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  1. {
  2. "WP_NONE": {
  3. "Classname": "weapon_none",
  4. "AmmoIndex": "AMMO_NONE",
  5. "AmmoLow": 5,
  6. "EnergyPerShot": 0,
  7. "FireTime": 100,
  8. "WeaponModel": "models/weapons2/noweap/noweap.md3"
  9. },
  10.  
  11. "WP_SABER": {
  12. "Classname": "weapon_saber",
  13. "WeaponModel": "models/weapons2/saber/saber_w.md3",
  14. "WeaponIcon": "gfx/hud/w_icon_lightsaber",
  15. "FiringSound": "sound/weapons/saber/saberhum1.wav",
  16. "AmmoIndex": "AMMO_FORCE",
  17. "AmmoLow": 5,
  18. "EnergyPerShot": 1,
  19. "FireTime": 100,
  20. "Range": 8192,
  21. "AltEnergyPerShot": 3,
  22. "AltFireTime": 100,
  23. "AltRange": 8192,
  24. "MissileModel": "models/weapons2/saber/saber_w.md3"
  25. },
  26.  
  27. "WP_BRYAR_PISTOL": {
  28. "Classname": "weapon_bryar_pistol",
  29. "WeaponModel": "models/weapons2/briar_pistol/briar_pistol.md3",
  30. "WeaponIcon": "gfx/hud/w_icon_briar",
  31. "Func": "bryar_func",
  32. "AltFunc": "bryar_alt_func",
  33. "AmmoIndex": "AMMO_BLASTER",
  34. "AmmoLow": 15,
  35. "EnergyPerShot": 1,
  36. "FireTime": 400,
  37. "Range": 8192,
  38. "AltEnergyPerShot": 1,
  39. "AltFireTime": 400,
  40. "AltRange": 8192,
  41. "MuzzleEffect": "bryar/muzzle_flash",
  42. "AltMuzzleEffect": "bryar/altmuzzle_flash",
  43. "AltChargeSound": "sound/weapons/bryar/altcharge.wav",
  44. "SelectSound": "sound/weapons/bryar/select.wav",
  45. "Damage": 14,
  46. "AltDamage": 14
  47. },
  48.  
  49. "WP_BLASTER": {
  50. "Classname": "weapon_blaster",
  51. "WeaponModel": "models/weapons2/blaster_r/blaster.md3",
  52. "WeaponIcon": "gfx/hud/w_icon_blaster",
  53. "AmmoIndex": "AMMO_BLASTER",
  54. "AmmoLow": 15,
  55. "EnergyPerShot": 1,
  56. "FireTime": 350,
  57. "Range": 8192,
  58. "AltEnergyPerShot": 2,
  59. "AltFireTime": 150,
  60. "AltRange": 8192,
  61. "Func": "blaster_func",
  62. "AltFunc": "blaster_alt_func",
  63. "MuzzleEffect": "blaster/muzzle_flash",
  64. "AltMuzzleEffect": "blaster/altmuzzle_flash",
  65. "SelectSound": "sound/weapons/blaster/select.wav",
  66. "Damage": 20,
  67. "AltDamage": 20
  68. },
  69.  
  70. "WP_DISRUPTOR": {
  71. "Classname": "weapon_disruptor",
  72. "WeaponModel": "models/weapons2/disruptor/disruptor.md3",
  73. "WeaponIcon": "gfx/hud/w_icon_disruptor",
  74. "AmmoIndex": "AMMO_POWERCELL",
  75. "AmmoLow": 15,
  76. "EnergyPerShot": 3,
  77. "NumBarrels": 1,
  78. "FireTime": 600,
  79. "Range": 8192,
  80. "AltEnergyPerShot": 3,
  81. "AltFireTime": 1300,
  82. "AltRange": 8192,
  83. "MuzzleEffect": "disruptor/muzzle_flash",
  84. "AltMuzzleEffect": "disruptor/altmuzzle_flash",
  85. "SelectSound": "sound/weapons/disruptor/select.wav",
  86. "AltChargeSound": "sound/weapons/disruptor/altCharge.wav",
  87. "Damage": 14,
  88. "AltDamage": 12
  89. },
  90.  
  91. "WP_BOWCASTER": {
  92. "Classname": "weapon_bowcaster",
  93. "WeaponModel": "models/weapons2/bowcaster/bowcaster.md3",
  94. "WeaponIcon": "gfx/hud/w_icon_bowcaster",
  95. "AltChargeSound": "sound/weapons/bowcaster/altcharge.wav",
  96. "AmmoIndex": "AMMO_POWERCELL",
  97. "AmmoLow": 15,
  98. "EnergyPerShot": 5,
  99. "FireTime": 750,
  100. "Range": 8192,
  101. "AltEnergyPerShot": 5,
  102. "AltFireTime": 400,
  103. "AltRange": 8192,
  104. "Func": "bowcaster_func",
  105. "AltFunc": "bowcaster_func",
  106. "MuzzleEffect": "bowcaster/muzzle_flash",
  107. "AltMuzzleEffect": "bowcaster/altmuzzle_flash",
  108. "SelectSound": "sound/weapons/bowcaster/select.wav",
  109. "ChargeSound": "sound/weapons/bowcaster/altcharge.wav",
  110. "Damage": 45,
  111. "AltDamage": 45
  112. },
  113.  
  114. "WP_REPEATER": {
  115. "Classname": "weapon_repeater",
  116. "WeaponModel": "models/weapons2/heavy_repeater/heavy_repeater.md3",
  117. "WeaponIcon": "gfx/hud/w_icon_repeater",
  118. "AmmoIndex": "AMMO_METAL_BOLTS",
  119. "AmmoLow": 25,
  120. "EnergyPerShot": 1,
  121. "FireTime": 50,
  122. "Range": 8192,
  123. "AltEnergyPerShot": 8,
  124. "AltFireTime": 800,
  125. "AltRange": 8192,
  126. "NumBarrels": 1,
  127. "Func": "repeater_func",
  128. "AltFunc": "repeater_alt_func",
  129. "MuzzleEffect": "repeater/muzzle_flash",
  130. "AltMuzzleEffect": "repeater/altmuzzle_flash",
  131. "SelectSound": "sound/weapons/repeater/select.wav",
  132. "Damage": 14,
  133. "AltDamage": 60,
  134. "AltSplashDamage": 60,
  135. "AltSplashRadius": 128
  136. },
  137.  
  138. "WP_DEMP2": {
  139. "Classname": "weapon_repeater",
  140. "WeaponModel": "models/weapons2/demp2/demp2.md3",
  141. "WeaponIcon": "gfx/hud/w_icon_demp2",
  142. "AmmoIndex": "AMMO_POWERCELL",
  143. "AmmoLow": 15,
  144. "EnergyPerShot": 8,
  145. "FireTime": 450,
  146. "Range": 8192,
  147. "AltEnergyPerShot": 10,
  148. "AltFireTime": 1200,
  149. "AltRange": 8192,
  150. "NumBarrels": 1,
  151. "Func": "demp2_func",
  152. "AltFunc": "demp2_alt_func",
  153. "MuzzleEffect": "demp2/muzzle_flash",
  154. "AltMuzzleEffect": "demp2/altmuzzle_flash",
  155. "SelectSound": "sound/weapons/demp2/select.wav",
  156. "AltChargeSound": "sound/weapons/demp2/altCharge.wav",
  157. "Damage": 15,
  158. "AltDamage": 15,
  159. "AltSplashDamage": 15,
  160. "AltSplashRadius": 256
  161. },
  162.  
  163. "WP_FLECHETTE": {
  164. "Classname": "weapon_flechette",
  165. "WeaponModel": "models/weapons2/golan_arms/golan_arms.md3",
  166. "NumBarrels": 1,
  167. "AmmoIndex": "AMMO_METAL_BOLTS",
  168. "AmmoLow": 15,
  169. "FireTime": 550,
  170. "EnergyPerShot": 8,
  171. "Range": 8192,
  172. "WeaponIcon": "gfx/hud/w_icon_flechette",
  173. "AltEnergyPerShot": 8,
  174. "AltFireTime": 400,
  175. "AltRange": 8192,
  176. "Func": "flechette_func",
  177. "MissileModel": "models/weapons2/golan_arms/projectileMain.md3",
  178. "AltFunc": "flechette_alt_func",
  179. "MuzzleEffect": "flechette/muzzle_flash",
  180. "AltMuzzleEffect": "flechette/altmuzzle_flash",
  181. "AltMissileModel": "models/weapons2/golan_arms/projectile.md3",
  182. "SelectSound": "sound/weapons/flechette/select.wav",
  183. "Damage": 15,
  184. "AltDamage": 20,
  185. "AltSplashDamage": 20,
  186. "AltSplashRadius": 128
  187. },
  188.  
  189. "WP_ROCKET_LAUNCHER": {
  190. "Classname": "weapon_rocket_launcher",
  191. "WeaponModel": "models/weapons2/merr_sonn/merr_sonn.md3",
  192. "AmmoIndex": "AMMO_ROCKETS",
  193. "AmmoLow": 1,
  194. "FireTime": 600,
  195. "EnergyPerShot": 1,
  196. "Range": 8192,
  197. "WeaponIcon": "gfx/hud/w_icon_merrsonn",
  198. "NumBarrels": 1,
  199. "AltEnergyPerShot": 1,
  200. "AltFireTime": 1000,
  201. "AltRange": 8192,
  202. "MissileDLight": 125,
  203. "MissileDLightColor": [ 1.0, 1.0, 0.5 ],
  204. "AltMissileDLight": 125,
  205. "AltMissileDLightColor": [ 1.0, 1.0, 0.5 ],
  206. "Func": "rocket_func",
  207. "AltFunc": "rocket_alt_func",
  208. "MuzzleEffect": "rocket/muzzle_flash2",
  209. "AltMuzzleEffect": "rocket/altmuzzle_flash",
  210. "MissileModel": "models/weapons2/merr_sonn/projectile.md3",
  211. "AltMissileModel": "models/weapons2/merr_sonn/projectile.md3",
  212. "MissileSound": "sound/weapons/rocket/missileloop.wav",
  213. "AltMissileSound": "sound/weapons/rocket/missileloop.wav",
  214. "SelectSound": "sound/weapons/rocket/select.wav",
  215. "Damage": 100,
  216. "AltDamage": 100,
  217. "SplashDamage": 100,
  218. "AltSplashDamage": 100,
  219. "SplashRadius": 160,
  220. "AltSplashRadius": 160
  221. },
  222.  
  223. "WP_THERMAL": {
  224. "Classname": "weapon_thermal",
  225. "WeaponModel": "models/weapons2/thermal/thermal.md3",
  226. "WeaponIcon": "gfx/hud/w_icon_thermal",
  227. "AmmoIndex": "AMMO_THERMAL",
  228. "AmmoLow": 1,
  229. "EnergyPerShot": 1,
  230. "FireTime": 800,
  231. "Range": 8192,
  232. "AltEnergyPerShot": 1,
  233. "AltFireTime": 400,
  234. "AltRange": 8192,
  235. "MissileModel": "models/weapons2/thermal/thermal_proj.md3",
  236. "AltMissileModel": "models/weapons2/thermal/thermal_proj.md3",
  237. "NumBarrels": 0,
  238. "ChargeSound": "sound/weapons/thermal/charge.wav",
  239. "AltChargeSound": "sound/weapons/thermal/charge.wav",
  240. "SelectSound": "sound/weapons/thermal/select.wav",
  241. "MuzzleEffect": "thermal/muzzle_flash",
  242. "Damage": 100,
  243. "AltDamage": 100,
  244. "SplashDamage": 90,
  245. "SplashRadius": 128,
  246. "AltSplashDamage": 90,
  247. "AltSplashRadius": 128
  248. },
  249.  
  250. "WP_TRIP_MINE": {
  251. "Classname": "weapon_trip_mine",
  252. "WeaponModel": "models/weapons2/laser_trap/laser_trap.md3",
  253. "WeaponIcon": "gfx/hud/w_icon_tripmine",
  254. "AmmoIndex": "AMMO_TRIPMINE",
  255. "AmmoLow": 1,
  256. "EnergyPerShot": 1,
  257. "FireTime": 800,
  258. "Range": 8192,
  259. "AltEnergyPerShot": 1,
  260. "AltFireTime": 400,
  261. "AltRange": 8192,
  262. "MissileModel": "models/weapons2/laser_trap/laser_trap_w.glm",
  263. "AltMissileModel": "models/weapons2/laser_trap/laser_trap_w.glm",
  264. "SelectSound": "sound/weapons/detpack/select.wav",
  265. "MuzzleEffect": "tripmine/muzzle_flash",
  266. "Damage": 150,
  267. "AltDamage": 150,
  268. "SplashDamage": 90,
  269. "AltSplashDamage": 90,
  270. "SplashRadius": 256,
  271. "AltSplashRadius": 256
  272. },
  273.  
  274. "WP_DET_PACK": {
  275. "Classname": "weapon_det_pack",
  276. "WeaponModel": "models/weapons2/detpack/det_pack.md3",
  277. "WeaponIcon": "gfx/hud/w_icon_detpack",
  278. "AmmoIndex": "AMMO_DETPACK",
  279. "AmmoLow": 1,
  280. "EnergyPerShot": 1,
  281. "FireTime": 800,
  282. "Range": 8192,
  283. "AltEnergyPerShot": 0,
  284. "AltFireTime": 400,
  285. "AltRange": 8192,
  286. "MissileModel": "models/weapons2/detpack/det_pack_proj.glm",
  287. "SelectSound": "sound/weapons/detpack/select.wav",
  288. "MuzzleEffect": "detpack/muzzle_flash",
  289. "Damage": 100,
  290. "AltDamage": 100,
  291. "SplashDamage": 200,
  292. "AltSplashDamage": 200,
  293. "SplashRadius": 128,
  294. "AltSplashRadius": 128
  295. },
  296.  
  297. "WP_STUN_BATON": {
  298. "Classname": "weapon_stun_baton",
  299. "WeaponModel": "models/weapons2/stun_baton/baton.md3",
  300. "WeaponIcon": "gfx/hud/w_icon_stunbaton",
  301. "FiringSound": "sound/weapons/baton/idle.wav",
  302. "NumBarrels": 3,
  303. "AmmoIndex": "AMMO_FORCE",
  304. "AmmoLow": 5,
  305. "EnergyPerShot": 0,
  306. "FireTime": 400,
  307. "Range": 8192,
  308. "AltEnergyPerShot": 0,
  309. "AltFireTime": 400,
  310. "AltRange": 8192,
  311. "Damage": 22,
  312. "AltDamage": 22
  313. },
  314.  
  315. "WP_MELEE": {
  316. "Classname": "weapon_melee",
  317. "WeaponModel": "models/weapons2/noweap/noweap.md3",
  318. "AmmoIndex": "AMMO_POWERCELL",
  319. "AmmoLow": 5,
  320. "EnergyPerShot": 0,
  321. "FireTime": 1000,
  322. "Range": 1024
  323. },
  324.  
  325. "WP_EMPLACED_GUN": {
  326. "Classname": "weapon_emplaced_gun",
  327. "WeaponModel": "models/weapons2/noweap/noweap.md3",
  328. "AmmoIndex": "AMMO_EMPLACED",
  329. "EnergyPerShot": 1,
  330. "FireTime": 150,
  331. "Range": 8192,
  332. "Func": "emplaced_func",
  333. "AltFunc": "emplaced_func",
  334. "AltEnergyPerShot": 1,
  335. "AltFireTime": 150,
  336. "AltRange": 8192,
  337. "MuzzleEffect": "emplaced/muzzle_flash",
  338. "Damage": 150,
  339. "AltDamage": 150
  340. },
  341.  
  342. "WP_BOT_LASER": {
  343. "Classname": "weapon_bryar_pistol",
  344. "WeaponModel": "models/weapons2/noweap/noweap.md3",
  345. "AltEnergyPerShot": 0,
  346. "AltRange": 8192,
  347. "Func": "bryar_func",
  348. "AmmoIndex": "AMMO_FORCE",
  349. "AmmoLow": 15,
  350. "EnergyPerShot": 2,
  351. "FireTime": 1600,
  352. "Range": 8192,
  353. "Damage": 14,
  354. "AltDamage": 14
  355. },
  356.  
  357. "WP_TURRET": {
  358. "Classname": "weapon_turret",
  359. "WeaponModel": "models/weapons2/noweap/noweap.md3",
  360. "WeaponIcon": "icons/w_icon_turret",
  361. "AltEnergyPerShot": 1,
  362. "AltRange": 8192,
  363. "Func": "turret_func",
  364. "AmmoIndex": "AMMO_EMPLACED",
  365. "AmmoLow": 15,
  366. "EnergyPerShot": 1,
  367. "FireTime": 400,
  368. "AltFireTime": 400,
  369. "Range": 8192,
  370. "MuzzleEffect": "turret/muzzle_flash"
  371. },
  372.  
  373. "WP_ATST_MAIN": {
  374. "Classname": "weapon_atst_main",
  375. "WeaponModel": "models/weapons2/noweap/noweap.md3",
  376. "WeaponIcon": "gfx/hud/w_icon_atst",
  377. "AltEnergyPerShot": 1,
  378. "AltRange": 8192,
  379. "Func": "atstmain_func",
  380. "AltFunc": "atstmain_func",
  381. "AmmoIndex": "AMMO_EMPLACED",
  382. "AmmoLow": 15,
  383. "EnergyPerShot": 1,
  384. "FireTime": 200,
  385. "AltFireTime": 150,
  386. "Range": 8192,
  387. "MuzzleEffect": "emplaced/muzzle_flash",
  388. "Damage": 25,
  389. "AltDamage": 25
  390. },
  391.  
  392. "WP_ATST_SIDE": {
  393. "Classname": "weapon_atst_side",
  394. "WeaponModel": "models/weapons2/noweap/noweap.m3",
  395. "WeaponIcon": "gfx/hud/w_icon_atstside",
  396. "AltEnergyPerShot": 1,
  397. "AltRange": 8192,
  398. "AltMissileModel": "models/weapons2/merr_sonn/projectile.md3",
  399. "Func": "atst_side_main_func",
  400. "AltFunc": "atst_side_alt_func",
  401. "MuzzleEffect": "emplaced/muzzle_flash",
  402. "AltMuzzleEffect": "emplaced/muzzle_flash",
  403. "AmmoIndex": "AMMO_EMPLACED",
  404. "AmmoLow": 15,
  405. "EnergyPerShot": 1,
  406. "FireTime": 400,
  407. "AltFireTime": 1000,
  408. "Range": 8192,
  409. "Damage": 75,
  410. "AltDamage": 130,
  411. "SplashDamage": 10,
  412. "SplashRadius": 16,
  413. "AltSplashDamage": 130,
  414. "AltSplashRadius": 200
  415. },
  416.  
  417. "WP_TIE_FIGHTER": {
  418. "Classname": "weapon_tie_fighter",
  419. "WeaponModel": "models/weapons2/noweap/noweap.md3",
  420. "WeaponIcon": "icons/w_icon_tie",
  421. "AltEnergyPerShot": 1,
  422. "AltRange": 8192,
  423. "Func": "emplaced_func",
  424. "AltFunc": "emplaced_func",
  425. "AmmoIndex": "AMMO_EMPLACED",
  426. "AmmoLow": 15,
  427. "EnergyPerShot": 1,
  428. "FireTime": 400,
  429. "AltFireTime": 400,
  430. "Range": 8192,
  431. "MuzzleEffect": "emplaced/muzzle_flash",
  432. "Damage": 150,
  433. "AltDamage": 150
  434. },
  435.  
  436. "WP_RAPID_FIRE_CONC": {
  437. "Classname": "weapon_radid_concussion", // lol spelled wrong
  438. "WeaponModel": "models/weapons2/noweap/noweap.md3",
  439. "WeaponIcon": "icons/w_icon_tie",
  440. "AltEnergyPerShot": 1,
  441. "AltRange": 8192,
  442. "Func": "emplaced_func",
  443. "AltFunc": "repeater_alt_func",
  444. "AmmoIndex": "AMMO_EMPLACED",
  445. "AmmoLow": 15,
  446. "EnergyPerShot": 1,
  447. "FireTime": 400,
  448. "AltFireTime": 1000,
  449. "Range": 8192,
  450. "MuzzleEffect": "emplaced/muzzle_flash",
  451. "Damage": 150
  452. },
  453.  
  454. "WP_BLASTER_PISTOL": {
  455. "Classname": "weapon_blaster_pistol",
  456. "WeaponModel": "models/weapons2/imp_pistol/pistol.md3",
  457. "Func": "bryar_func",
  458. "AltFunc": "bryar_alt_func",
  459. "AmmoIndex": "AMMO_BLASTER",
  460. "AmmoLowCount": 15,
  461. "EnergyPerShot": 2,
  462. "FireTime": 400,
  463. "Range": 8192,
  464. "AltEnergyPerShot": 2,
  465. "AltFireTime": 400,
  466. "AltRange": 8192,
  467. "MuzzleEffect": "bryar/muzzle_flash",
  468. "Damage": 14,
  469. "AltDamage": 14
  470. }
  471. }
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