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- Log uploaded on Wednesday, January 18, 2017, 3:42:34 AM
- Loaded mods:
- Core: (no assemblies)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- EdB Prepare Carefully: EdBPrepareCarefully(0.16.1.4)
- EdB Prepare Carefully Japanese: (no assemblies)
- No Visible Hats: (no assemblies)
- HugsLib[2.3.3]: HugsLib(0.16.0.0)
- Allow Tool: $HugsLibChecker(0.2.0.0), AllowTool(2.5.4.0)
- Vegetable Garden : VGDrinks(1.0.0.0)
- Medical Tab: MedicalInfo(1.0.0.0)
- A Dog Said...: (no assemblies)
- Medicine Kit Crafting: (no assemblies)
- ED-Embrasures: (no assemblies)
- More Vanilla Turrets: (no assemblies)
- More Vanilla Turrets 日本語翻訳追加: (no assemblies)
- [FSF] Buildable Terrain A16: (no assemblies)
- TAG Trait: (no assemblies)
- Animal Tab: BetterAnimalsTab(1.0.0.0)
- QualityBuilder: QualityBuilder(1.0.4.0)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6199.21755)
- [sd] advanced powergeneration A16 日本語翻訳追加: (no assemblies)
- Armor Crafting: (no assemblies)
- [T] MoreFloors: (no assemblies)
- Rimsenal: (no assemblies)
- Rimsenal - Rimhair: (no assemblies)
- Rimsenal - Security pack: (no assemblies)
- Rimsenal - Federation: (no assemblies)
- RT Solar Flare Shield: RT_SolarFlareShield(1.0.0.0)
- Steel extraction: (no assemblies)
- iroriplus: (no assemblies)
- ishidourou plus: (no assemblies)
- [sd] pillows and beanbags: (no assemblies)
- RIMkea: (no assemblies)
- tatami: (no assemblies)
- Core Driller: (no assemblies)
- Core Driller - Stone Addon: (no assemblies)
- GouRIMet 1.0: (no assemblies)
- RimStarve: RimStarve(1.0.0.0)
- FishIndustry: FishIndustry(1.0.0.0)
- Better Pawn Control: $HugsLibChecker(0.2.0.0), BetterPawnControl(1.0.0.0)
- Mad Skills: MadSkills(0.0.0.0)
- Lovely Hair Style: (no assemblies)
- DE Surgeries: (no assemblies)
- More vanilla factions: (no assemblies)
- AC-Enhanced Crafting: AcEnhancedCrafting(1.0.0.0)
- Trading Spot: Rimworld - TradingSpot(0.0.0.0)
- fusuma plus: (no assemblies)
- Redra: (no assemblies)
- Pekodra: (no assemblies)
- Xeva's Rimhair (A14, A15, A16): (no assemblies)
- A World Without Hat: AWorldWithoutHat(1.0.6198.19125)
- Dubs Skylight: Dubs_Skylight(0.0.0.0)
- Follow Me: FollowMe!(0.0.0.0)
- AC-Smart Speed: AcSmartSpeed(1.0.0.0)
- RomanceDiversified: SexualitySpectrum(1.0.6213.41717)
- Set-Up Camp: Nandonalt_SetUpCamp(1.0.0.0)
- Camping Stuff: Nandonalt_CampingStuff(1.0.0.0)
- Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
- Misc. Objects: Miscellaneous(0.5.5.0), WeaponBase(0.6.0.0)
- Misc. Robots: AIRobot(1.9.0.0)
- Misc. Robots++: (no assemblies)
- Misc. Bees'n'Honey: BeeAndHoney(0.15.1.0)
- Misc. Training: TrainingFacility(1.0.0.0)
- Misc. MapGenerator: MapGenerator(1.0.0.0)
- Faction Discovery A16: Faction Discovery(0.6.0.0)
- Big Batteries: (no assemblies)
- Hospitality A16: Hospitality(0.6.0.0)
- Facial Stuff 0.16.1.0: RW_FacialStuff(1.0.0.0)
- Craftable Robots: (no assemblies)
- Mod List Backup[1.1.0]: $HugsLibChecker(0.2.0.0), ModListBackup(1.0.0.0), RimWorldHandler(1.0.0.0)
- Colonist Bar KF 0.16.2.2: ColonistBarKF(1.0.0.0)
- oni: (no assemblies)
- Rumours And Deception: RumoursAndDeception(1.0.6225.25288)
- バニラの顔変更: (no assemblies)
- Log file contents:
- Mono path[0] = '[Rimworld_dir]/RimWorldWin_Data/Managed'
- Mono path[1] = '[Rimworld_dir]/RimWorldWin_Data/Mono'
- Mono config path = '[Rimworld_dir]/RimWorldWin_Data/Mono/etc'
- PlayerConnection [PlayerConnect information redacted]
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- - Completed reload, in 0.063 seconds
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.dll (this message is harmless)
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.908182 ms
- RimWorld 0.16.1393 rev553
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- RimWorld.VersionControl:LogVersionNumber() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Version\VersionControl.cs:83)
- Verse.Root:CheckGlobalInit() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:76)
- Verse.Root:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:31)
- Verse.Root_Entry:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:16)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Non platform assembly: data-19360018 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-19360018.dll
- Non platform assembly: data-193AC048 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-193AC048.dll
- Non platform assembly: data-192566C8 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-192566C8.dll
- Non platform assembly: data-193C9120 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-193C9120.dll
- Non platform assembly: data-155A3E18 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-155A3E18.dll
- Non platform assembly: data-193F4010 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-193F4010.dll
- Non platform assembly: data-19411008 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-19411008.dll
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Configuration.dll (this message is harmless)
- Non platform assembly: data-19423C50 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-19423C50.dll
- Non platform assembly: data-19434488 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-19434488.dll
- Non platform assembly: data-19452008 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-19452008.dll
- Non platform assembly: data-19458630 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-19458630.dll
- Non platform assembly: data-1948BC48 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1948BC48.dll
- Non platform assembly: data-19169038 (this message is harmless)
- Non platform assembly: data-194A0C88 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-194A0C88.dll
- Non platform assembly: data-194AABE8 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-194AABE8.dll
- Non platform assembly: data-194B4418 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-194B4418.dll
- Non platform assembly: data-19169F70 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-19169F70.dll
- Non platform assembly: data-194CEA70 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-194CEA70.dll
- Non platform assembly: data-19500278 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-19500278.dll
- Non platform assembly: data-15A21DD8 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-15A21DD8.dll
- Non platform assembly: data-195096C0 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-195096C0.dll
- Non platform assembly: data-195104E8 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-195104E8.dll
- Non platform assembly: data-19527FE8 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-19527FE8.dll
- Non platform assembly: data-19530010 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-19530010.dll
- Non platform assembly: data-19549738 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-19549738.dll
- Non platform assembly: data-19552B60 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-19552B60.dll
- Non platform assembly: data-19562F90 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-19562F90.dll
- Non platform assembly: data-1957B498 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1957B498.dll
- Non platform assembly: data-195D6008 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-195D6008.dll
- Non platform assembly: data-1931CE48 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1931CE48.dll
- Non platform assembly: data-195F6010 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-195F6010.dll
- Non platform assembly: data-19600A38 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-19600A38.dll
- Non platform assembly: data-19619010 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-19619010.dll
- Non platform assembly: data-19632040 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-19632040.dll
- Non platform assembly: data-19664070 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-19664070.dll
- Non platform assembly: data-1968B6A0 (this message is harmless)
- Non platform assembly: data-1968B6A0 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1968B6A0.dll
- Non platform assembly: data-195E0E10 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-195E0E10.dll
- Non platform assembly: data-1969D0F0 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1969D0F0.dll
- Non platform assembly: data-196C0920 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-196C0920.dll
- Error loading language from [Rimworld_dir]\Mods\Core\Languages\Japanese: dir TradeDialogSorterDef doesn't correspond to any def type. Skipping...
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:191)
- Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
- Verse.Translator:Translate(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:48)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:103)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Could not resolve cross-reference: No Verse.SoundDef named Pawn_oni_Injured found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead)
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.WantedRefForObject:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:81)
- Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:121)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Could not resolve cross-reference: No Verse.SoundDef named Pawn_oni_Death found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead)
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.WantedRefForObject:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:81)
- Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:121)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Could not resolve cross-reference: No Verse.SoundDef named Pawn_oni_Call found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead)
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.WantedRefForObject:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:81)
- Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:121)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Could not resolve cross-reference: No Verse.SoundDef named Pawn_oni_Angry found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead)
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.WantedRefForObject:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:81)
- Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:121)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Duplicate code-linked translation key: FollowMe.Cancel in language English
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedLanguage:LoadFromFile_Keyed(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:287)
- Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:164)
- Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
- Verse.Translator:Translate(String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:72)
- RimWorld.<DrugAdministerDefs>c__Iterator6D:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\DefGenerators\RecipeDefGenerator.cs:104)
- System.Linq.<CreateConcatIterator>c__Iterator1`1:MoveNext()
- RimWorld.<ImpliedRecipeDefs>c__Iterator6B:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\DefGenerators\RecipeDefGenerator.cs:14)
- RimWorld.DefGenerator:GenerateImpliedDefs_PreResolve() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\DefGenerators\DefGenerator.cs:43)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:136)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Duplicate code-linked translation key: FollowMe.Follow in language English
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedLanguage:LoadFromFile_Keyed(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:287)
- Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:164)
- Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
- Verse.Translator:Translate(String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:72)
- RimWorld.<DrugAdministerDefs>c__Iterator6D:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\DefGenerators\RecipeDefGenerator.cs:104)
- System.Linq.<CreateConcatIterator>c__Iterator1`1:MoveNext()
- RimWorld.<ImpliedRecipeDefs>c__Iterator6B:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\DefGenerators\RecipeDefGenerator.cs:14)
- RimWorld.DefGenerator:GenerateImpliedDefs_PreResolve() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\DefGenerators\DefGenerator.cs:43)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:136)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Duplicate code-linked translation key: FollowMe.RejectMultiple in language English
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedLanguage:LoadFromFile_Keyed(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:287)
- Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:164)
- Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
- Verse.Translator:Translate(String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:72)
- RimWorld.<DrugAdministerDefs>c__Iterator6D:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\DefGenerators\RecipeDefGenerator.cs:104)
- System.Linq.<CreateConcatIterator>c__Iterator1`1:MoveNext()
- RimWorld.<ImpliedRecipeDefs>c__Iterator6B:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\DefGenerators\RecipeDefGenerator.cs:14)
- RimWorld.DefGenerator:GenerateImpliedDefs_PreResolve() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\DefGenerators\DefGenerator.cs:43)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:136)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Duplicate code-linked translation key: FollowMe.RejectNoSelection in language English
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedLanguage:LoadFromFile_Keyed(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:287)
- Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:164)
- Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
- Verse.Translator:Translate(String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:72)
- RimWorld.<DrugAdministerDefs>c__Iterator6D:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\DefGenerators\RecipeDefGenerator.cs:104)
- System.Linq.<CreateConcatIterator>c__Iterator1`1:MoveNext()
- RimWorld.<ImpliedRecipeDefs>c__Iterator6B:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\DefGenerators\RecipeDefGenerator.cs:14)
- RimWorld.DefGenerator:GenerateImpliedDefs_PreResolve() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\DefGenerators\DefGenerator.cs:43)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:136)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Duplicate code-linked translation key: FollowMe.RejectNotAThing in language English
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedLanguage:LoadFromFile_Keyed(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:287)
- Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:164)
- Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
- Verse.Translator:Translate(String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:72)
- RimWorld.<DrugAdministerDefs>c__Iterator6D:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\DefGenerators\RecipeDefGenerator.cs:104)
- System.Linq.<CreateConcatIterator>c__Iterator1`1:MoveNext()
- RimWorld.<ImpliedRecipeDefs>c__Iterator6B:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\DefGenerators\RecipeDefGenerator.cs:14)
- RimWorld.DefGenerator:GenerateImpliedDefs_PreResolve() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\DefGenerators\DefGenerator.cs:43)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:136)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- BodyPartRecord coverage value is negative (-0.15000) for node Body in BodyDef OniBody.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.BodyDef:CacheDataRecursive(BodyPartRecord) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\DefTypes\BodyDef.cs:186)
- Verse.BodyDef:ResolveReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\DefTypes\BodyDef.cs:145)
- Verse.DefDatabase`1:ResolveAllReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:109)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:186)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
- BodyPartRecord coverage value is negative (-1.00000) for node Skull in BodyDef OniBody.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.BodyDef:CacheDataRecursive(BodyPartRecord) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\DefTypes\BodyDef.cs:186)
- Verse.BodyDef:CacheDataRecursive(BodyPartRecord) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\DefTypes\BodyDef.cs:217)
- Verse.BodyDef:CacheDataRecursive(BodyPartRecord) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\DefTypes\BodyDef.cs:217)
- Verse.BodyDef:CacheDataRecursive(BodyPartRecord) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\DefTypes\BodyDef.cs:217)
- Verse.BodyDef:ResolveReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\DefTypes\BodyDef.cs:145)
- Verse.DefDatabase`1:ResolveAllReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:109)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:186)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
- Config error in Ishidourou: Ishidourou is madeFromStuff but has a defined constructEffect (which will always be overridden by stuff's construct animation).
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
- Config error in Ishidourou: Ishidourou is madeFromStuff but has a defined constructEffect (which will always be overridden by stuff's construct animation).
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
- Config error in Ishidourou_Frame: Ishidourou_Frame is madeFromStuff but has a defined constructEffect (which will always be overridden by stuff's construct animation).
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- QualityBuilder.ModInitializer:mau()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- [C:/buildslave/unity/build/Runtime/Mono/MonoScriptCache.cpp line 375]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineGameObjectBindings.gen.cs Line: 381)
- OnLevelWasLoaded was found on CBKF
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.ModInitializer:<.ctor>b__1_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- [C:/buildslave/unity/build/Runtime/Mono/MonoScriptCache.cpp line 375]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineGameObjectBindings.gen.cs Line: 381)
- Colonist Bar KF Initialized
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.ModInitializer:<.ctor>b__1_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Def-linked translation error: Found no Verse.DamageDef named Repair to match Repair.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.DamageDef named HealInjury to match HealInjury.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.DamageDef named HealGlobal to match HealGlobal.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.DamageDef named RestoreBodyPart to match RestoreBodyPart.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.HediffDef named MalariBlockHigh to match MalariBlockHigh.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.HediffDef named Concussion to match Concussion.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path HeartArteryBlockage.stages.5.label in Verse.HediffDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path WoundInfection.stages.4.label in Verse.HediffDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Flu.stages.4.label in Verse.HediffDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Plague.stages.5.label in Verse.HediffDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Malaria.stages.4.label in Verse.HediffDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path SleepingSickness.stages.6.label in Verse.HediffDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Misc.comps.0.labelTended in Verse.HediffDef: System.InvalidOperationException: Field labelTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Misc.comps.0.labelTendedInner in Verse.HediffDef: System.InvalidOperationException: Field labelTendedInner does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Misc.comps.0.labelSolidTended in Verse.HediffDef: System.InvalidOperationException: Field labelSolidTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Burn.comps.0.labelTended in Verse.HediffDef: System.InvalidOperationException: Field labelTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Burn.comps.0.labelTendedInner in Verse.HediffDef: System.InvalidOperationException: Field labelTendedInner does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Burn.comps.0.labelSolidTended in Verse.HediffDef: System.InvalidOperationException: Field labelSolidTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Crush.comps.0.labelTended in Verse.HediffDef: System.InvalidOperationException: Field labelTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Crush.comps.0.labelTendedInner in Verse.HediffDef: System.InvalidOperationException: Field labelTendedInner does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Crush.comps.0.labelSolidTended in Verse.HediffDef: System.InvalidOperationException: Field labelSolidTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Crack.comps.0.labelTended in Verse.HediffDef: System.InvalidOperationException: Field labelTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Crack.comps.0.labelTendedInner in Verse.HediffDef: System.InvalidOperationException: Field labelTendedInner does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Crack.comps.0.labelSolidTended in Verse.HediffDef: System.InvalidOperationException: Field labelSolidTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Cut.comps.0.labelTended in Verse.HediffDef: System.InvalidOperationException: Field labelTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Cut.comps.0.labelTendedInner in Verse.HediffDef: System.InvalidOperationException: Field labelTendedInner does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Cut.comps.0.labelSolidTended in Verse.HediffDef: System.InvalidOperationException: Field labelSolidTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path SurgicalCut.comps.0.labelTended in Verse.HediffDef: System.InvalidOperationException: Field labelTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path SurgicalCut.comps.0.labelTendedInner in Verse.HediffDef: System.InvalidOperationException: Field labelTendedInner does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path SurgicalCut.comps.0.labelSolidTended in Verse.HediffDef: System.InvalidOperationException: Field labelSolidTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Scratch.comps.0.labelTended in Verse.HediffDef: System.InvalidOperationException: Field labelTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Scratch.comps.0.labelTendedInner in Verse.HediffDef: System.InvalidOperationException: Field labelTendedInner does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Scratch.comps.0.labelSolidTended in Verse.HediffDef: System.InvalidOperationException: Field labelSolidTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Bite.comps.0.labelTended in Verse.HediffDef: System.InvalidOperationException: Field labelTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Bite.comps.0.labelTendedInner in Verse.HediffDef: System.InvalidOperationException: Field labelTendedInner does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Bite.comps.0.labelSolidTended in Verse.HediffDef: System.InvalidOperationException: Field labelSolidTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Stab.comps.0.labelTended in Verse.HediffDef: System.InvalidOperationException: Field labelTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Stab.comps.0.labelTendedInner in Verse.HediffDef: System.InvalidOperationException: Field labelTendedInner does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Stab.comps.0.labelSolidTended in Verse.HediffDef: System.InvalidOperationException: Field labelSolidTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Gunshot.comps.0.labelTended in Verse.HediffDef: System.InvalidOperationException: Field labelTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Gunshot.comps.0.labelTendedInner in Verse.HediffDef: System.InvalidOperationException: Field labelTendedInner does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Gunshot.comps.0.labelSolidTended in Verse.HediffDef: System.InvalidOperationException: Field labelSolidTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Shredded.comps.0.labelTended in Verse.HediffDef: System.InvalidOperationException: Field labelTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Shredded.comps.0.labelTendedInner in Verse.HediffDef: System.InvalidOperationException: Field labelTendedInner does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Shredded.comps.0.labelSolidTended in Verse.HediffDef: System.InvalidOperationException: Field labelSolidTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Bruise.comps.0.labelTended in Verse.HediffDef: System.InvalidOperationException: Field labelTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Bruise.comps.0.labelTendedInner in Verse.HediffDef: System.InvalidOperationException: Field labelTendedInner does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Bruise.comps.0.labelSolidTended in Verse.HediffDef: System.InvalidOperationException: Field labelSolidTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Frostbite.comps.0.labelTended in Verse.HediffDef: System.InvalidOperationException: Field labelTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Frostbite.comps.0.labelTendedInner in Verse.HediffDef: System.InvalidOperationException: Field labelTendedInner does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Frostbite.comps.0.labelSolidTended in Verse.HediffDef: System.InvalidOperationException: Field labelSolidTended does not exist.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00110] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:183
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.PawnKindDef named PackMuffalo to match PackMuffalo.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.PawnKindDef named PackMuffalo to match PackMuffalo.lifeStages.0.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.PawnKindDef named PackDromedary to match PackDromedary.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.PawnKindDef named PackDromedary to match PackDromedary.lifeStages.0.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Megatherium.label in Verse.PawnKindDef: System.InvalidOperationException: Def named Megatherium not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Make_MalariBlock.label in Verse.RecipeDef: System.InvalidOperationException: Def named Make_MalariBlock not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Make_MalariBlock.description in Verse.RecipeDef: System.InvalidOperationException: Def named Make_MalariBlock not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Make_MalariBlock.jobString in Verse.RecipeDef: System.InvalidOperationException: Def named Make_MalariBlock not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.RecipeDef named MakeStoneBlocks to match MakeStoneBlocks.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.RecipeDef named MakeStoneBlocks to match MakeStoneBlocks.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.RecipeDef named MakeStoneBlocks to match MakeStoneBlocks.jobString
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path MakeArtilleryShell.label in Verse.RecipeDef: System.InvalidOperationException: Def named MakeArtilleryShell not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path MakeArtilleryShell.description in Verse.RecipeDef: System.InvalidOperationException: Def named MakeArtilleryShell not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path MakeArtilleryShell.jobString in Verse.RecipeDef: System.InvalidOperationException: Def named MakeArtilleryShell not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.RecordDef named TimeAsColonist to match TimeAsColonist.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.RecordDef named TimeAsColonist to match TimeAsColonist.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.ResearchProjectDef named PenoxycyclineProduction to match MalariBlockProduction.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.ResearchProjectDef named PenoxycyclineProduction to match MalariBlockProduction.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Impressiveness.scoreStages.10.label in Verse.RoomStatDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.RoomStatScoreStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Impressiveness.scoreStages.11.label in Verse.RoomStatDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.RoomStatScoreStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path NamerFactionPirate.rulePack.rulesStrings.18 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionPirate.rulePack.rulesStrings.18 at index 18 but the original list only has 18 entries (so the max index is 17).
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00279] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:219
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.RulePackDef named NamerColony to match NamerColony.rulePack.rulesStrings.0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.StatDef named MedicalTreatmentQualityFactor to match MedicalTreatmentQualityFactor.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.StatDef named MedicalTreatmentQualityFactor to match MedicalTreatmentQualityFactor.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.StatDef named BaseHealingQuality to match BaseHealingQuality.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.StatDef named BaseHealingQuality to match BaseHealingQuality.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path ArtilleryShell.label in Verse.ThingDef: System.InvalidOperationException: Def named ArtilleryShell not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path ArtilleryShell.description in Verse.ThingDef: System.InvalidOperationException: Def named ArtilleryShell not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path MegatheriumWool.label in Verse.ThingDef: System.InvalidOperationException: Def named MegatheriumWool not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path MegatheriumWool.description in Verse.ThingDef: System.InvalidOperationException: Def named MegatheriumWool not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path MalariBlock.label in Verse.ThingDef: System.InvalidOperationException: Def named MalariBlock not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path MalariBlock.description in Verse.ThingDef: System.InvalidOperationException: Def named MalariBlock not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Megatherium.label in Verse.ThingDef: System.InvalidOperationException: Def named Megatherium not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Megatherium.description in Verse.ThingDef: System.InvalidOperationException: Def named Megatherium not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.ThingDef named Megatherium_Leather to match Megatherium_Leather.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.ThingDef named Megatherium_Meat to match Megatherium_Meat.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.ThingDef named Megatherium_Corpse to match Megatherium_Corpse.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.ThingDef named DropPod to match DropPod.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.ThingDef named Shallowmoat to match Shallowmoat.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.ThingDef named Shallowmoat to match Shallowmoat.Description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named CurrentlyInMentalStateAggro to match CurrentlyInMentalStateAggro.stages.0.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named CurrentlyInMentalStateAggro to match CurrentlyInMentalStateAggro.stages.0.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named CurrentlyInMentalStateSad to match CurrentlyInMentalStateSad.stages.0.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named CurrentlyInMentalStateSad to match CurrentlyInMentalStateSad.stages.0.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named CurrentlyInMentalStatePanic to match CurrentlyInMentalStatePanic.stages.0.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named CurrentlyInMentalStatePanic to match CurrentlyInMentalStatePanic.stages.0.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Hungry.stages.0.label in RimWorld.ThoughtDef: System.InvalidOperationException: Def named Hungry not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Hungry.stages.0.description in RimWorld.ThoughtDef: System.InvalidOperationException: Def named Hungry not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Hungry.stages.1.label in RimWorld.ThoughtDef: System.InvalidOperationException: Def named Hungry not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Hungry.stages.1.description in RimWorld.ThoughtDef: System.InvalidOperationException: Def named Hungry not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Hungry.stages.2.label in RimWorld.ThoughtDef: System.InvalidOperationException: Def named Hungry not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Hungry.stages.2.description in RimWorld.ThoughtDef: System.InvalidOperationException: Def named Hungry not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Tired.stages.0.label in RimWorld.ThoughtDef: System.InvalidOperationException: Def named Tired not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Tired.stages.0.description in RimWorld.ThoughtDef: System.InvalidOperationException: Def named Tired not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Tired.stages.1.label in RimWorld.ThoughtDef: System.InvalidOperationException: Def named Tired not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Tired.stages.1.description in RimWorld.ThoughtDef: System.InvalidOperationException: Def named Tired not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Tired.stages.2.label in RimWorld.ThoughtDef: System.InvalidOperationException: Def named Tired not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Tired.stages.2.description in RimWorld.ThoughtDef: System.InvalidOperationException: Def named Tired not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path JoyLevel.stages.0.label in RimWorld.ThoughtDef: System.InvalidOperationException: Def named JoyLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path JoyLevel.stages.0.description in RimWorld.ThoughtDef: System.InvalidOperationException: Def named JoyLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path JoyLevel.stages.1.label in RimWorld.ThoughtDef: System.InvalidOperationException: Def named JoyLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path JoyLevel.stages.1.description in RimWorld.ThoughtDef: System.InvalidOperationException: Def named JoyLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path JoyLevel.stages.2.label in RimWorld.ThoughtDef: System.InvalidOperationException: Def named JoyLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path JoyLevel.stages.2.description in RimWorld.ThoughtDef: System.InvalidOperationException: Def named JoyLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path JoyLevel.stages.3.label in RimWorld.ThoughtDef: System.InvalidOperationException: Def named JoyLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path JoyLevel.stages.3.description in RimWorld.ThoughtDef: System.InvalidOperationException: Def named JoyLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path JoyLevel.stages.4.label in RimWorld.ThoughtDef: System.InvalidOperationException: Def named JoyLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path JoyLevel.stages.4.description in RimWorld.ThoughtDef: System.InvalidOperationException: Def named JoyLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path ComfortLevel.stages.0.label in RimWorld.ThoughtDef: System.InvalidOperationException: Def named ComfortLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path ComfortLevel.stages.0.description in RimWorld.ThoughtDef: System.InvalidOperationException: Def named ComfortLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path ComfortLevel.stages.1.label in RimWorld.ThoughtDef: System.InvalidOperationException: Def named ComfortLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path ComfortLevel.stages.1.description in RimWorld.ThoughtDef: System.InvalidOperationException: Def named ComfortLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path ComfortLevel.stages.2.label in RimWorld.ThoughtDef: System.InvalidOperationException: Def named ComfortLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path ComfortLevel.stages.2.description in RimWorld.ThoughtDef: System.InvalidOperationException: Def named ComfortLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path ComfortLevel.stages.3.label in RimWorld.ThoughtDef: System.InvalidOperationException: Def named ComfortLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path ComfortLevel.stages.3.description in RimWorld.ThoughtDef: System.InvalidOperationException: Def named ComfortLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path ComfortLevel.stages.4.label in RimWorld.ThoughtDef: System.InvalidOperationException: Def named ComfortLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path ComfortLevel.stages.4.description in RimWorld.ThoughtDef: System.InvalidOperationException: Def named ComfortLevel not found.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0004c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:145
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named EnvironmentUgly to match EnvironmentUgly.stages.0.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named EnvironmentUgly to match EnvironmentUgly.stages.0.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named EnvironmentUgly to match EnvironmentUgly.stages.1.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named EnvironmentUgly to match EnvironmentUgly.stages.1.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named EnvironmentUgly to match EnvironmentUgly.stages.2.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named EnvironmentUgly to match EnvironmentUgly.stages.2.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named EnvironmentPretty to match EnvironmentPretty.stages.0.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named EnvironmentPretty to match EnvironmentPretty.stages.0.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named EnvironmentPretty to match EnvironmentPretty.stages.1.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named EnvironmentPretty to match EnvironmentPretty.stages.1.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named EnvironmentPretty to match EnvironmentPretty.stages.2.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named EnvironmentPretty to match EnvironmentPretty.stages.2.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named EnvironmentCramped to match EnvironmentCramped.stages.0.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named EnvironmentCramped to match EnvironmentCramped.stages.0.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named EnvironmentCramped to match EnvironmentCramped.stages.1.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named EnvironmentCramped to match EnvironmentCramped.stages.1.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named EnvironmentSpaciousInterior to match EnvironmentSpaciousInterior.stages.0.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.ThoughtDef named EnvironmentSpaciousInterior to match EnvironmentSpaciousInterior.stages.0.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Bedroom.stages.1.label in RimWorld.ThoughtDef: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x000fa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:180
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Bedroom.stages.1.description in RimWorld.ThoughtDef: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x000fa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:180
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Bedroom.stages.10.label in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Bedroom.stages.10.description in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Bedroom.stages.11.label in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Bedroom.stages.11.description in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path PrisonCell.stages.1.label in RimWorld.ThoughtDef: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x000fa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:180
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path PrisonCell.stages.1.description in RimWorld.ThoughtDef: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x000fa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:180
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path PrisonCell.stages.10.label in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path PrisonCell.stages.10.description in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path PrisonCell.stages.11.label in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path PrisonCell.stages.11.description in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Barracks.stages.10.label in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Barracks.stages.10.description in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Barracks.stages.11.label in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path Barracks.stages.11.description in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path PrisonBarracks.stages.10.label in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path PrisonBarracks.stages.10.description in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path PrisonBarracks.stages.11.label in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path PrisonBarracks.stages.11.description in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path AteInImpressiveDiningRoom.stages.10.label in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path AteInImpressiveDiningRoom.stages.10.description in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path AteInImpressiveDiningRoom.stages.11.label in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path AteInImpressiveDiningRoom.stages.11.description in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path JoyActivityInImpressiveRecRoom.stages.10.label in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path JoyActivityInImpressiveRecRoom.stages.10.description in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path JoyActivityInImpressiveRecRoom.stages.11.label in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Exception getting field at path JoyActivityInImpressiveRecRoom.stages.11.description in RimWorld.ThoughtDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[RimWorld.ThoughtStage].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x0004d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:299
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00353] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:241
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:276)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.TraitDef named TemperaturePreference to match TemperaturePreference.degreeDatas.0.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.TraitDef named TemperaturePreference to match TemperaturePreference.degreeDatas.0.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.TraitDef named TemperaturePreference to match TemperaturePreference.degreeDatas.1.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.TraitDef named TemperaturePreference to match TemperaturePreference.degreeDatas.1.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.TraitDef named TemperaturePreference to match TemperaturePreference.degreeDatas.2.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.TraitDef named TemperaturePreference to match TemperaturePreference.degreeDatas.2.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.TraitDef named TemperaturePreference to match TemperaturePreference.degreeDatas.3.label
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no RimWorld.TraitDef named TemperaturePreference to match TemperaturePreference.degreeDatas.3.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.WorkTypeDef named Repair to match Repair.labelShort
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.WorkTypeDef named Repair to match Repair.pawnLabel
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.WorkTypeDef named Repair to match Repair.gerundLabel
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.WorkTypeDef named Repair to match Repair.description
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Def-linked translation error: Found no Verse.WorkTypeDef named Repair to match Repair.verb
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:114)
- Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:244)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- AcSmartSpeed injected.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- AlcoholV.AcSmartSpeed:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
- Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F8() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:253)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
- Initialized Faction Discovery.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- FactionDiscovery.Initializer:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
- Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F8() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:253)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
- OnLevelWasLoaded was found on InitializerBehaviour
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- FactionDiscovery.Initializer:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
- Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F8() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:253)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- [C:/buildslave/unity/build/Runtime/Mono/MonoScriptCache.cpp line 375]
- (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.StaticConstructorOnStartupUtility:ReportProbablyMissingAttributes() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:58)
- Verse.PlayDataLoader:<DoPlayLoad>m__6F8() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:256)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- [HugsLib] v2.3.3 initialized AllowTool, BetterPawnControl.AssignPolicyManager, BetterPawnControl.AnimalPolicyManager, SeveralPuffins_RomanceDiversifiedBase, ModListBackup, SeveralPuffins_RumoursAndDeceptionA16
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- HugsLib.Utils.ModLogger:Message(String, Object[])
- HugsLib.HugsLibController:LoadReloadInitialize()
- HugsLib.HugsLibController:Initalize()
- HugsLib.Core.UnityProxyComponent:Start()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- RPP_Bot_Kitchen_Adv 48417
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- HugsLib.Core.ShortHashCollisionResolver:ResolveCollisions()
- HugsLib.HugsLibController:OnDefsLoaded()
- HugsLib.HugsLibController:LoadReloadInitialize()
- HugsLib.HugsLibController:Initalize()
- HugsLib.Core.UnityProxyComponent:Start()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- RPP_RechargeStation_Kitchen_Interm 61244
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- HugsLib.Core.ShortHashCollisionResolver:ResolveCollisions()
- HugsLib.HugsLibController:OnDefsLoaded()
- HugsLib.HugsLibController:LoadReloadInitialize()
- HugsLib.HugsLibController:Initalize()
- HugsLib.Core.UnityProxyComponent:Start()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- TurretWeaponBaseMannable 7181
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- HugsLib.Core.ShortHashCollisionResolver:ResolveCollisions()
- HugsLib.HugsLibController:OnDefsLoaded()
- HugsLib.HugsLibController:LoadReloadInitialize()
- HugsLib.HugsLibController:Initalize()
- HugsLib.Core.UnityProxyComponent:Start()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Mad Skills: detour succesful.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- RTMadSkills.DetourInjector:Inject()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- AcEnhancedCrafting injected.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- AlcoholV.AcEnhancedCrafting:Inject()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Faction Discovery injected.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- FactionDiscovery.DetourInjector:Inject()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Hospitality injected.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- Hospitality.NoCCL.DetourInjector:Inject()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- RW_FacialStuff injected.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- RW_FacialStuff.NoCCL.DetourInjector:Inject()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- ColonistBarKF injected.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.NoCCL.DetourInjector:Inject()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.112834 ms
- QualityBuilder added property to '164' things
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- QualityBuilder.ModInitializerComponent:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- System memory in use before: 0.55 GB.
- System memory in use after: 0.55 GB.
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 13349.
- Total: 35.435299 ms (FindLiveObjects: 0.543665 ms CreateObjectMapping: 0.590318 ms MarkObjects: 34.246574 ms DeleteObjects: 0.052873 ms)
- Loading game from file コロニー1 with mods Core, Expanded Prosthetics and Organ Engineering, EdB Prepare Carefully, EdB Prepare Carefully Japanese, No Visible Hats, HugsLib, Allow Tool, Vegetable Garden , Medical Tab, A Dog Said..., Medicine Kit Crafting, ED-Embrasures, More Vanilla Turrets, More Vanilla Turrets 日本語翻訳追加, [FSF] Buildable Terrain A16, TAG Trait, Animal Tab, QualityBuilder, [sd] advanced powergeneration, [sd] advanced powergeneration A16 日本語翻訳追加, Armor Crafting, [T] MoreFloors, Rimsenal, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Federation, RT Solar Flare Shield, Steel extraction, iroriplus, ishidourou plus, [sd] pillows and beanbags, RIMkea, tatami, Core Driller, Core Driller - Stone Addon, GouRIMet 1.0, RimStarve, FishIndustry, Better Pawn Control, Mad Skills, Lovely Hair Style, DE Surgeries, More vanilla factions, AC-Enhanced Crafting, Trading Spot, fusuma plus, Redra, Pekodra, Xeva's Rimhair (A14, A15, A16), A World Without Hat, Dubs Skylight, Follow Me, AC-Smart Speed, RomanceDiversified, Set-Up Camp, Camping Stuff, Miscellaneous 'CORE', Misc. Objects, Misc. Robots, Misc. Robots++, Misc. Bees'n'Honey, Misc. Training, Misc. MapGenerator, Faction Discovery A16, Big Batteries, Hospitality A16, Facial Stuff 0.16.1.0, Craftable Robots, Mod List Backup, Colonist Bar KF 0.16.2.2, oni, Rumours And Deception, と バニラの顔変更
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:17)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Could not load reference to Verse.ResearchProjectDef named sd_medicaddons_research_medieval_med
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.ScribeExtractor:DefFromNode(XmlNode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:47)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Verse.GenGeneric:InvokeStaticGenericMethod(Type, Type, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:54)
- Verse.ScribeExtractor:DefFromNodeUnsafe(XmlNode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:54)
- Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:153)
- Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13)
- Verse.Scribe_Collections:LookDictionary(Dictionary`2&, String, LookMode, LookMode, List`1&, List`1&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:292)
- Verse.Scribe_Collections:LookDictionary(Dictionary`2&, String, LookMode, LookMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:258)
- RimWorld.ResearchManager:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\ResearchManager.cs:31)
- Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110)
- Verse.Scribe_Deep:LookDeep(ResearchManager&, Boolean, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:67)
- Verse.Scribe_Deep:LookDeep(ResearchManager&, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14)
- Verse.Game:ExposeSmallComponents() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:229)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:373)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
- Could not load reference to Verse.ResearchProjectDef named sd_medicaddons_research_industrial_med
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.ScribeExtractor:DefFromNode(XmlNode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:47)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Verse.GenGeneric:InvokeStaticGenericMethod(Type, Type, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:54)
- Verse.ScribeExtractor:DefFromNodeUnsafe(XmlNode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:54)
- Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:153)
- Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13)
- Verse.Scribe_Collections:LookDictionary(Dictionary`2&, String, LookMode, LookMode, List`1&, List`1&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:292)
- Verse.Scribe_Collections:LookDictionary(Dictionary`2&, String, LookMode, LookMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:258)
- RimWorld.ResearchManager:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\ResearchManager.cs:31)
- Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110)
- Verse.Scribe_Deep:LookDeep(ResearchManager&, Boolean, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:67)
- Verse.Scribe_Deep:LookDeep(ResearchManager&, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14)
- Verse.Game:ExposeSmallComponents() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:229)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:373)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
- Could not load reference to Verse.ResearchProjectDef named sd_medicaddons_research_spacer_med
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.ScribeExtractor:DefFromNode(XmlNode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:47)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Verse.GenGeneric:InvokeStaticGenericMethod(Type, Type, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:54)
- Verse.ScribeExtractor:DefFromNodeUnsafe(XmlNode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:54)
- Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:153)
- Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13)
- Verse.Scribe_Collections:LookDictionary(Dictionary`2&, String, LookMode, LookMode, List`1&, List`1&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:292)
- Verse.Scribe_Collections:LookDictionary(Dictionary`2&, String, LookMode, LookMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:258)
- RimWorld.ResearchManager:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\ResearchManager.cs:31)
- Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110)
- Verse.Scribe_Deep:LookDeep(ResearchManager&, Boolean, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:67)
- Verse.Scribe_Deep:LookDeep(ResearchManager&, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14)
- Verse.Game:ExposeSmallComponents() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:229)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:373)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.Scribe_Collections:LookDictionary(Dictionary`2&, String, LookMode, LookMode, List`1&, List`1&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:334)
- Verse.Scribe_Collections:LookDictionary(Dictionary`2&, String, LookMode, LookMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:258)
- RimWorld.ResearchManager:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\ResearchManager.cs:31)
- Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110)
- Verse.Scribe_Deep:LookDeep(ResearchManager&, Boolean, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:67)
- Verse.Scribe_Deep:LookDeep(ResearchManager&, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14)
- Verse.Game:ExposeSmallComponents() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:229)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:373)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.Scribe_Collections:LookDictionary(Dictionary`2&, String, LookMode, LookMode, List`1&, List`1&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:334)
- Verse.Scribe_Collections:LookDictionary(Dictionary`2&, String, LookMode, LookMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:258)
- RimWorld.ResearchManager:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\ResearchManager.cs:31)
- Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110)
- Verse.Scribe_Deep:LookDeep(ResearchManager&, Boolean, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:67)
- Verse.Scribe_Deep:LookDeep(ResearchManager&, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14)
- Verse.Game:ExposeSmallComponents() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:229)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:373)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.Scribe_Collections:LookDictionary(Dictionary`2&, String, LookMode, LookMode, List`1&, List`1&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:334)
- Verse.Scribe_Collections:LookDictionary(Dictionary`2&, String, LookMode, LookMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:258)
- RimWorld.ResearchManager:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\ResearchManager.cs:31)
- Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110)
- Verse.Scribe_Deep:LookDeep(ResearchManager&, Boolean, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:67)
- Verse.Scribe_Deep:LookDeep(ResearchManager&, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14)
- Verse.Game:ExposeSmallComponents() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:229)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:373)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- [AllowTool] Injected 4 designators
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- HugsLib.Utils.ModLogger:Trace(Object[])
- AllowTool.AllowToolController:InjectDesignators()
- AllowTool.AllowToolController:WorldLoaded()
- HugsLib.HugsLibController:OnWorldLoaded()
- HugsLib.HugsLibController:OnFixedUpdate()
- HugsLib.Core.UnityProxyComponent:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 0.71 GB.
- System memory in use after: 0.71 GB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 27514.
- Total: 365.396454 ms (FindLiveObjects: 1.380624 ms CreateObjectMapping: 2.092552 ms MarkObjects: 361.860413 ms DeleteObjects: 0.061582 ms)
- QualityBuilder added to 命令 category.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- QualityBuilder.ModInitializerComponent:injectDesignators()
- QualityBuilder.ModInitializerComponent:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- set_filterMode is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PSI' on game object 'PSIMain'.
- See "Script Serialization" page in the Unity Manual for further details.
- UnityEngine.Texture:set_filterMode(FilterMode)
- ColonistBarKF.PSI.Materials:LoadIconMat(String, Boolean)
- ColonistBarKF.PSI.Materials:ReloadTextures(Boolean)
- ColonistBarKF.PSI.<>c:<Reinit>b__9_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- ColonistBarKF.PSI.PSI:Reinit(Boolean, Boolean, Boolean)
- ColonistBarKF.PSI.PSI:.ctor()
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.CBKF:FixedUpdate()
- [C:/buildslave/unity/build/Runtime/Scripting/ScriptingThreadAndSerializationSafeCheck.cpp line 94]
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Global/LongEventHandler.cs Line: 351)
- Load is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PSI' on game object 'PSIMain'.
- See "Script Serialization" page in the Unity Manual for further details.
- UnityEngine.Resources:Load(String, Type)
- UnityEngine.Resources:Load(String) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\ResourcesBindings.gen.cs:59)
- Verse.ContentFinder`1:Get(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ContentFinder.cs:35)
- ColonistBarKF.PSI.Materials:LoadIconMat(String, Boolean)
- ColonistBarKF.PSI.Materials:ReloadTextures(Boolean)
- ColonistBarKF.PSI.<>c:<Reinit>b__9_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- ColonistBarKF.PSI.PSI:Reinit(Boolean, Boolean, Boolean)
- ColonistBarKF.PSI.PSI:.ctor()
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.CBKF:FixedUpdate()
- [C:/buildslave/unity/build/Runtime/Scripting/ScriptingThreadAndSerializationSafeCheck.cpp line 94]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/ResourcesBindings.gen.cs Line: 59)
- Could not execute post-long-event action. Exception: UnityEngine.UnityException: Load is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PSI' on game object 'PSIMain'.
- See "Script Serialization" page in the Unity Manual for further details.
- at (wrapper managed-to-native) UnityEngine.Resources:Load (string,System.Type)
- at UnityEngine.Resources.Load[Texture2D] (System.String path) [0x00000] in C:\buildslave\unity\build\artifacts\generated\common\runtime\ResourcesBindings.gen.cs:59
- at Verse.ContentFinder`1[UnityEngine.Texture2D].Get (System.String itemPath, Boolean reportFailure) [0x00097] in C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ContentFinder.cs:35
- at ColonistBarKF.PSI.Materials.LoadIconMat (System.String path, Boolean smooth) [0x00000] in <filename unknown>:0
- at ColonistBarKF.PSI.Materials.ReloadTextures (Boolean smooth) [0x00000] in <filename unknown>:0
- at ColonistBarKF.PSI.PSI+<>c.<Reinit>b__9_0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00022] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:355)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- ColonistBarKF.PSI.PSI:Reinit(Boolean, Boolean, Boolean)
- ColonistBarKF.PSI.PSI:.ctor()
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- PSI Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- FollowMe Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- ZoomToMouse Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.Find.get_VisibleMap () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Find.cs:78
- at ColonistBarKF.PSI.PSI.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Find.cs Line: 78)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.Find.get_VisibleMap () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Find.cs:78
- at ColonistBarKF.PSI.PSI.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Find.cs Line: 78)
- NullReferenceException: Object reference not set to an instance of an object
- at ColonistBarKF.CBKF.FixedUpdate () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.Find.get_VisibleMap () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Find.cs:78
- at ColonistBarKF.FollowMe.FixedUpdate () [0x00000] in <filename unknown>:0
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Find.cs Line: 78)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.Find.get_VisibleMap () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Find.cs:78
- at ColonistBarKF.PSI.PSI.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Find.cs Line: 78)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.Find.get_VisibleMap () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Find.cs:78
- at ColonistBarKF.PSI.PSI.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Find.cs Line: 78)
- NullReferenceException: Object reference not set to an instance of an object
- at ColonistBarKF.CBKF.FixedUpdate () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.Find.get_VisibleMap () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Find.cs:78
- at ColonistBarKF.FollowMe.FixedUpdate () [0x00000] in <filename unknown>:0
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Find.cs Line: 78)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.Find.get_VisibleMap () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Find.cs:78
- at ColonistBarKF.PSI.PSI.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Find.cs Line: 78)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.Find.get_VisibleMap () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Find.cs:78
- at ColonistBarKF.PSI.PSI.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Find.cs Line: 78)
- UnloadTime: 2.128631 ms
- System memory in use before: 0.70 GB.
- System memory in use after: 0.55 GB.
- Unloading 13602 unused Assets to reduce memory usage. Loaded Objects now: 14097.
- Total: 285.025970 ms (FindLiveObjects: 2.249307 ms CreateObjectMapping: 2.346035 ms MarkObjects: 228.021667 ms DeleteObjects: 52.408363 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 0.58 GB.
- System memory in use after: 0.58 GB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14264.
- Total: 251.185623 ms (FindLiveObjects: 0.667141 ms CreateObjectMapping: 0.752671 ms MarkObjects: 249.732529 ms DeleteObjects: 0.032346 ms)
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/OnikkoDessicated, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.Graphic_Multi:Init(GraphicRequest) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Multi.cs:60)
- Verse.GraphicDatabase:GetInner(GraphicRequest) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\GraphicDatabase.cs:151)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\GraphicDatabase.cs:126)
- Verse.GraphicData:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\DefTypes\DefParts\GraphicData.cs:131)
- Verse.GraphicData:get_Graphic() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\DefTypes\DefParts\GraphicData.cs:86)
- Verse.GraphicData:GraphicColoredFor(Thing) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\DefTypes\DefParts\GraphicData.cs:153)
- RW_FacialStuff.Detouring._PawnGraphicSet:ResolveAllGraphics()
- Verse.Pawn_AgeTracker:<RecalculateLifeStageIndex>m__7C6() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_AgeTracker.cs:194)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- Verse.Pawn_AgeTracker:RecalculateLifeStageIndex() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_AgeTracker.cs:194)
- Verse.Pawn_AgeTracker:get_CurLifeStageIndex() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_AgeTracker.cs:113)
- Verse.Pawn_AgeTracker:get_CurLifeStageRace() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_AgeTracker.cs:119)
- Verse.Pawn_AgeTracker:get_CurLifeStage() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_AgeTracker.cs:118)
- Verse.Pawn:get_BodySize() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:248)
- RimWorld.Need_Food:get_MaxLevel() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\Trackers\Needs\Need_Food.cs:86)
- RimWorld.Need:set_CurLevelPercentage(Single) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\Trackers\Needs\Need.cs:43)
- RimWorld.Need_Food:SetInitialLevel() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\Trackers\Needs\Need_Food.cs:148)
- RimWorld.Pawn_NeedsTracker:SetInitialLevels() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\Trackers\Needs\Pawn_NeedsTracker.cs:113)
- Verse.PawnGenerator:DoGenerateNewNakedPawn(PawnGenerationRequest&, String&, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:226)
- Verse.PawnGenerator:GenerateNewNakedPawn(PawnGenerationRequest&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:173)
- Verse.PawnGenerator:GeneratePawn(PawnGenerationRequest) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:75)
- Verse.PawnGenerator:GeneratePawn(PawnKindDef, Faction) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:42)
- EdB.PrepareCarefully.EquipmentDatabase:CreatePawn(ThingDef, ThingDef, Gender)
- EdB.PrepareCarefully.EquipmentDatabase:CreateEquipmentEntry(ThingDef, ThingDef, Gender, Int32)
- EdB.PrepareCarefully.EquipmentDatabase:CreateEquipmentEntry(ThingDef, Gender, Int32)
- EdB.PrepareCarefully.EquipmentDatabase:AddThingDef(ThingDef, Int32)
- EdB.PrepareCarefully.EquipmentDatabase:BuildEquipmentLists()
- EdB.PrepareCarefully.EquipmentDatabase:.ctor()
- EdB.PrepareCarefully.PrepareCarefully:Clear()
- EdB.PrepareCarefully.PrepareCarefully:Initialize()
- EdB.PrepareCarefully.Page_ConfigureStartingPawns:<DoWindowContents>b__2()
- RimWorld.Page:DoBottomButtons(Rect, String, String, Action, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Entry\Page.cs:94)
- EdB.PrepareCarefully.Page_ConfigureStartingPawns:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Tried to add the same relation twice: Lover, pawn=Dral, otherPawn=genzan
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- RimWorld.Pawn_RelationsTracker:AddDirectRelation(PawnRelationDef, Pawn) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\Trackers\Social\Pawn_RelationsTracker.cs:361)
- RimWorld.PawnRelationWorker_Lover:CreateRelation(Pawn, Pawn, PawnGenerationRequest&) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\Social\PawnRelationWorkers\PawnRelationWorker_Lover.cs:20)
- EdB.PrepareCarefully.PrepareCarefully:AddRelationships(Dictionary`2, IEnumerable`1)
- EdB.PrepareCarefully.PrepareCarefully:CreateColonists()
- EdB.PrepareCarefully.Page_Equipment:TryStartGame()
- EdB.PrepareCarefully.Page_Equipment:<DoWindowContents>b__14()
- EdB.PrepareCarefully.Page_PrepareCarefully:DoNextBackButtons(Rect, String, Action, Action)
- EdB.PrepareCarefully.Page_Equipment:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.753605 ms
- System memory in use before: 0.58 GB.
- System memory in use after: 0.58 GB.
- Unloading 156 unused Assets to reduce memory usage. Loaded Objects now: 14920.
- Total: 114.413918 ms (FindLiveObjects: 0.518161 ms CreateObjectMapping: 0.706018 ms MarkObjects: 113.005608 ms DeleteObjects: 0.182569 ms)
- Initializing new game with mods Core, Expanded Prosthetics and Organ Engineering, EdB Prepare Carefully, EdB Prepare Carefully Japanese, No Visible Hats, HugsLib, Allow Tool, Vegetable Garden , Medical Tab, A Dog Said..., Medicine Kit Crafting, ED-Embrasures, More Vanilla Turrets, More Vanilla Turrets 日本語翻訳追加, [FSF] Buildable Terrain A16, TAG Trait, Animal Tab, QualityBuilder, [sd] advanced powergeneration, [sd] advanced powergeneration A16 日本語翻訳追加, Armor Crafting, [T] MoreFloors, Rimsenal, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Federation, RT Solar Flare Shield, Steel extraction, iroriplus, ishidourou plus, [sd] pillows and beanbags, RIMkea, tatami, Core Driller, Core Driller - Stone Addon, GouRIMet 1.0, RimStarve, FishIndustry, Better Pawn Control, Mad Skills, Lovely Hair Style, DE Surgeries, More vanilla factions, AC-Enhanced Crafting, Trading Spot, fusuma plus, Redra, Pekodra, Xeva's Rimhair (A14, A15, A16), A World Without Hat, Dubs Skylight, Follow Me, AC-Smart Speed, RomanceDiversified, Set-Up Camp, Camping Stuff, Miscellaneous 'CORE', Misc. Objects, Misc. Robots, Misc. Robots++, Misc. Bees'n'Honey, Misc. Training, Misc. MapGenerator, Faction Discovery A16, Big Batteries, Hospitality A16, Facial Stuff 0.16.1.0, Craftable Robots, Mod List Backup, Colonist Bar KF 0.16.2.2, oni, Rumours And Deception, と バニラの顔変更
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- Verse.Game:InitNewGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:242)
- Verse.Root_Play:<Start>m__737() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:43)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- QualityBuilder added property to '0' things
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- QualityBuilder.ModInitializerComponent:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Misc. MapGenerator -- Error with blueprint 'SecurityFullB'. Placement placement position at (336, 0, 115) on a map of the size (400, 1, 400)
- Object reference not set to an instance of an object
- at QualityBuilder.QualityBuilder.getDesignationOnThing (Verse.Thing thing) [0x00000] in <filename unknown>:0
- at QualityBuilder.QualityBuilder.hasDesignation (Verse.Thing t) [0x00000] in <filename unknown>:0
- at QualityBuilder.CompQualityBuilder.PostSpawnSetup () [0x00000] in <filename unknown>:0
- at Verse.ThingWithComps.SpawnSetup (Verse.Map map) [0x0000e] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:155
- at Verse.Building.SpawnSetup (Verse.Map map) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Building.cs:41
- at RimWorld.Building_Storage.SpawnSetup (Verse.Map map) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Thing\Building\Storage\Building_Storage.cs:69
- at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot) [0x000d8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65
- at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:24
- at MapGenerator.GenStep_CreateBlueprintSingle.TrySetCellAs (IntVec3 c, Verse.Map map, Verse.ThingDef thingDef, Rot4 thingRot, Verse.ThingDef stuffDef, Verse.TerrainDef terrainDef, Verse.PawnKindDef pawnKindDef, Verse.ThingDef itemDef, MapGenerator.MapGeneratorBlueprintDef blueprint) [0x00000] in <filename unknown>:0
- at MapGenerator.GenStep_CreateBlueprintSingle.MakeBlueprintRoom (Verse.Map map, CellRect mapRect, MapGenerator.MapGeneratorBlueprintDef blueprint, Verse.ThingDef stuffDef) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- MapGenerator.GenStep_CreateBlueprintSingle:MakeBlueprintRoom(Map, CellRect, MapGeneratorBlueprintDef, ThingDef)
- MapGenerator.GenStep_CreateBlueprintSingle:ScatterBlueprintAt(IntVec3, Map, MapGeneratorBlueprintDef, ThingDef&, List`1)
- MapGenerator.GenStep_CreateBlueprintSingle:ScatterAt(IntVec3, Map, Int32)
- Verse.GenStep_Scatterer:Generate(Map) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\MapGen\Gensteps\Scatterers\Genstep_Scatterer.cs:46)
- Verse.MapGenerator:GenerateContentsIntoMap(MapGeneratorDef, Map) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\MapGen\MapGenerator.cs:127)
- Verse.MapGenerator:GenerateMap(IntVec3, Int32, MapParent, Action`1, MapGeneratorDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\MapGen\MapGenerator.cs:86)
- Verse.Game:InitNewGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:283)
- Verse.Root_Play:<Start>m__737() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:43)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Misc. MapGenerator -- Error with blueprint 'MainRoomA_wo_holes'. Placement placement position at (306, 0, 29) on a map of the size (400, 1, 400)
- Object reference not set to an instance of an object
- at QualityBuilder.QualityBuilder.getDesignationOnThing (Verse.Thing thing) [0x00000] in <filename unknown>:0
- at QualityBuilder.QualityBuilder.hasDesignation (Verse.Thing t) [0x00000] in <filename unknown>:0
- at QualityBuilder.CompQualityBuilder.PostSpawnSetup () [0x00000] in <filename unknown>:0
- at Verse.ThingWithComps.SpawnSetup (Verse.Map map) [0x0000e] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:155
- at Verse.Building.SpawnSetup (Verse.Map map) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Building.cs:41
- at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot) [0x000d8] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65
- at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:24
- at MapGenerator.GenStep_CreateBlueprintSingle.TrySetCellAs (IntVec3 c, Verse.Map map, Verse.ThingDef thingDef, Rot4 thingRot, Verse.ThingDef stuffDef, Verse.TerrainDef terrainDef, Verse.PawnKindDef pawnKindDef, Verse.ThingDef itemDef, MapGenerator.MapGeneratorBlueprintDef blueprint) [0x00000] in <filename unknown>:0
- at MapGenerator.GenStep_CreateBlueprintSingle.MakeBlueprintRoom (Verse.Map map, CellRect mapRect, MapGenerator.MapGeneratorBlueprintDef blueprint, Verse.ThingDef stuffDef) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- MapGenerator.GenStep_CreateBlueprintSingle:MakeBlueprintRoom(Map, CellRect, MapGeneratorBlueprintDef, ThingDef)
- MapGenerator.GenStep_CreateBlueprintSingle:ScatterBlueprintAt(IntVec3, Map, MapGeneratorBlueprintDef, ThingDef&, List`1)
- MapGenerator.GenStep_CreateBlueprintSingle:ScatterAt(IntVec3, Map, Int32)
- Verse.GenStep_Scatterer:Generate(Map) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\MapGen\Gensteps\Scatterers\Genstep_Scatterer.cs:46)
- Verse.MapGenerator:GenerateContentsIntoMap(MapGeneratorDef, Map) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\MapGen\MapGenerator.cs:127)
- Verse.MapGenerator:GenerateMap(IntVec3, Int32, MapParent, Action`1, MapGeneratorDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\MapGen\MapGenerator.cs:86)
- Verse.Game:InitNewGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:283)
- Verse.Root_Play:<Start>m__737() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:43)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 0.75 GB.
- System memory in use after: 0.75 GB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 28202.
- Total: 225.385147 ms (FindLiveObjects: 1.243463 ms CreateObjectMapping: 2.663587 ms MarkObjects: 221.415878 ms DeleteObjects: 0.061271 ms)
- Created faction for 異国人の集落
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- FactionDiscovery.MainUtilities:EnsureAllFactionsArePresent()
- FactionDiscovery.MainUtilities:CheckFactions()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Created 7 bases for 異国人
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- FactionDiscovery.MainUtilities:CreateBases(Faction)
- FactionDiscovery.MainUtilities:EnsureAllFactionsArePresent()
- FactionDiscovery.MainUtilities:CheckFactions()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Created faction for 宙賊のアジト
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- FactionDiscovery.MainUtilities:EnsureAllFactionsArePresent()
- FactionDiscovery.MainUtilities:CheckFactions()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Created 6 bases for 宙賊
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- FactionDiscovery.MainUtilities:CreateBases(Faction)
- FactionDiscovery.MainUtilities:EnsureAllFactionsArePresent()
- FactionDiscovery.MainUtilities:CheckFactions()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Load is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PSI' on game object 'PSIMain'.
- See "Script Serialization" page in the Unity Manual for further details.
- UnityEngine.Resources:Load(String, Type)
- UnityEngine.Resources:Load(String) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\ResourcesBindings.gen.cs:59)
- Verse.ContentFinder`1:Get(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ContentFinder.cs:35)
- ColonistBarKF.PSI.Materials:LoadIconMat(String, Boolean)
- ColonistBarKF.PSI.Materials:ReloadTextures(Boolean)
- ColonistBarKF.PSI.<>c:<Reinit>b__9_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- ColonistBarKF.PSI.PSI:Reinit(Boolean, Boolean, Boolean)
- ColonistBarKF.PSI.PSI:.ctor()
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.CBKF:FixedUpdate()
- [C:/buildslave/unity/build/Runtime/Scripting/ScriptingThreadAndSerializationSafeCheck.cpp line 94]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/ResourcesBindings.gen.cs Line: 59)
- Could not execute post-long-event action. Exception: UnityEngine.UnityException: Load is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PSI' on game object 'PSIMain'.
- See "Script Serialization" page in the Unity Manual for further details.
- at (wrapper managed-to-native) UnityEngine.Resources:Load (string,System.Type)
- at UnityEngine.Resources.Load[Texture2D] (System.String path) [0x00000] in C:\buildslave\unity\build\artifacts\generated\common\runtime\ResourcesBindings.gen.cs:59
- at Verse.ContentFinder`1[UnityEngine.Texture2D].Get (System.String itemPath, Boolean reportFailure) [0x00097] in C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ContentFinder.cs:35
- at ColonistBarKF.PSI.Materials.LoadIconMat (System.String path, Boolean smooth) [0x00000] in <filename unknown>:0
- at ColonistBarKF.PSI.Materials.ReloadTextures (Boolean smooth) [0x00000] in <filename unknown>:0
- at ColonistBarKF.PSI.PSI+<>c.<Reinit>b__9_0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00022] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:355)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- ColonistBarKF.PSI.PSI:Reinit(Boolean, Boolean, Boolean)
- ColonistBarKF.PSI.PSI:.ctor()
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- PSI Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- FollowMe Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- ZoomToMouse Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Object with load ID Thing_Human3337 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human709 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3476 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3503 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3511 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3337 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human709 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3476 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3503 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3511 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Texture rectangle is out of bounds
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[], Int32)
- UnityEngine.Texture2D:SetPixels(Int32, Int32, Int32, Int32, Color[]) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\TextureBindings.gen.cs:244)
- FaceStyling.ColorPicker.Dialog_ColorPicker:CreateAlphaBG(Int32, Int32)
- FaceStyling.ColorPicker.Dialog_ColorPicker:get_SliderAlphaBG()
- FaceStyling.ColorPicker.Dialog_ColorPicker:DoWindowContents(Rect)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- [C:/buildslave/unity/build/Runtime/Graphics/Image.cpp line 1866]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs Line: 244)
- Object with load ID Thing_Human3337 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human709 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3476 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3503 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3511 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- initialized Seara 'Pig' Tol
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- Hospitality.<>c__DisplayClass11:<CreateLord>b__f(Pawn)
- System.Collections.Generic.List`1:ForEach(Action`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361)
- Hospitality.IncidentWorker_VisitorGroup:CreateLord(Faction, IntVec3, List`1, Map)
- Hospitality.IncidentWorker_VisitorGroup:TryExecute(IncidentParms)
- RimWorld.Storyteller:TryFire(FiringIncident) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:117)
- RimWorld.Storyteller:StorytellerTick() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:108)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:310)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 361)
- initialized Donkey 'Donkey' Vasalo
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- Hospitality.<>c__DisplayClass11:<CreateLord>b__f(Pawn)
- System.Collections.Generic.List`1:ForEach(Action`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361)
- Hospitality.IncidentWorker_VisitorGroup:CreateLord(Faction, IntVec3, List`1, Map)
- Hospitality.IncidentWorker_VisitorGroup:TryExecute(IncidentParms)
- RimWorld.Storyteller:TryFire(FiringIncident) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:117)
- RimWorld.Storyteller:StorytellerTick() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:108)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:310)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 361)
- Object with load ID Thing_Human3337 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human709 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3476 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3503 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3511 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID AssignedDrugsSet_0 is referenced (xml node name: curAssignedDrugs) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at RimWorld.FloatMenuMakerMap.TryMakeFloatMenu (Verse.Pawn pawn) [0x0004e] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:34
- at RimWorld.Selector.HandleMapClicks () [0x000b2] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\MainTabs\Inspect\Selector.cs:155
- at RimWorld.Selector.SelectorOnGUI () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\MainTabs\Inspect\Selector.cs:111
- at RimWorld.MapInterface.HandleLowPriorityInput () [0x00021] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\MapInterface.cs:154
- at RimWorld.UIRoot_Play.UIRootOnGUI () [0x001a9] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\UIRoot_Play.cs:119
- at Verse.Root.OnGUI () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:148
- (Filename: C:/Dev/RimWorld/Assets/Scripts/RimWorld/UI/FloatMenuMakerMap.cs Line: 751)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Exception filling window for Verse.FloatMenuMap: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x018f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:751
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\FloatMenuMakerMap.cs:74
- at Verse.FloatMenuMap.DoWindowContents (Rect inRect) [0x00024] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuMap.cs:31
- at HugsLib.GuiInject.WindowDetour+<>c__DisplayClass1.<_WindowOnGUI>b__0 (Int32 x) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- HugsLib.GuiInject.<>c__DisplayClass1:<_WindowOnGUI>b__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1896)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Object with load ID Thing_Human3337 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human709 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3476 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3503 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3511 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID AssignedDrugsSet_0 is referenced (xml node name: curAssignedDrugs) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Couldn't find any pawn that is related to colony.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32)
- GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32)
- GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32)
- Hospitality.IncidentWorker_WandererJoin:TryExecute(IncidentParms)
- RimWorld.Storyteller:TryFire(FiringIncident) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:117)
- RimWorld.Storyteller:StorytellerTick() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:108)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:310)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Object with load ID AssignedDrugsSet_0 is referenced (xml node name: curAssignedDrugs) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3337 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human709 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3476 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3503 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Object with load ID Thing_Human3511 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
- Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:109)
- Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
- RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.858353 ms
- QualityBuilder added property to '0' things
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- QualityBuilder.ModInitializerComponent:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- System memory in use before: 0.78 GB.
- System memory in use after: 0.60 GB.
- Unloading 13995 unused Assets to reduce memory usage. Loaded Objects now: 22181.
- Total: 260.921844 ms (FindLiveObjects: 1.429143 ms CreateObjectMapping: 4.504213 ms MarkObjects: 139.579590 ms DeleteObjects: 115.407944 ms)
- Loading game from file Autosave-5 with mods Core, Expanded Prosthetics and Organ Engineering, EdB Prepare Carefully, EdB Prepare Carefully Japanese, No Visible Hats, HugsLib, Allow Tool, Vegetable Garden , Medical Tab, A Dog Said..., Medicine Kit Crafting, ED-Embrasures, More Vanilla Turrets, More Vanilla Turrets 日本語翻訳追加, [FSF] Buildable Terrain A16, TAG Trait, Animal Tab, QualityBuilder, [sd] advanced powergeneration, [sd] advanced powergeneration A16 日本語翻訳追加, Armor Crafting, [T] MoreFloors, Rimsenal, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Federation, RT Solar Flare Shield, Steel extraction, iroriplus, ishidourou plus, [sd] pillows and beanbags, RIMkea, tatami, Core Driller, Core Driller - Stone Addon, GouRIMet 1.0, RimStarve, FishIndustry, Better Pawn Control, Mad Skills, Lovely Hair Style, DE Surgeries, More vanilla factions, AC-Enhanced Crafting, Trading Spot, fusuma plus, Redra, Pekodra, Xeva's Rimhair (A14, A15, A16), A World Without Hat, Dubs Skylight, Follow Me, AC-Smart Speed, RomanceDiversified, Set-Up Camp, Camping Stuff, Miscellaneous 'CORE', Misc. Objects, Misc. Robots, Misc. Robots++, Misc. Bees'n'Honey, Misc. Training, Misc. MapGenerator, Faction Discovery A16, Big Batteries, Hospitality A16, Facial Stuff 0.16.1.0, Craftable Robots, Mod List Backup, Colonist Bar KF 0.16.2.2, oni, Rumours And Deception, と バニラの顔変更
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:17)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Could not resolve reference to object with loadID AssignedDrugsSet_0 of type RimWorld.DrugPolicy. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\LoadedObjectDirectory.cs:100)
- Verse.CrossRefResolver:NextResolvedRef() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:112)
- Verse.Scribe_References:LookReference(DrugPolicy&, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_References.cs:80)
- RimWorld.Pawn_DrugPolicyTracker:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\Trackers\DrugPolicy\Pawn_DrugPolicyTracker.cs:120)
- Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Could not resolve reference to object with loadID AssignedDrugsSet_0 of type RimWorld.DrugPolicy. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\LoadedObjectDirectory.cs:100)
- Verse.CrossRefResolver:NextResolvedRef() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:112)
- Verse.Scribe_References:LookReference(DrugPolicy&, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_References.cs:80)
- RimWorld.Pawn_DrugPolicyTracker:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\Trackers\DrugPolicy\Pawn_DrugPolicyTracker.cs:120)
- Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Could not resolve reference to object with loadID Thing_Human3337 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\LoadedObjectDirectory.cs:100)
- Verse.CrossRefResolver:NextResolvedRef() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:112)
- Verse.Scribe_References:LookReference(Pawn&, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_References.cs:80)
- RW_FacialStuff.SaveablePawn:ExposeData()
- Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Could not resolve reference to object with loadID Thing_Human709 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\LoadedObjectDirectory.cs:100)
- Verse.CrossRefResolver:NextResolvedRef() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:112)
- Verse.Scribe_References:LookReference(Pawn&, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_References.cs:80)
- RW_FacialStuff.SaveablePawn:ExposeData()
- Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Could not resolve reference to object with loadID Thing_Human3476 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\LoadedObjectDirectory.cs:100)
- Verse.CrossRefResolver:NextResolvedRef() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:112)
- Verse.Scribe_References:LookReference(Pawn&, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_References.cs:80)
- RW_FacialStuff.SaveablePawn:ExposeData()
- Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Could not resolve reference to object with loadID Thing_Human3503 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\LoadedObjectDirectory.cs:100)
- Verse.CrossRefResolver:NextResolvedRef() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:112)
- Verse.Scribe_References:LookReference(Pawn&, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_References.cs:80)
- RW_FacialStuff.SaveablePawn:ExposeData()
- Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Could not resolve reference to object with loadID Thing_Human3511 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\LoadedObjectDirectory.cs:100)
- Verse.CrossRefResolver:NextResolvedRef() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:112)
- Verse.Scribe_References:LookReference(Pawn&, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_References.cs:80)
- RW_FacialStuff.SaveablePawn:ExposeData()
- Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 0.77 GB.
- System memory in use after: 0.77 GB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35641.
- Total: 408.363434 ms (FindLiveObjects: 1.644681 ms CreateObjectMapping: 4.162089 ms MarkObjects: 402.482971 ms DeleteObjects: 0.073090 ms)
- Load is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PSI' on game object 'PSIMain'.
- See "Script Serialization" page in the Unity Manual for further details.
- UnityEngine.Resources:Load(String, Type)
- UnityEngine.Resources:Load(String) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\ResourcesBindings.gen.cs:59)
- Verse.ContentFinder`1:Get(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ContentFinder.cs:35)
- ColonistBarKF.PSI.Materials:LoadIconMat(String, Boolean)
- ColonistBarKF.PSI.Materials:ReloadTextures(Boolean)
- ColonistBarKF.PSI.<>c:<Reinit>b__9_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- ColonistBarKF.PSI.PSI:Reinit(Boolean, Boolean, Boolean)
- ColonistBarKF.PSI.PSI:.ctor()
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.CBKF:FixedUpdate()
- [C:/buildslave/unity/build/Runtime/Scripting/ScriptingThreadAndSerializationSafeCheck.cpp line 94]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/ResourcesBindings.gen.cs Line: 59)
- Could not execute post-long-event action. Exception: UnityEngine.UnityException: Load is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PSI' on game object 'PSIMain'.
- See "Script Serialization" page in the Unity Manual for further details.
- at (wrapper managed-to-native) UnityEngine.Resources:Load (string,System.Type)
- at UnityEngine.Resources.Load[Texture2D] (System.String path) [0x00000] in C:\buildslave\unity\build\artifacts\generated\common\runtime\ResourcesBindings.gen.cs:59
- at Verse.ContentFinder`1[UnityEngine.Texture2D].Get (System.String itemPath, Boolean reportFailure) [0x00097] in C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ContentFinder.cs:35
- at ColonistBarKF.PSI.Materials.LoadIconMat (System.String path, Boolean smooth) [0x00000] in <filename unknown>:0
- at ColonistBarKF.PSI.Materials.ReloadTextures (Boolean smooth) [0x00000] in <filename unknown>:0
- at ColonistBarKF.PSI.PSI+<>c.<Reinit>b__9_0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00022] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:355)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- ColonistBarKF.PSI.PSI:Reinit(Boolean, Boolean, Boolean)
- ColonistBarKF.PSI.PSI:.ctor()
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- PSI Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- FollowMe Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- ZoomToMouse Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.176528 ms
- QualityBuilder added property to '0' things
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- QualityBuilder.ModInitializerComponent:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- System memory in use before: 0.77 GB.
- System memory in use after: 0.60 GB.
- Unloading 13568 unused Assets to reduce memory usage. Loaded Objects now: 22478.
- Total: 189.932739 ms (FindLiveObjects: 1.321530 ms CreateObjectMapping: 3.665388 ms MarkObjects: 127.158958 ms DeleteObjects: 57.786236 ms)
- Loading game from file Autosave-5 with mods Core, Expanded Prosthetics and Organ Engineering, EdB Prepare Carefully, EdB Prepare Carefully Japanese, No Visible Hats, HugsLib, Allow Tool, Vegetable Garden , Medical Tab, A Dog Said..., Medicine Kit Crafting, ED-Embrasures, More Vanilla Turrets, More Vanilla Turrets 日本語翻訳追加, [FSF] Buildable Terrain A16, TAG Trait, Animal Tab, QualityBuilder, [sd] advanced powergeneration, [sd] advanced powergeneration A16 日本語翻訳追加, Armor Crafting, [T] MoreFloors, Rimsenal, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Federation, RT Solar Flare Shield, Steel extraction, iroriplus, ishidourou plus, [sd] pillows and beanbags, RIMkea, tatami, Core Driller, Core Driller - Stone Addon, GouRIMet 1.0, RimStarve, FishIndustry, Better Pawn Control, Mad Skills, Lovely Hair Style, DE Surgeries, More vanilla factions, AC-Enhanced Crafting, Trading Spot, fusuma plus, Redra, Pekodra, Xeva's Rimhair (A14, A15, A16), A World Without Hat, Dubs Skylight, Follow Me, AC-Smart Speed, RomanceDiversified, Set-Up Camp, Camping Stuff, Miscellaneous 'CORE', Misc. Objects, Misc. Robots, Misc. Robots++, Misc. Bees'n'Honey, Misc. Training, Misc. MapGenerator, Faction Discovery A16, Big Batteries, Hospitality A16, Facial Stuff 0.16.1.0, Craftable Robots, Mod List Backup, Colonist Bar KF 0.16.2.2, oni, Rumours And Deception, と バニラの顔変更
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:17)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Could not resolve reference to object with loadID AssignedDrugsSet_0 of type RimWorld.DrugPolicy. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\LoadedObjectDirectory.cs:100)
- Verse.CrossRefResolver:NextResolvedRef() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:112)
- Verse.Scribe_References:LookReference(DrugPolicy&, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_References.cs:80)
- RimWorld.Pawn_DrugPolicyTracker:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\Trackers\DrugPolicy\Pawn_DrugPolicyTracker.cs:120)
- Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Could not resolve reference to object with loadID AssignedDrugsSet_0 of type RimWorld.DrugPolicy. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\LoadedObjectDirectory.cs:100)
- Verse.CrossRefResolver:NextResolvedRef() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:112)
- Verse.Scribe_References:LookReference(DrugPolicy&, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_References.cs:80)
- RimWorld.Pawn_DrugPolicyTracker:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\Trackers\DrugPolicy\Pawn_DrugPolicyTracker.cs:120)
- Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Could not resolve reference to object with loadID Thing_Human3337 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\LoadedObjectDirectory.cs:100)
- Verse.CrossRefResolver:NextResolvedRef() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:112)
- Verse.Scribe_References:LookReference(Pawn&, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_References.cs:80)
- RW_FacialStuff.SaveablePawn:ExposeData()
- Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Could not resolve reference to object with loadID Thing_Human709 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\LoadedObjectDirectory.cs:100)
- Verse.CrossRefResolver:NextResolvedRef() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:112)
- Verse.Scribe_References:LookReference(Pawn&, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_References.cs:80)
- RW_FacialStuff.SaveablePawn:ExposeData()
- Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Could not resolve reference to object with loadID Thing_Human3476 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\LoadedObjectDirectory.cs:100)
- Verse.CrossRefResolver:NextResolvedRef() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:112)
- Verse.Scribe_References:LookReference(Pawn&, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_References.cs:80)
- RW_FacialStuff.SaveablePawn:ExposeData()
- Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Could not resolve reference to object with loadID Thing_Human3503 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\LoadedObjectDirectory.cs:100)
- Verse.CrossRefResolver:NextResolvedRef() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:112)
- Verse.Scribe_References:LookReference(Pawn&, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_References.cs:80)
- RW_FacialStuff.SaveablePawn:ExposeData()
- Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Could not resolve reference to object with loadID Thing_Human3511 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\LoadedObjectDirectory.cs:100)
- Verse.CrossRefResolver:NextResolvedRef() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:112)
- Verse.Scribe_References:LookReference(Pawn&, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_References.cs:80)
- RW_FacialStuff.SaveablePawn:ExposeData()
- Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 0.77 GB.
- System memory in use after: 0.77 GB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35934.
- Total: 407.073608 ms (FindLiveObjects: 1.803613 ms CreateObjectMapping: 4.151514 ms MarkObjects: 401.046051 ms DeleteObjects: 0.071845 ms)
- Created faction for 原住民キャンプ
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- FactionDiscovery.MainUtilities:EnsureAllFactionsArePresent()
- FactionDiscovery.MainUtilities:CheckFactions()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Created 7 bases for 原住民
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- FactionDiscovery.MainUtilities:CreateBases(Faction)
- FactionDiscovery.MainUtilities:EnsureAllFactionsArePresent()
- FactionDiscovery.MainUtilities:CheckFactions()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Load is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PSI' on game object 'PSIMain'.
- See "Script Serialization" page in the Unity Manual for further details.
- UnityEngine.Resources:Load(String, Type)
- UnityEngine.Resources:Load(String) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\ResourcesBindings.gen.cs:59)
- Verse.ContentFinder`1:Get(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ContentFinder.cs:35)
- ColonistBarKF.PSI.Materials:LoadIconMat(String, Boolean)
- ColonistBarKF.PSI.Materials:ReloadTextures(Boolean)
- ColonistBarKF.PSI.<>c:<Reinit>b__9_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- ColonistBarKF.PSI.PSI:Reinit(Boolean, Boolean, Boolean)
- ColonistBarKF.PSI.PSI:.ctor()
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.CBKF:FixedUpdate()
- [C:/buildslave/unity/build/Runtime/Scripting/ScriptingThreadAndSerializationSafeCheck.cpp line 94]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/ResourcesBindings.gen.cs Line: 59)
- Could not execute post-long-event action. Exception: UnityEngine.UnityException: Load is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PSI' on game object 'PSIMain'.
- See "Script Serialization" page in the Unity Manual for further details.
- at (wrapper managed-to-native) UnityEngine.Resources:Load (string,System.Type)
- at UnityEngine.Resources.Load[Texture2D] (System.String path) [0x00000] in C:\buildslave\unity\build\artifacts\generated\common\runtime\ResourcesBindings.gen.cs:59
- at Verse.ContentFinder`1[UnityEngine.Texture2D].Get (System.String itemPath, Boolean reportFailure) [0x00097] in C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ContentFinder.cs:35
- at ColonistBarKF.PSI.Materials.LoadIconMat (System.String path, Boolean smooth) [0x00000] in <filename unknown>:0
- at ColonistBarKF.PSI.Materials.ReloadTextures (Boolean smooth) [0x00000] in <filename unknown>:0
- at ColonistBarKF.PSI.PSI+<>c.<Reinit>b__9_0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00022] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:355)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- ColonistBarKF.PSI.PSI:Reinit(Boolean, Boolean, Boolean)
- ColonistBarKF.PSI.PSI:.ctor()
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- PSI Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- FollowMe Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- ZoomToMouse Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Non interceptWallsInt explosive.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- Verse.Projectile:set_InterceptWalls(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Projectile.cs:59)
- Verse.Verb_LaunchProjectile:TryCastShot() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Verbs\Verb_LaunchProjectile.cs:107)
- Verse.Verb_Shoot:TryCastShot() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Verbs\Verb_Shoot.cs:36)
- Verse.Verb:TryCastNextBurstShot() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Verbs\Verb.cs:226)
- Verse.Verb:WarmupComplete() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Verbs\Verb.cs:209)
- Verse.Verb_Shoot:WarmupComplete() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Verbs\Verb_Shoot.cs:17)
- Verse.Stance_Warmup:Expire() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Stances\Stance_Busy.cs:163)
- Verse.Stance_Busy:StanceTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Stances\Stance_Busy.cs:67)
- Verse.Stance_Warmup:StanceTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Stances\Stance_Busy.cs:156)
- Verse.Pawn_StanceTracker:StanceTrackerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Stances\Pawn_StanceTracker.cs:53)
- Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:410)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Non interceptWallsInt explosive.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- Verse.Projectile:set_InterceptWalls(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Projectile.cs:59)
- Verse.Verb_LaunchProjectile:TryCastShot() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Verbs\Verb_LaunchProjectile.cs:107)
- Verse.Verb_Shoot:TryCastShot() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Verbs\Verb_Shoot.cs:36)
- Verse.Verb:TryCastNextBurstShot() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Verbs\Verb.cs:226)
- Verse.Verb:VerbTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Verbs\Verb.cs:219)
- Verse.VerbTracker:VerbsTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Verbs\VerbTracker.cs:63)
- Verse.Pawn_EquipmentTracker:EquipmentTrackerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_EquipmentTracker.cs:109)
- Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:436)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Non interceptWallsInt explosive.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- Verse.Projectile:set_InterceptWalls(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Projectile.cs:59)
- Verse.Verb_LaunchProjectile:TryCastShot() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Verbs\Verb_LaunchProjectile.cs:107)
- Verse.Verb_Shoot:TryCastShot() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Verbs\Verb_Shoot.cs:36)
- Verse.Verb:TryCastNextBurstShot() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Verbs\Verb.cs:226)
- Verse.Verb:VerbTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Verbs\Verb.cs:219)
- Verse.VerbTracker:VerbsTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Verbs\VerbTracker.cs:63)
- Verse.Pawn_EquipmentTracker:EquipmentTrackerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_EquipmentTracker.cs:109)
- Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:436)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Couldn't find any pawn that is related to colony.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32)
- GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32)
- GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32)
- Hospitality.IncidentWorker_WandererJoin:TryExecute(IncidentParms)
- RimWorld.Storyteller:TryFire(FiringIncident) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:117)
- RimWorld.Storyteller:StorytellerTick() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:108)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:310)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Exception in Tick (pawn=Construction Bot, job=FinishFrame A=Thing_FishingPierSpawner_Frame287097, CurToil=2): System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2[Verse.ThingDef,System.Collections.Generic.List`1[Verse.Thing]].get_Item (Verse.ThingDef key) [0x000a8] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:151
- at Verse.ListerThings.Remove (Verse.Thing t) [0x00017] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Listers\ListerThings\ListerThings.cs:185
- at Verse.ThingUtility.UpdateRegionListers (IntVec3 prevPos, IntVec3 newPos, Verse.Map map, Verse.Thing thing) [0x0005f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingUtility.cs:68
- at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot) [0x00113] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:80
- at RimWorld.Frame.CompleteConstruction (Verse.Pawn worker) [0x00124] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Thing\Building\Frame.cs:196
- at RimWorld.JobDriver_ConstructFinishFrame+<MakeNewToils>c__IteratorE.<>m__36 () [0x000f0] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\AI\JobDrivers\Construct\JobDriver_ConstructFinishFrame.cs:58
- at Verse.AI.JobDriver.DriverTick () [0x001bb] in C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:277
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.AI.JobDriver:DriverTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:283)
- Verse.AI.Pawn_JobTracker:JobTrackerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:100)
- Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:403)
- AIRobot.AIRobot:Tick()
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.176839 ms
- QualityBuilder added property to '0' things
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- QualityBuilder.ModInitializerComponent:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- System memory in use before: 0.81 GB.
- System memory in use after: 0.61 GB.
- Unloading 14642 unused Assets to reduce memory usage. Loaded Objects now: 24498.
- Total: 289.570618 ms (FindLiveObjects: 1.424478 ms CreateObjectMapping: 5.532450 ms MarkObjects: 155.205322 ms DeleteObjects: 127.406837 ms)
- Loading game from file Autosave-3 with mods Core, Expanded Prosthetics and Organ Engineering, EdB Prepare Carefully, EdB Prepare Carefully Japanese, No Visible Hats, HugsLib, Allow Tool, Vegetable Garden , Medical Tab, A Dog Said..., Medicine Kit Crafting, ED-Embrasures, More Vanilla Turrets, More Vanilla Turrets 日本語翻訳追加, [FSF] Buildable Terrain A16, TAG Trait, Animal Tab, QualityBuilder, [sd] advanced powergeneration, [sd] advanced powergeneration A16 日本語翻訳追加, Armor Crafting, [T] MoreFloors, Rimsenal, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Federation, RT Solar Flare Shield, Steel extraction, iroriplus, ishidourou plus, [sd] pillows and beanbags, RIMkea, tatami, Core Driller, Core Driller - Stone Addon, GouRIMet 1.0, RimStarve, FishIndustry, Better Pawn Control, Mad Skills, Lovely Hair Style, DE Surgeries, More vanilla factions, AC-Enhanced Crafting, Trading Spot, fusuma plus, Redra, Pekodra, Xeva's Rimhair (A14, A15, A16), A World Without Hat, Dubs Skylight, Follow Me, AC-Smart Speed, RomanceDiversified, Set-Up Camp, Camping Stuff, Miscellaneous 'CORE', Misc. Objects, Misc. Robots, Misc. Robots++, Misc. Bees'n'Honey, Misc. Training, Misc. MapGenerator, Faction Discovery A16, Big Batteries, Hospitality A16, Facial Stuff 0.16.1.0, Craftable Robots, Mod List Backup, Colonist Bar KF 0.16.2.2, oni, Rumours And Deception, と バニラの顔変更
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:17)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 0.77 GB.
- System memory in use after: 0.77 GB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 37714.
- Total: 423.591034 ms (FindLiveObjects: 2.411349 ms CreateObjectMapping: 4.278722 ms MarkObjects: 416.821350 ms DeleteObjects: 0.078066 ms)
- Load is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PSI' on game object 'PSIMain'.
- See "Script Serialization" page in the Unity Manual for further details.
- UnityEngine.Resources:Load(String, Type)
- UnityEngine.Resources:Load(String) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\ResourcesBindings.gen.cs:59)
- Verse.ContentFinder`1:Get(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ContentFinder.cs:35)
- ColonistBarKF.PSI.Materials:LoadIconMat(String, Boolean)
- ColonistBarKF.PSI.Materials:ReloadTextures(Boolean)
- ColonistBarKF.PSI.<>c:<Reinit>b__9_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- ColonistBarKF.PSI.PSI:Reinit(Boolean, Boolean, Boolean)
- ColonistBarKF.PSI.PSI:.ctor()
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.CBKF:FixedUpdate()
- [C:/buildslave/unity/build/Runtime/Scripting/ScriptingThreadAndSerializationSafeCheck.cpp line 94]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/ResourcesBindings.gen.cs Line: 59)
- Could not execute post-long-event action. Exception: UnityEngine.UnityException: Load is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PSI' on game object 'PSIMain'.
- See "Script Serialization" page in the Unity Manual for further details.
- at (wrapper managed-to-native) UnityEngine.Resources:Load (string,System.Type)
- at UnityEngine.Resources.Load[Texture2D] (System.String path) [0x00000] in C:\buildslave\unity\build\artifacts\generated\common\runtime\ResourcesBindings.gen.cs:59
- at Verse.ContentFinder`1[UnityEngine.Texture2D].Get (System.String itemPath, Boolean reportFailure) [0x00097] in C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ContentFinder.cs:35
- at ColonistBarKF.PSI.Materials.LoadIconMat (System.String path, Boolean smooth) [0x00000] in <filename unknown>:0
- at ColonistBarKF.PSI.Materials.ReloadTextures (Boolean smooth) [0x00000] in <filename unknown>:0
- at ColonistBarKF.PSI.PSI+<>c.<Reinit>b__9_0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00022] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:355)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- ColonistBarKF.PSI.PSI:Reinit(Boolean, Boolean, Boolean)
- ColonistBarKF.PSI.PSI:.ctor()
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- PSI Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- FollowMe Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- ZoomToMouse Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.789928 ms
- QualityBuilder added property to '0' things
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- QualityBuilder.ModInitializerComponent:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- System memory in use before: 0.78 GB.
- System memory in use after: 0.61 GB.
- Unloading 13829 unused Assets to reduce memory usage. Loaded Objects now: 25569.
- Total: 203.233261 ms (FindLiveObjects: 1.541733 ms CreateObjectMapping: 4.186660 ms MarkObjects: 147.605194 ms DeleteObjects: 49.898109 ms)
- Loading game from file Autosave-5 with mods Core, Expanded Prosthetics and Organ Engineering, EdB Prepare Carefully, EdB Prepare Carefully Japanese, No Visible Hats, HugsLib, Allow Tool, Vegetable Garden , Medical Tab, A Dog Said..., Medicine Kit Crafting, ED-Embrasures, More Vanilla Turrets, More Vanilla Turrets 日本語翻訳追加, [FSF] Buildable Terrain A16, TAG Trait, Animal Tab, QualityBuilder, [sd] advanced powergeneration, [sd] advanced powergeneration A16 日本語翻訳追加, Armor Crafting, [T] MoreFloors, Rimsenal, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Federation, RT Solar Flare Shield, Steel extraction, iroriplus, ishidourou plus, [sd] pillows and beanbags, RIMkea, tatami, Core Driller, Core Driller - Stone Addon, GouRIMet 1.0, RimStarve, FishIndustry, Better Pawn Control, Mad Skills, Lovely Hair Style, DE Surgeries, More vanilla factions, AC-Enhanced Crafting, Trading Spot, fusuma plus, Redra, Pekodra, Xeva's Rimhair (A14, A15, A16), A World Without Hat, Dubs Skylight, Follow Me, AC-Smart Speed, RomanceDiversified, Set-Up Camp, Camping Stuff, Miscellaneous 'CORE', Misc. Objects, Misc. Robots, Misc. Robots++, Misc. Bees'n'Honey, Misc. Training, Misc. MapGenerator, Faction Discovery A16, Big Batteries, Hospitality A16, Facial Stuff 0.16.1.0, Craftable Robots, Mod List Backup, Colonist Bar KF 0.16.2.2, oni, Rumours And Deception, と バニラの顔変更
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:17)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 0.78 GB.
- System memory in use after: 0.78 GB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 38705.
- Total: 437.180481 ms (FindLiveObjects: 1.753228 ms CreateObjectMapping: 4.596586 ms MarkObjects: 430.751678 ms DeleteObjects: 0.077755 ms)
- Load is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PSI' on game object 'PSIMain'.
- See "Script Serialization" page in the Unity Manual for further details.
- UnityEngine.Resources:Load(String, Type)
- UnityEngine.Resources:Load(String) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\ResourcesBindings.gen.cs:59)
- Verse.ContentFinder`1:Get(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ContentFinder.cs:35)
- ColonistBarKF.PSI.Materials:LoadIconMat(String, Boolean)
- ColonistBarKF.PSI.Materials:ReloadTextures(Boolean)
- ColonistBarKF.PSI.<>c:<Reinit>b__9_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- ColonistBarKF.PSI.PSI:Reinit(Boolean, Boolean, Boolean)
- ColonistBarKF.PSI.PSI:.ctor()
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.CBKF:FixedUpdate()
- [C:/buildslave/unity/build/Runtime/Scripting/ScriptingThreadAndSerializationSafeCheck.cpp line 94]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/ResourcesBindings.gen.cs Line: 59)
- Could not execute post-long-event action. Exception: UnityEngine.UnityException: Load is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PSI' on game object 'PSIMain'.
- See "Script Serialization" page in the Unity Manual for further details.
- at (wrapper managed-to-native) UnityEngine.Resources:Load (string,System.Type)
- at UnityEngine.Resources.Load[Texture2D] (System.String path) [0x00000] in C:\buildslave\unity\build\artifacts\generated\common\runtime\ResourcesBindings.gen.cs:59
- at Verse.ContentFinder`1[UnityEngine.Texture2D].Get (System.String itemPath, Boolean reportFailure) [0x00097] in C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ContentFinder.cs:35
- at ColonistBarKF.PSI.Materials.LoadIconMat (System.String path, Boolean smooth) [0x00000] in <filename unknown>:0
- at ColonistBarKF.PSI.Materials.ReloadTextures (Boolean smooth) [0x00000] in <filename unknown>:0
- at ColonistBarKF.PSI.PSI+<>c.<Reinit>b__9_0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00022] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:355)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- ColonistBarKF.PSI.PSI:Reinit(Boolean, Boolean, Boolean)
- ColonistBarKF.PSI.PSI:.ctor()
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- PSI Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- FollowMe Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- ZoomToMouse Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.298448 ms
- QualityBuilder added property to '0' things
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- QualityBuilder.ModInitializerComponent:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- System memory in use before: 0.78 GB.
- System memory in use after: 0.61 GB.
- Unloading 13184 unused Assets to reduce memory usage. Loaded Objects now: 25612.
- Total: 216.071899 ms (FindLiveObjects: 1.597717 ms CreateObjectMapping: 3.641439 ms MarkObjects: 176.738266 ms DeleteObjects: 34.093864 ms)
- Loading game from file Autosave-5 with mods Core, Expanded Prosthetics and Organ Engineering, EdB Prepare Carefully, EdB Prepare Carefully Japanese, No Visible Hats, HugsLib, Allow Tool, Vegetable Garden , Medical Tab, A Dog Said..., Medicine Kit Crafting, ED-Embrasures, More Vanilla Turrets, More Vanilla Turrets 日本語翻訳追加, [FSF] Buildable Terrain A16, TAG Trait, Animal Tab, QualityBuilder, [sd] advanced powergeneration, [sd] advanced powergeneration A16 日本語翻訳追加, Armor Crafting, [T] MoreFloors, Rimsenal, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Federation, RT Solar Flare Shield, Steel extraction, iroriplus, ishidourou plus, [sd] pillows and beanbags, RIMkea, tatami, Core Driller, Core Driller - Stone Addon, GouRIMet 1.0, RimStarve, FishIndustry, Better Pawn Control, Mad Skills, Lovely Hair Style, DE Surgeries, More vanilla factions, AC-Enhanced Crafting, Trading Spot, fusuma plus, Redra, Pekodra, Xeva's Rimhair (A14, A15, A16), A World Without Hat, Dubs Skylight, Follow Me, AC-Smart Speed, RomanceDiversified, Set-Up Camp, Camping Stuff, Miscellaneous 'CORE', Misc. Objects, Misc. Robots, Misc. Robots++, Misc. Bees'n'Honey, Misc. Training, Misc. MapGenerator, Faction Discovery A16, Big Batteries, Hospitality A16, Facial Stuff 0.16.1.0, Craftable Robots, Mod List Backup, Colonist Bar KF 0.16.2.2, oni, Rumours And Deception, と バニラの顔変更
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:17)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 0.78 GB.
- System memory in use after: 0.78 GB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 38747.
- Total: 460.736023 ms (FindLiveObjects: 2.260815 ms CreateObjectMapping: 4.854734 ms MarkObjects: 453.540222 ms DeleteObjects: 0.078999 ms)
- Load is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PSI' on game object 'PSIMain'.
- See "Script Serialization" page in the Unity Manual for further details.
- UnityEngine.Resources:Load(String, Type)
- UnityEngine.Resources:Load(String) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\ResourcesBindings.gen.cs:59)
- Verse.ContentFinder`1:Get(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ContentFinder.cs:35)
- ColonistBarKF.PSI.Materials:LoadIconMat(String, Boolean)
- ColonistBarKF.PSI.Materials:ReloadTextures(Boolean)
- ColonistBarKF.PSI.<>c:<Reinit>b__9_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- ColonistBarKF.PSI.PSI:Reinit(Boolean, Boolean, Boolean)
- ColonistBarKF.PSI.PSI:.ctor()
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.CBKF:FixedUpdate()
- [C:/buildslave/unity/build/Runtime/Scripting/ScriptingThreadAndSerializationSafeCheck.cpp line 94]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/ResourcesBindings.gen.cs Line: 59)
- Could not execute post-long-event action. Exception: UnityEngine.UnityException: Load is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PSI' on game object 'PSIMain'.
- See "Script Serialization" page in the Unity Manual for further details.
- at (wrapper managed-to-native) UnityEngine.Resources:Load (string,System.Type)
- at UnityEngine.Resources.Load[Texture2D] (System.String path) [0x00000] in C:\buildslave\unity\build\artifacts\generated\common\runtime\ResourcesBindings.gen.cs:59
- at Verse.ContentFinder`1[UnityEngine.Texture2D].Get (System.String itemPath, Boolean reportFailure) [0x00097] in C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ContentFinder.cs:35
- at ColonistBarKF.PSI.Materials.LoadIconMat (System.String path, Boolean smooth) [0x00000] in <filename unknown>:0
- at ColonistBarKF.PSI.Materials.ReloadTextures (Boolean smooth) [0x00000] in <filename unknown>:0
- at ColonistBarKF.PSI.PSI+<>c.<Reinit>b__9_0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00022] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:355)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- ColonistBarKF.PSI.PSI:Reinit(Boolean, Boolean, Boolean)
- ColonistBarKF.PSI.PSI:.ctor()
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- PSI Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- FollowMe Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- ZoomToMouse Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Rat_Corpse254893 has null innerPawn. Destroying.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.Corpse:TickRare() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Corpse.cs:235)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:131)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:277)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Tried to destroy already-destroyed thing Rat_Corpse254893
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.Thing:Destroy(DestroyMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:530)
- Verse.ThingWithComps:Destroy(DestroyMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:176)
- Verse.Corpse:Destroy(DestroyMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Corpse.cs:222)
- Verse.Corpse:TickRare() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Corpse.cs:236)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:131)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:277)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.443384 ms
- QualityBuilder added property to '0' things
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- QualityBuilder.ModInitializerComponent:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- System memory in use before: 0.78 GB.
- System memory in use after: 0.61 GB.
- Unloading 13260 unused Assets to reduce memory usage. Loaded Objects now: 25729.
- Total: 222.108841 ms (FindLiveObjects: 1.432253 ms CreateObjectMapping: 4.222116 ms MarkObjects: 175.664932 ms DeleteObjects: 40.787979 ms)
- Loading game from file Autosave-4 with mods Core, Expanded Prosthetics and Organ Engineering, EdB Prepare Carefully, EdB Prepare Carefully Japanese, No Visible Hats, HugsLib, Allow Tool, Vegetable Garden , Medical Tab, A Dog Said..., Medicine Kit Crafting, ED-Embrasures, More Vanilla Turrets, More Vanilla Turrets 日本語翻訳追加, [FSF] Buildable Terrain A16, TAG Trait, Animal Tab, QualityBuilder, [sd] advanced powergeneration, [sd] advanced powergeneration A16 日本語翻訳追加, Armor Crafting, [T] MoreFloors, Rimsenal, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Federation, RT Solar Flare Shield, Steel extraction, iroriplus, ishidourou plus, [sd] pillows and beanbags, RIMkea, tatami, Core Driller, Core Driller - Stone Addon, GouRIMet 1.0, RimStarve, FishIndustry, Better Pawn Control, Mad Skills, Lovely Hair Style, DE Surgeries, More vanilla factions, AC-Enhanced Crafting, Trading Spot, fusuma plus, Redra, Pekodra, Xeva's Rimhair (A14, A15, A16), A World Without Hat, Dubs Skylight, Follow Me, AC-Smart Speed, RomanceDiversified, Set-Up Camp, Camping Stuff, Miscellaneous 'CORE', Misc. Objects, Misc. Robots, Misc. Robots++, Misc. Bees'n'Honey, Misc. Training, Misc. MapGenerator, Faction Discovery A16, Big Batteries, Hospitality A16, Facial Stuff 0.16.1.0, Craftable Robots, Mod List Backup, Colonist Bar KF 0.16.2.2, oni, Rumours And Deception, と バニラの顔変更
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:17)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 0.78 GB.
- System memory in use after: 0.78 GB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 38875.
- Total: 474.934448 ms (FindLiveObjects: 3.608471 ms CreateObjectMapping: 4.550866 ms MarkObjects: 466.696747 ms DeleteObjects: 0.077444 ms)
- Load is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PSI' on game object 'PSIMain'.
- See "Script Serialization" page in the Unity Manual for further details.
- UnityEngine.Resources:Load(String, Type)
- UnityEngine.Resources:Load(String) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\ResourcesBindings.gen.cs:59)
- Verse.ContentFinder`1:Get(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ContentFinder.cs:35)
- ColonistBarKF.PSI.Materials:LoadIconMat(String, Boolean)
- ColonistBarKF.PSI.Materials:ReloadTextures(Boolean)
- ColonistBarKF.PSI.<>c:<Reinit>b__9_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- ColonistBarKF.PSI.PSI:Reinit(Boolean, Boolean, Boolean)
- ColonistBarKF.PSI.PSI:.ctor()
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.CBKF:FixedUpdate()
- [C:/buildslave/unity/build/Runtime/Scripting/ScriptingThreadAndSerializationSafeCheck.cpp line 94]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/ResourcesBindings.gen.cs Line: 59)
- Could not execute post-long-event action. Exception: UnityEngine.UnityException: Load is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PSI' on game object 'PSIMain'.
- See "Script Serialization" page in the Unity Manual for further details.
- at (wrapper managed-to-native) UnityEngine.Resources:Load (string,System.Type)
- at UnityEngine.Resources.Load[Texture2D] (System.String path) [0x00000] in C:\buildslave\unity\build\artifacts\generated\common\runtime\ResourcesBindings.gen.cs:59
- at Verse.ContentFinder`1[UnityEngine.Texture2D].Get (System.String itemPath, Boolean reportFailure) [0x00097] in C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ContentFinder.cs:35
- at ColonistBarKF.PSI.Materials.LoadIconMat (System.String path, Boolean smooth) [0x00000] in <filename unknown>:0
- at ColonistBarKF.PSI.Materials.ReloadTextures (Boolean smooth) [0x00000] in <filename unknown>:0
- at ColonistBarKF.PSI.PSI+<>c.<Reinit>b__9_0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00022] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:355)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- ColonistBarKF.PSI.PSI:Reinit(Boolean, Boolean, Boolean)
- ColonistBarKF.PSI.PSI:.ctor()
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- PSI Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- FollowMe Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- ZoomToMouse Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Tried to spawn Dead Pawn Teresa. Replacing with corpse.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- Verse.Pawn:SpawnSetup(Map) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:316)
- Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65)
- Verse.GenSpawn:Spawn(Thing, IntVec3, Map) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:24)
- Verse.GenPlace:TryPlaceDirect(Thing, IntVec3, Map, Thing&, Action`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenPlace.cs:333)
- Verse.GenPlace:TryPlaceThing(Thing, IntVec3, Map, ThingPlaceMode, Thing&, Action`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenPlace.cs:88)
- Verse.GenDrop:TryDropSpawn(Thing, IntVec3, Map, ThingPlaceMode, Thing&, Action`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\CellFinders\GenDrop.cs:46)
- Verse.ThingContainer:TryDrop(Thing, IntVec3, Map, ThingPlaceMode, Thing&, Action`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingContainer.cs:465)
- Verse.Pawn_HealthTracker:Kill(Nullable`1, Hediff) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_HealthTracker.cs:619)
- Verse.Pawn_HealthTracker:CheckForStateChange(Nullable`1, Hediff) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_HealthTracker.cs:301)
- Verse.Pawn_HealthTracker:Notify_HediffChanged(Hediff) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_HealthTracker.cs:122)
- Verse.Hediff:set_Severity(Single) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\Hediff\Hediff.cs:117)
- Verse.HealthUtility:AdjustSeverity(Pawn, HediffDef, Single) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\HealthUtility.cs:339)
- Verse.HediffGiver_Bleeding:OnIntervalPassed(Pawn, Hediff) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\HediffGivers\HediffGiver_Bleeding.cs:19)
- Verse.Pawn_HealthTracker:HealthTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_HealthTracker.cs:827)
- Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:420)
- Verse.ThingContainer:ThingContainerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingContainer.cs:144)
- Verse.Pawn_CarryTracker:CarryHandsTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_CarryTracker.cs:166)
- Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:429)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Teresa is not a world pawn.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
- RimWorld.Planet.WorldPawns:DiscardIfUnimportant(Pawn) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Planet\WorldPawns.cs:237)
- Verse.Corpse:Destroy(DestroyMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Corpse.cs:226)
- Verse.Pawn_HealthTracker:Kill(Nullable`1, Hediff) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_HealthTracker.cs:667)
- Verse.Pawn_HealthTracker:CheckForStateChange(Nullable`1, Hediff) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_HealthTracker.cs:301)
- Verse.Pawn_HealthTracker:Notify_HediffChanged(Hediff) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_HealthTracker.cs:122)
- Verse.Hediff:set_Severity(Single) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\Hediff\Hediff.cs:117)
- Verse.HealthUtility:AdjustSeverity(Pawn, HediffDef, Single) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\HealthUtility.cs:339)
- Verse.HediffGiver_Bleeding:OnIntervalPassed(Pawn, Hediff) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\HediffGivers\HediffGiver_Bleeding.cs:19)
- Verse.Pawn_HealthTracker:HealthTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_HealthTracker.cs:827)
- Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:420)
- Verse.ThingContainer:ThingContainerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingContainer.cs:144)
- Verse.Pawn_CarryTracker:CarryHandsTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_CarryTracker.cs:166)
- Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:429)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
- Couldn't find any pawn that is related to colony.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32)
- GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32)
- GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32)
- Hospitality.IncidentWorker_WandererJoin:TryExecute(IncidentParms)
- RimWorld.Storyteller:TryFire(FiringIncident) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:117)
- RimWorld.Storyteller:StorytellerTick() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:108)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:310)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Yuuta started 10 jobs in one tick. thinkResult=(job=Shear A=Thing_Oni95009 sourceNode=RimWorld.JobGiver_Work) lastJobGiver=RimWorld.JobGiver_Work
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:446)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:346)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:JobTrackerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:112)
- Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:403)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Yuuta started 10 jobs in 10 ticks. lastJobGiver=, curJob.def=Wait, curDriver=Verse.AI.JobDriver_Wait
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:446)
- Verse.AI.Pawn_JobTracker:FinalizeTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:139)
- Verse.AI.Pawn_JobTracker:JobTrackerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:115)
- Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:403)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Yuuta started 10 jobs in 10 ticks. lastJobGiver=, curJob.def=Wait, curDriver=Verse.AI.JobDriver_Wait
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:446)
- Verse.AI.Pawn_JobTracker:FinalizeTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:139)
- Verse.AI.Pawn_JobTracker:JobTrackerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:115)
- Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:403)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Yuuta started 10 jobs in 10 ticks. lastJobGiver=, curJob.def=Goto, curDriver=Verse.AI.JobDriver_Goto
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:446)
- Verse.AI.Pawn_JobTracker:FinalizeTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:139)
- Verse.AI.Pawn_JobTracker:JobTrackerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:115)
- Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:403)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Yuuta started 10 jobs in 10 ticks. lastJobGiver=, curJob.def=Wait, curDriver=Verse.AI.JobDriver_Wait
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:446)
- Verse.AI.Pawn_JobTracker:FinalizeTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:139)
- Verse.AI.Pawn_JobTracker:JobTrackerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:115)
- Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:403)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Yuuta started 10 jobs in 10 ticks. lastJobGiver=, curJob.def=Wait, curDriver=Verse.AI.JobDriver_Wait
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:446)
- Verse.AI.Pawn_JobTracker:FinalizeTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:139)
- Verse.AI.Pawn_JobTracker:JobTrackerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:115)
- Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:403)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Yuuta started 10 jobs in 10 ticks. lastJobGiver=, curJob.def=Wait, curDriver=Verse.AI.JobDriver_Wait
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:446)
- Verse.AI.Pawn_JobTracker:FinalizeTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:139)
- Verse.AI.Pawn_JobTracker:JobTrackerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:115)
- Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:403)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Yuuta started 10 jobs in 10 ticks. lastJobGiver=, curJob.def=Wait, curDriver=Verse.AI.JobDriver_Wait
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:446)
- Verse.AI.Pawn_JobTracker:FinalizeTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:139)
- Verse.AI.Pawn_JobTracker:JobTrackerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:115)
- Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:403)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Yuuta started 10 jobs in 10 ticks. lastJobGiver=, curJob.def=Wait, curDriver=Verse.AI.JobDriver_Wait
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:446)
- Verse.AI.Pawn_JobTracker:FinalizeTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:139)
- Verse.AI.Pawn_JobTracker:JobTrackerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:115)
- Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:403)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.Find.get_VisibleMap () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Find.cs:78
- at ColonistBarKF.PSI.PSI.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Find.cs Line: 78)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.Find.get_VisibleMap () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Find.cs:78
- at ColonistBarKF.PSI.PSI.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Find.cs Line: 78)
- NullReferenceException: Object reference not set to an instance of an object
- at ColonistBarKF.CBKF.FixedUpdate () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.Find.get_VisibleMap () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Find.cs:78
- at ColonistBarKF.FollowMe.FixedUpdate () [0x00000] in <filename unknown>:0
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Find.cs Line: 78)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.Find.get_VisibleMap () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Find.cs:78
- at ColonistBarKF.PSI.PSI.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Find.cs Line: 78)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.Find.get_VisibleMap () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Find.cs:78
- at ColonistBarKF.PSI.PSI.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Find.cs Line: 78)
- NullReferenceException: Object reference not set to an instance of an object
- at ColonistBarKF.CBKF.FixedUpdate () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.Find.get_VisibleMap () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Find.cs:78
- at ColonistBarKF.FollowMe.FixedUpdate () [0x00000] in <filename unknown>:0
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Find.cs Line: 78)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.Find.get_VisibleMap () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Find.cs:78
- at ColonistBarKF.PSI.PSI.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Find.cs Line: 78)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.Find.get_VisibleMap () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Find.cs:78
- at ColonistBarKF.PSI.PSI.OnGUI () [0x00000] in <filename unknown>:0
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Find.cs Line: 78)
- UnloadTime: 2.999802 ms
- System memory in use before: 0.78 GB.
- System memory in use after: 0.61 GB.
- Unloading 13377 unused Assets to reduce memory usage. Loaded Objects now: 26262.
- Total: 388.772827 ms (FindLiveObjects: 2.193012 ms CreateObjectMapping: 4.725971 ms MarkObjects: 338.986664 ms DeleteObjects: 42.866222 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.323707 ms
- QualityBuilder added property to '0' things
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- QualityBuilder.ModInitializerComponent:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- System memory in use before: 0.60 GB.
- System memory in use after: 0.60 GB.
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 26250.
- Total: 193.572617 ms (FindLiveObjects: 0.941462 ms CreateObjectMapping: 1.799881 ms MarkObjects: 190.753830 ms DeleteObjects: 0.076822 ms)
- Loading game from file Autosave-4 with mods Core, Expanded Prosthetics and Organ Engineering, EdB Prepare Carefully, EdB Prepare Carefully Japanese, No Visible Hats, HugsLib, Allow Tool, Vegetable Garden , Medical Tab, A Dog Said..., Medicine Kit Crafting, ED-Embrasures, More Vanilla Turrets, More Vanilla Turrets 日本語翻訳追加, [FSF] Buildable Terrain A16, TAG Trait, Animal Tab, QualityBuilder, [sd] advanced powergeneration, [sd] advanced powergeneration A16 日本語翻訳追加, Armor Crafting, [T] MoreFloors, Rimsenal, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Federation, RT Solar Flare Shield, Steel extraction, iroriplus, ishidourou plus, [sd] pillows and beanbags, RIMkea, tatami, Core Driller, Core Driller - Stone Addon, GouRIMet 1.0, RimStarve, FishIndustry, Better Pawn Control, Mad Skills, Lovely Hair Style, DE Surgeries, More vanilla factions, AC-Enhanced Crafting, Trading Spot, fusuma plus, Redra, Pekodra, Xeva's Rimhair (A14, A15, A16), A World Without Hat, Dubs Skylight, Follow Me, AC-Smart Speed, RomanceDiversified, Set-Up Camp, Camping Stuff, Miscellaneous 'CORE', Misc. Objects, Misc. Robots, Misc. Robots++, Misc. Bees'n'Honey, Misc. Training, Misc. MapGenerator, Faction Discovery A16, Big Batteries, Hospitality A16, Facial Stuff 0.16.1.0, Craftable Robots, Mod List Backup, Colonist Bar KF 0.16.2.2, oni, Rumours And Deception, と バニラの顔変更
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:17)
- Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 0.78 GB.
- System memory in use after: 0.78 GB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 39379.
- Total: 473.009247 ms (FindLiveObjects: 2.056785 ms CreateObjectMapping: 4.559574 ms MarkObjects: 466.311401 ms DeleteObjects: 0.080865 ms)
- Load is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PSI' on game object 'PSIMain'.
- See "Script Serialization" page in the Unity Manual for further details.
- UnityEngine.Resources:Load(String, Type)
- UnityEngine.Resources:Load(String) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\ResourcesBindings.gen.cs:59)
- Verse.ContentFinder`1:Get(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ContentFinder.cs:35)
- ColonistBarKF.PSI.Materials:LoadIconMat(String, Boolean)
- ColonistBarKF.PSI.Materials:ReloadTextures(Boolean)
- ColonistBarKF.PSI.<>c:<Reinit>b__9_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- ColonistBarKF.PSI.PSI:Reinit(Boolean, Boolean, Boolean)
- ColonistBarKF.PSI.PSI:.ctor()
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.CBKF:FixedUpdate()
- [C:/buildslave/unity/build/Runtime/Scripting/ScriptingThreadAndSerializationSafeCheck.cpp line 94]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/ResourcesBindings.gen.cs Line: 59)
- Could not execute post-long-event action. Exception: UnityEngine.UnityException: Load is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PSI' on game object 'PSIMain'.
- See "Script Serialization" page in the Unity Manual for further details.
- at (wrapper managed-to-native) UnityEngine.Resources:Load (string,System.Type)
- at UnityEngine.Resources.Load[Texture2D] (System.String path) [0x00000] in C:\buildslave\unity\build\artifacts\generated\common\runtime\ResourcesBindings.gen.cs:59
- at Verse.ContentFinder`1[UnityEngine.Texture2D].Get (System.String itemPath, Boolean reportFailure) [0x00097] in C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ContentFinder.cs:35
- at ColonistBarKF.PSI.Materials.LoadIconMat (System.String path, Boolean smooth) [0x00000] in <filename unknown>:0
- at ColonistBarKF.PSI.Materials.ReloadTextures (Boolean smooth) [0x00000] in <filename unknown>:0
- at ColonistBarKF.PSI.PSI+<>c.<Reinit>b__9_0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00022] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:355)
- Verse.LongEventHandler:ExecuteWhenFinished(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:214)
- ColonistBarKF.PSI.PSI:Reinit(Boolean, Boolean, Boolean)
- ColonistBarKF.PSI.PSI:.ctor()
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381)
- UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- PSI Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- FollowMe Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- ZoomToMouse Injected!!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
- ColonistBarKF.CBKF:FixedUpdate()
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
- Yuuta started 10 jobs in one tick. thinkResult=(job=Shear A=Thing_Oni95009 sourceNode=RimWorld.JobGiver_Work) lastJobGiver=RimWorld.JobGiver_Work
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:446)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:346)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- RimWorld.Pawn_DraftController:set_Drafted(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\Trackers\Drafter\Pawn_DraftController.cs:44)
- RimWorld.<GetGizmos>c__IteratorDC:<>m__2A1() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\Trackers\Drafter\Pawn_DraftController.cs:112)
- Verse.Command_Toggle:ProcessInput(Event) (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Gizmos\Command_Toggle.cs:37)
- Verse.GizmoGridDrawer:DrawGizmoGrid(IEnumerable`1, Single, Gizmo&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Gizmos\GizmoGridDrawer.cs:139)
- RimWorld.InspectGizmoGrid:DrawInspectGizmoGridFor(IEnumerable`1) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\MainTabs\Inspect\InspectPaneFiller.cs:287)
- RimWorld.MainTabWindow_Inspect:DrawInspectGizmos() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\MainTabs\MainTabWindows\MainTabWindow_Inspect.cs:92)
- RimWorld.InspectPaneUtility:ExtraOnGUI(IInspectPane) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\MainTabs\Inspect\InspectPaneUtility.cs:110)
- RimWorld.MainTabWindow_Inspect:ExtraOnGUI() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\MainTabs\MainTabWindows\MainTabWindow_Inspect.cs:68)
- Verse.WindowStack:WindowStackOnGUI() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Windows\WindowStack.cs:185)
- RimWorld.UIRoot_Play:UIRootOnGUI() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\UIRoot_Play.cs:86)
- Verse.Root:OnGUI() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:148)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Yuuta started 10 jobs in one tick. thinkResult=(job=Shear A=Thing_Oni95009 sourceNode=RimWorld.JobGiver_Work) lastJobGiver=RimWorld.JobGiver_Work
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:446)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:346)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.JobDriver:EndJobWith(JobCondition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
- Verse.AI.JobDriver:CheckCurrentToilEndOrFail() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:406)
- Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:351)
- Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:297)
- Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:197)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:353)
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:240)
- Verse.AI.Pawn_JobTracker:JobTrackerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:89)
- Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:403)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Yuuta started 10 jobs in 10 ticks. lastJobGiver=, curJob.def=Wait, curDriver=Verse.AI.JobDriver_Wait
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
- Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:446)
- Verse.AI.Pawn_JobTracker:FinalizeTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:139)
- Verse.AI.Pawn_JobTracker:JobTrackerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:93)
- Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:403)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
- Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\Mono.Security.dll (this message is harmless)
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