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- ADVENTURING GEAR
- ARMOR
- <i>Light armor</i>
- - Padded (5g)
- - Leather (10g)
- - Studded Leather (45g)
- <i>Medium armor</i>
- - Hide (10g)
- - Scale mail (50g)
- - Breastplate (400g)
- - Half plate (750g)
- <i>Heavy armor</i>
- - Chain mail (75g)
- - Splint (200g)
- - Full plate (1,500g)
- <i>Shield</i>
- - Shield (10g)
- Armor is not in progressive order.
- WEAPONS
- SIMPLE
- <i>Melee</i>
- Club - bludgeoning, light (FREE)
- Dagger - piercing/slashing, finesse, light, thrown (20ft) (2g)
- Greatclub - bludgeoning, two-handed (FREE)
- Handaxe - slashing, light, thrown (30ft) (5g)
- Javelin - piercing, thrown (50ft) (1g)
- Light hammer - bludgeoning, thrown (15ft) (3g)
- Mace - bludgeoning (5g)
- Quarterstaff - bludgeoning, versatile (1g)
- Sickle - slashing, light (2g)
- Spear - piercing, thrown (50ft) (2g)
- <i>Ranged</i>
- Light crossbow - piercing, ammunition (80ft), loading, two-handed (25g)
- Dart - piercing, finesse, thrown (20ft) (1g for 10)
- Shortbow - piercing, ammunition (80ft), two-handed (25g)
- Sling - bludgeoning, ammunition (30ft) (1g)
- MARTIAL
- <i>Melee</i>
- Battleaxe - slashing, versatile (10g)
- Flail - bludgeoning (10g)
- Glaive - slashing, heavy, reach (5ft), two-handed (20g)
- Greataxe - slashing, heavy, two-handed (30g)
- Greatsword - slashing, heavy, two-handed (50g)
- Halberd - slashing/piercing, heavy, reach (5ft), two-handed (20g)
- Lance - reach, special* (10g)
- Longsword - slashing, versatile (15g)
- Maul - bludgeoning, heavy, two-handed (10g)
- Morningstar - piercing (15g)
- Pike - piercing, heavy, reach (5ft), two-handed (5g)
- Rapier - piercing, finesse (25g)
- Scimitar - slashing, finesse, light (25g)
- Shortsword - slashing, finesse, light (10g)
- Trident - piercing, thrown (20ft), versatile (5g)
- War pick - piercing (5g)
- Warhammer - bludgeoning, versatile (15g)
- Whip - slashing, reach (10ft) (2g)
- <i>Ranged</i>
- Blowgun - piercing, ammunition (25ft), loading (10g)
- Hand crossbow - piercing, light, ammunition (50ft), loading (75g)
- Heavy crossbow - piercing, heavy, ammunition (100ft), loading, two-handed (50g)
- Longbow - piercing, heavy, ammunition (100ft), two-handed (50g)
- Net - special**, thrown (5ft) (1g)
- AMMUNITION
- - Arrows - 20 (1g)
- - Blowgun needles - 50 (1g)
- - Crossbow bolts - 20 (1g)
- - Sling bullets - Rocks and stuff (FREE)
- WEAPON PROPERTIES
- Light - can be used in a single hand; ideal for two-weapon fighting
- Finesse - can be used with dexterity rather than strength
- Versatile - is normally used in one hand, but can be used in both for more damage
- Reach - allows the wielder to attack further than normal
- *Lance - can only be used while mounted
- **Net - doesn't deal damage; instead, stuns the enemy by entangling them
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