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Dec 19th, 2015
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  1. unbindall
  2. bind "0" "slot10"
  3. bind "1" "weapon1"
  4. bind "2" "weapon2"
  5. bind "3" "weapon3"
  6. bind "4" "weapon4"
  7. bind "5" "weapon5"
  8. bind "6" "slot6"
  9. bind "7" "slot7"
  10. bind "8" "slot8"
  11. bind "9" "slot9"
  12. bind "a" "+moveleft"
  13. bind "b" "lastdisguise"
  14. bind "c" "voice_menu_3"
  15. bind "d" "+moveright"
  16. bind "e" "call_medic"
  17. bind "f" "+inspect"
  18. bind "g" "+taunt"
  19. bind "h" "hud_reloadscheme"
  20. bind "i" "showmapinfo"
  21. bind "j" "incrementvar cl_hud_minmode 0 1 1"
  22. bind "k" "cl_decline_first_notification"
  23. bind "l" "dropitem"
  24. bind "m" "open_charinfo_direct"
  25. bind "n" "open_charinfo_backpack"
  26. bind "o" "show_quest_log"
  27. bind "p" "vr_reset_home_pos"
  28. bind "q" "swap"
  29. bind "r" "+reload"
  30. bind "s" "+back"
  31. bind "t" "impulse 201"
  32. bind "u" "messagemode2"
  33. bind "v" "+voicerecord"
  34. bind "w" "+forward"
  35. bind "x" "voice_menu_2"
  36. bind "y" "messagemode"
  37. bind "z" "voice_menu_1"
  38. bind "KP_INS" "hotkey_toggle_autoreload"
  39. bind "KP_END" "slot1"
  40. bind "KP_DOWNARROW" "slot2"
  41. bind "KP_PGDN" "slot3"
  42. bind "KP_LEFTARROW" "slot4"
  43. bind "KP_5" "slot5"
  44. bind "KP_RIGHTARROW" "slot6"
  45. bind "KP_HOME" "slot7"
  46. bind "KP_UPARROW" "slot8"
  47. bind "KP_PGUP" "slot9"
  48. bind "KP_SLASH" "slot12"
  49. bind "KP_MINUS" "low_interp"
  50. bind "KP_PLUS" "high_interp"
  51. bind "KP_ENTER" "demoui2"
  52. bind "KP_DEL" "hotkey_toggle_weapon_hide"
  53. bind "[" "invprev"
  54. bind "]" "invnext"
  55. bind "SEMICOLON" "vr_toggle"
  56. bind "'" "+moveup"
  57. bind "`" "toggleconsole"
  58. bind "," "changeclass"
  59. bind "." "changeteam"
  60. bind "/" "+movedown"
  61. bind "\" "abuse_report_queue"
  62. bind "-" "disguiseteam"
  63. bind "=" "slot11"
  64. bind "ENTER" "+attack"
  65. bind "SPACE" "+jump"
  66. bind "BACKSPACE" "cl_trigger_first_notification"
  67. bind "TAB" "+showscores"
  68. bind "CAPSLOCK" "+quickswitch"
  69. bind "NUMLOCK" "slot10"
  70. bind "ESCAPE" "cancelselect"
  71. bind "INS" "+klook"
  72. bind "DEL" "tournament_reset"
  73. bind "HOME" "primary_stopwatch"
  74. bind "END" "timelimit_reset"
  75. bind "PGUP" "primary_ctf"
  76. bind "PGDN" "primary_push"
  77. bind "PAUSE" "pause"
  78. bind "SHIFT" "+statekey"
  79. bind "ALT" "+strafe"
  80. bind "CTRL" "+duck"
  81. bind "UPARROW" "+forward"
  82. bind "LEFTARROW" "+class_attack"
  83. bind "DOWNARROW" "+back"
  84. bind "RIGHTARROW" "+class_attack2"
  85. bind "F1" "toggle_weapon1"
  86. bind "F2" "toggle_weapon2"
  87. bind "F3" "toggle_weapon3"
  88. bind "F4" "toggle_weapon4"
  89. bind "F5" "toggle_weapon5"
  90. bind "F6" "jpeg"
  91. bind "F7" "toggle_netg"
  92. bind "F8" "record asdf; stop"
  93. bind "F9" "server1_hotkey"
  94. bind "F10" "server2_hotkey"
  95. bind "F11" "server3_hotkey"
  96. bind "F12" "server4_hotkey"
  97. bind "MOUSE1" "+class_attack"
  98. bind "MOUSE2" "+class_attack2"
  99. bind "MOUSE3" "+attack3"
  100. bind "MOUSE4" "voicemenu 0 1; +use_action_slot_item"
  101. bind "MOUSE5" "classfunction"
  102. bind "MWHEELUP" "weapon1"
  103. bind "MWHEELDOWN" "weapon2"
  104. cl_chatfilter_version "1"
  105. sensitivity "1"
  106. m_yaw ".0165"
  107. m_rawinput "1"
  108. viewmodel_fov "70"
  109. mat_software_aa_strength "0"
  110. mat_software_aa_strength_vgui "1"
  111. hud_fastswitch "1"
  112. cl_showbackpackrarities "1"
  113. tf_explanations_backpackpanel "1"
  114. cl_notifications_show_ingame "0"
  115. hud_classautokill "0"
  116. cl_spec_mode "6"
  117. sixense_sensitivity_level "2"
  118. sixense_aim_freeaim_heading_multiplier "1.750000"
  119. sixense_aim_freeaim_pitch_multiplier "1.750000"
  120. sixense_aim_freeaim_dead_zone_radius "0.000000"
  121. sixense_aim_freeaim_accel_band_size "15"
  122. sixense_aim_freeaim_max_speed "12.000000"
  123. sixense_aim_1to1_pitch_multiplier "3.000000"
  124. sixense_feet_angles_offset_stick_spin_horiz_multiplier "7.500000"
  125. sixense_feet_angles_offset_stick_spin_vert_multiplier "4.500000"
  126. cl_autorezoom "0"
  127. tf_remember_activeweapon "1"
  128. tf_inspect_hint_count "11"
  129. fov_desired "90"
  130. cl_hud_minmode "1"
  131. viewmodel_fov_demo "70"
  132. cl_ask_blacklist_opt_out "1"
  133. tf_particles_disable_weather "1"
  134. hud_combattext "1"
  135. hud_combattext_batching "1"
  136. hud_combattext_batching_window "2"
  137. tf_dingalingaling "1"
  138. tf_dingaling_pitchmaxdmg "75"
  139. cl_crosshair_red "255"
  140. cl_crosshair_green "255"
  141. cl_crosshair_blue "255"
  142. cl_crosshair_file "crosshair5"
  143. cl_crosshair_scale "16"
  144. tf_training_has_prompted_for_training "1"
  145. tf_training_has_prompted_for_offline_practice "1"
  146. tf_training_has_prompted_for_forums "1"
  147. tf_training_has_prompted_for_options "1"
  148. tf_training_has_prompted_for_loadout "1"
  149. cl_mainmenu_operation_motd_start "2015-12-18 00:30:04"
  150. tf_last_store_pricesheet_version "22208"
  151. tf_hud_show_servertimelimit "1"
  152. cl_hud_playerclass_use_playermodel "0"
  153. tf_hud_target_id_disable_floating_health "1"
  154. tf_hud_target_id_alpha "255"
  155. tf_explanations_charinfo_armory_panel "1"
  156. tf_explanations_charinfopanel "1"
  157. tf_show_preset_explanation_in_class_loadout "0"
  158. tf_show_taunt_explanation_in_class_loadout "0"
  159. tf_explanations_craftingpanel "1"
  160. tf_scoreboard_mouse_mode "2"
  161. cl_spec_carrieditems "0"
  162. cl_use_tournament_specgui "1"
  163. tf_explanations_discardpanel "1"
  164. tf_explanations_store "1"
  165. sv_skyname "sky_outpost_01"
  166. windows_speaker_config "4"
  167. volume ".02"
  168. name "flame"
  169. sv_unlockedchapters "99"
  170. cl_logofile "materials/vgui/logos/spray.vtf"
  171. mat_colorcorrection "1"
  172. con_enable "1"
  173. rate "66000"
  174. cl_cmdrate "66"
  175. cl_updaterate "66"
  176. mat_forceaniso "16"
  177. mat_picmip "-1"
  178. mat_antialias "8"
  179. r_shadowrendertotexture "1"
  180. r_waterforceexpensive "1"
  181. mat_hdr_level "0"
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