Advertisement
sunhwapark

01/12/2016 - KTOS

Dec 1st, 2016
8,555
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 11.03 KB | None | 0 0
  1. 01/12/2016 - KTOS Live Maintenance
  2.  
  3. ▣ Updates
  4.  
  5. 【New Additions】
  6.  
  7. New Quests:
  8. - New Quests have been added for levels 100~250
  9.  
  10. New Features:
  11. - When Automatic Matching has been completed, a sound notification will now play.
  12. - NPC Search function has been added to the World Map (N).
  13. - Fedimian's Blacksmith NPC will have the 'Transcendence' function added to it.
  14. - A 'refresh' feature has been added to the Guild Storage.
  15. - Blacksmith NPC and Repair Shops can now repair items that are currently equipped.
  16. - Your past silver transactions will now be displayed in the team warehouse.
  17.  
  18.  
  19. UI:
  20. - Item Drop effect toggle function (on/off) has been added.
  21. - The visual effect of the dropped item will display at the same time the item is dropped.
  22.  
  23. ETC: Small additions to story.
  24.  
  25.  
  26. 【Changes】
  27.  
  28. Item Transcendence Changes:
  29. Step 1 Transcended Items will no longer be able to be extracted. (Step 2 and beyond are only applicable for extraction.)
  30.  
  31. A tip on the Transcendence window will change:
  32. - "Available from Step 0 Transcendence" → "Extraction is only available from Step 2 and beyond."
  33.  
  34. Market Changes:
  35. - The market will be able to determine a price based upon the levels of Cards & Gems.
  36.  
  37. UI:
  38. - The Inventory has been improved.
  39. - Premium Items will now be shown at the top in the items tab.
  40. - A material category has been added to the item tab.
  41. - Attribute tooltips have been simplified/improved.
  42.  
  43. ETC:
  44. In Keyboard mode, spacebar will now allow the user to access their own personal store.
  45.  
  46.  
  47.  
  48. 【Skills】
  49.  
  50. Barbarian:
  51. Wild Attribute:
  52. - Using Barbarians attacking skills will refresh the duration of the buff. ( However, does not increase the amount of stacks of the Wild buff.) * Barbarian Circle 3 Will also have a [Wild:Duration] Attribute added.
  53.  
  54. Embowel:
  55. - Will now also stun enemies for 2 seconds per stack of [Wild].
  56.  
  57. Stomping Kick:
  58. - Skill Attack Range is now also increased by 2 per stack of [Wild].
  59.  
  60. Cleave:
  61. - Critical Rate is increased by 10 per stack of [Wild].
  62.  
  63. Helm Chopper:
  64. - Stun Chance is increased further by 7% per stack of [Wild].
  65.  
  66. Seism:
  67. - When used with 5 stacks of [Wild], Seism will deal 5 consecutive hits.
  68.  
  69. Giant Swing:
  70. - Increases the amount of damage dealt by 2x[Wild] Buff stacks. ( I think ?)
  71. Pouncing:
  72. - Stamina Consumption has been reduced.
  73. - Chance of stunning enemies has been increased to 6% per level.
  74. - The chance to deal additional damage to stunned enemies is now also increased by 6% per stack of [Wild].
  75.  
  76.  
  77.  
  78. Corsair:
  79. Pirate Effects:
  80. - Corsair Circle 1 'Pillage' Attribute has been added. (The effect of the existing Jolly Roger Loot Effect will be removed)
  81. - Corsair Rank 1: Existing Jolly Roger Lv 5
  82. - Corsair Rank 2: Existing Jolly Roger Lv 10
  83. - Corsair Rank 3: Existing Jolly Roger Lv 15
  84.  
  85. Double Weapon Assault:
  86. - You will now be able to use this ability when a pistol is equipped.
  87.  
  88. Pistol Shot:
  89. - 'Pistol Shot: Ricochet' attribute has been added.
  90.  
  91.  
  92. DoppelSoeldner:
  93. Cyclone:
  94. - The base AOE Attack ratio for this ability has been changed from 3 to 8.
  95.  
  96. Cryomancer:
  97. Ice Pike:
  98. - The overheat for this ability has increased from 2 to 3 Overheat uses.
  99. Gust:
  100. - The overheat for this ability has increased from 2 to 3 Overheat uses.
  101. Frost Pillar:
  102. - The cooldown for this ability has been reduced from 49 seconds to 35 seconds.
  103. Snow Rolling:
  104. - The cooldown for this ability has been reduced from 68 seconds to 50 seconds.
  105.  
  106. Psychokino:
  107. Psychic Pressure:
  108. - Psychokino Circle 3 - [Psychic Pressure: Concentration] attribute has been added.
  109. (This attribute allows casting to be maintained even if damaged by an enemy,SP cost increases by 1% and CD is increased by 10 seconds.)
  110.  
  111. Gravity Pole:
  112. - Psychokino Circle 3 - [Gravity Pole: Concentration] attribute has been added.
  113. ( This attribute allows casting to be maintained even if damaged by an enemy, SP cost increases by 1% and CD is increased by 10 Seconds.)
  114.  
  115.  
  116.  
  117. Raise:
  118. - Enemies caught in raise will now have their evasive stats set to 0, and will also be vulnerable to the following ant-air abilities:
  119. - Hunter's [Snatching]
  120. - Cannoneer's [Shootdown]
  121. - Musketeer's [Birdfall]
  122.  
  123. Sorcerer:
  124. Riding:
  125. - Riding Circle 2: Ability Increase attribute has been added.
  126. ([Riding] - Increases physical attack power of the summon even further, based upon the sorcerer's magic attack by 1% Per level.)
  127. - When riding, the character will receive a buff that increases the character's defense based upon the summon's defense
  128. - Additional SP Consumption is removed whilst riding. (The Summoning SP Cost drain is still persistent, however.)
  129.  
  130. Chronomancer:
  131. Reincarnate:
  132. - The tooltip will now also mention that the same monster cannot be re-incarnated again when doing a successful reincarnation.
  133.  
  134. Wugushi:
  135. Poison Damage:
  136. - The enhance attribute for skills Needle Blow & Wuguong Gu will be changed to now apply on the final damage calculation and not just the skill damage.
  137.  
  138. Cannoneer:
  139. General:
  140. - Cannoneer Skills can now be used whilst in the sate of [Kneeling Shot]. (However, Bazooka and Smoke Grenade can't be used.)
  141. - Cannoneer's Skill ATK has been increased:
  142. ♥ Cannon Blast: 300% → 350%
  143. ♥ Cannon Shot: 150% → 250%
  144. ♥ Shootdown: 150% → 250%
  145. ♥ Siege Burst: 150% → 250%
  146. ♥ Cannon Barrage: 100% → 150%
  147.  
  148. You can now also Jump to cancel the state of [Bazooka].
  149.  
  150. Musketeer:
  151. Penetration Shot:
  152. - The tooltip will now display that the 'Rapidfire' Attribute for this ability will not apply whilst Running Shot is active.
  153.  
  154. Kabbalist:
  155. Ein Sof: Heavy Recovery Attribute has been added.
  156. (Whilst under the effects of [Ein Sof], HP Recovered from [Heal] and [Mass Heal] is doubled. HP Recovery also is doubled for the duration you are under [Ein Sof], however the bonus that is applied to healing skills doesn't stack with the regeneration.)
  157.  
  158. Double Chance:
  159. - The Cooldown of this abilit has been reduced from 42 seconds to 35 seconds.
  160.  
  161.  
  162. 【Instanced Dungeons / Missions】
  163.  
  164. General Change:
  165. ※ These changes exclude Saalus, Uphill Defense, Library & Earth Tower
  166. - Experience gain from Dungeons & Missions have been doubled.
  167. - THe number of dungeons/missions a player can run will be changed to the following:
  168. (Current State) - 5 Runs available
  169. (New State) 2 Runs available (Plus One additional entry for token)
  170.  
  171. Castle Dungeon:
  172. - Boss Monster's Silver Drops have been reduced by 20%
  173.  
  174. 【Items】
  175. - Slide-off Glasses: The costume's hair accessory slot has been changed from 2 to 3.
  176.  
  177.  
  178. ▣ Bug Fixes
  179.  
  180. General Fix: Fixed problems applying main weapon damage when attacking after equipping a pistol.
  181.  
  182. Hoplite:
  183. Long Stride: Fixed the AOE Ratio tool-tip displaying incorrectly.
  184.  
  185. Corsair:
  186. Fixed issue with displaying secondary weapon after equipping a pistol.
  187.  
  188. Doppelsoeldner:
  189. Cyclone: Fixed the error where attack speed and basic attacks were adding bonus hits.
  190.  
  191. Fencer:
  192. Attaque au Fer: Fixed issue when the opponents weapon is dropped they cannot see their weapon.
  193.  
  194. Templar:
  195. Forge: Fixed issue with the buff lasting less than 24Hrs.
  196.  
  197. Cryomancer:
  198. Snow Rolling: Fixed issue with the positioning of the character being diferent on the snowball than the actual position it has.
  199.  
  200. Sorcerer:
  201. Summon Servant: Fixed error where you could cast this ability whilst jumping.
  202.  
  203. Necromancer:
  204. Flesh Strike: Fixed issue with the skill cast time not being reduced by Quick Cast
  205. Dirt Pole:Fragment Attribute - Fixed inaccurate tooltip description for the duration, it now correctly states 15 seconds duration instead of 10 seconds.
  206.  
  207. Sage:
  208. Micro Dimension: Fixed issue where it was possible to duplicate Aukuras Torches with the same attributes.
  209.  
  210. Rogue:
  211. Capture: Fixed error where at level 1, you could capture more than 1 ability.
  212.  
  213. Priest:
  214. Monstrance: Tooltip has been updated for each target duration on allies and enemies.
  215.  
  216. Sadhu:
  217. Vasshita Siddhi: Fixed issue where if you are attacked by a monster whilst using the skill, the skill becomes canceled.
  218.  
  219. Druid:
  220. Telepathy: Fixed issue where the character couldn't properly be controlled after the casting of the spell.
  221.  
  222.  
  223.  
  224. 【Quest/Gimmick Fixes】
  225. Nobody Expects the Inquisition (1) - Fixed issue where there was no response when pressing the dialogue buttons.
  226. Positive Evidence (3) - Fixed issue where quest reward list was cut off from the UI Window.
  227. To the Mines - Fixed issue where monsters don't attack if the player stands in a certain position.
  228. Nheto Forest - Fixed issue where emoticons were not applying on campfires & hidden areas.
  229. Taniel I Memorial - Fixed issue where players were able to interact with hidden parchments without meeting the conditions first.
  230. Residence of the Fallen Legwyn Family - Fixed issue where the gimmick would act abnormally when multiple players try to interact with the gimmick at the same time at a certain stage of the gimmick quest.
  231.  
  232.  
  233. 【Instanced Dungeon & Mission Fixes】
  234. Castle Dungeon: Fixed issue with the Observation Orb continually regenerating
  235. Uphill Defense Mission: Fixed issue when if characters stand in certain positions, monsters would become unable to move normally.
  236.  
  237.  
  238. 【Monster Fixes】
  239. Ferocious Molich - Fixed issue with the icon not displaying properly in the adventure log.
  240.  
  241. General Fix : Fixed issue with damage not displaying properly when high defense enemies are under skull swing debuff & hit by vertical slash.
  242.  
  243. 【Graphic & UI Fixes】
  244. Corrected the motion animation for the Reggae Ponytail hairstyle.
  245. Corrected the issue where using the [Applause] Gesture whilst wearing the [Mannish](F) Costume, the legs would pierce through the costume.
  246. Some monsters were not disappearing immediately after being killed.
  247. Corrected abnormal output of character names who are riding a companion.
  248. Corrected issue where the current map name doesn't appear at the bottom of the mini-map.
  249. Corrected some issues with the 'Delete' Companion button being cut off abnormally in the lodge menu.
  250. Corrected some background effects applying on the character creation screen.
  251. Corrected issue where if you waited enough on the character creation screen, the cat infront of the female cleric would shrink.
  252. Corrected issue with spaces in purchase lists for NPC Stores.
  253. Corrected issue when using the market, the texture for the lower part of the card category is cut off.
  254. Corrected an issue with some monsters health bars displaying abnormally.
  255. Corrected issue where Roxona Marketplace wasn't appearing as a reccomended leveling location.
  256. Corrected some textures on flags & signs in orsha displaying the phrase 'AHSRO'
  257.  
  258. 【Other Fixes】
  259. When attacking an opponent's guild tower during guild wars, the tower's health regenerated too quickly.
  260. Fixed the auto-matching being canceled when using the TP Store or market.
  261. Fixed some companion related functions, i.e petting & feeding not working.
  262.  
  263. Source Post: http://tos.nexon.com/community/tosnotice/view.aspx?n4ArticleSN=563
  264. Translation by Gwenyth @ToS Forums.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement