10-12 01:58:24.437: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2760ns
  860. 10-12 01:58:24.437: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2813ns
  861. 10-12 01:58:24.437: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5208ns
  862. 10-12 01:58:24.438: I/jPCT-AE(15601): glEnableClientState(32885) took 7292ns
  863. 10-12 01:58:24.438: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6875ns
  864. 10-12 01:58:24.438: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8542ns
  865. 10-12 01:58:24.438: I/jPCT-AE(15601): glEnableClientState(32884) took 3385ns
  866. 10-12 01:58:24.438: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3646ns
  867. 10-12 01:58:24.438: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5261ns
  868. 10-12 01:58:24.438: I/jPCT-AE(15601): glDisableClientState(32886) took 3125ns
  869. 10-12 01:58:24.438: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4011ns
  870. 10-12 01:58:24.438: I/jPCT-AE(15601): glEnableClientState(32888) took 3177ns
  871. 10-12 01:58:24.438: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3802ns
  872. 10-12 01:58:24.438: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5520ns
  873. 10-12 01:58:24.438: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3177ns
  874. 10-12 01:58:24.438: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3594ns
  875. 10-12 01:58:24.438: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 117135ns
  876. 10-12 01:58:24.438: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5157ns
  877. 10-12 01:58:24.438: I/jPCT-AE(15601): glMatrixMode(5888) took 2604ns
  878. 10-12 01:58:24.438: I/jPCT-AE(15601): glPopMatrix() took 3958ns
  879. 10-12 01:58:24.439: I/jPCT-AE(15601): glDisable(3042) took 5990ns
  880. 10-12 01:58:24.439: I/jPCT-AE(15601): glDepthMask(true) took 5989ns
  881. 10-12 01:58:24.439: D/jPCT-AE(15601): Buffer switches: 5
  882. 10-12 01:58:24.439: I/jPCT-AE(15601): glDisable(2884) took 4114ns
  883. 10-12 01:58:24.439: I/jPCT-AE(15601): glDisable(2896) took 2083ns
  884. 10-12 01:58:24.439: I/jPCT-AE(15601): glDisable(2977) took 2396ns
  885. 10-12 01:58:24.442: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 20260ns
  886. 10-12 01:58:24.443: I/jPCT-AE(15601): glClear(16640) took 500052ns
  887. 10-12 01:58:24.443: I/jPCT-AE(15601): glMatrixMode(5889) took 8333ns
  888. 10-12 01:58:24.443: I/jPCT-AE(15601): glLoadIdentity() took 5104ns
  889. 10-12 01:58:24.443: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 7031ns
  890. 10-12 01:58:24.444: I/jPCT-AE(15601): glEnable(2977) took 6250ns
  891. 10-12 01:58:24.444: I/jPCT-AE(15601): glEnable(2896) took 2188ns
  892. 10-12 01:58:24.444: I/jPCT-AE(15601): glEnable(2884) took 6615ns
  893. 10-12 01:58:24.444: D/jPCT-AE(15601): Binding texture 346
  894. 10-12 01:58:24.444: I/jPCT-AE(15601): glActiveTexture(33984) took 6407ns
  895. 10-12 01:58:24.444: I/jPCT-AE(15601): glBindTexture(3553, 346) took 10312ns
  896. 10-12 01:58:24.444: I/jPCT-AE(15601): glMatrixMode(5888) took 2605ns
  897. 10-12 01:58:24.444: I/jPCT-AE(15601): glPushMatrix() took 2552ns
  898. 10-12 01:58:24.444: I/jPCT-AE(15601): glLoadIdentity() took 3230ns
  899. 10-12 01:58:24.444: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4948ns
  900. 10-12 01:58:24.444: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4480ns
  901. 10-12 01:58:24.444: I/jPCT-AE(15601): glEnable(16384) took 3594ns
  902. 10-12 01:58:24.444: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3334ns
  903. 10-12 01:58:24.444: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2813ns
  904. 10-12 01:58:24.444: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2344ns
  905. 10-12 01:58:24.445: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3229ns
  906. 10-12 01:58:24.445: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2500ns
  907. 10-12 01:58:24.445: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2448ns
  908. 10-12 01:58:24.445: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5313ns
  909. 10-12 01:58:24.445: I/jPCT-AE(15601): glEnableClientState(32885) took 8854ns
  910. 10-12 01:58:24.445: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7813ns
  911. 10-12 01:58:24.445: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8906ns
  912. 10-12 01:58:24.445: I/jPCT-AE(15601): glEnableClientState(32884) took 3334ns
  913. 10-12 01:58:24.445: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 3281ns
  914. 10-12 01:58:24.445: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5469ns
  915. 10-12 01:58:24.445: I/jPCT-AE(15601): glDisableClientState(32886) took 8698ns
  916. 10-12 01:58:24.445: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4896ns
  917. 10-12 01:58:24.445: I/jPCT-AE(15601): glEnableClientState(32888) took 4062ns
  918. 10-12 01:58:24.445: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4427ns
  919. 10-12 01:58:24.445: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 7604ns
  920. 10-12 01:58:24.445: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3907ns
  921. 10-12 01:58:24.445: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 4167ns
  922. 10-12 01:58:24.446: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 267344ns
  923. 10-12 01:58:24.446: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 9739ns
  924. 10-12 01:58:24.446: I/jPCT-AE(15601): glMatrixMode(5888) took 2864ns
  925. 10-12 01:58:24.446: I/jPCT-AE(15601): glPopMatrix() took 3802ns
  926. 10-12 01:58:24.446: D/jPCT-AE(15601): Binding texture 347
  927. 10-12 01:58:24.446: I/jPCT-AE(15601): glActiveTexture(33984) took 5677ns
  928. 10-12 01:58:24.446: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6615ns
  929. 10-12 01:58:24.446: I/jPCT-AE(15601): glMatrixMode(5888) took 2760ns
  930. 10-12 01:58:24.446: I/jPCT-AE(15601): glPushMatrix() took 1562ns
  931. 10-12 01:58:24.446: I/jPCT-AE(15601): glLoadIdentity() took 2917ns
  932. 10-12 01:58:24.446: I/jPCT-AE(15601): glCullFace(1028) took 5885ns
  933. 10-12 01:58:24.446: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4687ns
  934. 10-12 01:58:24.446: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3698ns
  935. 10-12 01:58:24.446: I/jPCT-AE(15601): glDisable(16384) took 5365ns
  936. 10-12 01:58:24.446: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4844ns
  937. 10-12 01:58:24.447: I/jPCT-AE(15601): glEnableClientState(32885) took 3385ns
  938. 10-12 01:58:24.447: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5937ns
  939. 10-12 01:58:24.447: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2813ns
  940. 10-12 01:58:24.447: I/jPCT-AE(15601): glEnableClientState(32884) took 4479ns
  941. 10-12 01:58:24.447: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3437ns
  942. 10-12 01:58:24.447: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 9270ns
  943. 10-12 01:58:24.447: I/jPCT-AE(15601): glDisableClientState(32886) took 2917ns
  944. 10-12 01:58:24.447: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5521ns
  945. 10-12 01:58:24.447: I/jPCT-AE(15601): glEnableClientState(32888) took 3698ns
  946. 10-12 01:58:24.447: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4479ns
  947. 10-12 01:58:24.447: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5573ns
  948. 10-12 01:58:24.447: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3229ns
  949. 10-12 01:58:24.447: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3438ns
  950. 10-12 01:58:24.447: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 85156ns
  951. 10-12 01:58:24.447: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5521ns
  952. 10-12 01:58:24.447: I/jPCT-AE(15601): glMatrixMode(5888) took 2968ns
  953. 10-12 01:58:24.447: I/jPCT-AE(15601): glPopMatrix() took 3958ns
  954. 10-12 01:58:24.447: I/jPCT-AE(15601): glCullFace(1029) took 4011ns
  955. 10-12 01:58:24.448: D/jPCT-AE(15601): Binding texture 348
  956. 10-12 01:58:24.448: I/jPCT-AE(15601): glActiveTexture(33984) took 4792ns
  957. 10-12 01:58:24.448: I/jPCT-AE(15601): glBindTexture(3553, 348) took 5573ns
  958. 10-12 01:58:24.448: I/jPCT-AE(15601): glMatrixMode(5888) took 1979ns
  959. 10-12 01:58:24.448: I/jPCT-AE(15601): glPushMatrix() took 1511ns
  960. 10-12 01:58:24.448: I/jPCT-AE(15601): glLoadIdentity() took 2344ns
  961. 10-12 01:58:24.448: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3958ns
  962. 10-12 01:58:24.448: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3177ns
  963. 10-12 01:58:24.448: I/jPCT-AE(15601): glEnable(16384) took 4115ns
  964. 10-12 01:58:24.448: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3698ns
  965. 10-12 01:58:24.448: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2917ns
  966. 10-12 01:58:24.448: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 8698ns
  967. 10-12 01:58:24.448: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3750ns
  968. 10-12 01:58:24.448: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2448ns
  969. 10-12 01:58:24.448: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2552ns
  970. 10-12 01:58:24.448: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4635ns
  971. 10-12 01:58:24.448: I/jPCT-AE(15601): glEnableClientState(32885) took 6041ns
  972. 10-12 01:58:24.449: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 6146ns
  973. 10-12 01:58:24.449: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8229ns
  974. 10-12 01:58:24.449: I/jPCT-AE(15601): glEnableClientState(32884) took 3646ns
  975. 10-12 01:58:24.449: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3542ns
  976. 10-12 01:58:24.449: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4947ns
  977. 10-12 01:58:24.449: I/jPCT-AE(15601): glDisableClientState(32886) took 3489ns
  978. 10-12 01:58:24.449: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4895ns
  979. 10-12 01:58:24.449: I/jPCT-AE(15601): glEnableClientState(32888) took 3854ns
  980. 10-12 01:58:24.449: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4219ns
  981. 10-12 01:58:24.449: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5886ns
  982. 10-12 01:58:24.449: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3386ns
  983. 10-12 01:58:24.449: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3437ns
  984. 10-12 01:58:24.449: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 91510ns
  985. 10-12 01:58:24.449: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5261ns
  986. 10-12 01:58:24.449: I/jPCT-AE(15601): glMatrixMode(5888) took 2917ns
  987. 10-12 01:58:24.449: I/jPCT-AE(15601): glPopMatrix() took 3750ns
  988. 10-12 01:58:24.449: I/jPCT-AE(15601): glEnable(3042) took 5052ns
  989. 10-12 01:58:24.449: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5625ns
  990. 10-12 01:58:24.449: I/jPCT-AE(15601): glDepthMask(false) took 6250ns
  991. 10-12 01:58:24.450: D/jPCT-AE(15601): Binding texture 349
  992. 10-12 01:58:24.450: I/jPCT-AE(15601): glActiveTexture(33984) took 5469ns
  993. 10-12 01:58:24.450: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5365ns
  994. 10-12 01:58:24.450: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
  995. 10-12 01:58:24.450: I/jPCT-AE(15601): glPushMatrix() took 1875ns
  996. 10-12 01:58:24.450: I/jPCT-AE(15601): glLoadIdentity() took 2552ns
  997. 10-12 01:58:24.450: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4011ns
  998. 10-12 01:58:24.450: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4115ns
  999. 10-12 01:58:24.450: I/jPCT-AE(15601): glEnable(16384) took 3489ns
  1000. 10-12 01:58:24.450: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 2865ns
  1001. 10-12 01:58:24.450: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3333ns
  1002. 10-12 01:58:24.450: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2396ns
  1003. 10-12 01:58:24.450: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3282ns
  1004. 10-12 01:58:24.450: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2343ns
  1005. 10-12 01:58:24.450: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2917ns
  1006. 10-12 01:58:24.450: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4792ns
  1007. 10-12 01:58:24.450: I/jPCT-AE(15601): glEnableClientState(32885) took 7031ns
  1008. 10-12 01:58:24.451: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 6667ns
  1009. 10-12 01:58:24.451: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8594ns
  1010. 10-12 01:58:24.451: I/jPCT-AE(15601): glEnableClientState(32884) took 3490ns
  1011. 10-12 01:58:24.451: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 4010ns
  1012. 10-12 01:58:24.451: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5521ns
  1013. 10-12 01:58:24.451: I/jPCT-AE(15601): glDisableClientState(32886) took 9063ns
  1014. 10-12 01:58:24.451: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5365ns
  1015. 10-12 01:58:24.451: I/jPCT-AE(15601): glEnableClientState(32888) took 4271ns
  1016. 10-12 01:58:24.451: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4271ns
  1017. 10-12 01:58:24.451: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5782ns
  1018. 10-12 01:58:24.451: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3229ns
  1019. 10-12 01:58:24.451: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3386ns
  1020. 10-12 01:58:24.451: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 195261ns
  1021. 10-12 01:58:24.451: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5417ns
  1022. 10-12 01:58:24.451: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3385ns
  1023. 10-12 01:58:24.452: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 112032ns
  1024. 10-12 01:58:24.452: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 3959ns
  1025. 10-12 01:58:24.452: I/jPCT-AE(15601): glMatrixMode(5888) took 2708ns
  1026. 10-12 01:58:24.452: I/jPCT-AE(15601): glPopMatrix() took 3750ns
  1027. 10-12 01:58:24.452: D/jPCT-AE(15601): Binding texture 350
  1028. 10-12 01:58:24.452: I/jPCT-AE(15601): glActiveTexture(33984) took 6407ns
  1029. 10-12 01:58:24.452: I/jPCT-AE(15601): glBindTexture(3553, 350) took 5677ns
  1030. 10-12 01:58:24.452: I/jPCT-AE(15601): glMatrixMode(5888) took 2239ns
  1031. 10-12 01:58:24.452: I/jPCT-AE(15601): glPushMatrix() took 1511ns
  1032. 10-12 01:58:24.452: I/jPCT-AE(15601): glLoadIdentity() took 2917ns
  1033. 10-12 01:58:24.452: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4375ns
  1034. 10-12 01:58:24.452: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3958ns
  1035. 10-12 01:58:24.452: I/jPCT-AE(15601): glEnable(16384) took 4323ns
  1036. 10-12 01:58:24.452: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3177ns
  1037. 10-12 01:58:24.452: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2916ns
  1038. 10-12 01:58:24.452: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2448ns
  1039. 10-12 01:58:24.452: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3437ns
  1040. 10-12 01:58:24.453: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2344ns
  1041. 10-12 01:58:24.453: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2760ns
  1042. 10-12 01:58:24.453: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5208ns
  1043. 10-12 01:58:24.453: I/jPCT-AE(15601): glEnableClientState(32885) took 6666ns
  1044. 10-12 01:58:24.453: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 5886ns
  1045. 10-12 01:58:24.453: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8750ns
  1046. 10-12 01:58:24.453: I/jPCT-AE(15601): glEnableClientState(32884) took 3021ns
  1047. 10-12 01:58:24.453: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3646ns
  1048. 10-12 01:58:24.453: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5104ns
  1049. 10-12 01:58:24.453: I/jPCT-AE(15601): glDisableClientState(32886) took 3021ns
  1050. 10-12 01:58:24.453: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4948ns
  1051. 10-12 01:58:24.453: I/jPCT-AE(15601): glEnableClientState(32888) took 3541ns
  1052. 10-12 01:58:24.453: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3646ns
  1053. 10-12 01:58:24.453: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5989ns
  1054. 10-12 01:58:24.453: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3281ns
  1055. 10-12 01:58:24.453: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3854ns
  1056. 10-12 01:58:24.453: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 83698ns
  1057. 10-12 01:58:24.455: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6042ns
  1058. 10-12 01:58:24.455: I/jPCT-AE(15601): glMatrixMode(5888) took 8750ns
  1059. 10-12 01:58:24.455: I/jPCT-AE(15601): glPopMatrix() took 4740ns
  1060. 10-12 01:58:24.455: I/jPCT-AE(15601): glDisable(3042) took 8125ns
  1061. 10-12 01:58:24.455: I/jPCT-AE(15601): glDepthMask(true) took 6511ns
  1062. 10-12 01:58:24.456: D/jPCT-AE(15601): Buffer switches: 5
  1063. 10-12 01:58:24.456: I/jPCT-AE(15601): glDisable(2884) took 4114ns
  1064. 10-12 01:58:24.456: I/jPCT-AE(15601): glDisable(2896) took 2031ns
  1065. 10-12 01:58:24.456: I/jPCT-AE(15601): glDisable(2977) took 1823ns
  1066. 10-12 01:58:24.458: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 19896ns
  1067. 10-12 01:58:24.459: I/jPCT-AE(15601): glClear(16640) took 429583ns
  1068. 10-12 01:58:24.459: I/jPCT-AE(15601): glMatrixMode(5889) took 7240ns
  1069. 10-12 01:58:24.459: I/jPCT-AE(15601): glLoadIdentity() took 4583ns
  1070. 10-12 01:58:24.459: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 7188ns
  1071. 10-12 01:58:24.459: I/jPCT-AE(15601): glEnable(2977) took 5365ns
  1072. 10-12 01:58:24.459: I/jPCT-AE(15601): glEnable(2896) took 2344ns
  1073. 10-12 01:58:24.459: I/jPCT-AE(15601): glEnable(2884) took 6250ns
  1074. 10-12 01:58:24.459: D/jPCT-AE(15601): Binding texture 346
  1075. 10-12 01:58:24.459: I/jPCT-AE(15601): glActiveTexture(33984) took 6355ns
  1076. 10-12 01:58:24.459: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9531ns
  1077. 10-12 01:58:24.460: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
  1078. 10-12 01:58:24.460: I/jPCT-AE(15601): glPushMatrix() took 2083ns
  1079. 10-12 01:58:24.460: I/jPCT-AE(15601): glLoadIdentity() took 3334ns
  1080. 10-12 01:58:24.460: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5573ns
  1081. 10-12 01:58:24.460: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3906ns
  1082. 10-12 01:58:24.460: I/jPCT-AE(15601): glEnable(16384) took 3542ns
  1083. 10-12 01:58:24.460: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3698ns
  1084. 10-12 01:58:24.460: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3073ns
  1085. 10-12 01:58:24.460: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2240ns
  1086. 10-12 01:58:24.460: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3490ns
  1087. 10-12 01:58:24.460: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2656ns
  1088. 10-12 01:58:24.460: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2604ns
  1089. 10-12 01:58:24.460: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5260ns
  1090. 10-12 01:58:24.460: I/jPCT-AE(15601): glEnableClientState(32885) took 6875ns
  1091. 10-12 01:58:24.460: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7656ns
  1092. 10-12 01:58:24.460: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9740ns
  1093. 10-12 01:58:24.460: I/jPCT-AE(15601): glEnableClientState(32884) took 3490ns
  1094. 10-12 01:58:24.461: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 3854ns
  1095. 10-12 01:58:24.461: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4687ns
  1096. 10-12 01:58:24.461: I/jPCT-AE(15601): glDisableClientState(32886) took 9635ns
  1097. 10-12 01:58:24.461: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5260ns
  1098. 10-12 01:58:24.461: I/jPCT-AE(15601): glEnableClientState(32888) took 3906ns
  1099. 10-12 01:58:24.461: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 3594ns
  1100. 10-12 01:58:24.461: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6302ns
  1101. 10-12 01:58:24.461: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3229ns
  1102. 10-12 01:58:24.461: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3438ns
  1103. 10-12 01:58:24.461: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 274063ns
  1104. 10-12 01:58:24.461: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5417ns
  1105. 10-12 01:58:24.461: I/jPCT-AE(15601): glMatrixMode(5888) took 3073ns
  1106. 10-12 01:58:24.461: I/jPCT-AE(15601): glPopMatrix() took 3646ns
  1107. 10-12 01:58:24.461: D/jPCT-AE(15601): Binding texture 347
  1108. 10-12 01:58:24.462: I/jPCT-AE(15601): glActiveTexture(33984) took 5208ns
  1109. 10-12 01:58:24.462: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6250ns
  1110. 10-12 01:58:24.462: I/jPCT-AE(15601): glMatrixMode(5888) took 1979ns
  1111. 10-12 01:58:24.462: I/jPCT-AE(15601): glPushMatrix() took 1406ns
  1112. 10-12 01:58:24.462: I/jPCT-AE(15601): glLoadIdentity() took 2292ns
  1113. 10-12 01:58:24.462: I/jPCT-AE(15601): glCullFace(1028) took 5312ns
  1114. 10-12 01:58:24.462: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4115ns
  1115. 10-12 01:58:24.462: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3333ns
  1116. 10-12 01:58:24.462: I/jPCT-AE(15601): glDisable(16384) took 5104ns
  1117. 10-12 01:58:24.462: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5157ns
  1118. 10-12 01:58:24.462: I/jPCT-AE(15601): glEnableClientState(32885) took 3593ns
  1119. 10-12 01:58:24.462: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5208ns
  1120. 10-12 01:58:24.462: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2916ns
  1121. 10-12 01:58:24.462: I/jPCT-AE(15601): glEnableClientState(32884) took 4844ns
  1122. 10-12 01:58:24.462: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3385ns
  1123. 10-12 01:58:24.462: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 7864ns
  1124. 10-12 01:58:24.462: I/jPCT-AE(15601): glDisableClientState(32886) took 3125ns
  1125. 10-12 01:58:24.462: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4479ns
  1126. 10-12 01:58:24.462: I/jPCT-AE(15601): glEnableClientState(32888) took 3854ns
  1127. 10-12 01:58:24.463: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4010ns
  1128. 10-12 01:58:24.463: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5729ns
  1129. 10-12 01:58:24.463: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3281ns
  1130. 10-12 01:58:24.463: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3698ns
  1131. 10-12 01:58:24.463: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 79219ns
  1132. 10-12 01:58:24.463: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5209ns
  1133. 10-12 01:58:24.463: I/jPCT-AE(15601): glMatrixMode(5888) took 2864ns
  1134. 10-12 01:58:24.463: I/jPCT-AE(15601): glPopMatrix() took 3594ns
  1135. 10-12 01:58:24.463: I/jPCT-AE(15601): glCullFace(1029) took 4531ns
  1136. 10-12 01:58:24.463: D/jPCT-AE(15601): Binding texture 348
  1137. 10-12 01:58:24.463: I/jPCT-AE(15601): glActiveTexture(33984) took 4427ns
  1138. 10-12 01:58:24.463: I/jPCT-AE(15601): glBindTexture(3553, 348) took 6146ns
  1139. 10-12 01:58:24.463: I/jPCT-AE(15601): glMatrixMode(5888) took 2292ns
  1140. 10-12 01:58:24.463: I/jPCT-AE(15601): glPushMatrix() took 1615ns
  1141. 10-12 01:58:24.463: I/jPCT-AE(15601): glLoadIdentity() took 2708ns
  1142. 10-12 01:58:24.463: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4740ns
  1143. 10-12 01:58:24.463: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3490ns
  1144. 10-12 01:58:24.464: I/jPCT-AE(15601): glEnable(16384) took 4011ns
  1145. 10-12 01:58:24.464: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3802ns
  1146. 10-12 01:58:24.464: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2969ns
  1147. 10-12 01:58:24.464: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2448ns
  1148. 10-12 01:58:24.464: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3125ns
  1149. 10-12 01:58:24.464: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2709ns
  1150. 10-12 01:58:24.464: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2708ns
  1151. 10-12 01:58:24.464: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5469ns
  1152. 10-12 01:58:24.464: I/jPCT-AE(15601): glEnableClientState(32885) took 7552ns
  1153. 10-12 01:58:24.464: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 6875ns
  1154. 10-12 01:58:24.464: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9479ns
  1155. 10-12 01:58:24.464: I/jPCT-AE(15601): glEnableClientState(32884) took 3489ns
  1156. 10-12 01:58:24.464: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3541ns
  1157. 10-12 01:58:24.464: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5156ns
  1158. 10-12 01:58:24.464: I/jPCT-AE(15601): glDisableClientState(32886) took 3229ns
  1159. 10-12 01:58:24.464: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5208ns
  1160. 10-12 01:58:24.464: I/jPCT-AE(15601): glEnableClientState(32888) took 3698ns
  1161. 10-12 01:58:24.464: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 5208ns
  1162. 10-12 01:58:24.465: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5469ns
  1163. 10-12 01:58:24.465: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3698ns
  1164. 10-12 01:58:24.465: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3542ns
  1165. 10-12 01:58:24.465: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 104011ns
  1166. 10-12 01:58:24.465: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6094ns
  1167. 10-12 01:58:24.465: I/jPCT-AE(15601): glMatrixMode(5888) took 2761ns
  1168. 10-12 01:58:24.465: I/jPCT-AE(15601): glPopMatrix() took 4219ns
  1169. 10-12 01:58:24.465: I/jPCT-AE(15601): glEnable(3042) took 4687ns
  1170. 10-12 01:58:24.465: I/jPCT-AE(15601): glBlendFunc(770, 771) took 4948ns
  1171. 10-12 01:58:24.465: I/jPCT-AE(15601): glDepthMask(false) took 6666ns
  1172. 10-12 01:58:24.465: D/jPCT-AE(15601): Binding texture 349
  1173. 10-12 01:58:24.465: I/jPCT-AE(15601): glActiveTexture(33984) took 5417ns
  1174. 10-12 01:58:24.465: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5990ns
  1175. 10-12 01:58:24.465: I/jPCT-AE(15601): glMatrixMode(5888) took 1823ns
  1176. 10-12 01:58:24.465: I/jPCT-AE(15601): glPushMatrix() took 1719ns
  1177. 10-12 01:58:24.465: I/jPCT-AE(15601): glLoadIdentity() took 2760ns
  1178. 10-12 01:58:24.465: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3802ns
  1179. 10-12 01:58:24.466: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3542ns
  1180. 10-12 01:58:24.466: I/jPCT-AE(15601): glEnable(16384) took 3698ns
  1181. 10-12 01:58:24.466: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3282ns
  1182. 10-12 01:58:24.466: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3386ns
  1183. 10-12 01:58:24.466: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2656ns
  1184. 10-12 01:58:24.466: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 2969ns
  1185. 10-12 01:58:24.466: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2448ns
  1186. 10-12 01:58:24.466: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2604ns
  1187. 10-12 01:58:24.466: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5261ns
  1188. 10-12 01:58:24.466: I/jPCT-AE(15601): glEnableClientState(32885) took 7448ns
  1189. 10-12 01:58:24.466: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 7500ns
  1190. 10-12 01:58:24.466: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8959ns
  1191. 10-12 01:58:24.466: I/jPCT-AE(15601): glEnableClientState(32884) took 4166ns
  1192. 10-12 01:58:24.466: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 4115ns
  1193. 10-12 01:58:24.466: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6406ns
  1194. 10-12 01:58:24.466: I/jPCT-AE(15601): glDisableClientState(32886) took 8385ns
  1195. 10-12 01:58:24.466: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4687ns
  1196. 10-12 01:58:24.466: I/jPCT-AE(15601): glEnableClientState(32888) took 4115ns
  1197. 10-12 01:58:24.467: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 3698ns
  1198. 10-12 01:58:24.467: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5625ns
  1199. 10-12 01:58:24.467: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3802ns
  1200. 10-12 01:58:24.467: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3542ns
  1201. 10-12 01:58:24.467: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 231770ns
  1202. 10-12 01:58:24.467: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7448ns
  1203. 10-12 01:58:24.467: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 4166ns
  1204. 10-12 01:58:24.467: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 114479ns
  1205. 10-12 01:58:24.467: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5417ns
  1206. 10-12 01:58:24.467: I/jPCT-AE(15601): glMatrixMode(5888) took 3073ns
  1207. 10-12 01:58:24.467: I/jPCT-AE(15601): glPopMatrix() took 4584ns
  1208. 10-12 01:58:24.467: D/jPCT-AE(15601): Binding texture 350
  1209. 10-12 01:58:24.468: I/jPCT-AE(15601): glActiveTexture(33984) took 6822ns
  1210. 10-12 01:58:24.468: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6511ns
  1211. 10-12 01:58:24.468: I/jPCT-AE(15601): glMatrixMode(5888) took 2031ns
  1212. 10-12 01:58:24.468: I/jPCT-AE(15601): glPushMatrix() took 1459ns
  1213. 10-12 01:58:24.468: I/jPCT-AE(15601): glLoadIdentity() took 3020ns
  1214. 10-12 01:58:24.468: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4011ns
  1215. 10-12 01:58:24.468: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3437ns
  1216. 10-12 01:58:24.468: I/jPCT-AE(15601): glEnable(16384) took 4479ns
  1217. 10-12 01:58:24.468: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3542ns
  1218. 10-12 01:58:24.468: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2813ns
  1219. 10-12 01:58:24.468: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2240ns
  1220. 10-12 01:58:24.468: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3385ns
  1221. 10-12 01:58:24.468: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2553ns
  1222. 10-12 01:58:24.468: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2657ns
  1223. 10-12 01:58:24.468: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5416ns
  1224. 10-12 01:58:24.468: I/jPCT-AE(15601): glEnableClientState(32885) took 7187ns
  1225. 10-12 01:58:24.468: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6302ns
  1226. 10-12 01:58:24.469: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8177ns
  1227. 10-12 01:58:24.469: I/jPCT-AE(15601): glEnableClientState(32884) took 3125ns
  1228. 10-12 01:58:24.469: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3281ns
  1229. 10-12 01:58:24.469: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5000ns
  1230. 10-12 01:58:24.469: I/jPCT-AE(15601): glDisableClientState(32886) took 3125ns
  1231. 10-12 01:58:24.469: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4584ns
  1232. 10-12 01:58:24.469: I/jPCT-AE(15601): glEnableClientState(32888) took 3437ns
  1233. 10-12 01:58:24.469: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 4114ns
  1234. 10-12 01:58:24.469: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6458ns
  1235. 10-12 01:58:24.469: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3594ns
  1236. 10-12 01:58:24.469: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3854ns
  1237. 10-12 01:58:24.469: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 95365ns
  1238. 10-12 01:58:24.469: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5937ns
  1239. 10-12 01:58:24.469: I/jPCT-AE(15601): glMatrixMode(5888) took 2813ns
  1240. 10-12 01:58:24.469: I/jPCT-AE(15601): glPopMatrix() took 4427ns
  1241. 10-12 01:58:24.469: I/jPCT-AE(15601): glDisable(3042) took 6614ns
  1242. 10-12 01:58:24.469: I/jPCT-AE(15601): glDepthMask(true) took 6302ns
  1243. 10-12 01:58:24.469: D/jPCT-AE(15601): Buffer switches: 5
  1244. 10-12 01:58:24.469: I/jPCT-AE(15601): glDisable(2884) took 3437ns
  1245. 10-12 01:58:24.470: I/jPCT-AE(15601): glDisable(2896) took 1928ns
  1246. 10-12 01:58:24.470: I/jPCT-AE(15601): glDisable(2977) took 2240ns
  1247. 10-12 01:58:24.473: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 19635ns
  1248. 10-12 01:58:24.474: I/jPCT-AE(15601): glClear(16640) took 463490ns
  1249. 10-12 01:58:24.474: I/jPCT-AE(15601): glMatrixMode(5889) took 8282ns
  1250. 10-12 01:58:24.474: I/jPCT-AE(15601): glLoadIdentity() took 4270ns
  1251. 10-12 01:58:24.474: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 7344ns
  1252. 10-12 01:58:24.475: I/jPCT-AE(15601): glEnable(2977) took 6511ns
  1253. 10-12 01:58:24.475: I/jPCT-AE(15601): glEnable(2896) took 1875ns
  1254. 10-12 01:58:24.475: I/jPCT-AE(15601): glEnable(2884) took 5625ns
  1255. 10-12 01:58:24.475: D/jPCT-AE(15601): Binding texture 346
  1256. 10-12 01:58:24.475: I/jPCT-AE(15601): glActiveTexture(33984) took 7135ns
  1257. 10-12 01:58:24.475: I/jPCT-AE(15601): glBindTexture(3553, 346) took 10260ns
  1258. 10-12 01:58:24.475: I/jPCT-AE(15601): glMatrixMode(5888) took 3333ns
  1259. 10-12 01:58:24.475: I/jPCT-AE(15601): glPushMatrix() took 1979ns
  1260. 10-12 01:58:24.475: I/jPCT-AE(15601): glLoadIdentity() took 2969ns
  1261. 10-12 01:58:24.475: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5573ns
  1262. 10-12 01:58:24.475: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3959ns
  1263. 10-12 01:58:24.475: I/jPCT-AE(15601): glEnable(16384) took 3698ns
  1264. 10-12 01:58:24.475: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3385ns
  1265. 10-12 01:58:24.475: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3230ns
  1266. 10-12 01:58:24.475: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
  1267. 10-12 01:58:24.475: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3072ns
  1268. 10-12 01:58:24.475: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2448ns
  1269. 10-12 01:58:24.475: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2500ns
  1270. 10-12 01:58:24.476: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5885ns
  1271. 10-12 01:58:24.476: I/jPCT-AE(15601): glEnableClientState(32885) took 8334ns
  1272. 10-12 01:58:24.476: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7917ns
  1273. 10-12 01:58:24.476: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9166ns
  1274. 10-12 01:58:24.476: I/jPCT-AE(15601): glEnableClientState(32884) took 3229ns
  1275. 10-12 01:58:24.476: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4427ns
  1276. 10-12 01:58:24.476: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5625ns
  1277. 10-12 01:58:24.476: I/jPCT-AE(15601): glDisableClientState(32886) took 9063ns
  1278. 10-12 01:58:24.476: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5469ns
  1279. 10-12 01:58:24.476: I/jPCT-AE(15601): glEnableClientState(32888) took 3541ns
  1280. 10-12 01:58:24.476: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 3802ns
  1281. 10-12 01:58:24.476: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6614ns
  1282. 10-12 01:58:24.476: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3334ns
  1283. 10-12 01:58:24.476: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3698ns
  1284. 10-12 01:58:24.477: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 261615ns
  1285. 10-12 01:58:24.477: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7500ns
  1286. 10-12 01:58:24.477: I/jPCT-AE(15601): glMatrixMode(5888) took 2916ns
  1287. 10-12 01:58:24.477: I/jPCT-AE(15601): glPopMatrix() took 4479ns
  1288. 10-12 01:58:24.477: D/jPCT-AE(15601): Binding texture 347
  1289. 10-12 01:58:24.477: I/jPCT-AE(15601): glActiveTexture(33984) took 5937ns
  1290. 10-12 01:58:24.477: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6823ns
  1291. 10-12 01:58:24.477: I/jPCT-AE(15601): glMatrixMode(5888) took 2708ns
  1292. 10-12 01:58:24.477: I/jPCT-AE(15601): glPushMatrix() took 1458ns
  1293. 10-12 01:58:24.477: I/jPCT-AE(15601): glLoadIdentity() took 2292ns
  1294. 10-12 01:58:24.477: I/jPCT-AE(15601): glCullFace(1028) took 5468ns
  1295. 10-12 01:58:24.477: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3802ns
  1296. 10-12 01:58:24.477: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3542ns
  1297. 10-12 01:58:24.477: I/jPCT-AE(15601): glDisable(16384) took 5521ns
  1298. 10-12 01:58:24.477: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5416ns
  1299. 10-12 01:58:24.477: I/jPCT-AE(15601): glEnableClientState(32885) took 3750ns
  1300. 10-12 01:58:24.477: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5625ns
  1301. 10-12 01:58:24.478: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 3177ns
  1302. 10-12 01:58:24.478: I/jPCT-AE(15601): glEnableClientState(32884) took 5677ns
  1303. 10-12 01:58:24.478: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 4115ns
  1304. 10-12 01:58:24.478: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8594ns
  1305. 10-12 01:58:24.478: I/jPCT-AE(15601): glDisableClientState(32886) took 3073ns
  1306. 10-12 01:58:24.478: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5312ns
  1307. 10-12 01:58:24.478: I/jPCT-AE(15601): glEnableClientState(32888) took 3802ns
  1308. 10-12 01:58:24.478: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4114ns
  1309. 10-12 01:58:24.478: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6406ns
  1310. 10-12 01:58:24.478: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3125ns
  1311. 10-12 01:58:24.478: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3333ns
  1312. 10-12 01:58:24.478: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 83281ns
  1313. 10-12 01:58:24.478: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5729ns
  1314. 10-12 01:58:24.478: I/jPCT-AE(15601): glMatrixMode(5888) took 2761ns
  1315. 10-12 01:58:24.478: I/jPCT-AE(15601): glPopMatrix() took 3750ns
  1316. 10-12 01:58:24.478: I/jPCT-AE(15601): glCullFace(1029) took 4844ns
  1317. 10-12 01:58:24.478: D/jPCT-AE(15601): Binding texture 348
  1318. 10-12 01:58:24.478: I/jPCT-AE(15601): glActiveTexture(33984) took 5416ns
  1319. 10-12 01:58:24.478: I/jPCT-AE(15601): glBindTexture(3553, 348) took 6615ns
  1320. 10-12 01:58:24.479: I/jPCT-AE(15601): glMatrixMode(5888) took 2188ns
  1321. 10-12 01:58:24.479: I/jPCT-AE(15601): glPushMatrix() took 1875ns
  1322. 10-12 01:58:24.479: I/jPCT-AE(15601): glLoadIdentity() took 2657ns
  1323. 10-12 01:58:24.479: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4479ns
  1324. 10-12 01:58:24.479: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3334ns
  1325. 10-12 01:58:24.479: I/jPCT-AE(15601): glEnable(16384) took 4531ns
  1326. 10-12 01:58:24.479: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3125ns
  1327. 10-12 01:58:24.479: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2864ns
  1328. 10-12 01:58:24.479: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2656ns
  1329. 10-12 01:58:24.479: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3333ns
  1330. 10-12 01:58:24.479: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2500ns
  1331. 10-12 01:58:24.479: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2968ns
  1332. 10-12 01:58:24.479: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4948ns
  1333. 10-12 01:58:24.479: I/jPCT-AE(15601): glEnableClientState(32885) took 7083ns
  1334. 10-12 01:58:24.479: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 6354ns
  1335. 10-12 01:58:24.479: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8178ns
  1336. 10-12 01:58:24.479: I/jPCT-AE(15601): glEnableClientState(32884) took 3438ns
  1337. 10-12 01:58:24.479: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3593ns
  1338. 10-12 01:58:24.480: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5781ns
  1339. 10-12 01:58:24.480: I/jPCT-AE(15601): glDisableClientState(32886) took 3542ns
  1340. 10-12 01:58:24.480: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4636ns
  1341. 10-12 01:58:24.480: I/jPCT-AE(15601): glEnableClientState(32888) took 3698ns
  1342. 10-12 01:58:24.480: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4375ns
  1343. 10-12 01:58:24.480: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5781ns
  1344. 10-12 01:58:24.480: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3438ns
  1345. 10-12 01:58:24.480: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3750ns
  1346. 10-12 01:58:24.480: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 93645ns
  1347. 10-12 01:58:24.480: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5261ns
  1348. 10-12 01:58:24.480: I/jPCT-AE(15601): glMatrixMode(5888) took 2813ns
  1349. 10-12 01:58:24.480: I/jPCT-AE(15601): glPopMatrix() took 3958ns
  1350. 10-12 01:58:24.480: I/jPCT-AE(15601): glEnable(3042) took 4636ns
  1351. 10-12 01:58:24.480: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5000ns
  1352. 10-12 01:58:24.480: I/jPCT-AE(15601): glDepthMask(false) took 6458ns
  1353. 10-12 01:58:24.480: D/jPCT-AE(15601): Binding texture 349
  1354. 10-12 01:58:24.480: I/jPCT-AE(15601): glActiveTexture(33984) took 4791ns
  1355. 10-12 01:58:24.480: I/jPCT-AE(15601): glBindTexture(3553, 349) took 6094ns
  1356. 10-12 01:58:24.481: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
  1357. 10-12 01:58:24.481: I/jPCT-AE(15601): glPushMatrix() took 1303ns
  1358. 10-12 01:58:24.481: I/jPCT-AE(15601): glLoadIdentity() took 2813ns
  1359. 10-12 01:58:24.481: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4114ns
  1360. 10-12 01:58:24.481: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3281ns
  1361. 10-12 01:58:24.481: I/jPCT-AE(15601): glEnable(16384) took 3750ns
  1362. 10-12 01:58:24.481: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3229ns
  1363. 10-12 01:58:24.481: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3073ns
  1364. 10-12 01:58:24.481: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2812ns
  1365. 10-12 01:58:24.481: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3177ns
  1366. 10-12 01:58:24.481: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 3021ns
  1367. 10-12 01:58:24.481: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3177ns
  1368. 10-12 01:58:24.481: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5052ns
  1369. 10-12 01:58:24.481: I/jPCT-AE(15601): glEnableClientState(32885) took 6771ns
  1370. 10-12 01:58:24.481: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 6146ns
  1371. 10-12 01:58:24.481: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7917ns
  1372. 10-12 01:58:24.481: I/jPCT-AE(15601): glEnableClientState(32884) took 3177ns
  1373. 10-12 01:58:24.482: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3698ns
  1374. 10-12 01:58:24.482: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6406ns
  1375. 10-12 01:58:24.482: I/jPCT-AE(15601): glDisableClientState(32886) took 9166ns
  1376. 10-12 01:58:24.482: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5937ns
  1377. 10-12 01:58:24.482: I/jPCT-AE(15601): glEnableClientState(32888) took 3750ns
  1378. 10-12 01:58:24.482: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 5157ns
  1379. 10-12 01:58:24.482: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6511ns
  1380. 10-12 01:58:24.482: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4114ns
  1381. 10-12 01:58:24.482: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3541ns
  1382. 10-12 01:58:24.482: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 206198ns
  1383. 10-12 01:58:24.482: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7708ns
  1384. 10-12 01:58:24.482: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3854ns
  1385. 10-12 01:58:24.483: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 115156ns
  1386. 10-12 01:58:24.483: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4635ns
  1387. 10-12 01:58:24.483: I/jPCT-AE(15601): glMatrixMode(5888) took 3229ns
  1388. 10-12 01:58:24.483: I/jPCT-AE(15601): glPopMatrix() took 4688ns
  1389. 10-12 01:58:24.483: D/jPCT-AE(15601): Binding texture 350
  1390. 10-12 01:58:24.483: I/jPCT-AE(15601): glActiveTexture(33984) took 6042ns
  1391. 10-12 01:58:24.483: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6771ns
  1392. 10-12 01:58:24.483: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
  1393. 10-12 01:58:24.483: I/jPCT-AE(15601): glPushMatrix() took 2188ns
  1394. 10-12 01:58:24.483: I/jPCT-AE(15601): glLoadIdentity() took 2604ns
  1395. 10-12 01:58:24.483: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4739ns
  1396. 10-12 01:58:24.483: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3697ns
  1397. 10-12 01:58:24.483: I/jPCT-AE(15601): glEnable(16384) took 4479ns
  1398. 10-12 01:58:24.483: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3333ns
  1399. 10-12 01:58:24.483: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2969ns
  1400. 10-12 01:58:24.483: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2500ns
  1401. 10-12 01:58:24.483: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3229ns
  1402. 10-12 01:58:24.483: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2656ns
  1403. 10-12 01:58:24.484: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3386ns
  1404. 10-12 01:58:24.484: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 8803ns
  1405. 10-12 01:58:24.484: I/jPCT-AE(15601): glEnableClientState(32885) took 7968ns
  1406. 10-12 01:58:24.484: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 7708ns
  1407. 10-12 01:58:24.484: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9219ns
  1408. 10-12 01:58:24.484: I/jPCT-AE(15601): glEnableClientState(32884) took 3386ns
  1409. 10-12 01:58:24.484: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3958ns
  1410. 10-12 01:58:24.484: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6198ns
  1411. 10-12 01:58:24.484: I/jPCT-AE(15601): glDisableClientState(32886) took 3021ns
  1412. 10-12 01:58:24.484: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5156ns
  1413. 10-12 01:58:24.484: I/jPCT-AE(15601): glEnableClientState(32888) took 4375ns
  1414. 10-12 01:58:24.484: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 4531ns
  1415. 10-12 01:58:24.484: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5834ns
  1416. 10-12 01:58:24.484: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3646ns
  1417. 10-12 01:58:24.484: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3334ns
  1418. 10-12 01:58:24.485: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 95104ns
  1419. 10-12 01:58:24.485: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5312ns
  1420. 10-12 01:58:24.485: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
  1421. 10-12 01:58:24.485: I/jPCT-AE(15601): glPopMatrix() took 4062ns
  1422. 10-12 01:58:24.485: I/jPCT-AE(15601): glDisable(3042) took 6927ns
  1423. 10-12 01:58:24.485: I/jPCT-AE(15601): glDepthMask(true) took 6302ns
  1424. 10-12 01:58:24.485: D/jPCT-AE(15601): Buffer switches: 5
  1425. 10-12 01:58:24.485: I/jPCT-AE(15601): glDisable(2884) took 4427ns
  1426. 10-12 01:58:24.485: I/jPCT-AE(15601): glDisable(2896) took 1928ns
  1427. 10-12 01:58:24.485: I/jPCT-AE(15601): glDisable(2977) took 2240ns
  1428. 10-12 01:58:24.489: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 19584ns
  1429. 10-12 01:58:24.489: I/jPCT-AE(15601): glClear(16640) took 426510ns
  1430. 10-12 01:58:24.489: I/jPCT-AE(15601): glMatrixMode(5889) took 7916ns
  1431. 10-12 01:58:24.489: I/jPCT-AE(15601): glLoadIdentity() took 5000ns
  1432. 10-12 01:58:24.489: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 8333ns
  1433. 10-12 01:58:24.490: I/jPCT-AE(15601): glEnable(2977) took 5260ns
  1434. 10-12 01:58:24.490: I/jPCT-AE(15601): glEnable(2896) took 2448ns
  1435. 10-12 01:58:24.490: I/jPCT-AE(15601): glEnable(2884) took 5938ns
  1436. 10-12 01:58:24.490: D/jPCT-AE(15601): Binding texture 346
  1437. 10-12 01:58:24.490: I/jPCT-AE(15601): glActiveTexture(33984) took 7344ns
  1438. 10-12 01:58:24.490: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9480ns
  1439. 10-12 01:58:24.490: I/jPCT-AE(15601): glMatrixMode(5888) took 2812ns
  1440. 10-12 01:58:24.490: I/jPCT-AE(15601): glPushMatrix() took 2032ns
  1441. 10-12 01:58:24.490: I/jPCT-AE(15601): glLoadIdentity() took 2969ns
  1442. 10-12 01:58:24.490: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5105ns
  1443. 10-12 01:58:24.490: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3385ns
  1444. 10-12 01:58:24.490: I/jPCT-AE(15601): glEnable(16384) took 4062ns
  1445. 10-12 01:58:24.490: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3386ns
  1446. 10-12 01:58:24.490: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3125ns
  1447. 10-12 01:58:24.490: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2500ns
  1448. 10-12 01:58:24.490: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3646ns
  1449. 10-12 01:58:24.491: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2657ns
  1450. 10-12 01:58:24.491: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2708ns
  1451. 10-12 01:58:24.491: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5208ns
  1452. 10-12 01:58:24.491: I/jPCT-AE(15601): glEnableClientState(32885) took 7969ns
  1453. 10-12 01:58:24.491: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7656ns
  1454. 10-12 01:58:24.491: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8906ns
  1455. 10-12 01:58:24.491: I/jPCT-AE(15601): glEnableClientState(32884) took 3229ns
  1456. 10-12 01:58:24.491: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4011ns
  1457. 10-12 01:58:24.491: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5313ns
  1458. 10-12 01:58:24.491: I/jPCT-AE(15601): glDisableClientState(32886) took 8750ns
  1459. 10-12 01:58:24.491: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5573ns
  1460. 10-12 01:58:24.491: I/jPCT-AE(15601): glEnableClientState(32888) took 3750ns
  1461. 10-12 01:58:24.491: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4531ns
  1462. 10-12 01:58:24.491: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6250ns
  1463. 10-12 01:58:24.491: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3229ns
  1464. 10-12 01:58:24.491: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3490ns
  1465. 10-12 01:58:24.492: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 277917ns
  1466. 10-12 01:58:24.492: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 8385ns
  1467. 10-12 01:58:24.492: I/jPCT-AE(15601): glMatrixMode(5888) took 3021ns
  1468. 10-12 01:58:24.492: I/jPCT-AE(15601): glPopMatrix() took 4323ns
  1469. 10-12 01:58:24.492: D/jPCT-AE(15601): Binding texture 347
  1470. 10-12 01:58:24.492: I/jPCT-AE(15601): glActiveTexture(33984) took 5521ns
  1471. 10-12 01:58:24.492: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6406ns
  1472. 10-12 01:58:24.492: I/jPCT-AE(15601): glMatrixMode(5888) took 2344ns
  1473. 10-12 01:58:24.492: I/jPCT-AE(15601): glPushMatrix() took 1406ns
  1474. 10-12 01:58:24.492: I/jPCT-AE(15601): glLoadIdentity() took 2917ns
  1475. 10-12 01:58:24.492: I/jPCT-AE(15601): glCullFace(1028) took 5104ns
  1476. 10-12 01:58:24.492: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4427ns
  1477. 10-12 01:58:24.492: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3490ns
  1478. 10-12 01:58:24.492: I/jPCT-AE(15601): glDisable(16384) took 5209ns
  1479. 10-12 01:58:24.492: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5312ns
  1480. 10-12 01:58:24.493: I/jPCT-AE(15601): glEnableClientState(32885) took 4063ns
  1481. 10-12 01:58:24.493: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5521ns
  1482. 10-12 01:58:24.493: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2761ns
  1483. 10-12 01:58:24.493: I/jPCT-AE(15601): glEnableClientState(32884) took 5208ns
  1484. 10-12 01:58:24.493: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3750ns
  1485. 10-12 01:58:24.493: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 9115ns
  1486. 10-12 01:58:24.493: I/jPCT-AE(15601): glDisableClientState(32886) took 3021ns
  1487. 10-12 01:58:24.493: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5313ns
  1488. 10-12 01:58:24.493: I/jPCT-AE(15601): glEnableClientState(32888) took 3906ns
  1489. 10-12 01:58:24.493: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4167ns
  1490. 10-12 01:58:24.493: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5886ns
  1491. 10-12 01:58:24.493: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3437ns
  1492. 10-12 01:58:24.493: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3386ns
  1493. 10-12 01:58:24.493: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 109791ns
  1494. 10-12 01:58:24.493: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6250ns
  1495. 10-12 01:58:24.493: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
  1496. 10-12 01:58:24.494: I/jPCT-AE(15601): glPopMatrix() took 4531ns
  1497. 10-12 01:58:24.494: I/jPCT-AE(15601): glCullFace(1029) took 6354ns
  1498. 10-12 01:58:24.494: D/jPCT-AE(15601): Binding texture 348
  1499. 10-12 01:58:24.494: I/jPCT-AE(15601): glActiveTexture(33984) took 4844ns
  1500. 10-12 01:58:24.494: I/jPCT-AE(15601): glBindTexture(3553, 348) took 7239ns
  1501. 10-12 01:58:24.494: I/jPCT-AE(15601): glMatrixMode(5888) took 2083ns
  1502. 10-12 01:58:24.494: I/jPCT-AE(15601): glPushMatrix() took 1459ns
  1503. 10-12 01:58:24.494: I/jPCT-AE(15601): glLoadIdentity() took 2291ns
  1504. 10-12 01:58:24.494: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4531ns
  1505. 10-12 01:58:24.494: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3386ns
  1506. 10-12 01:58:24.494: I/jPCT-AE(15601): glEnable(16384) took 4271ns
  1507. 10-12 01:58:24.494: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3281ns
  1508. 10-12 01:58:24.494: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 6980ns
  1509. 10-12 01:58:24.495: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2917ns
  1510. 10-12 01:58:24.495: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3594ns
  1511. 10-12 01:58:24.495: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2500ns
  1512. 10-12 01:58:24.495: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2604ns
  1513. 10-12 01:58:24.495: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 6198ns
  1514. 10-12 01:58:24.495: I/jPCT-AE(15601): glEnableClientState(32885) took 7969ns
  1515. 10-12 01:58:24.495: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 8177ns
  1516. 10-12 01:58:24.495: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9218ns
  1517. 10-12 01:58:24.495: I/jPCT-AE(15601): glEnableClientState(32884) took 3385ns
  1518. 10-12 01:58:24.495: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3177ns
  1519. 10-12 01:58:24.495: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8073ns
  1520. 10-12 01:58:24.495: I/jPCT-AE(15601): glDisableClientState(32886) took 3489ns
  1521. 10-12 01:58:24.495: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5313ns
  1522. 10-12 01:58:24.495: I/jPCT-AE(15601): glEnableClientState(32888) took 4740ns
  1523. 10-12 01:58:24.496: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 5625ns
  1524. 10-12 01:58:24.496: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 7187ns
  1525. 10-12 01:58:24.496: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3490ns
  1526. 10-12 01:58:24.496: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3438ns
  1527. 10-12 01:58:24.496: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 114739ns
  1528. 10-12 01:58:24.496: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7344ns
  1529. 10-12 01:58:24.496: I/jPCT-AE(15601): glMatrixMode(5888) took 2813ns
  1530. 10-12 01:58:24.496: I/jPCT-AE(15601): glPopMatrix() took 4948ns
  1531. 10-12 01:58:24.496: I/jPCT-AE(15601): glEnable(3042) took 6094ns
  1532. 10-12 01:58:24.496: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5208ns
  1533. 10-12 01:58:24.496: I/jPCT-AE(15601): glDepthMask(false) took 7031ns
  1534. 10-12 01:58:24.496: D/jPCT-AE(15601): Binding texture 349
  1535. 10-12 01:58:24.496: I/jPCT-AE(15601): glActiveTexture(33984) took 5625ns
  1536. 10-12 01:58:24.496: I/jPCT-AE(15601): glBindTexture(3553, 349) took 6823ns
  1537. 10-12 01:58:24.497: I/jPCT-AE(15601): glMatrixMode(5888) took 2291ns
  1538. 10-12 01:58:24.497: I/jPCT-AE(15601): glPushMatrix() took 1719ns
  1539. 10-12 01:58:24.497: I/jPCT-AE(15601): glLoadIdentity() took 3021ns
  1540. 10-12 01:58:24.497: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3906ns
  1541. 10-12 01:58:24.497: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3594ns
  1542. 10-12 01:58:24.497: I/jPCT-AE(15601): glEnable(16384) took 4687ns
  1543. 10-12 01:58:24.497: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3334ns
  1544. 10-12 01:58:24.497: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2916ns
  1545. 10-12 01:58:24.497: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2188ns
  1546. 10-12 01:58:24.497: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3281ns
  1547. 10-12 01:58:24.497: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2813ns
  1548. 10-12 01:58:24.497: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3020ns
  1549. 10-12 01:58:24.497: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5000ns
  1550. 10-12 01:58:24.497: I/jPCT-AE(15601): glEnableClientState(32885) took 7552ns
  1551. 10-12 01:58:24.497: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 6927ns
  1552. 10-12 01:58:24.497: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9323ns
  1553. 10-12 01:58:24.497: I/jPCT-AE(15601): glEnableClientState(32884) took 3959ns
  1554. 10-12 01:58:24.498: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 4583ns
  1555. 10-12 01:58:24.498: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5521ns
  1556. 10-12 01:58:24.498: I/jPCT-AE(15601): glDisableClientState(32886) took 8802ns
  1557. 10-12 01:58:24.498: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5052ns
  1558. 10-12 01:58:24.498: I/jPCT-AE(15601): glEnableClientState(32888) took 3646ns
  1559. 10-12 01:58:24.498: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4063ns
  1560. 10-12 01:58:24.498: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5365ns
  1561. 10-12 01:58:24.498: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3177ns
  1562. 10-12 01:58:24.498: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3542ns
  1563. 10-12 01:58:24.498: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 200625ns
  1564. 10-12 01:58:24.498: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6406ns
  1565. 10-12 01:58:24.498: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 4114ns
  1566. 10-12 01:58:24.498: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 114687ns
  1567. 10-12 01:58:24.499: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4584ns
  1568. 10-12 01:58:24.499: I/jPCT-AE(15601): glMatrixMode(5888) took 2656ns
  1569. 10-12 01:58:24.499: I/jPCT-AE(15601): glPopMatrix() took 4375ns
  1570. 10-12 01:58:24.499: D/jPCT-AE(15601): Binding texture 350
  1571. 10-12 01:58:24.499: I/jPCT-AE(15601): glActiveTexture(33984) took 5104ns
  1572. 10-12 01:58:24.499: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6458ns
  1573. 10-12 01:58:24.499: I/jPCT-AE(15601): glMatrixMode(5888) took 2032ns
  1574. 10-12 01:58:24.499: I/jPCT-AE(15601): glPushMatrix() took 1563ns
  1575. 10-12 01:58:24.499: I/jPCT-AE(15601): glLoadIdentity() took 2448ns
  1576. 10-12 01:58:24.499: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4375ns
  1577. 10-12 01:58:24.499: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4010ns
  1578. 10-12 01:58:24.499: I/jPCT-AE(15601): glEnable(16384) took 4270ns
  1579. 10-12 01:58:24.499: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3281ns
  1580. 10-12 01:58:24.499: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2761ns
  1581. 10-12 01:58:24.499: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
  1582. 10-12 01:58:24.499: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3334ns
  1583. 10-12 01:58:24.499: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2500ns
  1584. 10-12 01:58:24.499: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2760ns
  1585. 10-12 01:58:24.499: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5469ns
  1586. 10-12 01:58:24.500: I/jPCT-AE(15601): glEnableClientState(32885) took 7187ns
  1587. 10-12 01:58:24.500: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6355ns
  1588. 10-12 01:58:24.500: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8542ns
  1589. 10-12 01:58:24.500: I/jPCT-AE(15601): glEnableClientState(32884) took 3177ns
  1590. 10-12 01:58:24.500: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3646ns
  1591. 10-12 01:58:24.500: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5469ns
  1592. 10-12 01:58:24.500: I/jPCT-AE(15601): glDisableClientState(32886) took 3125ns
  1593. 10-12 01:58:24.500: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4739ns
  1594. 10-12 01:58:24.500: I/jPCT-AE(15601): glEnableClientState(32888) took 4010ns
  1595. 10-12 01:58:24.500: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3698ns
  1596. 10-12 01:58:24.500: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5208ns
  1597. 10-12 01:58:24.500: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4011ns
  1598. 10-12 01:58:24.500: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3386ns
  1599. 10-12 01:58:24.500: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 85261ns
  1600. 10-12 01:58:24.500: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4427ns
  1601. 10-12 01:58:24.500: I/jPCT-AE(15601): glMatrixMode(5888) took 2604ns
  1602. 10-12 01:58:24.500: I/jPCT-AE(15601): glPopMatrix() took 3697ns
  1603. 10-12 01:58:24.500: I/jPCT-AE(15601): glDisable(3042) took 6771ns
  1604. 10-12 01:58:24.501: I/jPCT-AE(15601): glDepthMask(true) took 6250ns
  1605. 10-12 01:58:24.501: D/jPCT-AE(15601): Buffer switches: 5
  1606. 10-12 01:58:24.501: I/jPCT-AE(15601): glDisable(2884) took 4323ns
  1607. 10-12 01:58:24.501: I/jPCT-AE(15601): glDisable(2896) took 2135ns
  1608. 10-12 01:58:24.501: I/jPCT-AE(15601): glDisable(2977) took 1979ns
  1609. 10-12 01:58:24.505: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 26718ns
  1610. 10-12 01:58:24.506: I/jPCT-AE(15601): glClear(16640) took 519167ns
  1611. 10-12 01:58:24.506: I/jPCT-AE(15601): glMatrixMode(5889) took 11406ns
  1612. 10-12 01:58:24.506: I/jPCT-AE(15601): glLoadIdentity() took 7500ns
  1613. 10-12 01:58:24.506: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 14166ns
  1614. 10-12 01:58:24.507: I/jPCT-AE(15601): glEnable(2977) took 12604ns
  1615. 10-12 01:58:24.507: I/jPCT-AE(15601): glEnable(2896) took 6927ns
  1616. 10-12 01:58:24.507: I/jPCT-AE(15601): glEnable(2884) took 7657ns
  1617. 10-12 01:58:24.507: D/jPCT-AE(15601): Binding texture 346
  1618. 10-12 01:58:24.507: I/jPCT-AE(15601): glActiveTexture(33984) took 11458ns
  1619. 10-12 01:58:24.507: I/jPCT-AE(15601): glBindTexture(3553, 346) took 38177ns
  1620. 10-12 01:58:24.507: I/jPCT-AE(15601): glMatrixMode(5888) took 5729ns
  1621. 10-12 01:58:24.508: I/jPCT-AE(15601): glPushMatrix() took 2969ns
  1622. 10-12 01:58:24.508: I/jPCT-AE(15601): glLoadIdentity() took 4271ns
  1623. 10-12 01:58:24.508: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 6302ns
  1624. 10-12 01:58:24.508: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 5521ns
  1625. 10-12 01:58:24.508: I/jPCT-AE(15601): glEnable(16384) took 4375ns
  1626. 10-12 01:58:24.508: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 4583ns
  1627. 10-12 01:58:24.508: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 4375ns
  1628. 10-12 01:58:24.508: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 3386ns
  1629. 10-12 01:58:24.508: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 5052ns
  1630. 10-12 01:58:24.508: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 3281ns
  1631. 10-12 01:58:24.508: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 4167ns
  1632. 10-12 01:58:24.508: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 7760ns
  1633. 10-12 01:58:24.509: I/jPCT-AE(15601): glEnableClientState(32885) took 17760ns
  1634. 10-12 01:58:24.509: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 15000ns
  1635. 10-12 01:58:24.509: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 14792ns
  1636. 10-12 01:58:24.509: I/jPCT-AE(15601): glEnableClientState(32884) took 10834ns
  1637. 10-12 01:58:24.509: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 10885ns
  1638. 10-12 01:58:24.509: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 12605ns
  1639. 10-12 01:58:24.509: I/jPCT-AE(15601): glDisableClientState(32886) took 18646ns
  1640. 10-12 01:58:24.510: I/jPCT-AE(15601): glClientActiveTexture(33984) took 7187ns
  1641. 10-12 01:58:24.510: I/jPCT-AE(15601): glEnableClientState(32888) took 7865ns
  1642. 10-12 01:58:24.510: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 6823ns
  1643. 10-12 01:58:24.510: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 8802ns
  1644. 10-12 01:58:24.510: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4531ns
  1645. 10-12 01:58:24.510: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 5886ns
  1646. 10-12 01:58:24.510: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 292500ns
  1647. 10-12 01:58:24.510: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 12135ns
  1648. 10-12 01:58:24.510: I/jPCT-AE(15601): glMatrixMode(5888) took 3854ns
  1649. 10-12 01:58:24.511: I/jPCT-AE(15601): glPopMatrix() took 4948ns
  1650. 10-12 01:58:24.511: D/jPCT-AE(15601): Binding texture 347
  1651. 10-12 01:58:24.511: I/jPCT-AE(15601): glActiveTexture(33984) took 7969ns
  1652. 10-12 01:58:24.511: I/jPCT-AE(15601): glBindTexture(3553, 347) took 7708ns
  1653. 10-12 01:58:24.511: I/jPCT-AE(15601): glMatrixMode(5888) took 4271ns
  1654. 10-12 01:58:24.511: I/jPCT-AE(15601): glPushMatrix() took 2344ns
  1655. 10-12 01:58:24.511: I/jPCT-AE(15601): glLoadIdentity() took 3698ns
  1656. 10-12 01:58:24.511: I/jPCT-AE(15601): glCullFace(1028) took 7396ns
  1657. 10-12 01:58:24.511: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5416ns
  1658. 10-12 01:58:24.511: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 5052ns
  1659. 10-12 01:58:24.511: I/jPCT-AE(15601): glDisable(16384) took 6771ns
  1660. 10-12 01:58:24.511: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 7969ns
  1661. 10-12 01:58:24.511: I/jPCT-AE(15601): glEnableClientState(32885) took 5625ns
  1662. 10-12 01:58:24.511: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 7813ns
  1663. 10-12 01:58:24.512: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 3229ns
  1664. 10-12 01:58:24.512: I/jPCT-AE(15601): glEnableClientState(32884) took 7656ns
  1665. 10-12 01:58:24.512: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 5052ns
  1666. 10-12 01:58:24.512: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 9323ns
  1667. 10-12 01:58:24.512: I/jPCT-AE(15601): glDisableClientState(32886) took 4010ns
  1668. 10-12 01:58:24.512: I/jPCT-AE(15601): glClientActiveTexture(33984) took 6875ns
  1669. 10-12 01:58:24.512: I/jPCT-AE(15601): glEnableClientState(32888) took 5208ns
  1670. 10-12 01:58:24.512: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 5730ns
  1671. 10-12 01:58:24.512: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 8333ns
  1672. 10-12 01:58:24.512: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 5990ns
  1673. 10-12 01:58:24.512: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 4948ns
  1674. 10-12 01:58:24.512: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 101510ns
  1675. 10-12 01:58:24.512: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7761ns
  1676. 10-12 01:58:24.513: I/jPCT-AE(15601): glMatrixMode(5888) took 3698ns
  1677. 10-12 01:58:24.513: I/jPCT-AE(15601): glPopMatrix() took 4271ns
  1678. 10-12 01:58:24.513: I/jPCT-AE(15601): glCullFace(1029) took 5990ns
  1679. 10-12 01:58:24.513: D/jPCT-AE(15601): Binding texture 348
  1680. 10-12 01:58:24.513: I/jPCT-AE(15601): glActiveTexture(33984) took 5729ns
  1681. 10-12 01:58:24.513: I/jPCT-AE(15601): glBindTexture(3553, 348) took 7552ns
  1682. 10-12 01:58:24.513: I/jPCT-AE(15601): glMatrixMode(5888) took 5260ns
  1683. 10-12 01:58:24.513: I/jPCT-AE(15601): glPushMatrix() took 2187ns
  1684. 10-12 01:58:24.513: I/jPCT-AE(15601): glLoadIdentity() took 3073ns
  1685. 10-12 01:58:24.513: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5000ns
  1686. 10-12 01:58:24.513: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4218ns
  1687. 10-12 01:58:24.513: I/jPCT-AE(15601): glEnable(16384) took 5365ns
  1688. 10-12 01:58:24.513: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 4323ns
  1689. 10-12 01:58:24.513: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3646ns
  1690. 10-12 01:58:24.513: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 3646ns
  1691. 10-12 01:58:24.514: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 12604ns
  1692. 10-12 01:58:24.514: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 3907ns
  1693. 10-12 01:58:24.514: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 5052ns
  1694. 10-12 01:58:24.514: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5521ns
  1695. 10-12 01:58:24.514: I/jPCT-AE(15601): glEnableClientState(32885) took 11354ns
  1696. 10-12 01:58:24.514: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 10104ns
  1697. 10-12 01:58:24.514: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9896ns
  1698. 10-12 01:58:24.514: I/jPCT-AE(15601): glEnableClientState(32884) took 3229ns
  1699. 10-12 01:58:24.514: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 4687ns
  1700. 10-12 01:58:24.515: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5260ns
  1701. 10-12 01:58:24.515: I/jPCT-AE(15601): glDisableClientState(32886) took 105417ns
  1702. 10-12 01:58:24.515: I/jPCT-AE(15601): glClientActiveTexture(33984) took 6823ns
  1703. 10-12 01:58:24.515: I/jPCT-AE(15601): glEnableClientState(32888) took 4583ns
  1704. 10-12 01:58:24.515: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 5625ns
  1705. 10-12 01:58:24.515: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6823ns
  1706. 10-12 01:58:24.515: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3750ns
  1707. 10-12 01:58:24.515: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3333ns
  1708. 10-12 01:58:24.515: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 115260ns
  1709. 10-12 01:58:24.515: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5313ns
  1710. 10-12 01:58:24.515: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
  1711. 10-12 01:58:24.515: I/jPCT-AE(15601): glPopMatrix() took 4375ns
  1712. 10-12 01:58:24.515: I/jPCT-AE(15601): glEnable(3042) took 5260ns
  1713. 10-12 01:58:24.515: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5209ns
  1714. 10-12 01:58:24.516: I/jPCT-AE(15601): glDepthMask(false) took 6875ns
  1715. 10-12 01:58:24.516: D/jPCT-AE(15601): Binding texture 349
  1716. 10-12 01:58:24.516: I/jPCT-AE(15601): glActiveTexture(33984) took 4375ns
  1717. 10-12 01:58:24.516: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5469ns
  1718. 10-12 01:58:24.516: I/jPCT-AE(15601): glMatrixMode(5888) took 2292ns
  1719. 10-12 01:58:24.516: I/jPCT-AE(15601): glPushMatrix() took 1666ns
  1720. 10-12 01:58:24.516: I/jPCT-AE(15601): glLoadIdentity() took 2917ns
  1721. 10-12 01:58:24.516: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3906ns
  1722. 10-12 01:58:24.516: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3489ns
  1723. 10-12 01:58:24.516: I/jPCT-AE(15601): glEnable(16384) took 3438ns
  1724. 10-12 01:58:24.516: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3698ns
  1725. 10-12 01:58:24.516: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2916ns
  1726. 10-12 01:58:24.516: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2500ns
  1727. 10-12 01:58:24.516: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 2865ns
  1728. 10-12 01:58:24.516: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2656ns
  1729. 10-12 01:58:24.516: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2708ns
  1730. 10-12 01:58:24.517: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 143802ns
  1731. 10-12 01:58:24.517: I/jPCT-AE(15601): glEnableClientState(32885) took 6980ns
  1732. 10-12 01:58:24.517: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 5833ns
  1733. 10-12 01:58:24.517: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8021ns
  1734. 10-12 01:58:24.517: I/jPCT-AE(15601): glEnableClientState(32884) took 3177ns
  1735. 10-12 01:58:24.517: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3646ns
  1736. 10-12 01:58:24.517: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5104ns
  1737. 10-12 01:58:24.517: I/jPCT-AE(15601): glDisableClientState(32886) took 7500ns
  1738. 10-12 01:58:24.517: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5104ns
  1739. 10-12 01:58:24.517: I/jPCT-AE(15601): glEnableClientState(32888) took 4375ns
  1740. 10-12 01:58:24.517: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4375ns
  1741. 10-12 01:58:24.517: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5833ns
  1742. 10-12 01:58:24.517: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3698ns
  1743. 10-12 01:58:24.517: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3386ns
  1744. 10-12 01:58:24.518: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 203229ns
  1745. 10-12 01:58:24.518: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6354ns
  1746. 10-12 01:58:24.518: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 4323ns
  1747. 10-12 01:58:24.518: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 108698ns
  1748. 10-12 01:58:24.518: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5208ns
  1749. 10-12 01:58:24.518: I/jPCT-AE(15601): glMatrixMode(5888) took 2969ns
  1750. 10-12 01:58:24.518: I/jPCT-AE(15601): glPopMatrix() took 3854ns
  1751. 10-12 01:58:24.518: D/jPCT-AE(15601): Binding texture 350
  1752. 10-12 01:58:24.518: I/jPCT-AE(15601): glActiveTexture(33984) took 5260ns
  1753. 10-12 01:58:24.518: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6719ns
  1754. 10-12 01:58:24.518: I/jPCT-AE(15601): glMatrixMode(5888) took 2291ns
  1755. 10-12 01:58:24.518: I/jPCT-AE(15601): glPushMatrix() took 1667ns
  1756. 10-12 01:58:24.518: I/jPCT-AE(15601): glLoadIdentity() took 2292ns
  1757. 10-12 01:58:24.518: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4375ns
  1758. 10-12 01:58:24.518: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3281ns
  1759. 10-12 01:58:24.519: I/jPCT-AE(15601): glEnable(16384) took 4219ns
  1760. 10-12 01:58:24.519: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3333ns
  1761. 10-12 01:58:24.519: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2656ns
  1762. 10-12 01:58:24.519: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2344ns
  1763. 10-12 01:58:24.519: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3386ns
  1764. 10-12 01:58:24.519: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2813ns
  1765. 10-12 01:58:24.519: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2604ns
  1766. 10-12 01:58:24.519: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5885ns
  1767. 10-12 01:58:24.519: I/jPCT-AE(15601): glEnableClientState(32885) took 6770ns
  1768. 10-12 01:58:24.519: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6302ns
  1769. 10-12 01:58:24.519: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8334ns
  1770. 10-12 01:58:24.519: I/jPCT-AE(15601): glEnableClientState(32884) took 3698ns
  1771. 10-12 01:58:24.519: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3490ns
  1772. 10-12 01:58:24.519: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5677ns
  1773. 10-12 01:58:24.519: I/jPCT-AE(15601): glDisableClientState(32886) took 3490ns
  1774. 10-12 01:58:24.519: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4635ns
  1775. 10-12 01:58:24.519: I/jPCT-AE(15601): glEnableClientState(32888) took 3438ns
  1776. 10-12 01:58:24.519: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3958ns
  1777. 10-12 01:58:24.519: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 4792ns
  1778. 10-12 01:58:24.519: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3177ns
  1779. 10-12 01:58:24.520: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3385ns
  1780. 10-12 01:58:24.520: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 86407ns
  1781. 10-12 01:58:24.520: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4271ns
  1782. 10-12 01:58:24.520: I/jPCT-AE(15601): glMatrixMode(5888) took 2291ns
  1783. 10-12 01:58:24.520: I/jPCT-AE(15601): glPopMatrix() took 3333ns
  1784. 10-12 01:58:24.520: I/jPCT-AE(15601): glDisable(3042) took 6302ns
  1785. 10-12 01:58:24.520: I/jPCT-AE(15601): glDepthMask(true) took 6354ns
  1786. 10-12 01:58:24.520: D/jPCT-AE(15601): Buffer switches: 5
  1787. 10-12 01:58:24.520: I/jPCT-AE(15601): glDisable(2884) took 4115ns
  1788. 10-12 01:58:24.520: I/jPCT-AE(15601): glDisable(2896) took 1875ns
  1789. 10-12 01:58:24.520: I/jPCT-AE(15601): glDisable(2977) took 1927ns
  1790. 10-12 01:58:24.523: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 17239ns
  1791. 10-12 01:58:24.523: I/jPCT-AE(15601): glClear(16640) took 457656ns
  1792. 10-12 01:58:24.523: I/jPCT-AE(15601): glMatrixMode(5889) took 6354ns
  1793. 10-12 01:58:24.523: I/jPCT-AE(15601): glLoadIdentity() took 4687ns
  1794. 10-12 01:58:24.523: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 6979ns
  1795. 10-12 01:58:24.524: I/jPCT-AE(15601): glEnable(2977) took 5156ns
  1796. 10-12 01:58:24.524: I/jPCT-AE(15601): glEnable(2896) took 2448ns
  1797. 10-12 01:58:24.524: I/jPCT-AE(15601): glEnable(2884) took 5937ns
  1798. 10-12 01:58:24.524: D/jPCT-AE(15601): Binding texture 346
  1799. 10-12 01:58:24.524: I/jPCT-AE(15601): glActiveTexture(33984) took 5938ns
  1800. 10-12 01:58:24.524: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9635ns
  1801. 10-12 01:58:24.524: I/jPCT-AE(15601): glMatrixMode(5888) took 2656ns
  1802. 10-12 01:58:24.524: I/jPCT-AE(15601): glPushMatrix() took 1979ns
  1803. 10-12 01:58:24.524: I/jPCT-AE(15601): glLoadIdentity() took 3281ns
  1804. 10-12 01:58:24.524: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4844ns
  1805. 10-12 01:58:24.524: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4636ns
  1806. 10-12 01:58:24.524: I/jPCT-AE(15601): glEnable(16384) took 3438ns
  1807. 10-12 01:58:24.524: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3750ns
  1808. 10-12 01:58:24.525: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3281ns
  1809. 10-12 01:58:24.525: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2552ns
  1810. 10-12 01:58:24.525: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3437ns
  1811. 10-12 01:58:24.525: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2396ns
  1812. 10-12 01:58:24.525: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3125ns
  1813. 10-12 01:58:24.525: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5417ns
  1814. 10-12 01:58:24.525: I/jPCT-AE(15601): glEnableClientState(32885) took 7552ns
  1815. 10-12 01:58:24.525: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7761ns
  1816. 10-12 01:58:24.525: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 10104ns
  1817. 10-12 01:58:24.525: I/jPCT-AE(15601): glEnableClientState(32884) took 4270ns
  1818. 10-12 01:58:24.525: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 3958ns
  1819. 10-12 01:58:24.525: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6302ns
  1820. 10-12 01:58:24.525: I/jPCT-AE(15601): glDisableClientState(32886) took 9896ns
  1821. 10-12 01:58:24.525: I/jPCT-AE(15601): glClientActiveTexture(33984) took 6302ns
  1822. 10-12 01:58:24.525: I/jPCT-AE(15601): glEnableClientState(32888) took 4636ns
  1823. 10-12 01:58:24.525: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4375ns
  1824. 10-12 01:58:24.525: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6615ns
  1825. 10-12 01:58:24.525: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3802ns
  1826. 10-12 01:58:24.526: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3646ns
  1827. 10-12 01:58:24.526: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 288437ns
  1828. 10-12 01:58:24.526: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 8177ns
  1829. 10-12 01:58:24.526: I/jPCT-AE(15601): glMatrixMode(5888) took 3854ns
  1830. 10-12 01:58:24.526: I/jPCT-AE(15601): glPopMatrix() took 4167ns
  1831. 10-12 01:58:24.526: D/jPCT-AE(15601): Binding texture 347
  1832. 10-12 01:58:24.526: I/jPCT-AE(15601): glActiveTexture(33984) took 4635ns
  1833. 10-12 01:58:24.526: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6771ns
  1834. 10-12 01:58:24.526: I/jPCT-AE(15601): glMatrixMode(5888) took 2292ns
  1835. 10-12 01:58:24.526: I/jPCT-AE(15601): glPushMatrix() took 1354ns
  1836. 10-12 01:58:24.526: I/jPCT-AE(15601): glLoadIdentity() took 2187ns
  1837. 10-12 01:58:24.526: I/jPCT-AE(15601): glCullFace(1028) took 5417ns
  1838. 10-12 01:58:24.526: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4167ns
  1839. 10-12 01:58:24.527: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3333ns
  1840. 10-12 01:58:24.527: I/jPCT-AE(15601): glDisable(16384) took 5156ns
  1841. 10-12 01:58:24.527: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5104ns
  1842. 10-12 01:58:24.527: I/jPCT-AE(15601): glEnableClientState(32885) took 3542ns
  1843. 10-12 01:58:24.527: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5677ns
  1844. 10-12 01:58:24.527: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2656ns
  1845. 10-12 01:58:24.527: I/jPCT-AE(15601): glEnableClientState(32884) took 5417ns
  1846. 10-12 01:58:24.527: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3802ns
  1847. 10-12 01:58:24.527: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8490ns
  1848. 10-12 01:58:24.527: I/jPCT-AE(15601): glDisableClientState(32886) took 3073ns
  1849. 10-12 01:58:24.527: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4948ns
  1850. 10-12 01:58:24.527: I/jPCT-AE(15601): glEnableClientState(32888) took 3750ns
  1851. 10-12 01:58:24.527: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4635ns
  1852. 10-12 01:58:24.527: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5990ns
  1853. 10-12 01:58:24.527: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3542ns
  1854. 10-12 01:58:24.527: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3646ns
  1855. 10-12 01:58:24.527: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 83490ns
  1856. 10-12 01:58:24.528: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5156ns
  1857. 10-12 01:58:24.528: I/jPCT-AE(15601): glMatrixMode(5888) took 2760ns
  1858. 10-12 01:58:24.528: I/jPCT-AE(15601): glPopMatrix() took 3958ns
  1859. 10-12 01:58:24.528: I/jPCT-AE(15601): glCullFace(1029) took 4635ns
  1860. 10-12 01:58:24.528: D/jPCT-AE(15601): Binding texture 348
  1861. 10-12 01:58:24.528: I/jPCT-AE(15601): glActiveTexture(33984) took 4687ns
  1862. 10-12 01:58:24.528: I/jPCT-AE(15601): glBindTexture(3553, 348) took 6667ns
  1863. 10-12 01:58:24.528: I/jPCT-AE(15601): glMatrixMode(5888) took 1979ns
  1864. 10-12 01:58:24.528: I/jPCT-AE(15601): glPushMatrix() took 1458ns
  1865. 10-12 01:58:24.528: I/jPCT-AE(15601): glLoadIdentity() took 2188ns
  1866. 10-12 01:58:24.528: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4062ns
  1867. 10-12 01:58:24.528: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3698ns
  1868. 10-12 01:58:24.528: I/jPCT-AE(15601): glEnable(16384) took 3959ns
  1869. 10-12 01:58:24.528: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3177ns
  1870. 10-12 01:58:24.528: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3334ns
  1871. 10-12 01:58:24.528: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
  1872. 10-12 01:58:24.528: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3698ns
  1873. 10-12 01:58:24.528: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2656ns
  1874. 10-12 01:58:24.528: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2657ns
  1875. 10-12 01:58:24.528: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 6354ns
  1876. 10-12 01:58:24.529: I/jPCT-AE(15601): glEnableClientState(32885) took 135729ns
  1877. 10-12 01:58:24.530: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 9896ns
  1878. 10-12 01:58:24.530: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9896ns
  1879. 10-12 01:58:24.530: I/jPCT-AE(15601): glEnableClientState(32884) took 3958ns
  1880. 10-12 01:58:24.530: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3698ns
  1881. 10-12 01:58:24.530: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 7031ns
  1882. 10-12 01:58:24.530: I/jPCT-AE(15601): glDisableClientState(32886) took 3282ns
  1883. 10-12 01:58:24.530: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5834ns
  1884. 10-12 01:58:24.530: I/jPCT-AE(15601): glEnableClientState(32888) took 4062ns
  1885. 10-12 01:58:24.530: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4479ns
  1886. 10-12 01:58:24.530: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6615ns
  1887. 10-12 01:58:24.530: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3177ns
  1888. 10-12 01:58:24.530: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3854ns
  1889. 10-12 01:58:24.530: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 169479ns
  1890. 10-12 01:58:24.531: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 8229ns
  1891. 10-12 01:58:24.531: I/jPCT-AE(15601): glMatrixMode(5888) took 3334ns
  1892. 10-12 01:58:24.531: I/jPCT-AE(15601): glPopMatrix() took 4375ns
  1893. 10-12 01:58:24.531: I/jPCT-AE(15601): glEnable(3042) took 5989ns
  1894. 10-12 01:58:24.531: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5104ns
  1895. 10-12 01:58:24.531: I/jPCT-AE(15601): glDepthMask(false) took 6823ns
  1896. 10-12 01:58:24.531: D/jPCT-AE(15601): Binding texture 349
  1897. 10-12 01:58:24.531: I/jPCT-AE(15601): glActiveTexture(33984) took 5000ns
  1898. 10-12 01:58:24.531: I/jPCT-AE(15601): glBindTexture(3553, 349) took 6510ns
  1899. 10-12 01:58:24.531: I/jPCT-AE(15601): glMatrixMode(5888) took 2500ns
  1900. 10-12 01:58:24.531: I/jPCT-AE(15601): glPushMatrix() took 1666ns
  1901. 10-12 01:58:24.531: I/jPCT-AE(15601): glLoadIdentity() took 2917ns
  1902. 10-12 01:58:24.531: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4271ns
  1903. 10-12 01:58:24.531: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4322ns
  1904. 10-12 01:58:24.531: I/jPCT-AE(15601): glEnable(16384) took 3645ns
  1905. 10-12 01:58:24.531: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3437ns
  1906. 10-12 01:58:24.531: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3073ns
  1907. 10-12 01:58:24.531: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2657ns
  1908. 10-12 01:58:24.531: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3490ns
  1909. 10-12 01:58:24.532: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2448ns
  1910. 10-12 01:58:24.532: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3073ns
  1911. 10-12 01:58:24.532: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5156ns
  1912. 10-12 01:58:24.532: I/jPCT-AE(15601): glEnableClientState(32885) took 6823ns
  1913. 10-12 01:58:24.532: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 8177ns
  1914. 10-12 01:58:24.532: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9375ns
  1915. 10-12 01:58:24.532: I/jPCT-AE(15601): glEnableClientState(32884) took 4792ns
  1916. 10-12 01:58:24.532: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 4270ns
  1917. 10-12 01:58:24.532: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5208ns
  1918. 10-12 01:58:24.532: I/jPCT-AE(15601): glDisableClientState(32886) took 10104ns
  1919. 10-12 01:58:24.532: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5261ns
  1920. 10-12 01:58:24.532: I/jPCT-AE(15601): glEnableClientState(32888) took 3542ns
  1921. 10-12 01:58:24.532: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4011ns
  1922. 10-12 01:58:24.532: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5678ns
  1923. 10-12 01:58:24.532: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3385ns
  1924. 10-12 01:58:24.533: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3386ns
  1925. 10-12 01:58:24.533: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 199948ns
  1926. 10-12 01:58:24.533: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6042ns
  1927. 10-12 01:58:24.533: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3750ns
  1928. 10-12 01:58:24.533: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 109011ns
  1929. 10-12 01:58:24.533: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5990ns
  1930. 10-12 01:58:24.533: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
  1931. 10-12 01:58:24.533: I/jPCT-AE(15601): glPopMatrix() took 4427ns
  1932. 10-12 01:58:24.533: D/jPCT-AE(15601): Binding texture 350
  1933. 10-12 01:58:24.533: I/jPCT-AE(15601): glActiveTexture(33984) took 5834ns
  1934. 10-12 01:58:24.534: I/jPCT-AE(15601): glBindTexture(3553, 350) took 12604ns
  1935. 10-12 01:58:24.534: I/jPCT-AE(15601): glMatrixMode(5888) took 3333ns
  1936. 10-12 01:58:24.534: I/jPCT-AE(15601): glPushMatrix() took 1979ns
  1937. 10-12 01:58:24.534: I/jPCT-AE(15601): glLoadIdentity() took 3073ns
  1938. 10-12 01:58:24.534: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4583ns
  1939. 10-12 01:58:24.534: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3490ns
  1940. 10-12 01:58:24.534: I/jPCT-AE(15601): glEnable(16384) took 4219ns
  1941. 10-12 01:58:24.534: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3334ns
  1942. 10-12 01:58:24.534: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2760ns
  1943. 10-12 01:58:24.534: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2291ns
  1944. 10-12 01:58:24.535: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3333ns
  1945. 10-12 01:58:24.535: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2396ns
  1946. 10-12 01:58:24.535: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3333ns
  1947. 10-12 01:58:24.535: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5313ns
  1948. 10-12 01:58:24.535: I/jPCT-AE(15601): glEnableClientState(32885) took 7448ns
  1949. 10-12 01:58:24.535: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6302ns
  1950. 10-12 01:58:24.535: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8958ns
  1951. 10-12 01:58:24.535: I/jPCT-AE(15601): glEnableClientState(32884) took 3646ns
  1952. 10-12 01:58:24.535: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3698ns
  1953. 10-12 01:58:24.535: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5469ns
  1954. 10-12 01:58:24.535: I/jPCT-AE(15601): glDisableClientState(32886) took 3178ns
  1955. 10-12 01:58:24.535: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5052ns
  1956. 10-12 01:58:24.535: I/jPCT-AE(15601): glEnableClientState(32888) took 3802ns
  1957. 10-12 01:58:24.535: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3542ns
  1958. 10-12 01:58:24.535: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5573ns
  1959. 10-12 01:58:24.535: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3541ns
  1960. 10-12 01:58:24.535: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 4010ns
  1961. 10-12 01:58:24.536: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 100417ns
  1962. 10-12 01:58:24.536: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5156ns
  1963. 10-12 01:58:24.536: I/jPCT-AE(15601): glMatrixMode(5888) took 2917ns
  1964. 10-12 01:58:24.536: I/jPCT-AE(15601): glPopMatrix() took 4167ns
  1965. 10-12 01:58:24.536: I/jPCT-AE(15601): glDisable(3042) took 5157ns
  1966. 10-12 01:58:24.536: I/jPCT-AE(15601): glDepthMask(true) took 5885ns
  1967. 10-12 01:58:24.536: D/jPCT-AE(15601): Buffer switches: 5
  1968. 10-12 01:58:24.536: I/jPCT-AE(15601): glDisable(2884) took 4063ns
  1969. 10-12 01:58:24.536: I/jPCT-AE(15601): glDisable(2896) took 1927ns
  1970. 10-12 01:58:24.536: I/jPCT-AE(15601): glDisable(2977) took 2083ns
  1971. 10-12 01:58:24.539: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 18958ns
  1972. 10-12 01:58:24.539: I/jPCT-AE(15601): glClear(16640) took 480990ns
  1973. 10-12 01:58:24.539: I/jPCT-AE(15601): glMatrixMode(5889) took 8177ns
  1974. 10-12 01:58:24.539: I/jPCT-AE(15601): glLoadIdentity() took 4323ns
  1975. 10-12 01:58:24.539: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 7292ns
  1976. 10-12 01:58:24.540: I/jPCT-AE(15601): glEnable(2977) took 5208ns
  1977. 10-12 01:58:24.540: I/jPCT-AE(15601): glEnable(2896) took 2031ns
  1978. 10-12 01:58:24.540: I/jPCT-AE(15601): glEnable(2884) took 5521ns
  1979. 10-12 01:58:24.540: D/jPCT-AE(15601): Binding texture 346
  1980. 10-12 01:58:24.540: I/jPCT-AE(15601): glActiveTexture(33984) took 6198ns
  1981. 10-12 01:58:24.540: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9271ns
  1982. 10-12 01:58:24.540: I/jPCT-AE(15601): glMatrixMode(5888) took 3125ns
  1983. 10-12 01:58:24.540: I/jPCT-AE(15601): glPushMatrix() took 2084ns
  1984. 10-12 01:58:24.540: I/jPCT-AE(15601): glLoadIdentity() took 3333ns
  1985. 10-12 01:58:24.540: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4739ns
  1986. 10-12 01:58:24.540: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4219ns
  1987. 10-12 01:58:24.540: I/jPCT-AE(15601): glEnable(16384) took 3542ns
  1988. 10-12 01:58:24.540: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3542ns
  1989. 10-12 01:58:24.540: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3281ns
  1990. 10-12 01:58:24.540: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2500ns
  1991. 10-12 01:58:24.541: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3125ns
  1992. 10-12 01:58:24.541: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2604ns
  1993. 10-12 01:58:24.541: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2552ns
  1994. 10-12 01:58:24.541: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5208ns
  1995. 10-12 01:58:24.541: I/jPCT-AE(15601): glEnableClientState(32885) took 7761ns
  1996. 10-12 01:58:24.541: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 8541ns
  1997. 10-12 01:58:24.541: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9739ns
  1998. 10-12 01:58:24.541: I/jPCT-AE(15601): glEnableClientState(32884) took 4219ns
  1999. 10-12 01:58:24.541: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 3750ns
  2000. 10-12 01:58:24.541: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5833ns
  2001. 10-12 01:58:24.541: I/jPCT-AE(15601): glDisableClientState(32886) took 8958ns
  2002. 10-12 01:58:24.541: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5260ns
  2003. 10-12 01:58:24.541: I/jPCT-AE(15601): glEnableClientState(32888) took 3594ns
  2004. 10-12 01:58:24.541: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4323ns
  2005. 10-12 01:58:24.541: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5625ns
  2006. 10-12 01:58:24.541: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3698ns
  2007. 10-12 01:58:24.541: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 4323ns
  2008. 10-12 01:58:24.542: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 269115ns
  2009. 10-12 01:58:24.542: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6250ns
  2010. 10-12 01:58:24.542: I/jPCT-AE(15601): glMatrixMode(5888) took 2968ns
  2011. 10-12 01:58:24.542: I/jPCT-AE(15601): glPopMatrix() took 4167ns
  2012. 10-12 01:58:24.542: D/jPCT-AE(15601): Binding texture 347
  2013. 10-12 01:58:24.542: I/jPCT-AE(15601): glActiveTexture(33984) took 5885ns
  2014. 10-12 01:58:24.542: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6719ns
  2015. 10-12 01:58:24.542: I/jPCT-AE(15601): glMatrixMode(5888) took 2708ns
  2016. 10-12 01:58:24.542: I/jPCT-AE(15601): glPushMatrix() took 1355ns
  2017. 10-12 01:58:24.542: I/jPCT-AE(15601): glLoadIdentity() took 2344ns
  2018. 10-12 01:58:24.542: I/jPCT-AE(15601): glCullFace(1028) took 5677ns
  2019. 10-12 01:58:24.542: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3854ns
  2020. 10-12 01:58:24.542: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4011ns
  2021. 10-12 01:58:24.542: I/jPCT-AE(15601): glDisable(16384) took 4896ns
  2022. 10-12 01:58:24.542: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5990ns
  2023. 10-12 01:58:24.543: I/jPCT-AE(15601): glEnableClientState(32885) took 3958ns
  2024. 10-12 01:58:24.543: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 6406ns
  2025. 10-12 01:58:24.543: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2760ns
  2026. 10-12 01:58:24.543: I/jPCT-AE(15601): glEnableClientState(32884) took 5677ns
  2027. 10-12 01:58:24.543: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3907ns
  2028. 10-12 01:58:24.543: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8594ns
  2029. 10-12 01:58:24.543: I/jPCT-AE(15601): glDisableClientState(32886) took 3021ns
  2030. 10-12 01:58:24.543: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4844ns
  2031. 10-12 01:58:24.543: I/jPCT-AE(15601): glEnableClientState(32888) took 3646ns
  2032. 10-12 01:58:24.543: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 3854ns
  2033. 10-12 01:58:24.543: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5677ns
  2034. 10-12 01:58:24.543: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3438ns
  2035. 10-12 01:58:24.543: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3854ns
  2036. 10-12 01:58:24.543: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 87343ns
  2037. 10-12 01:58:24.543: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5469ns
  2038. 10-12 01:58:24.543: I/jPCT-AE(15601): glMatrixMode(5888) took 2709ns
  2039. 10-12 01:58:24.543: I/jPCT-AE(15601): glPopMatrix() took 3959ns
  2040. 10-12 01:58:24.543: I/jPCT-AE(15601): glCullFace(1029) took 4948ns
  2041. 10-12 01:58:24.544: D/jPCT-AE(15601): Binding texture 348
  2042. 10-12 01:58:24.544: I/jPCT-AE(15601): glActiveTexture(33984) took 6667ns
  2043. 10-12 01:58:24.544: I/jPCT-AE(15601): glBindTexture(3553, 348) took 7240ns
  2044. 10-12 01:58:24.544: I/jPCT-AE(15601): glMatrixMode(5888) took 2552ns
  2045. 10-12 01:58:24.544: I/jPCT-AE(15601): glPushMatrix() took 1980ns
  2046. 10-12 01:58:24.544: I/jPCT-AE(15601): glLoadIdentity() took 3490ns
  2047. 10-12 01:58:24.544: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4479ns
  2048. 10-12 01:58:24.544: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3646ns
  2049. 10-12 01:58:24.544: I/jPCT-AE(15601): glEnable(16384) took 4115ns
  2050. 10-12 01:58:24.544: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 33385ns
  2051. 10-12 01:58:24.544: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3177ns
  2052. 10-12 01:58:24.544: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
  2053. 10-12 01:58:24.544: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3958ns
  2054. 10-12 01:58:24.544: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2344ns
  2055. 10-12 01:58:24.544: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3021ns
  2056. 10-12 01:58:24.544: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5625ns
  2057. 10-12 01:58:24.545: I/jPCT-AE(15601): glEnableClientState(32885) took 7500ns
  2058. 10-12 01:58:24.545: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 6771ns
  2059. 10-12 01:58:24.545: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8646ns
  2060. 10-12 01:58:24.545: I/jPCT-AE(15601): glEnableClientState(32884) took 3594ns
  2061. 10-12 01:58:24.545: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 4167ns
  2062. 10-12 01:58:24.545: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5729ns
  2063. 10-12 01:58:24.545: I/jPCT-AE(15601): glDisableClientState(32886) took 3125ns
  2064. 10-12 01:58:24.545: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5052ns
  2065. 10-12 01:58:24.545: I/jPCT-AE(15601): glEnableClientState(32888) took 3958ns
  2066. 10-12 01:58:24.545: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4011ns
  2067. 10-12 01:58:24.545: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5625ns
  2068. 10-12 01:58:24.545: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3698ns
  2069. 10-12 01:58:24.545: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3542ns
  2070. 10-12 01:58:24.545: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 104844ns
  2071. 10-12 01:58:24.546: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 9896ns
  2072. 10-12 01:58:24.546: I/jPCT-AE(15601): glMatrixMode(5888) took 2760ns
  2073. 10-12 01:58:24.546: I/jPCT-AE(15601): glPopMatrix() took 3646ns
  2074. 10-12 01:58:24.546: I/jPCT-AE(15601): glEnable(3042) took 6979ns
  2075. 10-12 01:58:24.546: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5312ns
  2076. 10-12 01:58:24.546: I/jPCT-AE(15601): glDepthMask(false) took 6719ns
  2077. 10-12 01:58:24.546: D/jPCT-AE(15601): Binding texture 349
  2078. 10-12 01:58:24.546: I/jPCT-AE(15601): glActiveTexture(33984) took 4792ns
  2079. 10-12 01:58:24.546: I/jPCT-AE(15601): glBindTexture(3553, 349) took 6823ns
  2080. 10-12 01:58:24.546: I/jPCT-AE(15601): glMatrixMode(5888) took 3021ns
  2081. 10-12 01:58:24.546: I/jPCT-AE(15601): glPushMatrix() took 1719ns
  2082. 10-12 01:58:24.546: I/jPCT-AE(15601): glLoadIdentity() took 3177ns
  2083. 10-12 01:58:24.546: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4792ns
  2084. 10-12 01:58:24.546: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4063ns
  2085. 10-12 01:58:24.546: I/jPCT-AE(15601): glEnable(16384) took 4167ns
  2086. 10-12 01:58:24.546: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3229ns
  2087. 10-12 01:58:24.546: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3281ns
  2088. 10-12 01:58:24.546: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2604ns
  2089. 10-12 01:58:24.547: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3542ns
  2090. 10-12 01:58:24.547: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2969ns
  2091. 10-12 01:58:24.547: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3125ns
  2092. 10-12 01:58:24.547: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5052ns
  2093. 10-12 01:58:24.547: I/jPCT-AE(15601): glEnableClientState(32885) took 6875ns
  2094. 10-12 01:58:24.547: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 6094ns
  2095. 10-12 01:58:24.547: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8541ns
  2096. 10-12 01:58:24.547: I/jPCT-AE(15601): glEnableClientState(32884) took 3177ns
  2097. 10-12 01:58:24.547: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3802ns
  2098. 10-12 01:58:24.547: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5313ns
  2099. 10-12 01:58:24.547: I/jPCT-AE(15601): glDisableClientState(32886) took 9739ns
  2100. 10-12 01:58:24.547: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5521ns
  2101. 10-12 01:58:24.547: I/jPCT-AE(15601): glEnableClientState(32888) took 4322ns
  2102. 10-12 01:58:24.547: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 3594ns
  2103. 10-12 01:58:24.547: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6927ns
  2104. 10-12 01:58:24.547: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3489ns
  2105. 10-12 01:58:24.547: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3646ns
  2106. 10-12 01:58:24.548: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 221302ns
  2107. 10-12 01:58:24.548: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 8021ns
  2108. 10-12 01:58:24.548: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 4063ns
  2109. 10-12 01:58:24.548: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 119792ns
  2110. 10-12 01:58:24.548: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4843ns
  2111. 10-12 01:58:24.548: I/jPCT-AE(15601): glMatrixMode(5888) took 2552ns
  2112. 10-12 01:58:24.548: I/jPCT-AE(15601): glPopMatrix() took 4114ns
  2113. 10-12 01:58:24.548: D/jPCT-AE(15601): Binding texture 350
  2114. 10-12 01:58:24.548: I/jPCT-AE(15601): glActiveTexture(33984) took 5208ns
  2115. 10-12 01:58:24.548: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6094ns
  2116. 10-12 01:58:24.548: I/jPCT-AE(15601): glMatrixMode(5888) took 3386ns
  2117. 10-12 01:58:24.548: I/jPCT-AE(15601): glPushMatrix() took 1927ns
  2118. 10-12 01:58:24.548: I/jPCT-AE(15601): glLoadIdentity() took 3282ns
  2119. 10-12 01:58:24.548: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3958ns
  2120. 10-12 01:58:24.549: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3386ns
  2121. 10-12 01:58:24.549: I/jPCT-AE(15601): glEnable(16384) took 4739ns
  2122. 10-12 01:58:24.549: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3073ns
  2123. 10-12 01:58:24.549: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3125ns
  2124. 10-12 01:58:24.549: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2240ns
  2125. 10-12 01:58:24.549: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3438ns
  2126. 10-12 01:58:24.549: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2552ns
  2127. 10-12 01:58:24.549: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2969ns
  2128. 10-12 01:58:24.549: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5365ns
  2129. 10-12 01:58:24.549: I/jPCT-AE(15601): glEnableClientState(32885) took 7136ns
  2130. 10-12 01:58:24.549: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 5625ns
  2131. 10-12 01:58:24.549: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8229ns
  2132. 10-12 01:58:24.549: I/jPCT-AE(15601): glEnableClientState(32884) took 3490ns
  2133. 10-12 01:58:24.549: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 4062ns
  2134. 10-12 01:58:24.549: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5521ns
  2135. 10-12 01:58:24.549: I/jPCT-AE(15601): glDisableClientState(32886) took 3229ns
  2136. 10-12 01:58:24.549: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4844ns
  2137. 10-12 01:58:24.549: I/jPCT-AE(15601): glEnableClientState(32888) took 3855ns
  2138. 10-12 01:58:24.549: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3698ns
  2139. 10-12 01:58:24.550: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5209ns
  2140. 10-12 01:58:24.550: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3125ns
  2141. 10-12 01:58:24.550: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3438ns
  2142. 10-12 01:58:24.550: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 85990ns
  2143. 10-12 01:58:24.550: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4583ns
  2144. 10-12 01:58:24.550: I/jPCT-AE(15601): glMatrixMode(5888) took 2343ns
  2145. 10-12 01:58:24.550: I/jPCT-AE(15601): glPopMatrix() took 3386ns
  2146. 10-12 01:58:24.550: I/jPCT-AE(15601): glDisable(3042) took 6250ns
  2147. 10-12 01:58:24.550: I/jPCT-AE(15601): glDepthMask(true) took 6198ns
  2148. 10-12 01:58:24.550: D/jPCT-AE(15601): Buffer switches: 5
  2149. 10-12 01:58:24.550: I/jPCT-AE(15601): glDisable(2884) took 5208ns
  2150. 10-12 01:58:24.550: I/jPCT-AE(15601): glDisable(2896) took 2031ns
  2151. 10-12 01:58:24.550: I/jPCT-AE(15601): glDisable(2977) took 1980ns
  2152. 10-12 01:58:24.554: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 20104ns
  2153. 10-12 01:58:24.554: I/jPCT-AE(15601): glClear(16640) took 375833ns
  2154. 10-12 01:58:24.555: I/jPCT-AE(15601): glMatrixMode(5889) took 6927ns
  2155. 10-12 01:58:24.555: I/jPCT-AE(15601): glLoadIdentity() took 5053ns
  2156. 10-12 01:58:24.555: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 6510ns
  2157. 10-12 01:58:24.555: I/jPCT-AE(15601): glEnable(2977) took 4687ns
  2158. 10-12 01:58:24.555: I/jPCT-AE(15601): glEnable(2896) took 2031ns
  2159. 10-12 01:58:24.555: I/jPCT-AE(15601): glEnable(2884) took 5937ns
  2160. 10-12 01:58:24.555: D/jPCT-AE(15601): Binding texture 346
  2161. 10-12 01:58:24.555: I/jPCT-AE(15601): glActiveTexture(33984) took 6615ns
  2162. 10-12 01:58:24.555: I/jPCT-AE(15601): glBindTexture(3553, 346) took 8802ns
  2163. 10-12 01:58:24.555: I/jPCT-AE(15601): glMatrixMode(5888) took 2448ns
  2164. 10-12 01:58:24.555: I/jPCT-AE(15601): glPushMatrix() took 2135ns
  2165. 10-12 01:58:24.555: I/jPCT-AE(15601): glLoadIdentity() took 3229ns
  2166. 10-12 01:58:24.555: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5000ns
  2167. 10-12 01:58:24.556: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3906ns
  2168. 10-12 01:58:24.556: I/jPCT-AE(15601): glEnable(16384) took 3802ns
  2169. 10-12 01:58:24.556: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3646ns
  2170. 10-12 01:58:24.556: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2969ns
  2171. 10-12 01:58:24.556: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2343ns
  2172. 10-12 01:58:24.556: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3490ns
  2173. 10-12 01:58:24.556: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2604ns
  2174. 10-12 01:58:24.556: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3125ns
  2175. 10-12 01:58:24.556: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5365ns
  2176. 10-12 01:58:24.556: I/jPCT-AE(15601): glEnableClientState(32885) took 8698ns
  2177. 10-12 01:58:24.556: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7708ns
  2178. 10-12 01:58:24.556: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9219ns
  2179. 10-12 01:58:24.556: I/jPCT-AE(15601): glEnableClientState(32884) took 3386ns
  2180. 10-12 01:58:24.556: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4115ns
  2181. 10-12 01:58:24.556: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6146ns
  2182. 10-12 01:58:24.556: I/jPCT-AE(15601): glDisableClientState(32886) took 10365ns
  2183. 10-12 01:58:24.556: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5469ns
  2184. 10-12 01:58:24.556: I/jPCT-AE(15601): glEnableClientState(32888) took 5833ns
  2185. 10-12 01:58:24.557: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4010ns
  2186. 10-12 01:58:24.557: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6562ns
  2187. 10-12 01:58:24.557: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3855ns
  2188. 10-12 01:58:24.557: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3698ns
  2189. 10-12 01:58:24.557: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 273229ns
  2190. 10-12 01:58:24.557: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7864ns
  2191. 10-12 01:58:24.557: I/jPCT-AE(15601): glMatrixMode(5888) took 3073ns
  2192. 10-12 01:58:24.557: I/jPCT-AE(15601): glPopMatrix() took 4114ns
  2193. 10-12 01:58:24.557: D/jPCT-AE(15601): Binding texture 347
  2194. 10-12 01:58:24.557: I/jPCT-AE(15601): glActiveTexture(33984) took 5729ns
  2195. 10-12 01:58:24.557: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6407ns
  2196. 10-12 01:58:24.557: I/jPCT-AE(15601): glMatrixMode(5888) took 2500ns
  2197. 10-12 01:58:24.557: I/jPCT-AE(15601): glPushMatrix() took 1719ns
  2198. 10-12 01:58:24.558: I/jPCT-AE(15601): glLoadIdentity() took 2291ns
  2199. 10-12 01:58:24.558: I/jPCT-AE(15601): glCullFace(1028) took 5521ns
  2200. 10-12 01:58:24.558: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4010ns
  2201. 10-12 01:58:24.558: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3593ns
  2202. 10-12 01:58:24.558: I/jPCT-AE(15601): glDisable(16384) took 4843ns
  2203. 10-12 01:58:24.558: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5312ns
  2204. 10-12 01:58:24.558: I/jPCT-AE(15601): glEnableClientState(32885) took 3437ns
  2205. 10-12 01:58:24.558: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5365ns
  2206. 10-12 01:58:24.558: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 3021ns
  2207. 10-12 01:58:24.558: I/jPCT-AE(15601): glEnableClientState(32884) took 5052ns
  2208. 10-12 01:58:24.558: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3594ns
  2209. 10-12 01:58:24.558: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 7864ns
  2210. 10-12 01:58:24.558: I/jPCT-AE(15601): glDisableClientState(32886) took 2656ns
  2211. 10-12 01:58:24.558: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5781ns
  2212. 10-12 01:58:24.558: I/jPCT-AE(15601): glEnableClientState(32888) took 3541ns
  2213. 10-12 01:58:24.558: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 3906ns
  2214. 10-12 01:58:24.558: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5833ns
  2215. 10-12 01:58:24.558: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3281ns
  2216. 10-12 01:58:24.558: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3281ns
  2217. 10-12 01:58:24.559: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 86667ns
  2218. 10-12 01:58:24.559: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5104ns
  2219. 10-12 01:58:24.559: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
  2220. 10-12 01:58:24.559: I/jPCT-AE(15601): glPopMatrix() took 2968ns
  2221. 10-12 01:58:24.559: I/jPCT-AE(15601): glCullFace(1029) took 4427ns
  2222. 10-12 01:58:24.559: D/jPCT-AE(15601): Binding texture 348
  2223. 10-12 01:58:24.559: I/jPCT-AE(15601): glActiveTexture(33984) took 4740ns
  2224. 10-12 01:58:24.559: I/jPCT-AE(15601): glBindTexture(3553, 348) took 5416ns
  2225. 10-12 01:58:24.559: I/jPCT-AE(15601): glMatrixMode(5888) took 2292ns
  2226. 10-12 01:58:24.559: I/jPCT-AE(15601): glPushMatrix() took 1771ns
  2227. 10-12 01:58:24.559: I/jPCT-AE(15601): glLoadIdentity() took 2917ns
  2228. 10-12 01:58:24.559: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4323ns
  2229. 10-12 01:58:24.559: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3334ns
  2230. 10-12 01:58:24.559: I/jPCT-AE(15601): glEnable(16384) took 3959ns
  2231. 10-12 01:58:24.559: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3021ns
  2232. 10-12 01:58:24.559: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3021ns
  2233. 10-12 01:58:24.559: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2344ns
  2234. 10-12 01:58:24.559: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3906ns
  2235. 10-12 01:58:24.559: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2865ns
  2236. 10-12 01:58:24.560: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3073ns
  2237. 10-12 01:58:24.560: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4636ns
  2238. 10-12 01:58:24.560: I/jPCT-AE(15601): glEnableClientState(32885) took 6875ns
  2239. 10-12 01:58:24.560: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 5469ns
  2240. 10-12 01:58:24.560: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7865ns
  2241. 10-12 01:58:24.560: I/jPCT-AE(15601): glEnableClientState(32884) took 3177ns
  2242. 10-12 01:58:24.560: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3594ns
  2243. 10-12 01:58:24.560: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4792ns
  2244. 10-12 01:58:24.560: I/jPCT-AE(15601): glDisableClientState(32886) took 3229ns
  2245. 10-12 01:58:24.560: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5469ns
  2246. 10-12 01:58:24.560: I/jPCT-AE(15601): glEnableClientState(32888) took 3386ns
  2247. 10-12 01:58:24.560: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 3959ns
  2248. 10-12 01:58:24.560: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5208ns
  2249. 10-12 01:58:24.560: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3230ns
  2250. 10-12 01:58:24.560: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3750ns
  2251. 10-12 01:58:24.560: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 89219ns
  2252. 10-12 01:58:24.560: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4271ns
  2253. 10-12 01:58:24.560: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
  2254. 10-12 01:58:24.561: I/jPCT-AE(15601): glPopMatrix() took 2917ns
  2255. 10-12 01:58:24.561: I/jPCT-AE(15601): glEnable(3042) took 4740ns
  2256. 10-12 01:58:24.561: I/jPCT-AE(15601): glBlendFunc(770, 771) took 4896ns
  2257. 10-12 01:58:24.561: I/jPCT-AE(15601): glDepthMask(false) took 6041ns
  2258. 10-12 01:58:24.561: D/jPCT-AE(15601): Binding texture 349
  2259. 10-12 01:58:24.561: I/jPCT-AE(15601): glActiveTexture(33984) took 4896ns
  2260. 10-12 01:58:24.561: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5573ns
  2261. 10-12 01:58:24.561: I/jPCT-AE(15601): glMatrixMode(5888) took 1770ns
  2262. 10-12 01:58:24.561: I/jPCT-AE(15601): glPushMatrix() took 1459ns
  2263. 10-12 01:58:24.561: I/jPCT-AE(15601): glLoadIdentity() took 2761ns
  2264. 10-12 01:58:24.561: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3802ns
  2265. 10-12 01:58:24.561: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3541ns
  2266. 10-12 01:58:24.561: I/jPCT-AE(15601): glEnable(16384) took 3490ns
  2267. 10-12 01:58:24.569: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 11354ns
  2268. 10-12 01:58:24.569: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3229ns
  2269. 10-12 01:58:24.569: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2500ns
  2270. 10-12 01:58:24.569: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 4375ns
  2271. 10-12 01:58:24.569: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 3333ns
  2272. 10-12 01:58:24.569: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2865ns
  2273. 10-12 01:58:24.569: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5781ns
  2274. 10-12 01:58:24.569: I/jPCT-AE(15601): glEnableClientState(32885) took 9740ns
  2275. 10-12 01:58:24.569: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 8542ns
  2276. 10-12 01:58:24.569: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9375ns
  2277. 10-12 01:58:24.569: I/jPCT-AE(15601): glEnableClientState(32884) took 3907ns
  2278. 10-12 01:58:24.569: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 4480ns
  2279. 10-12 01:58:24.570: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5937ns
  2280. 10-12 01:58:24.570: I/jPCT-AE(15601): glDisableClientState(32886) took 11511ns
  2281. 10-12 01:58:24.570: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5729ns
  2282. 10-12 01:58:24.570: I/jPCT-AE(15601): glEnableClientState(32888) took 4531ns
  2283. 10-12 01:58:24.570: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 5052ns
  2284. 10-12 01:58:24.570: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6875ns
  2285. 10-12 01:58:24.570: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4114ns
  2286. 10-12 01:58:24.570: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 4063ns
  2287. 10-12 01:58:24.570: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 222813ns
  2288. 10-12 01:58:24.570: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5937ns
  2289. 10-12 01:58:24.570: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3698ns
  2290. 10-12 01:58:24.571: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 111459ns
  2291. 10-12 01:58:24.571: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5625ns
  2292. 10-12 01:58:24.571: I/jPCT-AE(15601): glMatrixMode(5888) took 3020ns
  2293. 10-12 01:58:24.571: I/jPCT-AE(15601): glPopMatrix() took 4791ns
  2294. 10-12 01:58:24.571: D/jPCT-AE(15601): Binding texture 350
  2295. 10-12 01:58:24.571: I/jPCT-AE(15601): glActiveTexture(33984) took 5468ns
  2296. 10-12 01:58:24.571: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6666ns
  2297. 10-12 01:58:24.571: I/jPCT-AE(15601): glMatrixMode(5888) took 1979ns
  2298. 10-12 01:58:24.571: I/jPCT-AE(15601): glPushMatrix() took 1615ns
  2299. 10-12 01:58:24.571: I/jPCT-AE(15601): glLoadIdentity() took 2448ns
  2300. 10-12 01:58:24.571: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4531ns
  2301. 10-12 01:58:24.571: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4010ns
  2302. 10-12 01:58:24.571: I/jPCT-AE(15601): glEnable(16384) took 4479ns
  2303. 10-12 01:58:24.571: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3229ns
  2304. 10-12 01:58:24.571: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3281ns
  2305. 10-12 01:58:24.571: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2864ns
  2306. 10-12 01:58:24.571: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3437ns
  2307. 10-12 01:58:24.572: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2917ns
  2308. 10-12 01:58:24.572: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2969ns
  2309. 10-12 01:58:24.572: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5469ns
  2310. 10-12 01:58:24.572: I/jPCT-AE(15601): glEnableClientState(32885) took 7500ns
  2311. 10-12 01:58:24.572: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6771ns
  2312. 10-12 01:58:24.572: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8281ns
  2313. 10-12 01:58:24.572: I/jPCT-AE(15601): glEnableClientState(32884) took 4011ns
  2314. 10-12 01:58:24.572: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3489ns
  2315. 10-12 01:58:24.572: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4896ns
  2316. 10-12 01:58:24.572: I/jPCT-AE(15601): glDisableClientState(32886) took 3385ns
  2317. 10-12 01:58:24.572: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5573ns
  2318. 10-12 01:58:24.572: I/jPCT-AE(15601): glEnableClientState(32888) took 4583ns
  2319. 10-12 01:58:24.572: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3906ns
  2320. 10-12 01:58:24.572: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6406ns
  2321. 10-12 01:58:24.572: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3073ns
  2322. 10-12 01:58:24.572: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 4010ns
  2323. 10-12 01:58:24.573: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 88438ns
  2324. 10-12 01:58:24.573: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4427ns
  2325. 10-12 01:58:24.573: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
  2326. 10-12 01:58:24.573: I/jPCT-AE(15601): glPopMatrix() took 3959ns
  2327. 10-12 01:58:24.573: I/jPCT-AE(15601): glDisable(3042) took 6406ns
  2328. 10-12 01:58:24.573: I/jPCT-AE(15601): glDepthMask(true) took 6198ns
  2329. 10-12 01:58:24.573: D/jPCT-AE(15601): Buffer switches: 5
  2330. 10-12 01:58:24.573: I/jPCT-AE(15601): glDisable(2884) took 4271ns
  2331. 10-12 01:58:24.573: I/jPCT-AE(15601): glDisable(2896) took 2083ns
  2332. 10-12 01:58:24.573: I/jPCT-AE(15601): glDisable(2977) took 1875ns
  2333. 10-12 01:58:24.576: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 20417ns
  2334. 10-12 01:58:24.577: I/jPCT-AE(15601): glClear(16640) took 457760ns
  2335. 10-12 01:58:24.577: I/jPCT-AE(15601): glMatrixMode(5889) took 7448ns
  2336. 10-12 01:58:24.577: I/jPCT-AE(15601): glLoadIdentity() took 4166ns
  2337. 10-12 01:58:24.577: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 8177ns
  2338. 10-12 01:58:24.577: I/jPCT-AE(15601): glEnable(2977) took 4792ns
  2339. 10-12 01:58:24.577: I/jPCT-AE(15601): glEnable(2896) took 2084ns
  2340. 10-12 01:58:24.577: I/jPCT-AE(15601): glEnable(2884) took 5729ns
  2341. 10-12 01:58:24.577: D/jPCT-AE(15601): Binding texture 346
  2342. 10-12 01:58:24.577: I/jPCT-AE(15601): glActiveTexture(33984) took 7500ns
  2343. 10-12 01:58:24.577: I/jPCT-AE(15601): glBindTexture(3553, 346) took 11667ns
  2344. 10-12 01:58:24.578: I/jPCT-AE(15601): glMatrixMode(5888) took 3229ns
  2345. 10-12 01:58:24.578: I/jPCT-AE(15601): glPushMatrix() took 2083ns
  2346. 10-12 01:58:24.578: I/jPCT-AE(15601): glLoadIdentity() took 3438ns
  2347. 10-12 01:58:24.578: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5886ns
  2348. 10-12 01:58:24.578: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4375ns
  2349. 10-12 01:58:24.578: I/jPCT-AE(15601): glEnable(16384) took 3698ns
  2350. 10-12 01:58:24.578: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3438ns
  2351. 10-12 01:58:24.578: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3177ns
  2352. 10-12 01:58:24.578: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2344ns
  2353. 10-12 01:58:24.578: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3594ns
  2354. 10-12 01:58:24.578: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2760ns
  2355. 10-12 01:58:24.578: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3698ns
  2356. 10-12 01:58:24.578: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5052ns
  2357. 10-12 01:58:24.578: I/jPCT-AE(15601): glEnableClientState(32885) took 8229ns
  2358. 10-12 01:58:24.578: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7500ns
  2359. 10-12 01:58:24.578: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9479ns
  2360. 10-12 01:58:24.579: I/jPCT-AE(15601): glEnableClientState(32884) took 3438ns
  2361. 10-12 01:58:24.579: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4011ns
  2362. 10-12 01:58:24.579: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5156ns
  2363. 10-12 01:58:24.579: I/jPCT-AE(15601): glDisableClientState(32886) took 9844ns
  2364. 10-12 01:58:24.579: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4896ns
  2365. 10-12 01:58:24.579: I/jPCT-AE(15601): glEnableClientState(32888) took 3803ns
  2366. 10-12 01:58:24.579: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4479ns
  2367. 10-12 01:58:24.579: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6406ns
  2368. 10-12 01:58:24.579: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4011ns
  2369. 10-12 01:58:24.579: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3438ns
  2370. 10-12 01:58:24.579: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 275729ns
  2371. 10-12 01:58:24.579: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7708ns
  2372. 10-12 01:58:24.579: I/jPCT-AE(15601): glMatrixMode(5888) took 3386ns
  2373. 10-12 01:58:24.579: I/jPCT-AE(15601): glPopMatrix() took 4062ns
  2374. 10-12 01:58:24.579: D/jPCT-AE(15601): Binding texture 347
  2375. 10-12 01:58:24.580: I/jPCT-AE(15601): glActiveTexture(33984) took 5052ns
  2376. 10-12 01:58:24.580: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6615ns
  2377. 10-12 01:58:24.580: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
  2378. 10-12 01:58:24.580: I/jPCT-AE(15601): glPushMatrix() took 1666ns
  2379. 10-12 01:58:24.580: I/jPCT-AE(15601): glLoadIdentity() took 2969ns
  2380. 10-12 01:58:24.580: I/jPCT-AE(15601): glCullFace(1028) took 6198ns
  2381. 10-12 01:58:24.580: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3959ns
  2382. 10-12 01:58:24.580: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3229ns
  2383. 10-12 01:58:24.580: I/jPCT-AE(15601): glDisable(16384) took 4948ns
  2384. 10-12 01:58:24.580: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4740ns
  2385. 10-12 01:58:24.580: I/jPCT-AE(15601): glEnableClientState(32885) took 3385ns
  2386. 10-12 01:58:24.580: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5885ns
  2387. 10-12 01:58:24.580: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2761ns
  2388. 10-12 01:58:24.580: I/jPCT-AE(15601): glEnableClientState(32884) took 5052ns
  2389. 10-12 01:58:24.580: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3854ns
  2390. 10-12 01:58:24.580: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8490ns
  2391. 10-12 01:58:24.580: I/jPCT-AE(15601): glDisableClientState(32886) took 3177ns
  2392. 10-12 01:58:24.581: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5208ns
  2393. 10-12 01:58:24.581: I/jPCT-AE(15601): glEnableClientState(32888) took 3802ns
  2394. 10-12 01:58:24.581: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 3750ns
  2395. 10-12 01:58:24.581: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5469ns
  2396. 10-12 01:58:24.581: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3125ns
  2397. 10-12 01:58:24.581: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3698ns
  2398. 10-12 01:58:24.581: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 89844ns
  2399. 10-12 01:58:24.581: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4688ns
  2400. 10-12 01:58:24.581: I/jPCT-AE(15601): glMatrixMode(5888) took 2604ns
  2401. 10-12 01:58:24.581: I/jPCT-AE(15601): glPopMatrix() took 3386ns
  2402. 10-12 01:58:24.581: I/jPCT-AE(15601): glCullFace(1029) took 4583ns
  2403. 10-12 01:58:24.581: D/jPCT-AE(15601): Binding texture 348
  2404. 10-12 01:58:24.581: I/jPCT-AE(15601): glActiveTexture(33984) took 4688ns
  2405. 10-12 01:58:24.581: I/jPCT-AE(15601): glBindTexture(3553, 348) took 5260ns
  2406. 10-12 01:58:24.581: I/jPCT-AE(15601): glMatrixMode(5888) took 1927ns
  2407. 10-12 01:58:24.581: I/jPCT-AE(15601): glPushMatrix() took 1510ns
  2408. 10-12 01:58:24.581: I/jPCT-AE(15601): glLoadIdentity() took 2708ns
  2409. 10-12 01:58:24.581: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3906ns
  2410. 10-12 01:58:24.582: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3542ns
  2411. 10-12 01:58:24.582: I/jPCT-AE(15601): glEnable(16384) took 4375ns
  2412. 10-12 01:58:24.582: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3646ns
  2413. 10-12 01:58:24.582: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3334ns
  2414. 10-12 01:58:24.582: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2761ns
  2415. 10-12 01:58:24.582: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3542ns
  2416. 10-12 01:58:24.582: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2813ns
  2417. 10-12 01:58:24.582: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3125ns
  2418. 10-12 01:58:24.582: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5156ns
  2419. 10-12 01:58:24.582: I/jPCT-AE(15601): glEnableClientState(32885) took 6823ns
  2420. 10-12 01:58:24.582: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 8073ns
  2421. 10-12 01:58:24.582: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9219ns
  2422. 10-12 01:58:24.582: I/jPCT-AE(15601): glEnableClientState(32884) took 3177ns
  2423. 10-12 01:58:24.582: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3750ns
  2424. 10-12 01:58:24.582: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5573ns
  2425. 10-12 01:58:24.582: I/jPCT-AE(15601): glDisableClientState(32886) took 3333ns
  2426. 10-12 01:58:24.582: I/jPCT-AE(15601): glClientActiveTexture(33984) took 6250ns
  2427. 10-12 01:58:24.582: I/jPCT-AE(15601): glEnableClientState(32888) took 3438ns
  2428. 10-12 01:58:24.583: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4323ns
  2429. 10-12 01:58:24.583: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6406ns
  2430. 10-12 01:58:24.583: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3281ns
  2431. 10-12 01:58:24.583: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3542ns
  2432. 10-12 01:58:24.583: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 116458ns
  2433. 10-12 01:58:24.583: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5782ns
  2434. 10-12 01:58:24.583: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
  2435. 10-12 01:58:24.583: I/jPCT-AE(15601): glPopMatrix() took 3906ns
  2436. 10-12 01:58:24.583: I/jPCT-AE(15601): glEnable(3042) took 5365ns
  2437. 10-12 01:58:24.583: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5052ns
  2438. 10-12 01:58:24.583: I/jPCT-AE(15601): glDepthMask(false) took 6927ns
  2439. 10-12 01:58:24.583: D/jPCT-AE(15601): Binding texture 349
  2440. 10-12 01:58:24.583: I/jPCT-AE(15601): glActiveTexture(33984) took 6146ns
  2441. 10-12 01:58:24.583: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5885ns
  2442. 10-12 01:58:24.583: I/jPCT-AE(15601): glMatrixMode(5888) took 3646ns
  2443. 10-12 01:58:24.583: I/jPCT-AE(15601): glPushMatrix() took 2552ns
  2444. 10-12 01:58:24.584: I/jPCT-AE(15601): glLoadIdentity() took 4480ns
  2445. 10-12 01:58:24.584: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4948ns
  2446. 10-12 01:58:24.584: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3542ns
  2447. 10-12 01:58:24.584: I/jPCT-AE(15601): glEnable(16384) took 4687ns
  2448. 10-12 01:58:24.584: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3594ns
  2449. 10-12 01:58:24.584: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2969ns
  2450. 10-12 01:58:24.584: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2500ns
  2451. 10-12 01:58:24.584: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3333ns
  2452. 10-12 01:58:24.584: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2968ns
  2453. 10-12 01:58:24.585: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 11146ns
  2454. 10-12 01:58:24.585: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 6666ns
  2455. 10-12 01:58:24.585: I/jPCT-AE(15601): glEnableClientState(32885) took 9063ns
  2456. 10-12 01:58:24.585: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 9063ns
  2457. 10-12 01:58:24.585: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8750ns
  2458. 10-12 01:58:24.585: I/jPCT-AE(15601): glEnableClientState(32884) took 3385ns
  2459. 10-12 01:58:24.585: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 4427ns
  2460. 10-12 01:58:24.585: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 9063ns
  2461. 10-12 01:58:24.585: I/jPCT-AE(15601): glDisableClientState(32886) took 12656ns
  2462. 10-12 01:58:24.585: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5469ns
  2463. 10-12 01:58:24.585: I/jPCT-AE(15601): glEnableClientState(32888) took 5052ns
  2464. 10-12 01:58:24.586: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 5104ns
  2465. 10-12 01:58:24.586: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6459ns
  2466. 10-12 01:58:24.586: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3698ns
  2467. 10-12 01:58:24.586: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3646ns
  2468. 10-12 01:58:24.586: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 225208ns
  2469. 10-12 01:58:24.586: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6146ns
  2470. 10-12 01:58:24.586: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3698ns
  2471. 10-12 01:58:24.586: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 128021ns
  2472. 10-12 01:58:24.586: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6719ns
  2473. 10-12 01:58:24.586: I/jPCT-AE(15601): glMatrixMode(5888) took 3073ns
  2474. 10-12 01:58:24.586: I/jPCT-AE(15601): glPopMatrix() took 4375ns
  2475. 10-12 01:58:24.587: D/jPCT-AE(15601): Binding texture 350
  2476. 10-12 01:58:24.587: I/jPCT-AE(15601): glActiveTexture(33984) took 6771ns
  2477. 10-12 01:58:24.587: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6823ns
  2478. 10-12 01:58:24.587: I/jPCT-AE(15601): glMatrixMode(5888) took 2813ns
  2479. 10-12 01:58:24.587: I/jPCT-AE(15601): glPushMatrix() took 1667ns
  2480. 10-12 01:58:24.587: I/jPCT-AE(15601): glLoadIdentity() took 2657ns
  2481. 10-12 01:58:24.587: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4428ns
  2482. 10-12 01:58:24.587: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3750ns
  2483. 10-12 01:58:24.587: I/jPCT-AE(15601): glEnable(16384) took 4532ns
  2484. 10-12 01:58:24.587: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 4323ns
  2485. 10-12 01:58:24.587: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2761ns
  2486. 10-12 01:58:24.587: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2448ns
  2487. 10-12 01:58:24.587: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3697ns
  2488. 10-12 01:58:24.587: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2448ns
  2489. 10-12 01:58:24.587: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2708ns
  2490. 10-12 01:58:24.587: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5417ns
  2491. 10-12 01:58:24.587: I/jPCT-AE(15601): glEnableClientState(32885) took 6875ns
  2492. 10-12 01:58:24.588: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 7239ns
  2493. 10-12 01:58:24.588: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7812ns
  2494. 10-12 01:58:24.588: I/jPCT-AE(15601): glEnableClientState(32884) took 4115ns
  2495. 10-12 01:58:24.588: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 4532ns
  2496. 10-12 01:58:24.588: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5729ns
  2497. 10-12 01:58:24.588: I/jPCT-AE(15601): glDisableClientState(32886) took 3125ns
  2498. 10-12 01:58:24.588: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5000ns
  2499. 10-12 01:58:24.588: I/jPCT-AE(15601): glEnableClientState(32888) took 3698ns
  2500. 10-12 01:58:24.588: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3802ns
  2501. 10-12 01:58:24.588: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5989ns
  2502. 10-12 01:58:24.588: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4166ns
  2503. 10-12 01:58:24.588: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 4635ns
  2504. 10-12 01:58:24.588: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 92448ns
  2505. 10-12 01:58:24.588: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5052ns
  2506. 10-12 01:58:24.588: I/jPCT-AE(15601): glMatrixMode(5888) took 3177ns
  2507. 10-12 01:58:24.588: I/jPCT-AE(15601): glPopMatrix() took 4115ns
  2508. 10-12 01:58:24.589: I/jPCT-AE(15601): glDisable(3042) took 6250ns
  2509. 10-12 01:58:24.589: I/jPCT-AE(15601): glDepthMask(true) took 6250ns
  2510. 10-12 01:58:24.589: D/jPCT-AE(15601): Buffer switches: 5
  2511. 10-12 01:58:24.589: I/jPCT-AE(15601): glDisable(2884) took 4948ns
  2512. 10-12 01:58:24.589: I/jPCT-AE(15601): glDisable(2896) took 2292ns
  2513. 10-12 01:58:24.589: I/jPCT-AE(15601): glDisable(2977) took 2448ns
  2514. 10-12 01:58:24.592: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 23854ns
  2515. 10-12 01:58:24.593: I/jPCT-AE(15601): glClear(16640) took 478229ns
  2516. 10-12 01:58:24.593: I/jPCT-AE(15601): glMatrixMode(5889) took 9063ns
  2517. 10-12 01:58:24.593: I/jPCT-AE(15601): glLoadIdentity() took 4635ns
  2518. 10-12 01:58:24.593: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 7240ns
  2519. 10-12 01:58:24.594: I/jPCT-AE(15601): glEnable(2977) took 7708ns
  2520. 10-12 01:58:24.594: I/jPCT-AE(15601): glEnable(2896) took 2292ns
  2521. 10-12 01:58:24.594: I/jPCT-AE(15601): glEnable(2884) took 6771ns
  2522. 10-12 01:58:24.594: D/jPCT-AE(15601): Binding texture 346
  2523. 10-12 01:58:24.594: I/jPCT-AE(15601): glActiveTexture(33984) took 7760ns
  2524. 10-12 01:58:24.594: I/jPCT-AE(15601): glBindTexture(3553, 346) took 11407ns
  2525. 10-12 01:58:24.594: I/jPCT-AE(15601): glMatrixMode(5888) took 2917ns
  2526. 10-12 01:58:24.594: I/jPCT-AE(15601): glPushMatrix() took 2657ns
  2527. 10-12 01:58:24.594: I/jPCT-AE(15601): glLoadIdentity() took 3125ns
  2528. 10-12 01:58:24.594: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4791ns
  2529. 10-12 01:58:24.594: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4063ns
  2530. 10-12 01:58:24.594: I/jPCT-AE(15601): glEnable(16384) took 4948ns
  2531. 10-12 01:58:24.594: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3385ns
  2532. 10-12 01:58:24.594: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3125ns
  2533. 10-12 01:58:24.594: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
  2534. 10-12 01:58:24.594: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3282ns
  2535. 10-12 01:58:24.595: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2656ns
  2536. 10-12 01:58:24.595: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2448ns
  2537. 10-12 01:58:24.595: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5781ns
  2538. 10-12 01:58:24.595: I/jPCT-AE(15601): glEnableClientState(32885) took 8594ns
  2539. 10-12 01:58:24.595: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 8333ns
  2540. 10-12 01:58:24.595: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9427ns
  2541. 10-12 01:58:24.595: I/jPCT-AE(15601): glEnableClientState(32884) took 4323ns
  2542. 10-12 01:58:24.595: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 3906ns
  2543. 10-12 01:58:24.595: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5469ns
  2544. 10-12 01:58:24.595: I/jPCT-AE(15601): glDisableClientState(32886) took 9791ns
  2545. 10-12 01:58:24.595: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5469ns
  2546. 10-12 01:58:24.595: I/jPCT-AE(15601): glEnableClientState(32888) took 3907ns
  2547. 10-12 01:58:24.595: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4532ns
  2548. 10-12 01:58:24.595: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6823ns
  2549. 10-12 01:58:24.595: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3489ns
  2550. 10-12 01:58:24.595: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3750ns
  2551. 10-12 01:58:24.596: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 281042ns
  2552. 10-12 01:58:24.596: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 9531ns
  2553. 10-12 01:58:24.596: I/jPCT-AE(15601): glMatrixMode(5888) took 2709ns
  2554. 10-12 01:58:24.596: I/jPCT-AE(15601): glPopMatrix() took 4531ns
  2555. 10-12 01:58:24.596: D/jPCT-AE(15601): Binding texture 347
  2556. 10-12 01:58:24.596: I/jPCT-AE(15601): glActiveTexture(33984) took 6823ns
  2557. 10-12 01:58:24.596: I/jPCT-AE(15601): glBindTexture(3553, 347) took 7969ns
  2558. 10-12 01:58:24.596: I/jPCT-AE(15601): glMatrixMode(5888) took 2292ns
  2559. 10-12 01:58:24.596: I/jPCT-AE(15601): glPushMatrix() took 1771ns
  2560. 10-12 01:58:24.596: I/jPCT-AE(15601): glLoadIdentity() took 3646ns
  2561. 10-12 01:58:24.596: I/jPCT-AE(15601): glCullFace(1028) took 5938ns
  2562. 10-12 01:58:24.596: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4687ns
  2563. 10-12 01:58:24.596: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4115ns
  2564. 10-12 01:58:24.596: I/jPCT-AE(15601): glDisable(16384) took 5312ns
  2565. 10-12 01:58:24.597: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5312ns
  2566. 10-12 01:58:24.597: I/jPCT-AE(15601): glEnableClientState(32885) took 3438ns
  2567. 10-12 01:58:24.597: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5729ns
  2568. 10-12 01:58:24.597: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2656ns
  2569. 10-12 01:58:24.597: I/jPCT-AE(15601): glEnableClientState(32884) took 4896ns
  2570. 10-12 01:58:24.597: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3854ns
  2571. 10-12 01:58:24.597: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8177ns
  2572. 10-12 01:58:24.597: I/jPCT-AE(15601): glDisableClientState(32886) took 3073ns
  2573. 10-12 01:58:24.597: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4688ns
  2574. 10-12 01:58:24.597: I/jPCT-AE(15601): glEnableClientState(32888) took 3802ns
  2575. 10-12 01:58:24.597: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 3958ns
  2576. 10-12 01:58:24.597: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5729ns
  2577. 10-12 01:58:24.597: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3229ns
  2578. 10-12 01:58:24.597: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3594ns
  2579. 10-12 01:58:24.597: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 90782ns
  2580. 10-12 01:58:24.597: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5573ns
  2581. 10-12 01:58:24.597: I/jPCT-AE(15601): glMatrixMode(5888) took 2552ns
  2582. 10-12 01:58:24.598: I/jPCT-AE(15601): glPopMatrix() took 3594ns
  2583. 10-12 01:58:24.598: I/jPCT-AE(15601): glCullFace(1029) took 4167ns
  2584. 10-12 01:58:24.598: D/jPCT-AE(15601): Binding texture 348
  2585. 10-12 01:58:24.598: I/jPCT-AE(15601): glActiveTexture(33984) took 4948ns
  2586. 10-12 01:58:24.598: I/jPCT-AE(15601): glBindTexture(3553, 348) took 5468ns
  2587. 10-12 01:58:24.598: I/jPCT-AE(15601): glMatrixMode(5888) took 2084ns
  2588. 10-12 01:58:24.598: I/jPCT-AE(15601): glPushMatrix() took 1458ns
  2589. 10-12 01:58:24.598: I/jPCT-AE(15601): glLoadIdentity() took 2396ns
  2590. 10-12 01:58:24.598: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3594ns
  2591. 10-12 01:58:24.598: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3489ns
  2592. 10-12 01:58:24.598: I/jPCT-AE(15601): glEnable(16384) took 4271ns
  2593. 10-12 01:58:24.598: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3229ns
  2594. 10-12 01:58:24.598: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2812ns
  2595. 10-12 01:58:24.598: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2552ns
  2596. 10-12 01:58:24.598: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3646ns
  2597. 10-12 01:58:24.598: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2760ns
  2598. 10-12 01:58:24.598: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2656ns
  2599. 10-12 01:58:24.598: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5000ns
  2600. 10-12 01:58:24.599: I/jPCT-AE(15601): glEnableClientState(32885) took 7344ns
  2601. 10-12 01:58:24.599: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 6614ns
  2602. 10-12 01:58:24.599: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7917ns
  2603. 10-12 01:58:24.599: I/jPCT-AE(15601): glEnableClientState(32884) took 3542ns
  2604. 10-12 01:58:24.599: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3594ns
  2605. 10-12 01:58:24.599: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4739ns
  2606. 10-12 01:58:24.599: I/jPCT-AE(15601): glDisableClientState(32886) took 2916ns
  2607. 10-12 01:58:24.599: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4844ns
  2608. 10-12 01:58:24.599: I/jPCT-AE(15601): glEnableClientState(32888) took 3282ns
  2609. 10-12 01:58:24.599: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 3541ns
  2610. 10-12 01:58:24.599: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6094ns
  2611. 10-12 01:58:24.599: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3385ns
  2612. 10-12 01:58:24.599: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3542ns
  2613. 10-12 01:58:24.599: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 97083ns
  2614. 10-12 01:58:24.599: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4844ns
  2615. 10-12 01:58:24.599: I/jPCT-AE(15601): glMatrixMode(5888) took 2657ns
  2616. 10-12 01:58:24.599: I/jPCT-AE(15601): glPopMatrix() took 3646ns
  2617. 10-12 01:58:24.600: I/jPCT-AE(15601): glEnable(3042) took 4896ns
  2618. 10-12 01:58:24.600: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5156ns
  2619. 10-12 01:58:24.600: I/jPCT-AE(15601): glDepthMask(false) took 6354ns
  2620. 10-12 01:58:24.600: D/jPCT-AE(15601): Binding texture 349
  2621. 10-12 01:58:24.600: I/jPCT-AE(15601): glActiveTexture(33984) took 6042ns
  2622. 10-12 01:58:24.600: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5885ns
  2623. 10-12 01:58:24.600: I/jPCT-AE(15601): glMatrixMode(5888) took 2604ns
  2624. 10-12 01:58:24.600: I/jPCT-AE(15601): glPushMatrix() took 1406ns
  2625. 10-12 01:58:24.600: I/jPCT-AE(15601): glLoadIdentity() took 2604ns
  2626. 10-12 01:58:24.600: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4323ns
  2627. 10-12 01:58:24.600: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3750ns
  2628. 10-12 01:58:24.600: I/jPCT-AE(15601): glEnable(16384) took 3490ns
  2629. 10-12 01:58:24.600: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3229ns
  2630. 10-12 01:58:24.600: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3021ns
  2631. 10-12 01:58:24.600: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
  2632. 10-12 01:58:24.600: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3281ns
  2633. 10-12 01:58:24.600: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2344ns
  2634. 10-12 01:58:24.600: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2708ns
  2635. 10-12 01:58:24.601: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5417ns
  2636. 10-12 01:58:24.601: I/jPCT-AE(15601): glEnableClientState(32885) took 6146ns
  2637. 10-12 01:58:24.601: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 6927ns
  2638. 10-12 01:58:24.601: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7239ns
  2639. 10-12 01:58:24.601: I/jPCT-AE(15601): glEnableClientState(32884) took 3020ns
  2640. 10-12 01:58:24.601: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3803ns
  2641. 10-12 01:58:24.601: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4896ns
  2642. 10-12 01:58:24.601: I/jPCT-AE(15601): glDisableClientState(32886) took 7760ns
  2643. 10-12 01:58:24.601: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4740ns
  2644. 10-12 01:58:24.601: I/jPCT-AE(15601): glEnableClientState(32888) took 3333ns
  2645. 10-12 01:58:24.601: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4375ns
  2646. 10-12 01:58:24.601: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5469ns
  2647. 10-12 01:58:24.601: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3542ns
  2648. 10-12 01:58:24.601: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3541ns
  2649. 10-12 01:58:24.602: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 195364ns
  2650. 10-12 01:58:24.602: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5520ns
  2651. 10-12 01:58:24.602: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3282ns
  2652. 10-12 01:58:24.602: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 108125ns
  2653. 10-12 01:58:24.602: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5052ns
  2654. 10-12 01:58:24.602: I/jPCT-AE(15601): glMatrixMode(5888) took 2552ns
  2655. 10-12 01:58:24.602: I/jPCT-AE(15601): glPopMatrix() took 3906ns
  2656. 10-12 01:58:24.602: D/jPCT-AE(15601): Binding texture 350
  2657. 10-12 01:58:24.602: I/jPCT-AE(15601): glActiveTexture(33984) took 4739ns
  2658. 10-12 01:58:24.602: I/jPCT-AE(15601): glBindTexture(3553, 350) took 5781ns
  2659. 10-12 01:58:24.602: I/jPCT-AE(15601): glMatrixMode(5888) took 2604ns
  2660. 10-12 01:58:24.602: I/jPCT-AE(15601): glPushMatrix() took 1770ns
  2661. 10-12 01:58:24.602: I/jPCT-AE(15601): glLoadIdentity() took 2865ns
  2662. 10-12 01:58:24.602: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4062ns
  2663. 10-12 01:58:24.602: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3281ns
  2664. 10-12 01:58:24.603: I/jPCT-AE(15601): glEnable(16384) took 4375ns
  2665. 10-12 01:58:24.603: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3489ns
  2666. 10-12 01:58:24.603: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2917ns
  2667. 10-12 01:58:24.603: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2240ns
  2668. 10-12 01:58:24.603: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3438ns
  2669. 10-12 01:58:24.603: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2552ns
  2670. 10-12 01:58:24.603: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 4531ns
  2671. 10-12 01:58:24.603: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5520ns
  2672. 10-12 01:58:24.603: I/jPCT-AE(15601): glEnableClientState(32885) took 7188ns
  2673. 10-12 01:58:24.603: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6354ns
  2674. 10-12 01:58:24.603: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7864ns
  2675. 10-12 01:58:24.603: I/jPCT-AE(15601): glEnableClientState(32884) took 3386ns
  2676. 10-12 01:58:24.603: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3958ns
  2677. 10-12 01:58:24.603: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5521ns
  2678. 10-12 01:58:24.603: I/jPCT-AE(15601): glDisableClientState(32886) took 2969ns
  2679. 10-12 01:58:24.603: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4792ns
  2680. 10-12 01:58:24.603: I/jPCT-AE(15601): glEnableClientState(32888) took 4011ns
  2681. 10-12 01:58:24.603: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 4322ns
  2682. 10-12 01:58:24.605: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 20989ns
  2683. 10-12 01:58:24.605: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 7344ns
  2684. 10-12 01:58:24.605: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 4167ns
  2685. 10-12 01:58:24.606: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 110886ns
  2686. 10-12 01:58:24.606: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6667ns
  2687. 10-12 01:58:24.606: I/jPCT-AE(15601): glMatrixMode(5888) took 3959ns
  2688. 10-12 01:58:24.606: I/jPCT-AE(15601): glPopMatrix() took 4011ns
  2689. 10-12 01:58:24.606: I/jPCT-AE(15601): glDisable(3042) took 6771ns
  2690. 10-12 01:58:24.606: I/jPCT-AE(15601): glDepthMask(true) took 6562ns
  2691. 10-12 01:58:24.606: D/jPCT-AE(15601): Buffer switches: 5
  2692. 10-12 01:58:24.606: I/jPCT-AE(15601): glDisable(2884) took 4063ns
  2693. 10-12 01:58:24.606: I/jPCT-AE(15601): glDisable(2896) took 2552ns
  2694. 10-12 01:58:24.606: I/jPCT-AE(15601): glDisable(2977) took 2084ns
  2695. 10-12 01:58:24.609: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 22136ns
  2696. 10-12 01:58:24.612: I/jPCT-AE(15601): glClear(16640) took 547343ns
  2697. 10-12 01:58:24.612: I/jPCT-AE(15601): glMatrixMode(5889) took 8698ns
  2698. 10-12 01:58:24.612: I/jPCT-AE(15601): glLoadIdentity() took 4427ns
  2699. 10-12 01:58:24.612: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 7708ns
  2700. 10-12 01:58:24.612: I/jPCT-AE(15601): glEnable(2977) took 5781ns
  2701. 10-12 01:58:24.612: I/jPCT-AE(15601): glEnable(2896) took 2188ns
  2702. 10-12 01:58:24.613: I/jPCT-AE(15601): glEnable(2884) took 5886ns
  2703. 10-12 01:58:24.613: D/jPCT-AE(15601): Binding texture 346
  2704. 10-12 01:58:24.613: I/jPCT-AE(15601): glActiveTexture(33984) took 6771ns
  2705. 10-12 01:58:24.613: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9739ns
  2706. 10-12 01:58:24.613: I/jPCT-AE(15601): glMatrixMode(5888) took 2761ns
  2707. 10-12 01:58:24.613: I/jPCT-AE(15601): glPushMatrix() took 2187ns
  2708. 10-12 01:58:24.613: I/jPCT-AE(15601): glLoadIdentity() took 3541ns
  2709. 10-12 01:58:24.613: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5052ns
  2710. 10-12 01:58:24.613: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4011ns
  2711. 10-12 01:58:24.613: I/jPCT-AE(15601): glEnable(16384) took 3802ns
  2712. 10-12 01:58:24.613: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3542ns
  2713. 10-12 01:58:24.613: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3281ns
  2714. 10-12 01:58:24.613: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2552ns
  2715. 10-12 01:58:24.613: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3125ns
  2716. 10-12 01:58:24.613: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2500ns
  2717. 10-12 01:58:24.613: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2552ns
  2718. 10-12 01:58:24.613: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5573ns
  2719. 10-12 01:58:24.613: I/jPCT-AE(15601): glEnableClientState(32885) took 8281ns
  2720. 10-12 01:58:24.614: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 9844ns
  2721. 10-12 01:58:24.614: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9479ns
  2722. 10-12 01:58:24.614: I/jPCT-AE(15601): glEnableClientState(32884) took 3750ns
  2723. 10-12 01:58:24.614: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 3593ns
  2724. 10-12 01:58:24.614: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5520ns
  2725. 10-12 01:58:24.614: I/jPCT-AE(15601): glDisableClientState(32886) took 9636ns
  2726. 10-12 01:58:24.614: I/jPCT-AE(15601): glClientActiveTexture(33984) took 6458ns
  2727. 10-12 01:58:24.614: I/jPCT-AE(15601): glEnableClientState(32888) took 3854ns
  2728. 10-12 01:58:24.614: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 3750ns
  2729. 10-12 01:58:24.614: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6042ns
  2730. 10-12 01:58:24.614: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3230ns
  2731. 10-12 01:58:24.614: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3594ns
  2732. 10-12 01:58:24.614: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 286823ns
  2733. 10-12 01:58:24.615: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7708ns
  2734. 10-12 01:58:24.615: I/jPCT-AE(15601): glMatrixMode(5888) took 2604ns
  2735. 10-12 01:58:24.615: I/jPCT-AE(15601): glPopMatrix() took 4531ns
  2736. 10-12 01:58:24.615: D/jPCT-AE(15601): Binding texture 347
  2737. 10-12 01:58:24.615: I/jPCT-AE(15601): glActiveTexture(33984) took 5833ns
  2738. 10-12 01:58:24.615: I/jPCT-AE(15601): glBindTexture(3553, 347) took 7083ns
  2739. 10-12 01:58:24.615: I/jPCT-AE(15601): glMatrixMode(5888) took 2344ns
  2740. 10-12 01:58:24.615: I/jPCT-AE(15601): glPushMatrix() took 1614ns
  2741. 10-12 01:58:24.615: I/jPCT-AE(15601): glLoadIdentity() took 2240ns
  2742. 10-12 01:58:24.615: I/jPCT-AE(15601): glCullFace(1028) took 5365ns
  2743. 10-12 01:58:24.615: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4011ns
  2744. 10-12 01:58:24.615: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3437ns
  2745. 10-12 01:58:24.615: I/jPCT-AE(15601): glDisable(16384) took 5261ns
  2746. 10-12 01:58:24.615: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 7292ns
  2747. 10-12 01:58:24.615: I/jPCT-AE(15601): glEnableClientState(32885) took 3073ns
  2748. 10-12 01:58:24.615: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5157ns
  2749. 10-12 01:58:24.615: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2709ns
  2750. 10-12 01:58:24.615: I/jPCT-AE(15601): glEnableClientState(32884) took 4271ns
  2751. 10-12 01:58:24.616: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3438ns
  2752. 10-12 01:58:24.616: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8802ns
  2753. 10-12 01:58:24.616: I/jPCT-AE(15601): glDisableClientState(32886) took 3073ns
  2754. 10-12 01:58:24.616: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4584ns
  2755. 10-12 01:58:24.616: I/jPCT-AE(15601): glEnableClientState(32888) took 3802ns
  2756. 10-12 01:58:24.616: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4791ns
  2757. 10-12 01:58:24.616: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6510ns
  2758. 10-12 01:58:24.616: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3906ns
  2759. 10-12 01:58:24.616: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3594ns
  2760. 10-12 01:58:24.616: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 79114ns
  2761. 10-12 01:58:24.616: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5625ns
  2762. 10-12 01:58:24.616: I/jPCT-AE(15601): glMatrixMode(5888) took 2552ns
  2763. 10-12 01:58:24.616: I/jPCT-AE(15601): glPopMatrix() took 3646ns
  2764. 10-12 01:58:24.616: I/jPCT-AE(15601): glCullFace(1029) took 3958ns
  2765. 10-12 01:58:24.616: D/jPCT-AE(15601): Binding texture 348
  2766. 10-12 01:58:24.616: I/jPCT-AE(15601): glActiveTexture(33984) took 5468ns
  2767. 10-12 01:58:24.616: I/jPCT-AE(15601): glBindTexture(3553, 348) took 5729ns
  2768. 10-12 01:58:24.616: I/jPCT-AE(15601): glMatrixMode(5888) took 2344ns
  2769. 10-12 01:58:24.617: I/jPCT-AE(15601): glPushMatrix() took 1563ns
  2770. 10-12 01:58:24.617: I/jPCT-AE(15601): glLoadIdentity() took 2344ns
  2771. 10-12 01:58:24.617: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4063ns
  2772. 10-12 01:58:24.617: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3229ns
  2773. 10-12 01:58:24.617: I/jPCT-AE(15601): glEnable(16384) took 4115ns
  2774. 10-12 01:58:24.617: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3333ns
  2775. 10-12 01:58:24.617: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3073ns
  2776. 10-12 01:58:24.617: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2187ns
  2777. 10-12 01:58:24.617: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3229ns
  2778. 10-12 01:58:24.617: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2552ns
  2779. 10-12 01:58:24.617: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2761ns
  2780. 10-12 01:58:24.617: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5104ns
  2781. 10-12 01:58:24.617: I/jPCT-AE(15601): glEnableClientState(32885) took 6198ns
  2782. 10-12 01:58:24.617: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 7031ns
  2783. 10-12 01:58:24.617: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8698ns
  2784. 10-12 01:58:24.617: I/jPCT-AE(15601): glEnableClientState(32884) took 3281ns
  2785. 10-12 01:58:24.617: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 4792ns
  2786. 10-12 01:58:24.617: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5573ns
  2787. 10-12 01:58:24.618: I/jPCT-AE(15601): glDisableClientState(32886) took 3021ns
  2788. 10-12 01:58:24.618: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4895ns
  2789. 10-12 01:58:24.618: I/jPCT-AE(15601): glEnableClientState(32888) took 3802ns
  2790. 10-12 01:58:24.618: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4583ns
  2791. 10-12 01:58:24.618: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5416ns
  2792. 10-12 01:58:24.618: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3230ns
  2793. 10-12 01:58:24.618: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3646ns
  2794. 10-12 01:58:24.618: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 91354ns
  2795. 10-12 01:58:24.618: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5677ns
  2796. 10-12 01:58:24.618: I/jPCT-AE(15601): glMatrixMode(5888) took 2813ns
  2797. 10-12 01:58:24.618: I/jPCT-AE(15601): glPopMatrix() took 3438ns
  2798. 10-12 01:58:24.618: I/jPCT-AE(15601): glEnable(3042) took 5208ns
  2799. 10-12 01:58:24.618: I/jPCT-AE(15601): glBlendFunc(770, 771) took 4896ns
  2800. 10-12 01:58:24.618: I/jPCT-AE(15601): glDepthMask(false) took 6614ns
  2801. 10-12 01:58:24.618: D/jPCT-AE(15601): Binding texture 349
  2802. 10-12 01:58:24.618: I/jPCT-AE(15601): glActiveTexture(33984) took 5052ns
  2803. 10-12 01:58:24.618: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5625ns
  2804. 10-12 01:58:24.619: I/jPCT-AE(15601): glMatrixMode(5888) took 2136ns
  2805. 10-12 01:58:24.619: I/jPCT-AE(15601): glPushMatrix() took 1563ns
  2806. 10-12 01:58:24.619: I/jPCT-AE(15601): glLoadIdentity() took 2708ns
  2807. 10-12 01:58:24.619: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3750ns
  2808. 10-12 01:58:24.619: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3282ns
  2809. 10-12 01:58:24.619: I/jPCT-AE(15601): glEnable(16384) took 3906ns
  2810. 10-12 01:58:24.619: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3333ns
  2811. 10-12 01:58:24.619: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2969ns
  2812. 10-12 01:58:24.619: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2187ns
  2813. 10-12 01:58:24.619: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3385ns
  2814. 10-12 01:58:24.619: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2812ns
  2815. 10-12 01:58:24.619: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2969ns
  2816. 10-12 01:58:24.619: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4948ns
  2817. 10-12 01:58:24.619: I/jPCT-AE(15601): glEnableClientState(32885) took 6302ns
  2818. 10-12 01:58:24.619: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 5885ns
  2819. 10-12 01:58:24.619: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8021ns
  2820. 10-12 01:58:24.619: I/jPCT-AE(15601): glEnableClientState(32884) took 3073ns
  2821. 10-12 01:58:24.619: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3802ns
  2822. 10-12 01:58:24.620: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5573ns
  2823. 10-12 01:58:24.620: I/jPCT-AE(15601): glDisableClientState(32886) took 8437ns
  2824. 10-12 01:58:24.620: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5052ns
  2825. 10-12 01:58:24.620: I/jPCT-AE(15601): glEnableClientState(32888) took 3177ns
  2826. 10-12 01:58:24.620: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 3854ns
  2827. 10-12 01:58:24.620: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6354ns
  2828. 10-12 01:58:24.620: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3438ns
  2829. 10-12 01:58:24.620: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3489ns
  2830. 10-12 01:58:24.620: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 198906ns
  2831. 10-12 01:58:24.620: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5729ns
  2832. 10-12 01:58:24.620: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3750ns
  2833. 10-12 01:58:24.620: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 114948ns
  2834. 10-12 01:58:24.620: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5209ns
  2835. 10-12 01:58:24.621: I/jPCT-AE(15601): glMatrixMode(5888) took 2448ns
  2836. 10-12 01:58:24.621: I/jPCT-AE(15601): glPopMatrix() took 4010ns
  2837. 10-12 01:58:24.621: D/jPCT-AE(15601): Binding texture 350
  2838. 10-12 01:58:24.621: I/jPCT-AE(15601): glActiveTexture(33984) took 5052ns
  2839. 10-12 01:58:24.621: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6198ns
  2840. 10-12 01:58:24.621: I/jPCT-AE(15601): glMatrixMode(5888) took 1927ns
  2841. 10-12 01:58:24.621: I/jPCT-AE(15601): glPushMatrix() took 1614ns
  2842. 10-12 01:58:24.621: I/jPCT-AE(15601): glLoadIdentity() took 2396ns
  2843. 10-12 01:58:24.621: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3594ns
  2844. 10-12 01:58:24.621: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3438ns
  2845. 10-12 01:58:24.621: I/jPCT-AE(15601): glEnable(16384) took 4167ns
  2846. 10-12 01:58:24.621: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 2761ns
  2847. 10-12 01:58:24.621: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2500ns
  2848. 10-12 01:58:24.621: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
  2849. 10-12 01:58:24.621: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3229ns
  2850. 10-12 01:58:24.621: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2188ns
  2851. 10-12 01:58:24.621: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2761ns
  2852. 10-12 01:58:24.621: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5052ns
  2853. 10-12 01:58:24.622: I/jPCT-AE(15601): glEnableClientState(32885) took 6250ns
  2854. 10-12 01:58:24.622: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 5781ns
  2855. 10-12 01:58:24.622: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8646ns
  2856. 10-12 01:58:24.622: I/jPCT-AE(15601): glEnableClientState(32884) took 3020ns
  2857. 10-12 01:58:24.622: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3437ns
  2858. 10-12 01:58:24.622: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5208ns
  2859. 10-12 01:58:24.622: I/jPCT-AE(15601): glDisableClientState(32886) took 3021ns
  2860. 10-12 01:58:24.622: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4948ns
  2861. 10-12 01:58:24.622: I/jPCT-AE(15601): glEnableClientState(32888) took 3489ns
  2862. 10-12 01:58:24.622: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3803ns
  2863. 10-12 01:58:24.622: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5417ns
  2864. 10-12 01:58:24.622: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3229ns
  2865. 10-12 01:58:24.622: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3594ns
  2866. 10-12 01:58:24.622: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 83750ns
  2867. 10-12 01:58:24.622: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4583ns
  2868. 10-12 01:58:24.622: I/jPCT-AE(15601): glMatrixMode(5888) took 2605ns
  2869. 10-12 01:58:24.622: I/jPCT-AE(15601): glPopMatrix() took 4115ns
  2870. 10-12 01:58:24.622: I/jPCT-AE(15601): glDisable(3042) took 5937ns
  2871. 10-12 01:58:24.623: I/jPCT-AE(15601): glDepthMask(true) took 6354ns
  2872. 10-12 01:58:24.623: D/jPCT-AE(15601): Buffer switches: 5
  2873. 10-12 01:58:24.623: I/jPCT-AE(15601): glDisable(2884) took 4375ns
  2874. 10-12 01:58:24.623: I/jPCT-AE(15601): glDisable(2896) took 2084ns
  2875. 10-12 01:58:24.623: I/jPCT-AE(15601): glDisable(2977) took 1979ns
  2876. 10-12 01:58:24.625: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 18906ns
  2877. 10-12 01:58:24.627: I/jPCT-AE(15601): glClear(16640) took 1184948ns
  2878. 10-12 01:58:24.627: I/jPCT-AE(15601): glMatrixMode(5889) took 9062ns
  2879. 10-12 01:58:24.627: I/jPCT-AE(15601): glLoadIdentity() took 4740ns
  2880. 10-12 01:58:24.627: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 7396ns
  2881. 10-12 01:58:24.627: I/jPCT-AE(15601): glEnable(2977) took 4635ns
  2882. 10-12 01:58:24.627: I/jPCT-AE(15601): glEnable(2896) took 2031ns
  2883. 10-12 01:58:24.627: I/jPCT-AE(15601): glEnable(2884) took 6407ns
  2884. 10-12 01:58:24.627: D/jPCT-AE(15601): Binding texture 346
  2885. 10-12 01:58:24.627: I/jPCT-AE(15601): glActiveTexture(33984) took 6511ns
  2886. 10-12 01:58:24.627: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9687ns
  2887. 10-12 01:58:24.627: I/jPCT-AE(15601): glMatrixMode(5888) took 3073ns
  2888. 10-12 01:58:24.628: I/jPCT-AE(15601): glPushMatrix() took 2031ns
  2889. 10-12 01:58:24.628: I/jPCT-AE(15601): glLoadIdentity() took 3229ns
  2890. 10-12 01:58:24.628: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4427ns
  2891. 10-12 01:58:24.628: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3958ns
  2892. 10-12 01:58:24.628: I/jPCT-AE(15601): glEnable(16384) took 3854ns
  2893. 10-12 01:58:24.628: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3125ns
  2894. 10-12 01:58:24.628: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2864ns
  2895. 10-12 01:58:24.628: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2500ns
  2896. 10-12 01:58:24.628: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3021ns
  2897. 10-12 01:58:24.628: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2761ns
  2898. 10-12 01:58:24.628: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2656ns
  2899. 10-12 01:58:24.628: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4843ns
  2900. 10-12 01:58:24.628: I/jPCT-AE(15601): glEnableClientState(32885) took 8125ns
  2901. 10-12 01:58:24.628: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7344ns
  2902. 10-12 01:58:24.628: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8854ns
  2903. 10-12 01:58:24.628: I/jPCT-AE(15601): glEnableClientState(32884) took 3907ns
  2904. 10-12 01:58:24.628: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4323ns
  2905. 10-12 01:58:24.629: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5521ns
  2906. 10-12 01:58:24.629: I/jPCT-AE(15601): glDisableClientState(32886) took 10260ns
  2907. 10-12 01:58:24.629: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5260ns
  2908. 10-12 01:58:24.629: I/jPCT-AE(15601): glEnableClientState(32888) took 4375ns
  2909. 10-12 01:58:24.629: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4740ns
  2910. 10-12 01:58:24.629: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5990ns
  2911. 10-12 01:58:24.629: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3125ns
  2912. 10-12 01:58:24.629: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3593ns
  2913. 10-12 01:58:24.629: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 332969ns
  2914. 10-12 01:58:24.629: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6979ns
  2915. 10-12 01:58:24.629: I/jPCT-AE(15601): glMatrixMode(5888) took 2760ns
  2916. 10-12 01:58:24.629: I/jPCT-AE(15601): glPopMatrix() took 4115ns
  2917. 10-12 01:58:24.630: D/jPCT-AE(15601): Binding texture 347
  2918. 10-12 01:58:24.630: I/jPCT-AE(15601): glActiveTexture(33984) took 4896ns
  2919. 10-12 01:58:24.630: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6094ns
  2920. 10-12 01:58:24.630: I/jPCT-AE(15601): glMatrixMode(5888) took 1927ns
  2921. 10-12 01:58:24.630: I/jPCT-AE(15601): glPushMatrix() took 1719ns
  2922. 10-12 01:58:24.630: I/jPCT-AE(15601): glLoadIdentity() took 2188ns
  2923. 10-12 01:58:24.630: I/jPCT-AE(15601): glCullFace(1028) took 5625ns
  2924. 10-12 01:58:24.630: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3646ns
  2925. 10-12 01:58:24.630: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3906ns
  2926. 10-12 01:58:24.630: I/jPCT-AE(15601): glDisable(16384) took 4792ns
  2927. 10-12 01:58:24.630: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 63177ns
  2928. 10-12 01:58:24.630: I/jPCT-AE(15601): glEnableClientState(32885) took 5000ns
  2929. 10-12 01:58:24.630: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 6146ns
  2930. 10-12 01:58:24.630: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2708ns
  2931. 10-12 01:58:24.630: I/jPCT-AE(15601): glEnableClientState(32884) took 5625ns
  2932. 10-12 01:58:24.630: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3698ns
  2933. 10-12 01:58:24.630: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8073ns
  2934. 10-12 01:58:24.631: I/jPCT-AE(15601): glDisableClientState(32886) took 3178ns
  2935. 10-12 01:58:24.631: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5573ns
  2936. 10-12 01:58:24.631: I/jPCT-AE(15601): glEnableClientState(32888) took 4219ns
  2937. 10-12 01:58:24.631: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4532ns
  2938. 10-12 01:58:24.631: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6615ns
  2939. 10-12 01:58:24.631: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4010ns
  2940. 10-12 01:58:24.631: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3646ns
  2941. 10-12 01:58:24.631: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 97812ns
  2942. 10-12 01:58:24.631: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6042ns
  2943. 10-12 01:58:24.631: I/jPCT-AE(15601): glMatrixMode(5888) took 3594ns
  2944. 10-12 01:58:24.631: I/jPCT-AE(15601): glPopMatrix() took 4688ns
  2945. 10-12 01:58:24.631: I/jPCT-AE(15601): glCullFace(1029) took 5365ns
  2946. 10-12 01:58:24.631: D/jPCT-AE(15601): Binding texture 348
  2947. 10-12 01:58:24.631: I/jPCT-AE(15601): glActiveTexture(33984) took 5416ns
  2948. 10-12 01:58:24.631: I/jPCT-AE(15601): glBindTexture(3553, 348) took 5937ns
  2949. 10-12 01:58:24.631: I/jPCT-AE(15601): glMatrixMode(5888) took 2656ns
  2950. 10-12 01:58:24.631: I/jPCT-AE(15601): glPushMatrix() took 1823ns
  2951. 10-12 01:58:24.632: I/jPCT-AE(15601): glLoadIdentity() took 2969ns
  2952. 10-12 01:58:24.632: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4428ns
  2953. 10-12 01:58:24.632: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3698ns
  2954. 10-12 01:58:24.632: I/jPCT-AE(15601): glEnable(16384) took 4375ns
  2955. 10-12 01:58:24.632: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3333ns
  2956. 10-12 01:58:24.632: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2604ns
  2957. 10-12 01:58:24.632: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
  2958. 10-12 01:58:24.632: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3646ns
  2959. 10-12 01:58:24.632: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2760ns
  2960. 10-12 01:58:24.632: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2917ns
  2961. 10-12 01:58:24.632: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5208ns
  2962. 10-12 01:58:24.632: I/jPCT-AE(15601): glEnableClientState(32885) took 7344ns
  2963. 10-12 01:58:24.632: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 6250ns
  2964. 10-12 01:58:24.632: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8125ns
  2965. 10-12 01:58:24.632: I/jPCT-AE(15601): glEnableClientState(32884) took 3178ns
  2966. 10-12 01:58:24.632: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3906ns
  2967. 10-12 01:58:24.632: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4947ns
  2968. 10-12 01:58:24.632: I/jPCT-AE(15601): glDisableClientState(32886) took 3021ns
  2969. 10-12 01:58:24.633: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5260ns
  2970. 10-12 01:58:24.633: I/jPCT-AE(15601): glEnableClientState(32888) took 3958ns
  2971. 10-12 01:58:24.633: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4375ns
  2972. 10-12 01:58:24.633: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5990ns
  2973. 10-12 01:58:24.633: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3177ns
  2974. 10-12 01:58:24.633: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3593ns
  2975. 10-12 01:58:24.633: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 101458ns
  2976. 10-12 01:58:24.633: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6407ns
  2977. 10-12 01:58:24.633: I/jPCT-AE(15601): glMatrixMode(5888) took 2448ns
  2978. 10-12 01:58:24.633: I/jPCT-AE(15601): glPopMatrix() took 3750ns
  2979. 10-12 01:58:24.633: I/jPCT-AE(15601): glEnable(3042) took 5417ns
  2980. 10-12 01:58:24.633: I/jPCT-AE(15601): glBlendFunc(770, 771) took 4896ns
  2981. 10-12 01:58:24.633: I/jPCT-AE(15601): glDepthMask(false) took 6979ns
  2982. 10-12 01:58:24.633: D/jPCT-AE(15601): Binding texture 349
  2983. 10-12 01:58:24.633: I/jPCT-AE(15601): glActiveTexture(33984) took 4687ns
  2984. 10-12 01:58:24.633: I/jPCT-AE(15601): glBindTexture(3553, 349) took 6145ns
  2985. 10-12 01:58:24.633: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
  2986. 10-12 01:58:24.634: I/jPCT-AE(15601): glPushMatrix() took 1979ns
  2987. 10-12 01:58:24.634: I/jPCT-AE(15601): glLoadIdentity() took 2969ns
  2988. 10-12 01:58:24.634: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4115ns
  2989. 10-12 01:58:24.634: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3385ns
  2990. 10-12 01:58:24.634: I/jPCT-AE(15601): glEnable(16384) took 3855ns
  2991. 10-12 01:58:24.634: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3438ns
  2992. 10-12 01:58:24.634: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3021ns
  2993. 10-12 01:58:24.634: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
  2994. 10-12 01:58:24.634: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3698ns
  2995. 10-12 01:58:24.634: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2552ns
  2996. 10-12 01:58:24.634: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2448ns
  2997. 10-12 01:58:24.634: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5053ns
  2998. 10-12 01:58:24.634: I/jPCT-AE(15601): glEnableClientState(32885) took 6146ns
  2999. 10-12 01:58:24.634: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 7187ns
  3000. 10-12 01:58:24.634: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9010ns
  3001. 10-12 01:58:24.634: I/jPCT-AE(15601): glEnableClientState(32884) took 3386ns
  3002. 10-12 01:58:24.634: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3593ns
  3003. 10-12 01:58:24.635: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4636ns
  3004. 10-12 01:58:24.635: I/jPCT-AE(15601): glDisableClientState(32886) took 8437ns
  3005. 10-12 01:58:24.635: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5000ns
  3006. 10-12 01:58:24.635: I/jPCT-AE(15601): glEnableClientState(32888) took 3333ns
  3007. 10-12 01:58:24.635: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 3645ns
  3008. 10-12 01:58:24.635: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5261ns
  3009. 10-12 01:58:24.635: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 2916ns
  3010. 10-12 01:58:24.635: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3646ns
  3011. 10-12 01:58:24.635: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 220312ns
  3012. 10-12 01:58:24.635: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6667ns
  3013. 10-12 01:58:24.635: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3854ns
  3014. 10-12 01:58:24.635: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 121511ns
  3015. 10-12 01:58:24.635: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4844ns
  3016. 10-12 01:58:24.636: I/jPCT-AE(15601): glMatrixMode(5888) took 2917ns
  3017. 10-12 01:58:24.636: I/jPCT-AE(15601): glPopMatrix() took 3750ns
  3018. 10-12 01:58:24.636: D/jPCT-AE(15601): Binding texture 350
  3019. 10-12 01:58:24.636: I/jPCT-AE(15601): glActiveTexture(33984) took 5521ns
  3020. 10-12 01:58:24.636: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6198ns
  3021. 10-12 01:58:24.636: I/jPCT-AE(15601): glMatrixMode(5888) took 2500ns
  3022. 10-12 01:58:24.636: I/jPCT-AE(15601): glPushMatrix() took 1562ns
  3023. 10-12 01:58:24.636: I/jPCT-AE(15601): glLoadIdentity() took 2604ns
  3024. 10-12 01:58:24.636: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4323ns
  3025. 10-12 01:58:24.636: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3177ns
  3026. 10-12 01:58:24.636: I/jPCT-AE(15601): glEnable(16384) took 4323ns
  3027. 10-12 01:58:24.636: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3125ns
  3028. 10-12 01:58:24.636: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2917ns
  3029. 10-12 01:58:24.636: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2239ns
  3030. 10-12 01:58:24.636: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 2969ns
  3031. 10-12 01:58:24.636: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2500ns
  3032. 10-12 01:58:24.636: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2656ns
  3033. 10-12 01:58:24.636: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5573ns
  3034. 10-12 01:58:24.637: I/jPCT-AE(15601): glEnableClientState(32885) took 6407ns
  3035. 10-12 01:58:24.637: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 5886ns
  3036. 10-12 01:58:24.637: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8177ns
  3037. 10-12 01:58:24.637: I/jPCT-AE(15601): glEnableClientState(32884) took 4323ns
  3038. 10-12 01:58:24.637: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3594ns
  3039. 10-12 01:58:24.637: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4635ns
  3040. 10-12 01:58:24.637: I/jPCT-AE(15601): glDisableClientState(32886) took 3750ns
  3041. 10-12 01:58:24.637: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4948ns
  3042. 10-12 01:58:24.637: I/jPCT-AE(15601): glEnableClientState(32888) took 3542ns
  3043. 10-12 01:58:24.637: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 4011ns
  3044. 10-12 01:58:24.637: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5312ns
  3045. 10-12 01:58:24.637: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3073ns
  3046. 10-12 01:58:24.637: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3541ns
  3047. 10-12 01:58:24.637: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 83958ns
  3048. 10-12 01:58:24.637: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4323ns
  3049. 10-12 01:58:24.637: I/jPCT-AE(15601): glMatrixMode(5888) took 2552ns
  3050. 10-12 01:58:24.637: I/jPCT-AE(15601): glPopMatrix() took 4270ns
  3051. 10-12 01:58:24.637: I/jPCT-AE(15601): glDisable(3042) took 6250ns
  3052. 10-12 01:58:24.638: I/jPCT-AE(15601): glDepthMask(true) took 5781ns
  3053. 10-12 01:58:24.638: D/jPCT-AE(15601): Buffer switches: 5
  3054. 10-12 01:58:24.638: I/jPCT-AE(15601): glDisable(2884) took 3959ns
  3055. 10-12 01:58:24.638: I/jPCT-AE(15601): glDisable(2896) took 1927ns
  3056. 10-12 01:58:24.638: I/jPCT-AE(15601): glDisable(2977) took 1927ns
  3057. 10-12 01:58:24.641: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 20312ns
  3058. 10-12 01:58:24.642: I/jPCT-AE(15601): glClear(16640) took 424375ns
  3059. 10-12 01:58:24.642: I/jPCT-AE(15601): glMatrixMode(5889) took 7812ns
  3060. 10-12 01:58:24.642: I/jPCT-AE(15601): glLoadIdentity() took 4844ns
  3061. 10-12 01:58:24.642: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 6667ns
  3062. 10-12 01:58:24.642: I/jPCT-AE(15601): glEnable(2977) took 4688ns
  3063. 10-12 01:58:24.642: I/jPCT-AE(15601): glEnable(2896) took 1980ns
  3064. 10-12 01:58:24.643: I/jPCT-AE(15601): glEnable(2884) took 5521ns
  3065. 10-12 01:58:24.643: D/jPCT-AE(15601): Binding texture 346
  3066. 10-12 01:58:24.643: I/jPCT-AE(15601): glActiveTexture(33984) took 6354ns
  3067. 10-12 01:58:24.643: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9166ns
  3068. 10-12 01:58:24.643: I/jPCT-AE(15601): glMatrixMode(5888) took 2500ns
  3069. 10-12 01:58:24.643: I/jPCT-AE(15601): glPushMatrix() took 2343ns
  3070. 10-12 01:58:24.643: I/jPCT-AE(15601): glLoadIdentity() took 3385ns
  3071. 10-12 01:58:24.643: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4739ns
  3072. 10-12 01:58:24.643: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4375ns
  3073. 10-12 01:58:24.643: I/jPCT-AE(15601): glEnable(16384) took 3698ns
  3074. 10-12 01:58:24.643: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3385ns
  3075. 10-12 01:58:24.643: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3021ns
  3076. 10-12 01:58:24.643: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2552ns
  3077. 10-12 01:58:24.643: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3386ns
  3078. 10-12 01:58:24.643: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2396ns
  3079. 10-12 01:58:24.643: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3177ns
  3080. 10-12 01:58:24.643: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5417ns
  3081. 10-12 01:58:24.644: I/jPCT-AE(15601): glEnableClientState(32885) took 9063ns
  3082. 10-12 01:58:24.644: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 8854ns
  3083. 10-12 01:58:24.644: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 10000ns
  3084. 10-12 01:58:24.644: I/jPCT-AE(15601): glEnableClientState(32884) took 4323ns
  3085. 10-12 01:58:24.644: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4323ns
  3086. 10-12 01:58:24.644: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5729ns
  3087. 10-12 01:58:24.644: I/jPCT-AE(15601): glDisableClientState(32886) took 9844ns
  3088. 10-12 01:58:24.644: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5313ns
  3089. 10-12 01:58:24.644: I/jPCT-AE(15601): glEnableClientState(32888) took 3542ns
  3090. 10-12 01:58:24.644: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4531ns
  3091. 10-12 01:58:24.644: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6198ns
  3092. 10-12 01:58:24.644: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3178ns
  3093. 10-12 01:58:24.644: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3490ns
  3094. 10-12 01:58:24.645: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 280833ns
  3095. 10-12 01:58:24.645: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7656ns
  3096. 10-12 01:58:24.645: I/jPCT-AE(15601): glMatrixMode(5888) took 3021ns
  3097. 10-12 01:58:24.645: I/jPCT-AE(15601): glPopMatrix() took 4427ns
  3098. 10-12 01:58:24.645: D/jPCT-AE(15601): Binding texture 347
  3099. 10-12 01:58:24.645: I/jPCT-AE(15601): glActiveTexture(33984) took 5782ns
  3100. 10-12 01:58:24.645: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6875ns
  3101. 10-12 01:58:24.645: I/jPCT-AE(15601): glMatrixMode(5888) took 2448ns
  3102. 10-12 01:58:24.645: I/jPCT-AE(15601): glPushMatrix() took 1614ns
  3103. 10-12 01:58:24.645: I/jPCT-AE(15601): glLoadIdentity() took 2344ns
  3104. 10-12 01:58:24.645: I/jPCT-AE(15601): glCullFace(1028) took 5625ns
  3105. 10-12 01:58:24.645: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4375ns
  3106. 10-12 01:58:24.645: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3542ns
  3107. 10-12 01:58:24.645: I/jPCT-AE(15601): glDisable(16384) took 4948ns
  3108. 10-12 01:58:24.645: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5573ns
  3109. 10-12 01:58:24.645: I/jPCT-AE(15601): glEnableClientState(32885) took 3490ns
  3110. 10-12 01:58:24.645: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5573ns
  3111. 10-12 01:58:24.646: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2813ns
  3112. 10-12 01:58:24.646: I/jPCT-AE(15601): glEnableClientState(32884) took 4895ns
  3113. 10-12 01:58:24.646: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3490ns
  3114. 10-12 01:58:24.646: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8698ns
  3115. 10-12 01:58:24.646: I/jPCT-AE(15601): glDisableClientState(32886) took 3281ns
  3116. 10-12 01:58:24.646: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5417ns
  3117. 10-12 01:58:24.646: I/jPCT-AE(15601): glEnableClientState(32888) took 3802ns
  3118. 10-12 01:58:24.646: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4896ns
  3119. 10-12 01:58:24.646: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6875ns
  3120. 10-12 01:58:24.646: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3490ns
  3121. 10-12 01:58:24.646: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3438ns
  3122. 10-12 01:58:24.646: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 85937ns
  3123. 10-12 01:58:24.646: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5782ns
  3124. 10-12 01:58:24.646: I/jPCT-AE(15601): glMatrixMode(5888) took 2708ns
  3125. 10-12 01:58:24.646: I/jPCT-AE(15601): glPopMatrix() took 3698ns
  3126. 10-12 01:58:24.646: I/jPCT-AE(15601): glCullFace(1029) took 4375ns
  3127. 10-12 01:58:24.646: D/jPCT-AE(15601): Binding texture 348
  3128. 10-12 01:58:24.646: I/jPCT-AE(15601): glActiveTexture(33984) took 4896ns
  3129. 10-12 01:58:24.646: I/jPCT-AE(15601): glBindTexture(3553, 348) took 6406ns
  3130. 10-12 01:58:24.647: I/jPCT-AE(15601): glMatrixMode(5888) took 2500ns
  3131. 10-12 01:58:24.647: I/jPCT-AE(15601): glPushMatrix() took 1667ns
  3132. 10-12 01:58:24.647: I/jPCT-AE(15601): glLoadIdentity() took 2605ns
  3133. 10-12 01:58:24.647: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4531ns
  3134. 10-12 01:58:24.647: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3646ns
  3135. 10-12 01:58:24.647: I/jPCT-AE(15601): glEnable(16384) took 4427ns
  3136. 10-12 01:58:24.647: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3229ns
  3137. 10-12 01:58:24.647: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2656ns
  3138. 10-12 01:58:24.647: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2448ns
  3139. 10-12 01:58:24.647: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3750ns
  3140. 10-12 01:58:24.647: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2917ns
  3141. 10-12 01:58:24.647: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3125ns
  3142. 10-12 01:58:24.647: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4740ns
  3143. 10-12 01:58:24.647: I/jPCT-AE(15601): glEnableClientState(32885) took 7031ns
  3144. 10-12 01:58:24.647: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 7604ns
  3145. 10-12 01:58:24.647: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8125ns
  3146. 10-12 01:58:24.647: I/jPCT-AE(15601): glEnableClientState(32884) took 3489ns
  3147. 10-12 01:58:24.648: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 9323ns
  3148. 10-12 01:58:24.648: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8020ns
  3149. 10-12 01:58:24.648: I/jPCT-AE(15601): glDisableClientState(32886) took 4166ns
  3150. 10-12 01:58:24.648: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5469ns
  3151. 10-12 01:58:24.648: I/jPCT-AE(15601): glEnableClientState(32888) took 6042ns
  3152. 10-12 01:58:24.648: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4479ns
  3153. 10-12 01:58:24.648: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5990ns
  3154. 10-12 01:58:24.648: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3073ns
  3155. 10-12 01:58:24.648: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 4167ns
  3156. 10-12 01:58:24.649: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 126250ns
  3157. 10-12 01:58:24.649: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6979ns
  3158. 10-12 01:58:24.649: I/jPCT-AE(15601): glMatrixMode(5888) took 3073ns
  3159. 10-12 01:58:24.649: I/jPCT-AE(15601): glPopMatrix() took 4427ns
  3160. 10-12 01:58:24.649: I/jPCT-AE(15601): glEnable(3042) took 6615ns
  3161. 10-12 01:58:24.649: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5417ns
  3162. 10-12 01:58:24.649: I/jPCT-AE(15601): glDepthMask(false) took 6615ns
  3163. 10-12 01:58:24.649: D/jPCT-AE(15601): Binding texture 349
  3164. 10-12 01:58:24.649: I/jPCT-AE(15601): glActiveTexture(33984) took 5625ns
  3165. 10-12 01:58:24.649: I/jPCT-AE(15601): glBindTexture(3553, 349) took 6354ns
  3166. 10-12 01:58:24.649: I/jPCT-AE(15601): glMatrixMode(5888) took 2084ns
  3167. 10-12 01:58:24.649: I/jPCT-AE(15601): glPushMatrix() took 1614ns
  3168. 10-12 01:58:24.649: I/jPCT-AE(15601): glLoadIdentity() took 3177ns
  3169. 10-12 01:58:24.649: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4584ns
  3170. 10-12 01:58:24.649: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3282ns
  3171. 10-12 01:58:24.649: I/jPCT-AE(15601): glEnable(16384) took 4270ns
  3172. 10-12 01:58:24.649: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3541ns
  3173. 10-12 01:58:24.650: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3020ns
  3174. 10-12 01:58:24.650: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2239ns
  3175. 10-12 01:58:24.650: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3594ns
  3176. 10-12 01:58:24.650: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2604ns
  3177. 10-12 01:58:24.650: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2708ns
  3178. 10-12 01:58:24.650: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5365ns
  3179. 10-12 01:58:24.650: I/jPCT-AE(15601): glEnableClientState(32885) took 7500ns
  3180. 10-12 01:58:24.650: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 6406ns
  3181. 10-12 01:58:24.650: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8698ns
  3182. 10-12 01:58:24.650: I/jPCT-AE(15601): glEnableClientState(32884) took 3125ns
  3183. 10-12 01:58:24.650: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3750ns
  3184. 10-12 01:58:24.650: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5521ns
  3185. 10-12 01:58:24.650: I/jPCT-AE(15601): glDisableClientState(32886) took 8490ns
  3186. 10-12 01:58:24.650: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5209ns
  3187. 10-12 01:58:24.650: I/jPCT-AE(15601): glEnableClientState(32888) took 3906ns
  3188. 10-12 01:58:24.650: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4375ns
  3189. 10-12 01:58:24.650: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5573ns
  3190. 10-12 01:58:24.650: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3386ns
  3191. 10-12 01:58:24.651: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3802ns
  3192. 10-12 01:58:24.651: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 193958ns
  3193. 10-12 01:58:24.651: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6979ns
  3194. 10-12 01:58:24.651: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 4011ns
  3195. 10-12 01:58:24.651: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 117292ns
  3196. 10-12 01:58:24.651: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4688ns
  3197. 10-12 01:58:24.651: I/jPCT-AE(15601): glMatrixMode(5888) took 3020ns
  3198. 10-12 01:58:24.651: I/jPCT-AE(15601): glPopMatrix() took 4167ns
  3199. 10-12 01:58:24.651: D/jPCT-AE(15601): Binding texture 350
  3200. 10-12 01:58:24.651: I/jPCT-AE(15601): glActiveTexture(33984) took 4688ns
  3201. 10-12 01:58:24.651: I/jPCT-AE(15601): glBindTexture(3553, 350) took 5989ns
  3202. 10-12 01:58:24.651: I/jPCT-AE(15601): glMatrixMode(5888) took 2552ns
  3203. 10-12 01:58:24.652: I/jPCT-AE(15601): glPushMatrix() took 1458ns
  3204. 10-12 01:58:24.652: I/jPCT-AE(15601): glLoadIdentity() took 2448ns
  3205. 10-12 01:58:24.652: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5104ns
  3206. 10-12 01:58:24.652: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3542ns
  3207. 10-12 01:58:24.652: I/jPCT-AE(15601): glEnable(16384) took 4323ns
  3208. 10-12 01:58:24.652: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3021ns
  3209. 10-12 01:58:24.652: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3072ns
  3210. 10-12 01:58:24.652: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2708ns
  3211. 10-12 01:58:24.652: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3490ns
  3212. 10-12 01:58:24.652: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2396ns
  3213. 10-12 01:58:24.652: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3073ns
  3214. 10-12 01:58:24.652: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5000ns
  3215. 10-12 01:58:24.652: I/jPCT-AE(15601): glEnableClientState(32885) took 7448ns
  3216. 10-12 01:58:24.652: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 5937ns
  3217. 10-12 01:58:24.652: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7604ns
  3218. 10-12 01:58:24.652: I/jPCT-AE(15601): glEnableClientState(32884) took 3750ns
  3219. 10-12 01:58:24.652: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 4010ns
  3220. 10-12 01:58:24.652: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5104ns
  3221. 10-12 01:58:24.653: I/jPCT-AE(15601): glDisableClientState(32886) took 3073ns
  3222. 10-12 01:58:24.653: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5260ns
  3223. 10-12 01:58:24.653: I/jPCT-AE(15601): glEnableClientState(32888) took 3750ns
  3224. 10-12 01:58:24.653: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3855ns
  3225. 10-12 01:58:24.653: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6250ns
  3226. 10-12 01:58:24.653: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3386ns
  3227. 10-12 01:58:24.653: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3958ns
  3228. 10-12 01:58:24.653: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 86510ns
  3229. 10-12 01:58:24.653: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5625ns
  3230. 10-12 01:58:24.653: I/jPCT-AE(15601): glMatrixMode(5888) took 2761ns
  3231. 10-12 01:58:24.653: I/jPCT-AE(15601): glPopMatrix() took 3594ns
  3232. 10-12 01:58:24.653: I/jPCT-AE(15601): glDisable(3042) took 6198ns
  3233. 10-12 01:58:24.653: I/jPCT-AE(15601): glDepthMask(true) took 6406ns
  3234. 10-12 01:58:24.653: D/jPCT-AE(15601): Buffer switches: 5
  3235. 10-12 01:58:24.653: I/jPCT-AE(15601): glDisable(2884) took 3907ns
  3236. 10-12 01:58:24.653: I/jPCT-AE(15601): glDisable(2896) took 2135ns
  3237. 10-12 01:58:24.653: I/jPCT-AE(15601): glDisable(2977) took 2240ns
  3238. 10-12 01:58:24.656: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 20052ns
  3239. 10-12 01:58:24.657: I/jPCT-AE(15601): glClear(16640) took 523125ns
  3240. 10-12 01:58:24.657: I/jPCT-AE(15601): glMatrixMode(5889) took 7656ns
  3241. 10-12 01:58:24.657: I/jPCT-AE(15601): glLoadIdentity() took 4115ns
  3242. 10-12 01:58:24.657: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 6667ns
  3243. 10-12 01:58:24.657: I/jPCT-AE(15601): glEnable(2977) took 5260ns
  3244. 10-12 01:58:24.657: I/jPCT-AE(15601): glEnable(2896) took 2135ns
  3245. 10-12 01:58:24.657: I/jPCT-AE(15601): glEnable(2884) took 5729ns
  3246. 10-12 01:58:24.657: D/jPCT-AE(15601): Binding texture 346
  3247. 10-12 01:58:24.657: I/jPCT-AE(15601): glActiveTexture(33984) took 5834ns
  3248. 10-12 01:58:24.657: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9218ns
  3249. 10-12 01:58:24.657: I/jPCT-AE(15601): glMatrixMode(5888) took 2864ns
  3250. 10-12 01:58:24.658: I/jPCT-AE(15601): glPushMatrix() took 2552ns
  3251. 10-12 01:58:24.658: I/jPCT-AE(15601): glLoadIdentity() took 2969ns
  3252. 10-12 01:58:24.658: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4375ns
  3253. 10-12 01:58:24.658: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3386ns
  3254. 10-12 01:58:24.658: I/jPCT-AE(15601): glEnable(16384) took 3593ns
  3255. 10-12 01:58:24.658: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 4323ns
  3256. 10-12 01:58:24.658: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2917ns
  3257. 10-12 01:58:24.658: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2865ns
  3258. 10-12 01:58:24.658: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3125ns
  3259. 10-12 01:58:24.658: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2709ns
  3260. 10-12 01:58:24.658: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2552ns
  3261. 10-12 01:58:24.658: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5313ns
  3262. 10-12 01:58:24.658: I/jPCT-AE(15601): glEnableClientState(32885) took 7656ns
  3263. 10-12 01:58:24.658: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7708ns
  3264. 10-12 01:58:24.658: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9584ns
  3265. 10-12 01:58:24.658: I/jPCT-AE(15601): glEnableClientState(32884) took 3490ns
  3266. 10-12 01:58:24.658: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4375ns
  3267. 10-12 01:58:24.658: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5573ns
  3268. 10-12 01:58:24.659: I/jPCT-AE(15601): glDisableClientState(32886) took 9792ns
  3269. 10-12 01:58:24.659: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5573ns
  3270. 10-12 01:58:24.659: I/jPCT-AE(15601): glEnableClientState(32888) took 3489ns
  3271. 10-12 01:58:24.659: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4323ns
  3272. 10-12 01:58:24.659: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6250ns
  3273. 10-12 01:58:24.659: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3177ns
  3274. 10-12 01:58:24.659: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3854ns
  3275. 10-12 01:58:24.659: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 281718ns
  3276. 10-12 01:58:24.659: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7083ns
  3277. 10-12 01:58:24.659: I/jPCT-AE(15601): glMatrixMode(5888) took 2916ns
  3278. 10-12 01:58:24.659: I/jPCT-AE(15601): glPopMatrix() took 4687ns
  3279. 10-12 01:58:24.659: D/jPCT-AE(15601): Binding texture 347
  3280. 10-12 01:58:24.659: I/jPCT-AE(15601): glActiveTexture(33984) took 6667ns
  3281. 10-12 01:58:24.659: I/jPCT-AE(15601): glBindTexture(3553, 347) took 7604ns
  3282. 10-12 01:58:24.660: I/jPCT-AE(15601): glMatrixMode(5888) took 1979ns
  3283. 10-12 01:58:24.660: I/jPCT-AE(15601): glPushMatrix() took 1823ns
  3284. 10-12 01:58:24.660: I/jPCT-AE(15601): glLoadIdentity() took 2292ns
  3285. 10-12 01:58:24.660: I/jPCT-AE(15601): glCullFace(1028) took 5833ns
  3286. 10-12 01:58:24.660: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4115ns
  3287. 10-12 01:58:24.660: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3437ns
  3288. 10-12 01:58:24.660: I/jPCT-AE(15601): glDisable(16384) took 4792ns
  3289. 10-12 01:58:24.660: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5104ns
  3290. 10-12 01:58:24.660: I/jPCT-AE(15601): glEnableClientState(32885) took 3803ns
  3291. 10-12 01:58:24.660: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 6146ns
  3292. 10-12 01:58:24.660: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2968ns
  3293. 10-12 01:58:24.660: I/jPCT-AE(15601): glEnableClientState(32884) took 4583ns
  3294. 10-12 01:58:24.660: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3750ns
  3295. 10-12 01:58:24.660: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8334ns
  3296. 10-12 01:58:24.660: I/jPCT-AE(15601): glDisableClientState(32886) took 2812ns
  3297. 10-12 01:58:24.660: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4531ns
  3298. 10-12 01:58:24.660: I/jPCT-AE(15601): glEnableClientState(32888) took 4062ns
  3299. 10-12 01:58:24.660: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4062ns
  3300. 10-12 01:58:24.660: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5365ns
  3301. 10-12 01:58:24.661: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3906ns
  3302. 10-12 01:58:24.661: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3594ns
  3303. 10-12 01:58:24.661: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 79844ns
  3304. 10-12 01:58:24.661: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4219ns
  3305. 10-12 01:58:24.661: I/jPCT-AE(15601): glMatrixMode(5888) took 2917ns
  3306. 10-12 01:58:24.661: I/jPCT-AE(15601): glPopMatrix() took 2969ns
  3307. 10-12 01:58:24.661: I/jPCT-AE(15601): glCullFace(1029) took 3958ns
  3308. 10-12 01:58:24.661: D/jPCT-AE(15601): Binding texture 348
  3309. 10-12 01:58:24.661: I/jPCT-AE(15601): glActiveTexture(33984) took 4792ns
  3310. 10-12 01:58:24.661: I/jPCT-AE(15601): glBindTexture(3553, 348) took 6146ns
  3311. 10-12 01:58:24.661: I/jPCT-AE(15601): glMatrixMode(5888) took 2135ns
  3312. 10-12 01:58:24.661: I/jPCT-AE(15601): glPushMatrix() took 1458ns
  3313. 10-12 01:58:24.661: I/jPCT-AE(15601): glLoadIdentity() took 2396ns
  3314. 10-12 01:58:24.661: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3854ns
  3315. 10-12 01:58:24.661: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3906ns
  3316. 10-12 01:58:24.661: I/jPCT-AE(15601): glEnable(16384) took 4219ns
  3317. 10-12 01:58:24.661: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3333ns
  3318. 10-12 01:58:24.661: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3073ns
  3319. 10-12 01:58:24.661: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2448ns
  3320. 10-12 01:58:24.662: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3646ns
  3321. 10-12 01:58:24.662: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2552ns
  3322. 10-12 01:58:24.662: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2864ns
  3323. 10-12 01:58:24.662: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 6562ns
  3324. 10-12 01:58:24.662: I/jPCT-AE(15601): glEnableClientState(32885) took 7448ns
  3325. 10-12 01:58:24.662: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 6354ns
  3326. 10-12 01:58:24.662: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8646ns
  3327. 10-12 01:58:24.662: I/jPCT-AE(15601): glEnableClientState(32884) took 3646ns
  3328. 10-12 01:58:24.662: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 4219ns
  3329. 10-12 01:58:24.662: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6146ns
  3330. 10-12 01:58:24.662: I/jPCT-AE(15601): glDisableClientState(32886) took 2812ns
  3331. 10-12 01:58:24.662: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5416ns
  3332. 10-12 01:58:24.662: I/jPCT-AE(15601): glEnableClientState(32888) took 3437ns
  3333. 10-12 01:58:24.662: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4479ns
  3334. 10-12 01:58:24.662: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6041ns
  3335. 10-12 01:58:24.662: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3593ns
  3336. 10-12 01:58:24.662: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3542ns
  3337. 10-12 01:58:24.663: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 119323ns
  3338. 10-12 01:58:24.663: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6302ns
  3339. 10-12 01:58:24.663: I/jPCT-AE(15601): glMatrixMode(5888) took 2708ns
  3340. 10-12 01:58:24.663: I/jPCT-AE(15601): glPopMatrix() took 3698ns
  3341. 10-12 01:58:24.663: I/jPCT-AE(15601): glEnable(3042) took 6563ns
  3342. 10-12 01:58:24.663: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5052ns
  3343. 10-12 01:58:24.663: I/jPCT-AE(15601): glDepthMask(false) took 6718ns
  3344. 10-12 01:58:24.663: D/jPCT-AE(15601): Binding texture 349
  3345. 10-12 01:58:24.663: I/jPCT-AE(15601): glActiveTexture(33984) took 5417ns
  3346. 10-12 01:58:24.663: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5833ns
  3347. 10-12 01:58:24.663: I/jPCT-AE(15601): glMatrixMode(5888) took 2291ns
  3348. 10-12 01:58:24.663: I/jPCT-AE(15601): glPushMatrix() took 1927ns
  3349. 10-12 01:58:24.663: I/jPCT-AE(15601): glLoadIdentity() took 3021ns
  3350. 10-12 01:58:24.663: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3855ns
  3351. 10-12 01:58:24.663: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3802ns
  3352. 10-12 01:58:24.663: I/jPCT-AE(15601): glEnable(16384) took 4375ns
  3353. 10-12 01:58:24.663: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 2969ns
  3354. 10-12 01:58:24.663: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2813ns
  3355. 10-12 01:58:24.664: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2657ns
  3356. 10-12 01:58:24.664: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 4687ns
  3357. 10-12 01:58:24.664: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2448ns
  3358. 10-12 01:58:24.664: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2865ns
  3359. 10-12 01:58:24.664: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5521ns
  3360. 10-12 01:58:24.664: I/jPCT-AE(15601): glEnableClientState(32885) took 8229ns
  3361. 10-12 01:58:24.664: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 8229ns
  3362. 10-12 01:58:24.664: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8854ns
  3363. 10-12 01:58:24.664: I/jPCT-AE(15601): glEnableClientState(32884) took 3281ns
  3364. 10-12 01:58:24.664: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 4635ns
  3365. 10-12 01:58:24.664: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5625ns
  3366. 10-12 01:58:24.664: I/jPCT-AE(15601): glDisableClientState(32886) took 10365ns
  3367. 10-12 01:58:24.665: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5677ns
  3368. 10-12 01:58:24.665: I/jPCT-AE(15601): glEnableClientState(32888) took 4219ns
  3369. 10-12 01:58:24.665: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4740ns
  3370. 10-12 01:58:24.665: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6093ns
  3371. 10-12 01:58:24.665: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4843ns
  3372. 10-12 01:58:24.665: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 4948ns
  3373. 10-12 01:58:24.665: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 210260ns
  3374. 10-12 01:58:24.665: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 8750ns
  3375. 10-12 01:58:24.665: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3854ns
  3376. 10-12 01:58:24.665: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 131666ns
  3377. 10-12 01:58:24.665: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5416ns
  3378. 10-12 01:58:24.665: I/jPCT-AE(15601): glMatrixMode(5888) took 3334ns
  3379. 10-12 01:58:24.666: I/jPCT-AE(15601): glPopMatrix() took 4271ns
  3380. 10-12 01:58:24.666: D/jPCT-AE(15601): Binding texture 350
  3381. 10-12 01:58:24.666: I/jPCT-AE(15601): glActiveTexture(33984) took 6145ns
  3382. 10-12 01:58:24.666: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6302ns
  3383. 10-12 01:58:24.666: I/jPCT-AE(15601): glMatrixMode(5888) took 2604ns
  3384. 10-12 01:58:24.666: I/jPCT-AE(15601): glPushMatrix() took 1562ns
  3385. 10-12 01:58:24.666: I/jPCT-AE(15601): glLoadIdentity() took 2396ns
  3386. 10-12 01:58:24.666: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4270ns
  3387. 10-12 01:58:24.666: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3386ns
  3388. 10-12 01:58:24.666: I/jPCT-AE(15601): glEnable(16384) took 4531ns
  3389. 10-12 01:58:24.666: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 2917ns
  3390. 10-12 01:58:24.666: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3125ns
  3391. 10-12 01:58:24.666: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2864ns
  3392. 10-12 01:58:24.666: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3229ns
  3393. 10-12 01:58:24.666: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2604ns
  3394. 10-12 01:58:24.666: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3333ns
  3395. 10-12 01:58:24.666: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4792ns
  3396. 10-12 01:58:24.667: I/jPCT-AE(15601): glEnableClientState(32885) took 5573ns
  3397. 10-12 01:58:24.667: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6302ns
  3398. 10-12 01:58:24.667: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8125ns
  3399. 10-12 01:58:24.667: I/jPCT-AE(15601): glEnableClientState(32884) took 3281ns
  3400. 10-12 01:58:24.667: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 4167ns
  3401. 10-12 01:58:24.667: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4948ns
  3402. 10-12 01:58:24.667: I/jPCT-AE(15601): glDisableClientState(32886) took 2760ns
  3403. 10-12 01:58:24.667: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4375ns
  3404. 10-12 01:58:24.667: I/jPCT-AE(15601): glEnableClientState(32888) took 3646ns
  3405. 10-12 01:58:24.667: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 4375ns
  3406. 10-12 01:58:24.667: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5520ns
  3407. 10-12 01:58:24.667: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3281ns
  3408. 10-12 01:58:24.667: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3646ns
  3409. 10-12 01:58:24.667: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 77656ns
  3410. 10-12 01:58:24.667: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4636ns
  3411. 10-12 01:58:24.667: I/jPCT-AE(15601): glMatrixMode(5888) took 2553ns
  3412. 10-12 01:58:24.667: I/jPCT-AE(15601): glPopMatrix() took 3229ns
  3413. 10-12 01:58:24.667: I/jPCT-AE(15601): glDisable(3042) took 6198ns
  3414. 10-12 01:58:24.668: I/jPCT-AE(15601): glDepthMask(true) took 5833ns
  3415. 10-12 01:58:24.668: D/jPCT-AE(15601): Buffer switches: 5
  3416. 10-12 01:58:24.668: I/jPCT-AE(15601): glDisable(2884) took 5208ns
  3417. 10-12 01:58:24.668: I/jPCT-AE(15601): glDisable(2896) took 2239ns
  3418. 10-12 01:58:24.668: I/jPCT-AE(15601): glDisable(2977) took 2084ns
  3419. 10-12 01:58:24.672: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 20104ns
  3420. 10-12 01:58:24.673: I/jPCT-AE(15601): glClear(16640) took 791822ns
  3421. 10-12 01:58:24.673: I/jPCT-AE(15601): glMatrixMode(5889) took 8646ns
  3422. 10-12 01:58:24.673: I/jPCT-AE(15601): glLoadIdentity() took 4479ns
  3423. 10-12 01:58:24.673: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 7657ns
  3424. 10-12 01:58:24.673: I/jPCT-AE(15601): glEnable(2977) took 5729ns
  3425. 10-12 01:58:24.673: I/jPCT-AE(15601): glEnable(2896) took 2552ns
  3426. 10-12 01:58:24.673: I/jPCT-AE(15601): glEnable(2884) took 5625ns
  3427. 10-12 01:58:24.673: D/jPCT-AE(15601): Binding texture 346
  3428. 10-12 01:58:24.673: I/jPCT-AE(15601): glActiveTexture(33984) took 7448ns
  3429. 10-12 01:58:24.673: I/jPCT-AE(15601): glBindTexture(3553, 346) took 10000ns
  3430. 10-12 01:58:24.674: I/jPCT-AE(15601): glMatrixMode(5888) took 3698ns
  3431. 10-12 01:58:24.674: I/jPCT-AE(15601): glPushMatrix() took 2500ns
  3432. 10-12 01:58:24.674: I/jPCT-AE(15601): glLoadIdentity() took 4010ns
  3433. 10-12 01:58:24.674: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5104ns
  3434. 10-12 01:58:24.674: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4531ns
  3435. 10-12 01:58:24.674: I/jPCT-AE(15601): glEnable(16384) took 4166ns
  3436. 10-12 01:58:24.674: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 4636ns
  3437. 10-12 01:58:24.674: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 4062ns
  3438. 10-12 01:58:24.674: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2656ns
  3439. 10-12 01:58:24.674: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3125ns
  3440. 10-12 01:58:24.674: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2500ns
  3441. 10-12 01:58:24.674: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3178ns
  3442. 10-12 01:58:24.674: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5625ns
  3443. 10-12 01:58:24.674: I/jPCT-AE(15601): glEnableClientState(32885) took 9219ns
  3444. 10-12 01:58:24.675: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 8385ns
  3445. 10-12 01:58:24.675: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9115ns
  3446. 10-12 01:58:24.675: I/jPCT-AE(15601): glEnableClientState(32884) took 3333ns
  3447. 10-12 01:58:24.675: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4219ns
  3448. 10-12 01:58:24.675: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6302ns
  3449. 10-12 01:58:24.675: I/jPCT-AE(15601): glDisableClientState(32886) took 10417ns
  3450. 10-12 01:58:24.675: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5313ns
  3451. 10-12 01:58:24.675: I/jPCT-AE(15601): glEnableClientState(32888) took 4322ns
  3452. 10-12 01:58:24.675: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4062ns
  3453. 10-12 01:58:24.675: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 13021ns
  3454. 10-12 01:58:24.675: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 7344ns
  3455. 10-12 01:58:24.675: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 5000ns
  3456. 10-12 01:58:24.676: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 273490ns
  3457. 10-12 01:58:24.676: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7656ns
  3458. 10-12 01:58:24.676: I/jPCT-AE(15601): glMatrixMode(5888) took 2969ns
  3459. 10-12 01:58:24.676: I/jPCT-AE(15601): glPopMatrix() took 4427ns
  3460. 10-12 01:58:24.676: D/jPCT-AE(15601): Binding texture 347
  3461. 10-12 01:58:24.676: I/jPCT-AE(15601): glActiveTexture(33984) took 6146ns
  3462. 10-12 01:58:24.676: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6615ns
  3463. 10-12 01:58:24.676: I/jPCT-AE(15601): glMatrixMode(5888) took 2292ns
  3464. 10-12 01:58:24.676: I/jPCT-AE(15601): glPushMatrix() took 1354ns
  3465. 10-12 01:58:24.676: I/jPCT-AE(15601): glLoadIdentity() took 3177ns
  3466. 10-12 01:58:24.676: I/jPCT-AE(15601): glCullFace(1028) took 5625ns
  3467. 10-12 01:58:24.676: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4063ns
  3468. 10-12 01:58:24.676: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3750ns
  3469. 10-12 01:58:24.676: I/jPCT-AE(15601): glDisable(16384) took 5000ns
  3470. 10-12 01:58:24.677: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5312ns
  3471. 10-12 01:58:24.677: I/jPCT-AE(15601): glEnableClientState(32885) took 4010ns
  3472. 10-12 01:58:24.677: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5885ns
  3473. 10-12 01:58:24.677: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2865ns
  3474. 10-12 01:58:24.677: I/jPCT-AE(15601): glEnableClientState(32884) took 4896ns
  3475. 10-12 01:58:24.677: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3855ns
  3476. 10-12 01:58:24.677: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 7969ns
  3477. 10-12 01:58:24.677: I/jPCT-AE(15601): glDisableClientState(32886) took 2813ns
  3478. 10-12 01:58:24.677: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5000ns
  3479. 10-12 01:58:24.677: I/jPCT-AE(15601): glEnableClientState(32888) took 3385ns
  3480. 10-12 01:58:24.677: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 3907ns
  3481. 10-12 01:58:24.677: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5990ns
  3482. 10-12 01:58:24.677: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3802ns
  3483. 10-12 01:58:24.677: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3750ns
  3484. 10-12 01:58:24.677: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 84791ns
  3485. 10-12 01:58:24.677: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5938ns
  3486. 10-12 01:58:24.677: I/jPCT-AE(15601): glMatrixMode(5888) took 3021ns
  3487. 10-12 01:58:24.678: I/jPCT-AE(15601): glPopMatrix() took 4271ns
  3488. 10-12 01:58:24.678: I/jPCT-AE(15601): glCullFace(1029) took 5104ns
  3489. 10-12 01:58:24.678: D/jPCT-AE(15601): Binding texture 348
  3490. 10-12 01:58:24.678: I/jPCT-AE(15601): glActiveTexture(33984) took 5677ns
  3491. 10-12 01:58:24.678: I/jPCT-AE(15601): glBindTexture(3553, 348) took 6041ns
  3492. 10-12 01:58:24.678: I/jPCT-AE(15601): glMatrixMode(5888) took 3177ns
  3493. 10-12 01:58:24.678: I/jPCT-AE(15601): glPushMatrix() took 1771ns
  3494. 10-12 01:58:24.678: I/jPCT-AE(15601): glLoadIdentity() took 2552ns
  3495. 10-12 01:58:24.678: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3907ns
  3496. 10-12 01:58:24.678: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4062ns
  3497. 10-12 01:58:24.678: I/jPCT-AE(15601): glEnable(16384) took 4271ns
  3498. 10-12 01:58:24.678: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3385ns
  3499. 10-12 01:58:24.678: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 20990ns
  3500. 10-12 01:58:24.678: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2760ns
  3501. 10-12 01:58:24.678: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3230ns
  3502. 10-12 01:58:24.678: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2709ns
  3503. 10-12 01:58:24.679: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2812ns
  3504. 10-12 01:58:24.679: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4739ns
  3505. 10-12 01:58:24.679: I/jPCT-AE(15601): glEnableClientState(32885) took 7708ns
  3506. 10-12 01:58:24.679: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 8073ns
  3507. 10-12 01:58:24.679: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8385ns
  3508. 10-12 01:58:24.679: I/jPCT-AE(15601): glEnableClientState(32884) took 3021ns
  3509. 10-12 01:58:24.679: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 4167ns
  3510. 10-12 01:58:24.679: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6771ns
  3511. 10-12 01:58:24.679: I/jPCT-AE(15601): glDisableClientState(32886) took 3958ns
  3512. 10-12 01:58:24.679: I/jPCT-AE(15601): glClientActiveTexture(33984) took 6303ns
  3513. 10-12 01:58:24.679: I/jPCT-AE(15601): glEnableClientState(32888) took 3958ns
  3514. 10-12 01:58:24.679: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4167ns
  3515. 10-12 01:58:24.679: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6250ns
  3516. 10-12 01:58:24.679: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3177ns
  3517. 10-12 01:58:24.679: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3906ns
  3518. 10-12 01:58:24.680: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 97500ns
  3519. 10-12 01:58:24.680: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6354ns
  3520. 10-12 01:58:24.680: I/jPCT-AE(15601): glMatrixMode(5888) took 2812ns
  3521. 10-12 01:58:24.680: I/jPCT-AE(15601): glPopMatrix() took 4010ns
  3522. 10-12 01:58:24.680: I/jPCT-AE(15601): glEnable(3042) took 5834ns
  3523. 10-12 01:58:24.680: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5312ns
  3524. 10-12 01:58:24.680: I/jPCT-AE(15601): glDepthMask(false) took 6354ns
  3525. 10-12 01:58:24.680: D/jPCT-AE(15601): Binding texture 349
  3526. 10-12 01:58:24.680: I/jPCT-AE(15601): glActiveTexture(33984) took 5938ns
  3527. 10-12 01:58:24.680: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5833ns
  3528. 10-12 01:58:24.680: I/jPCT-AE(15601): glMatrixMode(5888) took 1979ns
  3529. 10-12 01:58:24.680: I/jPCT-AE(15601): glPushMatrix() took 1718ns
  3530. 10-12 01:58:24.680: I/jPCT-AE(15601): glLoadIdentity() took 2761ns
  3531. 10-12 01:58:24.680: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4010ns
  3532. 10-12 01:58:24.680: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3281ns
  3533. 10-12 01:58:24.680: I/jPCT-AE(15601): glEnable(16384) took 3698ns
  3534. 10-12 01:58:24.680: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3802ns
  3535. 10-12 01:58:24.680: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2500ns
  3536. 10-12 01:58:24.680: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 3490ns
  3537. 10-12 01:58:24.681: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 4323ns
  3538. 10-12 01:58:24.681: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 3490ns
  3539. 10-12 01:58:24.681: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3125ns
  3540. 10-12 01:58:24.681: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5312ns
  3541. 10-12 01:58:24.681: I/jPCT-AE(15601): glEnableClientState(32885) took 6562ns
  3542. 10-12 01:58:24.681: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 6458ns
  3543. 10-12 01:58:24.681: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7344ns
  3544. 10-12 01:58:24.681: I/jPCT-AE(15601): glEnableClientState(32884) took 4636ns
  3545. 10-12 01:58:24.681: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3854ns
  3546. 10-12 01:58:24.681: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4948ns
  3547. 10-12 01:58:24.681: I/jPCT-AE(15601): glDisableClientState(32886) took 8854ns
  3548. 10-12 01:58:24.681: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5312ns
  3549. 10-12 01:58:24.681: I/jPCT-AE(15601): glEnableClientState(32888) took 3541ns
  3550. 10-12 01:58:24.681: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4584ns
  3551. 10-12 01:58:24.681: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5937ns
  3552. 10-12 01:58:24.681: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3178ns
  3553. 10-12 01:58:24.681: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3750ns
  3554. 10-12 01:58:24.682: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 202083ns
  3555. 10-12 01:58:24.682: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4948ns
  3556. 10-12 01:58:24.682: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3541ns
  3557. 10-12 01:58:24.682: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 111302ns
  3558. 10-12 01:58:24.683: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 15937ns
  3559. 10-12 01:58:24.683: I/jPCT-AE(15601): glMatrixMode(5888) took 3177ns
  3560. 10-12 01:58:24.683: I/jPCT-AE(15601): glPopMatrix() took 4531ns
  3561. 10-12 01:58:24.683: D/jPCT-AE(15601): Binding texture 350
  3562. 10-12 01:58:24.683: I/jPCT-AE(15601): glActiveTexture(33984) took 7135ns
  3563. 10-12 01:58:24.683: I/jPCT-AE(15601): glBindTexture(3553, 350) took 7240ns
  3564. 10-12 01:58:24.683: I/jPCT-AE(15601): glMatrixMode(5888) took 2136ns
  3565. 10-12 01:58:24.683: I/jPCT-AE(15601): glPushMatrix() took 1458ns
  3566. 10-12 01:58:24.683: I/jPCT-AE(15601): glLoadIdentity() took 2917ns
  3567. 10-12 01:58:24.683: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5104ns
  3568. 10-12 01:58:24.683: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3646ns
  3569. 10-12 01:58:24.684: I/jPCT-AE(15601): glEnable(16384) took 4583ns
  3570. 10-12 01:58:24.684: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3541ns
  3571. 10-12 01:58:24.684: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2969ns
  3572. 10-12 01:58:24.684: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 3542ns
  3573. 10-12 01:58:24.684: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3855ns
  3574. 10-12 01:58:24.684: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 3177ns
  3575. 10-12 01:58:24.684: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3073ns
  3576. 10-12 01:58:24.684: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5729ns
  3577. 10-12 01:58:24.684: I/jPCT-AE(15601): glEnableClientState(32885) took 8282ns
  3578. 10-12 01:58:24.684: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 7917ns
  3579. 10-12 01:58:24.684: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9114ns
  3580. 10-12 01:58:24.684: I/jPCT-AE(15601): glEnableClientState(32884) took 4479ns
  3581. 10-12 01:58:24.684: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3854ns
  3582. 10-12 01:58:24.684: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6250ns
  3583. 10-12 01:58:24.684: I/jPCT-AE(15601): glDisableClientState(32886) took 4167ns
  3584. 10-12 01:58:24.684: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5157ns
  3585. 10-12 01:58:24.685: I/jPCT-AE(15601): glEnableClientState(32888) took 3907ns
  3586. 10-12 01:58:24.685: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3802ns
  3587. 10-12 01:58:24.685: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6459ns
  3588. 10-12 01:58:24.685: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3334ns
  3589. 10-12 01:58:24.685: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3698ns
  3590. 10-12 01:58:24.685: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 106927ns
  3591. 10-12 01:58:24.685: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5312ns
  3592. 10-12 01:58:24.685: I/jPCT-AE(15601): glMatrixMode(5888) took 2917ns
  3593. 10-12 01:58:24.685: I/jPCT-AE(15601): glPopMatrix() took 4010ns
  3594. 10-12 01:58:24.685: I/jPCT-AE(15601): glDisable(3042) took 6822ns
  3595. 10-12 01:58:24.685: I/jPCT-AE(15601): glDepthMask(true) took 5938ns
  3596. 10-12 01:58:24.685: D/jPCT-AE(15601): Buffer switches: 5
  3597. 10-12 01:58:24.685: I/jPCT-AE(15601): glDisable(2884) took 4166ns
  3598. 10-12 01:58:24.685: I/jPCT-AE(15601): glDisable(2896) took 1979ns
  3599. 10-12 01:58:24.685: I/jPCT-AE(15601): glDisable(2977) took 1875ns
  3600. 10-12 01:58:24.688: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 22344ns
  3601. 10-12 01:58:24.689: I/jPCT-AE(15601): glClear(16640) took 623593ns
  3602. 10-12 01:58:24.690: I/jPCT-AE(15601): glMatrixMode(5889) took 47969ns
  3603. 10-12 01:58:24.690: I/jPCT-AE(15601): glLoadIdentity() took 8906ns
  3604. 10-12 01:58:24.690: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 14427ns
  3605. 10-12 01:58:24.691: I/jPCT-AE(15601): glEnable(2977) took 14688ns
  3606. 10-12 01:58:24.691: I/jPCT-AE(15601): glEnable(2896) took 10417ns
  3607. 10-12 01:58:24.691: I/jPCT-AE(15601): glEnable(2884) took 13542ns
  3608. 10-12 01:58:24.691: D/jPCT-AE(15601): Binding texture 346
  3609. 10-12 01:58:24.691: I/jPCT-AE(15601): glActiveTexture(33984) took 19583ns
  3610. 10-12 01:58:24.691: I/jPCT-AE(15601): glBindTexture(3553, 346) took 18490ns
  3611. 10-12 01:58:24.692: I/jPCT-AE(15601): glMatrixMode(5888) took 10573ns
  3612. 10-12 01:58:24.692: I/jPCT-AE(15601): glPushMatrix() took 5833ns
  3613. 10-12 01:58:24.692: I/jPCT-AE(15601): glLoadIdentity() took 5990ns
  3614. 10-12 01:58:24.692: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 13125ns
  3615. 10-12 01:58:24.692: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 8698ns
  3616. 10-12 01:58:24.693: I/jPCT-AE(15601): glEnable(16384) took 9427ns
  3617. 10-12 01:58:24.693: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 8594ns
  3618. 10-12 01:58:24.693: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 8594ns
  3619. 10-12 01:58:24.693: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 7813ns
  3620. 10-12 01:58:24.693: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 8125ns
  3621. 10-12 01:58:24.693: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 8854ns
  3622. 10-12 01:58:24.693: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 9166ns
  3623. 10-12 01:58:24.693: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 9531ns
  3624. 10-12 01:58:24.695: I/jPCT-AE(15601): glEnableClientState(32885) took 24792ns
  3625. 10-12 01:58:24.695: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 63125ns
  3626. 10-12 01:58:24.695: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 22240ns
  3627. 10-12 01:58:24.696: I/jPCT-AE(15601): glEnableClientState(32884) took 13073ns
  3628. 10-12 01:58:24.696: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 14687ns
  3629. 10-12 01:58:24.696: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 17656ns
  3630. 10-12 01:58:24.696: I/jPCT-AE(15601): glDisableClientState(32886) took 86823ns
  3631. 10-12 01:58:24.696: I/jPCT-AE(15601): glClientActiveTexture(33984) took 12604ns
  3632. 10-12 01:58:24.696: I/jPCT-AE(15601): glEnableClientState(32888) took 12761ns
  3633. 10-12 01:58:24.696: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 11615ns
  3634. 10-12 01:58:24.697: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 16511ns
  3635. 10-12 01:58:24.697: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 11355ns
  3636. 10-12 01:58:24.697: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 8281ns
  3637. 10-12 01:58:24.697: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 330729ns
  3638. 10-12 01:58:24.697: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 16041ns
  3639. 10-12 01:58:24.697: I/jPCT-AE(15601): glMatrixMode(5888) took 6875ns
  3640. 10-12 01:58:24.698: I/jPCT-AE(15601): glPopMatrix() took 7083ns
  3641. 10-12 01:58:24.698: D/jPCT-AE(15601): Binding texture 347
  3642. 10-12 01:58:24.698: I/jPCT-AE(15601): glActiveTexture(33984) took 12240ns
  3643. 10-12 01:58:24.698: I/jPCT-AE(15601): glBindTexture(3553, 347) took 13437ns
  3644. 10-12 01:58:24.698: I/jPCT-AE(15601): glMatrixMode(5888) took 8021ns
  3645. 10-12 01:58:24.698: I/jPCT-AE(15601): glPushMatrix() took 4219ns
  3646. 10-12 01:58:24.698: I/jPCT-AE(15601): glLoadIdentity() took 4532ns
  3647. 10-12 01:58:24.698: I/jPCT-AE(15601): glCullFace(1028) took 8593ns
  3648. 10-12 01:58:24.698: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 8333ns
  3649. 10-12 01:58:24.698: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 8386ns
  3650. 10-12 01:58:24.699: I/jPCT-AE(15601): glDisable(16384) took 9896ns
  3651. 10-12 01:58:24.699: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 149375ns
  3652. 10-12 01:58:24.699: I/jPCT-AE(15601): glEnableClientState(32885) took 12083ns
  3653. 10-12 01:58:24.699: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 14584ns
  3654. 10-12 01:58:24.699: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 6667ns
  3655. 10-12 01:58:24.699: I/jPCT-AE(15601): glEnableClientState(32884) took 12604ns
  3656. 10-12 01:58:24.700: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 11928ns
  3657. 10-12 01:58:24.700: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 13698ns
  3658. 10-12 01:58:24.700: I/jPCT-AE(15601): glDisableClientState(32886) took 6198ns
  3659. 10-12 01:58:24.700: I/jPCT-AE(15601): glClientActiveTexture(33984) took 10260ns
  3660. 10-12 01:58:24.700: I/jPCT-AE(15601): glEnableClientState(32888) took 11979ns
  3661. 10-12 01:58:24.700: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 11563ns
  3662. 10-12 01:58:24.700: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 14635ns
  3663. 10-12 01:58:24.700: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 10469ns
  3664. 10-12 01:58:24.700: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 8958ns
  3665. 10-12 01:58:24.701: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 127760ns
  3666. 10-12 01:58:24.701: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 13906ns
  3667. 10-12 01:58:24.701: I/jPCT-AE(15601): glMatrixMode(5888) took 6979ns
  3668. 10-12 01:58:24.701: I/jPCT-AE(15601): glPopMatrix() took 5938ns
  3669. 10-12 01:58:24.701: I/jPCT-AE(15601): glCullFace(1029) took 9687ns
  3670. 10-12 01:58:24.701: D/jPCT-AE(15601): Binding texture 348
  3671. 10-12 01:58:24.701: I/jPCT-AE(15601): glActiveTexture(33984) took 11979ns
  3672. 10-12 01:58:24.701: I/jPCT-AE(15601): glBindTexture(3553, 348) took 12604ns
  3673. 10-12 01:58:24.701: I/jPCT-AE(15601): glMatrixMode(5888) took 7656ns
  3674. 10-12 01:58:24.702: I/jPCT-AE(15601): glPushMatrix() took 8438ns
  3675. 10-12 01:58:24.702: I/jPCT-AE(15601): glLoadIdentity() took 5000ns
  3676. 10-12 01:58:24.702: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 9219ns
  3677. 10-12 01:58:24.702: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 8386ns
  3678. 10-12 01:58:24.702: I/jPCT-AE(15601): glEnable(16384) took 14323ns
  3679. 10-12 01:58:24.702: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 9010ns
  3680. 10-12 01:58:24.703: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 9063ns
  3681. 10-12 01:58:24.703: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 7291ns
  3682. 10-12 01:58:24.703: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 8021ns
  3683. 10-12 01:58:24.703: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 7552ns
  3684. 10-12 01:58:24.703: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 9062ns
  3685. 10-12 01:58:24.703: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 10573ns
  3686. 10-12 01:58:24.703: I/jPCT-AE(15601): glEnableClientState(32885) took 16042ns
  3687. 10-12 01:58:24.703: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 13854ns
  3688. 10-12 01:58:24.704: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 17292ns
  3689. 10-12 01:58:24.704: I/jPCT-AE(15601): glEnableClientState(32884) took 12083ns
  3690. 10-12 01:58:24.704: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 12917ns
  3691. 10-12 01:58:24.704: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 13438ns
  3692. 10-12 01:58:24.704: I/jPCT-AE(15601): glDisableClientState(32886) took 7083ns
  3693. 10-12 01:58:24.704: I/jPCT-AE(15601): glClientActiveTexture(33984) took 10885ns
  3694. 10-12 01:58:24.704: I/jPCT-AE(15601): glEnableClientState(32888) took 10886ns
  3695. 10-12 01:58:24.704: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 10990ns
  3696. 10-12 01:58:24.704: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 13541ns
  3697. 10-12 01:58:24.705: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 9531ns
  3698. 10-12 01:58:24.705: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 7396ns
  3699. 10-12 01:58:24.705: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 134948ns
  3700. 10-12 01:58:24.705: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 15312ns
  3701. 10-12 01:58:24.705: I/jPCT-AE(15601): glMatrixMode(5888) took 6510ns
  3702. 10-12 01:58:24.705: I/jPCT-AE(15601): glPopMatrix() took 5990ns
  3703. 10-12 01:58:24.705: I/jPCT-AE(15601): glEnable(3042) took 12396ns
  3704. 10-12 01:58:24.705: I/jPCT-AE(15601): glBlendFunc(770, 771) took 9896ns
  3705. 10-12 01:58:24.706: I/jPCT-AE(15601): glDepthMask(false) took 10000ns
  3706. 10-12 01:58:24.706: D/jPCT-AE(15601): Binding texture 349
  3707. 10-12 01:58:24.706: I/jPCT-AE(15601): glActiveTexture(33984) took 14688ns
  3708. 10-12 01:58:24.706: I/jPCT-AE(15601): glBindTexture(3553, 349) took 16615ns
  3709. 10-12 01:58:24.706: I/jPCT-AE(15601): glMatrixMode(5888) took 8125ns
  3710. 10-12 01:58:24.706: I/jPCT-AE(15601): glPushMatrix() took 3489ns
  3711. 10-12 01:58:24.706: I/jPCT-AE(15601): glLoadIdentity() took 5469ns
  3712. 10-12 01:58:24.706: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 7917ns
  3713. 10-12 01:58:24.706: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 10886ns
  3714. 10-12 01:58:24.707: I/jPCT-AE(15601): glEnable(16384) took 10937ns
  3715. 10-12 01:58:24.707: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 8542ns
  3716. 10-12 01:58:24.707: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 8750ns
  3717. 10-12 01:58:24.707: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 7969ns
  3718. 10-12 01:58:24.707: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 8021ns
  3719. 10-12 01:58:24.707: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 8698ns
  3720. 10-12 01:58:24.707: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 8437ns
  3721. 10-12 01:58:24.707: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 9375ns
  3722. 10-12 01:58:24.708: I/jPCT-AE(15601): glEnableClientState(32885) took 14375ns
  3723. 10-12 01:58:24.708: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 12187ns
  3724. 10-12 01:58:24.708: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 14948ns
  3725. 10-12 01:58:24.708: I/jPCT-AE(15601): glEnableClientState(32884) took 11198ns
  3726. 10-12 01:58:24.708: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 10938ns
  3727. 10-12 01:58:24.708: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 13698ns
  3728. 10-12 01:58:24.708: I/jPCT-AE(15601): glDisableClientState(32886) took 20573ns
  3729. 10-12 01:58:24.708: I/jPCT-AE(15601): glClientActiveTexture(33984) took 9219ns
  3730. 10-12 01:58:24.709: I/jPCT-AE(15601): glEnableClientState(32888) took 9010ns
  3731. 10-12 01:58:24.709: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 9114ns
  3732. 10-12 01:58:24.709: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 12708ns
  3733. 10-12 01:58:24.709: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 6927ns
  3734. 10-12 01:58:24.709: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 6458ns
  3735. 10-12 01:58:24.709: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 293906ns
  3736. 10-12 01:58:24.709: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 14844ns
  3737. 10-12 01:58:24.710: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 8177ns
  3738. 10-12 01:58:24.710: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 149792ns
  3739. 10-12 01:58:24.710: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 20052ns
  3740. 10-12 01:58:24.710: I/jPCT-AE(15601): glMatrixMode(5888) took 7813ns
  3741. 10-12 01:58:24.711: I/jPCT-AE(15601): glPopMatrix() took 7240ns
  3742. 10-12 01:58:24.711: D/jPCT-AE(15601): Binding texture 350
  3743. 10-12 01:58:24.711: I/jPCT-AE(15601): glActiveTexture(33984) took 13438ns
  3744. 10-12 01:58:24.711: I/jPCT-AE(15601): glBindTexture(3553, 350) took 12813ns
  3745. 10-12 01:58:24.711: I/jPCT-AE(15601): glMatrixMode(5888) took 9531ns
  3746. 10-12 01:58:24.711: I/jPCT-AE(15601): glPushMatrix() took 5052ns
  3747. 10-12 01:58:24.711: I/jPCT-AE(15601): glLoadIdentity() took 5156ns
  3748. 10-12 01:58:24.711: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 7708ns
  3749. 10-12 01:58:24.711: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 8906ns
  3750. 10-12 01:58:24.711: I/jPCT-AE(15601): glEnable(16384) took 10260ns
  3751. 10-12 01:58:24.712: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 8906ns
  3752. 10-12 01:58:24.712: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 7188ns
  3753. 10-12 01:58:24.712: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 5677ns
  3754. 10-12 01:58:24.712: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 6615ns
  3755. 10-12 01:58:24.712: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 5782ns
  3756. 10-12 01:58:24.712: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 7812ns
  3757. 10-12 01:58:24.712: I/System.out(15601): Pause live wallpaper
  3758. 10-12 01:58:24.712: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 9688ns
  3759. 10-12 01:58:24.712: I/jPCT-AE(15601): glEnableClientState(32885) took 15729ns
  3760. 10-12 01:58:24.713: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 14010ns
  3761. 10-12 01:58:24.713: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 16510ns
  3762. 10-12 01:58:24.713: I/jPCT-AE(15601): glEnableClientState(32884) took 12031ns
  3763. 10-12 01:58:24.713: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 11614ns
  3764. 10-12 01:58:24.713: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 15312ns
  3765. 10-12 01:58:24.713: I/jPCT-AE(15601): glDisableClientState(32886) took 7761ns
  3766. 10-12 01:58:24.713: I/jPCT-AE(15601): glClientActiveTexture(33984) took 10729ns
  3767. 10-12 01:58:24.713: I/jPCT-AE(15601): glEnableClientState(32888) took 13073ns
  3768. 10-12 01:58:24.714: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 13906ns
  3769. 10-12 01:58:24.714: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 16667ns
  3770. 10-12 01:58:24.714: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 10625ns
  3771. 10-12 01:58:24.714: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 10625ns
  3772. 10-12 01:58:24.714: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 201562ns
  3773. 10-12 01:58:24.714: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 15677ns
  3774. 10-12 01:58:24.715: I/jPCT-AE(15601): glMatrixMode(5888) took 7917ns
  3775. 10-12 01:58:24.715: I/jPCT-AE(15601): glPopMatrix() took 5312ns
  3776. 10-12 01:58:24.715: I/jPCT-AE(15601): glDisable(3042) took 12240ns
  3777. 10-12 01:58:24.715: I/jPCT-AE(15601): glDepthMask(true) took 9271ns
  3778. 10-12 01:58:24.715: D/jPCT-AE(15601): Buffer switches: 5
  3779. 10-12 01:58:24.715: I/jPCT-AE(15601): glDisable(2884) took 52813ns
  3780. 10-12 01:58:24.715: I/jPCT-AE(15601): glDisable(2896) took 7917ns
  3781. 10-12 01:58:24.715: I/jPCT-AE(15601): glDisable(2977) took 6979ns
  3782. 10-12 01:58:24.863: I/jPCT-AE(15601): glFlush() took 14375ns
  3783. 10-12 01:58:24.864: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 45468ns
  3784. 10-12 01:58:24.864: D/jPCT-AE(15601): Unloaded texture: 5
  3785. 10-12 01:58:24.865: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 33385ns
  3786. 10-12 01:58:24.865: D/jPCT-AE(15601): Unloaded texture: 168
  3787. 10-12 01:58:24.866: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 39740ns
  3788. 10-12 01:58:24.867: D/jPCT-AE(15601): Unloaded texture: 143
  3789. 10-12 01:58:24.867: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 37031ns
  3790. 10-12 01:58:24.867: D/jPCT-AE(15601): Unloaded texture: 23
  3791. 10-12 01:58:24.867: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 34792ns
  3792. 10-12 01:58:24.867: D/jPCT-AE(15601): Unloaded texture: 81
  3793. 10-12 01:58:24.867: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 21563ns
  3794. 10-12 01:58:24.868: D/jPCT-AE(15601): Unloaded texture: 272
  3795. 10-12 01:58:24.868: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 21771ns
  3796. 10-12 01:58:24.868: D/jPCT-AE(15601): Unloaded texture: 290
  3797. 10-12 01:58:24.868: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 23334ns
  3798. 10-12 01:58:24.868: D/jPCT-AE(15601): Unloaded texture: 145
  3799. 10-12 01:58:24.868: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 20782ns
  3800. 10-12 01:58:24.868: D/jPCT-AE(15601): Unloaded texture: 254
  3801. 10-12 01:58:24.868: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 18646ns
  3802. 10-12 01:58:24.868: D/jPCT-AE(15601): Unloaded texture: 13
  3803. 10-12 01:58:24.869: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 22188ns
  3804. 10-12 01:58:24.869: D/jPCT-AE(15601): Unloaded texture: 37
  3805. 10-12 01:58:24.869: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 19219ns
  3806. 10-12 01:58:24.869: D/jPCT-AE(15601): Unloaded texture: 297
  3807. 10-12 01:58:24.869: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 22448ns
  3808. 10-12 01:58:24.869: D/jPCT-AE(15601): Unloaded texture: 179
  3809. 10-12 01:58:24.869: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 32969ns
  3810. 10-12 01:58:24.870: D/jPCT-AE(15601): Unloaded texture: 260
  3811. 10-12 01:58:24.870: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 28854ns
  3812. 10-12 01:58:24.870: D/jPCT-AE(15601): Unloaded texture: 158
  3813. 10-12 01:58:24.870: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 26302ns
  3814. 10-12 01:58:24.870: D/jPCT-AE(15601): Unloaded texture: 220
  3815. 10-12 01:58:24.870: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 19427ns
  3816. 10-12 01:58:24.870: D/jPCT-AE(15601): Unloaded texture: 348
  3817. 10-12 01:58:24.870: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 26146ns
  3818. 10-12 01:58:24.870: D/jPCT-AE(15601): Unloaded texture: 253
  3819. 10-12 01:58:24.871: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 29375ns
  3820. 10-12 01:58:24.871: D/jPCT-AE(15601): Unloaded texture: 326
  3821. 10-12 01:58:24.871: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 31198ns
  3822. 10-12 01:58:24.871: D/jPCT-AE(15601): Unloaded texture: 198
  3823. 10-12 01:58:24.871: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 30209ns
  3824. 10-12 01:58:24.871: D/jPCT-AE(15601): Unloaded texture: 166
  3825. 10-12 01:58:24.871: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 30520ns
  3826. 10-12 01:58:24.871: D/jPCT-AE(15601): Unloaded texture: 123
  3827. 10-12 01:58:24.872: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 25156ns
  3828. 10-12 01:58:24.872: D/jPCT-AE(15601): Unloaded texture: 258
  3829. 10-12 01:58:24.872: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 24948ns
  3830. 10-12 01:58:24.872: D/jPCT-AE(15601): Unloaded texture: 127
  3831. 10-12 01:58:24.872: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 28229ns
  3832. 10-12 01:58:24.872: D/jPCT-AE(15601): Unloaded texture: 197
  3833. 10-12 01:58:24.872: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 25625ns
  3834. 10-12 01:58:24.872: D/jPCT-AE(15601): Unloaded texture: 304
  3835. 10-12 01:58:24.872: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 23958ns
  3836. 10-12 01:58:24.873: D/jPCT-AE(15601): Unloaded texture: 66
  3837. 10-12 01:58:24.873: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 27031ns
  3838. 10-12 01:58:24.874: D/jPCT-AE(15601): Unloaded texture: 137
  3839. 10-12 01:58:24.874: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 34323ns
  3840. 10-12 01:58:24.874: D/jPCT-AE(15601): Unloaded texture: 236
  3841. 10-12 01:58:24.874: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 25990ns
  3842. 10-12 01:58:24.876: D/jPCT-AE(15601): Unloaded texture: 191
  3843. 10-12 01:58:24.876: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 36094ns
  3844. 10-12 01:58:24.876: D/jPCT-AE(15601): Unloaded texture: 30
  3845. 10-12 01:58:24.879: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 37135ns
  3846. 10-12 01:58:24.879: D/jPCT-AE(15601): Unloaded texture: 54
  3847. 10-12 01:58:24.879: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 26979ns
  3848. 10-12 01:58:24.884: D/jPCT-AE(15601): Unloaded texture: 221
  3849. 10-12 01:58:24.884: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 32656ns
  3850. 10-12 01:58:24.884: D/jPCT-AE(15601): Unloaded texture: 29
  3851. 10-12 01:58:24.884: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11875ns
  3852. 10-12 01:58:24.886: D/jPCT-AE(15601): Unloaded texture: 78
  3853. 10-12 01:58:24.887: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 31146ns
  3854. 10-12 01:58:24.887: D/jPCT-AE(15601): Unloaded texture: 264
  3855. 10-12 01:58:24.887: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11510ns
  3856. 10-12 01:58:24.887: D/jPCT-AE(15601): Unloaded texture: 333
  3857. 10-12 01:58:24.887: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10053ns
  3858. 10-12 01:58:24.887: D/jPCT-AE(15601): Unloaded texture: 303
  3859. 10-12 01:58:24.887: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9740ns
  3860. 10-12 01:58:24.887: D/jPCT-AE(15601): Unloaded texture: 318
  3861. 10-12 01:58:24.887: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8959ns
  3862. 10-12 01:58:24.887: D/jPCT-AE(15601): Unloaded texture: 187
  3863. 10-12 01:58:24.887: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8177ns
  3864. 10-12 01:58:24.887: D/jPCT-AE(15601): Unloaded texture: 79
  3865. 10-12 01:58:24.887: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8125ns
  3866. 10-12 01:58:24.887: D/jPCT-AE(15601): Unloaded texture: 155
  3867. 10-12 01:58:24.887: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8750ns
  3868. 10-12 01:58:24.890: D/jPCT-AE(15601): Unloaded texture: 43
  3869. 10-12 01:58:24.890: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 28646ns
  3870. 10-12 01:58:24.890: D/jPCT-AE(15601): Unloaded texture: 233
  3871. 10-12 01:58:24.890: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8490ns
  3872. 10-12 01:58:24.890: D/jPCT-AE(15601): Unloaded texture: 52
  3873. 10-12 01:58:24.890: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8125ns
  3874. 10-12 01:58:24.892: D/jPCT-AE(15601): Unloaded texture: 216
  3875. 10-12 01:58:24.892: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 27656ns
  3876. 10-12 01:58:24.892: D/jPCT-AE(15601): Unloaded texture: 270
  3877. 10-12 01:58:24.892: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8594ns
  3878. 10-12 01:58:24.892: D/jPCT-AE(15601): Unloaded texture: 47
  3879. 10-12 01:58:24.892: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8385ns
  3880. 10-12 01:58:24.895: D/jPCT-AE(15601): Unloaded texture: 329
  3881. 10-12 01:58:24.895: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 27604ns
  3882. 10-12 01:58:24.895: D/jPCT-AE(15601): Unloaded texture: 106
  3883. 10-12 01:58:24.895: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7969ns
  3884. 10-12 01:58:24.895: D/jPCT-AE(15601): Unloaded texture: 49
  3885. 10-12 01:58:24.895: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8594ns
  3886. 10-12 01:58:24.895: D/jPCT-AE(15601): Unloaded texture: 207
  3887. 10-12 01:58:24.895: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8230ns
  3888. 10-12 01:58:24.895: D/jPCT-AE(15601): Unloaded texture: 210
  3889. 10-12 01:58:24.895: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8594ns
  3890. 10-12 01:58:24.895: D/jPCT-AE(15601): Unloaded texture: 336
  3891. 10-12 01:58:24.895: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8594ns
  3892. 10-12 01:58:24.895: D/jPCT-AE(15601): Unloaded texture: 203
  3893. 10-12 01:58:24.895: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8854ns
  3894. 10-12 01:58:24.895: D/jPCT-AE(15601): Unloaded texture: 130
  3895. 10-12 01:58:24.895: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9010ns
  3896. 10-12 01:58:24.898: D/jPCT-AE(15601): Unloaded texture: 58
  3897. 10-12 01:58:24.898: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 27500ns
  3898. 10-12 01:58:24.898: D/jPCT-AE(15601): Unloaded texture: 122
  3899. 10-12 01:58:24.898: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9011ns
  3900. 10-12 01:58:24.898: D/jPCT-AE(15601): Unloaded texture: 163
  3901. 10-12 01:58:24.898: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7761ns
  3902. 10-12 01:58:24.898: D/jPCT-AE(15601): Unloaded texture: 44
  3903. 10-12 01:58:24.898: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7864ns
  3904. 10-12 01:58:24.898: D/jPCT-AE(15601): Unloaded texture: 181
  3905. 10-12 01:58:24.898: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8958ns
  3906. 10-12 01:58:24.898: D/jPCT-AE(15601): Unloaded texture: 250
  3907. 10-12 01:58:24.898: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9635ns
  3908. 10-12 01:58:24.898: D/jPCT-AE(15601): Unloaded texture: 275
  3909. 10-12 01:58:24.898: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10104ns
  3910. 10-12 01:58:24.901: D/jPCT-AE(15601): Unloaded texture: 31
  3911. 10-12 01:58:24.901: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 27708ns
  3912. 10-12 01:58:24.904: D/jPCT-AE(15601): Unloaded texture: 57
  3913. 10-12 01:58:24.907: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 33437ns
  3914. 10-12 01:58:24.907: D/jPCT-AE(15601): Unloaded texture: 199
  3915. 10-12 01:58:24.907: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9948ns
  3916. 10-12 01:58:24.907: D/jPCT-AE(15601): Unloaded texture: 80
  3917. 10-12 01:58:24.910: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 28958ns
  3918. 10-12 01:58:24.910: D/jPCT-AE(15601): Unloaded texture: 178
  3919. 10-12 01:58:24.910: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9688ns
  3920. 10-12 01:58:24.910: D/jPCT-AE(15601): Unloaded texture: 295
  3921. 10-12 01:58:24.910: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10990ns
  3922. 10-12 01:58:24.912: D/jPCT-AE(15601): Unloaded texture: 319
  3923. 10-12 01:58:24.912: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 27031ns
  3924. 10-12 01:58:24.912: D/jPCT-AE(15601): Unloaded texture: 239
  3925. 10-12 01:58:24.912: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8646ns
  3926. 10-12 01:58:24.912: D/jPCT-AE(15601): Unloaded texture: 292
  3927. 10-12 01:58:24.912: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9115ns
  3928. 10-12 01:58:24.915: D/jPCT-AE(15601): Unloaded texture: 235
  3929. 10-12 01:58:24.915: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 31302ns
  3930. 10-12 01:58:24.915: D/jPCT-AE(15601): Unloaded texture: 320
  3931. 10-12 01:58:24.917: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 32239ns
  3932. 10-12 01:58:24.917: D/jPCT-AE(15601): Unloaded texture: 98
  3933. 10-12 01:58:24.917: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 12292ns
  3934. 10-12 01:58:24.919: D/jPCT-AE(15601): Unloaded texture: 175
  3935. 10-12 01:58:24.922: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 31822ns
  3936. 10-12 01:58:24.922: D/jPCT-AE(15601): Unloaded texture: 213
  3937. 10-12 01:58:24.922: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 12969ns
  3938. 10-12 01:58:24.924: D/jPCT-AE(15601): Unloaded texture: 85
  3939. 10-12 01:58:24.924: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 29219ns
  3940. 10-12 01:58:24.924: D/jPCT-AE(15601): Unloaded texture: 189
  3941. 10-12 01:58:24.924: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9896ns
  3942. 10-12 01:58:24.927: D/jPCT-AE(15601): Unloaded texture: 159
  3943. 10-12 01:58:24.927: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 29948ns
  3944. 10-12 01:58:24.927: D/jPCT-AE(15601): Unloaded texture: 28
  3945. 10-12 01:58:24.927: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10625ns
  3946. 10-12 01:58:24.929: D/jPCT-AE(15601): Unloaded texture: 18
  3947. 10-12 01:58:24.929: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 29947ns
  3948. 10-12 01:58:24.929: D/jPCT-AE(15601): Unloaded texture: 72
  3949. 10-12 01:58:24.929: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11302ns
  3950. 10-12 01:58:24.929: D/jPCT-AE(15601): Unloaded texture: 269
  3951. 10-12 01:58:24.929: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11198ns
  3952. 10-12 01:58:24.929: D/jPCT-AE(15601): Unloaded texture: 167
  3953. 10-12 01:58:24.930: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11510ns
  3954. 10-12 01:58:24.930: D/jPCT-AE(15601): Unloaded texture: 214
  3955. 10-12 01:58:24.930: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9896ns
  3956. 10-12 01:58:24.932: D/jPCT-AE(15601): Unloaded texture: 89
  3957. 10-12 01:58:24.932: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 32864ns
  3958. 10-12 01:58:24.932: D/jPCT-AE(15601): Unloaded texture: 190
  3959. 10-12 01:58:24.932: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8698ns
  3960. 10-12 01:58:24.932: D/jPCT-AE(15601): Unloaded texture: 206
  3961. 10-12 01:58:24.932: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11875ns
  3962. 10-12 01:58:24.932: D/jPCT-AE(15601): Unloaded texture: 238
  3963. 10-12 01:58:24.932: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10000ns
  3964. 10-12 01:58:24.932: D/jPCT-AE(15601): Unloaded texture: 7
  3965. 10-12 01:58:24.933: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9115ns
  3966. 10-12 01:58:24.933: D/jPCT-AE(15601): Unloaded texture: 34
  3967. 10-12 01:58:24.933: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 12760ns
  3968. 10-12 01:58:24.933: D/jPCT-AE(15601): Unloaded texture: 135
  3969. 10-12 01:58:24.933: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10677ns
  3970. 10-12 01:58:24.933: D/jPCT-AE(15601): Unloaded texture: 186
  3971. 10-12 01:58:24.933: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10209ns
  3972. 10-12 01:58:24.933: D/jPCT-AE(15601): Unloaded texture: 208
  3973. 10-12 01:58:24.933: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 13646ns
  3974. 10-12 01:58:24.933: D/jPCT-AE(15601): Unloaded texture: 285
  3975. 10-12 01:58:24.934: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 31615ns
  3976. 10-12 01:58:24.936: D/jPCT-AE(15601): Unloaded texture: 205
  3977. 10-12 01:58:24.936: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 27916ns
  3978. 10-12 01:58:24.936: D/jPCT-AE(15601): Unloaded texture: 117
  3979. 10-12 01:58:24.936: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7709ns
  3980. 10-12 01:58:24.936: D/jPCT-AE(15601): Unloaded texture: 39
  3981. 10-12 01:58:24.937: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 15052ns
  3982. 10-12 01:58:24.937: D/jPCT-AE(15601): Unloaded texture: 231
  3983. 10-12 01:58:24.937: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 14739ns
  3984. 10-12 01:58:24.937: D/jPCT-AE(15601): Unloaded texture: 300
  3985. 10-12 01:58:24.937: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 12812ns
  3986. 10-12 01:58:24.937: D/jPCT-AE(15601): Unloaded texture: 315
  3987. 10-12 01:58:24.937: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9167ns
  3988. 10-12 01:58:24.937: D/jPCT-AE(15601): Unloaded texture: 114
  3989. 10-12 01:58:24.937: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10000ns
  3990. 10-12 01:58:24.937: D/jPCT-AE(15601): Unloaded texture: 55
  3991. 10-12 01:58:24.937: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10157ns
  3992. 10-12 01:58:24.937: D/jPCT-AE(15601): Unloaded texture: 255
  3993. 10-12 01:58:24.937: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11667ns
  3994. 10-12 01:58:24.937: D/jPCT-AE(15601): Unloaded texture: 230
  3995. 10-12 01:58:24.938: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 26771ns
  3996. 10-12 01:58:24.938: D/jPCT-AE(15601): Unloaded texture: 152
  3997. 10-12 01:58:24.938: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10678ns
  3998. 10-12 01:58:24.938: D/jPCT-AE(15601): Unloaded texture: 149
  3999. 10-12 01:58:24.939: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8750ns
  4000. 10-12 01:58:24.941: D/jPCT-AE(15601): Unloaded texture: 282
  4001. 10-12 01:58:24.941: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 31094ns
  4002. 10-12 01:58:24.941: D/jPCT-AE(15601): Unloaded texture: 140
  4003. 10-12 01:58:24.941: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11250ns
  4004. 10-12 01:58:24.941: D/jPCT-AE(15601): Unloaded texture: 182
  4005. 10-12 01:58:24.941: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8125ns
  4006. 10-12 01:58:24.941: D/jPCT-AE(15601): Unloaded texture: 267
  4007. 10-12 01:58:24.941: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9219ns
  4008. 10-12 01:58:24.941: D/jPCT-AE(15601): Unloaded texture: 94
  4009. 10-12 01:58:24.941: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10312ns
  4010. 10-12 01:58:24.941: D/jPCT-AE(15601): Unloaded texture: 76
  4011. 10-12 01:58:24.941: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7761ns
  4012. 10-12 01:58:24.941: D/jPCT-AE(15601): Unloaded texture: 102
  4013. 10-12 01:58:24.942: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11667ns
  4014. 10-12 01:58:24.942: D/jPCT-AE(15601): Unloaded texture: 245
  4015. 10-12 01:58:24.942: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11927ns
  4016. 10-12 01:58:24.943: D/jPCT-AE(15601): Unloaded texture: 128
  4017. 10-12 01:58:24.946: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 32395ns
  4018. 10-12 01:58:24.948: D/jPCT-AE(15601): Unloaded texture: 121
  4019. 10-12 01:58:24.948: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 31198ns
  4020. 10-12 01:58:24.949: D/jPCT-AE(15601): Unloaded texture: 129
  4021. 10-12 01:58:24.949: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 27396ns
  4022. 10-12 01:58:24.949: D/jPCT-AE(15601): Unloaded texture: 176
  4023. 10-12 01:58:24.950: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9479ns
  4024. 10-12 01:58:24.950: D/jPCT-AE(15601): Unloaded texture: 33
  4025. 10-12 01:58:24.950: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9271ns
  4026. 10-12 01:58:24.950: D/jPCT-AE(15601): Unloaded texture: 232
  4027. 10-12 01:58:24.952: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 30782ns
  4028. 10-12 01:58:24.952: D/jPCT-AE(15601): Unloaded texture: 73
  4029. 10-12 01:58:24.952: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10834ns
  4030. 10-12 01:58:24.952: D/jPCT-AE(15601): Unloaded texture: 91
  4031. 10-12 01:58:24.952: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9948ns
  4032. 10-12 01:58:24.952: D/jPCT-AE(15601): Unloaded texture: 237
  4033. 10-12 01:58:24.952: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8386ns
  4034. 10-12 01:58:24.952: D/jPCT-AE(15601): Unloaded texture: 321
  4035. 10-12 01:58:24.952: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8177ns
  4036. 10-12 01:58:24.952: D/jPCT-AE(15601): Unloaded texture: 6
  4037. 10-12 01:58:24.952: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9531ns
  4038. 10-12 01:58:24.952: D/jPCT-AE(15601): Unloaded texture: 2
  4039. 10-12 01:58:24.952: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10104ns
  4040. 10-12 01:58:24.952: D/jPCT-AE(15601): Unloaded texture: 59
  4041. 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9375ns
  4042. 10-12 01:58:24.953: D/jPCT-AE(15601): Unloaded texture: 323
  4043. 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8334ns
  4044. 10-12 01:58:24.953: D/jPCT-AE(15601): Unloaded texture: 246
  4045. 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7760ns
  4046. 10-12 01:58:24.953: D/jPCT-AE(15601): Unloaded texture: 266
  4047. 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9896ns
  4048. 10-12 01:58:24.953: D/jPCT-AE(15601): Unloaded texture: 171
  4049. 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9427ns
  4050. 10-12 01:58:24.953: D/jPCT-AE(15601): Unloaded texture: 241
  4051. 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8750ns
  4052. 10-12 01:58:24.953: D/jPCT-AE(15601): Unloaded texture: 60
  4053. 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8489ns
  4054. 10-12 01:58:24.953: D/jPCT-AE(15601): Unloaded texture: 212
  4055. 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8437ns
  4056. 10-12 01:58:24.953: D/jPCT-AE(15601): Unloaded texture: 234
  4057. 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9167ns
  4058. 10-12 01:58:24.953: D/jPCT-AE(15601): Unloaded texture: 347
  4059. 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8594ns
  4060. 10-12 01:58:24.954: D/jPCT-AE(15601): Unloaded texture: 11
  4061. 10-12 01:58:24.954: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 22344ns
  4062. 10-12 01:58:24.954: D/jPCT-AE(15601): Unloaded texture: 302
  4063. 10-12 01:58:24.954: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9063ns
  4064. 10-12 01:58:24.954: D/jPCT-AE(15601): Unloaded texture: 173
  4065. 10-12 01:58:24.954: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9948ns
  4066. 10-12 01:58:24.954: D/jPCT-AE(15601): Unloaded texture: 227
  4067. 10-12 01:58:24.954: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8594ns
  4068. 10-12 01:58:24.954: D/jPCT-AE(15601): Unloaded texture: 240
  4069. 10-12 01:58:24.954: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8021ns
  4070. 10-12 01:58:24.954: D/jPCT-AE(15601): Unloaded texture: 21
  4071. 10-12 01:58:24.954: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7448ns
  4072. 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 172
  4073. 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8073ns
  4074. 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 17
  4075. 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7657ns
  4076. 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 337
  4077. 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7969ns
  4078. 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 242
  4079. 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8593ns
  4080. 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 247
  4081. 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8750ns
  4082. 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 225
  4083. 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7812ns
  4084. 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 330
  4085. 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7343ns
  4086. 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 263
  4087. 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7656ns
  4088. 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 243
  4089. 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9062ns
  4090. 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 8
  4091. 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8073ns
  4092. 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 193
  4093. 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8021ns
  4094. 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 289
  4095. 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7604ns
  4096. 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 124
  4097. 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8646ns
  4098. 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 222
  4099. 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7969ns
  4100. 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 42
  4101. 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8386ns
  4102. 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 108
  4103. 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7709ns
  4104. 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 87
  4105. 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8698ns
  4106. 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 277
  4107. 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9167ns
  4108. 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 217
  4109. 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8177ns
  4110. 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 120
  4111. 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8334ns
  4112. 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 279
  4113. 10-12 01:58:24.957: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8333ns
  4114. 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 119
  4115. 10-12 01:58:24.957: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9323ns
  4116. 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 32
  4117. 10-12 01:58:24.957: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9531ns
  4118. 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 56
  4119. 10-12 01:58:24.957: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8802ns
  4120. 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 164
  4121. 10-12 01:58:24.957: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9740ns
  4122. 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 200
  4123. 10-12 01:58:24.957: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9219ns
  4124. 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 226
  4125. 10-12 01:58:24.957: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8177ns
  4126. 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 162
  4127. 10-12 01:58:24.957: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7656ns
  4128. 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 35
  4129. 10-12 01:58:24.957: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8594ns
  4130. 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 134
  4131. 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10834ns
  4132. 10-12 01:58:24.958: D/jPCT-AE(15601): Unloaded texture: 224
  4133. 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8386ns
  4134. 10-12 01:58:24.958: D/jPCT-AE(15601): Unloaded texture: 177
  4135. 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7656ns
  4136. 10-12 01:58:24.958: D/jPCT-AE(15601): Unloaded texture: 252
  4137. 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10208ns
  4138. 10-12 01:58:24.958: D/jPCT-AE(15601): Unloaded texture: 10
  4139. 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7969ns
  4140. 10-12 01:58:24.958: D/jPCT-AE(15601): Unloaded texture: 287
  4141. 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8490ns
  4142. 10-12 01:58:24.958: D/jPCT-AE(15601): Unloaded texture: 62
  4143. 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7500ns
  4144. 10-12 01:58:24.958: D/jPCT-AE(15601): Unloaded texture: 229
  4145. 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10833ns
  4146. 10-12 01:58:24.958: D/jPCT-AE(15601): Unloaded texture: 251
  4147. 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8541ns
  4148. 10-12 01:58:24.958: D/jPCT-AE(15601): Unloaded texture: 1
  4149. 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7656ns
  4150. 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 341
  4151. 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7656ns
  4152. 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 332
  4153. 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7760ns
  4154. 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 165
  4155. 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7500ns
  4156. 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 327
  4157. 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8281ns
  4158. 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 293
  4159. 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7552ns
  4160. 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 50
  4161. 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7187ns
  4162. 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 305
  4163. 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7761ns
  4164. 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 113
  4165. 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7188ns
  4166. 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 118
  4167. 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8072ns
  4168. 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 202
  4169. 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7812ns
  4170. 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 271
  4171. 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7864ns
  4172. 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 156
  4173. 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8490ns
  4174. 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 284
  4175. 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8333ns
  4176. 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 286
  4177. 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8750ns
  4178. 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 12
  4179. 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8802ns
  4180. 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 86
  4181. 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8125ns
  4182. 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 328
  4183. 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8021ns
  4184. 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 95
  4185. 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9115ns
  4186. 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 307
  4187. 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8438ns
  4188. 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 104
  4189. 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7708ns
  4190. 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 268
  4191. 10-12 01:58:24.961: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8802ns
  4192. 10-12 01:58:24.961: D/jPCT-AE(15601): Unloaded texture: 69
  4193. 10-12 01:58:24.961: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8542ns
  4194. 10-12 01:58:24.961: D/jPCT-AE(15601): Unloaded texture: 82
  4195. 10-12 01:58:24.961: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8646ns
  4196. 10-12 01:58:24.961: D/jPCT-AE(15601): Unloaded texture: 105
  4197. 10-12 01:58:24.961: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10886ns
  4198. 10-12 01:58:24.961: D/jPCT-AE(15601): Unloaded texture: 3
  4199. 10-12 01:58:24.961: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8958ns
  4200. 10-12 01:58:24.961: D/jPCT-AE(15601): Unloaded texture: 223
  4201. 10-12 01:58:24.961: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11563ns
  4202. 10-12 01:58:24.961: D/jPCT-AE(15601): Unloaded texture: 296
  4203. 10-12 01:58:24.961: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8334ns
  4204. 10-12 01:58:24.961: D/jPCT-AE(15601): Unloaded texture: 349
  4205. 10-12 01:58:24.961: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 12135ns
  4206. 10-12 01:58:24.961: D/jPCT-AE(15601): Unloaded texture: 283
  4207. 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9218ns
  4208. 10-12 01:58:24.962: D/jPCT-AE(15601): Unloaded texture: 99
  4209. 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8333ns
  4210. 10-12 01:58:24.962: D/jPCT-AE(15601): Unloaded texture: 133
  4211. 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7864ns
  4212. 10-12 01:58:24.962: D/jPCT-AE(15601): Unloaded texture: 154
  4213. 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9375ns
  4214. 10-12 01:58:24.962: D/jPCT-AE(15601): Unloaded texture: 194
  4215. 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8698ns
  4216. 10-12 01:58:24.962: D/jPCT-AE(15601): Unloaded texture: 256
  4217. 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8073ns
  4218. 10-12 01:58:24.962: D/jPCT-AE(15601): Unloaded texture: 350
  4219. 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8020ns
  4220. 10-12 01:58:24.962: D/jPCT-AE(15601): Unloaded texture: 74
  4221. 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7136ns
  4222. 10-12 01:58:24.962: D/jPCT-AE(15601): Unloaded texture: 41
  4223. 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7761ns
  4224. 10-12 01:58:24.962: D/jPCT-AE(15601): Unloaded texture: 63
  4225. 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9636ns
  4226. 10-12 01:58:24.963: D/jPCT-AE(15601): Unloaded texture: 45
  4227. 10-12 01:58:24.963: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10000ns
  4228. 10-12 01:58:24.963: D/jPCT-AE(15601): Unloaded texture: 51
  4229. 10-12 01:58:24.963: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9323ns
  4230. 10-12 01:58:24.963: D/jPCT-AE(15601): Unloaded texture: 70
  4231. 10-12 01:58:24.963: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9114ns
  4232. 10-12 01:58:24.963: D/jPCT-AE(15601): Unloaded texture: 157
  4233. 10-12 01:58:24.963: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8438ns
  4234. 10-12 01:58:24.963: D/jPCT-AE(15601): Unloaded texture: 136
  4235. 10-12 01:58:24.963: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8490ns
  4236. 10-12 01:58:24.963: D/jPCT-AE(15601): Unloaded texture: 132
  4237. 10-12 01:58:24.963: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10312ns
  4238. 10-12 01:58:24.963: D/jPCT-AE(15601): Unloaded texture: 141
  4239. 10-12 01:58:24.963: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9375ns
  4240. 10-12 01:58:24.963: D/jPCT-AE(15601): Unloaded texture: 331
  4241. 10-12 01:58:24.963: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8593ns
  4242. 10-12 01:58:24.963: D/jPCT-AE(15601): Unloaded texture: 161
  4243. 10-12 01:58:24.963: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7812ns
  4244. 10-12 01:58:24.968: D/jPCT-AE(15601): Unloaded texture: 188
  4245. 10-12 01:58:24.969: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 32812ns
  4246. 10-12 01:58:24.971: D/jPCT-AE(15601): Unloaded texture: 218
  4247. 10-12 01:58:24.971: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 29739ns
  4248. 10-12 01:58:24.971: D/jPCT-AE(15601): Unloaded texture: 125
  4249. 10-12 01:58:24.971: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11458ns
  4250. 10-12 01:58:24.971: D/jPCT-AE(15601): Unloaded texture: 109
  4251. 10-12 01:58:24.971: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9636ns
  4252. 10-12 01:58:24.971: D/jPCT-AE(15601): Unloaded texture: 14
  4253. 10-12 01:58:24.971: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11822ns
  4254. 10-12 01:58:24.971: D/jPCT-AE(15601): Unloaded texture: 306
  4255. 10-12 01:58:24.971: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10104ns
  4256. 10-12 01:58:24.971: D/jPCT-AE(15601): Unloaded texture: 96
  4257. 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8541ns
  4258. 10-12 01:58:24.972: D/jPCT-AE(15601): Unloaded texture: 150
  4259. 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8906ns
  4260. 10-12 01:58:24.972: D/jPCT-AE(15601): Unloaded texture: 259
  4261. 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10781ns
  4262. 10-12 01:58:24.972: D/jPCT-AE(15601): Unloaded texture: 288
  4263. 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8958ns
  4264. 10-12 01:58:24.972: D/jPCT-AE(15601): Unloaded texture: 148
  4265. 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10156ns
  4266. 10-12 01:58:24.972: D/jPCT-AE(15601): Unloaded texture: 196
  4267. 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8073ns
  4268. 10-12 01:58:24.972: D/jPCT-AE(15601): Unloaded texture: 301
  4269. 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10521ns
  4270. 10-12 01:58:24.972: D/jPCT-AE(15601): Unloaded texture: 344
  4271. 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10000ns
  4272. 10-12 01:58:24.972: D/jPCT-AE(15601): Unloaded texture: 138
  4273. 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10625ns
  4274. 10-12 01:58:24.972: D/jPCT-AE(15601): Unloaded texture: 22
  4275. 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9844ns
  4276. 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 88
  4277. 10-12 01:58:24.973: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9427ns
  4278. 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 38
  4279. 10-12 01:58:24.973: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10156ns
  4280. 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 291
  4281. 10-12 01:58:24.973: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7969ns
  4282. 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 209
  4283. 10-12 01:58:24.973: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10313ns
  4284. 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 276
  4285. 10-12 01:58:24.973: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10417ns
  4286. 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 316
  4287. 10-12 01:58:24.973: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11354ns
  4288. 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 314
  4289. 10-12 01:58:24.973: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10521ns
  4290. 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 75
  4291. 10-12 01:58:24.973: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9114ns
  4292. 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 228
  4293. 10-12 01:58:24.973: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8229ns
  4294. 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 312
  4295. 10-12 01:58:24.974: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 36771ns
  4296. 10-12 01:58:24.974: D/jPCT-AE(15601): Unloaded texture: 46
  4297. 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11146ns
  4298. 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 67
  4299. 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9063ns
  4300. 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 257
  4301. 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9011ns
  4302. 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 262
  4303. 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8906ns
  4304. 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 9
  4305. 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7917ns
  4306. 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 100
  4307. 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8854ns
  4308. 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 169
  4309. 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9323ns
  4310. 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 25
  4311. 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9167ns
  4312. 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 90
  4313. 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9427ns
  4314. 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 153
  4315. 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11718ns
  4316. 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 265
  4317. 10-12 01:58:24.976: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9428ns
  4318. 10-12 01:58:24.976: D/jPCT-AE(15601): Unloaded texture: 298
  4319. 10-12 01:58:24.976: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9739ns
  4320. 10-12 01:58:24.976: D/jPCT-AE(15601): Unloaded texture: 204
  4321. 10-12 01:58:24.976: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8645ns
  4322. 10-12 01:58:24.976: D/jPCT-AE(15601): Unloaded texture: 68
  4323. 10-12 01:58:24.976: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9844ns
  4324. 10-12 01:58:24.976: D/jPCT-AE(15601): Unloaded texture: 131
  4325. 10-12 01:58:24.976: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9584ns
  4326. 10-12 01:58:24.976: D/jPCT-AE(15601): Unloaded texture: 281
  4327. 10-12 01:58:24.976: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8542ns
  4328. 10-12 01:58:24.976: D/jPCT-AE(15601): Unloaded texture: 340
  4329. 10-12 01:58:24.976: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9010ns
  4330. 10-12 01:58:24.976: D/jPCT-AE(15601): Unloaded texture: 311
  4331. 10-12 01:58:24.976: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7709ns
  4332. 10-12 01:58:24.976: D/jPCT-AE(15601): Unloaded texture: 343
  4333. 10-12 01:58:24.976: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8437ns
  4334. 10-12 01:58:24.976: D/jPCT-AE(15601): Unloaded texture: 195
  4335. 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9948ns
  4336. 10-12 01:58:24.977: D/jPCT-AE(15601): Unloaded texture: 20
  4337. 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9740ns
  4338. 10-12 01:58:24.977: D/jPCT-AE(15601): Unloaded texture: 93
  4339. 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8437ns
  4340. 10-12 01:58:24.977: D/jPCT-AE(15601): Unloaded texture: 110
  4341. 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9271ns
  4342. 10-12 01:58:24.977: D/jPCT-AE(15601): Unloaded texture: 61
  4343. 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8593ns
  4344. 10-12 01:58:24.977: D/jPCT-AE(15601): Unloaded texture: 324
  4345. 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8750ns
  4346. 10-12 01:58:24.977: D/jPCT-AE(15601): Unloaded texture: 64
  4347. 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10729ns
  4348. 10-12 01:58:24.977: D/jPCT-AE(15601): Unloaded texture: 219
  4349. 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9635ns
  4350. 10-12 01:58:24.977: D/jPCT-AE(15601): Unloaded texture: 77
  4351. 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11823ns
  4352. 10-12 01:58:24.977: D/jPCT-AE(15601): Unloaded texture: 83
  4353. 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9895ns
  4354. 10-12 01:58:24.978: D/jPCT-AE(15601): Unloaded texture: 248
  4355. 10-12 01:58:24.978: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9479ns
  4356. 10-12 01:58:24.978: D/jPCT-AE(15601): Unloaded texture: 103
  4357. 10-12 01:58:24.978: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10521ns
  4358. 10-12 01:58:24.978: D/jPCT-AE(15601): Unloaded texture: 107
  4359. 10-12 01:58:24.978: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9323ns
  4360. 10-12 01:58:24.978: D/jPCT-AE(15601): Unloaded texture: 65
  4361. 10-12 01:58:24.978: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10260ns
  4362. 10-12 01:58:24.978: D/jPCT-AE(15601): Unloaded texture: 201
  4363. 10-12 01:58:24.978: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9062ns
  4364. 10-12 01:58:24.978: D/jPCT-AE(15601): Unloaded texture: 317
  4365. 10-12 01:58:24.978: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9792ns
  4366. 10-12 01:58:24.978: D/jPCT-AE(15601): Unloaded texture: 308
  4367. 10-12 01:58:24.978: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9688ns
  4368. 10-12 01:58:24.978: D/jPCT-AE(15601): Unloaded texture: 345
  4369. 10-12 01:58:24.978: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10417ns
  4370. 10-12 01:58:24.978: D/jPCT-AE(15601): Unloaded texture: 215
  4371. 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11562ns
  4372. 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 144
  4373. 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11198ns
  4374. 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 146
  4375. 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8750ns
  4376. 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 294
  4377. 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8125ns
  4378. 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 84
  4379. 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8438ns
  4380. 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 116
  4381. 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7760ns
  4382. 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 211
  4383. 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7813ns
  4384. 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 346
  4385. 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9688ns
  4386. 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 249
  4387. 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9583ns
  4388. 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 115
  4389. 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8906ns
  4390. 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 16
  4391. 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8906ns
  4392. 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 338
  4393. 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8333ns
  4394. 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 112
  4395. 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8593ns
  4396. 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 280
  4397. 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8750ns
  4398. 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 92
  4399. 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10417ns
  4400. 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 26
  4401. 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8386ns
  4402. 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 40
  4403. 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8906ns
  4404. 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 24
  4405. 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7500ns
  4406. 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 15
  4407. 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8334ns
  4408. 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 170
  4409. 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7709ns
  4410. 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 313
  4411. 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8802ns
  4412. 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 274
  4413. 10-12 01:58:24.981: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9375ns
  4414. 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 192
  4415. 10-12 01:58:24.981: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9323ns
  4416. 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 335
  4417. 10-12 01:58:24.981: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8281ns
  4418. 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 101
  4419. 10-12 01:58:24.981: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8645ns
  4420. 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 19
  4421. 10-12 01:58:24.981: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7709ns
  4422. 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 151
  4423. 10-12 01:58:24.981: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8281ns
  4424. 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 278
  4425. 10-12 01:58:24.981: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7604ns
  4426. 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 139
  4427. 10-12 01:58:24.981: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7709ns
  4428. 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 71
  4429. 10-12 01:58:24.981: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7552ns
  4430. 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 261
  4431. 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8386ns
  4432. 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 174
  4433. 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8958ns
  4434. 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 334
  4435. 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7969ns
  4436. 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 4
  4437. 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8334ns
  4438. 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 185
  4439. 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7969ns
  4440. 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 310
  4441. 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8281ns
  4442. 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 244
  4443. 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8073ns
  4444. 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 184
  4445. 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8125ns
  4446. 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 126
  4447. 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8281ns
  4448. 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 48
  4449. 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8125ns
  4450. 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 97
  4451. 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9114ns
  4452. 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 325
  4453. 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10990ns
  4454. 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 299
  4455. 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9062ns
  4456. 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 309
  4457. 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9583ns
  4458. 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 53
  4459. 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8385ns
  4460. 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 273
  4461. 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8125ns
  4462. 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 322
  4463. 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8021ns
  4464. 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 339
  4465. 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8125ns
  4466. 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 111
  4467. 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9011ns
  4468. 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 36
  4469. 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8385ns
  4470. 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 160
  4471. 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8437ns
  4472. 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 147
  4473. 10-12 01:58:24.984: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10365ns
  4474. 10-12 01:58:24.984: D/jPCT-AE(15601): Unloaded texture: 342
  4475. 10-12 01:58:24.984: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8438ns
  4476. 10-12 01:58:24.984: D/jPCT-AE(15601): Unloaded texture: 27
  4477. 10-12 01:58:24.984: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8698ns
  4478. 10-12 01:58:24.984: D/jPCT-AE(15601): Unloaded texture: 183
  4479. 10-12 01:58:24.984: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8177ns
  4480. 10-12 01:58:24.984: D/jPCT-AE(15601): Unloaded texture: 142
  4481. 10-12 01:58:24.984: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9531ns
  4482. 10-12 01:58:24.984: D/jPCT-AE(15601): Unloaded texture: 180
  4483. 10-12 01:58:24.984: I/jPCT-AE(15601): All texture data unloaded from gpu!
  4484. 10-12 01:58:24.984: I/jPCT-AE(15601): Visibility lists disposed!
  4485. 10-12 01:58:24.984: W/jPCT-AE(15601): [ 1476230304984 ] - WARNING: Unable to dispose gl related resources because the current context has changed!
  4486. 10-12 01:58:24.984: I/jPCT-AE(15601): Renderer disposed!
  4487. 10-12 01:58:24.984: D/jPCT-AE(15601): GLRenderer disposed with id 1 on Thread[main,5,main]
  4488. 10-12 01:58:24.984: D/SensorManager(15601): com.aeroshark333.earthify3d: unregisterListenerImpl: all sensors
  4489. 10-12 01:58:24.985: D/SensorManager(15601): xym---BaseEventQueue::disableSensor
  4490. 10-12 01:58:24.985: W/SensorManager(15601): xym---nativeDisableSensor
  4491. 10-12 01:58:24.990: E/SensorManager(15601): SensorListener com.aeroshark333.earthify3d:
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