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  1. [root@urine assets]# make
  2.  
  3. ------------------------- Building assets.elf; Current build = debug
  4.  
  5. Compiling src/main.c...
  6. In file included from src/main.c:16:0:
  7. ../../src/util/nanovg_gl3buf.h: In function ‘glnvg__dumpShaderError’:
  8. ../../src/util/nanovg_gl3buf.h:216:2: warning: implicit declaration of function ‘glGetShaderInfoLog’ [-Wimplicit-function-declaration]
  9. glGetShaderInfoLog(shader, 512, &len, str);
  10. ^
  11. ../../src/util/nanovg_gl3buf.h: In function ‘glnvg__dumpProgramError’:
  12. ../../src/util/nanovg_gl3buf.h:226:2: warning: implicit declaration of function ‘glGetProgramInfoLog’ [-Wimplicit-function-declaration]
  13. glGetProgramInfoLog(prog, 512, &len, str);
  14. ^
  15. ../../src/util/nanovg_gl3buf.h: In function ‘glnvg__checkError’:
  16. ../../src/util/nanovg_gl3buf.h:232:42: warning: unused parameter ‘str’ [-Wunused-parameter]
  17. static int glnvg__checkError(const char* str)
  18. ^
  19. In file included from src/main.c:16:0:
  20. ../../src/util/nanovg_gl3buf.h: In function ‘glnvg__createShader’:
  21. ../../src/util/nanovg_gl3buf.h:282:2: warning: implicit declaration of function ‘glCreateProgram’ [-Wimplicit-function-declaration]
  22. prog = glCreateProgram();
  23. ^
  24. ../../src/util/nanovg_gl3buf.h:283:2: warning: implicit declaration of function ‘glCreateShader’ [-Wimplicit-function-declaration]
  25. vert = glCreateShader(GL_VERTEX_SHADER);
  26. ^
  27. ../../src/util/nanovg_gl3buf.h:286:2: warning: implicit declaration of function ‘glShaderSource’ [-Wimplicit-function-declaration]
  28. glShaderSource(vert, 3, str, 0);
  29. ^
  30. ../../src/util/nanovg_gl3buf.h:290:2: warning: implicit declaration of function ‘glCompileShader’ [-Wimplicit-function-declaration]
  31. glCompileShader(vert);
  32. ^
  33. ../../src/util/nanovg_gl3buf.h:291:2: warning: implicit declaration of function ‘glGetShaderiv’ [-Wimplicit-function-declaration]
  34. glGetShaderiv(vert, GL_COMPILE_STATUS, &status);
  35. ^
  36. ../../src/util/nanovg_gl3buf.h:304:2: warning: implicit declaration of function ‘glAttachShader’ [-Wimplicit-function-declaration]
  37. glAttachShader(prog, vert);
  38. ^
  39. ../../src/util/nanovg_gl3buf.h:307:2: warning: implicit declaration of function ‘glBindAttribLocation’ [-Wimplicit-function-declaration]
  40. glBindAttribLocation(prog, 0, "vertex");
  41. ^
  42. ../../src/util/nanovg_gl3buf.h:310:2: warning: implicit declaration of function ‘glLinkProgram’ [-Wimplicit-function-declaration]
  43. glLinkProgram(prog);
  44. ^
  45. ../../src/util/nanovg_gl3buf.h:311:2: warning: implicit declaration of function ‘glGetProgramiv’ [-Wimplicit-function-declaration]
  46. glGetProgramiv(prog, GL_LINK_STATUS, &status);
  47. ^
  48. ../../src/util/nanovg_gl3buf.h: In function ‘glnvg__deleteShader’:
  49. ../../src/util/nanovg_gl3buf.h:327:3: warning: implicit declaration of function ‘glDeleteProgram’ [-Wimplicit-function-declaration]
  50. glDeleteProgram(shader->prog);
  51. ^
  52. ../../src/util/nanovg_gl3buf.h:329:3: warning: implicit declaration of function ‘glDeleteShader’ [-Wimplicit-function-declaration]
  53. glDeleteShader(shader->vert);
  54. ^
  55. ../../src/util/nanovg_gl3buf.h: In function ‘glnvg__getUniforms’:
  56. ../../src/util/nanovg_gl3buf.h:336:2: warning: implicit declaration of function ‘glGetUniformBlockIndex’ [-Wimplicit-function-declaration]
  57. shader->loc[GLNVG_LOC_VIEW] = glGetUniformBlockIndex(shader->prog, "view");
  58. ^
  59. ../../src/util/nanovg_gl3buf.h: In function ‘glnvg__renderCreate’:
  60. ../../src/util/nanovg_gl3buf.h:460:2: warning: implicit declaration of function ‘glGenVertexArrays’ [-Wimplicit-function-declaration]
  61. glGenVertexArrays(1, &gl->vertArr);
  62. ^
  63. ../../src/util/nanovg_gl3buf.h:461:2: warning: implicit declaration of function ‘glGenBuffers’ [-Wimplicit-function-declaration]
  64. glGenBuffers(1, &gl->vertBuf);
  65. ^
  66. ../../src/util/nanovg_gl3buf.h:464:2: warning: implicit declaration of function ‘glUniformBlockBinding’ [-Wimplicit-function-declaration]
  67. glUniformBlockBinding(gl->shader.prog, gl->shader.loc[GLNVG_LOC_VIEW], GLNVG_VIEW_BINDING);
  68. ^
  69. ../../src/util/nanovg_gl3buf.h: In function ‘glnvg__setUniforms’:
  70. ../../src/util/nanovg_gl3buf.h:661:2: warning: implicit declaration of function ‘glBindBufferRange’ [-Wimplicit-function-declaration]
  71. glBindBufferRange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(struct GLNVGfragUniforms));
  72. ^
  73. ../../src/util/nanovg_gl3buf.h: In function ‘glnvg__fill’:
  74. ../../src/util/nanovg_gl3buf.h:692:2: warning: implicit declaration of function ‘glStencilOpSeparate’ [-Wimplicit-function-declaration]
  75. glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_KEEP, GL_INCR_WRAP);
  76. ^
  77. ../../src/util/nanovg_gl3buf.h: In function ‘glnvg__renderFlush’:
  78. ../../src/util/nanovg_gl3buf.h:767:3: warning: implicit declaration of function ‘glUseProgram’ [-Wimplicit-function-declaration]
  79. glUseProgram(gl->shader.prog);
  80. ^
  81. ../../src/util/nanovg_gl3buf.h:771:3: warning: implicit declaration of function ‘glBindBuffer’ [-Wimplicit-function-declaration]
  82. glBindBuffer(GL_UNIFORM_BUFFER, gl->fragBuf);
  83. ^
  84. ../../src/util/nanovg_gl3buf.h:772:3: warning: implicit declaration of function ‘glBufferData’ [-Wimplicit-function-declaration]
  85. glBufferData(GL_UNIFORM_BUFFER, gl->nuniforms * gl->fragSize, gl->uniforms, GL_STREAM_DRAW);
  86. ^
  87. ../../src/util/nanovg_gl3buf.h:775:3: warning: implicit declaration of function ‘glBindVertexArray’ [-Wimplicit-function-declaration]
  88. glBindVertexArray(gl->vertArr);
  89. ^
  90. ../../src/util/nanovg_gl3buf.h:778:3: warning: implicit declaration of function ‘glEnableVertexAttribArray’ [-Wimplicit-function-declaration]
  91. glEnableVertexAttribArray(0);
  92. ^
  93. ../../src/util/nanovg_gl3buf.h:780:3: warning: implicit declaration of function ‘glVertexAttribPointer’ [-Wimplicit-function-declaration]
  94. glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)0);
  95. ^
  96. ../../src/util/nanovg_gl3buf.h:787:3: warning: implicit declaration of function ‘glBindBufferBase’ [-Wimplicit-function-declaration]
  97. glBindBufferBase(GL_UNIFORM_BUFFER, GLNVG_VIEW_BINDING, gl->viewBuf);
  98. ^
  99. ../../src/util/nanovg_gl3buf.h:803:3: warning: implicit declaration of function ‘glDisableVertexAttribArray’ [-Wimplicit-function-declaration]
  100. glDisableVertexAttribArray(0);
  101. ^
  102. ../../src/util/nanovg_gl3buf.h: In function ‘glnvg__renderDelete’:
  103. ../../src/util/nanovg_gl3buf.h:1018:3: warning: implicit declaration of function ‘glDeleteVertexArrays’ [-Wimplicit-function-declaration]
  104. glDeleteVertexArrays(1, &gl->vertArr);
  105. ^
  106. ../../src/util/nanovg_gl3buf.h:1020:3: warning: implicit declaration of function ‘glDeleteBuffers’ [-Wimplicit-function-declaration]
  107. glDeleteBuffers(1, &gl->vertBuf);
  108. ^
  109. src/main.c: In function ‘Render’:
  110. src/main.c:160:13: error: too few arguments to function ‘suiDoMenu’
  111. suiDoMenu(wid++, x0 - mwidth, y0, mwidth, mheight, "Material Info");
  112. ^
  113. In file included from src/main.c:17:0:
  114. ../../src/renderer/ngui.h:272:6: note: declared here
  115. void suiDoMenu(int id, float x, float y, float w, float h, char* title, float* scroll);
  116. ^
  117. src/main.c:184:25: warning: implicit declaration of function ‘strdup’ [-Wimplicit-function-declaration]
  118. typestr = strdup("int");
  119. ^
  120. src/main.c:184:33: warning: assignment makes pointer from integer without a cast
  121. typestr = strdup("int");
  122. ^
  123. src/main.c:186:33: warning: assignment makes pointer from integer without a cast
  124. typestr = strdup("float");
  125. ^
  126. src/main.c:313:13: error: too few arguments to function ‘suiDoMenu’
  127. suiDoMenu(wid++, x0, y0, mw, mh, titlestr);
  128. ^
  129. In file included from src/main.c:17:0:
  130. ../../src/renderer/ngui.h:272:6: note: declared here
  131. void suiDoMenu(int id, float x, float y, float w, float h, char* title, float* scroll);
  132. ^
  133. src/main.c:338:13: error: too few arguments to function ‘suiDoMenu’
  134. suiDoMenu(wid++, x0, y0, mw, mh, titlestr);
  135. ^
  136. In file included from src/main.c:17:0:
  137. ../../src/renderer/ngui.h:272:6: note: declared here
  138. void suiDoMenu(int id, float x, float y, float w, float h, char* title, float* scroll);
  139. ^
  140. src/main.c:391:13: error: too few arguments to function ‘suiDoMenu’
  141. suiDoMenu(wid++, x0, y0, mw, mh, titlestr);
  142. ^
  143. In file included from src/main.c:17:0:
  144. ../../src/renderer/ngui.h:272:6: note: declared here
  145. void suiDoMenu(int id, float x, float y, float w, float h, char* title, float* scroll);
  146. ^
  147. src/main.c:414:13: error: too few arguments to function ‘suiDoMenu’
  148. suiDoMenu(wid++, x0, y0, mw, mh, titlestr);
  149. ^
  150. In file included from src/main.c:17:0:
  151. ../../src/renderer/ngui.h:272:6: note: declared here
  152. void suiDoMenu(int id, float x, float y, float w, float h, char* title, float* scroll);
  153. ^
  154. src/main.c:431:13: error: too few arguments to function ‘suiDoMenu’
  155. suiDoMenu(wid++, x0, y0, mw, mh, titlestr);
  156. ^
  157. In file included from src/main.c:17:0:
  158. ../../src/renderer/ngui.h:272:6: note: declared here
  159. void suiDoMenu(int id, float x, float y, float w, float h, char* title, float* scroll);
  160. ^
  161. src/main.c:121:30: warning: unused parameter ‘dt’ [-Wunused-parameter]
  162. int Render(event *e, double* dt){
  163. ^
  164. ../../Makefile.work:295: recipe for target 'main.o' failed
  165. make: *** [main.o] Error 1
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