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- Program received signal SIGSEGV, Segmentation fault.
- 0xf71ffc64 in M4::RenderObject::GetType (this=0x0) at ../Source/Render/RenderObject.cpp:33
- 33 ../Source/Render/RenderObject.cpp: Нет такого файла или каталога.
- (gdb) bt
- #0 0xf71ffc64 in M4::RenderObject::GetType (this=0x0) at ../Source/Render/RenderObject.cpp:33
- #1 0xf7208d10 in M4::RenderRenderer::CollectObjects (this=0xdbc4f060, object=0xffad8778, numObjects=1, objects=...) at ../Source/Render/RenderRenderer.cpp:2087
- #2 0xf7213e55 in M4::RenderRenderer::Render (this=0xdbc4f060, pipeline=0xd8f48378, colorTarget=0xe7aa0e78, depthTarget=0xe7aa0ec8, faceIndex=0, sourceTexture=0x0, sceneSettings=0xdbe4932a,
- setupSettings=0xffad8778, scene=0xdd4c3330, time=1276.13232421875, camera=..., viewport=..., visibleObjects=..., background=0x0) at ../Source/Render/RenderRenderer.cpp:1216
- #3 0xf722855c in M4::RenderScene::InternalRender (this=0xdd4c3330, settings=..., colorTarget=0xe7aa0e78, depthTarget=0xe7aa0ec8, faceIndex=0, pipeline=0xd8f48378, camera=...,
- prevCamera=0x0, viewport=..., renderMask=4294967295, cullingMode=M4::RenderScene_CullingMode_Occlusion, background=0x0, deltaTime=0.0206298828) at ../Source/Render/RenderScene.cpp:816
- #4 0xf7229131 in M4::RenderScene::InternalRender (this=0xdd4c3330, settings=..., colorTarget=0xe7aa0e78, depthTarget=0xe7aa0ec8, faceIndex=0, camera=0xaa8cee50, _viewport=0x0,
- background=0x0, deltaTime=0.0206298828) at ../Source/Render/RenderScene.cpp:758
- #5 0xf722950c in M4::RenderScene::RenderMainCamera (this=0xdd4c3330, settings=..., colorTarget=0xe7aa0e78, depthTarget=0xe7aa0ec8, faceIndex=0, camera=0xaa8cee50, viewport=0x0,
- background=0x0, time=1276.13232421875) at ../Source/Render/RenderScene.cpp:713
- #6 0xf722961e in M4::RenderScene::Render (this=0xdd4c3330, settings=..., colorTarget=0xe7aa0e78, depthTarget=0xe7aa0ec8, camera=0xaa8cee50, background=0x0, time=1276.13232421875)
- at ../Source/Render/RenderScene.cpp:496
- #7 0x08082344 in M4::ClientWorld::Render (this=0xdbe47930, drawer=..., swapChain=0xe7aa0e48) at ../Source/Spark_Client/ClientWorld.cpp:2264
- #8 0x0806caed in M4::ClientGame::Render (this=0xe7a9e960, swapChain=0xe7aa0e48) at ../Source/Spark_Client/ClientGame.cpp:1640
- #9 0x0807699f in M4::ClientGame::Update (this=0xe7a9e960, deltaTime=0.40948302499987221) at ../Source/Spark_Client/ClientGame.cpp:891
- #10 0x0806bfa6 in M4::ClientEngine::Update (this=0xf3c0b170, deltaTime=0.40948302499987221) at ../Source/Spark_Client/ClientEngine.cpp:148
- #11 0x080bf044 in M4::BaseEngine::RunFrame (this=0xf3c0b170) at ../Source/Spark_Server/BaseEngine.cpp:188
- #12 0x080bf070 in M4::BaseEngine::Run (this=0xf3c0b170) at ../Source/Spark_Server/BaseEngine.cpp:152
- #13 0x0806a4c3 in main (argc=<error reading variable: Cannot access memory at address 0x0>, argv=<error reading variable: Cannot access memory at address 0x4>)
- at ../Source/ShooterExe/Main.cpp:82
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