peterafro

mega man in hedgehog trap speedrun notes

Aug 21st, 2016
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  1. theoretical route: air>crash>flash>quick>metal>bubble>heat>wood (air is hard to hit with weakness)
  2. robot masters weaknesses:
  3. snake=quick
  4. spark=bubble
  5. hard=crash
  6. magnet=bubble
  7. needle=quick
  8. gemini=flash
  9. top=no idea
  10. shadow=metal
  11. wily bosses:
  12. turtles=wood
  13. devil=bubble
  14. clones=heat
  15. machine phase 1=buster?
  16. machine phase 2=bubble
  17. gamma phase 1=buster
  18. gamma phase 2=wood
  19.  
  20. passwords:
  21.  
  22. to crash: blue C5 F5
  23. to flash: blue C4 E6 F5
  24. to quick: red B5 blue C5 F5
  25. to metal: red B5 D3 blue E6
  26. to bubble: red B5 D3 blue E4 D6
  27. to heat: red B5 D3 blue D6 E4 F6
  28. to wood: red B5 D3 F4 blue B4 F6
  29. to doc robots: red A3 B5 D3 F4 blue B4
  30. to castle: red A1 A3 B2 B5 D3 F4 blue C3 E1
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