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- /*
- SA-MP "GetVehicleColor 0.3.7" Include by Ryder
- Update version by DarkLouis`
- */
- #if defined _Included_GetVehicleColor
- #endinput
- #endif
- #define _Included_GetVehicleColor
- #define PROPERTY_OFFSET(%0) \
- ((((%0) * ((%0) << 1)) << 2) + 65536)
- stock n_AddStaticVehicle(modelID, Float: spawn_X, Float: spawn_Y, Float: spawn_Z, Float: z_Angle, color1, color2)
- {
- if(color1 < -1 || color2 < -1)
- {
- color1 = random(255);
- color2 = random(255);
- }
- modelID = AddStaticVehicle(modelID, spawn_X, spawn_Y, spawn_Z, z_Angle, color1, color2);
- new
- colorStr[24]
- ;
- format(colorStr, sizeof(colorStr), "%d-%d", color1, color2);
- setproperty(_, "", PROPERTY_OFFSET(modelID), colorStr);
- return modelID;
- }
- stock n_AddStaticVehicleEx(modelID, Float: spawn_X, Float: spawn_Y, Float: spawn_Z, Float: z_Angle, color1, color2, respawn_Delay, sirena = 0)
- {
- if(color1 < -1 || color2 < -1)
- {
- color1 = random(255);
- color2 = random(255);
- }
- modelID = AddStaticVehicleEx(modelID, spawn_X, spawn_Y, spawn_Z, z_Angle, color1, color2, respawn_Delay, sirena);
- new
- colorStr[24]
- ;
- format(colorStr, sizeof(colorStr), "%d-%d", color1, color2);
- setproperty(_, "", PROPERTY_OFFSET(modelID), colorStr);
- return modelID;
- }
- stock n_CreateVehicle(modelID, Float: spawn_X, Float: spawn_Y, Float: spawn_Z, Float: z_Angle, color1, color2, respawn_Delay, sirena = 0)
- {
- if(color1 < -1 || color2 < -1)
- {
- color1 = random(255);
- color2 = random(255);
- }
- modelID = CreateVehicle(modelID, spawn_X, spawn_Y, spawn_Z, z_Angle, color1, color2, respawn_Delay, sirena);
- new
- colorStr[24]
- ;
- format(colorStr, sizeof(colorStr), "%d-%d", color1, color2);
- setproperty(_, "", PROPERTY_OFFSET(modelID), colorStr);
- return modelID;
- }
- stock n_DestroyVehicle(vehicleID)
- {
- deleteproperty(_, "", PROPERTY_OFFSET(vehicleID));
- return DestroyVehicle(vehicleID);
- }
- stock n_ChangeVehicleColor(vehicleID, color1, color2)
- {
- new
- colorStr[24]
- ;
- format(colorStr, sizeof(colorStr), "%d-%d", color1, color2);
- setproperty(_, "", PROPERTY_OFFSET(vehicleID), colorStr);
- return ChangeVehicleColor(vehicleID, color1, color2);
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- new
- colorStr[24]
- ;
- format(colorStr, sizeof(colorStr), "%d-%d", color1, color2);
- setproperty(_, "", PROPERTY_OFFSET(vehicleid), colorStr);
- if(funcidx("n_OnVehicleRespray") != -1)
- {
- return CallLocalFunction("n_OnVehicleRespray", "iiii", playerid, vehicleid, color1, color2);
- }
- return 1;
- }
- stock GetVehicleColor(vehicleID, &color1, &color2)
- {
- vehicleID = PROPERTY_OFFSET(vehicleID);
- if(existproperty(_, "", vehicleID))
- {
- new
- colorStr[24],
- strPos
- ;
- getproperty(_, "", vehicleID, colorStr);
- strunpack(colorStr, colorStr);
- if((strPos = strfind(colorStr, "-")) != -1)
- {
- color1 = strval(colorStr);
- color2 = strval(colorStr[strPos + 1]);
- return 1;
- }
- }
- return 0;
- }
- #if defined _ALS_CreateVehicle
- #undef CreateVehicle
- #else
- #define _ALS_CreateVehicle
- #endif
- #if defined _ALS_AddStaticVehicle
- #undef AddStaticVehicle
- #else
- #define _ALS_AddStaticVehicle
- #endif
- #if defined _ALS_AddStaticVehicleEx
- #undef AddStaticVehicleEx
- #else
- #define _ALS_AddStaticVehicleEx
- #endif
- #if defined _ALS_DestroyVehicle
- #undef DestroyVehicle
- #else
- #define _ALS_DestroyVehicle
- #endif
- #define AddStaticVehicle n_AddStaticVehicle
- #define AddStaticVehicleEx n_AddStaticVehicleEx
- #define CreateVehicle n_CreateVehicle
- #define DestroyVehicle n_DestroyVehicle
- #define ChangeVehicleColor n_ChangeVehicleColor
- #if defined _ALS_OnVehicleRespray
- #undef OnVehicleRespray
- #else
- #define _ALS_OnVehicleRespray
- #endif
- #define OnVehicleRespray n_OnVehicleRespray
- forward n_OnVehicleRespray(playerid, vehicleid, color1, color2);
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