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- [28/03/2016 6:27:53 PM.548] Started new log on 28/03/2016 6:27:53 PM.548
- [28/03/2016 6:27:53 PM.558] ====================================================================================================
- [28/03/2016 6:27:53 PM.540] Log path: D:\GTA V\RagePluginHook.log
- [28/03/2016 6:27:53 PM.558] Log verbosity: Verbose
- [28/03/2016 6:27:53 PM.560] Initializing input system
- [28/03/2016 6:27:53 PM.572] Initializing game console
- [28/03/2016 6:27:53 PM.579] Console key has been set to F4 (key code: 115)
- [28/03/2016 6:27:53 PM.632] Initializing console variable "SkipGameIntro".
- [28/03/2016 6:27:53 PM.633] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [28/03/2016 6:27:53 PM.636] Read value: <null>
- [28/03/2016 6:27:53 PM.637] Initializing console variable "DisableRenderVersionText".
- [28/03/2016 6:27:53 PM.637] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [28/03/2016 6:27:53 PM.645] Read value: False
- [28/03/2016 6:27:53 PM.645] Setting value of console variable "DisableRenderVersionText" to stored value.
- [28/03/2016 6:27:53 PM.645] Initializing console variable "ConsoleKey".
- [28/03/2016 6:27:53 PM.645] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [28/03/2016 6:27:53 PM.646] Read value: F4
- [28/03/2016 6:27:53 PM.647] Setting value of console variable "ConsoleKey" to stored value.
- [28/03/2016 6:27:53 PM.647] Console key has been set to F4 (key code: 115)
- [28/03/2016 6:27:53 PM.647] Initializing console variable "PluginTimeoutThreshold".
- [28/03/2016 6:27:53 PM.647] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [28/03/2016 6:27:53 PM.648] Read value: 10000
- [28/03/2016 6:27:53 PM.648] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [28/03/2016 6:27:53 PM.649] Initializing console variable "AlwaysShowConsoleOutput".
- [28/03/2016 6:27:53 PM.649] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [28/03/2016 6:27:53 PM.649] Read value: <null>
- [28/03/2016 6:27:53 PM.650] Initializing console variable "StartWithDeveloperModeEnabledId".
- [28/03/2016 6:27:53 PM.650] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
- [28/03/2016 6:27:53 PM.650] Read value: <null>
- [28/03/2016 6:27:53 PM.651] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [28/03/2016 6:27:53 PM.651] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [28/03/2016 6:27:53 PM.652] Read value: <null>
- [28/03/2016 6:27:53 PM.652] Initializing console variable "ShowOnScreenWarnings".
- [28/03/2016 6:27:53 PM.652] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [28/03/2016 6:27:53 PM.653] Read value: <null>
- [28/03/2016 6:27:53 PM.653] Console initialized
- [28/03/2016 6:27:53 PM.653] Initializing forms manager
- [28/03/2016 6:27:53 PM.657] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
- [28/03/2016 6:27:53 PM.664] ================ RAGE Plugin Hook ================
- [28/03/2016 6:27:53 PM.669] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
- [28/03/2016 6:27:53 PM.669] Command line option -enableCounterMeasuresAgainstOnlineVehicleRemoval is specified; enabling counter measures against removal of online vehicles in singleplayer.
- [28/03/2016 6:27:53 PM.672] Checking game support
- [28/03/2016 6:27:53 PM.895] Product name: Grand Theft Auto V
- [28/03/2016 6:27:53 PM.895] Product version: 1.0.678.1
- [28/03/2016 6:27:53 PM.896] Is steam version: False
- [28/03/2016 6:27:53 PM.897] Initializing DirectX
- [28/03/2016 6:27:53 PM.899] Initializing Direct3D
- [28/03/2016 6:27:53 PM.899] Loading C:\Windows\system32\d3d11.dll
- [28/03/2016 6:27:53 PM.900] Loaded at 0x7FEDD040000
- [28/03/2016 6:27:53 PM.900] D3D11CreateDeviceAndSwapChain at 0x7FEDD0555C4
- [28/03/2016 6:27:53 PM.900] Creating Direct3D 11 device and swap chain
- [28/03/2016 6:27:53 PM.911] Attempting feature level 10_1
- [28/03/2016 6:27:53 PM.920] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [28/03/2016 6:27:53 PM.927] Swap Chain created: 0x6FE20490
- [28/03/2016 6:27:53 PM.927] Swap Chain VTable: 0x6FE20490
- [28/03/2016 6:27:53 PM.928] Swap Chain VTable_2: 0x7FEF683AB80
- [28/03/2016 6:27:53 PM.928] 0x7B7E828EC8348;0x7A0002EA81D08B00;0x97503FA830C7408
- [28/03/2016 6:27:53 PM.928] D3D11Present: 0x7FEF67FD954
- [28/03/2016 6:27:53 PM.928] D3D11ResizeBuffers: 0x7FEF67FD980
- [28/03/2016 6:27:53 PM.929] D3D11ResizeTarget: 0x7FEF67FDB44
- [28/03/2016 6:27:53 PM.929] D3D11SetFullscreenState: 0x7FEF67FDC84
- [28/03/2016 6:27:53 PM.934] Direct3D initialized
- [28/03/2016 6:27:53 PM.934] Initialized DirectX
- [28/03/2016 6:27:53 PM.937] Direct3D watcher thread spawned
- [28/03/2016 6:27:54 PM.298] Getting device
- [28/03/2016 6:27:54 PM.298] Retrieved device
- [28/03/2016 6:27:54 PM.298] Creating wrapper
- [28/03/2016 6:27:54 PM.373] Wrapper created
- [28/03/2016 6:27:54 PM.379] Effect created
- [28/03/2016 6:27:54 PM.380] Creating buffer
- [28/03/2016 6:27:54 PM.380] Created buffer
- [28/03/2016 6:27:54 PM.381] Creating blend state
- [28/03/2016 6:27:54 PM.381] Created blend state
- [28/03/2016 6:27:54 PM.382] Done with creation
- [28/03/2016 6:27:54 PM.451] Initializing texture system.
- [28/03/2016 6:27:54 PM.452] Initializing texture system; phase 1
- [28/03/2016 6:27:54 PM.453] Initializing texture system; phase 2
- [28/03/2016 6:27:54 PM.460] Initializing texture system; phase 3
- [28/03/2016 6:27:54 PM.461] Initializing texture system; phase 4
- [28/03/2016 6:27:54 PM.472] Initializing texture system; phase 5
- [28/03/2016 6:27:54 PM.474] Initializing texture system; phase 6
- [28/03/2016 6:27:54 PM.476] Initializing texture system; phase 7
- [28/03/2016 6:27:54 PM.478] Initializing texture system; phase 8
- [28/03/2016 6:27:54 PM.480] Initializing texture system; phase 9
- [28/03/2016 6:27:54 PM.482] Initializing texture system; phase 10
- [28/03/2016 6:27:54 PM.485] Initializing texture system; phase 11
- [28/03/2016 6:27:54 PM.486] Initializing texture system; phase 12
- [28/03/2016 6:27:54 PM.488] Initializing texture system; phase 13
- [28/03/2016 6:27:54 PM.488] Initializing texture system; phase 14
- [28/03/2016 6:27:58 PM.937] Direct3D watcher thread ended
- [28/03/2016 6:28:29 PM.475] Initializing game support
- [28/03/2016 6:28:30 PM.315] Compatibility level: 0
- [28/03/2016 6:28:30 PM.316] Supported version detected
- [28/03/2016 6:28:30 PM.316] ==================================================
- [28/03/2016 6:28:30 PM.566] Patched IsDebuggerPresent
- [28/03/2016 6:28:30 PM.816] Waiting for game initialization
- [28/03/2016 6:28:31 PM.166] Initializing hook
- [28/03/2016 6:28:31 PM.416] Completing interoperability
- [28/03/2016 6:28:31 PM.416] Initialization code 1.
- [28/03/2016 6:28:31 PM.417] Initialization code 2.
- [28/03/2016 6:28:31 PM.417] Initialization code 3.
- [28/03/2016 6:28:31 PM.427] 1 Address: 0x00000001409921C0
- [28/03/2016 6:28:31 PM.427] Calling func 1
- [28/03/2016 6:28:31 PM.446] 2 Address: 0x000000014144457A
- [28/03/2016 6:28:31 PM.447] 3 Address: 0x000000013FFC5C42
- [28/03/2016 6:28:31 PM.483] Address: 0x0000000141444518
- [28/03/2016 6:28:31 PM.484] Unknown var: 0x000000014230EB80
- [28/03/2016 6:28:31 PM.484] Initialization code 4.
- [28/03/2016 6:28:31 PM.484] Completing interoperability, phase 1
- [28/03/2016 6:28:31 PM.485] Completing interoperability, phase 2
- [28/03/2016 6:28:31 PM.485] Completing interoperability, phase 3
- [28/03/2016 6:28:31 PM.485] Completing interoperability, phase 4
- [28/03/2016 6:28:31 PM.486] Completing interoperability, phase 5
- [28/03/2016 6:28:31 PM.486] Completing interoperability, phase 6
- [28/03/2016 6:28:31 PM.486] Completing interoperability, phase 7
- [28/03/2016 6:28:53 PM.132] Initializing console variable "TimeScale".
- [28/03/2016 6:28:53 PM.133] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [28/03/2016 6:28:53 PM.133] Read value: <null>
- [28/03/2016 6:28:55 PM.295]
- [28/03/2016 6:28:55 PM.297] Loading plugin from path: D:\GTA V\Plugins\EUPClothingMenu.dll
- [28/03/2016 6:28:57 PM.421] <UNLOADED PLUGIN>: Initializing input system
- [28/03/2016 6:28:57 PM.422] <UNLOADED PLUGIN>: Initializing game console
- [28/03/2016 6:28:57 PM.424] <UNLOADED PLUGIN>: Initializing forms manager
- [28/03/2016 6:28:57 PM.477] Plugin "EUP Clothing Menu" was loaded from "EUPClothingMenu.dll".
- [28/03/2016 6:28:57 PM.478]
- [28/03/2016 6:28:57 PM.479] Loading plugin from path: D:\GTA V\Plugins\LSPD First Response.dll
- [28/03/2016 6:28:59 PM.710] <UNLOADED PLUGIN>: Initializing input system
- [28/03/2016 6:28:59 PM.712] <UNLOADED PLUGIN>: Initializing game console
- [28/03/2016 6:28:59 PM.713] <UNLOADED PLUGIN>: Initializing forms manager
- [28/03/2016 6:28:59 PM.766] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [28/03/2016 6:29:00 PM.154] ---------------------------------------------------------------------
- [28/03/2016 6:29:00 PM.154] LSPD FIRST RESPONSE
- [28/03/2016 6:29:00 PM.154] Version 0.3.1
- [28/03/2016 6:29:00 PM.154] A G17 Media Modification
- [28/03/2016 6:29:00 PM.154] - Developed by LMS & Sam
- [28/03/2016 6:29:00 PM.154] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [28/03/2016 6:29:00 PM.154] © Copyright 2015-2016, G17 Media, www.lspdfr.com
- [28/03/2016 6:29:00 PM.154] ---------------------------------------------------------------------
- [28/03/2016 6:29:00 PM.154] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
- [28/03/2016 6:29:00 PM.155] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
- [28/03/2016 6:29:00 PM.408]
- [28/03/2016 6:29:00 PM.538] D:\GTA V\lspdfr\lspdfr.ini
- [28/03/2016 6:29:00 PM.538] D:\GTA V\lspdfr\lspdfr.ini
- [28/03/2016 6:29:00 PM.541] Callouts: 250
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