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Woodbridge a8 Changelog

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Jan 30th, 2015
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  1. Added scenery outside of map
  2. Added more sheet metal on ramp to hide invisible walls
  3. Replaced dev textures
  4. Fixed sightline from choke to A
  5. Fixed people getting stuck on boxes in choke
  6. Nobuilt top of gas tank on cliff
  7. Expanded small flank and added one-way door
  8. Added small staircase up to cliff from track
  9. Changed fences on cliff to be opaque
  10. Fixed players being able to get onto a ledge
  11. Added shutter over kitchen entrance before C is capped
  12. Removed entrances into office
  13. Reworked left-side flank on 3rd
  14. Widened door out of C flank
  15. Fixed nodraw texture in C flank
  16. Fixed players being able to shoot through fence crack by choke
  17. Switched RED arrow to BLU arrow at BLU forward spawn after C is capped
  18. Turned off end-of-round kill trigger after initial explosion
  19. Fixed sightlines from RED spawn onto flank(s)
  20. Added hazard signs around and inside of pit
  21. Lowered and retextured pit
  22. Cleaned up clipping on big rock
  23. Added func_details/hints/areaportals for optimization
  24. Optimized shape of skybox
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