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- Necromancer
- -[?] Made one to test out the system with a similar setup,
- but never published it. Use default sprites, or is someone
- willing to make some?
- Mimic
- -[-] Two problems faced with making this character.
- One: would storage work similarly to Robot's active, but
- make it regurgitate the weapons? Or, would it make it
- so you can cycle through three weapons instead of two?
- Both would be possible with NTT, though I like the
- former better.
- Two: I do not have sprites for it. This is the dealbreaker.
- Functionally, I have made most of it work, save for the
- active ability
- Vendor
- -[O] Complete. For the sprite, I just made a vending machine
- sprite and rendered it over a regular Bandit's sprites.
- Played with the abilities slightly, the Ultra in particular:
- rather than spawning a large weapon chest, it forcefully ejects
- five weapons (similar to Chicken throwing them)
- Crow
- -[O] Complete. Used Raven enemy sprites for it, make some if
- you want the trap crow.
- Anthro Van
- -[O] Complete. Designed her from scratch and made her as one
- of my first characters.
- Sniper
- -[X] Not possible. Cannot access scrFire();
- Guy Fieri
- -[X] Not possible. See above
- Mmmmhrm
- -[X] I like Star Control very much, but I think this character
- as it is would be confusing to use. Would need to reformat
- slightly.
- Lil' Hunter
- -[?] It's an idea I entertained, but never acted upon. Would
- want to make him limited to Lil' Gunther only, which some
- people might not go for.
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