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- 10-12 01:58:24.362: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2760ns
- 10-12 01:58:24.362: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2864ns
- 10-12 01:58:24.362: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5469ns
- 10-12 01:58:24.362: I/jPCT-AE(15601): glEnableClientState(32885) took 7136ns
- 10-12 01:58:24.362: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 6875ns
- 10-12 01:58:24.362: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8385ns
- 10-12 01:58:24.362: I/jPCT-AE(15601): glEnableClientState(32884) took 3802ns
- 10-12 01:58:24.362: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 3281ns
- 10-12 01:58:24.362: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4948ns
- 10-12 01:58:24.362: I/jPCT-AE(15601): glDisableClientState(32886) took 8385ns
- 10-12 01:58:24.362: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5208ns
- 10-12 01:58:24.362: I/jPCT-AE(15601): glEnableClientState(32888) took 4011ns
- 10-12 01:58:24.362: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4375ns
- 10-12 01:58:24.363: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6250ns
- 10-12 01:58:24.363: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3021ns
- 10-12 01:58:24.363: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 4271ns
- 10-12 01:58:24.363: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 266198ns
- 10-12 01:58:24.363: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7448ns
- 10-12 01:58:24.363: I/jPCT-AE(15601): glMatrixMode(5888) took 2812ns
- 10-12 01:58:24.363: I/jPCT-AE(15601): glPopMatrix() took 3854ns
- 10-12 01:58:24.363: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.363: I/jPCT-AE(15601): glActiveTexture(33984) took 5313ns
- 10-12 01:58:24.363: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6771ns
- 10-12 01:58:24.363: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
- 10-12 01:58:24.363: I/jPCT-AE(15601): glPushMatrix() took 1458ns
- 10-12 01:58:24.363: I/jPCT-AE(15601): glLoadIdentity() took 2344ns
- 10-12 01:58:24.363: I/jPCT-AE(15601): glCullFace(1028) took 5469ns
- 10-12 01:58:24.364: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4115ns
- 10-12 01:58:24.364: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3802ns
- 10-12 01:58:24.364: I/jPCT-AE(15601): glDisable(16384) took 5260ns
- 10-12 01:58:24.364: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5416ns
- 10-12 01:58:24.364: I/jPCT-AE(15601): glEnableClientState(32885) took 3593ns
- 10-12 01:58:24.364: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5677ns
- 10-12 01:58:24.364: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2812ns
- 10-12 01:58:24.364: I/jPCT-AE(15601): glEnableClientState(32884) took 4948ns
- 10-12 01:58:24.364: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3750ns
- 10-12 01:58:24.364: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8437ns
- 10-12 01:58:24.364: I/jPCT-AE(15601): glDisableClientState(32886) took 2969ns
- 10-12 01:58:24.364: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5052ns
- 10-12 01:58:24.364: I/jPCT-AE(15601): glEnableClientState(32888) took 4219ns
- 10-12 01:58:24.364: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 64948ns
- 10-12 01:58:24.364: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6927ns
- 10-12 01:58:24.365: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4323ns
- 10-12 01:58:24.365: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3438ns
- 10-12 01:58:24.365: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 92135ns
- 10-12 01:58:24.365: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5730ns
- 10-12 01:58:24.365: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
- 10-12 01:58:24.365: I/jPCT-AE(15601): glPopMatrix() took 4166ns
- 10-12 01:58:24.365: I/jPCT-AE(15601): glCullFace(1029) took 5313ns
- 10-12 01:58:24.365: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.365: I/jPCT-AE(15601): glActiveTexture(33984) took 5052ns
- 10-12 01:58:24.365: I/jPCT-AE(15601): glBindTexture(3553, 348) took 5729ns
- 10-12 01:58:24.365: I/jPCT-AE(15601): glMatrixMode(5888) took 2344ns
- 10-12 01:58:24.365: I/jPCT-AE(15601): glPushMatrix() took 1719ns
- 10-12 01:58:24.365: I/jPCT-AE(15601): glLoadIdentity() took 2604ns
- 10-12 01:58:24.365: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4323ns
- 10-12 01:58:24.365: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3750ns
- 10-12 01:58:24.365: I/jPCT-AE(15601): glEnable(16384) took 4635ns
- 10-12 01:58:24.365: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3125ns
- 10-12 01:58:24.365: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3021ns
- 10-12 01:58:24.366: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2500ns
- 10-12 01:58:24.366: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3593ns
- 10-12 01:58:24.366: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2656ns
- 10-12 01:58:24.366: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2916ns
- 10-12 01:58:24.366: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5313ns
- 10-12 01:58:24.366: I/jPCT-AE(15601): glEnableClientState(32885) took 6614ns
- 10-12 01:58:24.366: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 5833ns
- 10-12 01:58:24.366: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7500ns
- 10-12 01:58:24.366: I/jPCT-AE(15601): glEnableClientState(32884) took 3750ns
- 10-12 01:58:24.366: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3281ns
- 10-12 01:58:24.366: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5156ns
- 10-12 01:58:24.366: I/jPCT-AE(15601): glDisableClientState(32886) took 3021ns
- 10-12 01:58:24.366: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5105ns
- 10-12 01:58:24.366: I/jPCT-AE(15601): glEnableClientState(32888) took 4531ns
- 10-12 01:58:24.366: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4895ns
- 10-12 01:58:24.366: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6354ns
- 10-12 01:58:24.366: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3386ns
- 10-12 01:58:24.366: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3646ns
- 10-12 01:58:24.367: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 94479ns
- 10-12 01:58:24.367: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5052ns
- 10-12 01:58:24.367: I/jPCT-AE(15601): glMatrixMode(5888) took 2864ns
- 10-12 01:58:24.367: I/jPCT-AE(15601): glPopMatrix() took 4062ns
- 10-12 01:58:24.367: I/jPCT-AE(15601): glEnable(3042) took 4896ns
- 10-12 01:58:24.367: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5312ns
- 10-12 01:58:24.367: I/jPCT-AE(15601): glDepthMask(false) took 6510ns
- 10-12 01:58:24.367: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.367: I/jPCT-AE(15601): glActiveTexture(33984) took 5312ns
- 10-12 01:58:24.367: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5989ns
- 10-12 01:58:24.367: I/jPCT-AE(15601): glMatrixMode(5888) took 2083ns
- 10-12 01:58:24.367: I/jPCT-AE(15601): glPushMatrix() took 1823ns
- 10-12 01:58:24.367: I/jPCT-AE(15601): glLoadIdentity() took 3073ns
- 10-12 01:58:24.367: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4375ns
- 10-12 01:58:24.367: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3438ns
- 10-12 01:58:24.367: I/jPCT-AE(15601): glEnable(16384) took 4011ns
- 10-12 01:58:24.367: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3177ns
- 10-12 01:58:24.368: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2500ns
- 10-12 01:58:24.368: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2396ns
- 10-12 01:58:24.368: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3229ns
- 10-12 01:58:24.368: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2605ns
- 10-12 01:58:24.368: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2760ns
- 10-12 01:58:24.368: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5104ns
- 10-12 01:58:24.368: I/jPCT-AE(15601): glEnableClientState(32885) took 6771ns
- 10-12 01:58:24.368: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 6198ns
- 10-12 01:58:24.368: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7239ns
- 10-12 01:58:24.368: I/jPCT-AE(15601): glEnableClientState(32884) took 3281ns
- 10-12 01:58:24.368: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3438ns
- 10-12 01:58:24.368: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5469ns
- 10-12 01:58:24.368: I/jPCT-AE(15601): glDisableClientState(32886) took 8854ns
- 10-12 01:58:24.368: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5521ns
- 10-12 01:58:24.368: I/jPCT-AE(15601): glEnableClientState(32888) took 3854ns
- 10-12 01:58:24.368: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4062ns
- 10-12 01:58:24.368: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6145ns
- 10-12 01:58:24.368: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3021ns
- 10-12 01:58:24.369: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3645ns
- 10-12 01:58:24.369: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 194740ns
- 10-12 01:58:24.369: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5261ns
- 10-12 01:58:24.369: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3750ns
- 10-12 01:58:24.369: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 118646ns
- 10-12 01:58:24.369: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4062ns
- 10-12 01:58:24.369: I/jPCT-AE(15601): glMatrixMode(5888) took 2812ns
- 10-12 01:58:24.369: I/jPCT-AE(15601): glPopMatrix() took 4896ns
- 10-12 01:58:24.369: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.369: I/jPCT-AE(15601): glActiveTexture(33984) took 5209ns
- 10-12 01:58:24.369: I/jPCT-AE(15601): glBindTexture(3553, 350) took 5677ns
- 10-12 01:58:24.369: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
- 10-12 01:58:24.369: I/jPCT-AE(15601): glPushMatrix() took 1562ns
- 10-12 01:58:24.370: I/jPCT-AE(15601): glLoadIdentity() took 2292ns
- 10-12 01:58:24.370: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4115ns
- 10-12 01:58:24.370: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3073ns
- 10-12 01:58:24.370: I/jPCT-AE(15601): glEnable(16384) took 3750ns
- 10-12 01:58:24.370: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3177ns
- 10-12 01:58:24.370: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2604ns
- 10-12 01:58:24.370: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2291ns
- 10-12 01:58:24.370: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 2916ns
- 10-12 01:58:24.370: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 3021ns
- 10-12 01:58:24.370: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2708ns
- 10-12 01:58:24.370: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4688ns
- 10-12 01:58:24.370: I/jPCT-AE(15601): glEnableClientState(32885) took 7188ns
- 10-12 01:58:24.370: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 5208ns
- 10-12 01:58:24.370: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8386ns
- 10-12 01:58:24.370: I/jPCT-AE(15601): glEnableClientState(32884) took 3021ns
- 10-12 01:58:24.370: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3594ns
- 10-12 01:58:24.370: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5000ns
- 10-12 01:58:24.370: I/jPCT-AE(15601): glDisableClientState(32886) took 2812ns
- 10-12 01:58:24.370: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4896ns
- 10-12 01:58:24.371: I/jPCT-AE(15601): glEnableClientState(32888) took 3646ns
- 10-12 01:58:24.371: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3854ns
- 10-12 01:58:24.371: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5417ns
- 10-12 01:58:24.371: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3229ns
- 10-12 01:58:24.371: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3542ns
- 10-12 01:58:24.371: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 77031ns
- 10-12 01:58:24.371: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4219ns
- 10-12 01:58:24.371: I/jPCT-AE(15601): glMatrixMode(5888) took 2656ns
- 10-12 01:58:24.371: I/jPCT-AE(15601): glPopMatrix() took 3646ns
- 10-12 01:58:24.371: I/jPCT-AE(15601): glDisable(3042) took 6355ns
- 10-12 01:58:24.371: I/jPCT-AE(15601): glDepthMask(true) took 6146ns
- 10-12 01:58:24.371: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.371: I/jPCT-AE(15601): glDisable(2884) took 3958ns
- 10-12 01:58:24.371: I/jPCT-AE(15601): glDisable(2896) took 2031ns
- 10-12 01:58:24.371: I/jPCT-AE(15601): glDisable(2977) took 2187ns
- 10-12 01:58:24.375: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 19948ns
- 10-12 01:58:24.376: I/jPCT-AE(15601): glClear(16640) took 428438ns
- 10-12 01:58:24.376: I/jPCT-AE(15601): glMatrixMode(5889) took 8020ns
- 10-12 01:58:24.376: I/jPCT-AE(15601): glLoadIdentity() took 5157ns
- 10-12 01:58:24.376: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 6823ns
- 10-12 01:58:24.376: I/jPCT-AE(15601): glEnable(2977) took 5833ns
- 10-12 01:58:24.376: I/jPCT-AE(15601): glEnable(2896) took 2083ns
- 10-12 01:58:24.376: I/jPCT-AE(15601): glEnable(2884) took 5781ns
- 10-12 01:58:24.376: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.376: I/jPCT-AE(15601): glActiveTexture(33984) took 6979ns
- 10-12 01:58:24.376: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9323ns
- 10-12 01:58:24.376: I/jPCT-AE(15601): glMatrixMode(5888) took 2761ns
- 10-12 01:58:24.377: I/jPCT-AE(15601): glPushMatrix() took 2448ns
- 10-12 01:58:24.377: I/jPCT-AE(15601): glLoadIdentity() took 3750ns
- 10-12 01:58:24.377: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5260ns
- 10-12 01:58:24.377: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4167ns
- 10-12 01:58:24.377: I/jPCT-AE(15601): glEnable(16384) took 4219ns
- 10-12 01:58:24.377: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3438ns
- 10-12 01:58:24.377: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3333ns
- 10-12 01:58:24.377: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
- 10-12 01:58:24.377: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3854ns
- 10-12 01:58:24.377: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2605ns
- 10-12 01:58:24.377: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3229ns
- 10-12 01:58:24.377: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5417ns
- 10-12 01:58:24.377: I/jPCT-AE(15601): glEnableClientState(32885) took 9114ns
- 10-12 01:58:24.377: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 9480ns
- 10-12 01:58:24.377: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9323ns
- 10-12 01:58:24.378: I/jPCT-AE(15601): glEnableClientState(32884) took 3802ns
- 10-12 01:58:24.378: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4323ns
- 10-12 01:58:24.378: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5520ns
- 10-12 01:58:24.378: I/jPCT-AE(15601): glDisableClientState(32886) took 9636ns
- 10-12 01:58:24.378: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5833ns
- 10-12 01:58:24.378: I/jPCT-AE(15601): glEnableClientState(32888) took 4166ns
- 10-12 01:58:24.378: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4896ns
- 10-12 01:58:24.378: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5573ns
- 10-12 01:58:24.378: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4062ns
- 10-12 01:58:24.378: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3855ns
- 10-12 01:58:24.378: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 276198ns
- 10-12 01:58:24.378: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 8125ns
- 10-12 01:58:24.378: I/jPCT-AE(15601): glMatrixMode(5888) took 3385ns
- 10-12 01:58:24.379: I/jPCT-AE(15601): glPopMatrix() took 4271ns
- 10-12 01:58:24.379: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.379: I/jPCT-AE(15601): glActiveTexture(33984) took 5937ns
- 10-12 01:58:24.379: I/jPCT-AE(15601): glBindTexture(3553, 347) took 7188ns
- 10-12 01:58:24.379: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
- 10-12 01:58:24.379: I/jPCT-AE(15601): glPushMatrix() took 1510ns
- 10-12 01:58:24.379: I/jPCT-AE(15601): glLoadIdentity() took 2500ns
- 10-12 01:58:24.379: I/jPCT-AE(15601): glCullFace(1028) took 6458ns
- 10-12 01:58:24.379: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4583ns
- 10-12 01:58:24.379: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3281ns
- 10-12 01:58:24.379: I/jPCT-AE(15601): glDisable(16384) took 5209ns
- 10-12 01:58:24.379: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5573ns
- 10-12 01:58:24.379: I/jPCT-AE(15601): glEnableClientState(32885) took 4167ns
- 10-12 01:58:24.379: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 7188ns
- 10-12 01:58:24.379: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2708ns
- 10-12 01:58:24.379: I/jPCT-AE(15601): glEnableClientState(32884) took 5833ns
- 10-12 01:58:24.379: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3854ns
- 10-12 01:58:24.379: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8489ns
- 10-12 01:58:24.380: I/jPCT-AE(15601): glDisableClientState(32886) took 2812ns
- 10-12 01:58:24.380: I/jPCT-AE(15601): glClientActiveTexture(33984) took 6042ns
- 10-12 01:58:24.380: I/jPCT-AE(15601): glEnableClientState(32888) took 3750ns
- 10-12 01:58:24.380: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 5000ns
- 10-12 01:58:24.380: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5938ns
- 10-12 01:58:24.380: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3958ns
- 10-12 01:58:24.380: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3542ns
- 10-12 01:58:24.380: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 95573ns
- 10-12 01:58:24.380: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5833ns
- 10-12 01:58:24.380: I/jPCT-AE(15601): glMatrixMode(5888) took 3125ns
- 10-12 01:58:24.380: I/jPCT-AE(15601): glPopMatrix() took 4480ns
- 10-12 01:58:24.380: I/jPCT-AE(15601): glCullFace(1029) took 4843ns
- 10-12 01:58:24.380: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.380: I/jPCT-AE(15601): glActiveTexture(33984) took 5781ns
- 10-12 01:58:24.380: I/jPCT-AE(15601): glBindTexture(3553, 348) took 6718ns
- 10-12 01:58:24.381: I/jPCT-AE(15601): glMatrixMode(5888) took 2552ns
- 10-12 01:58:24.381: I/jPCT-AE(15601): glPushMatrix() took 1718ns
- 10-12 01:58:24.381: I/jPCT-AE(15601): glLoadIdentity() took 3125ns
- 10-12 01:58:24.381: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4427ns
- 10-12 01:58:24.381: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4323ns
- 10-12 01:58:24.381: I/jPCT-AE(15601): glEnable(16384) took 4843ns
- 10-12 01:58:24.381: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3282ns
- 10-12 01:58:24.381: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3021ns
- 10-12 01:58:24.381: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2865ns
- 10-12 01:58:24.381: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3593ns
- 10-12 01:58:24.381: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2656ns
- 10-12 01:58:24.381: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3437ns
- 10-12 01:58:24.381: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5208ns
- 10-12 01:58:24.381: I/jPCT-AE(15601): glEnableClientState(32885) took 7604ns
- 10-12 01:58:24.381: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 6250ns
- 10-12 01:58:24.381: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7865ns
- 10-12 01:58:24.381: I/jPCT-AE(15601): glEnableClientState(32884) took 3541ns
- 10-12 01:58:24.381: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3854ns
- 10-12 01:58:24.382: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5209ns
- 10-12 01:58:24.382: I/jPCT-AE(15601): glDisableClientState(32886) took 3334ns
- 10-12 01:58:24.382: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5573ns
- 10-12 01:58:24.382: I/jPCT-AE(15601): glEnableClientState(32888) took 3594ns
- 10-12 01:58:24.382: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4063ns
- 10-12 01:58:24.382: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5989ns
- 10-12 01:58:24.382: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3698ns
- 10-12 01:58:24.382: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3802ns
- 10-12 01:58:24.382: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 100729ns
- 10-12 01:58:24.382: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4948ns
- 10-12 01:58:24.382: I/jPCT-AE(15601): glMatrixMode(5888) took 2500ns
- 10-12 01:58:24.382: I/jPCT-AE(15601): glPopMatrix() took 3958ns
- 10-12 01:58:24.382: I/jPCT-AE(15601): glEnable(3042) took 5000ns
- 10-12 01:58:24.382: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5573ns
- 10-12 01:58:24.382: I/jPCT-AE(15601): glDepthMask(false) took 6510ns
- 10-12 01:58:24.382: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.382: I/jPCT-AE(15601): glActiveTexture(33984) took 5052ns
- 10-12 01:58:24.382: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5729ns
- 10-12 01:58:24.383: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
- 10-12 01:58:24.383: I/jPCT-AE(15601): glPushMatrix() took 1719ns
- 10-12 01:58:24.383: I/jPCT-AE(15601): glLoadIdentity() took 2604ns
- 10-12 01:58:24.383: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4479ns
- 10-12 01:58:24.383: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3333ns
- 10-12 01:58:24.383: I/jPCT-AE(15601): glEnable(16384) took 3489ns
- 10-12 01:58:24.383: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 2969ns
- 10-12 01:58:24.383: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2917ns
- 10-12 01:58:24.383: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2552ns
- 10-12 01:58:24.383: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3646ns
- 10-12 01:58:24.383: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2292ns
- 10-12 01:58:24.383: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2552ns
- 10-12 01:58:24.383: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4479ns
- 10-12 01:58:24.383: I/jPCT-AE(15601): glEnableClientState(32885) took 5573ns
- 10-12 01:58:24.383: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 5573ns
- 10-12 01:58:24.383: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7968ns
- 10-12 01:58:24.383: I/jPCT-AE(15601): glEnableClientState(32884) took 3125ns
- 10-12 01:58:24.383: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3646ns
- 10-12 01:58:24.384: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 68542ns
- 10-12 01:58:24.384: I/jPCT-AE(15601): glDisableClientState(32886) took 10938ns
- 10-12 01:58:24.384: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5989ns
- 10-12 01:58:24.384: I/jPCT-AE(15601): glEnableClientState(32888) took 5625ns
- 10-12 01:58:24.384: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 5938ns
- 10-12 01:58:24.384: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5937ns
- 10-12 01:58:24.384: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3386ns
- 10-12 01:58:24.384: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3542ns
- 10-12 01:58:24.384: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 221614ns
- 10-12 01:58:24.384: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7604ns
- 10-12 01:58:24.385: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3854ns
- 10-12 01:58:24.385: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 115312ns
- 10-12 01:58:24.385: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5365ns
- 10-12 01:58:24.385: I/jPCT-AE(15601): glMatrixMode(5888) took 3073ns
- 10-12 01:58:24.385: I/jPCT-AE(15601): glPopMatrix() took 4218ns
- 10-12 01:58:24.385: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.385: I/jPCT-AE(15601): glActiveTexture(33984) took 6041ns
- 10-12 01:58:24.385: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6354ns
- 10-12 01:58:24.385: I/jPCT-AE(15601): glMatrixMode(5888) took 2657ns
- 10-12 01:58:24.385: I/jPCT-AE(15601): glPushMatrix() took 1563ns
- 10-12 01:58:24.385: I/jPCT-AE(15601): glLoadIdentity() took 2604ns
- 10-12 01:58:24.385: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4688ns
- 10-12 01:58:24.385: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3593ns
- 10-12 01:58:24.385: I/jPCT-AE(15601): glEnable(16384) took 4219ns
- 10-12 01:58:24.385: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3021ns
- 10-12 01:58:24.385: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2760ns
- 10-12 01:58:24.386: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2187ns
- 10-12 01:58:24.386: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3438ns
- 10-12 01:58:24.386: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2812ns
- 10-12 01:58:24.386: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3021ns
- 10-12 01:58:24.386: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5417ns
- 10-12 01:58:24.386: I/jPCT-AE(15601): glEnableClientState(32885) took 6718ns
- 10-12 01:58:24.386: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6302ns
- 10-12 01:58:24.386: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8750ns
- 10-12 01:58:24.386: I/jPCT-AE(15601): glEnableClientState(32884) took 3542ns
- 10-12 01:58:24.386: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 4219ns
- 10-12 01:58:24.386: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5729ns
- 10-12 01:58:24.386: I/jPCT-AE(15601): glDisableClientState(32886) took 3489ns
- 10-12 01:58:24.386: I/jPCT-AE(15601): glClientActiveTexture(33984) took 6042ns
- 10-12 01:58:24.386: I/jPCT-AE(15601): glEnableClientState(32888) took 4063ns
- 10-12 01:58:24.386: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 4167ns
- 10-12 01:58:24.386: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 7291ns
- 10-12 01:58:24.386: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4115ns
- 10-12 01:58:24.387: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3854ns
- 10-12 01:58:24.387: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 94062ns
- 10-12 01:58:24.387: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5468ns
- 10-12 01:58:24.387: I/jPCT-AE(15601): glMatrixMode(5888) took 3333ns
- 10-12 01:58:24.387: I/jPCT-AE(15601): glPopMatrix() took 4531ns
- 10-12 01:58:24.387: I/jPCT-AE(15601): glDisable(3042) took 6250ns
- 10-12 01:58:24.387: I/jPCT-AE(15601): glDepthMask(true) took 5625ns
- 10-12 01:58:24.387: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.387: I/jPCT-AE(15601): glDisable(2884) took 3959ns
- 10-12 01:58:24.387: I/jPCT-AE(15601): glDisable(2896) took 1875ns
- 10-12 01:58:24.387: I/jPCT-AE(15601): glDisable(2977) took 1927ns
- 10-12 01:58:24.392: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 24219ns
- 10-12 01:58:24.393: I/jPCT-AE(15601): glClear(16640) took 546615ns
- 10-12 01:58:24.393: I/jPCT-AE(15601): glMatrixMode(5889) took 13541ns
- 10-12 01:58:24.393: I/jPCT-AE(15601): glLoadIdentity() took 9844ns
- 10-12 01:58:24.393: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 16563ns
- 10-12 01:58:24.394: I/jPCT-AE(15601): glEnable(2977) took 11719ns
- 10-12 01:58:24.394: I/jPCT-AE(15601): glEnable(2896) took 3021ns
- 10-12 01:58:24.394: I/jPCT-AE(15601): glEnable(2884) took 6042ns
- 10-12 01:58:24.394: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.394: I/jPCT-AE(15601): glActiveTexture(33984) took 6667ns
- 10-12 01:58:24.394: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9792ns
- 10-12 01:58:24.395: I/jPCT-AE(15601): glMatrixMode(5888) took 4270ns
- 10-12 01:58:24.395: I/jPCT-AE(15601): glPushMatrix() took 2396ns
- 10-12 01:58:24.395: I/jPCT-AE(15601): glLoadIdentity() took 3750ns
- 10-12 01:58:24.395: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5156ns
- 10-12 01:58:24.395: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4010ns
- 10-12 01:58:24.395: I/jPCT-AE(15601): glEnable(16384) took 4687ns
- 10-12 01:58:24.395: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3282ns
- 10-12 01:58:24.395: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2812ns
- 10-12 01:58:24.395: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 4270ns
- 10-12 01:58:24.395: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3593ns
- 10-12 01:58:24.395: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 3281ns
- 10-12 01:58:24.395: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2657ns
- 10-12 01:58:24.395: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5521ns
- 10-12 01:58:24.395: I/jPCT-AE(15601): glEnableClientState(32885) took 8281ns
- 10-12 01:58:24.396: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 8490ns
- 10-12 01:58:24.396: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8698ns
- 10-12 01:58:24.396: I/jPCT-AE(15601): glEnableClientState(32884) took 4271ns
- 10-12 01:58:24.396: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4375ns
- 10-12 01:58:24.396: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5417ns
- 10-12 01:58:24.396: I/jPCT-AE(15601): glDisableClientState(32886) took 9323ns
- 10-12 01:58:24.396: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5521ns
- 10-12 01:58:24.396: I/jPCT-AE(15601): glEnableClientState(32888) took 3906ns
- 10-12 01:58:24.396: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4323ns
- 10-12 01:58:24.396: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5521ns
- 10-12 01:58:24.396: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3073ns
- 10-12 01:58:24.396: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3489ns
- 10-12 01:58:24.396: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 266979ns
- 10-12 01:58:24.397: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5781ns
- 10-12 01:58:24.397: I/jPCT-AE(15601): glMatrixMode(5888) took 3230ns
- 10-12 01:58:24.397: I/jPCT-AE(15601): glPopMatrix() took 3854ns
- 10-12 01:58:24.397: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.397: I/jPCT-AE(15601): glActiveTexture(33984) took 5156ns
- 10-12 01:58:24.397: I/jPCT-AE(15601): glBindTexture(3553, 347) took 7656ns
- 10-12 01:58:24.397: I/jPCT-AE(15601): glMatrixMode(5888) took 3072ns
- 10-12 01:58:24.397: I/jPCT-AE(15601): glPushMatrix() took 1563ns
- 10-12 01:58:24.397: I/jPCT-AE(15601): glLoadIdentity() took 2760ns
- 10-12 01:58:24.397: I/jPCT-AE(15601): glCullFace(1028) took 5625ns
- 10-12 01:58:24.397: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3802ns
- 10-12 01:58:24.397: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3750ns
- 10-12 01:58:24.397: I/jPCT-AE(15601): glDisable(16384) took 5416ns
- 10-12 01:58:24.397: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5416ns
- 10-12 01:58:24.397: I/jPCT-AE(15601): glEnableClientState(32885) took 3542ns
- 10-12 01:58:24.397: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 6406ns
- 10-12 01:58:24.397: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2864ns
- 10-12 01:58:24.397: I/jPCT-AE(15601): glEnableClientState(32884) took 5625ns
- 10-12 01:58:24.398: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3959ns
- 10-12 01:58:24.398: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 7916ns
- 10-12 01:58:24.398: I/jPCT-AE(15601): glDisableClientState(32886) took 2760ns
- 10-12 01:58:24.398: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4584ns
- 10-12 01:58:24.398: I/jPCT-AE(15601): glEnableClientState(32888) took 4010ns
- 10-12 01:58:24.398: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 3958ns
- 10-12 01:58:24.398: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5625ns
- 10-12 01:58:24.398: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3490ns
- 10-12 01:58:24.398: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3698ns
- 10-12 01:58:24.398: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 92969ns
- 10-12 01:58:24.398: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4427ns
- 10-12 01:58:24.398: I/jPCT-AE(15601): glMatrixMode(5888) took 2604ns
- 10-12 01:58:24.398: I/jPCT-AE(15601): glPopMatrix() took 3802ns
- 10-12 01:58:24.398: I/jPCT-AE(15601): glCullFace(1029) took 4167ns
- 10-12 01:58:24.398: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.398: I/jPCT-AE(15601): glActiveTexture(33984) took 5156ns
- 10-12 01:58:24.398: I/jPCT-AE(15601): glBindTexture(3553, 348) took 6250ns
- 10-12 01:58:24.398: I/jPCT-AE(15601): glMatrixMode(5888) took 2343ns
- 10-12 01:58:24.399: I/jPCT-AE(15601): glPushMatrix() took 1666ns
- 10-12 01:58:24.399: I/jPCT-AE(15601): glLoadIdentity() took 2604ns
- 10-12 01:58:24.399: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3593ns
- 10-12 01:58:24.399: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3594ns
- 10-12 01:58:24.399: I/jPCT-AE(15601): glEnable(16384) took 4427ns
- 10-12 01:58:24.399: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3229ns
- 10-12 01:58:24.399: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3073ns
- 10-12 01:58:24.399: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2709ns
- 10-12 01:58:24.399: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3229ns
- 10-12 01:58:24.399: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2344ns
- 10-12 01:58:24.399: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2448ns
- 10-12 01:58:24.399: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5104ns
- 10-12 01:58:24.399: I/jPCT-AE(15601): glEnableClientState(32885) took 7395ns
- 10-12 01:58:24.399: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 5834ns
- 10-12 01:58:24.399: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8178ns
- 10-12 01:58:24.399: I/jPCT-AE(15601): glEnableClientState(32884) took 3385ns
- 10-12 01:58:24.399: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3750ns
- 10-12 01:58:24.399: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6094ns
- 10-12 01:58:24.400: I/jPCT-AE(15601): glDisableClientState(32886) took 2969ns
- 10-12 01:58:24.400: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4948ns
- 10-12 01:58:24.400: I/jPCT-AE(15601): glEnableClientState(32888) took 3906ns
- 10-12 01:58:24.400: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4531ns
- 10-12 01:58:24.400: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5989ns
- 10-12 01:58:24.400: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3125ns
- 10-12 01:58:24.400: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3646ns
- 10-12 01:58:24.400: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 92240ns
- 10-12 01:58:24.400: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5885ns
- 10-12 01:58:24.400: I/jPCT-AE(15601): glMatrixMode(5888) took 2708ns
- 10-12 01:58:24.400: I/jPCT-AE(15601): glPopMatrix() took 3646ns
- 10-12 01:58:24.400: I/jPCT-AE(15601): glEnable(3042) took 5521ns
- 10-12 01:58:24.400: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5365ns
- 10-12 01:58:24.400: I/jPCT-AE(15601): glDepthMask(false) took 6667ns
- 10-12 01:58:24.400: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.400: I/jPCT-AE(15601): glActiveTexture(33984) took 5417ns
- 10-12 01:58:24.400: I/jPCT-AE(15601): glBindTexture(3553, 349) took 6146ns
- 10-12 01:58:24.400: I/jPCT-AE(15601): glMatrixMode(5888) took 2760ns
- 10-12 01:58:24.401: I/jPCT-AE(15601): glPushMatrix() took 1511ns
- 10-12 01:58:24.401: I/jPCT-AE(15601): glLoadIdentity() took 2709ns
- 10-12 01:58:24.401: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3489ns
- 10-12 01:58:24.401: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3385ns
- 10-12 01:58:24.401: I/jPCT-AE(15601): glEnable(16384) took 3541ns
- 10-12 01:58:24.401: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3333ns
- 10-12 01:58:24.401: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2865ns
- 10-12 01:58:24.401: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2552ns
- 10-12 01:58:24.401: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3542ns
- 10-12 01:58:24.401: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 3438ns
- 10-12 01:58:24.401: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2709ns
- 10-12 01:58:24.401: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5052ns
- 10-12 01:58:24.401: I/jPCT-AE(15601): glEnableClientState(32885) took 6458ns
- 10-12 01:58:24.402: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 9583ns
- 10-12 01:58:24.402: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9844ns
- 10-12 01:58:24.402: I/jPCT-AE(15601): glEnableClientState(32884) took 4218ns
- 10-12 01:58:24.402: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 4063ns
- 10-12 01:58:24.402: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5521ns
- 10-12 01:58:24.402: I/jPCT-AE(15601): glDisableClientState(32886) took 12135ns
- 10-12 01:58:24.402: I/jPCT-AE(15601): glClientActiveTexture(33984) took 6250ns
- 10-12 01:58:24.402: I/jPCT-AE(15601): glEnableClientState(32888) took 6146ns
- 10-12 01:58:24.402: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 6927ns
- 10-12 01:58:24.402: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 8021ns
- 10-12 01:58:24.402: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3177ns
- 10-12 01:58:24.402: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3489ns
- 10-12 01:58:24.403: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 211770ns
- 10-12 01:58:24.403: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6771ns
- 10-12 01:58:24.403: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3646ns
- 10-12 01:58:24.403: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 113906ns
- 10-12 01:58:24.403: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4948ns
- 10-12 01:58:24.403: I/jPCT-AE(15601): glMatrixMode(5888) took 3333ns
- 10-12 01:58:24.403: I/jPCT-AE(15601): glPopMatrix() took 4479ns
- 10-12 01:58:24.403: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.403: I/jPCT-AE(15601): glActiveTexture(33984) took 6406ns
- 10-12 01:58:24.403: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6563ns
- 10-12 01:58:24.403: I/jPCT-AE(15601): glMatrixMode(5888) took 2448ns
- 10-12 01:58:24.403: I/jPCT-AE(15601): glPushMatrix() took 1563ns
- 10-12 01:58:24.403: I/jPCT-AE(15601): glLoadIdentity() took 3177ns
- 10-12 01:58:24.403: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4062ns
- 10-12 01:58:24.404: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4219ns
- 10-12 01:58:24.404: I/jPCT-AE(15601): glEnable(16384) took 4636ns
- 10-12 01:58:24.404: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3542ns
- 10-12 01:58:24.404: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3073ns
- 10-12 01:58:24.404: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2500ns
- 10-12 01:58:24.404: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3490ns
- 10-12 01:58:24.404: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2865ns
- 10-12 01:58:24.404: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2604ns
- 10-12 01:58:24.404: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5312ns
- 10-12 01:58:24.404: I/jPCT-AE(15601): glEnableClientState(32885) took 7032ns
- 10-12 01:58:24.404: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6823ns
- 10-12 01:58:24.404: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8177ns
- 10-12 01:58:24.404: I/jPCT-AE(15601): glEnableClientState(32884) took 3594ns
- 10-12 01:58:24.404: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3438ns
- 10-12 01:58:24.404: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5781ns
- 10-12 01:58:24.404: I/jPCT-AE(15601): glDisableClientState(32886) took 3281ns
- 10-12 01:58:24.405: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5677ns
- 10-12 01:58:24.405: I/jPCT-AE(15601): glEnableClientState(32888) took 4114ns
- 10-12 01:58:24.405: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 4271ns
- 10-12 01:58:24.405: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5573ns
- 10-12 01:58:24.405: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3906ns
- 10-12 01:58:24.405: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3959ns
- 10-12 01:58:24.405: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 92396ns
- 10-12 01:58:24.405: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5625ns
- 10-12 01:58:24.405: I/jPCT-AE(15601): glMatrixMode(5888) took 2968ns
- 10-12 01:58:24.405: I/jPCT-AE(15601): glPopMatrix() took 4584ns
- 10-12 01:58:24.405: I/jPCT-AE(15601): glDisable(3042) took 6875ns
- 10-12 01:58:24.405: I/jPCT-AE(15601): glDepthMask(true) took 5833ns
- 10-12 01:58:24.405: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.405: I/jPCT-AE(15601): glDisable(2884) took 3906ns
- 10-12 01:58:24.405: I/jPCT-AE(15601): glDisable(2896) took 1927ns
- 10-12 01:58:24.405: I/jPCT-AE(15601): glDisable(2977) took 1927ns
- 10-12 01:58:24.409: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 19688ns
- 10-12 01:58:24.410: I/jPCT-AE(15601): glClear(16640) took 446094ns
- 10-12 01:58:24.410: I/jPCT-AE(15601): glMatrixMode(5889) took 7135ns
- 10-12 01:58:24.410: I/jPCT-AE(15601): glLoadIdentity() took 4323ns
- 10-12 01:58:24.410: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 7605ns
- 10-12 01:58:24.410: I/jPCT-AE(15601): glEnable(2977) took 4427ns
- 10-12 01:58:24.410: I/jPCT-AE(15601): glEnable(2896) took 2032ns
- 10-12 01:58:24.410: I/jPCT-AE(15601): glEnable(2884) took 5729ns
- 10-12 01:58:24.410: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.410: I/jPCT-AE(15601): glActiveTexture(33984) took 7500ns
- 10-12 01:58:24.410: I/jPCT-AE(15601): glBindTexture(3553, 346) took 11354ns
- 10-12 01:58:24.411: I/jPCT-AE(15601): glMatrixMode(5888) took 2604ns
- 10-12 01:58:24.411: I/jPCT-AE(15601): glPushMatrix() took 2031ns
- 10-12 01:58:24.411: I/jPCT-AE(15601): glLoadIdentity() took 3385ns
- 10-12 01:58:24.411: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4219ns
- 10-12 01:58:24.411: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3750ns
- 10-12 01:58:24.411: I/jPCT-AE(15601): glEnable(16384) took 4062ns
- 10-12 01:58:24.411: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3386ns
- 10-12 01:58:24.411: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3646ns
- 10-12 01:58:24.411: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2552ns
- 10-12 01:58:24.411: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3490ns
- 10-12 01:58:24.411: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2761ns
- 10-12 01:58:24.411: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2969ns
- 10-12 01:58:24.411: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5156ns
- 10-12 01:58:24.411: I/jPCT-AE(15601): glEnableClientState(32885) took 9531ns
- 10-12 01:58:24.411: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 8281ns
- 10-12 01:58:24.411: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8958ns
- 10-12 01:58:24.412: I/jPCT-AE(15601): glEnableClientState(32884) took 3490ns
- 10-12 01:58:24.412: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 3750ns
- 10-12 01:58:24.412: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5677ns
- 10-12 01:58:24.412: I/jPCT-AE(15601): glDisableClientState(32886) took 9010ns
- 10-12 01:58:24.412: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4896ns
- 10-12 01:58:24.412: I/jPCT-AE(15601): glEnableClientState(32888) took 3698ns
- 10-12 01:58:24.412: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4114ns
- 10-12 01:58:24.412: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6146ns
- 10-12 01:58:24.412: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3333ns
- 10-12 01:58:24.412: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3750ns
- 10-12 01:58:24.412: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 288541ns
- 10-12 01:58:24.412: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7969ns
- 10-12 01:58:24.412: I/jPCT-AE(15601): glMatrixMode(5888) took 3229ns
- 10-12 01:58:24.412: I/jPCT-AE(15601): glPopMatrix() took 4167ns
- 10-12 01:58:24.413: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.413: I/jPCT-AE(15601): glActiveTexture(33984) took 6823ns
- 10-12 01:58:24.413: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6771ns
- 10-12 01:58:24.413: I/jPCT-AE(15601): glMatrixMode(5888) took 2656ns
- 10-12 01:58:24.413: I/jPCT-AE(15601): glPushMatrix() took 1510ns
- 10-12 01:58:24.413: I/jPCT-AE(15601): glLoadIdentity() took 2396ns
- 10-12 01:58:24.413: I/jPCT-AE(15601): glCullFace(1028) took 5313ns
- 10-12 01:58:24.413: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3541ns
- 10-12 01:58:24.413: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3333ns
- 10-12 01:58:24.413: I/jPCT-AE(15601): glDisable(16384) took 4948ns
- 10-12 01:58:24.413: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5208ns
- 10-12 01:58:24.413: I/jPCT-AE(15601): glEnableClientState(32885) took 3490ns
- 10-12 01:58:24.413: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5938ns
- 10-12 01:58:24.413: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 3542ns
- 10-12 01:58:24.413: I/jPCT-AE(15601): glEnableClientState(32884) took 4844ns
- 10-12 01:58:24.413: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3438ns
- 10-12 01:58:24.413: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 7239ns
- 10-12 01:58:24.413: I/jPCT-AE(15601): glDisableClientState(32886) took 3021ns
- 10-12 01:58:24.414: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5573ns
- 10-12 01:58:24.414: I/jPCT-AE(15601): glEnableClientState(32888) took 4427ns
- 10-12 01:58:24.414: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 5521ns
- 10-12 01:58:24.414: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6302ns
- 10-12 01:58:24.414: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3697ns
- 10-12 01:58:24.414: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 4063ns
- 10-12 01:58:24.414: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 216146ns
- 10-12 01:58:24.414: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7552ns
- 10-12 01:58:24.414: I/jPCT-AE(15601): glMatrixMode(5888) took 2917ns
- 10-12 01:58:24.414: I/jPCT-AE(15601): glPopMatrix() took 3750ns
- 10-12 01:58:24.414: I/jPCT-AE(15601): glCullFace(1029) took 5209ns
- 10-12 01:58:24.414: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.414: I/jPCT-AE(15601): glActiveTexture(33984) took 6250ns
- 10-12 01:58:24.414: I/jPCT-AE(15601): glBindTexture(3553, 348) took 7084ns
- 10-12 01:58:24.415: I/jPCT-AE(15601): glMatrixMode(5888) took 2812ns
- 10-12 01:58:24.415: I/jPCT-AE(15601): glPushMatrix() took 1458ns
- 10-12 01:58:24.415: I/jPCT-AE(15601): glLoadIdentity() took 2552ns
- 10-12 01:58:24.415: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4323ns
- 10-12 01:58:24.415: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3385ns
- 10-12 01:58:24.415: I/jPCT-AE(15601): glEnable(16384) took 4271ns
- 10-12 01:58:24.415: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3334ns
- 10-12 01:58:24.415: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2813ns
- 10-12 01:58:24.415: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2396ns
- 10-12 01:58:24.415: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3802ns
- 10-12 01:58:24.415: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2447ns
- 10-12 01:58:24.415: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2500ns
- 10-12 01:58:24.415: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 6719ns
- 10-12 01:58:24.415: I/jPCT-AE(15601): glEnableClientState(32885) took 6459ns
- 10-12 01:58:24.415: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 5729ns
- 10-12 01:58:24.415: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8125ns
- 10-12 01:58:24.415: I/jPCT-AE(15601): glEnableClientState(32884) took 3229ns
- 10-12 01:58:24.415: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3594ns
- 10-12 01:58:24.416: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4844ns
- 10-12 01:58:24.416: I/jPCT-AE(15601): glDisableClientState(32886) took 3229ns
- 10-12 01:58:24.416: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4375ns
- 10-12 01:58:24.416: I/jPCT-AE(15601): glEnableClientState(32888) took 3698ns
- 10-12 01:58:24.416: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 3855ns
- 10-12 01:58:24.416: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5104ns
- 10-12 01:58:24.416: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3230ns
- 10-12 01:58:24.416: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3594ns
- 10-12 01:58:24.416: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 99166ns
- 10-12 01:58:24.416: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4896ns
- 10-12 01:58:24.416: I/jPCT-AE(15601): glMatrixMode(5888) took 2709ns
- 10-12 01:58:24.416: I/jPCT-AE(15601): glPopMatrix() took 3802ns
- 10-12 01:58:24.416: I/jPCT-AE(15601): glEnable(3042) took 5573ns
- 10-12 01:58:24.416: I/jPCT-AE(15601): glBlendFunc(770, 771) took 4375ns
- 10-12 01:58:24.416: I/jPCT-AE(15601): glDepthMask(false) took 6198ns
- 10-12 01:58:24.416: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.416: I/jPCT-AE(15601): glActiveTexture(33984) took 4948ns
- 10-12 01:58:24.416: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5781ns
- 10-12 01:58:24.417: I/jPCT-AE(15601): glMatrixMode(5888) took 1927ns
- 10-12 01:58:24.417: I/jPCT-AE(15601): glPushMatrix() took 1667ns
- 10-12 01:58:24.417: I/jPCT-AE(15601): glLoadIdentity() took 2396ns
- 10-12 01:58:24.417: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3386ns
- 10-12 01:58:24.417: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3281ns
- 10-12 01:58:24.417: I/jPCT-AE(15601): glEnable(16384) took 4948ns
- 10-12 01:58:24.417: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3489ns
- 10-12 01:58:24.417: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3021ns
- 10-12 01:58:24.417: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2448ns
- 10-12 01:58:24.417: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 2968ns
- 10-12 01:58:24.417: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2604ns
- 10-12 01:58:24.417: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2865ns
- 10-12 01:58:24.417: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5105ns
- 10-12 01:58:24.417: I/jPCT-AE(15601): glEnableClientState(32885) took 5833ns
- 10-12 01:58:24.417: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 5677ns
- 10-12 01:58:24.417: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7917ns
- 10-12 01:58:24.417: I/jPCT-AE(15601): glEnableClientState(32884) took 3437ns
- 10-12 01:58:24.417: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3437ns
- 10-12 01:58:24.417: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5208ns
- 10-12 01:58:24.418: I/jPCT-AE(15601): glDisableClientState(32886) took 8490ns
- 10-12 01:58:24.418: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4322ns
- 10-12 01:58:24.418: I/jPCT-AE(15601): glEnableClientState(32888) took 3438ns
- 10-12 01:58:24.418: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 3593ns
- 10-12 01:58:24.418: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5209ns
- 10-12 01:58:24.418: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3334ns
- 10-12 01:58:24.418: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 4167ns
- 10-12 01:58:24.418: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 228959ns
- 10-12 01:58:24.418: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6927ns
- 10-12 01:58:24.418: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3750ns
- 10-12 01:58:24.418: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 111719ns
- 10-12 01:58:24.418: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 3802ns
- 10-12 01:58:24.419: I/jPCT-AE(15601): glMatrixMode(5888) took 2760ns
- 10-12 01:58:24.419: I/jPCT-AE(15601): glPopMatrix() took 3646ns
- 10-12 01:58:24.419: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.419: I/jPCT-AE(15601): glActiveTexture(33984) took 5417ns
- 10-12 01:58:24.419: I/jPCT-AE(15601): glBindTexture(3553, 350) took 5468ns
- 10-12 01:58:24.419: I/jPCT-AE(15601): glMatrixMode(5888) took 1927ns
- 10-12 01:58:24.419: I/jPCT-AE(15601): glPushMatrix() took 1771ns
- 10-12 01:58:24.419: I/jPCT-AE(15601): glLoadIdentity() took 2187ns
- 10-12 01:58:24.419: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3750ns
- 10-12 01:58:24.419: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3594ns
- 10-12 01:58:24.419: I/jPCT-AE(15601): glEnable(16384) took 4062ns
- 10-12 01:58:24.419: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3282ns
- 10-12 01:58:24.419: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3125ns
- 10-12 01:58:24.419: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2604ns
- 10-12 01:58:24.419: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3750ns
- 10-12 01:58:24.419: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2761ns
- 10-12 01:58:24.419: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2813ns
- 10-12 01:58:24.419: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5000ns
- 10-12 01:58:24.419: I/jPCT-AE(15601): glEnableClientState(32885) took 6354ns
- 10-12 01:58:24.420: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 5729ns
- 10-12 01:58:24.420: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7917ns
- 10-12 01:58:24.420: I/jPCT-AE(15601): glEnableClientState(32884) took 3802ns
- 10-12 01:58:24.420: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3698ns
- 10-12 01:58:24.420: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5260ns
- 10-12 01:58:24.420: I/jPCT-AE(15601): glDisableClientState(32886) took 3125ns
- 10-12 01:58:24.420: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5156ns
- 10-12 01:58:24.420: I/jPCT-AE(15601): glEnableClientState(32888) took 3698ns
- 10-12 01:58:24.420: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 4010ns
- 10-12 01:58:24.420: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5313ns
- 10-12 01:58:24.420: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3386ns
- 10-12 01:58:24.420: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3333ns
- 10-12 01:58:24.420: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 82761ns
- 10-12 01:58:24.420: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5312ns
- 10-12 01:58:24.420: I/jPCT-AE(15601): glMatrixMode(5888) took 3281ns
- 10-12 01:58:24.420: I/jPCT-AE(15601): glPopMatrix() took 4428ns
- 10-12 01:58:24.420: I/jPCT-AE(15601): glDisable(3042) took 7083ns
- 10-12 01:58:24.420: I/jPCT-AE(15601): glDepthMask(true) took 6354ns
- 10-12 01:58:24.421: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.421: I/jPCT-AE(15601): glDisable(2884) took 3906ns
- 10-12 01:58:24.421: I/jPCT-AE(15601): glDisable(2896) took 1979ns
- 10-12 01:58:24.421: I/jPCT-AE(15601): glDisable(2977) took 2031ns
- 10-12 01:58:24.425: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 19167ns
- 10-12 01:58:24.426: I/jPCT-AE(15601): glClear(16640) took 525104ns
- 10-12 01:58:24.426: I/jPCT-AE(15601): glMatrixMode(5889) took 7188ns
- 10-12 01:58:24.426: I/jPCT-AE(15601): glLoadIdentity() took 4843ns
- 10-12 01:58:24.426: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 6823ns
- 10-12 01:58:24.426: I/jPCT-AE(15601): glEnable(2977) took 5260ns
- 10-12 01:58:24.426: I/jPCT-AE(15601): glEnable(2896) took 2032ns
- 10-12 01:58:24.427: I/jPCT-AE(15601): glEnable(2884) took 5886ns
- 10-12 01:58:24.427: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.427: I/jPCT-AE(15601): glActiveTexture(33984) took 7188ns
- 10-12 01:58:24.427: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9948ns
- 10-12 01:58:24.427: I/jPCT-AE(15601): glMatrixMode(5888) took 2343ns
- 10-12 01:58:24.427: I/jPCT-AE(15601): glPushMatrix() took 1980ns
- 10-12 01:58:24.427: I/jPCT-AE(15601): glLoadIdentity() took 3072ns
- 10-12 01:58:24.427: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4011ns
- 10-12 01:58:24.427: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3489ns
- 10-12 01:58:24.427: I/jPCT-AE(15601): glEnable(16384) took 3385ns
- 10-12 01:58:24.427: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3698ns
- 10-12 01:58:24.427: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2657ns
- 10-12 01:58:24.427: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2396ns
- 10-12 01:58:24.427: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3281ns
- 10-12 01:58:24.427: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2500ns
- 10-12 01:58:24.427: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2605ns
- 10-12 01:58:24.427: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5104ns
- 10-12 01:58:24.428: I/jPCT-AE(15601): glEnableClientState(32885) took 7292ns
- 10-12 01:58:24.428: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7448ns
- 10-12 01:58:24.428: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9115ns
- 10-12 01:58:24.428: I/jPCT-AE(15601): glEnableClientState(32884) took 4010ns
- 10-12 01:58:24.428: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4010ns
- 10-12 01:58:24.428: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5417ns
- 10-12 01:58:24.428: I/jPCT-AE(15601): glDisableClientState(32886) took 8698ns
- 10-12 01:58:24.428: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4480ns
- 10-12 01:58:24.428: I/jPCT-AE(15601): glEnableClientState(32888) took 4062ns
- 10-12 01:58:24.428: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 3959ns
- 10-12 01:58:24.428: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6458ns
- 10-12 01:58:24.428: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3438ns
- 10-12 01:58:24.428: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3854ns
- 10-12 01:58:24.428: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 258333ns
- 10-12 01:58:24.429: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7604ns
- 10-12 01:58:24.429: I/jPCT-AE(15601): glMatrixMode(5888) took 2812ns
- 10-12 01:58:24.429: I/jPCT-AE(15601): glPopMatrix() took 3750ns
- 10-12 01:58:24.429: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.429: I/jPCT-AE(15601): glActiveTexture(33984) took 5989ns
- 10-12 01:58:24.429: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6458ns
- 10-12 01:58:24.429: I/jPCT-AE(15601): glMatrixMode(5888) took 2083ns
- 10-12 01:58:24.429: I/jPCT-AE(15601): glPushMatrix() took 2448ns
- 10-12 01:58:24.429: I/jPCT-AE(15601): glLoadIdentity() took 2448ns
- 10-12 01:58:24.429: I/jPCT-AE(15601): glCullFace(1028) took 5468ns
- 10-12 01:58:24.429: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3594ns
- 10-12 01:58:24.429: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3646ns
- 10-12 01:58:24.429: I/jPCT-AE(15601): glDisable(16384) took 4844ns
- 10-12 01:58:24.429: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5365ns
- 10-12 01:58:24.429: I/jPCT-AE(15601): glEnableClientState(32885) took 3125ns
- 10-12 01:58:24.429: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5625ns
- 10-12 01:58:24.429: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 3072ns
- 10-12 01:58:24.429: I/jPCT-AE(15601): glEnableClientState(32884) took 5260ns
- 10-12 01:58:24.429: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3490ns
- 10-12 01:58:24.430: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8229ns
- 10-12 01:58:24.430: I/jPCT-AE(15601): glDisableClientState(32886) took 2604ns
- 10-12 01:58:24.430: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4687ns
- 10-12 01:58:24.430: I/jPCT-AE(15601): glEnableClientState(32888) took 3594ns
- 10-12 01:58:24.430: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4271ns
- 10-12 01:58:24.430: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5625ns
- 10-12 01:58:24.430: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3750ns
- 10-12 01:58:24.430: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3698ns
- 10-12 01:58:24.430: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 83333ns
- 10-12 01:58:24.430: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5834ns
- 10-12 01:58:24.430: I/jPCT-AE(15601): glMatrixMode(5888) took 2917ns
- 10-12 01:58:24.430: I/jPCT-AE(15601): glPopMatrix() took 3594ns
- 10-12 01:58:24.430: I/jPCT-AE(15601): glCullFace(1029) took 4531ns
- 10-12 01:58:24.430: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.430: I/jPCT-AE(15601): glActiveTexture(33984) took 5000ns
- 10-12 01:58:24.430: I/jPCT-AE(15601): glBindTexture(3553, 348) took 7135ns
- 10-12 01:58:24.430: I/jPCT-AE(15601): glMatrixMode(5888) took 2135ns
- 10-12 01:58:24.430: I/jPCT-AE(15601): glPushMatrix() took 1458ns
- 10-12 01:58:24.431: I/jPCT-AE(15601): glLoadIdentity() took 2396ns
- 10-12 01:58:24.431: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3645ns
- 10-12 01:58:24.431: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3541ns
- 10-12 01:58:24.431: I/jPCT-AE(15601): glEnable(16384) took 4219ns
- 10-12 01:58:24.431: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 2969ns
- 10-12 01:58:24.431: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2865ns
- 10-12 01:58:24.431: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2553ns
- 10-12 01:58:24.431: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3230ns
- 10-12 01:58:24.431: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2813ns
- 10-12 01:58:24.431: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3021ns
- 10-12 01:58:24.431: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5573ns
- 10-12 01:58:24.431: I/jPCT-AE(15601): glEnableClientState(32885) took 7865ns
- 10-12 01:58:24.431: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 7188ns
- 10-12 01:58:24.431: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8854ns
- 10-12 01:58:24.431: I/jPCT-AE(15601): glEnableClientState(32884) took 3177ns
- 10-12 01:58:24.431: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 4166ns
- 10-12 01:58:24.431: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 12969ns
- 10-12 01:58:24.431: I/jPCT-AE(15601): glDisableClientState(32886) took 3073ns
- 10-12 01:58:24.432: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5729ns
- 10-12 01:58:24.432: I/jPCT-AE(15601): glEnableClientState(32888) took 3907ns
- 10-12 01:58:24.432: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4219ns
- 10-12 01:58:24.432: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5833ns
- 10-12 01:58:24.432: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3334ns
- 10-12 01:58:24.432: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3959ns
- 10-12 01:58:24.432: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 102917ns
- 10-12 01:58:24.432: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5937ns
- 10-12 01:58:24.432: I/jPCT-AE(15601): glMatrixMode(5888) took 2968ns
- 10-12 01:58:24.432: I/jPCT-AE(15601): glPopMatrix() took 3854ns
- 10-12 01:58:24.432: I/jPCT-AE(15601): glEnable(3042) took 5417ns
- 10-12 01:58:24.432: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5208ns
- 10-12 01:58:24.432: I/jPCT-AE(15601): glDepthMask(false) took 6614ns
- 10-12 01:58:24.432: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.432: I/jPCT-AE(15601): glActiveTexture(33984) took 4948ns
- 10-12 01:58:24.432: I/jPCT-AE(15601): glBindTexture(3553, 349) took 6146ns
- 10-12 01:58:24.432: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
- 10-12 01:58:24.433: I/jPCT-AE(15601): glPushMatrix() took 1719ns
- 10-12 01:58:24.433: I/jPCT-AE(15601): glLoadIdentity() took 3021ns
- 10-12 01:58:24.433: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4219ns
- 10-12 01:58:24.433: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3334ns
- 10-12 01:58:24.433: I/jPCT-AE(15601): glEnable(16384) took 4375ns
- 10-12 01:58:24.433: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3282ns
- 10-12 01:58:24.433: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3230ns
- 10-12 01:58:24.433: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2395ns
- 10-12 01:58:24.433: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 4219ns
- 10-12 01:58:24.433: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2552ns
- 10-12 01:58:24.433: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2813ns
- 10-12 01:58:24.433: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5000ns
- 10-12 01:58:24.433: I/jPCT-AE(15601): glEnableClientState(32885) took 6614ns
- 10-12 01:58:24.433: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 6979ns
- 10-12 01:58:24.433: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8229ns
- 10-12 01:58:24.433: I/jPCT-AE(15601): glEnableClientState(32884) took 3021ns
- 10-12 01:58:24.433: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3854ns
- 10-12 01:58:24.433: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5209ns
- 10-12 01:58:24.434: I/jPCT-AE(15601): glDisableClientState(32886) took 9844ns
- 10-12 01:58:24.434: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5625ns
- 10-12 01:58:24.434: I/jPCT-AE(15601): glEnableClientState(32888) took 3750ns
- 10-12 01:58:24.434: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4844ns
- 10-12 01:58:24.434: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 10261ns
- 10-12 01:58:24.434: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4635ns
- 10-12 01:58:24.434: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3438ns
- 10-12 01:58:24.434: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 208490ns
- 10-12 01:58:24.434: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7448ns
- 10-12 01:58:24.434: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 4011ns
- 10-12 01:58:24.435: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 127187ns
- 10-12 01:58:24.435: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 8646ns
- 10-12 01:58:24.436: I/jPCT-AE(15601): glMatrixMode(5888) took 1530886ns
- 10-12 01:58:24.437: I/jPCT-AE(15601): glPopMatrix() took 7292ns
- 10-12 01:58:24.437: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.437: I/jPCT-AE(15601): glActiveTexture(33984) took 9843ns
- 10-12 01:58:24.437: I/jPCT-AE(15601): glBindTexture(3553, 350) took 10365ns
- 10-12 01:58:24.437: I/jPCT-AE(15601): glMatrixMode(5888) took 2448ns
- 10-12 01:58:24.437: I/jPCT-AE(15601): glPushMatrix() took 1667ns
- 10-12 01:58:24.437: I/jPCT-AE(15601): glLoadIdentity() took 2969ns
- 10-12 01:58:24.437: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4010ns
- 10-12 01:58:24.437: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3542ns
- 10-12 01:58:24.437: I/jPCT-AE(15601): glEnable(16384) took 4375ns
- 10-12 01:58:24.437: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3125ns
- 10-12 01:58:24.437: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2916ns
- 10-12 01:58:24.437: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2864ns
- 10-12 01:58:24.437: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3281ns
- 10-12 01:58:24.437: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2760ns
- 10-12 01:58:24.437: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2813ns
- 10-12 01:58:24.437: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5208ns
- 10-12 01:58:24.438: I/jPCT-AE(15601): glEnableClientState(32885) took 7292ns
- 10-12 01:58:24.438: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6875ns
- 10-12 01:58:24.438: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8542ns
- 10-12 01:58:24.438: I/jPCT-AE(15601): glEnableClientState(32884) took 3385ns
- 10-12 01:58:24.438: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3646ns
- 10-12 01:58:24.438: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5261ns
- 10-12 01:58:24.438: I/jPCT-AE(15601): glDisableClientState(32886) took 3125ns
- 10-12 01:58:24.438: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4011ns
- 10-12 01:58:24.438: I/jPCT-AE(15601): glEnableClientState(32888) took 3177ns
- 10-12 01:58:24.438: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3802ns
- 10-12 01:58:24.438: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5520ns
- 10-12 01:58:24.438: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3177ns
- 10-12 01:58:24.438: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3594ns
- 10-12 01:58:24.438: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 117135ns
- 10-12 01:58:24.438: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5157ns
- 10-12 01:58:24.438: I/jPCT-AE(15601): glMatrixMode(5888) took 2604ns
- 10-12 01:58:24.438: I/jPCT-AE(15601): glPopMatrix() took 3958ns
- 10-12 01:58:24.439: I/jPCT-AE(15601): glDisable(3042) took 5990ns
- 10-12 01:58:24.439: I/jPCT-AE(15601): glDepthMask(true) took 5989ns
- 10-12 01:58:24.439: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.439: I/jPCT-AE(15601): glDisable(2884) took 4114ns
- 10-12 01:58:24.439: I/jPCT-AE(15601): glDisable(2896) took 2083ns
- 10-12 01:58:24.439: I/jPCT-AE(15601): glDisable(2977) took 2396ns
- 10-12 01:58:24.442: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 20260ns
- 10-12 01:58:24.443: I/jPCT-AE(15601): glClear(16640) took 500052ns
- 10-12 01:58:24.443: I/jPCT-AE(15601): glMatrixMode(5889) took 8333ns
- 10-12 01:58:24.443: I/jPCT-AE(15601): glLoadIdentity() took 5104ns
- 10-12 01:58:24.443: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 7031ns
- 10-12 01:58:24.444: I/jPCT-AE(15601): glEnable(2977) took 6250ns
- 10-12 01:58:24.444: I/jPCT-AE(15601): glEnable(2896) took 2188ns
- 10-12 01:58:24.444: I/jPCT-AE(15601): glEnable(2884) took 6615ns
- 10-12 01:58:24.444: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.444: I/jPCT-AE(15601): glActiveTexture(33984) took 6407ns
- 10-12 01:58:24.444: I/jPCT-AE(15601): glBindTexture(3553, 346) took 10312ns
- 10-12 01:58:24.444: I/jPCT-AE(15601): glMatrixMode(5888) took 2605ns
- 10-12 01:58:24.444: I/jPCT-AE(15601): glPushMatrix() took 2552ns
- 10-12 01:58:24.444: I/jPCT-AE(15601): glLoadIdentity() took 3230ns
- 10-12 01:58:24.444: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4948ns
- 10-12 01:58:24.444: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4480ns
- 10-12 01:58:24.444: I/jPCT-AE(15601): glEnable(16384) took 3594ns
- 10-12 01:58:24.444: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3334ns
- 10-12 01:58:24.444: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2813ns
- 10-12 01:58:24.444: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2344ns
- 10-12 01:58:24.445: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3229ns
- 10-12 01:58:24.445: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2500ns
- 10-12 01:58:24.445: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2448ns
- 10-12 01:58:24.445: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5313ns
- 10-12 01:58:24.445: I/jPCT-AE(15601): glEnableClientState(32885) took 8854ns
- 10-12 01:58:24.445: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7813ns
- 10-12 01:58:24.445: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8906ns
- 10-12 01:58:24.445: I/jPCT-AE(15601): glEnableClientState(32884) took 3334ns
- 10-12 01:58:24.445: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 3281ns
- 10-12 01:58:24.445: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5469ns
- 10-12 01:58:24.445: I/jPCT-AE(15601): glDisableClientState(32886) took 8698ns
- 10-12 01:58:24.445: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4896ns
- 10-12 01:58:24.445: I/jPCT-AE(15601): glEnableClientState(32888) took 4062ns
- 10-12 01:58:24.445: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4427ns
- 10-12 01:58:24.445: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 7604ns
- 10-12 01:58:24.445: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3907ns
- 10-12 01:58:24.445: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 4167ns
- 10-12 01:58:24.446: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 267344ns
- 10-12 01:58:24.446: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 9739ns
- 10-12 01:58:24.446: I/jPCT-AE(15601): glMatrixMode(5888) took 2864ns
- 10-12 01:58:24.446: I/jPCT-AE(15601): glPopMatrix() took 3802ns
- 10-12 01:58:24.446: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.446: I/jPCT-AE(15601): glActiveTexture(33984) took 5677ns
- 10-12 01:58:24.446: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6615ns
- 10-12 01:58:24.446: I/jPCT-AE(15601): glMatrixMode(5888) took 2760ns
- 10-12 01:58:24.446: I/jPCT-AE(15601): glPushMatrix() took 1562ns
- 10-12 01:58:24.446: I/jPCT-AE(15601): glLoadIdentity() took 2917ns
- 10-12 01:58:24.446: I/jPCT-AE(15601): glCullFace(1028) took 5885ns
- 10-12 01:58:24.446: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4687ns
- 10-12 01:58:24.446: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3698ns
- 10-12 01:58:24.446: I/jPCT-AE(15601): glDisable(16384) took 5365ns
- 10-12 01:58:24.446: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4844ns
- 10-12 01:58:24.447: I/jPCT-AE(15601): glEnableClientState(32885) took 3385ns
- 10-12 01:58:24.447: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5937ns
- 10-12 01:58:24.447: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2813ns
- 10-12 01:58:24.447: I/jPCT-AE(15601): glEnableClientState(32884) took 4479ns
- 10-12 01:58:24.447: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3437ns
- 10-12 01:58:24.447: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 9270ns
- 10-12 01:58:24.447: I/jPCT-AE(15601): glDisableClientState(32886) took 2917ns
- 10-12 01:58:24.447: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5521ns
- 10-12 01:58:24.447: I/jPCT-AE(15601): glEnableClientState(32888) took 3698ns
- 10-12 01:58:24.447: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4479ns
- 10-12 01:58:24.447: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5573ns
- 10-12 01:58:24.447: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3229ns
- 10-12 01:58:24.447: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3438ns
- 10-12 01:58:24.447: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 85156ns
- 10-12 01:58:24.447: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5521ns
- 10-12 01:58:24.447: I/jPCT-AE(15601): glMatrixMode(5888) took 2968ns
- 10-12 01:58:24.447: I/jPCT-AE(15601): glPopMatrix() took 3958ns
- 10-12 01:58:24.447: I/jPCT-AE(15601): glCullFace(1029) took 4011ns
- 10-12 01:58:24.448: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.448: I/jPCT-AE(15601): glActiveTexture(33984) took 4792ns
- 10-12 01:58:24.448: I/jPCT-AE(15601): glBindTexture(3553, 348) took 5573ns
- 10-12 01:58:24.448: I/jPCT-AE(15601): glMatrixMode(5888) took 1979ns
- 10-12 01:58:24.448: I/jPCT-AE(15601): glPushMatrix() took 1511ns
- 10-12 01:58:24.448: I/jPCT-AE(15601): glLoadIdentity() took 2344ns
- 10-12 01:58:24.448: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3958ns
- 10-12 01:58:24.448: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3177ns
- 10-12 01:58:24.448: I/jPCT-AE(15601): glEnable(16384) took 4115ns
- 10-12 01:58:24.448: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3698ns
- 10-12 01:58:24.448: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2917ns
- 10-12 01:58:24.448: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 8698ns
- 10-12 01:58:24.448: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3750ns
- 10-12 01:58:24.448: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2448ns
- 10-12 01:58:24.448: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2552ns
- 10-12 01:58:24.448: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4635ns
- 10-12 01:58:24.448: I/jPCT-AE(15601): glEnableClientState(32885) took 6041ns
- 10-12 01:58:24.449: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 6146ns
- 10-12 01:58:24.449: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8229ns
- 10-12 01:58:24.449: I/jPCT-AE(15601): glEnableClientState(32884) took 3646ns
- 10-12 01:58:24.449: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3542ns
- 10-12 01:58:24.449: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4947ns
- 10-12 01:58:24.449: I/jPCT-AE(15601): glDisableClientState(32886) took 3489ns
- 10-12 01:58:24.449: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4895ns
- 10-12 01:58:24.449: I/jPCT-AE(15601): glEnableClientState(32888) took 3854ns
- 10-12 01:58:24.449: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4219ns
- 10-12 01:58:24.449: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5886ns
- 10-12 01:58:24.449: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3386ns
- 10-12 01:58:24.449: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3437ns
- 10-12 01:58:24.449: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 91510ns
- 10-12 01:58:24.449: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5261ns
- 10-12 01:58:24.449: I/jPCT-AE(15601): glMatrixMode(5888) took 2917ns
- 10-12 01:58:24.449: I/jPCT-AE(15601): glPopMatrix() took 3750ns
- 10-12 01:58:24.449: I/jPCT-AE(15601): glEnable(3042) took 5052ns
- 10-12 01:58:24.449: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5625ns
- 10-12 01:58:24.449: I/jPCT-AE(15601): glDepthMask(false) took 6250ns
- 10-12 01:58:24.450: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.450: I/jPCT-AE(15601): glActiveTexture(33984) took 5469ns
- 10-12 01:58:24.450: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5365ns
- 10-12 01:58:24.450: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
- 10-12 01:58:24.450: I/jPCT-AE(15601): glPushMatrix() took 1875ns
- 10-12 01:58:24.450: I/jPCT-AE(15601): glLoadIdentity() took 2552ns
- 10-12 01:58:24.450: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4011ns
- 10-12 01:58:24.450: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4115ns
- 10-12 01:58:24.450: I/jPCT-AE(15601): glEnable(16384) took 3489ns
- 10-12 01:58:24.450: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 2865ns
- 10-12 01:58:24.450: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3333ns
- 10-12 01:58:24.450: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2396ns
- 10-12 01:58:24.450: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3282ns
- 10-12 01:58:24.450: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2343ns
- 10-12 01:58:24.450: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2917ns
- 10-12 01:58:24.450: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4792ns
- 10-12 01:58:24.450: I/jPCT-AE(15601): glEnableClientState(32885) took 7031ns
- 10-12 01:58:24.451: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 6667ns
- 10-12 01:58:24.451: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8594ns
- 10-12 01:58:24.451: I/jPCT-AE(15601): glEnableClientState(32884) took 3490ns
- 10-12 01:58:24.451: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 4010ns
- 10-12 01:58:24.451: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5521ns
- 10-12 01:58:24.451: I/jPCT-AE(15601): glDisableClientState(32886) took 9063ns
- 10-12 01:58:24.451: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5365ns
- 10-12 01:58:24.451: I/jPCT-AE(15601): glEnableClientState(32888) took 4271ns
- 10-12 01:58:24.451: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4271ns
- 10-12 01:58:24.451: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5782ns
- 10-12 01:58:24.451: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3229ns
- 10-12 01:58:24.451: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3386ns
- 10-12 01:58:24.451: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 195261ns
- 10-12 01:58:24.451: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5417ns
- 10-12 01:58:24.451: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3385ns
- 10-12 01:58:24.452: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 112032ns
- 10-12 01:58:24.452: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 3959ns
- 10-12 01:58:24.452: I/jPCT-AE(15601): glMatrixMode(5888) took 2708ns
- 10-12 01:58:24.452: I/jPCT-AE(15601): glPopMatrix() took 3750ns
- 10-12 01:58:24.452: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.452: I/jPCT-AE(15601): glActiveTexture(33984) took 6407ns
- 10-12 01:58:24.452: I/jPCT-AE(15601): glBindTexture(3553, 350) took 5677ns
- 10-12 01:58:24.452: I/jPCT-AE(15601): glMatrixMode(5888) took 2239ns
- 10-12 01:58:24.452: I/jPCT-AE(15601): glPushMatrix() took 1511ns
- 10-12 01:58:24.452: I/jPCT-AE(15601): glLoadIdentity() took 2917ns
- 10-12 01:58:24.452: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4375ns
- 10-12 01:58:24.452: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3958ns
- 10-12 01:58:24.452: I/jPCT-AE(15601): glEnable(16384) took 4323ns
- 10-12 01:58:24.452: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3177ns
- 10-12 01:58:24.452: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2916ns
- 10-12 01:58:24.452: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2448ns
- 10-12 01:58:24.452: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3437ns
- 10-12 01:58:24.453: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2344ns
- 10-12 01:58:24.453: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2760ns
- 10-12 01:58:24.453: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5208ns
- 10-12 01:58:24.453: I/jPCT-AE(15601): glEnableClientState(32885) took 6666ns
- 10-12 01:58:24.453: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 5886ns
- 10-12 01:58:24.453: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8750ns
- 10-12 01:58:24.453: I/jPCT-AE(15601): glEnableClientState(32884) took 3021ns
- 10-12 01:58:24.453: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3646ns
- 10-12 01:58:24.453: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5104ns
- 10-12 01:58:24.453: I/jPCT-AE(15601): glDisableClientState(32886) took 3021ns
- 10-12 01:58:24.453: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4948ns
- 10-12 01:58:24.453: I/jPCT-AE(15601): glEnableClientState(32888) took 3541ns
- 10-12 01:58:24.453: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3646ns
- 10-12 01:58:24.453: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5989ns
- 10-12 01:58:24.453: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3281ns
- 10-12 01:58:24.453: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3854ns
- 10-12 01:58:24.453: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 83698ns
- 10-12 01:58:24.455: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6042ns
- 10-12 01:58:24.455: I/jPCT-AE(15601): glMatrixMode(5888) took 8750ns
- 10-12 01:58:24.455: I/jPCT-AE(15601): glPopMatrix() took 4740ns
- 10-12 01:58:24.455: I/jPCT-AE(15601): glDisable(3042) took 8125ns
- 10-12 01:58:24.455: I/jPCT-AE(15601): glDepthMask(true) took 6511ns
- 10-12 01:58:24.456: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.456: I/jPCT-AE(15601): glDisable(2884) took 4114ns
- 10-12 01:58:24.456: I/jPCT-AE(15601): glDisable(2896) took 2031ns
- 10-12 01:58:24.456: I/jPCT-AE(15601): glDisable(2977) took 1823ns
- 10-12 01:58:24.458: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 19896ns
- 10-12 01:58:24.459: I/jPCT-AE(15601): glClear(16640) took 429583ns
- 10-12 01:58:24.459: I/jPCT-AE(15601): glMatrixMode(5889) took 7240ns
- 10-12 01:58:24.459: I/jPCT-AE(15601): glLoadIdentity() took 4583ns
- 10-12 01:58:24.459: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 7188ns
- 10-12 01:58:24.459: I/jPCT-AE(15601): glEnable(2977) took 5365ns
- 10-12 01:58:24.459: I/jPCT-AE(15601): glEnable(2896) took 2344ns
- 10-12 01:58:24.459: I/jPCT-AE(15601): glEnable(2884) took 6250ns
- 10-12 01:58:24.459: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.459: I/jPCT-AE(15601): glActiveTexture(33984) took 6355ns
- 10-12 01:58:24.459: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9531ns
- 10-12 01:58:24.460: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
- 10-12 01:58:24.460: I/jPCT-AE(15601): glPushMatrix() took 2083ns
- 10-12 01:58:24.460: I/jPCT-AE(15601): glLoadIdentity() took 3334ns
- 10-12 01:58:24.460: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5573ns
- 10-12 01:58:24.460: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3906ns
- 10-12 01:58:24.460: I/jPCT-AE(15601): glEnable(16384) took 3542ns
- 10-12 01:58:24.460: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3698ns
- 10-12 01:58:24.460: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3073ns
- 10-12 01:58:24.460: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2240ns
- 10-12 01:58:24.460: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3490ns
- 10-12 01:58:24.460: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2656ns
- 10-12 01:58:24.460: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2604ns
- 10-12 01:58:24.460: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5260ns
- 10-12 01:58:24.460: I/jPCT-AE(15601): glEnableClientState(32885) took 6875ns
- 10-12 01:58:24.460: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7656ns
- 10-12 01:58:24.460: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9740ns
- 10-12 01:58:24.460: I/jPCT-AE(15601): glEnableClientState(32884) took 3490ns
- 10-12 01:58:24.461: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 3854ns
- 10-12 01:58:24.461: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4687ns
- 10-12 01:58:24.461: I/jPCT-AE(15601): glDisableClientState(32886) took 9635ns
- 10-12 01:58:24.461: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5260ns
- 10-12 01:58:24.461: I/jPCT-AE(15601): glEnableClientState(32888) took 3906ns
- 10-12 01:58:24.461: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 3594ns
- 10-12 01:58:24.461: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6302ns
- 10-12 01:58:24.461: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3229ns
- 10-12 01:58:24.461: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3438ns
- 10-12 01:58:24.461: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 274063ns
- 10-12 01:58:24.461: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5417ns
- 10-12 01:58:24.461: I/jPCT-AE(15601): glMatrixMode(5888) took 3073ns
- 10-12 01:58:24.461: I/jPCT-AE(15601): glPopMatrix() took 3646ns
- 10-12 01:58:24.461: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.462: I/jPCT-AE(15601): glActiveTexture(33984) took 5208ns
- 10-12 01:58:24.462: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6250ns
- 10-12 01:58:24.462: I/jPCT-AE(15601): glMatrixMode(5888) took 1979ns
- 10-12 01:58:24.462: I/jPCT-AE(15601): glPushMatrix() took 1406ns
- 10-12 01:58:24.462: I/jPCT-AE(15601): glLoadIdentity() took 2292ns
- 10-12 01:58:24.462: I/jPCT-AE(15601): glCullFace(1028) took 5312ns
- 10-12 01:58:24.462: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4115ns
- 10-12 01:58:24.462: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3333ns
- 10-12 01:58:24.462: I/jPCT-AE(15601): glDisable(16384) took 5104ns
- 10-12 01:58:24.462: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5157ns
- 10-12 01:58:24.462: I/jPCT-AE(15601): glEnableClientState(32885) took 3593ns
- 10-12 01:58:24.462: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5208ns
- 10-12 01:58:24.462: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2916ns
- 10-12 01:58:24.462: I/jPCT-AE(15601): glEnableClientState(32884) took 4844ns
- 10-12 01:58:24.462: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3385ns
- 10-12 01:58:24.462: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 7864ns
- 10-12 01:58:24.462: I/jPCT-AE(15601): glDisableClientState(32886) took 3125ns
- 10-12 01:58:24.462: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4479ns
- 10-12 01:58:24.462: I/jPCT-AE(15601): glEnableClientState(32888) took 3854ns
- 10-12 01:58:24.463: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4010ns
- 10-12 01:58:24.463: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5729ns
- 10-12 01:58:24.463: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3281ns
- 10-12 01:58:24.463: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3698ns
- 10-12 01:58:24.463: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 79219ns
- 10-12 01:58:24.463: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5209ns
- 10-12 01:58:24.463: I/jPCT-AE(15601): glMatrixMode(5888) took 2864ns
- 10-12 01:58:24.463: I/jPCT-AE(15601): glPopMatrix() took 3594ns
- 10-12 01:58:24.463: I/jPCT-AE(15601): glCullFace(1029) took 4531ns
- 10-12 01:58:24.463: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.463: I/jPCT-AE(15601): glActiveTexture(33984) took 4427ns
- 10-12 01:58:24.463: I/jPCT-AE(15601): glBindTexture(3553, 348) took 6146ns
- 10-12 01:58:24.463: I/jPCT-AE(15601): glMatrixMode(5888) took 2292ns
- 10-12 01:58:24.463: I/jPCT-AE(15601): glPushMatrix() took 1615ns
- 10-12 01:58:24.463: I/jPCT-AE(15601): glLoadIdentity() took 2708ns
- 10-12 01:58:24.463: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4740ns
- 10-12 01:58:24.463: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3490ns
- 10-12 01:58:24.464: I/jPCT-AE(15601): glEnable(16384) took 4011ns
- 10-12 01:58:24.464: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3802ns
- 10-12 01:58:24.464: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2969ns
- 10-12 01:58:24.464: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2448ns
- 10-12 01:58:24.464: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3125ns
- 10-12 01:58:24.464: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2709ns
- 10-12 01:58:24.464: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2708ns
- 10-12 01:58:24.464: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5469ns
- 10-12 01:58:24.464: I/jPCT-AE(15601): glEnableClientState(32885) took 7552ns
- 10-12 01:58:24.464: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 6875ns
- 10-12 01:58:24.464: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9479ns
- 10-12 01:58:24.464: I/jPCT-AE(15601): glEnableClientState(32884) took 3489ns
- 10-12 01:58:24.464: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3541ns
- 10-12 01:58:24.464: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5156ns
- 10-12 01:58:24.464: I/jPCT-AE(15601): glDisableClientState(32886) took 3229ns
- 10-12 01:58:24.464: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5208ns
- 10-12 01:58:24.464: I/jPCT-AE(15601): glEnableClientState(32888) took 3698ns
- 10-12 01:58:24.464: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 5208ns
- 10-12 01:58:24.465: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5469ns
- 10-12 01:58:24.465: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3698ns
- 10-12 01:58:24.465: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3542ns
- 10-12 01:58:24.465: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 104011ns
- 10-12 01:58:24.465: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6094ns
- 10-12 01:58:24.465: I/jPCT-AE(15601): glMatrixMode(5888) took 2761ns
- 10-12 01:58:24.465: I/jPCT-AE(15601): glPopMatrix() took 4219ns
- 10-12 01:58:24.465: I/jPCT-AE(15601): glEnable(3042) took 4687ns
- 10-12 01:58:24.465: I/jPCT-AE(15601): glBlendFunc(770, 771) took 4948ns
- 10-12 01:58:24.465: I/jPCT-AE(15601): glDepthMask(false) took 6666ns
- 10-12 01:58:24.465: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.465: I/jPCT-AE(15601): glActiveTexture(33984) took 5417ns
- 10-12 01:58:24.465: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5990ns
- 10-12 01:58:24.465: I/jPCT-AE(15601): glMatrixMode(5888) took 1823ns
- 10-12 01:58:24.465: I/jPCT-AE(15601): glPushMatrix() took 1719ns
- 10-12 01:58:24.465: I/jPCT-AE(15601): glLoadIdentity() took 2760ns
- 10-12 01:58:24.465: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3802ns
- 10-12 01:58:24.466: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3542ns
- 10-12 01:58:24.466: I/jPCT-AE(15601): glEnable(16384) took 3698ns
- 10-12 01:58:24.466: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3282ns
- 10-12 01:58:24.466: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3386ns
- 10-12 01:58:24.466: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2656ns
- 10-12 01:58:24.466: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 2969ns
- 10-12 01:58:24.466: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2448ns
- 10-12 01:58:24.466: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2604ns
- 10-12 01:58:24.466: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5261ns
- 10-12 01:58:24.466: I/jPCT-AE(15601): glEnableClientState(32885) took 7448ns
- 10-12 01:58:24.466: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 7500ns
- 10-12 01:58:24.466: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8959ns
- 10-12 01:58:24.466: I/jPCT-AE(15601): glEnableClientState(32884) took 4166ns
- 10-12 01:58:24.466: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 4115ns
- 10-12 01:58:24.466: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6406ns
- 10-12 01:58:24.466: I/jPCT-AE(15601): glDisableClientState(32886) took 8385ns
- 10-12 01:58:24.466: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4687ns
- 10-12 01:58:24.466: I/jPCT-AE(15601): glEnableClientState(32888) took 4115ns
- 10-12 01:58:24.467: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 3698ns
- 10-12 01:58:24.467: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5625ns
- 10-12 01:58:24.467: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3802ns
- 10-12 01:58:24.467: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3542ns
- 10-12 01:58:24.467: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 231770ns
- 10-12 01:58:24.467: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7448ns
- 10-12 01:58:24.467: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 4166ns
- 10-12 01:58:24.467: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 114479ns
- 10-12 01:58:24.467: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5417ns
- 10-12 01:58:24.467: I/jPCT-AE(15601): glMatrixMode(5888) took 3073ns
- 10-12 01:58:24.467: I/jPCT-AE(15601): glPopMatrix() took 4584ns
- 10-12 01:58:24.467: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.468: I/jPCT-AE(15601): glActiveTexture(33984) took 6822ns
- 10-12 01:58:24.468: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6511ns
- 10-12 01:58:24.468: I/jPCT-AE(15601): glMatrixMode(5888) took 2031ns
- 10-12 01:58:24.468: I/jPCT-AE(15601): glPushMatrix() took 1459ns
- 10-12 01:58:24.468: I/jPCT-AE(15601): glLoadIdentity() took 3020ns
- 10-12 01:58:24.468: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4011ns
- 10-12 01:58:24.468: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3437ns
- 10-12 01:58:24.468: I/jPCT-AE(15601): glEnable(16384) took 4479ns
- 10-12 01:58:24.468: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3542ns
- 10-12 01:58:24.468: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2813ns
- 10-12 01:58:24.468: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2240ns
- 10-12 01:58:24.468: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3385ns
- 10-12 01:58:24.468: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2553ns
- 10-12 01:58:24.468: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2657ns
- 10-12 01:58:24.468: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5416ns
- 10-12 01:58:24.468: I/jPCT-AE(15601): glEnableClientState(32885) took 7187ns
- 10-12 01:58:24.468: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6302ns
- 10-12 01:58:24.469: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8177ns
- 10-12 01:58:24.469: I/jPCT-AE(15601): glEnableClientState(32884) took 3125ns
- 10-12 01:58:24.469: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3281ns
- 10-12 01:58:24.469: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5000ns
- 10-12 01:58:24.469: I/jPCT-AE(15601): glDisableClientState(32886) took 3125ns
- 10-12 01:58:24.469: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4584ns
- 10-12 01:58:24.469: I/jPCT-AE(15601): glEnableClientState(32888) took 3437ns
- 10-12 01:58:24.469: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 4114ns
- 10-12 01:58:24.469: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6458ns
- 10-12 01:58:24.469: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3594ns
- 10-12 01:58:24.469: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3854ns
- 10-12 01:58:24.469: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 95365ns
- 10-12 01:58:24.469: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5937ns
- 10-12 01:58:24.469: I/jPCT-AE(15601): glMatrixMode(5888) took 2813ns
- 10-12 01:58:24.469: I/jPCT-AE(15601): glPopMatrix() took 4427ns
- 10-12 01:58:24.469: I/jPCT-AE(15601): glDisable(3042) took 6614ns
- 10-12 01:58:24.469: I/jPCT-AE(15601): glDepthMask(true) took 6302ns
- 10-12 01:58:24.469: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.469: I/jPCT-AE(15601): glDisable(2884) took 3437ns
- 10-12 01:58:24.470: I/jPCT-AE(15601): glDisable(2896) took 1928ns
- 10-12 01:58:24.470: I/jPCT-AE(15601): glDisable(2977) took 2240ns
- 10-12 01:58:24.473: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 19635ns
- 10-12 01:58:24.474: I/jPCT-AE(15601): glClear(16640) took 463490ns
- 10-12 01:58:24.474: I/jPCT-AE(15601): glMatrixMode(5889) took 8282ns
- 10-12 01:58:24.474: I/jPCT-AE(15601): glLoadIdentity() took 4270ns
- 10-12 01:58:24.474: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 7344ns
- 10-12 01:58:24.475: I/jPCT-AE(15601): glEnable(2977) took 6511ns
- 10-12 01:58:24.475: I/jPCT-AE(15601): glEnable(2896) took 1875ns
- 10-12 01:58:24.475: I/jPCT-AE(15601): glEnable(2884) took 5625ns
- 10-12 01:58:24.475: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.475: I/jPCT-AE(15601): glActiveTexture(33984) took 7135ns
- 10-12 01:58:24.475: I/jPCT-AE(15601): glBindTexture(3553, 346) took 10260ns
- 10-12 01:58:24.475: I/jPCT-AE(15601): glMatrixMode(5888) took 3333ns
- 10-12 01:58:24.475: I/jPCT-AE(15601): glPushMatrix() took 1979ns
- 10-12 01:58:24.475: I/jPCT-AE(15601): glLoadIdentity() took 2969ns
- 10-12 01:58:24.475: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5573ns
- 10-12 01:58:24.475: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3959ns
- 10-12 01:58:24.475: I/jPCT-AE(15601): glEnable(16384) took 3698ns
- 10-12 01:58:24.475: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3385ns
- 10-12 01:58:24.475: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3230ns
- 10-12 01:58:24.475: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
- 10-12 01:58:24.475: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3072ns
- 10-12 01:58:24.475: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2448ns
- 10-12 01:58:24.475: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2500ns
- 10-12 01:58:24.476: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5885ns
- 10-12 01:58:24.476: I/jPCT-AE(15601): glEnableClientState(32885) took 8334ns
- 10-12 01:58:24.476: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7917ns
- 10-12 01:58:24.476: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9166ns
- 10-12 01:58:24.476: I/jPCT-AE(15601): glEnableClientState(32884) took 3229ns
- 10-12 01:58:24.476: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4427ns
- 10-12 01:58:24.476: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5625ns
- 10-12 01:58:24.476: I/jPCT-AE(15601): glDisableClientState(32886) took 9063ns
- 10-12 01:58:24.476: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5469ns
- 10-12 01:58:24.476: I/jPCT-AE(15601): glEnableClientState(32888) took 3541ns
- 10-12 01:58:24.476: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 3802ns
- 10-12 01:58:24.476: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6614ns
- 10-12 01:58:24.476: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3334ns
- 10-12 01:58:24.476: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3698ns
- 10-12 01:58:24.477: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 261615ns
- 10-12 01:58:24.477: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7500ns
- 10-12 01:58:24.477: I/jPCT-AE(15601): glMatrixMode(5888) took 2916ns
- 10-12 01:58:24.477: I/jPCT-AE(15601): glPopMatrix() took 4479ns
- 10-12 01:58:24.477: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.477: I/jPCT-AE(15601): glActiveTexture(33984) took 5937ns
- 10-12 01:58:24.477: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6823ns
- 10-12 01:58:24.477: I/jPCT-AE(15601): glMatrixMode(5888) took 2708ns
- 10-12 01:58:24.477: I/jPCT-AE(15601): glPushMatrix() took 1458ns
- 10-12 01:58:24.477: I/jPCT-AE(15601): glLoadIdentity() took 2292ns
- 10-12 01:58:24.477: I/jPCT-AE(15601): glCullFace(1028) took 5468ns
- 10-12 01:58:24.477: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3802ns
- 10-12 01:58:24.477: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3542ns
- 10-12 01:58:24.477: I/jPCT-AE(15601): glDisable(16384) took 5521ns
- 10-12 01:58:24.477: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5416ns
- 10-12 01:58:24.477: I/jPCT-AE(15601): glEnableClientState(32885) took 3750ns
- 10-12 01:58:24.477: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5625ns
- 10-12 01:58:24.478: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 3177ns
- 10-12 01:58:24.478: I/jPCT-AE(15601): glEnableClientState(32884) took 5677ns
- 10-12 01:58:24.478: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 4115ns
- 10-12 01:58:24.478: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8594ns
- 10-12 01:58:24.478: I/jPCT-AE(15601): glDisableClientState(32886) took 3073ns
- 10-12 01:58:24.478: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5312ns
- 10-12 01:58:24.478: I/jPCT-AE(15601): glEnableClientState(32888) took 3802ns
- 10-12 01:58:24.478: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4114ns
- 10-12 01:58:24.478: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6406ns
- 10-12 01:58:24.478: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3125ns
- 10-12 01:58:24.478: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3333ns
- 10-12 01:58:24.478: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 83281ns
- 10-12 01:58:24.478: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5729ns
- 10-12 01:58:24.478: I/jPCT-AE(15601): glMatrixMode(5888) took 2761ns
- 10-12 01:58:24.478: I/jPCT-AE(15601): glPopMatrix() took 3750ns
- 10-12 01:58:24.478: I/jPCT-AE(15601): glCullFace(1029) took 4844ns
- 10-12 01:58:24.478: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.478: I/jPCT-AE(15601): glActiveTexture(33984) took 5416ns
- 10-12 01:58:24.478: I/jPCT-AE(15601): glBindTexture(3553, 348) took 6615ns
- 10-12 01:58:24.479: I/jPCT-AE(15601): glMatrixMode(5888) took 2188ns
- 10-12 01:58:24.479: I/jPCT-AE(15601): glPushMatrix() took 1875ns
- 10-12 01:58:24.479: I/jPCT-AE(15601): glLoadIdentity() took 2657ns
- 10-12 01:58:24.479: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4479ns
- 10-12 01:58:24.479: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3334ns
- 10-12 01:58:24.479: I/jPCT-AE(15601): glEnable(16384) took 4531ns
- 10-12 01:58:24.479: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3125ns
- 10-12 01:58:24.479: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2864ns
- 10-12 01:58:24.479: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2656ns
- 10-12 01:58:24.479: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3333ns
- 10-12 01:58:24.479: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2500ns
- 10-12 01:58:24.479: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2968ns
- 10-12 01:58:24.479: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4948ns
- 10-12 01:58:24.479: I/jPCT-AE(15601): glEnableClientState(32885) took 7083ns
- 10-12 01:58:24.479: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 6354ns
- 10-12 01:58:24.479: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8178ns
- 10-12 01:58:24.479: I/jPCT-AE(15601): glEnableClientState(32884) took 3438ns
- 10-12 01:58:24.479: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3593ns
- 10-12 01:58:24.480: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5781ns
- 10-12 01:58:24.480: I/jPCT-AE(15601): glDisableClientState(32886) took 3542ns
- 10-12 01:58:24.480: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4636ns
- 10-12 01:58:24.480: I/jPCT-AE(15601): glEnableClientState(32888) took 3698ns
- 10-12 01:58:24.480: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4375ns
- 10-12 01:58:24.480: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5781ns
- 10-12 01:58:24.480: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3438ns
- 10-12 01:58:24.480: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3750ns
- 10-12 01:58:24.480: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 93645ns
- 10-12 01:58:24.480: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5261ns
- 10-12 01:58:24.480: I/jPCT-AE(15601): glMatrixMode(5888) took 2813ns
- 10-12 01:58:24.480: I/jPCT-AE(15601): glPopMatrix() took 3958ns
- 10-12 01:58:24.480: I/jPCT-AE(15601): glEnable(3042) took 4636ns
- 10-12 01:58:24.480: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5000ns
- 10-12 01:58:24.480: I/jPCT-AE(15601): glDepthMask(false) took 6458ns
- 10-12 01:58:24.480: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.480: I/jPCT-AE(15601): glActiveTexture(33984) took 4791ns
- 10-12 01:58:24.480: I/jPCT-AE(15601): glBindTexture(3553, 349) took 6094ns
- 10-12 01:58:24.481: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
- 10-12 01:58:24.481: I/jPCT-AE(15601): glPushMatrix() took 1303ns
- 10-12 01:58:24.481: I/jPCT-AE(15601): glLoadIdentity() took 2813ns
- 10-12 01:58:24.481: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4114ns
- 10-12 01:58:24.481: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3281ns
- 10-12 01:58:24.481: I/jPCT-AE(15601): glEnable(16384) took 3750ns
- 10-12 01:58:24.481: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3229ns
- 10-12 01:58:24.481: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3073ns
- 10-12 01:58:24.481: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2812ns
- 10-12 01:58:24.481: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3177ns
- 10-12 01:58:24.481: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 3021ns
- 10-12 01:58:24.481: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3177ns
- 10-12 01:58:24.481: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5052ns
- 10-12 01:58:24.481: I/jPCT-AE(15601): glEnableClientState(32885) took 6771ns
- 10-12 01:58:24.481: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 6146ns
- 10-12 01:58:24.481: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7917ns
- 10-12 01:58:24.481: I/jPCT-AE(15601): glEnableClientState(32884) took 3177ns
- 10-12 01:58:24.482: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3698ns
- 10-12 01:58:24.482: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6406ns
- 10-12 01:58:24.482: I/jPCT-AE(15601): glDisableClientState(32886) took 9166ns
- 10-12 01:58:24.482: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5937ns
- 10-12 01:58:24.482: I/jPCT-AE(15601): glEnableClientState(32888) took 3750ns
- 10-12 01:58:24.482: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 5157ns
- 10-12 01:58:24.482: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6511ns
- 10-12 01:58:24.482: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4114ns
- 10-12 01:58:24.482: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3541ns
- 10-12 01:58:24.482: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 206198ns
- 10-12 01:58:24.482: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7708ns
- 10-12 01:58:24.482: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3854ns
- 10-12 01:58:24.483: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 115156ns
- 10-12 01:58:24.483: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4635ns
- 10-12 01:58:24.483: I/jPCT-AE(15601): glMatrixMode(5888) took 3229ns
- 10-12 01:58:24.483: I/jPCT-AE(15601): glPopMatrix() took 4688ns
- 10-12 01:58:24.483: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.483: I/jPCT-AE(15601): glActiveTexture(33984) took 6042ns
- 10-12 01:58:24.483: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6771ns
- 10-12 01:58:24.483: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
- 10-12 01:58:24.483: I/jPCT-AE(15601): glPushMatrix() took 2188ns
- 10-12 01:58:24.483: I/jPCT-AE(15601): glLoadIdentity() took 2604ns
- 10-12 01:58:24.483: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4739ns
- 10-12 01:58:24.483: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3697ns
- 10-12 01:58:24.483: I/jPCT-AE(15601): glEnable(16384) took 4479ns
- 10-12 01:58:24.483: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3333ns
- 10-12 01:58:24.483: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2969ns
- 10-12 01:58:24.483: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2500ns
- 10-12 01:58:24.483: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3229ns
- 10-12 01:58:24.483: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2656ns
- 10-12 01:58:24.484: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3386ns
- 10-12 01:58:24.484: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 8803ns
- 10-12 01:58:24.484: I/jPCT-AE(15601): glEnableClientState(32885) took 7968ns
- 10-12 01:58:24.484: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 7708ns
- 10-12 01:58:24.484: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9219ns
- 10-12 01:58:24.484: I/jPCT-AE(15601): glEnableClientState(32884) took 3386ns
- 10-12 01:58:24.484: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3958ns
- 10-12 01:58:24.484: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6198ns
- 10-12 01:58:24.484: I/jPCT-AE(15601): glDisableClientState(32886) took 3021ns
- 10-12 01:58:24.484: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5156ns
- 10-12 01:58:24.484: I/jPCT-AE(15601): glEnableClientState(32888) took 4375ns
- 10-12 01:58:24.484: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 4531ns
- 10-12 01:58:24.484: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5834ns
- 10-12 01:58:24.484: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3646ns
- 10-12 01:58:24.484: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3334ns
- 10-12 01:58:24.485: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 95104ns
- 10-12 01:58:24.485: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5312ns
- 10-12 01:58:24.485: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
- 10-12 01:58:24.485: I/jPCT-AE(15601): glPopMatrix() took 4062ns
- 10-12 01:58:24.485: I/jPCT-AE(15601): glDisable(3042) took 6927ns
- 10-12 01:58:24.485: I/jPCT-AE(15601): glDepthMask(true) took 6302ns
- 10-12 01:58:24.485: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.485: I/jPCT-AE(15601): glDisable(2884) took 4427ns
- 10-12 01:58:24.485: I/jPCT-AE(15601): glDisable(2896) took 1928ns
- 10-12 01:58:24.485: I/jPCT-AE(15601): glDisable(2977) took 2240ns
- 10-12 01:58:24.489: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 19584ns
- 10-12 01:58:24.489: I/jPCT-AE(15601): glClear(16640) took 426510ns
- 10-12 01:58:24.489: I/jPCT-AE(15601): glMatrixMode(5889) took 7916ns
- 10-12 01:58:24.489: I/jPCT-AE(15601): glLoadIdentity() took 5000ns
- 10-12 01:58:24.489: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 8333ns
- 10-12 01:58:24.490: I/jPCT-AE(15601): glEnable(2977) took 5260ns
- 10-12 01:58:24.490: I/jPCT-AE(15601): glEnable(2896) took 2448ns
- 10-12 01:58:24.490: I/jPCT-AE(15601): glEnable(2884) took 5938ns
- 10-12 01:58:24.490: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.490: I/jPCT-AE(15601): glActiveTexture(33984) took 7344ns
- 10-12 01:58:24.490: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9480ns
- 10-12 01:58:24.490: I/jPCT-AE(15601): glMatrixMode(5888) took 2812ns
- 10-12 01:58:24.490: I/jPCT-AE(15601): glPushMatrix() took 2032ns
- 10-12 01:58:24.490: I/jPCT-AE(15601): glLoadIdentity() took 2969ns
- 10-12 01:58:24.490: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5105ns
- 10-12 01:58:24.490: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3385ns
- 10-12 01:58:24.490: I/jPCT-AE(15601): glEnable(16384) took 4062ns
- 10-12 01:58:24.490: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3386ns
- 10-12 01:58:24.490: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3125ns
- 10-12 01:58:24.490: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2500ns
- 10-12 01:58:24.490: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3646ns
- 10-12 01:58:24.491: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2657ns
- 10-12 01:58:24.491: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2708ns
- 10-12 01:58:24.491: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5208ns
- 10-12 01:58:24.491: I/jPCT-AE(15601): glEnableClientState(32885) took 7969ns
- 10-12 01:58:24.491: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7656ns
- 10-12 01:58:24.491: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8906ns
- 10-12 01:58:24.491: I/jPCT-AE(15601): glEnableClientState(32884) took 3229ns
- 10-12 01:58:24.491: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4011ns
- 10-12 01:58:24.491: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5313ns
- 10-12 01:58:24.491: I/jPCT-AE(15601): glDisableClientState(32886) took 8750ns
- 10-12 01:58:24.491: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5573ns
- 10-12 01:58:24.491: I/jPCT-AE(15601): glEnableClientState(32888) took 3750ns
- 10-12 01:58:24.491: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4531ns
- 10-12 01:58:24.491: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6250ns
- 10-12 01:58:24.491: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3229ns
- 10-12 01:58:24.491: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3490ns
- 10-12 01:58:24.492: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 277917ns
- 10-12 01:58:24.492: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 8385ns
- 10-12 01:58:24.492: I/jPCT-AE(15601): glMatrixMode(5888) took 3021ns
- 10-12 01:58:24.492: I/jPCT-AE(15601): glPopMatrix() took 4323ns
- 10-12 01:58:24.492: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.492: I/jPCT-AE(15601): glActiveTexture(33984) took 5521ns
- 10-12 01:58:24.492: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6406ns
- 10-12 01:58:24.492: I/jPCT-AE(15601): glMatrixMode(5888) took 2344ns
- 10-12 01:58:24.492: I/jPCT-AE(15601): glPushMatrix() took 1406ns
- 10-12 01:58:24.492: I/jPCT-AE(15601): glLoadIdentity() took 2917ns
- 10-12 01:58:24.492: I/jPCT-AE(15601): glCullFace(1028) took 5104ns
- 10-12 01:58:24.492: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4427ns
- 10-12 01:58:24.492: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3490ns
- 10-12 01:58:24.492: I/jPCT-AE(15601): glDisable(16384) took 5209ns
- 10-12 01:58:24.492: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5312ns
- 10-12 01:58:24.493: I/jPCT-AE(15601): glEnableClientState(32885) took 4063ns
- 10-12 01:58:24.493: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5521ns
- 10-12 01:58:24.493: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2761ns
- 10-12 01:58:24.493: I/jPCT-AE(15601): glEnableClientState(32884) took 5208ns
- 10-12 01:58:24.493: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3750ns
- 10-12 01:58:24.493: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 9115ns
- 10-12 01:58:24.493: I/jPCT-AE(15601): glDisableClientState(32886) took 3021ns
- 10-12 01:58:24.493: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5313ns
- 10-12 01:58:24.493: I/jPCT-AE(15601): glEnableClientState(32888) took 3906ns
- 10-12 01:58:24.493: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4167ns
- 10-12 01:58:24.493: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5886ns
- 10-12 01:58:24.493: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3437ns
- 10-12 01:58:24.493: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3386ns
- 10-12 01:58:24.493: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 109791ns
- 10-12 01:58:24.493: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6250ns
- 10-12 01:58:24.493: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
- 10-12 01:58:24.494: I/jPCT-AE(15601): glPopMatrix() took 4531ns
- 10-12 01:58:24.494: I/jPCT-AE(15601): glCullFace(1029) took 6354ns
- 10-12 01:58:24.494: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.494: I/jPCT-AE(15601): glActiveTexture(33984) took 4844ns
- 10-12 01:58:24.494: I/jPCT-AE(15601): glBindTexture(3553, 348) took 7239ns
- 10-12 01:58:24.494: I/jPCT-AE(15601): glMatrixMode(5888) took 2083ns
- 10-12 01:58:24.494: I/jPCT-AE(15601): glPushMatrix() took 1459ns
- 10-12 01:58:24.494: I/jPCT-AE(15601): glLoadIdentity() took 2291ns
- 10-12 01:58:24.494: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4531ns
- 10-12 01:58:24.494: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3386ns
- 10-12 01:58:24.494: I/jPCT-AE(15601): glEnable(16384) took 4271ns
- 10-12 01:58:24.494: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3281ns
- 10-12 01:58:24.494: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 6980ns
- 10-12 01:58:24.495: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2917ns
- 10-12 01:58:24.495: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3594ns
- 10-12 01:58:24.495: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2500ns
- 10-12 01:58:24.495: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2604ns
- 10-12 01:58:24.495: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 6198ns
- 10-12 01:58:24.495: I/jPCT-AE(15601): glEnableClientState(32885) took 7969ns
- 10-12 01:58:24.495: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 8177ns
- 10-12 01:58:24.495: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9218ns
- 10-12 01:58:24.495: I/jPCT-AE(15601): glEnableClientState(32884) took 3385ns
- 10-12 01:58:24.495: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3177ns
- 10-12 01:58:24.495: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8073ns
- 10-12 01:58:24.495: I/jPCT-AE(15601): glDisableClientState(32886) took 3489ns
- 10-12 01:58:24.495: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5313ns
- 10-12 01:58:24.495: I/jPCT-AE(15601): glEnableClientState(32888) took 4740ns
- 10-12 01:58:24.496: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 5625ns
- 10-12 01:58:24.496: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 7187ns
- 10-12 01:58:24.496: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3490ns
- 10-12 01:58:24.496: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3438ns
- 10-12 01:58:24.496: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 114739ns
- 10-12 01:58:24.496: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7344ns
- 10-12 01:58:24.496: I/jPCT-AE(15601): glMatrixMode(5888) took 2813ns
- 10-12 01:58:24.496: I/jPCT-AE(15601): glPopMatrix() took 4948ns
- 10-12 01:58:24.496: I/jPCT-AE(15601): glEnable(3042) took 6094ns
- 10-12 01:58:24.496: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5208ns
- 10-12 01:58:24.496: I/jPCT-AE(15601): glDepthMask(false) took 7031ns
- 10-12 01:58:24.496: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.496: I/jPCT-AE(15601): glActiveTexture(33984) took 5625ns
- 10-12 01:58:24.496: I/jPCT-AE(15601): glBindTexture(3553, 349) took 6823ns
- 10-12 01:58:24.497: I/jPCT-AE(15601): glMatrixMode(5888) took 2291ns
- 10-12 01:58:24.497: I/jPCT-AE(15601): glPushMatrix() took 1719ns
- 10-12 01:58:24.497: I/jPCT-AE(15601): glLoadIdentity() took 3021ns
- 10-12 01:58:24.497: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3906ns
- 10-12 01:58:24.497: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3594ns
- 10-12 01:58:24.497: I/jPCT-AE(15601): glEnable(16384) took 4687ns
- 10-12 01:58:24.497: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3334ns
- 10-12 01:58:24.497: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2916ns
- 10-12 01:58:24.497: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2188ns
- 10-12 01:58:24.497: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3281ns
- 10-12 01:58:24.497: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2813ns
- 10-12 01:58:24.497: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3020ns
- 10-12 01:58:24.497: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5000ns
- 10-12 01:58:24.497: I/jPCT-AE(15601): glEnableClientState(32885) took 7552ns
- 10-12 01:58:24.497: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 6927ns
- 10-12 01:58:24.497: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9323ns
- 10-12 01:58:24.497: I/jPCT-AE(15601): glEnableClientState(32884) took 3959ns
- 10-12 01:58:24.498: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 4583ns
- 10-12 01:58:24.498: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5521ns
- 10-12 01:58:24.498: I/jPCT-AE(15601): glDisableClientState(32886) took 8802ns
- 10-12 01:58:24.498: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5052ns
- 10-12 01:58:24.498: I/jPCT-AE(15601): glEnableClientState(32888) took 3646ns
- 10-12 01:58:24.498: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4063ns
- 10-12 01:58:24.498: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5365ns
- 10-12 01:58:24.498: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3177ns
- 10-12 01:58:24.498: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3542ns
- 10-12 01:58:24.498: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 200625ns
- 10-12 01:58:24.498: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6406ns
- 10-12 01:58:24.498: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 4114ns
- 10-12 01:58:24.498: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 114687ns
- 10-12 01:58:24.499: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4584ns
- 10-12 01:58:24.499: I/jPCT-AE(15601): glMatrixMode(5888) took 2656ns
- 10-12 01:58:24.499: I/jPCT-AE(15601): glPopMatrix() took 4375ns
- 10-12 01:58:24.499: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.499: I/jPCT-AE(15601): glActiveTexture(33984) took 5104ns
- 10-12 01:58:24.499: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6458ns
- 10-12 01:58:24.499: I/jPCT-AE(15601): glMatrixMode(5888) took 2032ns
- 10-12 01:58:24.499: I/jPCT-AE(15601): glPushMatrix() took 1563ns
- 10-12 01:58:24.499: I/jPCT-AE(15601): glLoadIdentity() took 2448ns
- 10-12 01:58:24.499: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4375ns
- 10-12 01:58:24.499: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4010ns
- 10-12 01:58:24.499: I/jPCT-AE(15601): glEnable(16384) took 4270ns
- 10-12 01:58:24.499: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3281ns
- 10-12 01:58:24.499: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2761ns
- 10-12 01:58:24.499: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
- 10-12 01:58:24.499: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3334ns
- 10-12 01:58:24.499: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2500ns
- 10-12 01:58:24.499: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2760ns
- 10-12 01:58:24.499: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5469ns
- 10-12 01:58:24.500: I/jPCT-AE(15601): glEnableClientState(32885) took 7187ns
- 10-12 01:58:24.500: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6355ns
- 10-12 01:58:24.500: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8542ns
- 10-12 01:58:24.500: I/jPCT-AE(15601): glEnableClientState(32884) took 3177ns
- 10-12 01:58:24.500: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3646ns
- 10-12 01:58:24.500: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5469ns
- 10-12 01:58:24.500: I/jPCT-AE(15601): glDisableClientState(32886) took 3125ns
- 10-12 01:58:24.500: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4739ns
- 10-12 01:58:24.500: I/jPCT-AE(15601): glEnableClientState(32888) took 4010ns
- 10-12 01:58:24.500: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3698ns
- 10-12 01:58:24.500: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5208ns
- 10-12 01:58:24.500: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4011ns
- 10-12 01:58:24.500: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3386ns
- 10-12 01:58:24.500: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 85261ns
- 10-12 01:58:24.500: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4427ns
- 10-12 01:58:24.500: I/jPCT-AE(15601): glMatrixMode(5888) took 2604ns
- 10-12 01:58:24.500: I/jPCT-AE(15601): glPopMatrix() took 3697ns
- 10-12 01:58:24.500: I/jPCT-AE(15601): glDisable(3042) took 6771ns
- 10-12 01:58:24.501: I/jPCT-AE(15601): glDepthMask(true) took 6250ns
- 10-12 01:58:24.501: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.501: I/jPCT-AE(15601): glDisable(2884) took 4323ns
- 10-12 01:58:24.501: I/jPCT-AE(15601): glDisable(2896) took 2135ns
- 10-12 01:58:24.501: I/jPCT-AE(15601): glDisable(2977) took 1979ns
- 10-12 01:58:24.505: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 26718ns
- 10-12 01:58:24.506: I/jPCT-AE(15601): glClear(16640) took 519167ns
- 10-12 01:58:24.506: I/jPCT-AE(15601): glMatrixMode(5889) took 11406ns
- 10-12 01:58:24.506: I/jPCT-AE(15601): glLoadIdentity() took 7500ns
- 10-12 01:58:24.506: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 14166ns
- 10-12 01:58:24.507: I/jPCT-AE(15601): glEnable(2977) took 12604ns
- 10-12 01:58:24.507: I/jPCT-AE(15601): glEnable(2896) took 6927ns
- 10-12 01:58:24.507: I/jPCT-AE(15601): glEnable(2884) took 7657ns
- 10-12 01:58:24.507: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.507: I/jPCT-AE(15601): glActiveTexture(33984) took 11458ns
- 10-12 01:58:24.507: I/jPCT-AE(15601): glBindTexture(3553, 346) took 38177ns
- 10-12 01:58:24.507: I/jPCT-AE(15601): glMatrixMode(5888) took 5729ns
- 10-12 01:58:24.508: I/jPCT-AE(15601): glPushMatrix() took 2969ns
- 10-12 01:58:24.508: I/jPCT-AE(15601): glLoadIdentity() took 4271ns
- 10-12 01:58:24.508: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 6302ns
- 10-12 01:58:24.508: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 5521ns
- 10-12 01:58:24.508: I/jPCT-AE(15601): glEnable(16384) took 4375ns
- 10-12 01:58:24.508: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 4583ns
- 10-12 01:58:24.508: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 4375ns
- 10-12 01:58:24.508: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 3386ns
- 10-12 01:58:24.508: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 5052ns
- 10-12 01:58:24.508: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 3281ns
- 10-12 01:58:24.508: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 4167ns
- 10-12 01:58:24.508: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 7760ns
- 10-12 01:58:24.509: I/jPCT-AE(15601): glEnableClientState(32885) took 17760ns
- 10-12 01:58:24.509: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 15000ns
- 10-12 01:58:24.509: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 14792ns
- 10-12 01:58:24.509: I/jPCT-AE(15601): glEnableClientState(32884) took 10834ns
- 10-12 01:58:24.509: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 10885ns
- 10-12 01:58:24.509: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 12605ns
- 10-12 01:58:24.509: I/jPCT-AE(15601): glDisableClientState(32886) took 18646ns
- 10-12 01:58:24.510: I/jPCT-AE(15601): glClientActiveTexture(33984) took 7187ns
- 10-12 01:58:24.510: I/jPCT-AE(15601): glEnableClientState(32888) took 7865ns
- 10-12 01:58:24.510: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 6823ns
- 10-12 01:58:24.510: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 8802ns
- 10-12 01:58:24.510: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4531ns
- 10-12 01:58:24.510: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 5886ns
- 10-12 01:58:24.510: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 292500ns
- 10-12 01:58:24.510: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 12135ns
- 10-12 01:58:24.510: I/jPCT-AE(15601): glMatrixMode(5888) took 3854ns
- 10-12 01:58:24.511: I/jPCT-AE(15601): glPopMatrix() took 4948ns
- 10-12 01:58:24.511: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.511: I/jPCT-AE(15601): glActiveTexture(33984) took 7969ns
- 10-12 01:58:24.511: I/jPCT-AE(15601): glBindTexture(3553, 347) took 7708ns
- 10-12 01:58:24.511: I/jPCT-AE(15601): glMatrixMode(5888) took 4271ns
- 10-12 01:58:24.511: I/jPCT-AE(15601): glPushMatrix() took 2344ns
- 10-12 01:58:24.511: I/jPCT-AE(15601): glLoadIdentity() took 3698ns
- 10-12 01:58:24.511: I/jPCT-AE(15601): glCullFace(1028) took 7396ns
- 10-12 01:58:24.511: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5416ns
- 10-12 01:58:24.511: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 5052ns
- 10-12 01:58:24.511: I/jPCT-AE(15601): glDisable(16384) took 6771ns
- 10-12 01:58:24.511: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 7969ns
- 10-12 01:58:24.511: I/jPCT-AE(15601): glEnableClientState(32885) took 5625ns
- 10-12 01:58:24.511: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 7813ns
- 10-12 01:58:24.512: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 3229ns
- 10-12 01:58:24.512: I/jPCT-AE(15601): glEnableClientState(32884) took 7656ns
- 10-12 01:58:24.512: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 5052ns
- 10-12 01:58:24.512: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 9323ns
- 10-12 01:58:24.512: I/jPCT-AE(15601): glDisableClientState(32886) took 4010ns
- 10-12 01:58:24.512: I/jPCT-AE(15601): glClientActiveTexture(33984) took 6875ns
- 10-12 01:58:24.512: I/jPCT-AE(15601): glEnableClientState(32888) took 5208ns
- 10-12 01:58:24.512: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 5730ns
- 10-12 01:58:24.512: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 8333ns
- 10-12 01:58:24.512: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 5990ns
- 10-12 01:58:24.512: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 4948ns
- 10-12 01:58:24.512: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 101510ns
- 10-12 01:58:24.512: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7761ns
- 10-12 01:58:24.513: I/jPCT-AE(15601): glMatrixMode(5888) took 3698ns
- 10-12 01:58:24.513: I/jPCT-AE(15601): glPopMatrix() took 4271ns
- 10-12 01:58:24.513: I/jPCT-AE(15601): glCullFace(1029) took 5990ns
- 10-12 01:58:24.513: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.513: I/jPCT-AE(15601): glActiveTexture(33984) took 5729ns
- 10-12 01:58:24.513: I/jPCT-AE(15601): glBindTexture(3553, 348) took 7552ns
- 10-12 01:58:24.513: I/jPCT-AE(15601): glMatrixMode(5888) took 5260ns
- 10-12 01:58:24.513: I/jPCT-AE(15601): glPushMatrix() took 2187ns
- 10-12 01:58:24.513: I/jPCT-AE(15601): glLoadIdentity() took 3073ns
- 10-12 01:58:24.513: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5000ns
- 10-12 01:58:24.513: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4218ns
- 10-12 01:58:24.513: I/jPCT-AE(15601): glEnable(16384) took 5365ns
- 10-12 01:58:24.513: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 4323ns
- 10-12 01:58:24.513: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3646ns
- 10-12 01:58:24.513: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 3646ns
- 10-12 01:58:24.514: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 12604ns
- 10-12 01:58:24.514: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 3907ns
- 10-12 01:58:24.514: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 5052ns
- 10-12 01:58:24.514: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5521ns
- 10-12 01:58:24.514: I/jPCT-AE(15601): glEnableClientState(32885) took 11354ns
- 10-12 01:58:24.514: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 10104ns
- 10-12 01:58:24.514: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9896ns
- 10-12 01:58:24.514: I/jPCT-AE(15601): glEnableClientState(32884) took 3229ns
- 10-12 01:58:24.514: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 4687ns
- 10-12 01:58:24.515: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5260ns
- 10-12 01:58:24.515: I/jPCT-AE(15601): glDisableClientState(32886) took 105417ns
- 10-12 01:58:24.515: I/jPCT-AE(15601): glClientActiveTexture(33984) took 6823ns
- 10-12 01:58:24.515: I/jPCT-AE(15601): glEnableClientState(32888) took 4583ns
- 10-12 01:58:24.515: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 5625ns
- 10-12 01:58:24.515: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6823ns
- 10-12 01:58:24.515: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3750ns
- 10-12 01:58:24.515: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3333ns
- 10-12 01:58:24.515: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 115260ns
- 10-12 01:58:24.515: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5313ns
- 10-12 01:58:24.515: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
- 10-12 01:58:24.515: I/jPCT-AE(15601): glPopMatrix() took 4375ns
- 10-12 01:58:24.515: I/jPCT-AE(15601): glEnable(3042) took 5260ns
- 10-12 01:58:24.515: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5209ns
- 10-12 01:58:24.516: I/jPCT-AE(15601): glDepthMask(false) took 6875ns
- 10-12 01:58:24.516: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.516: I/jPCT-AE(15601): glActiveTexture(33984) took 4375ns
- 10-12 01:58:24.516: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5469ns
- 10-12 01:58:24.516: I/jPCT-AE(15601): glMatrixMode(5888) took 2292ns
- 10-12 01:58:24.516: I/jPCT-AE(15601): glPushMatrix() took 1666ns
- 10-12 01:58:24.516: I/jPCT-AE(15601): glLoadIdentity() took 2917ns
- 10-12 01:58:24.516: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3906ns
- 10-12 01:58:24.516: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3489ns
- 10-12 01:58:24.516: I/jPCT-AE(15601): glEnable(16384) took 3438ns
- 10-12 01:58:24.516: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3698ns
- 10-12 01:58:24.516: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2916ns
- 10-12 01:58:24.516: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2500ns
- 10-12 01:58:24.516: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 2865ns
- 10-12 01:58:24.516: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2656ns
- 10-12 01:58:24.516: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2708ns
- 10-12 01:58:24.517: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 143802ns
- 10-12 01:58:24.517: I/jPCT-AE(15601): glEnableClientState(32885) took 6980ns
- 10-12 01:58:24.517: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 5833ns
- 10-12 01:58:24.517: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8021ns
- 10-12 01:58:24.517: I/jPCT-AE(15601): glEnableClientState(32884) took 3177ns
- 10-12 01:58:24.517: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3646ns
- 10-12 01:58:24.517: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5104ns
- 10-12 01:58:24.517: I/jPCT-AE(15601): glDisableClientState(32886) took 7500ns
- 10-12 01:58:24.517: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5104ns
- 10-12 01:58:24.517: I/jPCT-AE(15601): glEnableClientState(32888) took 4375ns
- 10-12 01:58:24.517: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4375ns
- 10-12 01:58:24.517: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5833ns
- 10-12 01:58:24.517: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3698ns
- 10-12 01:58:24.517: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3386ns
- 10-12 01:58:24.518: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 203229ns
- 10-12 01:58:24.518: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6354ns
- 10-12 01:58:24.518: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 4323ns
- 10-12 01:58:24.518: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 108698ns
- 10-12 01:58:24.518: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5208ns
- 10-12 01:58:24.518: I/jPCT-AE(15601): glMatrixMode(5888) took 2969ns
- 10-12 01:58:24.518: I/jPCT-AE(15601): glPopMatrix() took 3854ns
- 10-12 01:58:24.518: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.518: I/jPCT-AE(15601): glActiveTexture(33984) took 5260ns
- 10-12 01:58:24.518: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6719ns
- 10-12 01:58:24.518: I/jPCT-AE(15601): glMatrixMode(5888) took 2291ns
- 10-12 01:58:24.518: I/jPCT-AE(15601): glPushMatrix() took 1667ns
- 10-12 01:58:24.518: I/jPCT-AE(15601): glLoadIdentity() took 2292ns
- 10-12 01:58:24.518: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4375ns
- 10-12 01:58:24.518: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3281ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glEnable(16384) took 4219ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3333ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2656ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2344ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3386ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2813ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2604ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5885ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glEnableClientState(32885) took 6770ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6302ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8334ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glEnableClientState(32884) took 3698ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3490ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5677ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glDisableClientState(32886) took 3490ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4635ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glEnableClientState(32888) took 3438ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3958ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 4792ns
- 10-12 01:58:24.519: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3177ns
- 10-12 01:58:24.520: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3385ns
- 10-12 01:58:24.520: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 86407ns
- 10-12 01:58:24.520: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4271ns
- 10-12 01:58:24.520: I/jPCT-AE(15601): glMatrixMode(5888) took 2291ns
- 10-12 01:58:24.520: I/jPCT-AE(15601): glPopMatrix() took 3333ns
- 10-12 01:58:24.520: I/jPCT-AE(15601): glDisable(3042) took 6302ns
- 10-12 01:58:24.520: I/jPCT-AE(15601): glDepthMask(true) took 6354ns
- 10-12 01:58:24.520: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.520: I/jPCT-AE(15601): glDisable(2884) took 4115ns
- 10-12 01:58:24.520: I/jPCT-AE(15601): glDisable(2896) took 1875ns
- 10-12 01:58:24.520: I/jPCT-AE(15601): glDisable(2977) took 1927ns
- 10-12 01:58:24.523: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 17239ns
- 10-12 01:58:24.523: I/jPCT-AE(15601): glClear(16640) took 457656ns
- 10-12 01:58:24.523: I/jPCT-AE(15601): glMatrixMode(5889) took 6354ns
- 10-12 01:58:24.523: I/jPCT-AE(15601): glLoadIdentity() took 4687ns
- 10-12 01:58:24.523: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 6979ns
- 10-12 01:58:24.524: I/jPCT-AE(15601): glEnable(2977) took 5156ns
- 10-12 01:58:24.524: I/jPCT-AE(15601): glEnable(2896) took 2448ns
- 10-12 01:58:24.524: I/jPCT-AE(15601): glEnable(2884) took 5937ns
- 10-12 01:58:24.524: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.524: I/jPCT-AE(15601): glActiveTexture(33984) took 5938ns
- 10-12 01:58:24.524: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9635ns
- 10-12 01:58:24.524: I/jPCT-AE(15601): glMatrixMode(5888) took 2656ns
- 10-12 01:58:24.524: I/jPCT-AE(15601): glPushMatrix() took 1979ns
- 10-12 01:58:24.524: I/jPCT-AE(15601): glLoadIdentity() took 3281ns
- 10-12 01:58:24.524: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4844ns
- 10-12 01:58:24.524: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4636ns
- 10-12 01:58:24.524: I/jPCT-AE(15601): glEnable(16384) took 3438ns
- 10-12 01:58:24.524: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3750ns
- 10-12 01:58:24.525: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3281ns
- 10-12 01:58:24.525: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2552ns
- 10-12 01:58:24.525: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3437ns
- 10-12 01:58:24.525: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2396ns
- 10-12 01:58:24.525: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3125ns
- 10-12 01:58:24.525: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5417ns
- 10-12 01:58:24.525: I/jPCT-AE(15601): glEnableClientState(32885) took 7552ns
- 10-12 01:58:24.525: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7761ns
- 10-12 01:58:24.525: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 10104ns
- 10-12 01:58:24.525: I/jPCT-AE(15601): glEnableClientState(32884) took 4270ns
- 10-12 01:58:24.525: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 3958ns
- 10-12 01:58:24.525: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6302ns
- 10-12 01:58:24.525: I/jPCT-AE(15601): glDisableClientState(32886) took 9896ns
- 10-12 01:58:24.525: I/jPCT-AE(15601): glClientActiveTexture(33984) took 6302ns
- 10-12 01:58:24.525: I/jPCT-AE(15601): glEnableClientState(32888) took 4636ns
- 10-12 01:58:24.525: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4375ns
- 10-12 01:58:24.525: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6615ns
- 10-12 01:58:24.525: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3802ns
- 10-12 01:58:24.526: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3646ns
- 10-12 01:58:24.526: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 288437ns
- 10-12 01:58:24.526: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 8177ns
- 10-12 01:58:24.526: I/jPCT-AE(15601): glMatrixMode(5888) took 3854ns
- 10-12 01:58:24.526: I/jPCT-AE(15601): glPopMatrix() took 4167ns
- 10-12 01:58:24.526: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.526: I/jPCT-AE(15601): glActiveTexture(33984) took 4635ns
- 10-12 01:58:24.526: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6771ns
- 10-12 01:58:24.526: I/jPCT-AE(15601): glMatrixMode(5888) took 2292ns
- 10-12 01:58:24.526: I/jPCT-AE(15601): glPushMatrix() took 1354ns
- 10-12 01:58:24.526: I/jPCT-AE(15601): glLoadIdentity() took 2187ns
- 10-12 01:58:24.526: I/jPCT-AE(15601): glCullFace(1028) took 5417ns
- 10-12 01:58:24.526: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4167ns
- 10-12 01:58:24.527: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3333ns
- 10-12 01:58:24.527: I/jPCT-AE(15601): glDisable(16384) took 5156ns
- 10-12 01:58:24.527: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5104ns
- 10-12 01:58:24.527: I/jPCT-AE(15601): glEnableClientState(32885) took 3542ns
- 10-12 01:58:24.527: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5677ns
- 10-12 01:58:24.527: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2656ns
- 10-12 01:58:24.527: I/jPCT-AE(15601): glEnableClientState(32884) took 5417ns
- 10-12 01:58:24.527: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3802ns
- 10-12 01:58:24.527: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8490ns
- 10-12 01:58:24.527: I/jPCT-AE(15601): glDisableClientState(32886) took 3073ns
- 10-12 01:58:24.527: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4948ns
- 10-12 01:58:24.527: I/jPCT-AE(15601): glEnableClientState(32888) took 3750ns
- 10-12 01:58:24.527: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4635ns
- 10-12 01:58:24.527: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5990ns
- 10-12 01:58:24.527: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3542ns
- 10-12 01:58:24.527: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3646ns
- 10-12 01:58:24.527: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 83490ns
- 10-12 01:58:24.528: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5156ns
- 10-12 01:58:24.528: I/jPCT-AE(15601): glMatrixMode(5888) took 2760ns
- 10-12 01:58:24.528: I/jPCT-AE(15601): glPopMatrix() took 3958ns
- 10-12 01:58:24.528: I/jPCT-AE(15601): glCullFace(1029) took 4635ns
- 10-12 01:58:24.528: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.528: I/jPCT-AE(15601): glActiveTexture(33984) took 4687ns
- 10-12 01:58:24.528: I/jPCT-AE(15601): glBindTexture(3553, 348) took 6667ns
- 10-12 01:58:24.528: I/jPCT-AE(15601): glMatrixMode(5888) took 1979ns
- 10-12 01:58:24.528: I/jPCT-AE(15601): glPushMatrix() took 1458ns
- 10-12 01:58:24.528: I/jPCT-AE(15601): glLoadIdentity() took 2188ns
- 10-12 01:58:24.528: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4062ns
- 10-12 01:58:24.528: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3698ns
- 10-12 01:58:24.528: I/jPCT-AE(15601): glEnable(16384) took 3959ns
- 10-12 01:58:24.528: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3177ns
- 10-12 01:58:24.528: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3334ns
- 10-12 01:58:24.528: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
- 10-12 01:58:24.528: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3698ns
- 10-12 01:58:24.528: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2656ns
- 10-12 01:58:24.528: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2657ns
- 10-12 01:58:24.528: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 6354ns
- 10-12 01:58:24.529: I/jPCT-AE(15601): glEnableClientState(32885) took 135729ns
- 10-12 01:58:24.530: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 9896ns
- 10-12 01:58:24.530: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9896ns
- 10-12 01:58:24.530: I/jPCT-AE(15601): glEnableClientState(32884) took 3958ns
- 10-12 01:58:24.530: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3698ns
- 10-12 01:58:24.530: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 7031ns
- 10-12 01:58:24.530: I/jPCT-AE(15601): glDisableClientState(32886) took 3282ns
- 10-12 01:58:24.530: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5834ns
- 10-12 01:58:24.530: I/jPCT-AE(15601): glEnableClientState(32888) took 4062ns
- 10-12 01:58:24.530: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4479ns
- 10-12 01:58:24.530: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6615ns
- 10-12 01:58:24.530: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3177ns
- 10-12 01:58:24.530: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3854ns
- 10-12 01:58:24.530: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 169479ns
- 10-12 01:58:24.531: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 8229ns
- 10-12 01:58:24.531: I/jPCT-AE(15601): glMatrixMode(5888) took 3334ns
- 10-12 01:58:24.531: I/jPCT-AE(15601): glPopMatrix() took 4375ns
- 10-12 01:58:24.531: I/jPCT-AE(15601): glEnable(3042) took 5989ns
- 10-12 01:58:24.531: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5104ns
- 10-12 01:58:24.531: I/jPCT-AE(15601): glDepthMask(false) took 6823ns
- 10-12 01:58:24.531: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.531: I/jPCT-AE(15601): glActiveTexture(33984) took 5000ns
- 10-12 01:58:24.531: I/jPCT-AE(15601): glBindTexture(3553, 349) took 6510ns
- 10-12 01:58:24.531: I/jPCT-AE(15601): glMatrixMode(5888) took 2500ns
- 10-12 01:58:24.531: I/jPCT-AE(15601): glPushMatrix() took 1666ns
- 10-12 01:58:24.531: I/jPCT-AE(15601): glLoadIdentity() took 2917ns
- 10-12 01:58:24.531: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4271ns
- 10-12 01:58:24.531: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4322ns
- 10-12 01:58:24.531: I/jPCT-AE(15601): glEnable(16384) took 3645ns
- 10-12 01:58:24.531: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3437ns
- 10-12 01:58:24.531: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3073ns
- 10-12 01:58:24.531: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2657ns
- 10-12 01:58:24.531: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3490ns
- 10-12 01:58:24.532: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2448ns
- 10-12 01:58:24.532: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3073ns
- 10-12 01:58:24.532: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5156ns
- 10-12 01:58:24.532: I/jPCT-AE(15601): glEnableClientState(32885) took 6823ns
- 10-12 01:58:24.532: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 8177ns
- 10-12 01:58:24.532: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9375ns
- 10-12 01:58:24.532: I/jPCT-AE(15601): glEnableClientState(32884) took 4792ns
- 10-12 01:58:24.532: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 4270ns
- 10-12 01:58:24.532: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5208ns
- 10-12 01:58:24.532: I/jPCT-AE(15601): glDisableClientState(32886) took 10104ns
- 10-12 01:58:24.532: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5261ns
- 10-12 01:58:24.532: I/jPCT-AE(15601): glEnableClientState(32888) took 3542ns
- 10-12 01:58:24.532: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4011ns
- 10-12 01:58:24.532: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5678ns
- 10-12 01:58:24.532: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3385ns
- 10-12 01:58:24.533: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3386ns
- 10-12 01:58:24.533: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 199948ns
- 10-12 01:58:24.533: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6042ns
- 10-12 01:58:24.533: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3750ns
- 10-12 01:58:24.533: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 109011ns
- 10-12 01:58:24.533: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5990ns
- 10-12 01:58:24.533: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
- 10-12 01:58:24.533: I/jPCT-AE(15601): glPopMatrix() took 4427ns
- 10-12 01:58:24.533: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.533: I/jPCT-AE(15601): glActiveTexture(33984) took 5834ns
- 10-12 01:58:24.534: I/jPCT-AE(15601): glBindTexture(3553, 350) took 12604ns
- 10-12 01:58:24.534: I/jPCT-AE(15601): glMatrixMode(5888) took 3333ns
- 10-12 01:58:24.534: I/jPCT-AE(15601): glPushMatrix() took 1979ns
- 10-12 01:58:24.534: I/jPCT-AE(15601): glLoadIdentity() took 3073ns
- 10-12 01:58:24.534: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4583ns
- 10-12 01:58:24.534: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3490ns
- 10-12 01:58:24.534: I/jPCT-AE(15601): glEnable(16384) took 4219ns
- 10-12 01:58:24.534: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3334ns
- 10-12 01:58:24.534: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2760ns
- 10-12 01:58:24.534: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2291ns
- 10-12 01:58:24.535: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3333ns
- 10-12 01:58:24.535: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2396ns
- 10-12 01:58:24.535: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3333ns
- 10-12 01:58:24.535: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5313ns
- 10-12 01:58:24.535: I/jPCT-AE(15601): glEnableClientState(32885) took 7448ns
- 10-12 01:58:24.535: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6302ns
- 10-12 01:58:24.535: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8958ns
- 10-12 01:58:24.535: I/jPCT-AE(15601): glEnableClientState(32884) took 3646ns
- 10-12 01:58:24.535: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3698ns
- 10-12 01:58:24.535: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5469ns
- 10-12 01:58:24.535: I/jPCT-AE(15601): glDisableClientState(32886) took 3178ns
- 10-12 01:58:24.535: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5052ns
- 10-12 01:58:24.535: I/jPCT-AE(15601): glEnableClientState(32888) took 3802ns
- 10-12 01:58:24.535: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3542ns
- 10-12 01:58:24.535: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5573ns
- 10-12 01:58:24.535: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3541ns
- 10-12 01:58:24.535: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 4010ns
- 10-12 01:58:24.536: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 100417ns
- 10-12 01:58:24.536: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5156ns
- 10-12 01:58:24.536: I/jPCT-AE(15601): glMatrixMode(5888) took 2917ns
- 10-12 01:58:24.536: I/jPCT-AE(15601): glPopMatrix() took 4167ns
- 10-12 01:58:24.536: I/jPCT-AE(15601): glDisable(3042) took 5157ns
- 10-12 01:58:24.536: I/jPCT-AE(15601): glDepthMask(true) took 5885ns
- 10-12 01:58:24.536: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.536: I/jPCT-AE(15601): glDisable(2884) took 4063ns
- 10-12 01:58:24.536: I/jPCT-AE(15601): glDisable(2896) took 1927ns
- 10-12 01:58:24.536: I/jPCT-AE(15601): glDisable(2977) took 2083ns
- 10-12 01:58:24.539: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 18958ns
- 10-12 01:58:24.539: I/jPCT-AE(15601): glClear(16640) took 480990ns
- 10-12 01:58:24.539: I/jPCT-AE(15601): glMatrixMode(5889) took 8177ns
- 10-12 01:58:24.539: I/jPCT-AE(15601): glLoadIdentity() took 4323ns
- 10-12 01:58:24.539: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 7292ns
- 10-12 01:58:24.540: I/jPCT-AE(15601): glEnable(2977) took 5208ns
- 10-12 01:58:24.540: I/jPCT-AE(15601): glEnable(2896) took 2031ns
- 10-12 01:58:24.540: I/jPCT-AE(15601): glEnable(2884) took 5521ns
- 10-12 01:58:24.540: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.540: I/jPCT-AE(15601): glActiveTexture(33984) took 6198ns
- 10-12 01:58:24.540: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9271ns
- 10-12 01:58:24.540: I/jPCT-AE(15601): glMatrixMode(5888) took 3125ns
- 10-12 01:58:24.540: I/jPCT-AE(15601): glPushMatrix() took 2084ns
- 10-12 01:58:24.540: I/jPCT-AE(15601): glLoadIdentity() took 3333ns
- 10-12 01:58:24.540: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4739ns
- 10-12 01:58:24.540: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4219ns
- 10-12 01:58:24.540: I/jPCT-AE(15601): glEnable(16384) took 3542ns
- 10-12 01:58:24.540: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3542ns
- 10-12 01:58:24.540: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3281ns
- 10-12 01:58:24.540: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2500ns
- 10-12 01:58:24.541: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3125ns
- 10-12 01:58:24.541: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2604ns
- 10-12 01:58:24.541: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2552ns
- 10-12 01:58:24.541: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5208ns
- 10-12 01:58:24.541: I/jPCT-AE(15601): glEnableClientState(32885) took 7761ns
- 10-12 01:58:24.541: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 8541ns
- 10-12 01:58:24.541: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9739ns
- 10-12 01:58:24.541: I/jPCT-AE(15601): glEnableClientState(32884) took 4219ns
- 10-12 01:58:24.541: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 3750ns
- 10-12 01:58:24.541: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5833ns
- 10-12 01:58:24.541: I/jPCT-AE(15601): glDisableClientState(32886) took 8958ns
- 10-12 01:58:24.541: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5260ns
- 10-12 01:58:24.541: I/jPCT-AE(15601): glEnableClientState(32888) took 3594ns
- 10-12 01:58:24.541: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4323ns
- 10-12 01:58:24.541: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5625ns
- 10-12 01:58:24.541: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3698ns
- 10-12 01:58:24.541: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 4323ns
- 10-12 01:58:24.542: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 269115ns
- 10-12 01:58:24.542: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6250ns
- 10-12 01:58:24.542: I/jPCT-AE(15601): glMatrixMode(5888) took 2968ns
- 10-12 01:58:24.542: I/jPCT-AE(15601): glPopMatrix() took 4167ns
- 10-12 01:58:24.542: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.542: I/jPCT-AE(15601): glActiveTexture(33984) took 5885ns
- 10-12 01:58:24.542: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6719ns
- 10-12 01:58:24.542: I/jPCT-AE(15601): glMatrixMode(5888) took 2708ns
- 10-12 01:58:24.542: I/jPCT-AE(15601): glPushMatrix() took 1355ns
- 10-12 01:58:24.542: I/jPCT-AE(15601): glLoadIdentity() took 2344ns
- 10-12 01:58:24.542: I/jPCT-AE(15601): glCullFace(1028) took 5677ns
- 10-12 01:58:24.542: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3854ns
- 10-12 01:58:24.542: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4011ns
- 10-12 01:58:24.542: I/jPCT-AE(15601): glDisable(16384) took 4896ns
- 10-12 01:58:24.542: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5990ns
- 10-12 01:58:24.543: I/jPCT-AE(15601): glEnableClientState(32885) took 3958ns
- 10-12 01:58:24.543: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 6406ns
- 10-12 01:58:24.543: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2760ns
- 10-12 01:58:24.543: I/jPCT-AE(15601): glEnableClientState(32884) took 5677ns
- 10-12 01:58:24.543: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3907ns
- 10-12 01:58:24.543: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8594ns
- 10-12 01:58:24.543: I/jPCT-AE(15601): glDisableClientState(32886) took 3021ns
- 10-12 01:58:24.543: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4844ns
- 10-12 01:58:24.543: I/jPCT-AE(15601): glEnableClientState(32888) took 3646ns
- 10-12 01:58:24.543: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 3854ns
- 10-12 01:58:24.543: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5677ns
- 10-12 01:58:24.543: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3438ns
- 10-12 01:58:24.543: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3854ns
- 10-12 01:58:24.543: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 87343ns
- 10-12 01:58:24.543: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5469ns
- 10-12 01:58:24.543: I/jPCT-AE(15601): glMatrixMode(5888) took 2709ns
- 10-12 01:58:24.543: I/jPCT-AE(15601): glPopMatrix() took 3959ns
- 10-12 01:58:24.543: I/jPCT-AE(15601): glCullFace(1029) took 4948ns
- 10-12 01:58:24.544: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.544: I/jPCT-AE(15601): glActiveTexture(33984) took 6667ns
- 10-12 01:58:24.544: I/jPCT-AE(15601): glBindTexture(3553, 348) took 7240ns
- 10-12 01:58:24.544: I/jPCT-AE(15601): glMatrixMode(5888) took 2552ns
- 10-12 01:58:24.544: I/jPCT-AE(15601): glPushMatrix() took 1980ns
- 10-12 01:58:24.544: I/jPCT-AE(15601): glLoadIdentity() took 3490ns
- 10-12 01:58:24.544: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4479ns
- 10-12 01:58:24.544: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3646ns
- 10-12 01:58:24.544: I/jPCT-AE(15601): glEnable(16384) took 4115ns
- 10-12 01:58:24.544: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 33385ns
- 10-12 01:58:24.544: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3177ns
- 10-12 01:58:24.544: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
- 10-12 01:58:24.544: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3958ns
- 10-12 01:58:24.544: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2344ns
- 10-12 01:58:24.544: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3021ns
- 10-12 01:58:24.544: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5625ns
- 10-12 01:58:24.545: I/jPCT-AE(15601): glEnableClientState(32885) took 7500ns
- 10-12 01:58:24.545: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 6771ns
- 10-12 01:58:24.545: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8646ns
- 10-12 01:58:24.545: I/jPCT-AE(15601): glEnableClientState(32884) took 3594ns
- 10-12 01:58:24.545: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 4167ns
- 10-12 01:58:24.545: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5729ns
- 10-12 01:58:24.545: I/jPCT-AE(15601): glDisableClientState(32886) took 3125ns
- 10-12 01:58:24.545: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5052ns
- 10-12 01:58:24.545: I/jPCT-AE(15601): glEnableClientState(32888) took 3958ns
- 10-12 01:58:24.545: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4011ns
- 10-12 01:58:24.545: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5625ns
- 10-12 01:58:24.545: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3698ns
- 10-12 01:58:24.545: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3542ns
- 10-12 01:58:24.545: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 104844ns
- 10-12 01:58:24.546: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 9896ns
- 10-12 01:58:24.546: I/jPCT-AE(15601): glMatrixMode(5888) took 2760ns
- 10-12 01:58:24.546: I/jPCT-AE(15601): glPopMatrix() took 3646ns
- 10-12 01:58:24.546: I/jPCT-AE(15601): glEnable(3042) took 6979ns
- 10-12 01:58:24.546: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5312ns
- 10-12 01:58:24.546: I/jPCT-AE(15601): glDepthMask(false) took 6719ns
- 10-12 01:58:24.546: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.546: I/jPCT-AE(15601): glActiveTexture(33984) took 4792ns
- 10-12 01:58:24.546: I/jPCT-AE(15601): glBindTexture(3553, 349) took 6823ns
- 10-12 01:58:24.546: I/jPCT-AE(15601): glMatrixMode(5888) took 3021ns
- 10-12 01:58:24.546: I/jPCT-AE(15601): glPushMatrix() took 1719ns
- 10-12 01:58:24.546: I/jPCT-AE(15601): glLoadIdentity() took 3177ns
- 10-12 01:58:24.546: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4792ns
- 10-12 01:58:24.546: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4063ns
- 10-12 01:58:24.546: I/jPCT-AE(15601): glEnable(16384) took 4167ns
- 10-12 01:58:24.546: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3229ns
- 10-12 01:58:24.546: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3281ns
- 10-12 01:58:24.546: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2604ns
- 10-12 01:58:24.547: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3542ns
- 10-12 01:58:24.547: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2969ns
- 10-12 01:58:24.547: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3125ns
- 10-12 01:58:24.547: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5052ns
- 10-12 01:58:24.547: I/jPCT-AE(15601): glEnableClientState(32885) took 6875ns
- 10-12 01:58:24.547: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 6094ns
- 10-12 01:58:24.547: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8541ns
- 10-12 01:58:24.547: I/jPCT-AE(15601): glEnableClientState(32884) took 3177ns
- 10-12 01:58:24.547: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3802ns
- 10-12 01:58:24.547: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5313ns
- 10-12 01:58:24.547: I/jPCT-AE(15601): glDisableClientState(32886) took 9739ns
- 10-12 01:58:24.547: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5521ns
- 10-12 01:58:24.547: I/jPCT-AE(15601): glEnableClientState(32888) took 4322ns
- 10-12 01:58:24.547: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 3594ns
- 10-12 01:58:24.547: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6927ns
- 10-12 01:58:24.547: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3489ns
- 10-12 01:58:24.547: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3646ns
- 10-12 01:58:24.548: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 221302ns
- 10-12 01:58:24.548: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 8021ns
- 10-12 01:58:24.548: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 4063ns
- 10-12 01:58:24.548: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 119792ns
- 10-12 01:58:24.548: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4843ns
- 10-12 01:58:24.548: I/jPCT-AE(15601): glMatrixMode(5888) took 2552ns
- 10-12 01:58:24.548: I/jPCT-AE(15601): glPopMatrix() took 4114ns
- 10-12 01:58:24.548: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.548: I/jPCT-AE(15601): glActiveTexture(33984) took 5208ns
- 10-12 01:58:24.548: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6094ns
- 10-12 01:58:24.548: I/jPCT-AE(15601): glMatrixMode(5888) took 3386ns
- 10-12 01:58:24.548: I/jPCT-AE(15601): glPushMatrix() took 1927ns
- 10-12 01:58:24.548: I/jPCT-AE(15601): glLoadIdentity() took 3282ns
- 10-12 01:58:24.548: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3958ns
- 10-12 01:58:24.549: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3386ns
- 10-12 01:58:24.549: I/jPCT-AE(15601): glEnable(16384) took 4739ns
- 10-12 01:58:24.549: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3073ns
- 10-12 01:58:24.549: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3125ns
- 10-12 01:58:24.549: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2240ns
- 10-12 01:58:24.549: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3438ns
- 10-12 01:58:24.549: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2552ns
- 10-12 01:58:24.549: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2969ns
- 10-12 01:58:24.549: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5365ns
- 10-12 01:58:24.549: I/jPCT-AE(15601): glEnableClientState(32885) took 7136ns
- 10-12 01:58:24.549: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 5625ns
- 10-12 01:58:24.549: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8229ns
- 10-12 01:58:24.549: I/jPCT-AE(15601): glEnableClientState(32884) took 3490ns
- 10-12 01:58:24.549: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 4062ns
- 10-12 01:58:24.549: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5521ns
- 10-12 01:58:24.549: I/jPCT-AE(15601): glDisableClientState(32886) took 3229ns
- 10-12 01:58:24.549: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4844ns
- 10-12 01:58:24.549: I/jPCT-AE(15601): glEnableClientState(32888) took 3855ns
- 10-12 01:58:24.549: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3698ns
- 10-12 01:58:24.550: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5209ns
- 10-12 01:58:24.550: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3125ns
- 10-12 01:58:24.550: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3438ns
- 10-12 01:58:24.550: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 85990ns
- 10-12 01:58:24.550: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4583ns
- 10-12 01:58:24.550: I/jPCT-AE(15601): glMatrixMode(5888) took 2343ns
- 10-12 01:58:24.550: I/jPCT-AE(15601): glPopMatrix() took 3386ns
- 10-12 01:58:24.550: I/jPCT-AE(15601): glDisable(3042) took 6250ns
- 10-12 01:58:24.550: I/jPCT-AE(15601): glDepthMask(true) took 6198ns
- 10-12 01:58:24.550: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.550: I/jPCT-AE(15601): glDisable(2884) took 5208ns
- 10-12 01:58:24.550: I/jPCT-AE(15601): glDisable(2896) took 2031ns
- 10-12 01:58:24.550: I/jPCT-AE(15601): glDisable(2977) took 1980ns
- 10-12 01:58:24.554: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 20104ns
- 10-12 01:58:24.554: I/jPCT-AE(15601): glClear(16640) took 375833ns
- 10-12 01:58:24.555: I/jPCT-AE(15601): glMatrixMode(5889) took 6927ns
- 10-12 01:58:24.555: I/jPCT-AE(15601): glLoadIdentity() took 5053ns
- 10-12 01:58:24.555: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 6510ns
- 10-12 01:58:24.555: I/jPCT-AE(15601): glEnable(2977) took 4687ns
- 10-12 01:58:24.555: I/jPCT-AE(15601): glEnable(2896) took 2031ns
- 10-12 01:58:24.555: I/jPCT-AE(15601): glEnable(2884) took 5937ns
- 10-12 01:58:24.555: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.555: I/jPCT-AE(15601): glActiveTexture(33984) took 6615ns
- 10-12 01:58:24.555: I/jPCT-AE(15601): glBindTexture(3553, 346) took 8802ns
- 10-12 01:58:24.555: I/jPCT-AE(15601): glMatrixMode(5888) took 2448ns
- 10-12 01:58:24.555: I/jPCT-AE(15601): glPushMatrix() took 2135ns
- 10-12 01:58:24.555: I/jPCT-AE(15601): glLoadIdentity() took 3229ns
- 10-12 01:58:24.555: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5000ns
- 10-12 01:58:24.556: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3906ns
- 10-12 01:58:24.556: I/jPCT-AE(15601): glEnable(16384) took 3802ns
- 10-12 01:58:24.556: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3646ns
- 10-12 01:58:24.556: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2969ns
- 10-12 01:58:24.556: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2343ns
- 10-12 01:58:24.556: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3490ns
- 10-12 01:58:24.556: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2604ns
- 10-12 01:58:24.556: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3125ns
- 10-12 01:58:24.556: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5365ns
- 10-12 01:58:24.556: I/jPCT-AE(15601): glEnableClientState(32885) took 8698ns
- 10-12 01:58:24.556: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7708ns
- 10-12 01:58:24.556: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9219ns
- 10-12 01:58:24.556: I/jPCT-AE(15601): glEnableClientState(32884) took 3386ns
- 10-12 01:58:24.556: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4115ns
- 10-12 01:58:24.556: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6146ns
- 10-12 01:58:24.556: I/jPCT-AE(15601): glDisableClientState(32886) took 10365ns
- 10-12 01:58:24.556: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5469ns
- 10-12 01:58:24.556: I/jPCT-AE(15601): glEnableClientState(32888) took 5833ns
- 10-12 01:58:24.557: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4010ns
- 10-12 01:58:24.557: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6562ns
- 10-12 01:58:24.557: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3855ns
- 10-12 01:58:24.557: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3698ns
- 10-12 01:58:24.557: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 273229ns
- 10-12 01:58:24.557: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7864ns
- 10-12 01:58:24.557: I/jPCT-AE(15601): glMatrixMode(5888) took 3073ns
- 10-12 01:58:24.557: I/jPCT-AE(15601): glPopMatrix() took 4114ns
- 10-12 01:58:24.557: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.557: I/jPCT-AE(15601): glActiveTexture(33984) took 5729ns
- 10-12 01:58:24.557: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6407ns
- 10-12 01:58:24.557: I/jPCT-AE(15601): glMatrixMode(5888) took 2500ns
- 10-12 01:58:24.557: I/jPCT-AE(15601): glPushMatrix() took 1719ns
- 10-12 01:58:24.558: I/jPCT-AE(15601): glLoadIdentity() took 2291ns
- 10-12 01:58:24.558: I/jPCT-AE(15601): glCullFace(1028) took 5521ns
- 10-12 01:58:24.558: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4010ns
- 10-12 01:58:24.558: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3593ns
- 10-12 01:58:24.558: I/jPCT-AE(15601): glDisable(16384) took 4843ns
- 10-12 01:58:24.558: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5312ns
- 10-12 01:58:24.558: I/jPCT-AE(15601): glEnableClientState(32885) took 3437ns
- 10-12 01:58:24.558: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5365ns
- 10-12 01:58:24.558: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 3021ns
- 10-12 01:58:24.558: I/jPCT-AE(15601): glEnableClientState(32884) took 5052ns
- 10-12 01:58:24.558: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3594ns
- 10-12 01:58:24.558: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 7864ns
- 10-12 01:58:24.558: I/jPCT-AE(15601): glDisableClientState(32886) took 2656ns
- 10-12 01:58:24.558: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5781ns
- 10-12 01:58:24.558: I/jPCT-AE(15601): glEnableClientState(32888) took 3541ns
- 10-12 01:58:24.558: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 3906ns
- 10-12 01:58:24.558: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5833ns
- 10-12 01:58:24.558: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3281ns
- 10-12 01:58:24.558: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3281ns
- 10-12 01:58:24.559: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 86667ns
- 10-12 01:58:24.559: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5104ns
- 10-12 01:58:24.559: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
- 10-12 01:58:24.559: I/jPCT-AE(15601): glPopMatrix() took 2968ns
- 10-12 01:58:24.559: I/jPCT-AE(15601): glCullFace(1029) took 4427ns
- 10-12 01:58:24.559: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.559: I/jPCT-AE(15601): glActiveTexture(33984) took 4740ns
- 10-12 01:58:24.559: I/jPCT-AE(15601): glBindTexture(3553, 348) took 5416ns
- 10-12 01:58:24.559: I/jPCT-AE(15601): glMatrixMode(5888) took 2292ns
- 10-12 01:58:24.559: I/jPCT-AE(15601): glPushMatrix() took 1771ns
- 10-12 01:58:24.559: I/jPCT-AE(15601): glLoadIdentity() took 2917ns
- 10-12 01:58:24.559: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4323ns
- 10-12 01:58:24.559: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3334ns
- 10-12 01:58:24.559: I/jPCT-AE(15601): glEnable(16384) took 3959ns
- 10-12 01:58:24.559: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3021ns
- 10-12 01:58:24.559: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3021ns
- 10-12 01:58:24.559: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2344ns
- 10-12 01:58:24.559: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3906ns
- 10-12 01:58:24.559: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2865ns
- 10-12 01:58:24.560: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3073ns
- 10-12 01:58:24.560: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4636ns
- 10-12 01:58:24.560: I/jPCT-AE(15601): glEnableClientState(32885) took 6875ns
- 10-12 01:58:24.560: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 5469ns
- 10-12 01:58:24.560: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7865ns
- 10-12 01:58:24.560: I/jPCT-AE(15601): glEnableClientState(32884) took 3177ns
- 10-12 01:58:24.560: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3594ns
- 10-12 01:58:24.560: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4792ns
- 10-12 01:58:24.560: I/jPCT-AE(15601): glDisableClientState(32886) took 3229ns
- 10-12 01:58:24.560: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5469ns
- 10-12 01:58:24.560: I/jPCT-AE(15601): glEnableClientState(32888) took 3386ns
- 10-12 01:58:24.560: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 3959ns
- 10-12 01:58:24.560: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5208ns
- 10-12 01:58:24.560: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3230ns
- 10-12 01:58:24.560: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3750ns
- 10-12 01:58:24.560: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 89219ns
- 10-12 01:58:24.560: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4271ns
- 10-12 01:58:24.560: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
- 10-12 01:58:24.561: I/jPCT-AE(15601): glPopMatrix() took 2917ns
- 10-12 01:58:24.561: I/jPCT-AE(15601): glEnable(3042) took 4740ns
- 10-12 01:58:24.561: I/jPCT-AE(15601): glBlendFunc(770, 771) took 4896ns
- 10-12 01:58:24.561: I/jPCT-AE(15601): glDepthMask(false) took 6041ns
- 10-12 01:58:24.561: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.561: I/jPCT-AE(15601): glActiveTexture(33984) took 4896ns
- 10-12 01:58:24.561: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5573ns
- 10-12 01:58:24.561: I/jPCT-AE(15601): glMatrixMode(5888) took 1770ns
- 10-12 01:58:24.561: I/jPCT-AE(15601): glPushMatrix() took 1459ns
- 10-12 01:58:24.561: I/jPCT-AE(15601): glLoadIdentity() took 2761ns
- 10-12 01:58:24.561: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3802ns
- 10-12 01:58:24.561: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3541ns
- 10-12 01:58:24.561: I/jPCT-AE(15601): glEnable(16384) took 3490ns
- 10-12 01:58:24.569: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 11354ns
- 10-12 01:58:24.569: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3229ns
- 10-12 01:58:24.569: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2500ns
- 10-12 01:58:24.569: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 4375ns
- 10-12 01:58:24.569: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 3333ns
- 10-12 01:58:24.569: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2865ns
- 10-12 01:58:24.569: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5781ns
- 10-12 01:58:24.569: I/jPCT-AE(15601): glEnableClientState(32885) took 9740ns
- 10-12 01:58:24.569: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 8542ns
- 10-12 01:58:24.569: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9375ns
- 10-12 01:58:24.569: I/jPCT-AE(15601): glEnableClientState(32884) took 3907ns
- 10-12 01:58:24.569: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 4480ns
- 10-12 01:58:24.570: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5937ns
- 10-12 01:58:24.570: I/jPCT-AE(15601): glDisableClientState(32886) took 11511ns
- 10-12 01:58:24.570: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5729ns
- 10-12 01:58:24.570: I/jPCT-AE(15601): glEnableClientState(32888) took 4531ns
- 10-12 01:58:24.570: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 5052ns
- 10-12 01:58:24.570: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6875ns
- 10-12 01:58:24.570: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4114ns
- 10-12 01:58:24.570: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 4063ns
- 10-12 01:58:24.570: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 222813ns
- 10-12 01:58:24.570: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5937ns
- 10-12 01:58:24.570: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3698ns
- 10-12 01:58:24.571: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 111459ns
- 10-12 01:58:24.571: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5625ns
- 10-12 01:58:24.571: I/jPCT-AE(15601): glMatrixMode(5888) took 3020ns
- 10-12 01:58:24.571: I/jPCT-AE(15601): glPopMatrix() took 4791ns
- 10-12 01:58:24.571: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.571: I/jPCT-AE(15601): glActiveTexture(33984) took 5468ns
- 10-12 01:58:24.571: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6666ns
- 10-12 01:58:24.571: I/jPCT-AE(15601): glMatrixMode(5888) took 1979ns
- 10-12 01:58:24.571: I/jPCT-AE(15601): glPushMatrix() took 1615ns
- 10-12 01:58:24.571: I/jPCT-AE(15601): glLoadIdentity() took 2448ns
- 10-12 01:58:24.571: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4531ns
- 10-12 01:58:24.571: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4010ns
- 10-12 01:58:24.571: I/jPCT-AE(15601): glEnable(16384) took 4479ns
- 10-12 01:58:24.571: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3229ns
- 10-12 01:58:24.571: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3281ns
- 10-12 01:58:24.571: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2864ns
- 10-12 01:58:24.571: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3437ns
- 10-12 01:58:24.572: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2917ns
- 10-12 01:58:24.572: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2969ns
- 10-12 01:58:24.572: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5469ns
- 10-12 01:58:24.572: I/jPCT-AE(15601): glEnableClientState(32885) took 7500ns
- 10-12 01:58:24.572: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6771ns
- 10-12 01:58:24.572: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8281ns
- 10-12 01:58:24.572: I/jPCT-AE(15601): glEnableClientState(32884) took 4011ns
- 10-12 01:58:24.572: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3489ns
- 10-12 01:58:24.572: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4896ns
- 10-12 01:58:24.572: I/jPCT-AE(15601): glDisableClientState(32886) took 3385ns
- 10-12 01:58:24.572: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5573ns
- 10-12 01:58:24.572: I/jPCT-AE(15601): glEnableClientState(32888) took 4583ns
- 10-12 01:58:24.572: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3906ns
- 10-12 01:58:24.572: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6406ns
- 10-12 01:58:24.572: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3073ns
- 10-12 01:58:24.572: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 4010ns
- 10-12 01:58:24.573: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 88438ns
- 10-12 01:58:24.573: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4427ns
- 10-12 01:58:24.573: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
- 10-12 01:58:24.573: I/jPCT-AE(15601): glPopMatrix() took 3959ns
- 10-12 01:58:24.573: I/jPCT-AE(15601): glDisable(3042) took 6406ns
- 10-12 01:58:24.573: I/jPCT-AE(15601): glDepthMask(true) took 6198ns
- 10-12 01:58:24.573: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.573: I/jPCT-AE(15601): glDisable(2884) took 4271ns
- 10-12 01:58:24.573: I/jPCT-AE(15601): glDisable(2896) took 2083ns
- 10-12 01:58:24.573: I/jPCT-AE(15601): glDisable(2977) took 1875ns
- 10-12 01:58:24.576: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 20417ns
- 10-12 01:58:24.577: I/jPCT-AE(15601): glClear(16640) took 457760ns
- 10-12 01:58:24.577: I/jPCT-AE(15601): glMatrixMode(5889) took 7448ns
- 10-12 01:58:24.577: I/jPCT-AE(15601): glLoadIdentity() took 4166ns
- 10-12 01:58:24.577: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 8177ns
- 10-12 01:58:24.577: I/jPCT-AE(15601): glEnable(2977) took 4792ns
- 10-12 01:58:24.577: I/jPCT-AE(15601): glEnable(2896) took 2084ns
- 10-12 01:58:24.577: I/jPCT-AE(15601): glEnable(2884) took 5729ns
- 10-12 01:58:24.577: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.577: I/jPCT-AE(15601): glActiveTexture(33984) took 7500ns
- 10-12 01:58:24.577: I/jPCT-AE(15601): glBindTexture(3553, 346) took 11667ns
- 10-12 01:58:24.578: I/jPCT-AE(15601): glMatrixMode(5888) took 3229ns
- 10-12 01:58:24.578: I/jPCT-AE(15601): glPushMatrix() took 2083ns
- 10-12 01:58:24.578: I/jPCT-AE(15601): glLoadIdentity() took 3438ns
- 10-12 01:58:24.578: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5886ns
- 10-12 01:58:24.578: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4375ns
- 10-12 01:58:24.578: I/jPCT-AE(15601): glEnable(16384) took 3698ns
- 10-12 01:58:24.578: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3438ns
- 10-12 01:58:24.578: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3177ns
- 10-12 01:58:24.578: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2344ns
- 10-12 01:58:24.578: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3594ns
- 10-12 01:58:24.578: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2760ns
- 10-12 01:58:24.578: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3698ns
- 10-12 01:58:24.578: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5052ns
- 10-12 01:58:24.578: I/jPCT-AE(15601): glEnableClientState(32885) took 8229ns
- 10-12 01:58:24.578: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7500ns
- 10-12 01:58:24.578: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9479ns
- 10-12 01:58:24.579: I/jPCT-AE(15601): glEnableClientState(32884) took 3438ns
- 10-12 01:58:24.579: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4011ns
- 10-12 01:58:24.579: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5156ns
- 10-12 01:58:24.579: I/jPCT-AE(15601): glDisableClientState(32886) took 9844ns
- 10-12 01:58:24.579: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4896ns
- 10-12 01:58:24.579: I/jPCT-AE(15601): glEnableClientState(32888) took 3803ns
- 10-12 01:58:24.579: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4479ns
- 10-12 01:58:24.579: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6406ns
- 10-12 01:58:24.579: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4011ns
- 10-12 01:58:24.579: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3438ns
- 10-12 01:58:24.579: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 275729ns
- 10-12 01:58:24.579: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7708ns
- 10-12 01:58:24.579: I/jPCT-AE(15601): glMatrixMode(5888) took 3386ns
- 10-12 01:58:24.579: I/jPCT-AE(15601): glPopMatrix() took 4062ns
- 10-12 01:58:24.579: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.580: I/jPCT-AE(15601): glActiveTexture(33984) took 5052ns
- 10-12 01:58:24.580: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6615ns
- 10-12 01:58:24.580: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
- 10-12 01:58:24.580: I/jPCT-AE(15601): glPushMatrix() took 1666ns
- 10-12 01:58:24.580: I/jPCT-AE(15601): glLoadIdentity() took 2969ns
- 10-12 01:58:24.580: I/jPCT-AE(15601): glCullFace(1028) took 6198ns
- 10-12 01:58:24.580: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3959ns
- 10-12 01:58:24.580: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3229ns
- 10-12 01:58:24.580: I/jPCT-AE(15601): glDisable(16384) took 4948ns
- 10-12 01:58:24.580: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4740ns
- 10-12 01:58:24.580: I/jPCT-AE(15601): glEnableClientState(32885) took 3385ns
- 10-12 01:58:24.580: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5885ns
- 10-12 01:58:24.580: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2761ns
- 10-12 01:58:24.580: I/jPCT-AE(15601): glEnableClientState(32884) took 5052ns
- 10-12 01:58:24.580: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3854ns
- 10-12 01:58:24.580: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8490ns
- 10-12 01:58:24.580: I/jPCT-AE(15601): glDisableClientState(32886) took 3177ns
- 10-12 01:58:24.581: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5208ns
- 10-12 01:58:24.581: I/jPCT-AE(15601): glEnableClientState(32888) took 3802ns
- 10-12 01:58:24.581: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 3750ns
- 10-12 01:58:24.581: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5469ns
- 10-12 01:58:24.581: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3125ns
- 10-12 01:58:24.581: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3698ns
- 10-12 01:58:24.581: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 89844ns
- 10-12 01:58:24.581: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4688ns
- 10-12 01:58:24.581: I/jPCT-AE(15601): glMatrixMode(5888) took 2604ns
- 10-12 01:58:24.581: I/jPCT-AE(15601): glPopMatrix() took 3386ns
- 10-12 01:58:24.581: I/jPCT-AE(15601): glCullFace(1029) took 4583ns
- 10-12 01:58:24.581: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.581: I/jPCT-AE(15601): glActiveTexture(33984) took 4688ns
- 10-12 01:58:24.581: I/jPCT-AE(15601): glBindTexture(3553, 348) took 5260ns
- 10-12 01:58:24.581: I/jPCT-AE(15601): glMatrixMode(5888) took 1927ns
- 10-12 01:58:24.581: I/jPCT-AE(15601): glPushMatrix() took 1510ns
- 10-12 01:58:24.581: I/jPCT-AE(15601): glLoadIdentity() took 2708ns
- 10-12 01:58:24.581: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3906ns
- 10-12 01:58:24.582: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3542ns
- 10-12 01:58:24.582: I/jPCT-AE(15601): glEnable(16384) took 4375ns
- 10-12 01:58:24.582: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3646ns
- 10-12 01:58:24.582: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3334ns
- 10-12 01:58:24.582: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2761ns
- 10-12 01:58:24.582: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3542ns
- 10-12 01:58:24.582: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2813ns
- 10-12 01:58:24.582: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3125ns
- 10-12 01:58:24.582: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5156ns
- 10-12 01:58:24.582: I/jPCT-AE(15601): glEnableClientState(32885) took 6823ns
- 10-12 01:58:24.582: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 8073ns
- 10-12 01:58:24.582: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9219ns
- 10-12 01:58:24.582: I/jPCT-AE(15601): glEnableClientState(32884) took 3177ns
- 10-12 01:58:24.582: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3750ns
- 10-12 01:58:24.582: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5573ns
- 10-12 01:58:24.582: I/jPCT-AE(15601): glDisableClientState(32886) took 3333ns
- 10-12 01:58:24.582: I/jPCT-AE(15601): glClientActiveTexture(33984) took 6250ns
- 10-12 01:58:24.582: I/jPCT-AE(15601): glEnableClientState(32888) took 3438ns
- 10-12 01:58:24.583: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4323ns
- 10-12 01:58:24.583: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6406ns
- 10-12 01:58:24.583: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3281ns
- 10-12 01:58:24.583: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3542ns
- 10-12 01:58:24.583: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 116458ns
- 10-12 01:58:24.583: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5782ns
- 10-12 01:58:24.583: I/jPCT-AE(15601): glMatrixMode(5888) took 2865ns
- 10-12 01:58:24.583: I/jPCT-AE(15601): glPopMatrix() took 3906ns
- 10-12 01:58:24.583: I/jPCT-AE(15601): glEnable(3042) took 5365ns
- 10-12 01:58:24.583: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5052ns
- 10-12 01:58:24.583: I/jPCT-AE(15601): glDepthMask(false) took 6927ns
- 10-12 01:58:24.583: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.583: I/jPCT-AE(15601): glActiveTexture(33984) took 6146ns
- 10-12 01:58:24.583: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5885ns
- 10-12 01:58:24.583: I/jPCT-AE(15601): glMatrixMode(5888) took 3646ns
- 10-12 01:58:24.583: I/jPCT-AE(15601): glPushMatrix() took 2552ns
- 10-12 01:58:24.584: I/jPCT-AE(15601): glLoadIdentity() took 4480ns
- 10-12 01:58:24.584: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4948ns
- 10-12 01:58:24.584: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3542ns
- 10-12 01:58:24.584: I/jPCT-AE(15601): glEnable(16384) took 4687ns
- 10-12 01:58:24.584: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3594ns
- 10-12 01:58:24.584: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2969ns
- 10-12 01:58:24.584: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2500ns
- 10-12 01:58:24.584: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3333ns
- 10-12 01:58:24.584: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2968ns
- 10-12 01:58:24.585: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 11146ns
- 10-12 01:58:24.585: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 6666ns
- 10-12 01:58:24.585: I/jPCT-AE(15601): glEnableClientState(32885) took 9063ns
- 10-12 01:58:24.585: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 9063ns
- 10-12 01:58:24.585: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8750ns
- 10-12 01:58:24.585: I/jPCT-AE(15601): glEnableClientState(32884) took 3385ns
- 10-12 01:58:24.585: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 4427ns
- 10-12 01:58:24.585: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 9063ns
- 10-12 01:58:24.585: I/jPCT-AE(15601): glDisableClientState(32886) took 12656ns
- 10-12 01:58:24.585: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5469ns
- 10-12 01:58:24.585: I/jPCT-AE(15601): glEnableClientState(32888) took 5052ns
- 10-12 01:58:24.586: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 5104ns
- 10-12 01:58:24.586: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6459ns
- 10-12 01:58:24.586: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3698ns
- 10-12 01:58:24.586: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3646ns
- 10-12 01:58:24.586: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 225208ns
- 10-12 01:58:24.586: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6146ns
- 10-12 01:58:24.586: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3698ns
- 10-12 01:58:24.586: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 128021ns
- 10-12 01:58:24.586: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6719ns
- 10-12 01:58:24.586: I/jPCT-AE(15601): glMatrixMode(5888) took 3073ns
- 10-12 01:58:24.586: I/jPCT-AE(15601): glPopMatrix() took 4375ns
- 10-12 01:58:24.587: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.587: I/jPCT-AE(15601): glActiveTexture(33984) took 6771ns
- 10-12 01:58:24.587: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6823ns
- 10-12 01:58:24.587: I/jPCT-AE(15601): glMatrixMode(5888) took 2813ns
- 10-12 01:58:24.587: I/jPCT-AE(15601): glPushMatrix() took 1667ns
- 10-12 01:58:24.587: I/jPCT-AE(15601): glLoadIdentity() took 2657ns
- 10-12 01:58:24.587: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4428ns
- 10-12 01:58:24.587: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3750ns
- 10-12 01:58:24.587: I/jPCT-AE(15601): glEnable(16384) took 4532ns
- 10-12 01:58:24.587: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 4323ns
- 10-12 01:58:24.587: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2761ns
- 10-12 01:58:24.587: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2448ns
- 10-12 01:58:24.587: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3697ns
- 10-12 01:58:24.587: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2448ns
- 10-12 01:58:24.587: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2708ns
- 10-12 01:58:24.587: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5417ns
- 10-12 01:58:24.587: I/jPCT-AE(15601): glEnableClientState(32885) took 6875ns
- 10-12 01:58:24.588: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 7239ns
- 10-12 01:58:24.588: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7812ns
- 10-12 01:58:24.588: I/jPCT-AE(15601): glEnableClientState(32884) took 4115ns
- 10-12 01:58:24.588: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 4532ns
- 10-12 01:58:24.588: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5729ns
- 10-12 01:58:24.588: I/jPCT-AE(15601): glDisableClientState(32886) took 3125ns
- 10-12 01:58:24.588: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5000ns
- 10-12 01:58:24.588: I/jPCT-AE(15601): glEnableClientState(32888) took 3698ns
- 10-12 01:58:24.588: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3802ns
- 10-12 01:58:24.588: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5989ns
- 10-12 01:58:24.588: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4166ns
- 10-12 01:58:24.588: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 4635ns
- 10-12 01:58:24.588: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 92448ns
- 10-12 01:58:24.588: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5052ns
- 10-12 01:58:24.588: I/jPCT-AE(15601): glMatrixMode(5888) took 3177ns
- 10-12 01:58:24.588: I/jPCT-AE(15601): glPopMatrix() took 4115ns
- 10-12 01:58:24.589: I/jPCT-AE(15601): glDisable(3042) took 6250ns
- 10-12 01:58:24.589: I/jPCT-AE(15601): glDepthMask(true) took 6250ns
- 10-12 01:58:24.589: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.589: I/jPCT-AE(15601): glDisable(2884) took 4948ns
- 10-12 01:58:24.589: I/jPCT-AE(15601): glDisable(2896) took 2292ns
- 10-12 01:58:24.589: I/jPCT-AE(15601): glDisable(2977) took 2448ns
- 10-12 01:58:24.592: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 23854ns
- 10-12 01:58:24.593: I/jPCT-AE(15601): glClear(16640) took 478229ns
- 10-12 01:58:24.593: I/jPCT-AE(15601): glMatrixMode(5889) took 9063ns
- 10-12 01:58:24.593: I/jPCT-AE(15601): glLoadIdentity() took 4635ns
- 10-12 01:58:24.593: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 7240ns
- 10-12 01:58:24.594: I/jPCT-AE(15601): glEnable(2977) took 7708ns
- 10-12 01:58:24.594: I/jPCT-AE(15601): glEnable(2896) took 2292ns
- 10-12 01:58:24.594: I/jPCT-AE(15601): glEnable(2884) took 6771ns
- 10-12 01:58:24.594: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.594: I/jPCT-AE(15601): glActiveTexture(33984) took 7760ns
- 10-12 01:58:24.594: I/jPCT-AE(15601): glBindTexture(3553, 346) took 11407ns
- 10-12 01:58:24.594: I/jPCT-AE(15601): glMatrixMode(5888) took 2917ns
- 10-12 01:58:24.594: I/jPCT-AE(15601): glPushMatrix() took 2657ns
- 10-12 01:58:24.594: I/jPCT-AE(15601): glLoadIdentity() took 3125ns
- 10-12 01:58:24.594: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4791ns
- 10-12 01:58:24.594: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4063ns
- 10-12 01:58:24.594: I/jPCT-AE(15601): glEnable(16384) took 4948ns
- 10-12 01:58:24.594: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3385ns
- 10-12 01:58:24.594: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3125ns
- 10-12 01:58:24.594: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
- 10-12 01:58:24.594: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3282ns
- 10-12 01:58:24.595: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2656ns
- 10-12 01:58:24.595: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2448ns
- 10-12 01:58:24.595: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5781ns
- 10-12 01:58:24.595: I/jPCT-AE(15601): glEnableClientState(32885) took 8594ns
- 10-12 01:58:24.595: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 8333ns
- 10-12 01:58:24.595: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9427ns
- 10-12 01:58:24.595: I/jPCT-AE(15601): glEnableClientState(32884) took 4323ns
- 10-12 01:58:24.595: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 3906ns
- 10-12 01:58:24.595: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5469ns
- 10-12 01:58:24.595: I/jPCT-AE(15601): glDisableClientState(32886) took 9791ns
- 10-12 01:58:24.595: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5469ns
- 10-12 01:58:24.595: I/jPCT-AE(15601): glEnableClientState(32888) took 3907ns
- 10-12 01:58:24.595: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4532ns
- 10-12 01:58:24.595: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6823ns
- 10-12 01:58:24.595: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3489ns
- 10-12 01:58:24.595: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3750ns
- 10-12 01:58:24.596: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 281042ns
- 10-12 01:58:24.596: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 9531ns
- 10-12 01:58:24.596: I/jPCT-AE(15601): glMatrixMode(5888) took 2709ns
- 10-12 01:58:24.596: I/jPCT-AE(15601): glPopMatrix() took 4531ns
- 10-12 01:58:24.596: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.596: I/jPCT-AE(15601): glActiveTexture(33984) took 6823ns
- 10-12 01:58:24.596: I/jPCT-AE(15601): glBindTexture(3553, 347) took 7969ns
- 10-12 01:58:24.596: I/jPCT-AE(15601): glMatrixMode(5888) took 2292ns
- 10-12 01:58:24.596: I/jPCT-AE(15601): glPushMatrix() took 1771ns
- 10-12 01:58:24.596: I/jPCT-AE(15601): glLoadIdentity() took 3646ns
- 10-12 01:58:24.596: I/jPCT-AE(15601): glCullFace(1028) took 5938ns
- 10-12 01:58:24.596: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4687ns
- 10-12 01:58:24.596: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4115ns
- 10-12 01:58:24.596: I/jPCT-AE(15601): glDisable(16384) took 5312ns
- 10-12 01:58:24.597: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5312ns
- 10-12 01:58:24.597: I/jPCT-AE(15601): glEnableClientState(32885) took 3438ns
- 10-12 01:58:24.597: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5729ns
- 10-12 01:58:24.597: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2656ns
- 10-12 01:58:24.597: I/jPCT-AE(15601): glEnableClientState(32884) took 4896ns
- 10-12 01:58:24.597: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3854ns
- 10-12 01:58:24.597: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8177ns
- 10-12 01:58:24.597: I/jPCT-AE(15601): glDisableClientState(32886) took 3073ns
- 10-12 01:58:24.597: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4688ns
- 10-12 01:58:24.597: I/jPCT-AE(15601): glEnableClientState(32888) took 3802ns
- 10-12 01:58:24.597: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 3958ns
- 10-12 01:58:24.597: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5729ns
- 10-12 01:58:24.597: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3229ns
- 10-12 01:58:24.597: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3594ns
- 10-12 01:58:24.597: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 90782ns
- 10-12 01:58:24.597: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5573ns
- 10-12 01:58:24.597: I/jPCT-AE(15601): glMatrixMode(5888) took 2552ns
- 10-12 01:58:24.598: I/jPCT-AE(15601): glPopMatrix() took 3594ns
- 10-12 01:58:24.598: I/jPCT-AE(15601): glCullFace(1029) took 4167ns
- 10-12 01:58:24.598: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.598: I/jPCT-AE(15601): glActiveTexture(33984) took 4948ns
- 10-12 01:58:24.598: I/jPCT-AE(15601): glBindTexture(3553, 348) took 5468ns
- 10-12 01:58:24.598: I/jPCT-AE(15601): glMatrixMode(5888) took 2084ns
- 10-12 01:58:24.598: I/jPCT-AE(15601): glPushMatrix() took 1458ns
- 10-12 01:58:24.598: I/jPCT-AE(15601): glLoadIdentity() took 2396ns
- 10-12 01:58:24.598: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3594ns
- 10-12 01:58:24.598: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3489ns
- 10-12 01:58:24.598: I/jPCT-AE(15601): glEnable(16384) took 4271ns
- 10-12 01:58:24.598: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3229ns
- 10-12 01:58:24.598: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2812ns
- 10-12 01:58:24.598: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2552ns
- 10-12 01:58:24.598: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3646ns
- 10-12 01:58:24.598: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2760ns
- 10-12 01:58:24.598: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2656ns
- 10-12 01:58:24.598: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5000ns
- 10-12 01:58:24.599: I/jPCT-AE(15601): glEnableClientState(32885) took 7344ns
- 10-12 01:58:24.599: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 6614ns
- 10-12 01:58:24.599: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7917ns
- 10-12 01:58:24.599: I/jPCT-AE(15601): glEnableClientState(32884) took 3542ns
- 10-12 01:58:24.599: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3594ns
- 10-12 01:58:24.599: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4739ns
- 10-12 01:58:24.599: I/jPCT-AE(15601): glDisableClientState(32886) took 2916ns
- 10-12 01:58:24.599: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4844ns
- 10-12 01:58:24.599: I/jPCT-AE(15601): glEnableClientState(32888) took 3282ns
- 10-12 01:58:24.599: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 3541ns
- 10-12 01:58:24.599: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6094ns
- 10-12 01:58:24.599: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3385ns
- 10-12 01:58:24.599: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3542ns
- 10-12 01:58:24.599: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 97083ns
- 10-12 01:58:24.599: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4844ns
- 10-12 01:58:24.599: I/jPCT-AE(15601): glMatrixMode(5888) took 2657ns
- 10-12 01:58:24.599: I/jPCT-AE(15601): glPopMatrix() took 3646ns
- 10-12 01:58:24.600: I/jPCT-AE(15601): glEnable(3042) took 4896ns
- 10-12 01:58:24.600: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5156ns
- 10-12 01:58:24.600: I/jPCT-AE(15601): glDepthMask(false) took 6354ns
- 10-12 01:58:24.600: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.600: I/jPCT-AE(15601): glActiveTexture(33984) took 6042ns
- 10-12 01:58:24.600: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5885ns
- 10-12 01:58:24.600: I/jPCT-AE(15601): glMatrixMode(5888) took 2604ns
- 10-12 01:58:24.600: I/jPCT-AE(15601): glPushMatrix() took 1406ns
- 10-12 01:58:24.600: I/jPCT-AE(15601): glLoadIdentity() took 2604ns
- 10-12 01:58:24.600: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4323ns
- 10-12 01:58:24.600: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3750ns
- 10-12 01:58:24.600: I/jPCT-AE(15601): glEnable(16384) took 3490ns
- 10-12 01:58:24.600: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3229ns
- 10-12 01:58:24.600: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3021ns
- 10-12 01:58:24.600: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
- 10-12 01:58:24.600: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3281ns
- 10-12 01:58:24.600: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2344ns
- 10-12 01:58:24.600: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2708ns
- 10-12 01:58:24.601: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5417ns
- 10-12 01:58:24.601: I/jPCT-AE(15601): glEnableClientState(32885) took 6146ns
- 10-12 01:58:24.601: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 6927ns
- 10-12 01:58:24.601: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7239ns
- 10-12 01:58:24.601: I/jPCT-AE(15601): glEnableClientState(32884) took 3020ns
- 10-12 01:58:24.601: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3803ns
- 10-12 01:58:24.601: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4896ns
- 10-12 01:58:24.601: I/jPCT-AE(15601): glDisableClientState(32886) took 7760ns
- 10-12 01:58:24.601: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4740ns
- 10-12 01:58:24.601: I/jPCT-AE(15601): glEnableClientState(32888) took 3333ns
- 10-12 01:58:24.601: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4375ns
- 10-12 01:58:24.601: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5469ns
- 10-12 01:58:24.601: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3542ns
- 10-12 01:58:24.601: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3541ns
- 10-12 01:58:24.602: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 195364ns
- 10-12 01:58:24.602: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5520ns
- 10-12 01:58:24.602: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3282ns
- 10-12 01:58:24.602: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 108125ns
- 10-12 01:58:24.602: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5052ns
- 10-12 01:58:24.602: I/jPCT-AE(15601): glMatrixMode(5888) took 2552ns
- 10-12 01:58:24.602: I/jPCT-AE(15601): glPopMatrix() took 3906ns
- 10-12 01:58:24.602: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.602: I/jPCT-AE(15601): glActiveTexture(33984) took 4739ns
- 10-12 01:58:24.602: I/jPCT-AE(15601): glBindTexture(3553, 350) took 5781ns
- 10-12 01:58:24.602: I/jPCT-AE(15601): glMatrixMode(5888) took 2604ns
- 10-12 01:58:24.602: I/jPCT-AE(15601): glPushMatrix() took 1770ns
- 10-12 01:58:24.602: I/jPCT-AE(15601): glLoadIdentity() took 2865ns
- 10-12 01:58:24.602: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4062ns
- 10-12 01:58:24.602: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3281ns
- 10-12 01:58:24.603: I/jPCT-AE(15601): glEnable(16384) took 4375ns
- 10-12 01:58:24.603: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3489ns
- 10-12 01:58:24.603: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2917ns
- 10-12 01:58:24.603: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2240ns
- 10-12 01:58:24.603: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3438ns
- 10-12 01:58:24.603: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2552ns
- 10-12 01:58:24.603: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 4531ns
- 10-12 01:58:24.603: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5520ns
- 10-12 01:58:24.603: I/jPCT-AE(15601): glEnableClientState(32885) took 7188ns
- 10-12 01:58:24.603: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6354ns
- 10-12 01:58:24.603: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7864ns
- 10-12 01:58:24.603: I/jPCT-AE(15601): glEnableClientState(32884) took 3386ns
- 10-12 01:58:24.603: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3958ns
- 10-12 01:58:24.603: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5521ns
- 10-12 01:58:24.603: I/jPCT-AE(15601): glDisableClientState(32886) took 2969ns
- 10-12 01:58:24.603: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4792ns
- 10-12 01:58:24.603: I/jPCT-AE(15601): glEnableClientState(32888) took 4011ns
- 10-12 01:58:24.603: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 4322ns
- 10-12 01:58:24.605: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 20989ns
- 10-12 01:58:24.605: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 7344ns
- 10-12 01:58:24.605: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 4167ns
- 10-12 01:58:24.606: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 110886ns
- 10-12 01:58:24.606: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6667ns
- 10-12 01:58:24.606: I/jPCT-AE(15601): glMatrixMode(5888) took 3959ns
- 10-12 01:58:24.606: I/jPCT-AE(15601): glPopMatrix() took 4011ns
- 10-12 01:58:24.606: I/jPCT-AE(15601): glDisable(3042) took 6771ns
- 10-12 01:58:24.606: I/jPCT-AE(15601): glDepthMask(true) took 6562ns
- 10-12 01:58:24.606: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.606: I/jPCT-AE(15601): glDisable(2884) took 4063ns
- 10-12 01:58:24.606: I/jPCT-AE(15601): glDisable(2896) took 2552ns
- 10-12 01:58:24.606: I/jPCT-AE(15601): glDisable(2977) took 2084ns
- 10-12 01:58:24.609: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 22136ns
- 10-12 01:58:24.612: I/jPCT-AE(15601): glClear(16640) took 547343ns
- 10-12 01:58:24.612: I/jPCT-AE(15601): glMatrixMode(5889) took 8698ns
- 10-12 01:58:24.612: I/jPCT-AE(15601): glLoadIdentity() took 4427ns
- 10-12 01:58:24.612: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 7708ns
- 10-12 01:58:24.612: I/jPCT-AE(15601): glEnable(2977) took 5781ns
- 10-12 01:58:24.612: I/jPCT-AE(15601): glEnable(2896) took 2188ns
- 10-12 01:58:24.613: I/jPCT-AE(15601): glEnable(2884) took 5886ns
- 10-12 01:58:24.613: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.613: I/jPCT-AE(15601): glActiveTexture(33984) took 6771ns
- 10-12 01:58:24.613: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9739ns
- 10-12 01:58:24.613: I/jPCT-AE(15601): glMatrixMode(5888) took 2761ns
- 10-12 01:58:24.613: I/jPCT-AE(15601): glPushMatrix() took 2187ns
- 10-12 01:58:24.613: I/jPCT-AE(15601): glLoadIdentity() took 3541ns
- 10-12 01:58:24.613: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5052ns
- 10-12 01:58:24.613: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4011ns
- 10-12 01:58:24.613: I/jPCT-AE(15601): glEnable(16384) took 3802ns
- 10-12 01:58:24.613: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3542ns
- 10-12 01:58:24.613: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3281ns
- 10-12 01:58:24.613: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2552ns
- 10-12 01:58:24.613: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3125ns
- 10-12 01:58:24.613: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2500ns
- 10-12 01:58:24.613: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2552ns
- 10-12 01:58:24.613: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5573ns
- 10-12 01:58:24.613: I/jPCT-AE(15601): glEnableClientState(32885) took 8281ns
- 10-12 01:58:24.614: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 9844ns
- 10-12 01:58:24.614: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9479ns
- 10-12 01:58:24.614: I/jPCT-AE(15601): glEnableClientState(32884) took 3750ns
- 10-12 01:58:24.614: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 3593ns
- 10-12 01:58:24.614: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5520ns
- 10-12 01:58:24.614: I/jPCT-AE(15601): glDisableClientState(32886) took 9636ns
- 10-12 01:58:24.614: I/jPCT-AE(15601): glClientActiveTexture(33984) took 6458ns
- 10-12 01:58:24.614: I/jPCT-AE(15601): glEnableClientState(32888) took 3854ns
- 10-12 01:58:24.614: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 3750ns
- 10-12 01:58:24.614: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6042ns
- 10-12 01:58:24.614: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3230ns
- 10-12 01:58:24.614: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3594ns
- 10-12 01:58:24.614: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 286823ns
- 10-12 01:58:24.615: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7708ns
- 10-12 01:58:24.615: I/jPCT-AE(15601): glMatrixMode(5888) took 2604ns
- 10-12 01:58:24.615: I/jPCT-AE(15601): glPopMatrix() took 4531ns
- 10-12 01:58:24.615: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.615: I/jPCT-AE(15601): glActiveTexture(33984) took 5833ns
- 10-12 01:58:24.615: I/jPCT-AE(15601): glBindTexture(3553, 347) took 7083ns
- 10-12 01:58:24.615: I/jPCT-AE(15601): glMatrixMode(5888) took 2344ns
- 10-12 01:58:24.615: I/jPCT-AE(15601): glPushMatrix() took 1614ns
- 10-12 01:58:24.615: I/jPCT-AE(15601): glLoadIdentity() took 2240ns
- 10-12 01:58:24.615: I/jPCT-AE(15601): glCullFace(1028) took 5365ns
- 10-12 01:58:24.615: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4011ns
- 10-12 01:58:24.615: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3437ns
- 10-12 01:58:24.615: I/jPCT-AE(15601): glDisable(16384) took 5261ns
- 10-12 01:58:24.615: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 7292ns
- 10-12 01:58:24.615: I/jPCT-AE(15601): glEnableClientState(32885) took 3073ns
- 10-12 01:58:24.615: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5157ns
- 10-12 01:58:24.615: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2709ns
- 10-12 01:58:24.615: I/jPCT-AE(15601): glEnableClientState(32884) took 4271ns
- 10-12 01:58:24.616: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3438ns
- 10-12 01:58:24.616: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8802ns
- 10-12 01:58:24.616: I/jPCT-AE(15601): glDisableClientState(32886) took 3073ns
- 10-12 01:58:24.616: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4584ns
- 10-12 01:58:24.616: I/jPCT-AE(15601): glEnableClientState(32888) took 3802ns
- 10-12 01:58:24.616: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4791ns
- 10-12 01:58:24.616: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6510ns
- 10-12 01:58:24.616: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3906ns
- 10-12 01:58:24.616: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3594ns
- 10-12 01:58:24.616: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 79114ns
- 10-12 01:58:24.616: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5625ns
- 10-12 01:58:24.616: I/jPCT-AE(15601): glMatrixMode(5888) took 2552ns
- 10-12 01:58:24.616: I/jPCT-AE(15601): glPopMatrix() took 3646ns
- 10-12 01:58:24.616: I/jPCT-AE(15601): glCullFace(1029) took 3958ns
- 10-12 01:58:24.616: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.616: I/jPCT-AE(15601): glActiveTexture(33984) took 5468ns
- 10-12 01:58:24.616: I/jPCT-AE(15601): glBindTexture(3553, 348) took 5729ns
- 10-12 01:58:24.616: I/jPCT-AE(15601): glMatrixMode(5888) took 2344ns
- 10-12 01:58:24.617: I/jPCT-AE(15601): glPushMatrix() took 1563ns
- 10-12 01:58:24.617: I/jPCT-AE(15601): glLoadIdentity() took 2344ns
- 10-12 01:58:24.617: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4063ns
- 10-12 01:58:24.617: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3229ns
- 10-12 01:58:24.617: I/jPCT-AE(15601): glEnable(16384) took 4115ns
- 10-12 01:58:24.617: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3333ns
- 10-12 01:58:24.617: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3073ns
- 10-12 01:58:24.617: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2187ns
- 10-12 01:58:24.617: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3229ns
- 10-12 01:58:24.617: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2552ns
- 10-12 01:58:24.617: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2761ns
- 10-12 01:58:24.617: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5104ns
- 10-12 01:58:24.617: I/jPCT-AE(15601): glEnableClientState(32885) took 6198ns
- 10-12 01:58:24.617: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 7031ns
- 10-12 01:58:24.617: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8698ns
- 10-12 01:58:24.617: I/jPCT-AE(15601): glEnableClientState(32884) took 3281ns
- 10-12 01:58:24.617: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 4792ns
- 10-12 01:58:24.617: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5573ns
- 10-12 01:58:24.618: I/jPCT-AE(15601): glDisableClientState(32886) took 3021ns
- 10-12 01:58:24.618: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4895ns
- 10-12 01:58:24.618: I/jPCT-AE(15601): glEnableClientState(32888) took 3802ns
- 10-12 01:58:24.618: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4583ns
- 10-12 01:58:24.618: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5416ns
- 10-12 01:58:24.618: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3230ns
- 10-12 01:58:24.618: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3646ns
- 10-12 01:58:24.618: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 91354ns
- 10-12 01:58:24.618: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5677ns
- 10-12 01:58:24.618: I/jPCT-AE(15601): glMatrixMode(5888) took 2813ns
- 10-12 01:58:24.618: I/jPCT-AE(15601): glPopMatrix() took 3438ns
- 10-12 01:58:24.618: I/jPCT-AE(15601): glEnable(3042) took 5208ns
- 10-12 01:58:24.618: I/jPCT-AE(15601): glBlendFunc(770, 771) took 4896ns
- 10-12 01:58:24.618: I/jPCT-AE(15601): glDepthMask(false) took 6614ns
- 10-12 01:58:24.618: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.618: I/jPCT-AE(15601): glActiveTexture(33984) took 5052ns
- 10-12 01:58:24.618: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5625ns
- 10-12 01:58:24.619: I/jPCT-AE(15601): glMatrixMode(5888) took 2136ns
- 10-12 01:58:24.619: I/jPCT-AE(15601): glPushMatrix() took 1563ns
- 10-12 01:58:24.619: I/jPCT-AE(15601): glLoadIdentity() took 2708ns
- 10-12 01:58:24.619: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3750ns
- 10-12 01:58:24.619: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3282ns
- 10-12 01:58:24.619: I/jPCT-AE(15601): glEnable(16384) took 3906ns
- 10-12 01:58:24.619: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3333ns
- 10-12 01:58:24.619: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2969ns
- 10-12 01:58:24.619: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2187ns
- 10-12 01:58:24.619: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3385ns
- 10-12 01:58:24.619: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2812ns
- 10-12 01:58:24.619: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2969ns
- 10-12 01:58:24.619: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4948ns
- 10-12 01:58:24.619: I/jPCT-AE(15601): glEnableClientState(32885) took 6302ns
- 10-12 01:58:24.619: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 5885ns
- 10-12 01:58:24.619: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8021ns
- 10-12 01:58:24.619: I/jPCT-AE(15601): glEnableClientState(32884) took 3073ns
- 10-12 01:58:24.619: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3802ns
- 10-12 01:58:24.620: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5573ns
- 10-12 01:58:24.620: I/jPCT-AE(15601): glDisableClientState(32886) took 8437ns
- 10-12 01:58:24.620: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5052ns
- 10-12 01:58:24.620: I/jPCT-AE(15601): glEnableClientState(32888) took 3177ns
- 10-12 01:58:24.620: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 3854ns
- 10-12 01:58:24.620: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6354ns
- 10-12 01:58:24.620: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3438ns
- 10-12 01:58:24.620: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3489ns
- 10-12 01:58:24.620: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 198906ns
- 10-12 01:58:24.620: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5729ns
- 10-12 01:58:24.620: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3750ns
- 10-12 01:58:24.620: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 114948ns
- 10-12 01:58:24.620: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5209ns
- 10-12 01:58:24.621: I/jPCT-AE(15601): glMatrixMode(5888) took 2448ns
- 10-12 01:58:24.621: I/jPCT-AE(15601): glPopMatrix() took 4010ns
- 10-12 01:58:24.621: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.621: I/jPCT-AE(15601): glActiveTexture(33984) took 5052ns
- 10-12 01:58:24.621: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6198ns
- 10-12 01:58:24.621: I/jPCT-AE(15601): glMatrixMode(5888) took 1927ns
- 10-12 01:58:24.621: I/jPCT-AE(15601): glPushMatrix() took 1614ns
- 10-12 01:58:24.621: I/jPCT-AE(15601): glLoadIdentity() took 2396ns
- 10-12 01:58:24.621: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3594ns
- 10-12 01:58:24.621: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3438ns
- 10-12 01:58:24.621: I/jPCT-AE(15601): glEnable(16384) took 4167ns
- 10-12 01:58:24.621: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 2761ns
- 10-12 01:58:24.621: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2500ns
- 10-12 01:58:24.621: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
- 10-12 01:58:24.621: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3229ns
- 10-12 01:58:24.621: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2188ns
- 10-12 01:58:24.621: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2761ns
- 10-12 01:58:24.621: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5052ns
- 10-12 01:58:24.622: I/jPCT-AE(15601): glEnableClientState(32885) took 6250ns
- 10-12 01:58:24.622: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 5781ns
- 10-12 01:58:24.622: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8646ns
- 10-12 01:58:24.622: I/jPCT-AE(15601): glEnableClientState(32884) took 3020ns
- 10-12 01:58:24.622: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3437ns
- 10-12 01:58:24.622: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5208ns
- 10-12 01:58:24.622: I/jPCT-AE(15601): glDisableClientState(32886) took 3021ns
- 10-12 01:58:24.622: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4948ns
- 10-12 01:58:24.622: I/jPCT-AE(15601): glEnableClientState(32888) took 3489ns
- 10-12 01:58:24.622: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3803ns
- 10-12 01:58:24.622: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5417ns
- 10-12 01:58:24.622: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3229ns
- 10-12 01:58:24.622: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3594ns
- 10-12 01:58:24.622: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 83750ns
- 10-12 01:58:24.622: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4583ns
- 10-12 01:58:24.622: I/jPCT-AE(15601): glMatrixMode(5888) took 2605ns
- 10-12 01:58:24.622: I/jPCT-AE(15601): glPopMatrix() took 4115ns
- 10-12 01:58:24.622: I/jPCT-AE(15601): glDisable(3042) took 5937ns
- 10-12 01:58:24.623: I/jPCT-AE(15601): glDepthMask(true) took 6354ns
- 10-12 01:58:24.623: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.623: I/jPCT-AE(15601): glDisable(2884) took 4375ns
- 10-12 01:58:24.623: I/jPCT-AE(15601): glDisable(2896) took 2084ns
- 10-12 01:58:24.623: I/jPCT-AE(15601): glDisable(2977) took 1979ns
- 10-12 01:58:24.625: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 18906ns
- 10-12 01:58:24.627: I/jPCT-AE(15601): glClear(16640) took 1184948ns
- 10-12 01:58:24.627: I/jPCT-AE(15601): glMatrixMode(5889) took 9062ns
- 10-12 01:58:24.627: I/jPCT-AE(15601): glLoadIdentity() took 4740ns
- 10-12 01:58:24.627: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 7396ns
- 10-12 01:58:24.627: I/jPCT-AE(15601): glEnable(2977) took 4635ns
- 10-12 01:58:24.627: I/jPCT-AE(15601): glEnable(2896) took 2031ns
- 10-12 01:58:24.627: I/jPCT-AE(15601): glEnable(2884) took 6407ns
- 10-12 01:58:24.627: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.627: I/jPCT-AE(15601): glActiveTexture(33984) took 6511ns
- 10-12 01:58:24.627: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9687ns
- 10-12 01:58:24.627: I/jPCT-AE(15601): glMatrixMode(5888) took 3073ns
- 10-12 01:58:24.628: I/jPCT-AE(15601): glPushMatrix() took 2031ns
- 10-12 01:58:24.628: I/jPCT-AE(15601): glLoadIdentity() took 3229ns
- 10-12 01:58:24.628: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4427ns
- 10-12 01:58:24.628: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3958ns
- 10-12 01:58:24.628: I/jPCT-AE(15601): glEnable(16384) took 3854ns
- 10-12 01:58:24.628: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3125ns
- 10-12 01:58:24.628: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2864ns
- 10-12 01:58:24.628: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2500ns
- 10-12 01:58:24.628: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3021ns
- 10-12 01:58:24.628: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2761ns
- 10-12 01:58:24.628: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2656ns
- 10-12 01:58:24.628: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4843ns
- 10-12 01:58:24.628: I/jPCT-AE(15601): glEnableClientState(32885) took 8125ns
- 10-12 01:58:24.628: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7344ns
- 10-12 01:58:24.628: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8854ns
- 10-12 01:58:24.628: I/jPCT-AE(15601): glEnableClientState(32884) took 3907ns
- 10-12 01:58:24.628: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4323ns
- 10-12 01:58:24.629: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5521ns
- 10-12 01:58:24.629: I/jPCT-AE(15601): glDisableClientState(32886) took 10260ns
- 10-12 01:58:24.629: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5260ns
- 10-12 01:58:24.629: I/jPCT-AE(15601): glEnableClientState(32888) took 4375ns
- 10-12 01:58:24.629: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4740ns
- 10-12 01:58:24.629: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5990ns
- 10-12 01:58:24.629: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3125ns
- 10-12 01:58:24.629: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3593ns
- 10-12 01:58:24.629: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 332969ns
- 10-12 01:58:24.629: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6979ns
- 10-12 01:58:24.629: I/jPCT-AE(15601): glMatrixMode(5888) took 2760ns
- 10-12 01:58:24.629: I/jPCT-AE(15601): glPopMatrix() took 4115ns
- 10-12 01:58:24.630: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.630: I/jPCT-AE(15601): glActiveTexture(33984) took 4896ns
- 10-12 01:58:24.630: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6094ns
- 10-12 01:58:24.630: I/jPCT-AE(15601): glMatrixMode(5888) took 1927ns
- 10-12 01:58:24.630: I/jPCT-AE(15601): glPushMatrix() took 1719ns
- 10-12 01:58:24.630: I/jPCT-AE(15601): glLoadIdentity() took 2188ns
- 10-12 01:58:24.630: I/jPCT-AE(15601): glCullFace(1028) took 5625ns
- 10-12 01:58:24.630: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3646ns
- 10-12 01:58:24.630: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3906ns
- 10-12 01:58:24.630: I/jPCT-AE(15601): glDisable(16384) took 4792ns
- 10-12 01:58:24.630: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 63177ns
- 10-12 01:58:24.630: I/jPCT-AE(15601): glEnableClientState(32885) took 5000ns
- 10-12 01:58:24.630: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 6146ns
- 10-12 01:58:24.630: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2708ns
- 10-12 01:58:24.630: I/jPCT-AE(15601): glEnableClientState(32884) took 5625ns
- 10-12 01:58:24.630: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3698ns
- 10-12 01:58:24.630: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8073ns
- 10-12 01:58:24.631: I/jPCT-AE(15601): glDisableClientState(32886) took 3178ns
- 10-12 01:58:24.631: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5573ns
- 10-12 01:58:24.631: I/jPCT-AE(15601): glEnableClientState(32888) took 4219ns
- 10-12 01:58:24.631: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4532ns
- 10-12 01:58:24.631: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6615ns
- 10-12 01:58:24.631: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4010ns
- 10-12 01:58:24.631: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3646ns
- 10-12 01:58:24.631: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 97812ns
- 10-12 01:58:24.631: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6042ns
- 10-12 01:58:24.631: I/jPCT-AE(15601): glMatrixMode(5888) took 3594ns
- 10-12 01:58:24.631: I/jPCT-AE(15601): glPopMatrix() took 4688ns
- 10-12 01:58:24.631: I/jPCT-AE(15601): glCullFace(1029) took 5365ns
- 10-12 01:58:24.631: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.631: I/jPCT-AE(15601): glActiveTexture(33984) took 5416ns
- 10-12 01:58:24.631: I/jPCT-AE(15601): glBindTexture(3553, 348) took 5937ns
- 10-12 01:58:24.631: I/jPCT-AE(15601): glMatrixMode(5888) took 2656ns
- 10-12 01:58:24.631: I/jPCT-AE(15601): glPushMatrix() took 1823ns
- 10-12 01:58:24.632: I/jPCT-AE(15601): glLoadIdentity() took 2969ns
- 10-12 01:58:24.632: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4428ns
- 10-12 01:58:24.632: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3698ns
- 10-12 01:58:24.632: I/jPCT-AE(15601): glEnable(16384) took 4375ns
- 10-12 01:58:24.632: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3333ns
- 10-12 01:58:24.632: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2604ns
- 10-12 01:58:24.632: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
- 10-12 01:58:24.632: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3646ns
- 10-12 01:58:24.632: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2760ns
- 10-12 01:58:24.632: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2917ns
- 10-12 01:58:24.632: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5208ns
- 10-12 01:58:24.632: I/jPCT-AE(15601): glEnableClientState(32885) took 7344ns
- 10-12 01:58:24.632: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 6250ns
- 10-12 01:58:24.632: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8125ns
- 10-12 01:58:24.632: I/jPCT-AE(15601): glEnableClientState(32884) took 3178ns
- 10-12 01:58:24.632: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 3906ns
- 10-12 01:58:24.632: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4947ns
- 10-12 01:58:24.632: I/jPCT-AE(15601): glDisableClientState(32886) took 3021ns
- 10-12 01:58:24.633: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5260ns
- 10-12 01:58:24.633: I/jPCT-AE(15601): glEnableClientState(32888) took 3958ns
- 10-12 01:58:24.633: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4375ns
- 10-12 01:58:24.633: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5990ns
- 10-12 01:58:24.633: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3177ns
- 10-12 01:58:24.633: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3593ns
- 10-12 01:58:24.633: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 101458ns
- 10-12 01:58:24.633: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6407ns
- 10-12 01:58:24.633: I/jPCT-AE(15601): glMatrixMode(5888) took 2448ns
- 10-12 01:58:24.633: I/jPCT-AE(15601): glPopMatrix() took 3750ns
- 10-12 01:58:24.633: I/jPCT-AE(15601): glEnable(3042) took 5417ns
- 10-12 01:58:24.633: I/jPCT-AE(15601): glBlendFunc(770, 771) took 4896ns
- 10-12 01:58:24.633: I/jPCT-AE(15601): glDepthMask(false) took 6979ns
- 10-12 01:58:24.633: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.633: I/jPCT-AE(15601): glActiveTexture(33984) took 4687ns
- 10-12 01:58:24.633: I/jPCT-AE(15601): glBindTexture(3553, 349) took 6145ns
- 10-12 01:58:24.633: I/jPCT-AE(15601): glMatrixMode(5888) took 2396ns
- 10-12 01:58:24.634: I/jPCT-AE(15601): glPushMatrix() took 1979ns
- 10-12 01:58:24.634: I/jPCT-AE(15601): glLoadIdentity() took 2969ns
- 10-12 01:58:24.634: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4115ns
- 10-12 01:58:24.634: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3385ns
- 10-12 01:58:24.634: I/jPCT-AE(15601): glEnable(16384) took 3855ns
- 10-12 01:58:24.634: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3438ns
- 10-12 01:58:24.634: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3021ns
- 10-12 01:58:24.634: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2292ns
- 10-12 01:58:24.634: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3698ns
- 10-12 01:58:24.634: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2552ns
- 10-12 01:58:24.634: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2448ns
- 10-12 01:58:24.634: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5053ns
- 10-12 01:58:24.634: I/jPCT-AE(15601): glEnableClientState(32885) took 6146ns
- 10-12 01:58:24.634: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 7187ns
- 10-12 01:58:24.634: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9010ns
- 10-12 01:58:24.634: I/jPCT-AE(15601): glEnableClientState(32884) took 3386ns
- 10-12 01:58:24.634: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3593ns
- 10-12 01:58:24.635: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4636ns
- 10-12 01:58:24.635: I/jPCT-AE(15601): glDisableClientState(32886) took 8437ns
- 10-12 01:58:24.635: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5000ns
- 10-12 01:58:24.635: I/jPCT-AE(15601): glEnableClientState(32888) took 3333ns
- 10-12 01:58:24.635: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 3645ns
- 10-12 01:58:24.635: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5261ns
- 10-12 01:58:24.635: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 2916ns
- 10-12 01:58:24.635: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3646ns
- 10-12 01:58:24.635: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 220312ns
- 10-12 01:58:24.635: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6667ns
- 10-12 01:58:24.635: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3854ns
- 10-12 01:58:24.635: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 121511ns
- 10-12 01:58:24.635: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4844ns
- 10-12 01:58:24.636: I/jPCT-AE(15601): glMatrixMode(5888) took 2917ns
- 10-12 01:58:24.636: I/jPCT-AE(15601): glPopMatrix() took 3750ns
- 10-12 01:58:24.636: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.636: I/jPCT-AE(15601): glActiveTexture(33984) took 5521ns
- 10-12 01:58:24.636: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6198ns
- 10-12 01:58:24.636: I/jPCT-AE(15601): glMatrixMode(5888) took 2500ns
- 10-12 01:58:24.636: I/jPCT-AE(15601): glPushMatrix() took 1562ns
- 10-12 01:58:24.636: I/jPCT-AE(15601): glLoadIdentity() took 2604ns
- 10-12 01:58:24.636: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4323ns
- 10-12 01:58:24.636: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3177ns
- 10-12 01:58:24.636: I/jPCT-AE(15601): glEnable(16384) took 4323ns
- 10-12 01:58:24.636: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3125ns
- 10-12 01:58:24.636: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2917ns
- 10-12 01:58:24.636: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2239ns
- 10-12 01:58:24.636: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 2969ns
- 10-12 01:58:24.636: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2500ns
- 10-12 01:58:24.636: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2656ns
- 10-12 01:58:24.636: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5573ns
- 10-12 01:58:24.637: I/jPCT-AE(15601): glEnableClientState(32885) took 6407ns
- 10-12 01:58:24.637: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 5886ns
- 10-12 01:58:24.637: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8177ns
- 10-12 01:58:24.637: I/jPCT-AE(15601): glEnableClientState(32884) took 4323ns
- 10-12 01:58:24.637: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3594ns
- 10-12 01:58:24.637: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4635ns
- 10-12 01:58:24.637: I/jPCT-AE(15601): glDisableClientState(32886) took 3750ns
- 10-12 01:58:24.637: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4948ns
- 10-12 01:58:24.637: I/jPCT-AE(15601): glEnableClientState(32888) took 3542ns
- 10-12 01:58:24.637: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 4011ns
- 10-12 01:58:24.637: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5312ns
- 10-12 01:58:24.637: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3073ns
- 10-12 01:58:24.637: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3541ns
- 10-12 01:58:24.637: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 83958ns
- 10-12 01:58:24.637: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4323ns
- 10-12 01:58:24.637: I/jPCT-AE(15601): glMatrixMode(5888) took 2552ns
- 10-12 01:58:24.637: I/jPCT-AE(15601): glPopMatrix() took 4270ns
- 10-12 01:58:24.637: I/jPCT-AE(15601): glDisable(3042) took 6250ns
- 10-12 01:58:24.638: I/jPCT-AE(15601): glDepthMask(true) took 5781ns
- 10-12 01:58:24.638: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.638: I/jPCT-AE(15601): glDisable(2884) took 3959ns
- 10-12 01:58:24.638: I/jPCT-AE(15601): glDisable(2896) took 1927ns
- 10-12 01:58:24.638: I/jPCT-AE(15601): glDisable(2977) took 1927ns
- 10-12 01:58:24.641: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 20312ns
- 10-12 01:58:24.642: I/jPCT-AE(15601): glClear(16640) took 424375ns
- 10-12 01:58:24.642: I/jPCT-AE(15601): glMatrixMode(5889) took 7812ns
- 10-12 01:58:24.642: I/jPCT-AE(15601): glLoadIdentity() took 4844ns
- 10-12 01:58:24.642: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 6667ns
- 10-12 01:58:24.642: I/jPCT-AE(15601): glEnable(2977) took 4688ns
- 10-12 01:58:24.642: I/jPCT-AE(15601): glEnable(2896) took 1980ns
- 10-12 01:58:24.643: I/jPCT-AE(15601): glEnable(2884) took 5521ns
- 10-12 01:58:24.643: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.643: I/jPCT-AE(15601): glActiveTexture(33984) took 6354ns
- 10-12 01:58:24.643: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9166ns
- 10-12 01:58:24.643: I/jPCT-AE(15601): glMatrixMode(5888) took 2500ns
- 10-12 01:58:24.643: I/jPCT-AE(15601): glPushMatrix() took 2343ns
- 10-12 01:58:24.643: I/jPCT-AE(15601): glLoadIdentity() took 3385ns
- 10-12 01:58:24.643: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4739ns
- 10-12 01:58:24.643: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4375ns
- 10-12 01:58:24.643: I/jPCT-AE(15601): glEnable(16384) took 3698ns
- 10-12 01:58:24.643: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3385ns
- 10-12 01:58:24.643: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3021ns
- 10-12 01:58:24.643: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2552ns
- 10-12 01:58:24.643: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3386ns
- 10-12 01:58:24.643: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2396ns
- 10-12 01:58:24.643: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3177ns
- 10-12 01:58:24.643: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5417ns
- 10-12 01:58:24.644: I/jPCT-AE(15601): glEnableClientState(32885) took 9063ns
- 10-12 01:58:24.644: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 8854ns
- 10-12 01:58:24.644: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 10000ns
- 10-12 01:58:24.644: I/jPCT-AE(15601): glEnableClientState(32884) took 4323ns
- 10-12 01:58:24.644: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4323ns
- 10-12 01:58:24.644: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5729ns
- 10-12 01:58:24.644: I/jPCT-AE(15601): glDisableClientState(32886) took 9844ns
- 10-12 01:58:24.644: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5313ns
- 10-12 01:58:24.644: I/jPCT-AE(15601): glEnableClientState(32888) took 3542ns
- 10-12 01:58:24.644: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4531ns
- 10-12 01:58:24.644: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6198ns
- 10-12 01:58:24.644: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3178ns
- 10-12 01:58:24.644: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3490ns
- 10-12 01:58:24.645: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 280833ns
- 10-12 01:58:24.645: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7656ns
- 10-12 01:58:24.645: I/jPCT-AE(15601): glMatrixMode(5888) took 3021ns
- 10-12 01:58:24.645: I/jPCT-AE(15601): glPopMatrix() took 4427ns
- 10-12 01:58:24.645: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.645: I/jPCT-AE(15601): glActiveTexture(33984) took 5782ns
- 10-12 01:58:24.645: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6875ns
- 10-12 01:58:24.645: I/jPCT-AE(15601): glMatrixMode(5888) took 2448ns
- 10-12 01:58:24.645: I/jPCT-AE(15601): glPushMatrix() took 1614ns
- 10-12 01:58:24.645: I/jPCT-AE(15601): glLoadIdentity() took 2344ns
- 10-12 01:58:24.645: I/jPCT-AE(15601): glCullFace(1028) took 5625ns
- 10-12 01:58:24.645: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4375ns
- 10-12 01:58:24.645: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3542ns
- 10-12 01:58:24.645: I/jPCT-AE(15601): glDisable(16384) took 4948ns
- 10-12 01:58:24.645: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5573ns
- 10-12 01:58:24.645: I/jPCT-AE(15601): glEnableClientState(32885) took 3490ns
- 10-12 01:58:24.645: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5573ns
- 10-12 01:58:24.646: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2813ns
- 10-12 01:58:24.646: I/jPCT-AE(15601): glEnableClientState(32884) took 4895ns
- 10-12 01:58:24.646: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3490ns
- 10-12 01:58:24.646: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8698ns
- 10-12 01:58:24.646: I/jPCT-AE(15601): glDisableClientState(32886) took 3281ns
- 10-12 01:58:24.646: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5417ns
- 10-12 01:58:24.646: I/jPCT-AE(15601): glEnableClientState(32888) took 3802ns
- 10-12 01:58:24.646: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4896ns
- 10-12 01:58:24.646: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6875ns
- 10-12 01:58:24.646: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3490ns
- 10-12 01:58:24.646: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3438ns
- 10-12 01:58:24.646: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 85937ns
- 10-12 01:58:24.646: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5782ns
- 10-12 01:58:24.646: I/jPCT-AE(15601): glMatrixMode(5888) took 2708ns
- 10-12 01:58:24.646: I/jPCT-AE(15601): glPopMatrix() took 3698ns
- 10-12 01:58:24.646: I/jPCT-AE(15601): glCullFace(1029) took 4375ns
- 10-12 01:58:24.646: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.646: I/jPCT-AE(15601): glActiveTexture(33984) took 4896ns
- 10-12 01:58:24.646: I/jPCT-AE(15601): glBindTexture(3553, 348) took 6406ns
- 10-12 01:58:24.647: I/jPCT-AE(15601): glMatrixMode(5888) took 2500ns
- 10-12 01:58:24.647: I/jPCT-AE(15601): glPushMatrix() took 1667ns
- 10-12 01:58:24.647: I/jPCT-AE(15601): glLoadIdentity() took 2605ns
- 10-12 01:58:24.647: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4531ns
- 10-12 01:58:24.647: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3646ns
- 10-12 01:58:24.647: I/jPCT-AE(15601): glEnable(16384) took 4427ns
- 10-12 01:58:24.647: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3229ns
- 10-12 01:58:24.647: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2656ns
- 10-12 01:58:24.647: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2448ns
- 10-12 01:58:24.647: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3750ns
- 10-12 01:58:24.647: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2917ns
- 10-12 01:58:24.647: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3125ns
- 10-12 01:58:24.647: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4740ns
- 10-12 01:58:24.647: I/jPCT-AE(15601): glEnableClientState(32885) took 7031ns
- 10-12 01:58:24.647: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 7604ns
- 10-12 01:58:24.647: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8125ns
- 10-12 01:58:24.647: I/jPCT-AE(15601): glEnableClientState(32884) took 3489ns
- 10-12 01:58:24.648: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 9323ns
- 10-12 01:58:24.648: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8020ns
- 10-12 01:58:24.648: I/jPCT-AE(15601): glDisableClientState(32886) took 4166ns
- 10-12 01:58:24.648: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5469ns
- 10-12 01:58:24.648: I/jPCT-AE(15601): glEnableClientState(32888) took 6042ns
- 10-12 01:58:24.648: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4479ns
- 10-12 01:58:24.648: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5990ns
- 10-12 01:58:24.648: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3073ns
- 10-12 01:58:24.648: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 4167ns
- 10-12 01:58:24.649: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 126250ns
- 10-12 01:58:24.649: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6979ns
- 10-12 01:58:24.649: I/jPCT-AE(15601): glMatrixMode(5888) took 3073ns
- 10-12 01:58:24.649: I/jPCT-AE(15601): glPopMatrix() took 4427ns
- 10-12 01:58:24.649: I/jPCT-AE(15601): glEnable(3042) took 6615ns
- 10-12 01:58:24.649: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5417ns
- 10-12 01:58:24.649: I/jPCT-AE(15601): glDepthMask(false) took 6615ns
- 10-12 01:58:24.649: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.649: I/jPCT-AE(15601): glActiveTexture(33984) took 5625ns
- 10-12 01:58:24.649: I/jPCT-AE(15601): glBindTexture(3553, 349) took 6354ns
- 10-12 01:58:24.649: I/jPCT-AE(15601): glMatrixMode(5888) took 2084ns
- 10-12 01:58:24.649: I/jPCT-AE(15601): glPushMatrix() took 1614ns
- 10-12 01:58:24.649: I/jPCT-AE(15601): glLoadIdentity() took 3177ns
- 10-12 01:58:24.649: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4584ns
- 10-12 01:58:24.649: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3282ns
- 10-12 01:58:24.649: I/jPCT-AE(15601): glEnable(16384) took 4270ns
- 10-12 01:58:24.649: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3541ns
- 10-12 01:58:24.650: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3020ns
- 10-12 01:58:24.650: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2239ns
- 10-12 01:58:24.650: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3594ns
- 10-12 01:58:24.650: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2604ns
- 10-12 01:58:24.650: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2708ns
- 10-12 01:58:24.650: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5365ns
- 10-12 01:58:24.650: I/jPCT-AE(15601): glEnableClientState(32885) took 7500ns
- 10-12 01:58:24.650: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 6406ns
- 10-12 01:58:24.650: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8698ns
- 10-12 01:58:24.650: I/jPCT-AE(15601): glEnableClientState(32884) took 3125ns
- 10-12 01:58:24.650: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3750ns
- 10-12 01:58:24.650: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5521ns
- 10-12 01:58:24.650: I/jPCT-AE(15601): glDisableClientState(32886) took 8490ns
- 10-12 01:58:24.650: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5209ns
- 10-12 01:58:24.650: I/jPCT-AE(15601): glEnableClientState(32888) took 3906ns
- 10-12 01:58:24.650: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4375ns
- 10-12 01:58:24.650: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5573ns
- 10-12 01:58:24.650: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3386ns
- 10-12 01:58:24.651: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3802ns
- 10-12 01:58:24.651: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 193958ns
- 10-12 01:58:24.651: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6979ns
- 10-12 01:58:24.651: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 4011ns
- 10-12 01:58:24.651: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 117292ns
- 10-12 01:58:24.651: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4688ns
- 10-12 01:58:24.651: I/jPCT-AE(15601): glMatrixMode(5888) took 3020ns
- 10-12 01:58:24.651: I/jPCT-AE(15601): glPopMatrix() took 4167ns
- 10-12 01:58:24.651: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.651: I/jPCT-AE(15601): glActiveTexture(33984) took 4688ns
- 10-12 01:58:24.651: I/jPCT-AE(15601): glBindTexture(3553, 350) took 5989ns
- 10-12 01:58:24.651: I/jPCT-AE(15601): glMatrixMode(5888) took 2552ns
- 10-12 01:58:24.652: I/jPCT-AE(15601): glPushMatrix() took 1458ns
- 10-12 01:58:24.652: I/jPCT-AE(15601): glLoadIdentity() took 2448ns
- 10-12 01:58:24.652: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5104ns
- 10-12 01:58:24.652: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3542ns
- 10-12 01:58:24.652: I/jPCT-AE(15601): glEnable(16384) took 4323ns
- 10-12 01:58:24.652: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3021ns
- 10-12 01:58:24.652: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3072ns
- 10-12 01:58:24.652: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2708ns
- 10-12 01:58:24.652: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3490ns
- 10-12 01:58:24.652: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2396ns
- 10-12 01:58:24.652: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3073ns
- 10-12 01:58:24.652: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5000ns
- 10-12 01:58:24.652: I/jPCT-AE(15601): glEnableClientState(32885) took 7448ns
- 10-12 01:58:24.652: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 5937ns
- 10-12 01:58:24.652: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7604ns
- 10-12 01:58:24.652: I/jPCT-AE(15601): glEnableClientState(32884) took 3750ns
- 10-12 01:58:24.652: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 4010ns
- 10-12 01:58:24.652: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5104ns
- 10-12 01:58:24.653: I/jPCT-AE(15601): glDisableClientState(32886) took 3073ns
- 10-12 01:58:24.653: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5260ns
- 10-12 01:58:24.653: I/jPCT-AE(15601): glEnableClientState(32888) took 3750ns
- 10-12 01:58:24.653: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3855ns
- 10-12 01:58:24.653: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6250ns
- 10-12 01:58:24.653: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3386ns
- 10-12 01:58:24.653: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3958ns
- 10-12 01:58:24.653: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 86510ns
- 10-12 01:58:24.653: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5625ns
- 10-12 01:58:24.653: I/jPCT-AE(15601): glMatrixMode(5888) took 2761ns
- 10-12 01:58:24.653: I/jPCT-AE(15601): glPopMatrix() took 3594ns
- 10-12 01:58:24.653: I/jPCT-AE(15601): glDisable(3042) took 6198ns
- 10-12 01:58:24.653: I/jPCT-AE(15601): glDepthMask(true) took 6406ns
- 10-12 01:58:24.653: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.653: I/jPCT-AE(15601): glDisable(2884) took 3907ns
- 10-12 01:58:24.653: I/jPCT-AE(15601): glDisable(2896) took 2135ns
- 10-12 01:58:24.653: I/jPCT-AE(15601): glDisable(2977) took 2240ns
- 10-12 01:58:24.656: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 20052ns
- 10-12 01:58:24.657: I/jPCT-AE(15601): glClear(16640) took 523125ns
- 10-12 01:58:24.657: I/jPCT-AE(15601): glMatrixMode(5889) took 7656ns
- 10-12 01:58:24.657: I/jPCT-AE(15601): glLoadIdentity() took 4115ns
- 10-12 01:58:24.657: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 6667ns
- 10-12 01:58:24.657: I/jPCT-AE(15601): glEnable(2977) took 5260ns
- 10-12 01:58:24.657: I/jPCT-AE(15601): glEnable(2896) took 2135ns
- 10-12 01:58:24.657: I/jPCT-AE(15601): glEnable(2884) took 5729ns
- 10-12 01:58:24.657: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.657: I/jPCT-AE(15601): glActiveTexture(33984) took 5834ns
- 10-12 01:58:24.657: I/jPCT-AE(15601): glBindTexture(3553, 346) took 9218ns
- 10-12 01:58:24.657: I/jPCT-AE(15601): glMatrixMode(5888) took 2864ns
- 10-12 01:58:24.658: I/jPCT-AE(15601): glPushMatrix() took 2552ns
- 10-12 01:58:24.658: I/jPCT-AE(15601): glLoadIdentity() took 2969ns
- 10-12 01:58:24.658: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4375ns
- 10-12 01:58:24.658: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3386ns
- 10-12 01:58:24.658: I/jPCT-AE(15601): glEnable(16384) took 3593ns
- 10-12 01:58:24.658: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 4323ns
- 10-12 01:58:24.658: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2917ns
- 10-12 01:58:24.658: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2865ns
- 10-12 01:58:24.658: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3125ns
- 10-12 01:58:24.658: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2709ns
- 10-12 01:58:24.658: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2552ns
- 10-12 01:58:24.658: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5313ns
- 10-12 01:58:24.658: I/jPCT-AE(15601): glEnableClientState(32885) took 7656ns
- 10-12 01:58:24.658: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 7708ns
- 10-12 01:58:24.658: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9584ns
- 10-12 01:58:24.658: I/jPCT-AE(15601): glEnableClientState(32884) took 3490ns
- 10-12 01:58:24.658: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4375ns
- 10-12 01:58:24.658: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5573ns
- 10-12 01:58:24.659: I/jPCT-AE(15601): glDisableClientState(32886) took 9792ns
- 10-12 01:58:24.659: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5573ns
- 10-12 01:58:24.659: I/jPCT-AE(15601): glEnableClientState(32888) took 3489ns
- 10-12 01:58:24.659: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4323ns
- 10-12 01:58:24.659: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6250ns
- 10-12 01:58:24.659: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3177ns
- 10-12 01:58:24.659: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 3854ns
- 10-12 01:58:24.659: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 281718ns
- 10-12 01:58:24.659: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7083ns
- 10-12 01:58:24.659: I/jPCT-AE(15601): glMatrixMode(5888) took 2916ns
- 10-12 01:58:24.659: I/jPCT-AE(15601): glPopMatrix() took 4687ns
- 10-12 01:58:24.659: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.659: I/jPCT-AE(15601): glActiveTexture(33984) took 6667ns
- 10-12 01:58:24.659: I/jPCT-AE(15601): glBindTexture(3553, 347) took 7604ns
- 10-12 01:58:24.660: I/jPCT-AE(15601): glMatrixMode(5888) took 1979ns
- 10-12 01:58:24.660: I/jPCT-AE(15601): glPushMatrix() took 1823ns
- 10-12 01:58:24.660: I/jPCT-AE(15601): glLoadIdentity() took 2292ns
- 10-12 01:58:24.660: I/jPCT-AE(15601): glCullFace(1028) took 5833ns
- 10-12 01:58:24.660: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4115ns
- 10-12 01:58:24.660: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3437ns
- 10-12 01:58:24.660: I/jPCT-AE(15601): glDisable(16384) took 4792ns
- 10-12 01:58:24.660: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5104ns
- 10-12 01:58:24.660: I/jPCT-AE(15601): glEnableClientState(32885) took 3803ns
- 10-12 01:58:24.660: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 6146ns
- 10-12 01:58:24.660: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2968ns
- 10-12 01:58:24.660: I/jPCT-AE(15601): glEnableClientState(32884) took 4583ns
- 10-12 01:58:24.660: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3750ns
- 10-12 01:58:24.660: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 8334ns
- 10-12 01:58:24.660: I/jPCT-AE(15601): glDisableClientState(32886) took 2812ns
- 10-12 01:58:24.660: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4531ns
- 10-12 01:58:24.660: I/jPCT-AE(15601): glEnableClientState(32888) took 4062ns
- 10-12 01:58:24.660: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 4062ns
- 10-12 01:58:24.660: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5365ns
- 10-12 01:58:24.661: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3906ns
- 10-12 01:58:24.661: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3594ns
- 10-12 01:58:24.661: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 79844ns
- 10-12 01:58:24.661: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4219ns
- 10-12 01:58:24.661: I/jPCT-AE(15601): glMatrixMode(5888) took 2917ns
- 10-12 01:58:24.661: I/jPCT-AE(15601): glPopMatrix() took 2969ns
- 10-12 01:58:24.661: I/jPCT-AE(15601): glCullFace(1029) took 3958ns
- 10-12 01:58:24.661: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.661: I/jPCT-AE(15601): glActiveTexture(33984) took 4792ns
- 10-12 01:58:24.661: I/jPCT-AE(15601): glBindTexture(3553, 348) took 6146ns
- 10-12 01:58:24.661: I/jPCT-AE(15601): glMatrixMode(5888) took 2135ns
- 10-12 01:58:24.661: I/jPCT-AE(15601): glPushMatrix() took 1458ns
- 10-12 01:58:24.661: I/jPCT-AE(15601): glLoadIdentity() took 2396ns
- 10-12 01:58:24.661: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3854ns
- 10-12 01:58:24.661: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3906ns
- 10-12 01:58:24.661: I/jPCT-AE(15601): glEnable(16384) took 4219ns
- 10-12 01:58:24.661: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3333ns
- 10-12 01:58:24.661: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3073ns
- 10-12 01:58:24.661: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2448ns
- 10-12 01:58:24.662: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3646ns
- 10-12 01:58:24.662: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2552ns
- 10-12 01:58:24.662: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2864ns
- 10-12 01:58:24.662: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 6562ns
- 10-12 01:58:24.662: I/jPCT-AE(15601): glEnableClientState(32885) took 7448ns
- 10-12 01:58:24.662: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 6354ns
- 10-12 01:58:24.662: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8646ns
- 10-12 01:58:24.662: I/jPCT-AE(15601): glEnableClientState(32884) took 3646ns
- 10-12 01:58:24.662: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 4219ns
- 10-12 01:58:24.662: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6146ns
- 10-12 01:58:24.662: I/jPCT-AE(15601): glDisableClientState(32886) took 2812ns
- 10-12 01:58:24.662: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5416ns
- 10-12 01:58:24.662: I/jPCT-AE(15601): glEnableClientState(32888) took 3437ns
- 10-12 01:58:24.662: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4479ns
- 10-12 01:58:24.662: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6041ns
- 10-12 01:58:24.662: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3593ns
- 10-12 01:58:24.662: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3542ns
- 10-12 01:58:24.663: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 119323ns
- 10-12 01:58:24.663: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6302ns
- 10-12 01:58:24.663: I/jPCT-AE(15601): glMatrixMode(5888) took 2708ns
- 10-12 01:58:24.663: I/jPCT-AE(15601): glPopMatrix() took 3698ns
- 10-12 01:58:24.663: I/jPCT-AE(15601): glEnable(3042) took 6563ns
- 10-12 01:58:24.663: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5052ns
- 10-12 01:58:24.663: I/jPCT-AE(15601): glDepthMask(false) took 6718ns
- 10-12 01:58:24.663: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.663: I/jPCT-AE(15601): glActiveTexture(33984) took 5417ns
- 10-12 01:58:24.663: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5833ns
- 10-12 01:58:24.663: I/jPCT-AE(15601): glMatrixMode(5888) took 2291ns
- 10-12 01:58:24.663: I/jPCT-AE(15601): glPushMatrix() took 1927ns
- 10-12 01:58:24.663: I/jPCT-AE(15601): glLoadIdentity() took 3021ns
- 10-12 01:58:24.663: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3855ns
- 10-12 01:58:24.663: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3802ns
- 10-12 01:58:24.663: I/jPCT-AE(15601): glEnable(16384) took 4375ns
- 10-12 01:58:24.663: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 2969ns
- 10-12 01:58:24.663: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2813ns
- 10-12 01:58:24.664: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2657ns
- 10-12 01:58:24.664: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 4687ns
- 10-12 01:58:24.664: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2448ns
- 10-12 01:58:24.664: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2865ns
- 10-12 01:58:24.664: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5521ns
- 10-12 01:58:24.664: I/jPCT-AE(15601): glEnableClientState(32885) took 8229ns
- 10-12 01:58:24.664: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 8229ns
- 10-12 01:58:24.664: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8854ns
- 10-12 01:58:24.664: I/jPCT-AE(15601): glEnableClientState(32884) took 3281ns
- 10-12 01:58:24.664: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 4635ns
- 10-12 01:58:24.664: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 5625ns
- 10-12 01:58:24.664: I/jPCT-AE(15601): glDisableClientState(32886) took 10365ns
- 10-12 01:58:24.665: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5677ns
- 10-12 01:58:24.665: I/jPCT-AE(15601): glEnableClientState(32888) took 4219ns
- 10-12 01:58:24.665: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4740ns
- 10-12 01:58:24.665: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6093ns
- 10-12 01:58:24.665: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 4843ns
- 10-12 01:58:24.665: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 4948ns
- 10-12 01:58:24.665: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 210260ns
- 10-12 01:58:24.665: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 8750ns
- 10-12 01:58:24.665: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3854ns
- 10-12 01:58:24.665: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 131666ns
- 10-12 01:58:24.665: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5416ns
- 10-12 01:58:24.665: I/jPCT-AE(15601): glMatrixMode(5888) took 3334ns
- 10-12 01:58:24.666: I/jPCT-AE(15601): glPopMatrix() took 4271ns
- 10-12 01:58:24.666: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.666: I/jPCT-AE(15601): glActiveTexture(33984) took 6145ns
- 10-12 01:58:24.666: I/jPCT-AE(15601): glBindTexture(3553, 350) took 6302ns
- 10-12 01:58:24.666: I/jPCT-AE(15601): glMatrixMode(5888) took 2604ns
- 10-12 01:58:24.666: I/jPCT-AE(15601): glPushMatrix() took 1562ns
- 10-12 01:58:24.666: I/jPCT-AE(15601): glLoadIdentity() took 2396ns
- 10-12 01:58:24.666: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4270ns
- 10-12 01:58:24.666: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3386ns
- 10-12 01:58:24.666: I/jPCT-AE(15601): glEnable(16384) took 4531ns
- 10-12 01:58:24.666: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 2917ns
- 10-12 01:58:24.666: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 3125ns
- 10-12 01:58:24.666: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2864ns
- 10-12 01:58:24.666: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3229ns
- 10-12 01:58:24.666: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2604ns
- 10-12 01:58:24.666: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3333ns
- 10-12 01:58:24.666: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4792ns
- 10-12 01:58:24.667: I/jPCT-AE(15601): glEnableClientState(32885) took 5573ns
- 10-12 01:58:24.667: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 6302ns
- 10-12 01:58:24.667: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8125ns
- 10-12 01:58:24.667: I/jPCT-AE(15601): glEnableClientState(32884) took 3281ns
- 10-12 01:58:24.667: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 4167ns
- 10-12 01:58:24.667: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4948ns
- 10-12 01:58:24.667: I/jPCT-AE(15601): glDisableClientState(32886) took 2760ns
- 10-12 01:58:24.667: I/jPCT-AE(15601): glClientActiveTexture(33984) took 4375ns
- 10-12 01:58:24.667: I/jPCT-AE(15601): glEnableClientState(32888) took 3646ns
- 10-12 01:58:24.667: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 4375ns
- 10-12 01:58:24.667: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5520ns
- 10-12 01:58:24.667: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3281ns
- 10-12 01:58:24.667: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3646ns
- 10-12 01:58:24.667: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 77656ns
- 10-12 01:58:24.667: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4636ns
- 10-12 01:58:24.667: I/jPCT-AE(15601): glMatrixMode(5888) took 2553ns
- 10-12 01:58:24.667: I/jPCT-AE(15601): glPopMatrix() took 3229ns
- 10-12 01:58:24.667: I/jPCT-AE(15601): glDisable(3042) took 6198ns
- 10-12 01:58:24.668: I/jPCT-AE(15601): glDepthMask(true) took 5833ns
- 10-12 01:58:24.668: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.668: I/jPCT-AE(15601): glDisable(2884) took 5208ns
- 10-12 01:58:24.668: I/jPCT-AE(15601): glDisable(2896) took 2239ns
- 10-12 01:58:24.668: I/jPCT-AE(15601): glDisable(2977) took 2084ns
- 10-12 01:58:24.672: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 20104ns
- 10-12 01:58:24.673: I/jPCT-AE(15601): glClear(16640) took 791822ns
- 10-12 01:58:24.673: I/jPCT-AE(15601): glMatrixMode(5889) took 8646ns
- 10-12 01:58:24.673: I/jPCT-AE(15601): glLoadIdentity() took 4479ns
- 10-12 01:58:24.673: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 7657ns
- 10-12 01:58:24.673: I/jPCT-AE(15601): glEnable(2977) took 5729ns
- 10-12 01:58:24.673: I/jPCT-AE(15601): glEnable(2896) took 2552ns
- 10-12 01:58:24.673: I/jPCT-AE(15601): glEnable(2884) took 5625ns
- 10-12 01:58:24.673: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.673: I/jPCT-AE(15601): glActiveTexture(33984) took 7448ns
- 10-12 01:58:24.673: I/jPCT-AE(15601): glBindTexture(3553, 346) took 10000ns
- 10-12 01:58:24.674: I/jPCT-AE(15601): glMatrixMode(5888) took 3698ns
- 10-12 01:58:24.674: I/jPCT-AE(15601): glPushMatrix() took 2500ns
- 10-12 01:58:24.674: I/jPCT-AE(15601): glLoadIdentity() took 4010ns
- 10-12 01:58:24.674: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5104ns
- 10-12 01:58:24.674: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4531ns
- 10-12 01:58:24.674: I/jPCT-AE(15601): glEnable(16384) took 4166ns
- 10-12 01:58:24.674: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 4636ns
- 10-12 01:58:24.674: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 4062ns
- 10-12 01:58:24.674: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2656ns
- 10-12 01:58:24.674: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3125ns
- 10-12 01:58:24.674: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2500ns
- 10-12 01:58:24.674: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3178ns
- 10-12 01:58:24.674: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5625ns
- 10-12 01:58:24.674: I/jPCT-AE(15601): glEnableClientState(32885) took 9219ns
- 10-12 01:58:24.675: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 8385ns
- 10-12 01:58:24.675: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9115ns
- 10-12 01:58:24.675: I/jPCT-AE(15601): glEnableClientState(32884) took 3333ns
- 10-12 01:58:24.675: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 4219ns
- 10-12 01:58:24.675: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6302ns
- 10-12 01:58:24.675: I/jPCT-AE(15601): glDisableClientState(32886) took 10417ns
- 10-12 01:58:24.675: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5313ns
- 10-12 01:58:24.675: I/jPCT-AE(15601): glEnableClientState(32888) took 4322ns
- 10-12 01:58:24.675: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 4062ns
- 10-12 01:58:24.675: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 13021ns
- 10-12 01:58:24.675: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 7344ns
- 10-12 01:58:24.675: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 5000ns
- 10-12 01:58:24.676: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 273490ns
- 10-12 01:58:24.676: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 7656ns
- 10-12 01:58:24.676: I/jPCT-AE(15601): glMatrixMode(5888) took 2969ns
- 10-12 01:58:24.676: I/jPCT-AE(15601): glPopMatrix() took 4427ns
- 10-12 01:58:24.676: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.676: I/jPCT-AE(15601): glActiveTexture(33984) took 6146ns
- 10-12 01:58:24.676: I/jPCT-AE(15601): glBindTexture(3553, 347) took 6615ns
- 10-12 01:58:24.676: I/jPCT-AE(15601): glMatrixMode(5888) took 2292ns
- 10-12 01:58:24.676: I/jPCT-AE(15601): glPushMatrix() took 1354ns
- 10-12 01:58:24.676: I/jPCT-AE(15601): glLoadIdentity() took 3177ns
- 10-12 01:58:24.676: I/jPCT-AE(15601): glCullFace(1028) took 5625ns
- 10-12 01:58:24.676: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4063ns
- 10-12 01:58:24.676: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3750ns
- 10-12 01:58:24.676: I/jPCT-AE(15601): glDisable(16384) took 5000ns
- 10-12 01:58:24.677: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5312ns
- 10-12 01:58:24.677: I/jPCT-AE(15601): glEnableClientState(32885) took 4010ns
- 10-12 01:58:24.677: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 5885ns
- 10-12 01:58:24.677: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 2865ns
- 10-12 01:58:24.677: I/jPCT-AE(15601): glEnableClientState(32884) took 4896ns
- 10-12 01:58:24.677: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 3855ns
- 10-12 01:58:24.677: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 7969ns
- 10-12 01:58:24.677: I/jPCT-AE(15601): glDisableClientState(32886) took 2813ns
- 10-12 01:58:24.677: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5000ns
- 10-12 01:58:24.677: I/jPCT-AE(15601): glEnableClientState(32888) took 3385ns
- 10-12 01:58:24.677: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 3907ns
- 10-12 01:58:24.677: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5990ns
- 10-12 01:58:24.677: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3802ns
- 10-12 01:58:24.677: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 3750ns
- 10-12 01:58:24.677: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 84791ns
- 10-12 01:58:24.677: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5938ns
- 10-12 01:58:24.677: I/jPCT-AE(15601): glMatrixMode(5888) took 3021ns
- 10-12 01:58:24.678: I/jPCT-AE(15601): glPopMatrix() took 4271ns
- 10-12 01:58:24.678: I/jPCT-AE(15601): glCullFace(1029) took 5104ns
- 10-12 01:58:24.678: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.678: I/jPCT-AE(15601): glActiveTexture(33984) took 5677ns
- 10-12 01:58:24.678: I/jPCT-AE(15601): glBindTexture(3553, 348) took 6041ns
- 10-12 01:58:24.678: I/jPCT-AE(15601): glMatrixMode(5888) took 3177ns
- 10-12 01:58:24.678: I/jPCT-AE(15601): glPushMatrix() took 1771ns
- 10-12 01:58:24.678: I/jPCT-AE(15601): glLoadIdentity() took 2552ns
- 10-12 01:58:24.678: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 3907ns
- 10-12 01:58:24.678: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 4062ns
- 10-12 01:58:24.678: I/jPCT-AE(15601): glEnable(16384) took 4271ns
- 10-12 01:58:24.678: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3385ns
- 10-12 01:58:24.678: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 20990ns
- 10-12 01:58:24.678: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 2760ns
- 10-12 01:58:24.678: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3230ns
- 10-12 01:58:24.678: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 2709ns
- 10-12 01:58:24.679: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 2812ns
- 10-12 01:58:24.679: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 4739ns
- 10-12 01:58:24.679: I/jPCT-AE(15601): glEnableClientState(32885) took 7708ns
- 10-12 01:58:24.679: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 8073ns
- 10-12 01:58:24.679: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 8385ns
- 10-12 01:58:24.679: I/jPCT-AE(15601): glEnableClientState(32884) took 3021ns
- 10-12 01:58:24.679: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 4167ns
- 10-12 01:58:24.679: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6771ns
- 10-12 01:58:24.679: I/jPCT-AE(15601): glDisableClientState(32886) took 3958ns
- 10-12 01:58:24.679: I/jPCT-AE(15601): glClientActiveTexture(33984) took 6303ns
- 10-12 01:58:24.679: I/jPCT-AE(15601): glEnableClientState(32888) took 3958ns
- 10-12 01:58:24.679: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 4167ns
- 10-12 01:58:24.679: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6250ns
- 10-12 01:58:24.679: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3177ns
- 10-12 01:58:24.679: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 3906ns
- 10-12 01:58:24.680: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 97500ns
- 10-12 01:58:24.680: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 6354ns
- 10-12 01:58:24.680: I/jPCT-AE(15601): glMatrixMode(5888) took 2812ns
- 10-12 01:58:24.680: I/jPCT-AE(15601): glPopMatrix() took 4010ns
- 10-12 01:58:24.680: I/jPCT-AE(15601): glEnable(3042) took 5834ns
- 10-12 01:58:24.680: I/jPCT-AE(15601): glBlendFunc(770, 771) took 5312ns
- 10-12 01:58:24.680: I/jPCT-AE(15601): glDepthMask(false) took 6354ns
- 10-12 01:58:24.680: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.680: I/jPCT-AE(15601): glActiveTexture(33984) took 5938ns
- 10-12 01:58:24.680: I/jPCT-AE(15601): glBindTexture(3553, 349) took 5833ns
- 10-12 01:58:24.680: I/jPCT-AE(15601): glMatrixMode(5888) took 1979ns
- 10-12 01:58:24.680: I/jPCT-AE(15601): glPushMatrix() took 1718ns
- 10-12 01:58:24.680: I/jPCT-AE(15601): glLoadIdentity() took 2761ns
- 10-12 01:58:24.680: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 4010ns
- 10-12 01:58:24.680: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3281ns
- 10-12 01:58:24.680: I/jPCT-AE(15601): glEnable(16384) took 3698ns
- 10-12 01:58:24.680: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3802ns
- 10-12 01:58:24.680: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2500ns
- 10-12 01:58:24.680: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 3490ns
- 10-12 01:58:24.681: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 4323ns
- 10-12 01:58:24.681: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 3490ns
- 10-12 01:58:24.681: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3125ns
- 10-12 01:58:24.681: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5312ns
- 10-12 01:58:24.681: I/jPCT-AE(15601): glEnableClientState(32885) took 6562ns
- 10-12 01:58:24.681: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 6458ns
- 10-12 01:58:24.681: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 7344ns
- 10-12 01:58:24.681: I/jPCT-AE(15601): glEnableClientState(32884) took 4636ns
- 10-12 01:58:24.681: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 3854ns
- 10-12 01:58:24.681: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 4948ns
- 10-12 01:58:24.681: I/jPCT-AE(15601): glDisableClientState(32886) took 8854ns
- 10-12 01:58:24.681: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5312ns
- 10-12 01:58:24.681: I/jPCT-AE(15601): glEnableClientState(32888) took 3541ns
- 10-12 01:58:24.681: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 4584ns
- 10-12 01:58:24.681: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 5937ns
- 10-12 01:58:24.681: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3178ns
- 10-12 01:58:24.681: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3750ns
- 10-12 01:58:24.682: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 202083ns
- 10-12 01:58:24.682: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 4948ns
- 10-12 01:58:24.682: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 3541ns
- 10-12 01:58:24.682: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 111302ns
- 10-12 01:58:24.683: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 15937ns
- 10-12 01:58:24.683: I/jPCT-AE(15601): glMatrixMode(5888) took 3177ns
- 10-12 01:58:24.683: I/jPCT-AE(15601): glPopMatrix() took 4531ns
- 10-12 01:58:24.683: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.683: I/jPCT-AE(15601): glActiveTexture(33984) took 7135ns
- 10-12 01:58:24.683: I/jPCT-AE(15601): glBindTexture(3553, 350) took 7240ns
- 10-12 01:58:24.683: I/jPCT-AE(15601): glMatrixMode(5888) took 2136ns
- 10-12 01:58:24.683: I/jPCT-AE(15601): glPushMatrix() took 1458ns
- 10-12 01:58:24.683: I/jPCT-AE(15601): glLoadIdentity() took 2917ns
- 10-12 01:58:24.683: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 5104ns
- 10-12 01:58:24.683: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 3646ns
- 10-12 01:58:24.684: I/jPCT-AE(15601): glEnable(16384) took 4583ns
- 10-12 01:58:24.684: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 3541ns
- 10-12 01:58:24.684: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 2969ns
- 10-12 01:58:24.684: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 3542ns
- 10-12 01:58:24.684: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 3855ns
- 10-12 01:58:24.684: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 3177ns
- 10-12 01:58:24.684: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 3073ns
- 10-12 01:58:24.684: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 5729ns
- 10-12 01:58:24.684: I/jPCT-AE(15601): glEnableClientState(32885) took 8282ns
- 10-12 01:58:24.684: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 7917ns
- 10-12 01:58:24.684: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 9114ns
- 10-12 01:58:24.684: I/jPCT-AE(15601): glEnableClientState(32884) took 4479ns
- 10-12 01:58:24.684: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 3854ns
- 10-12 01:58:24.684: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 6250ns
- 10-12 01:58:24.684: I/jPCT-AE(15601): glDisableClientState(32886) took 4167ns
- 10-12 01:58:24.684: I/jPCT-AE(15601): glClientActiveTexture(33984) took 5157ns
- 10-12 01:58:24.685: I/jPCT-AE(15601): glEnableClientState(32888) took 3907ns
- 10-12 01:58:24.685: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 3802ns
- 10-12 01:58:24.685: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 6459ns
- 10-12 01:58:24.685: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 3334ns
- 10-12 01:58:24.685: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 3698ns
- 10-12 01:58:24.685: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 106927ns
- 10-12 01:58:24.685: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 5312ns
- 10-12 01:58:24.685: I/jPCT-AE(15601): glMatrixMode(5888) took 2917ns
- 10-12 01:58:24.685: I/jPCT-AE(15601): glPopMatrix() took 4010ns
- 10-12 01:58:24.685: I/jPCT-AE(15601): glDisable(3042) took 6822ns
- 10-12 01:58:24.685: I/jPCT-AE(15601): glDepthMask(true) took 5938ns
- 10-12 01:58:24.685: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.685: I/jPCT-AE(15601): glDisable(2884) took 4166ns
- 10-12 01:58:24.685: I/jPCT-AE(15601): glDisable(2896) took 1979ns
- 10-12 01:58:24.685: I/jPCT-AE(15601): glDisable(2977) took 1875ns
- 10-12 01:58:24.688: I/jPCT-AE(15601): glClearColor(0.0, 0.0, 0.0, 0.0) took 22344ns
- 10-12 01:58:24.689: I/jPCT-AE(15601): glClear(16640) took 623593ns
- 10-12 01:58:24.690: I/jPCT-AE(15601): glMatrixMode(5889) took 47969ns
- 10-12 01:58:24.690: I/jPCT-AE(15601): glLoadIdentity() took 8906ns
- 10-12 01:58:24.690: I/jPCT-AE(15601): glFrustumf(-0.625, 0.625, -1.1111112, 1.1111112, 1.0, 1.0E9) took 14427ns
- 10-12 01:58:24.691: I/jPCT-AE(15601): glEnable(2977) took 14688ns
- 10-12 01:58:24.691: I/jPCT-AE(15601): glEnable(2896) took 10417ns
- 10-12 01:58:24.691: I/jPCT-AE(15601): glEnable(2884) took 13542ns
- 10-12 01:58:24.691: D/jPCT-AE(15601): Binding texture 346
- 10-12 01:58:24.691: I/jPCT-AE(15601): glActiveTexture(33984) took 19583ns
- 10-12 01:58:24.691: I/jPCT-AE(15601): glBindTexture(3553, 346) took 18490ns
- 10-12 01:58:24.692: I/jPCT-AE(15601): glMatrixMode(5888) took 10573ns
- 10-12 01:58:24.692: I/jPCT-AE(15601): glPushMatrix() took 5833ns
- 10-12 01:58:24.692: I/jPCT-AE(15601): glLoadIdentity() took 5990ns
- 10-12 01:58:24.692: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 13125ns
- 10-12 01:58:24.692: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 8698ns
- 10-12 01:58:24.693: I/jPCT-AE(15601): glEnable(16384) took 9427ns
- 10-12 01:58:24.693: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 8594ns
- 10-12 01:58:24.693: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 8594ns
- 10-12 01:58:24.693: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 7813ns
- 10-12 01:58:24.693: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 8125ns
- 10-12 01:58:24.693: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 8854ns
- 10-12 01:58:24.693: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 9166ns
- 10-12 01:58:24.693: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 9531ns
- 10-12 01:58:24.695: I/jPCT-AE(15601): glEnableClientState(32885) took 24792ns
- 10-12 01:58:24.695: I/jPCT-AE(15601): glBindBuffer(34962, 1) took 63125ns
- 10-12 01:58:24.695: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 22240ns
- 10-12 01:58:24.696: I/jPCT-AE(15601): glEnableClientState(32884) took 13073ns
- 10-12 01:58:24.696: I/jPCT-AE(15601): glBindBuffer(34962, 2) took 14687ns
- 10-12 01:58:24.696: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 17656ns
- 10-12 01:58:24.696: I/jPCT-AE(15601): glDisableClientState(32886) took 86823ns
- 10-12 01:58:24.696: I/jPCT-AE(15601): glClientActiveTexture(33984) took 12604ns
- 10-12 01:58:24.696: I/jPCT-AE(15601): glEnableClientState(32888) took 12761ns
- 10-12 01:58:24.696: I/jPCT-AE(15601): glBindBuffer(34962, 4) took 11615ns
- 10-12 01:58:24.697: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 16511ns
- 10-12 01:58:24.697: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 11355ns
- 10-12 01:58:24.697: I/jPCT-AE(15601): glBindBuffer(34963, 5) took 8281ns
- 10-12 01:58:24.697: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 330729ns
- 10-12 01:58:24.697: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 16041ns
- 10-12 01:58:24.697: I/jPCT-AE(15601): glMatrixMode(5888) took 6875ns
- 10-12 01:58:24.698: I/jPCT-AE(15601): glPopMatrix() took 7083ns
- 10-12 01:58:24.698: D/jPCT-AE(15601): Binding texture 347
- 10-12 01:58:24.698: I/jPCT-AE(15601): glActiveTexture(33984) took 12240ns
- 10-12 01:58:24.698: I/jPCT-AE(15601): glBindTexture(3553, 347) took 13437ns
- 10-12 01:58:24.698: I/jPCT-AE(15601): glMatrixMode(5888) took 8021ns
- 10-12 01:58:24.698: I/jPCT-AE(15601): glPushMatrix() took 4219ns
- 10-12 01:58:24.698: I/jPCT-AE(15601): glLoadIdentity() took 4532ns
- 10-12 01:58:24.698: I/jPCT-AE(15601): glCullFace(1028) took 8593ns
- 10-12 01:58:24.698: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 8333ns
- 10-12 01:58:24.698: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 8386ns
- 10-12 01:58:24.699: I/jPCT-AE(15601): glDisable(16384) took 9896ns
- 10-12 01:58:24.699: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 149375ns
- 10-12 01:58:24.699: I/jPCT-AE(15601): glEnableClientState(32885) took 12083ns
- 10-12 01:58:24.699: I/jPCT-AE(15601): glBindBuffer(34962, 6) took 14584ns
- 10-12 01:58:24.699: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 6667ns
- 10-12 01:58:24.699: I/jPCT-AE(15601): glEnableClientState(32884) took 12604ns
- 10-12 01:58:24.700: I/jPCT-AE(15601): glBindBuffer(34962, 7) took 11928ns
- 10-12 01:58:24.700: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 13698ns
- 10-12 01:58:24.700: I/jPCT-AE(15601): glDisableClientState(32886) took 6198ns
- 10-12 01:58:24.700: I/jPCT-AE(15601): glClientActiveTexture(33984) took 10260ns
- 10-12 01:58:24.700: I/jPCT-AE(15601): glEnableClientState(32888) took 11979ns
- 10-12 01:58:24.700: I/jPCT-AE(15601): glBindBuffer(34962, 9) took 11563ns
- 10-12 01:58:24.700: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 14635ns
- 10-12 01:58:24.700: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 10469ns
- 10-12 01:58:24.700: I/jPCT-AE(15601): glBindBuffer(34963, 10) took 8958ns
- 10-12 01:58:24.701: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 127760ns
- 10-12 01:58:24.701: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 13906ns
- 10-12 01:58:24.701: I/jPCT-AE(15601): glMatrixMode(5888) took 6979ns
- 10-12 01:58:24.701: I/jPCT-AE(15601): glPopMatrix() took 5938ns
- 10-12 01:58:24.701: I/jPCT-AE(15601): glCullFace(1029) took 9687ns
- 10-12 01:58:24.701: D/jPCT-AE(15601): Binding texture 348
- 10-12 01:58:24.701: I/jPCT-AE(15601): glActiveTexture(33984) took 11979ns
- 10-12 01:58:24.701: I/jPCT-AE(15601): glBindTexture(3553, 348) took 12604ns
- 10-12 01:58:24.701: I/jPCT-AE(15601): glMatrixMode(5888) took 7656ns
- 10-12 01:58:24.702: I/jPCT-AE(15601): glPushMatrix() took 8438ns
- 10-12 01:58:24.702: I/jPCT-AE(15601): glLoadIdentity() took 5000ns
- 10-12 01:58:24.702: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 9219ns
- 10-12 01:58:24.702: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 8386ns
- 10-12 01:58:24.702: I/jPCT-AE(15601): glEnable(16384) took 14323ns
- 10-12 01:58:24.702: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 9010ns
- 10-12 01:58:24.703: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 9063ns
- 10-12 01:58:24.703: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 7291ns
- 10-12 01:58:24.703: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 8021ns
- 10-12 01:58:24.703: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 7552ns
- 10-12 01:58:24.703: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 9062ns
- 10-12 01:58:24.703: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 10573ns
- 10-12 01:58:24.703: I/jPCT-AE(15601): glEnableClientState(32885) took 16042ns
- 10-12 01:58:24.703: I/jPCT-AE(15601): glBindBuffer(34962, 11) took 13854ns
- 10-12 01:58:24.704: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 17292ns
- 10-12 01:58:24.704: I/jPCT-AE(15601): glEnableClientState(32884) took 12083ns
- 10-12 01:58:24.704: I/jPCT-AE(15601): glBindBuffer(34962, 12) took 12917ns
- 10-12 01:58:24.704: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 13438ns
- 10-12 01:58:24.704: I/jPCT-AE(15601): glDisableClientState(32886) took 7083ns
- 10-12 01:58:24.704: I/jPCT-AE(15601): glClientActiveTexture(33984) took 10885ns
- 10-12 01:58:24.704: I/jPCT-AE(15601): glEnableClientState(32888) took 10886ns
- 10-12 01:58:24.704: I/jPCT-AE(15601): glBindBuffer(34962, 14) took 10990ns
- 10-12 01:58:24.704: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 13541ns
- 10-12 01:58:24.705: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 9531ns
- 10-12 01:58:24.705: I/jPCT-AE(15601): glBindBuffer(34963, 15) took 7396ns
- 10-12 01:58:24.705: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 134948ns
- 10-12 01:58:24.705: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 15312ns
- 10-12 01:58:24.705: I/jPCT-AE(15601): glMatrixMode(5888) took 6510ns
- 10-12 01:58:24.705: I/jPCT-AE(15601): glPopMatrix() took 5990ns
- 10-12 01:58:24.705: I/jPCT-AE(15601): glEnable(3042) took 12396ns
- 10-12 01:58:24.705: I/jPCT-AE(15601): glBlendFunc(770, 771) took 9896ns
- 10-12 01:58:24.706: I/jPCT-AE(15601): glDepthMask(false) took 10000ns
- 10-12 01:58:24.706: D/jPCT-AE(15601): Binding texture 349
- 10-12 01:58:24.706: I/jPCT-AE(15601): glActiveTexture(33984) took 14688ns
- 10-12 01:58:24.706: I/jPCT-AE(15601): glBindTexture(3553, 349) took 16615ns
- 10-12 01:58:24.706: I/jPCT-AE(15601): glMatrixMode(5888) took 8125ns
- 10-12 01:58:24.706: I/jPCT-AE(15601): glPushMatrix() took 3489ns
- 10-12 01:58:24.706: I/jPCT-AE(15601): glLoadIdentity() took 5469ns
- 10-12 01:58:24.706: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 7917ns
- 10-12 01:58:24.706: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 10886ns
- 10-12 01:58:24.707: I/jPCT-AE(15601): glEnable(16384) took 10937ns
- 10-12 01:58:24.707: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 8542ns
- 10-12 01:58:24.707: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 8750ns
- 10-12 01:58:24.707: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 7969ns
- 10-12 01:58:24.707: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 8021ns
- 10-12 01:58:24.707: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 8698ns
- 10-12 01:58:24.707: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 8437ns
- 10-12 01:58:24.707: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 9375ns
- 10-12 01:58:24.708: I/jPCT-AE(15601): glEnableClientState(32885) took 14375ns
- 10-12 01:58:24.708: I/jPCT-AE(15601): glBindBuffer(34962, 16) took 12187ns
- 10-12 01:58:24.708: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 14948ns
- 10-12 01:58:24.708: I/jPCT-AE(15601): glEnableClientState(32884) took 11198ns
- 10-12 01:58:24.708: I/jPCT-AE(15601): glBindBuffer(34962, 17) took 10938ns
- 10-12 01:58:24.708: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 13698ns
- 10-12 01:58:24.708: I/jPCT-AE(15601): glDisableClientState(32886) took 20573ns
- 10-12 01:58:24.708: I/jPCT-AE(15601): glClientActiveTexture(33984) took 9219ns
- 10-12 01:58:24.709: I/jPCT-AE(15601): glEnableClientState(32888) took 9010ns
- 10-12 01:58:24.709: I/jPCT-AE(15601): glBindBuffer(34962, 19) took 9114ns
- 10-12 01:58:24.709: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 12708ns
- 10-12 01:58:24.709: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 6927ns
- 10-12 01:58:24.709: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 6458ns
- 10-12 01:58:24.709: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 293906ns
- 10-12 01:58:24.709: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 14844ns
- 10-12 01:58:24.710: I/jPCT-AE(15601): glBindBuffer(34963, 20) took 8177ns
- 10-12 01:58:24.710: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 149792ns
- 10-12 01:58:24.710: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 20052ns
- 10-12 01:58:24.710: I/jPCT-AE(15601): glMatrixMode(5888) took 7813ns
- 10-12 01:58:24.711: I/jPCT-AE(15601): glPopMatrix() took 7240ns
- 10-12 01:58:24.711: D/jPCT-AE(15601): Binding texture 350
- 10-12 01:58:24.711: I/jPCT-AE(15601): glActiveTexture(33984) took 13438ns
- 10-12 01:58:24.711: I/jPCT-AE(15601): glBindTexture(3553, 350) took 12813ns
- 10-12 01:58:24.711: I/jPCT-AE(15601): glMatrixMode(5888) took 9531ns
- 10-12 01:58:24.711: I/jPCT-AE(15601): glPushMatrix() took 5052ns
- 10-12 01:58:24.711: I/jPCT-AE(15601): glLoadIdentity() took 5156ns
- 10-12 01:58:24.711: I/jPCT-AE(15601): glLightModelfv(2899, [F@5270bfa, 0) took 7708ns
- 10-12 01:58:24.711: I/jPCT-AE(15601): glMaterialfv(1032, 5632, [F@4a275ab, 0) took 8906ns
- 10-12 01:58:24.711: I/jPCT-AE(15601): glEnable(16384) took 10260ns
- 10-12 01:58:24.712: I/jPCT-AE(15601): glLightfv(16384, 4611, [F@6486408, 0) took 8906ns
- 10-12 01:58:24.712: I/jPCT-AE(15601): glLightfv(16384, 4609, [F@6486408, 0) took 7188ns
- 10-12 01:58:24.712: I/jPCT-AE(15601): glLightfv(16384, 4608, [F@17d37a1, 0) took 5677ns
- 10-12 01:58:24.712: I/jPCT-AE(15601): glLightf(16384, 4616, 0.0) took 6615ns
- 10-12 01:58:24.712: I/jPCT-AE(15601): glMaterialf(1032, 5633, 1.0) took 5782ns
- 10-12 01:58:24.712: I/jPCT-AE(15601): glLightfv(16384, 4610, [F@17d37a1, 0) took 7812ns
- 10-12 01:58:24.712: I/System.out(15601): Pause live wallpaper
- 10-12 01:58:24.712: I/jPCT-AE(15601): glLoadMatrixf([F@c9edc6, 0) took 9688ns
- 10-12 01:58:24.712: I/jPCT-AE(15601): glEnableClientState(32885) took 15729ns
- 10-12 01:58:24.713: I/jPCT-AE(15601): glBindBuffer(34962, 21) took 14010ns
- 10-12 01:58:24.713: I/jPCT-AE(15601): glNormalPointer(5132, 12, 0) took 16510ns
- 10-12 01:58:24.713: I/jPCT-AE(15601): glEnableClientState(32884) took 12031ns
- 10-12 01:58:24.713: I/jPCT-AE(15601): glBindBuffer(34962, 22) took 11614ns
- 10-12 01:58:24.713: I/jPCT-AE(15601): glVertexPointer(3, 5132, 12, 0) took 15312ns
- 10-12 01:58:24.713: I/jPCT-AE(15601): glDisableClientState(32886) took 7761ns
- 10-12 01:58:24.713: I/jPCT-AE(15601): glClientActiveTexture(33984) took 10729ns
- 10-12 01:58:24.713: I/jPCT-AE(15601): glEnableClientState(32888) took 13073ns
- 10-12 01:58:24.714: I/jPCT-AE(15601): glBindBuffer(34962, 24) took 13906ns
- 10-12 01:58:24.714: I/jPCT-AE(15601): glTexCoordPointer(2, 5132, 8, 0) took 16667ns
- 10-12 01:58:24.714: I/jPCT-AE(15601): glBindBuffer(34962, 0) took 10625ns
- 10-12 01:58:24.714: I/jPCT-AE(15601): glBindBuffer(34963, 25) took 10625ns
- 10-12 01:58:24.714: I/jPCT-AE(15601): glDrawElements(4, 11904, 5123, 0) took 201562ns
- 10-12 01:58:24.714: I/jPCT-AE(15601): glBindBuffer(34963, 0) took 15677ns
- 10-12 01:58:24.715: I/jPCT-AE(15601): glMatrixMode(5888) took 7917ns
- 10-12 01:58:24.715: I/jPCT-AE(15601): glPopMatrix() took 5312ns
- 10-12 01:58:24.715: I/jPCT-AE(15601): glDisable(3042) took 12240ns
- 10-12 01:58:24.715: I/jPCT-AE(15601): glDepthMask(true) took 9271ns
- 10-12 01:58:24.715: D/jPCT-AE(15601): Buffer switches: 5
- 10-12 01:58:24.715: I/jPCT-AE(15601): glDisable(2884) took 52813ns
- 10-12 01:58:24.715: I/jPCT-AE(15601): glDisable(2896) took 7917ns
- 10-12 01:58:24.715: I/jPCT-AE(15601): glDisable(2977) took 6979ns
- 10-12 01:58:24.863: I/jPCT-AE(15601): glFlush() took 14375ns
- 10-12 01:58:24.864: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 45468ns
- 10-12 01:58:24.864: D/jPCT-AE(15601): Unloaded texture: 5
- 10-12 01:58:24.865: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 33385ns
- 10-12 01:58:24.865: D/jPCT-AE(15601): Unloaded texture: 168
- 10-12 01:58:24.866: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 39740ns
- 10-12 01:58:24.867: D/jPCT-AE(15601): Unloaded texture: 143
- 10-12 01:58:24.867: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 37031ns
- 10-12 01:58:24.867: D/jPCT-AE(15601): Unloaded texture: 23
- 10-12 01:58:24.867: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 34792ns
- 10-12 01:58:24.867: D/jPCT-AE(15601): Unloaded texture: 81
- 10-12 01:58:24.867: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 21563ns
- 10-12 01:58:24.868: D/jPCT-AE(15601): Unloaded texture: 272
- 10-12 01:58:24.868: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 21771ns
- 10-12 01:58:24.868: D/jPCT-AE(15601): Unloaded texture: 290
- 10-12 01:58:24.868: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 23334ns
- 10-12 01:58:24.868: D/jPCT-AE(15601): Unloaded texture: 145
- 10-12 01:58:24.868: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 20782ns
- 10-12 01:58:24.868: D/jPCT-AE(15601): Unloaded texture: 254
- 10-12 01:58:24.868: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 18646ns
- 10-12 01:58:24.868: D/jPCT-AE(15601): Unloaded texture: 13
- 10-12 01:58:24.869: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 22188ns
- 10-12 01:58:24.869: D/jPCT-AE(15601): Unloaded texture: 37
- 10-12 01:58:24.869: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 19219ns
- 10-12 01:58:24.869: D/jPCT-AE(15601): Unloaded texture: 297
- 10-12 01:58:24.869: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 22448ns
- 10-12 01:58:24.869: D/jPCT-AE(15601): Unloaded texture: 179
- 10-12 01:58:24.869: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 32969ns
- 10-12 01:58:24.870: D/jPCT-AE(15601): Unloaded texture: 260
- 10-12 01:58:24.870: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 28854ns
- 10-12 01:58:24.870: D/jPCT-AE(15601): Unloaded texture: 158
- 10-12 01:58:24.870: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 26302ns
- 10-12 01:58:24.870: D/jPCT-AE(15601): Unloaded texture: 220
- 10-12 01:58:24.870: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 19427ns
- 10-12 01:58:24.870: D/jPCT-AE(15601): Unloaded texture: 348
- 10-12 01:58:24.870: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 26146ns
- 10-12 01:58:24.870: D/jPCT-AE(15601): Unloaded texture: 253
- 10-12 01:58:24.871: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 29375ns
- 10-12 01:58:24.871: D/jPCT-AE(15601): Unloaded texture: 326
- 10-12 01:58:24.871: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 31198ns
- 10-12 01:58:24.871: D/jPCT-AE(15601): Unloaded texture: 198
- 10-12 01:58:24.871: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 30209ns
- 10-12 01:58:24.871: D/jPCT-AE(15601): Unloaded texture: 166
- 10-12 01:58:24.871: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 30520ns
- 10-12 01:58:24.871: D/jPCT-AE(15601): Unloaded texture: 123
- 10-12 01:58:24.872: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 25156ns
- 10-12 01:58:24.872: D/jPCT-AE(15601): Unloaded texture: 258
- 10-12 01:58:24.872: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 24948ns
- 10-12 01:58:24.872: D/jPCT-AE(15601): Unloaded texture: 127
- 10-12 01:58:24.872: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 28229ns
- 10-12 01:58:24.872: D/jPCT-AE(15601): Unloaded texture: 197
- 10-12 01:58:24.872: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 25625ns
- 10-12 01:58:24.872: D/jPCT-AE(15601): Unloaded texture: 304
- 10-12 01:58:24.872: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 23958ns
- 10-12 01:58:24.873: D/jPCT-AE(15601): Unloaded texture: 66
- 10-12 01:58:24.873: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 27031ns
- 10-12 01:58:24.874: D/jPCT-AE(15601): Unloaded texture: 137
- 10-12 01:58:24.874: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 34323ns
- 10-12 01:58:24.874: D/jPCT-AE(15601): Unloaded texture: 236
- 10-12 01:58:24.874: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 25990ns
- 10-12 01:58:24.876: D/jPCT-AE(15601): Unloaded texture: 191
- 10-12 01:58:24.876: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 36094ns
- 10-12 01:58:24.876: D/jPCT-AE(15601): Unloaded texture: 30
- 10-12 01:58:24.879: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 37135ns
- 10-12 01:58:24.879: D/jPCT-AE(15601): Unloaded texture: 54
- 10-12 01:58:24.879: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 26979ns
- 10-12 01:58:24.884: D/jPCT-AE(15601): Unloaded texture: 221
- 10-12 01:58:24.884: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 32656ns
- 10-12 01:58:24.884: D/jPCT-AE(15601): Unloaded texture: 29
- 10-12 01:58:24.884: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11875ns
- 10-12 01:58:24.886: D/jPCT-AE(15601): Unloaded texture: 78
- 10-12 01:58:24.887: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 31146ns
- 10-12 01:58:24.887: D/jPCT-AE(15601): Unloaded texture: 264
- 10-12 01:58:24.887: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11510ns
- 10-12 01:58:24.887: D/jPCT-AE(15601): Unloaded texture: 333
- 10-12 01:58:24.887: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10053ns
- 10-12 01:58:24.887: D/jPCT-AE(15601): Unloaded texture: 303
- 10-12 01:58:24.887: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9740ns
- 10-12 01:58:24.887: D/jPCT-AE(15601): Unloaded texture: 318
- 10-12 01:58:24.887: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8959ns
- 10-12 01:58:24.887: D/jPCT-AE(15601): Unloaded texture: 187
- 10-12 01:58:24.887: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8177ns
- 10-12 01:58:24.887: D/jPCT-AE(15601): Unloaded texture: 79
- 10-12 01:58:24.887: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8125ns
- 10-12 01:58:24.887: D/jPCT-AE(15601): Unloaded texture: 155
- 10-12 01:58:24.887: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8750ns
- 10-12 01:58:24.890: D/jPCT-AE(15601): Unloaded texture: 43
- 10-12 01:58:24.890: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 28646ns
- 10-12 01:58:24.890: D/jPCT-AE(15601): Unloaded texture: 233
- 10-12 01:58:24.890: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8490ns
- 10-12 01:58:24.890: D/jPCT-AE(15601): Unloaded texture: 52
- 10-12 01:58:24.890: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8125ns
- 10-12 01:58:24.892: D/jPCT-AE(15601): Unloaded texture: 216
- 10-12 01:58:24.892: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 27656ns
- 10-12 01:58:24.892: D/jPCT-AE(15601): Unloaded texture: 270
- 10-12 01:58:24.892: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8594ns
- 10-12 01:58:24.892: D/jPCT-AE(15601): Unloaded texture: 47
- 10-12 01:58:24.892: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8385ns
- 10-12 01:58:24.895: D/jPCT-AE(15601): Unloaded texture: 329
- 10-12 01:58:24.895: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 27604ns
- 10-12 01:58:24.895: D/jPCT-AE(15601): Unloaded texture: 106
- 10-12 01:58:24.895: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7969ns
- 10-12 01:58:24.895: D/jPCT-AE(15601): Unloaded texture: 49
- 10-12 01:58:24.895: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8594ns
- 10-12 01:58:24.895: D/jPCT-AE(15601): Unloaded texture: 207
- 10-12 01:58:24.895: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8230ns
- 10-12 01:58:24.895: D/jPCT-AE(15601): Unloaded texture: 210
- 10-12 01:58:24.895: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8594ns
- 10-12 01:58:24.895: D/jPCT-AE(15601): Unloaded texture: 336
- 10-12 01:58:24.895: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8594ns
- 10-12 01:58:24.895: D/jPCT-AE(15601): Unloaded texture: 203
- 10-12 01:58:24.895: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8854ns
- 10-12 01:58:24.895: D/jPCT-AE(15601): Unloaded texture: 130
- 10-12 01:58:24.895: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9010ns
- 10-12 01:58:24.898: D/jPCT-AE(15601): Unloaded texture: 58
- 10-12 01:58:24.898: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 27500ns
- 10-12 01:58:24.898: D/jPCT-AE(15601): Unloaded texture: 122
- 10-12 01:58:24.898: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9011ns
- 10-12 01:58:24.898: D/jPCT-AE(15601): Unloaded texture: 163
- 10-12 01:58:24.898: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7761ns
- 10-12 01:58:24.898: D/jPCT-AE(15601): Unloaded texture: 44
- 10-12 01:58:24.898: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7864ns
- 10-12 01:58:24.898: D/jPCT-AE(15601): Unloaded texture: 181
- 10-12 01:58:24.898: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8958ns
- 10-12 01:58:24.898: D/jPCT-AE(15601): Unloaded texture: 250
- 10-12 01:58:24.898: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9635ns
- 10-12 01:58:24.898: D/jPCT-AE(15601): Unloaded texture: 275
- 10-12 01:58:24.898: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10104ns
- 10-12 01:58:24.901: D/jPCT-AE(15601): Unloaded texture: 31
- 10-12 01:58:24.901: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 27708ns
- 10-12 01:58:24.904: D/jPCT-AE(15601): Unloaded texture: 57
- 10-12 01:58:24.907: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 33437ns
- 10-12 01:58:24.907: D/jPCT-AE(15601): Unloaded texture: 199
- 10-12 01:58:24.907: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9948ns
- 10-12 01:58:24.907: D/jPCT-AE(15601): Unloaded texture: 80
- 10-12 01:58:24.910: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 28958ns
- 10-12 01:58:24.910: D/jPCT-AE(15601): Unloaded texture: 178
- 10-12 01:58:24.910: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9688ns
- 10-12 01:58:24.910: D/jPCT-AE(15601): Unloaded texture: 295
- 10-12 01:58:24.910: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10990ns
- 10-12 01:58:24.912: D/jPCT-AE(15601): Unloaded texture: 319
- 10-12 01:58:24.912: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 27031ns
- 10-12 01:58:24.912: D/jPCT-AE(15601): Unloaded texture: 239
- 10-12 01:58:24.912: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8646ns
- 10-12 01:58:24.912: D/jPCT-AE(15601): Unloaded texture: 292
- 10-12 01:58:24.912: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9115ns
- 10-12 01:58:24.915: D/jPCT-AE(15601): Unloaded texture: 235
- 10-12 01:58:24.915: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 31302ns
- 10-12 01:58:24.915: D/jPCT-AE(15601): Unloaded texture: 320
- 10-12 01:58:24.917: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 32239ns
- 10-12 01:58:24.917: D/jPCT-AE(15601): Unloaded texture: 98
- 10-12 01:58:24.917: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 12292ns
- 10-12 01:58:24.919: D/jPCT-AE(15601): Unloaded texture: 175
- 10-12 01:58:24.922: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 31822ns
- 10-12 01:58:24.922: D/jPCT-AE(15601): Unloaded texture: 213
- 10-12 01:58:24.922: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 12969ns
- 10-12 01:58:24.924: D/jPCT-AE(15601): Unloaded texture: 85
- 10-12 01:58:24.924: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 29219ns
- 10-12 01:58:24.924: D/jPCT-AE(15601): Unloaded texture: 189
- 10-12 01:58:24.924: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9896ns
- 10-12 01:58:24.927: D/jPCT-AE(15601): Unloaded texture: 159
- 10-12 01:58:24.927: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 29948ns
- 10-12 01:58:24.927: D/jPCT-AE(15601): Unloaded texture: 28
- 10-12 01:58:24.927: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10625ns
- 10-12 01:58:24.929: D/jPCT-AE(15601): Unloaded texture: 18
- 10-12 01:58:24.929: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 29947ns
- 10-12 01:58:24.929: D/jPCT-AE(15601): Unloaded texture: 72
- 10-12 01:58:24.929: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11302ns
- 10-12 01:58:24.929: D/jPCT-AE(15601): Unloaded texture: 269
- 10-12 01:58:24.929: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11198ns
- 10-12 01:58:24.929: D/jPCT-AE(15601): Unloaded texture: 167
- 10-12 01:58:24.930: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11510ns
- 10-12 01:58:24.930: D/jPCT-AE(15601): Unloaded texture: 214
- 10-12 01:58:24.930: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9896ns
- 10-12 01:58:24.932: D/jPCT-AE(15601): Unloaded texture: 89
- 10-12 01:58:24.932: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 32864ns
- 10-12 01:58:24.932: D/jPCT-AE(15601): Unloaded texture: 190
- 10-12 01:58:24.932: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8698ns
- 10-12 01:58:24.932: D/jPCT-AE(15601): Unloaded texture: 206
- 10-12 01:58:24.932: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11875ns
- 10-12 01:58:24.932: D/jPCT-AE(15601): Unloaded texture: 238
- 10-12 01:58:24.932: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10000ns
- 10-12 01:58:24.932: D/jPCT-AE(15601): Unloaded texture: 7
- 10-12 01:58:24.933: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9115ns
- 10-12 01:58:24.933: D/jPCT-AE(15601): Unloaded texture: 34
- 10-12 01:58:24.933: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 12760ns
- 10-12 01:58:24.933: D/jPCT-AE(15601): Unloaded texture: 135
- 10-12 01:58:24.933: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10677ns
- 10-12 01:58:24.933: D/jPCT-AE(15601): Unloaded texture: 186
- 10-12 01:58:24.933: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10209ns
- 10-12 01:58:24.933: D/jPCT-AE(15601): Unloaded texture: 208
- 10-12 01:58:24.933: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 13646ns
- 10-12 01:58:24.933: D/jPCT-AE(15601): Unloaded texture: 285
- 10-12 01:58:24.934: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 31615ns
- 10-12 01:58:24.936: D/jPCT-AE(15601): Unloaded texture: 205
- 10-12 01:58:24.936: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 27916ns
- 10-12 01:58:24.936: D/jPCT-AE(15601): Unloaded texture: 117
- 10-12 01:58:24.936: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7709ns
- 10-12 01:58:24.936: D/jPCT-AE(15601): Unloaded texture: 39
- 10-12 01:58:24.937: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 15052ns
- 10-12 01:58:24.937: D/jPCT-AE(15601): Unloaded texture: 231
- 10-12 01:58:24.937: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 14739ns
- 10-12 01:58:24.937: D/jPCT-AE(15601): Unloaded texture: 300
- 10-12 01:58:24.937: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 12812ns
- 10-12 01:58:24.937: D/jPCT-AE(15601): Unloaded texture: 315
- 10-12 01:58:24.937: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9167ns
- 10-12 01:58:24.937: D/jPCT-AE(15601): Unloaded texture: 114
- 10-12 01:58:24.937: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10000ns
- 10-12 01:58:24.937: D/jPCT-AE(15601): Unloaded texture: 55
- 10-12 01:58:24.937: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10157ns
- 10-12 01:58:24.937: D/jPCT-AE(15601): Unloaded texture: 255
- 10-12 01:58:24.937: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11667ns
- 10-12 01:58:24.937: D/jPCT-AE(15601): Unloaded texture: 230
- 10-12 01:58:24.938: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 26771ns
- 10-12 01:58:24.938: D/jPCT-AE(15601): Unloaded texture: 152
- 10-12 01:58:24.938: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10678ns
- 10-12 01:58:24.938: D/jPCT-AE(15601): Unloaded texture: 149
- 10-12 01:58:24.939: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8750ns
- 10-12 01:58:24.941: D/jPCT-AE(15601): Unloaded texture: 282
- 10-12 01:58:24.941: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 31094ns
- 10-12 01:58:24.941: D/jPCT-AE(15601): Unloaded texture: 140
- 10-12 01:58:24.941: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11250ns
- 10-12 01:58:24.941: D/jPCT-AE(15601): Unloaded texture: 182
- 10-12 01:58:24.941: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8125ns
- 10-12 01:58:24.941: D/jPCT-AE(15601): Unloaded texture: 267
- 10-12 01:58:24.941: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9219ns
- 10-12 01:58:24.941: D/jPCT-AE(15601): Unloaded texture: 94
- 10-12 01:58:24.941: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10312ns
- 10-12 01:58:24.941: D/jPCT-AE(15601): Unloaded texture: 76
- 10-12 01:58:24.941: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7761ns
- 10-12 01:58:24.941: D/jPCT-AE(15601): Unloaded texture: 102
- 10-12 01:58:24.942: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11667ns
- 10-12 01:58:24.942: D/jPCT-AE(15601): Unloaded texture: 245
- 10-12 01:58:24.942: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11927ns
- 10-12 01:58:24.943: D/jPCT-AE(15601): Unloaded texture: 128
- 10-12 01:58:24.946: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 32395ns
- 10-12 01:58:24.948: D/jPCT-AE(15601): Unloaded texture: 121
- 10-12 01:58:24.948: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 31198ns
- 10-12 01:58:24.949: D/jPCT-AE(15601): Unloaded texture: 129
- 10-12 01:58:24.949: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 27396ns
- 10-12 01:58:24.949: D/jPCT-AE(15601): Unloaded texture: 176
- 10-12 01:58:24.950: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9479ns
- 10-12 01:58:24.950: D/jPCT-AE(15601): Unloaded texture: 33
- 10-12 01:58:24.950: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9271ns
- 10-12 01:58:24.950: D/jPCT-AE(15601): Unloaded texture: 232
- 10-12 01:58:24.952: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 30782ns
- 10-12 01:58:24.952: D/jPCT-AE(15601): Unloaded texture: 73
- 10-12 01:58:24.952: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10834ns
- 10-12 01:58:24.952: D/jPCT-AE(15601): Unloaded texture: 91
- 10-12 01:58:24.952: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9948ns
- 10-12 01:58:24.952: D/jPCT-AE(15601): Unloaded texture: 237
- 10-12 01:58:24.952: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8386ns
- 10-12 01:58:24.952: D/jPCT-AE(15601): Unloaded texture: 321
- 10-12 01:58:24.952: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8177ns
- 10-12 01:58:24.952: D/jPCT-AE(15601): Unloaded texture: 6
- 10-12 01:58:24.952: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9531ns
- 10-12 01:58:24.952: D/jPCT-AE(15601): Unloaded texture: 2
- 10-12 01:58:24.952: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10104ns
- 10-12 01:58:24.952: D/jPCT-AE(15601): Unloaded texture: 59
- 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9375ns
- 10-12 01:58:24.953: D/jPCT-AE(15601): Unloaded texture: 323
- 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8334ns
- 10-12 01:58:24.953: D/jPCT-AE(15601): Unloaded texture: 246
- 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7760ns
- 10-12 01:58:24.953: D/jPCT-AE(15601): Unloaded texture: 266
- 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9896ns
- 10-12 01:58:24.953: D/jPCT-AE(15601): Unloaded texture: 171
- 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9427ns
- 10-12 01:58:24.953: D/jPCT-AE(15601): Unloaded texture: 241
- 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8750ns
- 10-12 01:58:24.953: D/jPCT-AE(15601): Unloaded texture: 60
- 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8489ns
- 10-12 01:58:24.953: D/jPCT-AE(15601): Unloaded texture: 212
- 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8437ns
- 10-12 01:58:24.953: D/jPCT-AE(15601): Unloaded texture: 234
- 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9167ns
- 10-12 01:58:24.953: D/jPCT-AE(15601): Unloaded texture: 347
- 10-12 01:58:24.953: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8594ns
- 10-12 01:58:24.954: D/jPCT-AE(15601): Unloaded texture: 11
- 10-12 01:58:24.954: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 22344ns
- 10-12 01:58:24.954: D/jPCT-AE(15601): Unloaded texture: 302
- 10-12 01:58:24.954: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9063ns
- 10-12 01:58:24.954: D/jPCT-AE(15601): Unloaded texture: 173
- 10-12 01:58:24.954: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9948ns
- 10-12 01:58:24.954: D/jPCT-AE(15601): Unloaded texture: 227
- 10-12 01:58:24.954: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8594ns
- 10-12 01:58:24.954: D/jPCT-AE(15601): Unloaded texture: 240
- 10-12 01:58:24.954: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8021ns
- 10-12 01:58:24.954: D/jPCT-AE(15601): Unloaded texture: 21
- 10-12 01:58:24.954: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7448ns
- 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 172
- 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8073ns
- 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 17
- 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7657ns
- 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 337
- 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7969ns
- 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 242
- 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8593ns
- 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 247
- 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8750ns
- 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 225
- 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7812ns
- 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 330
- 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7343ns
- 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 263
- 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7656ns
- 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 243
- 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9062ns
- 10-12 01:58:24.955: D/jPCT-AE(15601): Unloaded texture: 8
- 10-12 01:58:24.955: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8073ns
- 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 193
- 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8021ns
- 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 289
- 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7604ns
- 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 124
- 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8646ns
- 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 222
- 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7969ns
- 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 42
- 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8386ns
- 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 108
- 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7709ns
- 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 87
- 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8698ns
- 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 277
- 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9167ns
- 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 217
- 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8177ns
- 10-12 01:58:24.956: D/jPCT-AE(15601): Unloaded texture: 120
- 10-12 01:58:24.956: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8334ns
- 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 279
- 10-12 01:58:24.957: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8333ns
- 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 119
- 10-12 01:58:24.957: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9323ns
- 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 32
- 10-12 01:58:24.957: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9531ns
- 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 56
- 10-12 01:58:24.957: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8802ns
- 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 164
- 10-12 01:58:24.957: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9740ns
- 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 200
- 10-12 01:58:24.957: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9219ns
- 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 226
- 10-12 01:58:24.957: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8177ns
- 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 162
- 10-12 01:58:24.957: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7656ns
- 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 35
- 10-12 01:58:24.957: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8594ns
- 10-12 01:58:24.957: D/jPCT-AE(15601): Unloaded texture: 134
- 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10834ns
- 10-12 01:58:24.958: D/jPCT-AE(15601): Unloaded texture: 224
- 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8386ns
- 10-12 01:58:24.958: D/jPCT-AE(15601): Unloaded texture: 177
- 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7656ns
- 10-12 01:58:24.958: D/jPCT-AE(15601): Unloaded texture: 252
- 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10208ns
- 10-12 01:58:24.958: D/jPCT-AE(15601): Unloaded texture: 10
- 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7969ns
- 10-12 01:58:24.958: D/jPCT-AE(15601): Unloaded texture: 287
- 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8490ns
- 10-12 01:58:24.958: D/jPCT-AE(15601): Unloaded texture: 62
- 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7500ns
- 10-12 01:58:24.958: D/jPCT-AE(15601): Unloaded texture: 229
- 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10833ns
- 10-12 01:58:24.958: D/jPCT-AE(15601): Unloaded texture: 251
- 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8541ns
- 10-12 01:58:24.958: D/jPCT-AE(15601): Unloaded texture: 1
- 10-12 01:58:24.958: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7656ns
- 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 341
- 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7656ns
- 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 332
- 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7760ns
- 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 165
- 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7500ns
- 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 327
- 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8281ns
- 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 293
- 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7552ns
- 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 50
- 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7187ns
- 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 305
- 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7761ns
- 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 113
- 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7188ns
- 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 118
- 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8072ns
- 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 202
- 10-12 01:58:24.959: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7812ns
- 10-12 01:58:24.959: D/jPCT-AE(15601): Unloaded texture: 271
- 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7864ns
- 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 156
- 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8490ns
- 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 284
- 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8333ns
- 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 286
- 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8750ns
- 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 12
- 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8802ns
- 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 86
- 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8125ns
- 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 328
- 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8021ns
- 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 95
- 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9115ns
- 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 307
- 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8438ns
- 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 104
- 10-12 01:58:24.960: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7708ns
- 10-12 01:58:24.960: D/jPCT-AE(15601): Unloaded texture: 268
- 10-12 01:58:24.961: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8802ns
- 10-12 01:58:24.961: D/jPCT-AE(15601): Unloaded texture: 69
- 10-12 01:58:24.961: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8542ns
- 10-12 01:58:24.961: D/jPCT-AE(15601): Unloaded texture: 82
- 10-12 01:58:24.961: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8646ns
- 10-12 01:58:24.961: D/jPCT-AE(15601): Unloaded texture: 105
- 10-12 01:58:24.961: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10886ns
- 10-12 01:58:24.961: D/jPCT-AE(15601): Unloaded texture: 3
- 10-12 01:58:24.961: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8958ns
- 10-12 01:58:24.961: D/jPCT-AE(15601): Unloaded texture: 223
- 10-12 01:58:24.961: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11563ns
- 10-12 01:58:24.961: D/jPCT-AE(15601): Unloaded texture: 296
- 10-12 01:58:24.961: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8334ns
- 10-12 01:58:24.961: D/jPCT-AE(15601): Unloaded texture: 349
- 10-12 01:58:24.961: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 12135ns
- 10-12 01:58:24.961: D/jPCT-AE(15601): Unloaded texture: 283
- 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9218ns
- 10-12 01:58:24.962: D/jPCT-AE(15601): Unloaded texture: 99
- 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8333ns
- 10-12 01:58:24.962: D/jPCT-AE(15601): Unloaded texture: 133
- 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7864ns
- 10-12 01:58:24.962: D/jPCT-AE(15601): Unloaded texture: 154
- 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9375ns
- 10-12 01:58:24.962: D/jPCT-AE(15601): Unloaded texture: 194
- 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8698ns
- 10-12 01:58:24.962: D/jPCT-AE(15601): Unloaded texture: 256
- 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8073ns
- 10-12 01:58:24.962: D/jPCT-AE(15601): Unloaded texture: 350
- 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8020ns
- 10-12 01:58:24.962: D/jPCT-AE(15601): Unloaded texture: 74
- 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7136ns
- 10-12 01:58:24.962: D/jPCT-AE(15601): Unloaded texture: 41
- 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7761ns
- 10-12 01:58:24.962: D/jPCT-AE(15601): Unloaded texture: 63
- 10-12 01:58:24.962: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9636ns
- 10-12 01:58:24.963: D/jPCT-AE(15601): Unloaded texture: 45
- 10-12 01:58:24.963: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10000ns
- 10-12 01:58:24.963: D/jPCT-AE(15601): Unloaded texture: 51
- 10-12 01:58:24.963: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9323ns
- 10-12 01:58:24.963: D/jPCT-AE(15601): Unloaded texture: 70
- 10-12 01:58:24.963: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9114ns
- 10-12 01:58:24.963: D/jPCT-AE(15601): Unloaded texture: 157
- 10-12 01:58:24.963: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8438ns
- 10-12 01:58:24.963: D/jPCT-AE(15601): Unloaded texture: 136
- 10-12 01:58:24.963: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8490ns
- 10-12 01:58:24.963: D/jPCT-AE(15601): Unloaded texture: 132
- 10-12 01:58:24.963: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10312ns
- 10-12 01:58:24.963: D/jPCT-AE(15601): Unloaded texture: 141
- 10-12 01:58:24.963: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9375ns
- 10-12 01:58:24.963: D/jPCT-AE(15601): Unloaded texture: 331
- 10-12 01:58:24.963: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8593ns
- 10-12 01:58:24.963: D/jPCT-AE(15601): Unloaded texture: 161
- 10-12 01:58:24.963: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7812ns
- 10-12 01:58:24.968: D/jPCT-AE(15601): Unloaded texture: 188
- 10-12 01:58:24.969: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 32812ns
- 10-12 01:58:24.971: D/jPCT-AE(15601): Unloaded texture: 218
- 10-12 01:58:24.971: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 29739ns
- 10-12 01:58:24.971: D/jPCT-AE(15601): Unloaded texture: 125
- 10-12 01:58:24.971: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11458ns
- 10-12 01:58:24.971: D/jPCT-AE(15601): Unloaded texture: 109
- 10-12 01:58:24.971: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9636ns
- 10-12 01:58:24.971: D/jPCT-AE(15601): Unloaded texture: 14
- 10-12 01:58:24.971: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11822ns
- 10-12 01:58:24.971: D/jPCT-AE(15601): Unloaded texture: 306
- 10-12 01:58:24.971: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10104ns
- 10-12 01:58:24.971: D/jPCT-AE(15601): Unloaded texture: 96
- 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8541ns
- 10-12 01:58:24.972: D/jPCT-AE(15601): Unloaded texture: 150
- 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8906ns
- 10-12 01:58:24.972: D/jPCT-AE(15601): Unloaded texture: 259
- 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10781ns
- 10-12 01:58:24.972: D/jPCT-AE(15601): Unloaded texture: 288
- 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8958ns
- 10-12 01:58:24.972: D/jPCT-AE(15601): Unloaded texture: 148
- 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10156ns
- 10-12 01:58:24.972: D/jPCT-AE(15601): Unloaded texture: 196
- 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8073ns
- 10-12 01:58:24.972: D/jPCT-AE(15601): Unloaded texture: 301
- 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10521ns
- 10-12 01:58:24.972: D/jPCT-AE(15601): Unloaded texture: 344
- 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10000ns
- 10-12 01:58:24.972: D/jPCT-AE(15601): Unloaded texture: 138
- 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10625ns
- 10-12 01:58:24.972: D/jPCT-AE(15601): Unloaded texture: 22
- 10-12 01:58:24.972: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9844ns
- 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 88
- 10-12 01:58:24.973: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9427ns
- 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 38
- 10-12 01:58:24.973: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10156ns
- 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 291
- 10-12 01:58:24.973: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7969ns
- 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 209
- 10-12 01:58:24.973: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10313ns
- 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 276
- 10-12 01:58:24.973: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10417ns
- 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 316
- 10-12 01:58:24.973: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11354ns
- 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 314
- 10-12 01:58:24.973: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10521ns
- 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 75
- 10-12 01:58:24.973: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9114ns
- 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 228
- 10-12 01:58:24.973: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8229ns
- 10-12 01:58:24.973: D/jPCT-AE(15601): Unloaded texture: 312
- 10-12 01:58:24.974: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 36771ns
- 10-12 01:58:24.974: D/jPCT-AE(15601): Unloaded texture: 46
- 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11146ns
- 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 67
- 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9063ns
- 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 257
- 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9011ns
- 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 262
- 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8906ns
- 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 9
- 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7917ns
- 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 100
- 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8854ns
- 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 169
- 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9323ns
- 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 25
- 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9167ns
- 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 90
- 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9427ns
- 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 153
- 10-12 01:58:24.975: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11718ns
- 10-12 01:58:24.975: D/jPCT-AE(15601): Unloaded texture: 265
- 10-12 01:58:24.976: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9428ns
- 10-12 01:58:24.976: D/jPCT-AE(15601): Unloaded texture: 298
- 10-12 01:58:24.976: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9739ns
- 10-12 01:58:24.976: D/jPCT-AE(15601): Unloaded texture: 204
- 10-12 01:58:24.976: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8645ns
- 10-12 01:58:24.976: D/jPCT-AE(15601): Unloaded texture: 68
- 10-12 01:58:24.976: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9844ns
- 10-12 01:58:24.976: D/jPCT-AE(15601): Unloaded texture: 131
- 10-12 01:58:24.976: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9584ns
- 10-12 01:58:24.976: D/jPCT-AE(15601): Unloaded texture: 281
- 10-12 01:58:24.976: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8542ns
- 10-12 01:58:24.976: D/jPCT-AE(15601): Unloaded texture: 340
- 10-12 01:58:24.976: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9010ns
- 10-12 01:58:24.976: D/jPCT-AE(15601): Unloaded texture: 311
- 10-12 01:58:24.976: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7709ns
- 10-12 01:58:24.976: D/jPCT-AE(15601): Unloaded texture: 343
- 10-12 01:58:24.976: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8437ns
- 10-12 01:58:24.976: D/jPCT-AE(15601): Unloaded texture: 195
- 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9948ns
- 10-12 01:58:24.977: D/jPCT-AE(15601): Unloaded texture: 20
- 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9740ns
- 10-12 01:58:24.977: D/jPCT-AE(15601): Unloaded texture: 93
- 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8437ns
- 10-12 01:58:24.977: D/jPCT-AE(15601): Unloaded texture: 110
- 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9271ns
- 10-12 01:58:24.977: D/jPCT-AE(15601): Unloaded texture: 61
- 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8593ns
- 10-12 01:58:24.977: D/jPCT-AE(15601): Unloaded texture: 324
- 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8750ns
- 10-12 01:58:24.977: D/jPCT-AE(15601): Unloaded texture: 64
- 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10729ns
- 10-12 01:58:24.977: D/jPCT-AE(15601): Unloaded texture: 219
- 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9635ns
- 10-12 01:58:24.977: D/jPCT-AE(15601): Unloaded texture: 77
- 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11823ns
- 10-12 01:58:24.977: D/jPCT-AE(15601): Unloaded texture: 83
- 10-12 01:58:24.977: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9895ns
- 10-12 01:58:24.978: D/jPCT-AE(15601): Unloaded texture: 248
- 10-12 01:58:24.978: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9479ns
- 10-12 01:58:24.978: D/jPCT-AE(15601): Unloaded texture: 103
- 10-12 01:58:24.978: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10521ns
- 10-12 01:58:24.978: D/jPCT-AE(15601): Unloaded texture: 107
- 10-12 01:58:24.978: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9323ns
- 10-12 01:58:24.978: D/jPCT-AE(15601): Unloaded texture: 65
- 10-12 01:58:24.978: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10260ns
- 10-12 01:58:24.978: D/jPCT-AE(15601): Unloaded texture: 201
- 10-12 01:58:24.978: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9062ns
- 10-12 01:58:24.978: D/jPCT-AE(15601): Unloaded texture: 317
- 10-12 01:58:24.978: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9792ns
- 10-12 01:58:24.978: D/jPCT-AE(15601): Unloaded texture: 308
- 10-12 01:58:24.978: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9688ns
- 10-12 01:58:24.978: D/jPCT-AE(15601): Unloaded texture: 345
- 10-12 01:58:24.978: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10417ns
- 10-12 01:58:24.978: D/jPCT-AE(15601): Unloaded texture: 215
- 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11562ns
- 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 144
- 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 11198ns
- 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 146
- 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8750ns
- 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 294
- 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8125ns
- 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 84
- 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8438ns
- 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 116
- 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7760ns
- 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 211
- 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7813ns
- 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 346
- 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9688ns
- 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 249
- 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9583ns
- 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 115
- 10-12 01:58:24.979: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8906ns
- 10-12 01:58:24.979: D/jPCT-AE(15601): Unloaded texture: 16
- 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8906ns
- 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 338
- 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8333ns
- 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 112
- 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8593ns
- 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 280
- 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8750ns
- 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 92
- 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10417ns
- 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 26
- 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8386ns
- 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 40
- 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8906ns
- 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 24
- 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7500ns
- 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 15
- 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8334ns
- 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 170
- 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7709ns
- 10-12 01:58:24.980: D/jPCT-AE(15601): Unloaded texture: 313
- 10-12 01:58:24.980: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8802ns
- 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 274
- 10-12 01:58:24.981: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9375ns
- 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 192
- 10-12 01:58:24.981: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9323ns
- 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 335
- 10-12 01:58:24.981: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8281ns
- 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 101
- 10-12 01:58:24.981: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8645ns
- 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 19
- 10-12 01:58:24.981: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7709ns
- 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 151
- 10-12 01:58:24.981: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8281ns
- 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 278
- 10-12 01:58:24.981: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7604ns
- 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 139
- 10-12 01:58:24.981: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7709ns
- 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 71
- 10-12 01:58:24.981: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7552ns
- 10-12 01:58:24.981: D/jPCT-AE(15601): Unloaded texture: 261
- 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8386ns
- 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 174
- 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8958ns
- 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 334
- 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7969ns
- 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 4
- 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8334ns
- 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 185
- 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 7969ns
- 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 310
- 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8281ns
- 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 244
- 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8073ns
- 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 184
- 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8125ns
- 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 126
- 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8281ns
- 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 48
- 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8125ns
- 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 97
- 10-12 01:58:24.982: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9114ns
- 10-12 01:58:24.982: D/jPCT-AE(15601): Unloaded texture: 325
- 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10990ns
- 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 299
- 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9062ns
- 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 309
- 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9583ns
- 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 53
- 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8385ns
- 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 273
- 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8125ns
- 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 322
- 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8021ns
- 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 339
- 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8125ns
- 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 111
- 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9011ns
- 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 36
- 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8385ns
- 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 160
- 10-12 01:58:24.983: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8437ns
- 10-12 01:58:24.983: D/jPCT-AE(15601): Unloaded texture: 147
- 10-12 01:58:24.984: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 10365ns
- 10-12 01:58:24.984: D/jPCT-AE(15601): Unloaded texture: 342
- 10-12 01:58:24.984: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8438ns
- 10-12 01:58:24.984: D/jPCT-AE(15601): Unloaded texture: 27
- 10-12 01:58:24.984: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8698ns
- 10-12 01:58:24.984: D/jPCT-AE(15601): Unloaded texture: 183
- 10-12 01:58:24.984: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8177ns
- 10-12 01:58:24.984: D/jPCT-AE(15601): Unloaded texture: 142
- 10-12 01:58:24.984: I/jPCT-AE(15601): glDeleteTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 9531ns
- 10-12 01:58:24.984: D/jPCT-AE(15601): Unloaded texture: 180
- 10-12 01:58:24.984: I/jPCT-AE(15601): All texture data unloaded from gpu!
- 10-12 01:58:24.984: I/jPCT-AE(15601): Visibility lists disposed!
- 10-12 01:58:24.984: W/jPCT-AE(15601): [ 1476230304984 ] - WARNING: Unable to dispose gl related resources because the current context has changed!
- 10-12 01:58:24.984: I/jPCT-AE(15601): Renderer disposed!
- 10-12 01:58:24.984: D/jPCT-AE(15601): GLRenderer disposed with id 1 on Thread[main,5,main]
- 10-12 01:58:24.984: D/SensorManager(15601): com.aeroshark333.earthify3d: unregisterListenerImpl: all sensors
- 10-12 01:58:24.985: D/SensorManager(15601): xym---BaseEventQueue::disableSensor
- 10-12 01:58:24.985: W/SensorManager(15601): xym---nativeDisableSensor
- 10-12 01:58:24.990: E/SensorManager(15601): SensorListener com.aeroshark333.earthify3d:
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