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chrome 53 about gpu

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  1. Graphics Feature Status
  2. Canvas: Hardware accelerated
  3. Flash: Hardware accelerated
  4. Flash Stage3D: Hardware accelerated
  5. Flash Stage3D Baseline profile: Hardware accelerated
  6. Compositing: Hardware accelerated
  7. Multiple Raster Threads: Enabled
  8. Native GpuMemoryBuffers: Hardware accelerated
  9. Rasterization: Software only. Hardware acceleration disabled
  10. Video Decode: Hardware accelerated
  11. Video Encode: Hardware accelerated
  12. WebGL: Hardware accelerated
  13. Driver Bug Workarounds
  14. disable_framebuffer_cmaa
  15. disable_multimonitor_multisampling
  16. disable_webgl_rgb_multisampling_usage
  17. init_varyings_without_static_use
  18. msaa_is_slow
  19. pack_parameters_workaround_with_pack_buffer
  20. regenerate_struct_names
  21. scalarize_vec_and_mat_constructor_args
  22. set_zero_level_before_generating_mipmap
  23. unfold_short_circuit_as_ternary_operation
  24. unpack_alignment_workaround_with_unpack_buffer
  25. use_intermediary_for_copy_texture_image
  26. use_shadowed_tex_level_params
  27. validate_multisample_buffer_allocation
  28. Problems Detected
  29. Multisampling is buggy on OSX when multiple monitors are connected: 237931
  30. Applied Workarounds: disable_multimonitor_multisampling
  31. Multisampled renderbuffer allocation must be validated on some Macs: 290391
  32. Applied Workarounds: validate_multisample_buffer_allocation
  33. Unfold short circuit on Mac OS X: 307751
  34. Applied Workarounds: unfold_short_circuit_as_ternary_operation
  35. Mac drivers handle varyings without static use incorrectly: 322760
  36. Applied Workarounds: init_varyings_without_static_use
  37. Always rewrite vec/mat constructors to be consistent: 398694
  38. Applied Workarounds: scalarize_vec_and_mat_constructor_args
  39. Mac drivers handle struct scopes incorrectly: 403957
  40. Applied Workarounds: regenerate_struct_names
  41. On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
  42. Applied Workarounds: msaa_is_slow
  43. glGenerateMipmap fails if the zero texture level is not set on some Mac drivers: 560499
  44. Applied Workarounds: set_zero_level_before_generating_mipmap
  45. Pack parameters work incorrectly with pack buffer bound: 563714
  46. Applied Workarounds: pack_parameters_workaround_with_pack_buffer
  47. Alignment works incorrectly with unpack buffer bound: 563714
  48. Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer
  49. copyTexImage2D fails when reading from IOSurface on multiple GPU types.: 581777
  50. Applied Workarounds: use_intermediary_for_copy_texture_image
  51. Multisample renderbuffers with format GL_RGB8 have performance issues on Intel GPUs.: 607130
  52. Applied Workarounds: disable_webgl_rgb_multisampling_usage
  53. Mac Drivers store texture level parameters on int16_t that overflow: 610153
  54. Applied Workarounds: use_shadowed_tex_level_params
  55. Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
  56. Applied Workarounds: disable_framebuffer_cmaa
  57. Accelerated rasterization has been disabled, either via blacklist, about:flags or the command line.
  58. Disabled Features: rasterization
  59. Version Information
  60. Data exported 19/09/2016, 18:27:14
  61. Chrome version Chrome/53.0.2785.116
  62. Operating system Mac OS X 10.12.0
  63. Software rendering list version 11.7
  64. Driver bug list version 8.93
  65. ANGLE commit id c9e893119842
  66. 2D graphics backend Skia
  67. Command Line Args Chrome.app/Contents/MacOS/Google Chrome --flag-switches-begin --top-chrome-md=material --flag-switches-end
  68. Driver Information
  69. Initialization time 28
  70. In-process GPU false
  71. Sandboxed true
  72. GPU0 VENDOR = 0x10de, DEVICE= 0x0fe9
  73. GPU1 VENDOR = 0x8086, DEVICE= 0x0d26 *ACTIVE*
  74. Optimus true
  75. AMD switchable false
  76. Driver vendor
  77. Driver version 10.18.65
  78. Driver date
  79. Pixel shader version 1.20
  80. Vertex shader version 1.20
  81. Max. MSAA samples 8
  82. Machine model name MacBookPro
  83. Machine model version 11.3
  84. GL_VENDOR Intel Inc.
  85. GL_RENDERER Intel Iris Pro OpenGL Engine
  86. GL_VERSION 2.1 INTEL-10.18.65
  87. GL_EXTENSIONS GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
  88. Disabled Extensions
  89. Window system binding vendor
  90. Window system binding version
  91. Window system binding extensions
  92. Direct rendering Yes
  93. Reset notification strategy 0x0000
  94. GPU process crash count 0
  95. Compositor Information
  96. Tile Update Mode Zero-copy
  97. Partial Raster Disabled
  98. GpuMemoryBuffers Status
  99. ATC Software only
  100. ATCIA Software only
  101. DXT1 Software only
  102. DXT5 Software only
  103. ETC1 Software only
  104. R_8 GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
  105. BGR_565 Software only
  106. RGBA_4444 Software only
  107. RGBX_8888 Software only
  108. RGBA_8888 GPU_READ, SCANOUT
  109. BGRX_8888 GPU_READ, SCANOUT
  110. BGRA_8888 GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
  111. YVU_420 Software only
  112. YUV_420_BIPLANAR GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
  113. UYVY_422 GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
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