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- Ability scores: STR: 8 (-1) DEX: 19 (+4) CON: 11 (+0) INT: 9 (-1) WIS: 11 (+0) CHA: 11 (+0)
- Saving throws: STR: -1 DEX: +6 CON: +0 INT: +1 WIS: +0 CHA: +0
- Initiative: +4 Speed: 30 Passive perception: 12 Size: Medium Proficiency bonus: +2 Gender: Female
- Hit points: 24 Hit dice: 1d8
- Armor: Leather
- AC: 15
- Melee weapons:
- Shortsword (+6 to hit) 1d6+4 piercing damage
- 2 Daggers (+6 to hit) 1d4+4 piercing damage
- Ranged weapons:
- Short bow (+6 to hit) 1d6+4 piercing damage Range: 80/320 15 arrows
- 2 Daggers (+6 to hit) 1d4+4 piercing damage Range: 20/60
- Proficient skills: Acrobatics +6, Athletics +1, Deception +2, Intimidation +2, Perception +2, Sleight of Hand +8 (Expertise), Stealth +6, Expert with Thieves' Tools
- Non-proficient skills: Animal Handling +0, Arcana -1, History -1, Insight +0, Investigation -1, Medicine +0, Nature -1, Perform +0, Persuasion +0, Religion -1, Survival +0
- Languages: Common, Elvish, Thieves' Cant, Infernal Other proficiencies: Dice games, Land vehicles
- Racial Traits: Darkvision, Keen senses, Fey ancestry, Trance, Cantrip, Extra Language
- Abilities: Expertise, Sneak Attack (2d6), Thieves' Cant, Cunning Action, Assassinate
- Equipment: Insignia of rank, War trophy, Bone dice, Common clothes, Burglar's pack, Thieves' tools Wealth: 550 gp 1 diamond, worth unknown.
- Assassinate Gives you advantage on attack rolls on creatures that have not taken a turn yet in combat...also if you hit, automatic crit for that hit.
- Cunning Action Your quick thinking and agility allow you to move and act quickly...basicallly your bonus action allows you to either Dash, Disengage (without opportunity attack from foe) or hide, instead of attacking with your offhand...cant hide IF someone is looking right at you though
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