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  1. Log: Log file open, 03/24/17 20:50:15
  2. Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  3. Log: ... running in INSTALLED mode
  4. DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
  5. Init: Version: 10897
  6. Init: Epic Internal: 0
  7. Init: Compiled (64-bit): Mar 22 2017 15:22:42
  8. Init: Changelist: 1532151
  9. Init: Command line:
  10. Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binaries\Win64\
  11. [0001.18] Init: Computer: CL4P-TP
  12. [0001.22] Init: User: Ethan
  13. [0001.22] Init: CPU Page size=4096, Processors=8
  14. [0001.22] Init: High frequency timer resolution =3.906303 MHz
  15. [0001.22] Init: Memory total: Physical=8.0GB (8GB approx) Pagefile=9.2GB Virtual=131072.0GB
  16. [0001.30] Log: Steam Client API initialized 1
  17. [0001.30] Log: Automatically setting Steam query port to 27015 (server port is 7777)
  18. [0001.30] Log: Automatically setting Steam port to 20560 (server port is 7777)
  19. [0001.51] Log: Steam Game Server API initialized 1
  20. [0001.51] DevOnline: appSteamInit: Steam Game Server UID: 0
  21. [0001.51] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  22. [0001.53] Init: Object subsystem initialized
  23. [0005.50] Log: CachePaths() took 3.95 Seconds
  24. [0005.53] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
  25. [0006.10] Log: TwD3d1xInfoInit: Acceptable DX11 adapter found
  26. [0006.10] Log: Unknown GPU : Nvidia 0x1401
  27.  
  28. [0006.10] Log: Adapter : NVIDIA GeForce GTX 960
  29.  
  30. [0006.10] Log: Vendor : Nvidia
  31.  
  32. [0006.10] Log: DeviceId : 5121
  33.  
  34. [0006.10] Log: SubSysId : 694302786
  35.  
  36. [0006.10] Log: Revision : 161
  37.  
  38. [0006.10] Log: DedicatedVideoMemory : 2016 MiB
  39.  
  40. [0006.10] Log: DedicatedSystemMemory : 0 MiB
  41.  
  42. [0006.10] Log: SharedSystemMemory : 4070 MiB
  43.  
  44. [0006.10] Log: DisplayCount : 1
  45.  
  46. [0006.10] Log: "\\.\DISPLAY1" : { "x" : 0, "y" : 0, "width" : 1600, "height" : 900 }
  47.  
  48. [0006.10] Log: [AppCompat] Machine detected compatibility level: Composite: 3. CPU: 4. GPU: 3.
  49. [0006.10] Log: [AppCompat] Previous detected compatibility level: Composite: 3. CPU: 4. GPU: 3.
  50. [0006.13] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 960
  51. [0006.13] Log: Adapter has 2016MB of dedicated video memory, 0MB of dedicated system memory, and 4070MB of shared system memory
  52. [0006.14] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
  53. [0006.14] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4070MB of shared system memory
  54. [0006.25] Log: Shader platform (RHI): PC-D3D-SM5
  55. [0012.71] Log: PhysXLevel : 0
  56. [0012.71] DevPhysics: Initializing PhysX.
  57. [0012.75] DevPhysics: PhysX initialized.
  58. [0012.77] Init: WinSock: I am CL4P-TP (192.168.1.5:0)
  59. [0012.77] Log: [FSocketWin::Bind] Binding to 0.0.0.0:9989
  60. [0012.79] Init: XAudio2 using 'Speakers (2- Logitech G430 Gaming Headset)' : 8 channels at 48 kHz using 16 bits per sample (channel mask 0x63f)
  61. [0012.84] Log: [ThreadAffinity] Number of hardware threads is 8. Setting thread affinity for game and render threads to share L2 cache
  62. [0014.05] DevConfig: GConfig::Find has loaded file: ..\..\Engine\Localization\INT\Engine.INT
  63. [0014.05] DevShaders: ... Loaded 1994 shaders (4 legacy, 0 redundant)
  64. [0014.06] DevShaders: Verifying Global Shaders for PC-D3D-SM5
  65. [0014.15] Critical: appError called: Failed to find file for package Core for async preloading.
  66. [0014.15] Critical: Windows GetLastError: Not enough storage is available to process this command. (8)
  67. [0016.83] Log: === Critical error: ===
  68. Failed to find file for package Core for async preloading.
  69.  
  70. Address = 0xef0d7788 (filename not found) [in C:\WINDOWS\System32\KERNELBASE.dll]
  71. Address = 0x5b076b55 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
  72. Address = 0x5b02e2c5 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
  73. Address = 0x5b00d20b (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
  74. Address = 0x5bc71cdd (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
  75. Address = 0x5bc74f36 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
  76. Address = 0x5bc7430b (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
  77. Address = 0x5bc7405b (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
  78. Address = 0x5bc740ca (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
  79. Address = 0x5bc7bb21 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
  80. Address = 0x5c2cbc1c (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
  81. Address = 0xf1118364 (filename not found) [in C:\WINDOWS\System32\KERNEL32.DLL]
  82. Address = 0xf1ed70d1 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
  83. Address = 0xf1ed70d1 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
  84.  
  85. [0016.83] Exit: Executing UObject::StaticShutdownAfterError
  86. [0016.89] Exit: Executing UWindowsClient::ShutdownAfterError
  87. [0016.91] Log: appRequestExit(1)
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