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- #define _ARMA_
- #include "cfgMaterials.hpp"
- //Class config.bin{
- class CfgPatches
- {
- class ceres
- {
- units[] = {"ceres"};
- weapons[] = {};
- requiredVersion = 1.0;
- version = "30/07/2011";
- fileName = "ceres.pbo";
- author[] = {"asdfasdf"};
- requiredAddons[] = {"A3_Data_F","A3_Roads_F","A3_Structures_F","A3_Map_Data"};
- };
- };
- #include "cfgVehicles.hpp"
- class CfgWorlds
- {
- class DefaultWorld
- {
- class Grid;
- class DefaultClutter;
- };
- class CAWorld: DefaultWorld{};
- class ceres: CAWorld
- {
- cutscenes[] = {};
- description = "Ceres";
- icon = "";
- worldName = "ceres\ceres.wrp";
- startTime = "09:00";
- startDate = "05/01/2001";
- pictureMap = "\ceres\ceres_ca.paa";
- midDetailTexture = "ceres\data\tag_mid_range_mco.paa";
- startWeather = 0.2;
- startFog = 0.0;
- forecastWeather = 0.6;
- forecastFog = 0.0;
- centerPosition[] = {2048,2048,500};
- seagullPos[] = {2048,2048,300};
- longitude = 15;
- latitude = 28;
- elevationOffset = 2000;
- envTexture = "A3\Data_f\env_land_ca.tga";
- minTreesInForestSquare = 3;
- minRocksInRockSquare = 3;
- newRoadsShape = "\ceres\data\roads\roads.shp";
- ilsPosition[] = {1024,1024};
- ilsDirection[] = {0.5075,0.08,-0.8616};
- ilsTaxiIn[] = {};
- ilsTaxiOff[] = {};
- drawTaxiway = 0;
- loadingTexts[] = {};
- class SecondaryAirports{};
- class ReplaceObjects{};
- class Sounds
- {
- sounds[] = {};
- };
- class Animation
- {
- vehicles[] = {};
- };
- class Grid: Grid
- {
- offsetX = 0;
- offsetY = 4096;
- class Zoom1
- {
- zoomMax = 0.15;
- format = "XY";
- formatX = "000";
- formatY = "000";
- stepX = 100;
- stepY = -100;
- };
- class Zoom2
- {
- zoomMax = 0.85;
- format = "XY";
- formatX = "00";
- formatY = "00";
- stepX = 1000;
- stepY = -1000;
- };
- class Zoom3
- {
- zoomMax = 1e+030.0;
- format = "XY";
- formatX = "0";
- formatY = "0";
- stepX = 10000;
- stepY = -10000;
- };
- };
- class Names
- {
- #include "ceres.hpp"
- };
- class Sea
- {
- seaTexture = "a3\data_f\seatexture_co.paa";
- seaMaterial = "#tag_water";
- shoreMaterial = "#tag_shore";
- shoreFoamMaterial = "#tag_shorefoam";
- shoreWetMaterial = "#shorewet";
- WaterMapScale = 20;
- WaterGrid = 50;
- MaxTide = 0;
- MaxWave = 0;
- SeaWaveXScale = "2.0/50";
- SeaWaveZScale = "1.0/50";
- SeaWaveHScale = 2.0;
- SeaWaveXDuration = 5000;
- SeaWaveZDuration = 10000;
- };
- class Underwater
- {
- noWaterFog = -0.001;
- fullWaterFog = 0.001;
- deepWaterFog = 200;
- waterFogDistanceNear = 2;
- waterFogDistance = 8;
- waterColor[] = {0.419,0.341,0.172};
- deepWaterColor[] = {0.0,0.001,0.009};
- surfaceColor[] = {0.643,0.557,0.369};
- deepSurfaceColor[] = {0.0,0.001,0.009};
- };
- class clutter
- {
- class forestBush: DefaultClutter
- {
- model = "A3\plants_f\Clutter\c_Plant_Dock.p3d";
- affectedByWind = 0.0;
- swLighting = 1;
- scaleMin = 0.7;
- scaleMax = 1.0;
- };
- class grassgreen: DefaultClutter
- {
- model = "A3\plants_f\Clutter\c_Grass_Green.p3d";
- affectedByWind = 0.6;
- swLighting = 1;
- scaleMin = 0.7;
- scaleMax = 1.0;
- };
- class flowerWhite: DefaultClutter
- {
- model = "A3\plants_f\Clutter\c_Flower_BrushMedium_White.p3d";
- affectedByWind = 0.1;
- swLighting = 0;
- scaleMin = 0.7;
- scaleMax = 1.0;
- };
- class flowerYellow: DefaultClutter
- {
- model = "A3\plants_f\Clutter\c_Flower_Low_Yellow1.p3d";
- affectedByWind = 0.1;
- swLighting = 0;
- scaleMin = 0.7;
- scaleMax = 1.0;
- };
- class grassdryshort: DefaultClutter
- {
- model = "A3\plants_f\Clutter\c_Grass_Dry.p3d";
- affectedByWind = 0.1;
- swLighting = 0;
- scaleMin = 0.7;
- scaleMax = 1.0;
- };
- class grassdrytall: DefaultClutter
- {
- model = "A3\plants_f\Clutter\c_Grass_Tall_Dead.p3d";
- affectedByWind = 0.6;
- swLighting = 0;
- scaleMin = 0.7;
- scaleMax = 1.0;
- };
- class grassdrytallpile: DefaultClutter
- {
- model = "A3\plants_f\Clutter\c_GrassDead_Tuft_Stony.p3d";
- affectedByWind = 0.6;
- swLighting = 1;
- scaleMin = 0.7;
- scaleMax = 1.0;
- };
- class grassgreentall: DefaultClutter
- {
- model = "A3\plants_f\Clutter\c_Grass_BrushHigh_Green.p3d";
- affectedByWind = 0.6;
- swLighting = 1;
- scaleMin = 0.7;
- scaleMax = 1.0;
- };
- class WeedSedge: DefaultClutter
- {
- model = "ca\plants2\clutter\c_weed3.p3d";
- affectedByWind = 0.2;
- swLighting = 1;
- scaleMin = 0.5;
- scaleMax = 0.85;
- };
- };
- /*
- class OutsideTerrain
- {
- satellite = "jsp\ceres\Data\s_satout_co.paa";
- enableTerrainSynth = 1;
- class Layers
- {
- class Layer0
- {
- nopx = "jsp\ceres\data\ceres_grass_green_nopx.paa";
- texture = "jsp\ceres\data\ceres_grass_green_co.paa";
- };
- };
- };
- */
- class Subdivision
- {
- class Fractal
- {
- rougness = 5;
- maxRoad = 0.02;
- maxTrack = 0.5;
- maxSlopeFactor = 0.05;
- };
- class WhiteNoise
- {
- rougness = 2;
- maxRoad = 0.01;
- maxTrack = 0.05;
- maxSlopeFactor = 0.0025;
- };
- minY = 0.0;
- minSlope = 0.02;
- };
- class Ambient
- {
- class Mammals
- {
- radius = 200;
- cost = "(1 + forest + trees) * (0.5 + (0.5 * night)) * (1 - sea) * (1 - houses)";
- class Species
- {
- class Rabbit
- {
- probability = 0.2;
- cost = 1;
- };
- };
- };
- class BigBirds
- {
- radius = 300;
- cost = "((1 + forest + trees) - ((2 * rain)) - houses) * (1 - night) * (1 - sea)";
- class Species
- {
- class Hawk
- {
- probability = 0.2;
- cost = 1;
- };
- };
- };
- class Birds
- {
- radius = 170;
- cost = "(1 - night) * ((1 + (3 * sea)) - (2 * rain))";
- class Species
- {
- class Crow
- {
- probability = 0.2;
- cost = 1;
- };
- };
- };
- class BigInsects
- {
- radius = 20;
- cost = "(5 - (2 * houses)) * (1 - night) * (1 - rain) * (1 - sea) * (1 - windy)";
- class Species
- {
- class DragonFly
- {
- probability = "0.6 - (meadow * 0.5) + (forest * 0.4)";
- cost = 1;
- };
- class ButterFly
- {
- probability = "0.4 + (meadow * 0.5) - (forest * 0.4)";
- cost = 1;
- };
- };
- };
- class BigInsectsAquatic
- {
- radius = 20;
- cost = "(3 * sea) * (1 - night) * (1 - rain) * (1 - windy)";
- class Species
- {
- class DragonFly
- {
- probability = 1;
- cost = 1;
- };
- };
- };
- class SmallInsects
- {
- radius = 3;
- cost = "(12 - 8 * hills) * (1 - night) * (1 - rain) * (1 - sea) * (1 - windy)";
- class Species
- {
- class HouseFly
- {
- probability = "deadBody + (1 - deadBody) * (0.5 - forest * 0.1 - meadow * 0.2)";
- cost = 1;
- };
- class HoneyBee
- {
- probability = "(1 - deadBody) * (0.5 - forest * 0.1 + meadow * 0.2)";
- cost = 1;
- };
- class Mosquito
- {
- probability = "(1 - deadBody) * (0.2 * forest)";
- cost = 1;
- };
- };
- };
- class NightInsects
- {
- radius = 3;
- cost = "(9 - 8 * hills) * night * (1 - rain) * (1 - sea) * (1 - windy)";
- class Species
- {
- class Mosquito
- {
- probability = 1;
- cost = 1;
- };
- };
- };
- class WindClutter
- {
- radius = 10;
- cost = "((20 - 5 * rain) * (3 * (windy factor [0.2, 0.5]))) * (1 - sea)";
- class Species
- {
- class FxWindGrass1
- {
- probability = "0.4 - 0.2 * hills - 0.2 * trees";
- cost = 1;
- };
- class FxWindGrass2
- {
- probability = "0.4 - 0.2 * hills - 0.2 * trees";
- cost = 1;
- };
- class FxWindRock1
- {
- probability = "0.4 * hills";
- cost = 1;
- };
- class FxCrWindLeaf1
- {
- probability = "0.2 * trees";
- cost = 1;
- };
- class FxCrWindLeaf2
- {
- probability = "0.1 * trees + 0.2";
- cost = 1;
- };
- class FxCrWindLeaf3
- {
- probability = "0.1 * trees";
- cost = 1;
- };
- };
- };
- class NoWindClutter
- {
- radius = 15;
- cost = 8;
- class Species
- {
- class FxWindPollen1
- {
- probability = 1;
- cost = 1;
- };
- class FxCrWindLeaf1
- {
- probability = "0.2 * trees";
- cost = 1;
- };
- class FxCrWindLeaf2
- {
- probability = "0.1 * trees + 0.2";
- cost = 1;
- };
- class FxCrWindLeaf3
- {
- probability = "0.1 * trees";
- cost = 1;
- };
- };
- };
- };
- };
- };
- class CfgWorldList
- {
- class ceres{};
- };
- class CfgMissions
- {
- class Cutscenes
- {
- };
- };
- #include "cfgSurfaces.hpp"
- //SURFACES
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