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- Here is the en.us.lang file
- item.itemdruidicstavecore.name=Basic stave core
- item.itemAgilityrune.name=Agility Rune
- item.itemManaStone.name=Mana Stone
- item.itemHandofdeath.name=Nature's fist
- item.itemEagleamulet.name=Eagle Amulet
- tile.BlockSau.name=Sau
- Main file for block
- BlockSau = new blockSau(Material.wood).setBlockName("Sau");
- GameRegistry.registerBlock(BlockSau, BlockSau.getUnlocalizedName().substring(5));
- System.out.println(BlockSau.getUnlocalizedName().substring(5));
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