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Sep 7th, 2013
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  1. Using configuration source: "C:\Users\Bal\Downloads\spring-94.1\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 127, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 1
  5. SSE 4.1: 1, SSE 4.2: 1
  6. SSE 4.0A: 0, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
  10. Intel(R) Core(TM) i5-2467M CPU @ 1.60GHz; 3406MB RAM, 6811MB pagefile
  11. OS: emulated 32bit mode
  12. [Watchdog] Installed (HangTimeout: 10sec)
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 94.1 (OMP)
  20. Build date/time: Mar 26 2013 00:28:09
  21. Build environment: boost-105000, GNU libstdc++ version 20120920
  22. Compiler: gcc-4.7.2
  23. Using read-write data directory: C:\Users\Bal\Downloads\spring-94.1\
  24. Using read-only data directory: C:\Users\Bal\Documents\My Games\Spring\
  25. Scanning: C:\Users\Bal\Documents\My Games\Spring\maps
  26. Scanning: C:\Users\Bal\Downloads\spring-94.1\maps
  27. Scanning: C:\Users\Bal\Downloads\spring-94.1\base
  28. Scanning: C:\Users\Bal\Downloads\spring-94.1\games
  29. Supported Video modes: 1366x768, 1360x768, 1280x768, 1280x720, 1280x600, 1024x768, 800x600, 640x480, 640x400, 512x384, 400x300, 320x240, 320x200
  30. Video mode set to 1366x768/32bit
  31. [f=0000000] SDL version: 1.2.10
  32. [f=0000000] GL version: 3.1.0 - Build 8.15.10.2455
  33. [f=0000000] GL vendor: Intel
  34. [f=0000000] GL renderer: Intel(R) HD Graphics Family
  35. [f=0000000] GLSL version: 1.40 - Intel Build 8.15.10.2455
  36. [f=0000000] GLEW version: 1.5.8
  37. [f=0000000] Video RAM: unknown
  38. [f=0000000] GL info:
  39. haveARB: 1, haveGLSL: 0, ATI hacks: 0
  40. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  41. maximum texture size: 8192, compress MIP-map textures: 0
  42. maximum SmoothPointSize: 10, maximum vec4 varying/attributes: 10/16
  43. maximum drawbuffers: 8, maximum recommended indices/vertices: 1200/1200
  44. number of UniformBufferBindings: 24 (16kB)
  45. [f=0000000] VSync disabled
  46. [f=0000000] Joysticks found: 0
  47. [f=0000000] Warning: Joystick 0 not found
  48. [f=0000000] CPU Cores: 4
  49. [f=0000000] Loading startscript from: C:\Users\Bal\Downloads\spring-94.1\script.txt
  50. [f=0000000] Connecting to local server
  51. [f=0000000] Binding UDP socket to IP (v6) :: port 8452
  52. [f=0000000] [UDPListener] successfully bound socket on port 8452
  53. [f=0000000] PreGame::StartServer: 15 ms
  54. [f=0000000] Using map: Red Comet
  55. [f=0000000] Using game: Open Machines
  56. [f=0000000] [Sound] OpenAL info:
  57. [f=0000000] [Sound] Available Devices:
  58. [f=0000000] [Sound] DirectSound Software
  59. [f=0000000] [Sound] Device: DirectSound Software
  60. [f=0000000] [Sound] Vendor: OpenAL Community
  61. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  62. [f=0000000] [Sound] Renderer: OpenAL Soft
  63. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  64. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  65. [f=0000000] [Sound] EFX Enabled: yes
  66. [f=0000000] [Sound] Max Sounds: 128
  67. [f=0000000] Using game archive: openmachines.sdd
  68. [f=0000000] recording demo: demos/20130907_163935_Red Comet_94.sdf
  69. [f=0000000] PreGame::GameDataReceived: 700 ms
  70. [f=0000000] User number 0 (team 0, allyteam 0)
  71. [f=0000000] [Threading] Main thread CPU affinity mask set: 12
  72. [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.800000"! Clamping to 0..1 range!!
  73. [f=0000000] Warning: MapInfo.lua: Incorrect value "unitShadowDensity=1.800000"! Clamping to 0..1 range!!
  74. [f=0000000] LoadingScreen: single-threaded
  75. [f=0000000] Loading Radar Icons
  76. [f=0000000] Loading GameData Definitions
  77. [f=0000000] Loading all definitions: 0.019000
  78. [f=0000000] Game::LoadDefs (GameData): 22 ms
  79. [f=0000000] Loading Sound Definitions
  80. [f=0000000] [Sound] parsed 3 sounds from gamedata/sounds.lua
  81. [f=0000000] Game::LoadDefs (Sound): 24 ms
  82. [f=0000000] Parsing Map Information
  83. [f=0000000] Loading SMF
  84. [f=0000000] Loading Map (38 MB)
  85. [f=0000000] Creating Smooth Height Mesh
  86. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 56 ms
  87. [f=0000000] Creating QuadField & CEGs
  88. [f=0000000] Number of damage types: 1
  89. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
  90. [f=0000000] Creating Unit Textures
  91. [f=0000000] Creating Sky
  92. [f=0000000] Loading Weapon Definitions
  93. [f=0000000] Loading Unit Definitions
  94. [f=0000000] Warning: Could not load sound from def: Utility_unit/unit_move
  95. [f=0000000] Warning: Could not load sound from def: Utility_unit/unit_select
  96. [f=0000000] Warning: [UnitDef] inconsistent path-type 2 for "warlord" (move-class "hover2x2"): !(canHover || canFloat), but not a ground-based movetype
  97. [f=0000000] Loading Feature Definitions
  98. [f=0000000] Reading Estimate PathCosts [8]
  99. [f=0000000] Reading Estimate PathCosts [32]
  100. [f=0000000] [CPathManager] pathing data checksum: b61d54cc
  101. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  102. [f=0000000] Initializing Map Features
  103. [f=0000000] Creating ShadowHandler & DecalHandler
  104. [f=0000000] Warning: [Init] "ARB_shadow_ambient" extension missing (will probably make shadows darker than they should be)
  105. [f=0000000] Creating GroundDrawer
  106. [f=0000000] Loading Tile Files
  107. [f=0000000] Reading Tile Map
  108. [f=0000000] Loading Square Textures
  109. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
  110. [f=0000000] Switching to ROAM Mesh Rendering
  111. [f=0000000] Creating TreeDrawer
  112. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  113. [f=0000000] Creating Projectile Textures
  114. [f=0000000] Warning: [CCEG::Load] table for CEG "redsmoke" invalid (parse errors?)
  115. [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
  116. [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
  117. [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
  118. [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
  119. [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
  120. [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
  121. [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
  122. [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
  123. [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
  124. [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
  125. [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
  126. [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
  127. [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
  128. [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
  129. [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
  130. [f=0000000] Creating Water
  131. [f=0000000] Game::LoadInterface (Camera&Mouse): 104 ms
  132. [f=0000000] Game::LoadInterface (Console): 19 ms
  133. [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
  134. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
  135. [f=0000000] Loading LuaRules
  136. [f=0000000] Error: Failed to load: api_subdir_gadgets.lua ([string "LuaRules/Gadgets/api_subdir_gadgets.lua"]:20: attempt to index local 'gh' (a nil value))
  137. [f=0000000] Error: Failed to load: game_spawn.lua ([string "LuaRules/Gadgets/game_spawn.lua"]:59: bad argument #1 to 'GetTeamInfo' (number expected, got nil))
  138. [f=0000000] Loaded SYNCED gadget: SpawnPlayer <spawnplayer.lua>
  139. [f=0000000] [unit_script.lua] Error: Loading gadget: Lua unit script framework <unit_script.lua>
  140. [f=0000000] Loaded SYNCED gadget: Lua unit script framework <unit_script.lua>
  141. [f=0000000] Loaded SYNCED gadget: Team Resourcing <startcashmoney.lua>
  142. [f=0000000] Loaded SYNCED gadget: locatecmd <locatecmd.lua>
  143. [f=0000000] Loaded SYNCED gadget: noland <nolanding.lua>
  144. [f=0000000] Loading LuaGaia
  145. [f=0000000] Loading LuaUI
  146. [f=0000000] LuaSocketEnabled: yes
  147. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  148. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  149. [f=0000000] LuaUI: bound F11 to the widget selector
  150. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  151. [f=0000000] LuaUI v0.3
  152. [f=0000000] Initializing PathCache
  153. [f=0000000] Finalizing
  154. [f=0000000] Error: [CreateProgramObject] Tried to create "DecalShaderGLSL" a GLSL shader program on hardware w/o support for it!
  155. [f=0000000] Loaded DecalsDrawer: Legacy
  156. [f=0000000] Connection attempt from invalid
  157. [f=0000000] -> Version: 94.1 (OMP)
  158. [f=0000000] -> Connection established (given id 0)
  159. [f=0000000] Player invalid finished loading and is now ingame
  160. [f=0000000] GameID: 0d8f2b52860403903061e093f270f133
  161. [f=0000000] [Texture] Warning: [LoadS3OTextureNow] could not load texture "Spring unit" from model "objects3d/locator.s3o"
  162. [f=0000000] GameFrame initiated.
  163. [f=0000010] GameFrame initiated.
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  360. [f=0001980] GameFrame initiated.
  361. [f=0001985] commandfallback is called.
  362. [f=0001990] GameFrame initiated.
  363. [f=0001990] The locator is told to distance check for mineral deposits.
  364. [f=0002000] GameFrame initiated.
  365. [f=0002000] The locator is told to distance check for mineral deposits.
  366. [f=0002010] GameFrame initiated.
  367. [f=0002010] The locator is told to distance check for mineral deposits.
  368. [f=0002020] GameFrame initiated.
  369. [f=0002020] The locator is told to distance check for mineral deposits.
  370. [f=0002030] GameFrame initiated.
  371. [f=0002030] The locator is told to distance check for mineral deposits.
  372. [f=0002040] GameFrame initiated.
  373. [f=0002040] The locator is told to distance check for mineral deposits.
  374. [f=0002050] GameFrame initiated.
  375. [f=0002050] The locator is told to distance check for mineral deposits.
  376. [f=0002060] GameFrame initiated.
  377. [f=0002060] The locator is told to distance check for mineral deposits.
  378. [f=0002070] GameFrame initiated.
  379. [f=0002070] The locator is told to distance check for mineral deposits.
  380. [f=0002080] GameFrame initiated.
  381. [f=0002080] The locator is told to distance check for mineral deposits.
  382. [f=0002089] commandfallback is called.
  383. [f=0002090] GameFrame initiated.
  384. [f=0002090] The locator is told to distance check for mineral deposits.
  385. [f=0002100] GameFrame initiated.
  386. [f=0002100] The locator is told to distance check for mineral deposits.
  387. [f=0002110] GameFrame initiated.
  388. [f=0002110] The locator is told to distance check for mineral deposits.
  389. [f=0002120] GameFrame initiated.
  390. [f=0002120] The locator is told to distance check for mineral deposits.
  391. [f=0002130] GameFrame initiated.
  392. [f=0002130] The locator is told to distance check for mineral deposits.
  393. [f=0002140] GameFrame initiated.
  394. [f=0002140] The locator is told to distance check for mineral deposits.
  395. [f=0002150] GameFrame initiated.
  396. [f=0002150] The locator is told to distance check for mineral deposits.
  397. [f=0002160] GameFrame initiated.
  398. [f=0002160] The locator is told to distance check for mineral deposits.
  399. [f=0002170] GameFrame initiated.
  400. [f=0002170] The locator is told to distance check for mineral deposits.
  401. [f=0002180] GameFrame initiated.
  402. [f=0002180] The locator is told to distance check for mineral deposits.
  403. [f=0002190] GameFrame initiated.
  404. [f=0002190] The locator is told to distance check for mineral deposits.
  405. [f=0002200] GameFrame initiated.
  406. [f=0002200] The locator is told to distance check for mineral deposits.
  407. [f=0002210] GameFrame initiated.
  408. [f=0002210] The locator is told to distance check for mineral deposits.
  409. [f=0002211] commandfallback is called.
  410. [f=0002220] GameFrame initiated.
  411. [f=0002220] The locator is told to distance check for mineral deposits.
  412. [f=0002230] GameFrame initiated.
  413. [f=0002230] The locator is told to distance check for mineral deposits.
  414. [f=0002240] GameFrame initiated.
  415. [f=0002240] The locator is told to distance check for mineral deposits.
  416. [f=0002250] GameFrame initiated.
  417. [f=0002250] The locator is told to distance check for mineral deposits.
  418. [f=0002260] GameFrame initiated.
  419. [f=0002260] The locator is told to distance check for mineral deposits.
  420. [f=0002270] GameFrame initiated.
  421. [f=0002270] The locator is told to distance check for mineral deposits.
  422. [f=0002280] GameFrame initiated.
  423. [f=0002280] The locator is told to distance check for mineral deposits.
  424. [f=0002290] GameFrame initiated.
  425. [f=0002290] The locator is told to distance check for mineral deposits.
  426. [f=0002300] GameFrame initiated.
  427. [f=0002300] The locator is told to distance check for mineral deposits.
  428. [f=0002310] GameFrame initiated.
  429. [f=0002310] The locator is told to distance check for mineral deposits.
  430. [f=0002320] GameFrame initiated.
  431. [f=0002320] The locator is told to distance check for mineral deposits.
  432. [f=0002330] GameFrame initiated.
  433. [f=0002330] The locator is told to distance check for mineral deposits.
  434. [f=0002340] GameFrame initiated.
  435. [f=0002340] The locator is told to distance check for mineral deposits.
  436. [f=0002350] GameFrame initiated.
  437. [f=0002350] The locator is told to distance check for mineral deposits.
  438. [f=0002360] GameFrame initiated.
  439. [f=0002360] The locator is told to distance check for mineral deposits.
  440. [f=0002370] GameFrame initiated.
  441. [f=0002370] The locator is told to distance check for mineral deposits.
  442. [f=0002380] GameFrame initiated.
  443. [f=0002380] The locator is told to distance check for mineral deposits.
  444. [f=0002390] GameFrame initiated.
  445. [f=0002390] The locator is told to distance check for mineral deposits.
  446. [f=0002397] commandfallback is called.
  447. [f=0002400] GameFrame initiated.
  448. [f=0002400] The locator is told to distance check for mineral deposits.
  449. [f=0002410] GameFrame initiated.
  450. [f=0002410] The locator is told to distance check for mineral deposits.
  451. [f=0002420] GameFrame initiated.
  452. [f=0002420] The locator is told to distance check for mineral deposits.
  453. [f=0002430] GameFrame initiated.
  454. [f=0002430] The locator is told to distance check for mineral deposits.
  455. [f=0002440] GameFrame initiated.
  456. [f=0002440] The locator is told to distance check for mineral deposits.
  457. [f=0002450] GameFrame initiated.
  458. [f=0002450] The locator is told to distance check for mineral deposits.
  459. [f=0002460] GameFrame initiated.
  460. [f=0002460] The locator is told to distance check for mineral deposits.
  461. [f=0002470] GameFrame initiated.
  462. [f=0002470] The locator is told to distance check for mineral deposits.
  463. [f=0002480] GameFrame initiated.
  464. [f=0002480] The locator is told to distance check for mineral deposits.
  465. [f=0002490] GameFrame initiated.
  466. [f=0002490] The locator is told to distance check for mineral deposits.
  467. [f=0002500] GameFrame initiated.
  468. [f=0002500] The locator is told to distance check for mineral deposits.
  469. [f=0002510] GameFrame initiated.
  470. [f=0002510] The locator is told to distance check for mineral deposits.
  471. [f=0002520] GameFrame initiated.
  472. [f=0002520] The locator is told to distance check for mineral deposits.
  473. [f=0002530] GameFrame initiated.
  474. [f=0002530] The locator is told to distance check for mineral deposits.
  475. [f=0002540] GameFrame initiated.
  476. [f=0002540] The locator is told to distance check for mineral deposits.
  477. [f=0002550] GameFrame initiated.
  478. [f=0002550] The locator is told to distance check for mineral deposits.
  479. [f=0002560] GameFrame initiated.
  480. [f=0002560] The locator is told to distance check for mineral deposits.
  481. [f=0002570] GameFrame initiated.
  482. [f=0002570] The locator is told to distance check for mineral deposits.
  483. [f=0002580] GameFrame initiated.
  484. [f=0002580] The locator is told to distance check for mineral deposits.
  485. [f=0002590] GameFrame initiated.
  486. [f=0002590] The locator is told to distance check for mineral deposits.
  487. [f=0002600] GameFrame initiated.
  488. [f=0002600] The locator is told to distance check for mineral deposits.
  489. [f=0002610] GameFrame initiated.
  490. [f=0002610] The locator is told to distance check for mineral deposits.
  491. [f=0002620] GameFrame initiated.
  492. [f=0002620] The locator is told to distance check for mineral deposits.
  493. [f=0002630] GameFrame initiated.
  494. [f=0002630] The locator is told to distance check for mineral deposits.
  495. [f=0002640] GameFrame initiated.
  496. [f=0002640] The locator is told to distance check for mineral deposits.
  497. [f=0002650] GameFrame initiated.
  498. [f=0002650] The locator is told to distance check for mineral deposits.
  499. [f=0002660] GameFrame initiated.
  500. [f=0002660] The locator is told to distance check for mineral deposits.
  501. [f=0002670] GameFrame initiated.
  502. [f=0002670] The locator is told to distance check for mineral deposits.
  503. [f=0002680] GameFrame initiated.
  504. [f=0002680] The locator is told to distance check for mineral deposits.
  505. [f=0002690] GameFrame initiated.
  506. [f=0002690] The locator is told to distance check for mineral deposits.
  507. [f=0002690] commandfallback is called.
  508. [f=0002700] GameFrame initiated.
  509. [f=0002700] The locator is told to distance check for mineral deposits.
  510. [f=0002710] GameFrame initiated.
  511. [f=0002710] The locator is told to distance check for mineral deposits.
  512. [f=0002720] GameFrame initiated.
  513. [f=0002720] The locator is told to distance check for mineral deposits.
  514. [f=0002730] GameFrame initiated.
  515. [f=0002730] The locator is told to distance check for mineral deposits.
  516. [f=0002740] GameFrame initiated.
  517. [f=0002740] The locator is told to distance check for mineral deposits.
  518. [f=0002750] GameFrame initiated.
  519. [f=0002750] The locator is told to distance check for mineral deposits.
  520. [f=0002760] GameFrame initiated.
  521. [f=0002760] The locator is told to distance check for mineral deposits.
  522. [f=0002770] GameFrame initiated.
  523. [f=0002770] The locator is told to distance check for mineral deposits.
  524. [f=0002780] GameFrame initiated.
  525. [f=0002780] The locator is told to distance check for mineral deposits.
  526. [f=0002790] GameFrame initiated.
  527. [f=0002790] The locator is told to distance check for mineral deposits.
  528. [f=0002800] GameFrame initiated.
  529. [f=0002800] The locator is told to distance check for mineral deposits.
  530. [f=0002801] commandfallback is called.
  531. [f=0002810] GameFrame initiated.
  532. [f=0002810] The locator is told to distance check for mineral deposits.
  533. [f=0002820] GameFrame initiated.
  534. [f=0002820] The locator is told to distance check for mineral deposits.
  535. [f=0002830] GameFrame initiated.
  536. [f=0002830] The locator is told to distance check for mineral deposits.
  537. [f=0002840] GameFrame initiated.
  538. [f=0002840] The locator is told to distance check for mineral deposits.
  539. [f=0002850] GameFrame initiated.
  540. [f=0002850] The locator is told to distance check for mineral deposits.
  541. [f=0002860] GameFrame initiated.
  542. [f=0002860] The locator is told to distance check for mineral deposits.
  543. [f=0002870] GameFrame initiated.
  544. [f=0002870] The locator is told to distance check for mineral deposits.
  545. [f=0002880] GameFrame initiated.
  546. [f=0002880] The locator is told to distance check for mineral deposits.
  547. [f=0002890] GameFrame initiated.
  548. [f=0002890] The locator is told to distance check for mineral deposits.
  549. [f=0002900] GameFrame initiated.
  550. [f=0002900] The locator is told to distance check for mineral deposits.
  551. [f=0002910] GameFrame initiated.
  552. [f=0002910] The locator is told to distance check for mineral deposits.
  553. [f=0002920] GameFrame initiated.
  554. [f=0002920] The locator is told to distance check for mineral deposits.
  555. [f=0002930] GameFrame initiated.
  556. [f=0002930] The locator is told to distance check for mineral deposits.
  557. [f=0002940] GameFrame initiated.
  558. [f=0002940] The locator is told to distance check for mineral deposits.
  559. [f=0002950] GameFrame initiated.
  560. [f=0002950] The locator is told to distance check for mineral deposits.
  561. [f=0002960] GameFrame initiated.
  562. [f=0002960] The locator is told to distance check for mineral deposits.
  563. [f=0002970] GameFrame initiated.
  564. [f=0002970] The locator is told to distance check for mineral deposits.
  565. [f=0002980] GameFrame initiated.
  566. [f=0002980] The locator is told to distance check for mineral deposits.
  567. [f=0002990] GameFrame initiated.
  568. [f=0002990] The locator is told to distance check for mineral deposits.
  569. [f=0003000] GameFrame initiated.
  570. [f=0003000] The locator is told to distance check for mineral deposits.
  571. [f=0003010] GameFrame initiated.
  572. [f=0003010] The locator is told to distance check for mineral deposits.
  573. [f=0003020] GameFrame initiated.
  574. [f=0003020] The locator is told to distance check for mineral deposits.
  575. [f=0003030] GameFrame initiated.
  576. [f=0003030] The locator is told to distance check for mineral deposits.
  577. [f=0003040] GameFrame initiated.
  578. [f=0003040] The locator is told to distance check for mineral deposits.
  579. [f=0003050] GameFrame initiated.
  580. [f=0003050] The locator is told to distance check for mineral deposits.
  581. [f=0003060] GameFrame initiated.
  582. [f=0003060] The locator is told to distance check for mineral deposits.
  583. [f=0003070] GameFrame initiated.
  584. [f=0003070] The locator is told to distance check for mineral deposits.
  585. [f=0003080] GameFrame initiated.
  586. [f=0003080] The locator is told to distance check for mineral deposits.
  587. [f=0003090] GameFrame initiated.
  588. [f=0003090] The locator is told to distance check for mineral deposits.
  589. [f=0003100] GameFrame initiated.
  590. [f=0003100] The locator is told to distance check for mineral deposits.
  591. [f=0003110] GameFrame initiated.
  592. [f=0003110] The locator is told to distance check for mineral deposits.
  593. [f=0003120] GameFrame initiated.
  594. [f=0003120] The locator is told to distance check for mineral deposits.
  595. [f=0003130] GameFrame initiated.
  596. [f=0003130] The locator is told to distance check for mineral deposits.
  597. [f=0003140] GameFrame initiated.
  598. [f=0003140] The locator is told to distance check for mineral deposits.
  599. [f=0003150] GameFrame initiated.
  600. [f=0003150] The locator is told to distance check for mineral deposits.
  601. [f=0003160] GameFrame initiated.
  602. [f=0003160] The locator is told to distance check for mineral deposits.
  603. [f=0003170] GameFrame initiated.
  604. [f=0003170] The locator is told to distance check for mineral deposits.
  605. [f=0003180] GameFrame initiated.
  606. [f=0003180] The locator is told to distance check for mineral deposits.
  607. [f=0003190] GameFrame initiated.
  608. [f=0003190] The locator is told to distance check for mineral deposits.
  609. [f=0003200] GameFrame initiated.
  610. [f=0003200] The locator is told to distance check for mineral deposits.
  611. [f=0003210] GameFrame initiated.
  612. [f=0003210] The locator is told to distance check for mineral deposits.
  613. [f=0003220] GameFrame initiated.
  614. [f=0003220] The locator is told to distance check for mineral deposits.
  615. [f=0003230] GameFrame initiated.
  616. [f=0003230] The locator is told to distance check for mineral deposits.
  617. [f=0003240] GameFrame initiated.
  618. [f=0003240] The locator is told to distance check for mineral deposits.
  619. [f=0003250] GameFrame initiated.
  620. [f=0003250] The locator is told to distance check for mineral deposits.
  621. [f=0003260] GameFrame initiated.
  622. [f=0003260] The locator is told to distance check for mineral deposits.
  623. [f=0003270] GameFrame initiated.
  624. [f=0003270] The locator is told to distance check for mineral deposits.
  625. [f=0003280] GameFrame initiated.
  626. [f=0003280] The locator is told to distance check for mineral deposits.
  627. [f=0003290] GameFrame initiated.
  628. [f=0003290] The locator is told to distance check for mineral deposits.
  629. [f=0003300] GameFrame initiated.
  630. [f=0003300] The locator is told to distance check for mineral deposits.
  631. [f=0003310] GameFrame initiated.
  632. [f=0003310] The locator is told to distance check for mineral deposits.
  633. [f=0003320] GameFrame initiated.
  634. [f=0003320] The locator is told to distance check for mineral deposits.
  635. [f=0003330] GameFrame initiated.
  636. [f=0003330] The locator is told to distance check for mineral deposits.
  637. [f=0003340] GameFrame initiated.
  638. [f=0003340] The locator is told to distance check for mineral deposits.
  639. [f=0003350] GameFrame initiated.
  640. [f=0003350] The locator is told to distance check for mineral deposits.
  641. [f=0003360] GameFrame initiated.
  642. [f=0003360] The locator is told to distance check for mineral deposits.
  643. [f=0003370] GameFrame initiated.
  644. [f=0003370] The locator is told to distance check for mineral deposits.
  645. [f=0003380] GameFrame initiated.
  646. [f=0003380] The locator is told to distance check for mineral deposits.
  647. [f=0003390] GameFrame initiated.
  648. [f=0003390] The locator is told to distance check for mineral deposits.
  649. [f=0003400] GameFrame initiated.
  650. [f=0003400] The locator is told to distance check for mineral deposits.
  651. [f=0003410] GameFrame initiated.
  652. [f=0003410] The locator is told to distance check for mineral deposits.
  653. [f=0003420] GameFrame initiated.
  654. [f=0003420] The locator is told to distance check for mineral deposits.
  655. [f=0003430] GameFrame initiated.
  656. [f=0003430] The locator is told to distance check for mineral deposits.
  657. [f=0003440] GameFrame initiated.
  658. [f=0003440] The locator is told to distance check for mineral deposits.
  659. [f=0003450] GameFrame initiated.
  660. [f=0003450] The locator is told to distance check for mineral deposits.
  661. [f=0003460] GameFrame initiated.
  662. [f=0003460] The locator is told to distance check for mineral deposits.
  663. [f=0003470] GameFrame initiated.
  664. [f=0003470] The locator is told to distance check for mineral deposits.
  665. [f=0003480] GameFrame initiated.
  666. [f=0003480] The locator is told to distance check for mineral deposits.
  667. [f=0003490] GameFrame initiated.
  668. [f=0003490] The locator is told to distance check for mineral deposits.
  669. [f=0003500] GameFrame initiated.
  670. [f=0003500] The locator is told to distance check for mineral deposits.
  671. [f=0003510] GameFrame initiated.
  672. [f=0003510] The locator is told to distance check for mineral deposits.
  673. [f=0003520] GameFrame initiated.
  674. [f=0003520] The locator is told to distance check for mineral deposits.
  675. [f=0003530] GameFrame initiated.
  676. [f=0003530] The locator is told to distance check for mineral deposits.
  677. [f=0003540] GameFrame initiated.
  678. [f=0003540] The locator is told to distance check for mineral deposits.
  679. [f=0003550] GameFrame initiated.
  680. [f=0003550] The locator is told to distance check for mineral deposits.
  681. [f=0003560] GameFrame initiated.
  682. [f=0003560] The locator is told to distance check for mineral deposits.
  683. [f=0003570] GameFrame initiated.
  684. [f=0003570] The locator is told to distance check for mineral deposits.
  685. [f=0003580] GameFrame initiated.
  686. [f=0003580] The locator is told to distance check for mineral deposits.
  687. [f=0003590] GameFrame initiated.
  688. [f=0003590] The locator is told to distance check for mineral deposits.
  689. [f=0003600] GameFrame initiated.
  690. [f=0003600] The locator is told to distance check for mineral deposits.
  691. [f=0003610] GameFrame initiated.
  692. [f=0003610] The locator is told to distance check for mineral deposits.
  693. [f=0003620] GameFrame initiated.
  694. [f=0003620] The locator is told to distance check for mineral deposits.
  695. [f=0003630] GameFrame initiated.
  696. [f=0003630] The locator is told to distance check for mineral deposits.
  697. [f=0003640] GameFrame initiated.
  698. [f=0003640] The locator is told to distance check for mineral deposits.
  699. [f=0003650] GameFrame initiated.
  700. [f=0003650] The locator is told to distance check for mineral deposits.
  701. [f=0003660] GameFrame initiated.
  702. [f=0003660] The locator is told to distance check for mineral deposits.
  703. [f=0003670] GameFrame initiated.
  704. [f=0003670] The locator is told to distance check for mineral deposits.
  705. [f=0003680] GameFrame initiated.
  706. [f=0003680] The locator is told to distance check for mineral deposits.
  707. [f=0003690] GameFrame initiated.
  708. [f=0003690] The locator is told to distance check for mineral deposits.
  709. [f=0003700] GameFrame initiated.
  710. [f=0003700] The locator is told to distance check for mineral deposits.
  711. [f=0003710] GameFrame initiated.
  712. [f=0003710] The locator is told to distance check for mineral deposits.
  713. [f=0003720] GameFrame initiated.
  714. [f=0003720] The locator is told to distance check for mineral deposits.
  715. [f=0003730] GameFrame initiated.
  716. [f=0003730] The locator is told to distance check for mineral deposits.
  717. [f=0003740] GameFrame initiated.
  718. [f=0003740] The locator is told to distance check for mineral deposits.
  719. [f=0003750] GameFrame initiated.
  720. [f=0003750] The locator is told to distance check for mineral deposits.
  721. [f=0003760] GameFrame initiated.
  722. [f=0003760] The locator is told to distance check for mineral deposits.
  723. [f=0003770] GameFrame initiated.
  724. [f=0003770] The locator is told to distance check for mineral deposits.
  725. [f=0003780] GameFrame initiated.
  726. [f=0003780] The locator is told to distance check for mineral deposits.
  727. [f=0003790] GameFrame initiated.
  728. [f=0003790] The locator is told to distance check for mineral deposits.
  729. [f=0003800] GameFrame initiated.
  730. [f=0003800] The locator is told to distance check for mineral deposits.
  731. [f=0003810] GameFrame initiated.
  732. [f=0003810] The locator is told to distance check for mineral deposits.
  733. [f=0003820] GameFrame initiated.
  734. [f=0003820] The locator is told to distance check for mineral deposits.
  735. [f=0003830] GameFrame initiated.
  736. [f=0003830] The locator is told to distance check for mineral deposits.
  737. [f=0003840] GameFrame initiated.
  738. [f=0003840] The locator is told to distance check for mineral deposits.
  739. [f=0003850] GameFrame initiated.
  740. [f=0003850] The locator is told to distance check for mineral deposits.
  741. [f=0003860] GameFrame initiated.
  742. [f=0003860] The locator is told to distance check for mineral deposits.
  743. [f=0003870] GameFrame initiated.
  744. [f=0003870] The locator is told to distance check for mineral deposits.
  745. [f=0003880] GameFrame initiated.
  746. [f=0003880] The locator is told to distance check for mineral deposits.
  747. [f=0003890] GameFrame initiated.
  748. [f=0003890] The locator is told to distance check for mineral deposits.
  749. [f=0003900] GameFrame initiated.
  750. [f=0003900] The locator is told to distance check for mineral deposits.
  751. [f=0003910] GameFrame initiated.
  752. [f=0003910] The locator is told to distance check for mineral deposits.
  753. [f=0003920] GameFrame initiated.
  754. [f=0003920] The locator is told to distance check for mineral deposits.
  755. [f=0003930] GameFrame initiated.
  756. [f=0003930] The locator is told to distance check for mineral deposits.
  757. [f=0003940] GameFrame initiated.
  758. [f=0003940] The locator is told to distance check for mineral deposits.
  759. [f=0003950] GameFrame initiated.
  760. [f=0003950] The locator is told to distance check for mineral deposits.
  761. [f=0003960] GameFrame initiated.
  762. [f=0003960] The locator is told to distance check for mineral deposits.
  763. [f=0003970] GameFrame initiated.
  764. [f=0003970] The locator is told to distance check for mineral deposits.
  765. [f=0003980] GameFrame initiated.
  766. [f=0003980] The locator is told to distance check for mineral deposits.
  767. [f=0003990] GameFrame initiated.
  768. [f=0003990] The locator is told to distance check for mineral deposits.
  769. [f=0004000] GameFrame initiated.
  770. [f=0004000] The locator is told to distance check for mineral deposits.
  771. [f=0004010] GameFrame initiated.
  772. [f=0004010] The locator is told to distance check for mineral deposits.
  773. [f=0004020] GameFrame initiated.
  774. [f=0004020] The locator is told to distance check for mineral deposits.
  775. [f=0004030] GameFrame initiated.
  776. [f=0004030] The locator is told to distance check for mineral deposits.
  777. [f=0004040] GameFrame initiated.
  778. [f=0004040] The locator is told to distance check for mineral deposits.
  779. [f=0004050] GameFrame initiated.
  780. [f=0004050] The locator is told to distance check for mineral deposits.
  781. [f=0004060] GameFrame initiated.
  782. [f=0004060] The locator is told to distance check for mineral deposits.
  783. [f=0004070] GameFrame initiated.
  784. [f=0004070] The locator is told to distance check for mineral deposits.
  785. [f=0004080] GameFrame initiated.
  786. [f=0004080] The locator is told to distance check for mineral deposits.
  787. [f=0004090] GameFrame initiated.
  788. [f=0004090] The locator is told to distance check for mineral deposits.
  789. [f=0004100] GameFrame initiated.
  790. [f=0004100] The locator is told to distance check for mineral deposits.
  791. [f=0004110] GameFrame initiated.
  792. [f=0004110] The locator is told to distance check for mineral deposits.
  793. [f=0004120] GameFrame initiated.
  794. [f=0004120] The locator is told to distance check for mineral deposits.
  795. [f=0004130] GameFrame initiated.
  796. [f=0004130] The locator is told to distance check for mineral deposits.
  797. [f=0004140] GameFrame initiated.
  798. [f=0004140] The locator is told to distance check for mineral deposits.
  799. [f=0004150] GameFrame initiated.
  800. [f=0004150] The locator is told to distance check for mineral deposits.
  801. [f=0004160] GameFrame initiated.
  802. [f=0004160] The locator is told to distance check for mineral deposits.
  803. [f=0004170] GameFrame initiated.
  804. [f=0004170] The locator is told to distance check for mineral deposits.
  805. [f=0004180] GameFrame initiated.
  806. [f=0004180] The locator is told to distance check for mineral deposits.
  807. [f=0004190] GameFrame initiated.
  808. [f=0004190] The locator is told to distance check for mineral deposits.
  809. [f=0004200] GameFrame initiated.
  810. [f=0004200] The locator is told to distance check for mineral deposits.
  811. [f=0004210] GameFrame initiated.
  812. [f=0004210] The locator is told to distance check for mineral deposits.
  813. [f=0004220] GameFrame initiated.
  814. [f=0004220] The locator is told to distance check for mineral deposits.
  815. [f=0004230] GameFrame initiated.
  816. [f=0004230] The locator is told to distance check for mineral deposits.
  817. [f=0004240] GameFrame initiated.
  818. [f=0004240] The locator is told to distance check for mineral deposits.
  819. [f=0004250] GameFrame initiated.
  820. [f=0004250] The locator is told to distance check for mineral deposits.
  821. [f=0004260] GameFrame initiated.
  822. [f=0004260] The locator is told to distance check for mineral deposits.
  823. [f=0004270] GameFrame initiated.
  824. [f=0004270] The locator is told to distance check for mineral deposits.
  825. [f=0004280] GameFrame initiated.
  826. [f=0004280] The locator is told to distance check for mineral deposits.
  827. [f=0004290] GameFrame initiated.
  828. [f=0004290] The locator is told to distance check for mineral deposits.
  829. [f=0004300] GameFrame initiated.
  830. [f=0004300] The locator is told to distance check for mineral deposits.
  831. [f=0004310] GameFrame initiated.
  832. [f=0004310] The locator is told to distance check for mineral deposits.
  833. [f=0004320] GameFrame initiated.
  834. [f=0004320] The locator is told to distance check for mineral deposits.
  835. [f=0004330] GameFrame initiated.
  836. [f=0004330] The locator is told to distance check for mineral deposits.
  837. [f=0004340] GameFrame initiated.
  838. [f=0004340] The locator is told to distance check for mineral deposits.
  839. [f=0004350] GameFrame initiated.
  840. [f=0004350] The locator is told to distance check for mineral deposits.
  841. [f=0004360] GameFrame initiated.
  842. [f=0004360] The locator is told to distance check for mineral deposits.
  843. [f=0004370] GameFrame initiated.
  844. [f=0004370] The locator is told to distance check for mineral deposits.
  845. [f=0004380] GameFrame initiated.
  846. [f=0004380] The locator is told to distance check for mineral deposits.
  847. [f=0004390] GameFrame initiated.
  848. [f=0004390] The locator is told to distance check for mineral deposits.
  849. [f=0004400] GameFrame initiated.
  850. [f=0004400] The locator is told to distance check for mineral deposits.
  851. [f=0004410] GameFrame initiated.
  852. [f=0004410] The locator is told to distance check for mineral deposits.
  853. [f=0004420] GameFrame initiated.
  854. [f=0004420] The locator is told to distance check for mineral deposits.
  855. [f=0004430] GameFrame initiated.
  856. [f=0004430] The locator is told to distance check for mineral deposits.
  857. [f=0004440] GameFrame initiated.
  858. [f=0004440] The locator is told to distance check for mineral deposits.
  859. [f=0004450] GameFrame initiated.
  860. [f=0004450] The locator is told to distance check for mineral deposits.
  861. [f=0004460] GameFrame initiated.
  862. [f=0004460] The locator is told to distance check for mineral deposits.
  863. [f=0004470] GameFrame initiated.
  864. [f=0004470] The locator is told to distance check for mineral deposits.
  865. [f=0004480] GameFrame initiated.
  866. [f=0004480] The locator is told to distance check for mineral deposits.
  867. [f=0004490] GameFrame initiated.
  868. [f=0004490] The locator is told to distance check for mineral deposits.
  869. [f=0004500] GameFrame initiated.
  870. [f=0004500] The locator is told to distance check for mineral deposits.
  871. [f=0004510] GameFrame initiated.
  872. [f=0004510] The locator is told to distance check for mineral deposits.
  873. [f=0004520] GameFrame initiated.
  874. [f=0004520] The locator is told to distance check for mineral deposits.
  875. [f=0004530] GameFrame initiated.
  876. [f=0004530] The locator is told to distance check for mineral deposits.
  877. [f=0004540] GameFrame initiated.
  878. [f=0004540] The locator is told to distance check for mineral deposits.
  879. [f=0004550] GameFrame initiated.
  880. [f=0004550] The locator is told to distance check for mineral deposits.
  881. [f=0004560] GameFrame initiated.
  882. [f=0004560] The locator is told to distance check for mineral deposits.
  883. [f=0004570] GameFrame initiated.
  884. [f=0004570] The locator is told to distance check for mineral deposits.
  885. [f=0004580] GameFrame initiated.
  886. [f=0004580] The locator is told to distance check for mineral deposits.
  887. [f=0004590] GameFrame initiated.
  888. [f=0004590] The locator is told to distance check for mineral deposits.
  889. [f=0004600] GameFrame initiated.
  890. [f=0004600] The locator is told to distance check for mineral deposits.
  891. [f=0004610] GameFrame initiated.
  892. [f=0004610] The locator is told to distance check for mineral deposits.
  893. [f=0004620] GameFrame initiated.
  894. [f=0004620] The locator is told to distance check for mineral deposits.
  895. [f=0004630] GameFrame initiated.
  896. [f=0004630] The locator is told to distance check for mineral deposits.
  897. [f=0004640] GameFrame initiated.
  898. [f=0004640] The locator is told to distance check for mineral deposits.
  899. [f=0004650] GameFrame initiated.
  900. [f=0004650] The locator is told to distance check for mineral deposits.
  901. [f=0004660] GameFrame initiated.
  902. [f=0004660] The locator is told to distance check for mineral deposits.
  903. [f=0004670] GameFrame initiated.
  904. [f=0004670] The locator is told to distance check for mineral deposits.
  905. [f=0004680] GameFrame initiated.
  906. [f=0004680] The locator is told to distance check for mineral deposits.
  907. [f=0004690] GameFrame initiated.
  908. [f=0004690] The locator is told to distance check for mineral deposits.
  909. [f=0004700] GameFrame initiated.
  910. [f=0004700] The locator is told to distance check for mineral deposits.
  911. [f=0004710] GameFrame initiated.
  912. [f=0004710] The locator is told to distance check for mineral deposits.
  913. [f=0004720] GameFrame initiated.
  914. [f=0004720] The locator is told to distance check for mineral deposits.
  915. [f=0004730] GameFrame initiated.
  916. [f=0004730] The locator is told to distance check for mineral deposits.
  917. [f=0004740] GameFrame initiated.
  918. [f=0004740] The locator is told to distance check for mineral deposits.
  919. [f=0004750] GameFrame initiated.
  920. [f=0004750] The locator is told to distance check for mineral deposits.
  921. [f=0004760] GameFrame initiated.
  922. [f=0004760] The locator is told to distance check for mineral deposits.
  923. [f=0004770] GameFrame initiated.
  924. [f=0004770] The locator is told to distance check for mineral deposits.
  925. [f=0004780] GameFrame initiated.
  926. [f=0004780] The locator is told to distance check for mineral deposits.
  927. [f=0004790] GameFrame initiated.
  928. [f=0004790] The locator is told to distance check for mineral deposits.
  929. [f=0004800] GameFrame initiated.
  930. [f=0004800] The locator is told to distance check for mineral deposits.
  931. [f=0004810] GameFrame initiated.
  932. [f=0004810] The locator is told to distance check for mineral deposits.
  933. [f=0004820] GameFrame initiated.
  934. [f=0004820] The locator is told to distance check for mineral deposits.
  935. [f=0004830] GameFrame initiated.
  936. [f=0004830] The locator is told to distance check for mineral deposits.
  937. [f=0004840] GameFrame initiated.
  938. [f=0004840] The locator is told to distance check for mineral deposits.
  939. [f=0004850] GameFrame initiated.
  940. [f=0004850] The locator is told to distance check for mineral deposits.
  941. [f=0004853] User exited
  942. [f=0004853] [CCollisionHandler] dis-/continuous tests: 0/62673
  943. [f=0004853] Path cache hits 8 19%
  944. [f=0004853] Path cache hits 7 11%
  945. [f=0004853] Statistics for RectangleOptimizer: 0%
  946. [f=0004853] Statistics for RectangleOptimizer: 0%
  947. [f=0004853] Statistics for local connection:
  948. Received: 9587 bytes
  949. Sent: 52883 bytes
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