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- // Ultimate Vehicle Control by Camacorn
- // Keep These Credits Please
- // Includes
- #include <a_samp>
- #include <zcmd>
- // Colors
- #define RED 0xE60000FF
- #define ORANGE 0xF97804FF
- #define NICESKY 0x00C2ECFF
- #define WHITE 0xFFFFFFFF
- // Defines
- new bool:Engine[MAX_VEHICLES];
- new DoorInfo[MAX_PLAYERS], AlarmInfo[MAX_PLAYERS], HoodInfo[MAX_PLAYERS], TrunkInfo[MAX_PLAYERS];
- new LightPwr[3000];
- // Script
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Ultimate Vehicle Control By Camacorn ");
- print(" Started.............................. ");
- print("--------------------------------------\n");
- for (new x=0; x<MAX_VEHICLES; x++)
- {
- LightPwr[x]=1;
- }
- return 1;
- }
- public OnFilterScriptExit()
- {
- print("\n--------------------------------------");
- print(" Ultimate Vehicle Control By Camacorn ");
- print(" Exited............................... ");
- print("--------------------------------------\n");
- return 1;
- }
- // Stocks
- stock sscanf(string[], format[], {Float,_}:...)
- {
- #if defined isnull
- if (isnull(string))
- #else
- if (string[0] == 0 || (string[0] == 1 && string[1] == 0))
- #endif
- {
- return format[0];
- }
- #pragma tabsize 4
- new
- formatPos = 0,
- stringPos = 0,
- paramPos = 2,
- paramCount = numargs(),
- delim = ' ';
- while (string[stringPos] && string[stringPos] <= ' ')
- {
- stringPos++;
- }
- while (paramPos < paramCount && string[stringPos])
- {
- switch (format[formatPos++])
- {
- case '\0':
- {
- return 0;
- }
- case 'i', 'd':
- {
- new
- neg = 1,
- num = 0,
- ch = string[stringPos];
- if (ch == '-')
- {
- neg = -1;
- ch = string[++stringPos];
- }
- do
- {
- stringPos++;
- if ('0' <= ch <= '9')
- {
- num = (num * 10) + (ch - '0');
- }
- else
- {
- return -1;
- }
- }
- while ((ch = string[stringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num * neg);
- }
- case 'h', 'x':
- {
- new
- num = 0,
- ch = string[stringPos];
- do
- {
- stringPos++;
- switch (ch)
- {
- case 'x', 'X':
- {
- num = 0;
- continue;
- }
- case '0' .. '9':
- {
- num = (num << 4) | (ch - '0');
- }
- case 'a' .. 'f':
- {
- num = (num << 4) | (ch - ('a' - 10));
- }
- case 'A' .. 'F':
- {
- num = (num << 4) | (ch - ('A' - 10));
- }
- default:
- {
- return -1;
- }
- }
- }
- while ((ch = string[stringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num);
- }
- case 'c':
- {
- setarg(paramPos, 0, string[stringPos++]);
- }
- case 'f':
- {
- new changestr[16], changepos = 0, strpos = stringPos;
- while(changepos < 16 && string[strpos] && string[strpos] != delim)
- {
- changestr[changepos++] = string[strpos++];
- }
- changestr[changepos] = '\0';
- setarg(paramPos,0,_:floatstr(changestr));
- }
- case 'p':
- {
- delim = format[formatPos++];
- continue;
- }
- case '\'':
- {
- new
- end = formatPos - 1,
- ch;
- while ((ch = format[++end]) && ch != '\'') {}
- if (!ch)
- {
- return -1;
- }
- format[end] = '\0';
- if ((ch = strfind(string, format[formatPos], false, stringPos)) == -1)
- {
- if (format[end + 1])
- {
- return -1;
- }
- return 0;
- }
- format[end] = '\'';
- stringPos = ch + (end - formatPos);
- formatPos = end + 1;
- }
- case 'u':
- {
- new
- end = stringPos - 1,
- id = 0,
- bool:num = true,
- ch;
- while ((ch = string[++end]) && ch != delim)
- {
- if (num)
- {
- if ('0' <= ch <= '9')
- {
- id = (id * 10) + (ch - '0');
- }
- else
- {
- num = false;
- }
- }
- }
- if (num && IsPlayerConnected(id))
- {
- setarg(paramPos, 0, id);
- }
- else
- {
- #if !defined foreach
- #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
- #define __SSCANF_FOREACH__
- #endif
- string[end] = '\0';
- num = false;
- new
- name[MAX_PLAYER_NAME];
- id = end - stringPos;
- foreach (Player, playerid)
- {
- GetPlayerName(playerid, name, sizeof (name));
- if (!strcmp(name, string[stringPos], true, id))
- {
- setarg(paramPos, 0, playerid);
- num = true;
- break;
- }
- }
- if (!num)
- {
- setarg(paramPos, 0, INVALID_PLAYER_ID);
- }
- string[end] = ch;
- #if defined __SSCANF_FOREACH__
- #undef foreach
- #undef __SSCANF_FOREACH__
- #endif
- }
- stringPos = end;
- }
- case 's', 'z':
- {
- new
- i = 0,
- ch;
- if (format[formatPos])
- {
- while ((ch = string[stringPos++]) && ch != delim)
- {
- setarg(paramPos, i++, ch);
- }
- if (!i)
- {
- return -1;
- }
- }
- else
- {
- while ((ch = string[stringPos++]))
- {
- setarg(paramPos, i++, ch);
- }
- }
- stringPos--;
- setarg(paramPos, i, '\0');
- }
- default:
- {
- continue;
- }
- }
- while (string[stringPos] && string[stringPos] != delim && string[stringPos] > ' ')
- {
- stringPos++;
- }
- while (string[stringPos] && (string[stringPos] == delim || string[stringPos] <= ' '))
- {
- stringPos++;
- }
- paramPos++;
- }
- do
- {
- if ((delim = format[formatPos++]) > ' ')
- {
- if (delim == '\'')
- {
- while ((delim = format[formatPos++]) && delim != '\'') {}
- }
- else if (delim != 'z')
- {
- return delim;
- }
- }
- }
- while (delim > ' ');
- return 0;
- }
- public OnGameModeInit()
- {
- ManualVehicleEngineAndLights();
- return 1;
- }
- public OnVehicleRespray( playerid, vehicleid, color1, color2)
- {
- if (LightPwr[vehicleid] == 0)
- {
- new panels,doors,lights,tires;
- GetVehicleDamageStatus(vehicleid,panels,doors,lights,tires);
- UpdateVehicleDamageStatus(vehicleid, panels, doors, 5, tires);
- }
- return 1;
- }
- public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == 1)
- {
- if(response)
- {
- new Float:x,Float:y,Float:z,Float:ang;
- SetVehicleNumberPlate(GetPlayerVehicleID(playerid), inputtext);
- GetVehiclePos(GetPlayerVehicleID(playerid),x,y,z);
- GetVehicleZAngle(GetPlayerVehicleID(playerid),ang);
- SetVehicleToRespawn(GetPlayerVehicleID(playerid));
- SetVehiclePos(GetPlayerVehicleID(playerid),x,y,z);
- PutPlayerInVehicle(playerid,GetPlayerVehicleID(playerid),0);
- SetVehicleZAngle(GetPlayerVehicleID(playerid),ang);
- }
- }
- if(dialogid == 999)
- {
- new Float:x,Float:y,Float:z,Float:ang;
- new vehicleid = GetPlayerVehicleID(playerid);
- new engine,lights,alarm,doors,bonnet,boot,objective,panels,tires;
- if(!response) return SendClientMessage(playerid, ORANGE,"Sorry, You Clicked Cancel!");
- switch(listitem)
- {
- case 0:
- {
- if( LightPwr[vehicleid] == 1)
- {
- //vehicleid = GetPlayerVehicleID(playerid);
- GetVehicleDamageStatus(vehicleid,panels,doors,lights,tires);
- UpdateVehicleDamageStatus(vehicleid, panels, doors, 5, tires);
- SendClientMessage(playerid,WHITE,"Lights {E31919}off!");
- LightPwr[vehicleid] = 0;
- }
- else if( LightPwr[vehicleid] == 0)
- {
- //vehicleid = GetPlayerVehicleID(playerid);
- GetVehicleDamageStatus(vehicleid,panels,doors,lights,tires);
- UpdateVehicleDamageStatus(vehicleid, panels, doors, 0, tires);
- SendClientMessage(playerid,WHITE,"Lights {2F991A}on!");
- SendClientMessage(playerid,ORANGE,"Remember that if it's light out, the lights wont be visible!");
- LightPwr[vehicleid] = 1;
- }
- }
- case 1:
- {
- if(DoorInfo[playerid] == 0)
- {
- GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vehicleid,engine,lights,alarm,VEHICLE_PARAMS_ON,bonnet,boot,objective);
- DoorInfo[playerid] = 1;
- SendClientMessage(playerid, WHITE, "Doors {E31919}Locked!");
- }
- else if(DoorInfo[playerid] == 1)
- {
- GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vehicleid,engine,lights,alarm,VEHICLE_PARAMS_OFF,bonnet,boot,objective);
- DoorInfo[playerid] = 0;
- SendClientMessage(playerid, WHITE, "Doors {2F991A}Unlocked!");
- }
- }
- case 2:
- {
- if(HoodInfo[playerid] == 0)
- {
- GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,VEHICLE_PARAMS_ON,boot,objective);
- HoodInfo[playerid] = 1;
- SendClientMessage(playerid, WHITE, "Hood {2F991A}open!");
- }
- else if(HoodInfo[playerid] == 1)
- {
- GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,VEHICLE_PARAMS_OFF,boot,objective);
- HoodInfo[playerid] = 0;
- SendClientMessage(playerid, WHITE, "Hood {E31919}closed!");
- }
- }
- case 3:
- {
- if(TrunkInfo[playerid] == 0)
- {
- GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective);
- TrunkInfo[playerid] = 1;
- SendClientMessage(playerid, WHITE, "Trunk {2F991A}open!");
- }
- else if(TrunkInfo[playerid] == 1)
- {
- GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective);
- TrunkInfo[playerid] = 0;
- SendClientMessage(playerid, WHITE, "Trunk {E31919}closed!");
- }
- }
- case 4:
- {
- if(Engine[vehicleid] == true)
- {
- if(!Engine[vehicleid]) return SendClientMessage(playerid,WHITE,"The Engine Is Already Switched {E31919}Off!");
- TogglePlayerControllable(playerid, true);
- SendClientMessage(playerid,WHITE,"The Engine Is Now Switched {E31919}Off!");
- GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vehicleid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
- Engine[vehicleid] = false;
- }
- else if(Engine[vehicleid] == false)
- {
- new Float:health;
- GetVehicleHealth(vehicleid, health);
- if(health >350)
- {
- if(Engine[vehicleid]) return SendClientMessage(playerid,WHITE,"The Engine Is Already Switched {2F991A}On!");
- TogglePlayerControllable(playerid, true);
- SendClientMessage(playerid,WHITE,"The Engine Is Now Switched {2F991A}On!");
- GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vehicleid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
- Engine[vehicleid] = true;
- }
- else
- {
- SendClientMessage(playerid, ORANGE, "Your Vehicles Moter Is Damaged, Engine Off!");
- Engine[vehicleid] = false;
- RemovePlayerFromVehicle(playerid);
- }
- }
- }
- case 5:
- {
- GetVehiclePos(GetPlayerVehicleID(playerid),x,y,z);
- GetVehicleZAngle(GetPlayerVehicleID(playerid),ang);
- if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,ORANGE,"You must be in a vehicle!");
- ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"License Plate","Please type your plate info below:","Complete","Abort");
- }
- case 6:
- {
- if(AlarmInfo[playerid] == 0)
- {
- GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vehicleid,engine,lights,VEHICLE_PARAMS_ON,doors,bonnet,boot,objective);
- AlarmInfo[playerid] = 1;
- SendClientMessage(playerid, WHITE, "Alarm {2F991A}on!");
- }
- else if(AlarmInfo[playerid] == 1)
- {
- GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vehicleid,engine,lights,VEHICLE_PARAMS_OFF,doors,bonnet,boot,objective);
- AlarmInfo[playerid] = 0;
- SendClientMessage(playerid, WHITE, "Alarm {E31919}off!");
- }
- }
- case 7:
- {
- if(AlarmInfo[playerid] == 0)
- {
- GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vehicleid,engine,lights,VEHICLE_PARAMS_ON,doors,bonnet,boot,objective);
- AlarmInfo[playerid] = 1;
- SendClientMessage(playerid, WHITE, "Alarm {2F991A}on!");
- }
- else if(AlarmInfo[playerid] == 1)
- {
- GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vehicleid,engine,lights,VEHICLE_PARAMS_OFF,doors,bonnet,boot,objective);
- AlarmInfo[playerid] = 0;
- SendClientMessage(playerid, WHITE, "Alarm {E31919}off!");
- }
- }
- }
- }
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- command(vehinfo,playerid,params[])
- {
- ShowPlayerDialog(playerid, 999, DIALOG_STYLE_LIST, "Camacorn's Ultimate Vehicle Control", "Headlights\nDoors - Lock/Unlock\nHood/Bonnet\nTrunk/Boot\nEngine\nLicense Plate\nAlarm", "Select", "Cancel");
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- SendClientMessage(playerid, ORANGE, "This server uses Camacorns 'Ultimate Vehicle Control' script.");
- SendClientMessage(playerid, WHITE,"Ultimate Vehicle Control Commands: [/VEHINFO]");
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- new engine,lights,alarm,doors,bonnet,boot,objective,panels,tires;
- new car = GetPlayerVehicleID(playerid);
- if (Engine[vehicleid] == false)
- {
- GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(car,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
- }
- else if (Engine[vehicleid] == true)
- {
- GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(car,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
- }
- if (LightPwr[vehicleid] == 0)
- {
- GetVehicleDamageStatus(vehicleid,panels,doors,lights,tires);
- UpdateVehicleDamageStatus(vehicleid, panels, doors, 5, tires);
- }
- else
- {
- GetVehicleDamageStatus(vehicleid,panels,doors,lights,tires);
- UpdateVehicleDamageStatus(vehicleid, panels, doors, 0, tires);
- }
- return 1;
- }
- // Ultimate Vehicle Control by Camacorn
- // Keep These Credits Please
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