TopazMonroe

EQUIPMENT (GEAR)

Apr 20th, 2016
48
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.64 KB | None | 0 0
  1. ADVENTURING GEAR
  2.  
  3. ARMOR
  4. <i>Light armor</i>
  5. - Padded (5g)
  6. - Leather (10g)
  7. - Studded Leather (45g)
  8. <i>Medium armor</i>
  9. - Hide (10g)
  10. - Scale mail (50g)
  11. - Breastplate (400g)
  12. - Half plate (750g)
  13. <i>Heavy armor</i>
  14. - Chain mail (75g)
  15. - Splint (200g)
  16. - Full plate (1,500g)
  17. <i>Shield</i>
  18. - Shield (10g)
  19.  
  20. Armor is not in progressive order.
  21.  
  22. WEAPONS
  23.  
  24. SIMPLE
  25.  
  26. <i>Melee</i>
  27. Club - bludgeoning, light (FREE)
  28. Dagger - piercing/slashing, finesse, light, thrown (20ft) (2g)
  29. Greatclub - bludgeoning, two-handed (FREE)
  30. Handaxe - slashing, light, thrown (30ft) (5g)
  31. Javelin - piercing, thrown (50ft) (1g)
  32. Light hammer - bludgeoning, thrown (15ft) (3g)
  33. Mace - bludgeoning (5g)
  34. Quarterstaff - bludgeoning, versatile (1g)
  35. Sickle - slashing, light (2g)
  36. Spear - piercing, thrown (50ft) (2g)
  37.  
  38. <i>Ranged</i>
  39. Light crossbow - piercing, ammunition (80ft), loading, two-handed (25g)
  40. Dart - piercing, finesse, thrown (20ft) (1g for 10)
  41. Shortbow - piercing, ammunition (80ft), two-handed (25g)
  42. Sling - bludgeoning, ammunition (30ft) (1g)
  43.  
  44. MARTIAL
  45.  
  46. <i>Melee</i>
  47. Battleaxe - slashing, versatile (10g)
  48. Flail - bludgeoning (10g)
  49. Glaive - slashing, heavy, reach (5ft), two-handed (20g)
  50. Greataxe - slashing, heavy, two-handed (30g)
  51. Greatsword - slashing, heavy, two-handed (50g)
  52. Halberd - slashing/piercing, heavy, reach (5ft), two-handed (20g)
  53. Lance - reach, special* (10g)
  54. Longsword - slashing, versatile (15g)
  55. Maul - bludgeoning, heavy, two-handed (10g)
  56. Morningstar - piercing (15g)
  57. Pike - piercing, heavy, reach (5ft), two-handed (5g)
  58. Rapier - piercing, finesse (25g)
  59. Scimitar - slashing, finesse, light (25g)
  60. Shortsword - slashing, finesse, light (10g)
  61. Trident - piercing, thrown (20ft), versatile (5g)
  62. War pick - piercing (5g)
  63. Warhammer - bludgeoning, versatile (15g)
  64. Whip - slashing, reach (10ft) (2g)
  65.  
  66. <i>Ranged</i>
  67. Blowgun - piercing, ammunition (25ft), loading (10g)
  68. Hand crossbow - piercing, light, ammunition (50ft), loading (75g)
  69. Heavy crossbow - piercing, heavy, ammunition (100ft), loading, two-handed (50g)
  70. Longbow - piercing, heavy, ammunition (100ft), two-handed (50g)
  71. Net - special**, thrown (5ft) (1g)
  72.  
  73. AMMUNITION
  74. - Arrows - 20 (1g)
  75. - Blowgun needles - 50 (1g)
  76. - Crossbow bolts - 20 (1g)
  77. - Sling bullets - Rocks and stuff (FREE)
  78.  
  79. WEAPON PROPERTIES
  80. Light - can be used in a single hand; ideal for two-weapon fighting
  81. Finesse - can be used with dexterity rather than strength
  82. Versatile - is normally used in one hand, but can be used in both for more damage
  83. Reach - allows the wielder to attack further than normal
  84. *Lance - can only be used while mounted
  85. **Net - doesn't deal damage; instead, stuns the enemy by entangling them
Add Comment
Please, Sign In to add comment