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TheInsidiousOne

pew

Jul 15th, 2015
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  1. Poison Moss Spore Launcher
  2. [Level 4/DARK/Plant/Effect/1000/1800]
  3. Once per turn, this card cannot be destroyed. When this card battles a monster, at the end of the Damage Step: That monster loses 800 ATK. If that monster's ATK becomes 1800 or less by this effect, negate its effects.
  4.  
  5. Power Leech
  6. [Level 4/DARK/Aqua/Effect/1900/0]
  7. Cannot be used as a Fusion or Xyz Material for a Summon. When this card is Normal Summoned: You can target 1 Level 4 or lower Tuner monster in your Graveyard; Special Summon it, in face-up Defense Position. You cannot Special Summon for the rest of the turn, except monsters from the Extra Deck.
  8.  
  9. Giga Geist
  10. [Level 11/LIGHT/Fairy/Special Summon/Effect/3800/3200]
  11. Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by removing 20 Counters from cards you control, and cannot be Special Summoned by other ways. During either player's turn, when an opponent's monster effect is activated: You can negate the activation, and if you do, place 1 Geist Counter on that card. You must control this face-up card to activate and to resolve this effect. Monsters with Geist Counters cannot change their battle position.
  12.  
  13. Blinding Mist
  14. Normal Trap
  15. This turn, you choose the attack targets for your opponent's attacks, also the opponent cannot attack directly.
  16.  
  17. Shining Leader - Bel'Frost
  18. [Level 8/LIGHT/Warrior/Special Summon/Effect/2800/2000]
  19. Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by returning 1 card in your Field Zone to the hand, while your opponent has a card in their Field Zone, and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle: You can send 1 card in your Field Zone to the Graveyard; this card can attack once more in a row.
  20.  
  21. Shining Subordinate - Ter'Huong
  22. [Level 4/LIGHT/Warrior/Effect/1600/0]
  23. If you have a card in your Field Zone, this card cannot be destroyed by battle. If this card inflicts battle damage to your opponent OR if you take battle damage from battles involving this card: You can add 1 Field Spell Card from your Deck to your hand. You can only use this effect of "Shining Subordinate - Ter'Huong" once per turn.
  24.  
  25. Shining Scout - Ido-Dama
  26. [Level 4/LIGHT/Warrior/Effect/1700/300]
  27. If you have a card in your Field Zone, this card cannot be destroyed by card effects. Each time you send a card in your Field Zone to the Graveyard to activate another Field Spell Card: You can target 1 monster your opponent controls; return it to the hand.
  28.  
  29. Shining HQ
  30. Field Spell Card
  31. When this card is activated: You can target 1 Level 4 or lower LIGHT monster in your Graveyard; return it to the hand, and if you do, add 1 Field Spell Card from your Deck to your hand, except "Shining HQ". You can only use this effect of "Shining HQ" once per turn. When a LIGHT monster destroys an opponent's monster by battle, but doesn't send it to the Graveyard: You can send 1 random card from your opponent's hand to the Graveyard.
  32.  
  33. Underwater Assault Squad
  34. [Level 4/WATER/Aqua/Effect/1500/1600]
  35. If this card is sent from the hand to the Graveyard for the effect of a WATER monster: You can activate this effect; this turn, this card can attack directly while in the Graveyard. If this card inflicts battle damage to your opponent by that attack: You can add 1 Level 5 or higher WATER monster from your Deck to your hand.
  36.  
  37. Bringing of Harmony
  38. Normal Trap Card
  39. If a monster you control battles with a monster with the same ATK: Inflict damage to your opponent equal to half the ATK the battling monsters have.
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