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- #pragma region Weapon FOV
- WeaponFovGroup.SetPosition(16, 270);
- WeaponFovGroup.SetText("Aimbot FOV");
- WeaponFovGroup.SetSize(270, 185);
- RegisterControl(&WeaponFovGroup);
- WeaponMainFoV.SetFileId("main_fov");
- WeaponMainFoV.SetText("Rifles");
- WeaponMainFoV.SetBoundaries(0.f, 30.f);
- WeaponMainFoV.SetValue(3.5f);
- WeaponFovGroup.PlaceLabledControl("Rifles", this, &WeaponMainFoV);
- WeaponPistFoV.SetFileId("pist_fov");
- WeaponPistFoV.SetBoundaries(0.f, 30.f);
- WeaponPistFoV.SetValue(3.f);
- WeaponFovGroup.PlaceLabledControl("Pistols", this, &WeaponPistFoV);
- WeaponSnipFoV.SetFileId("snip_fov");
- WeaponSnipFoV.SetBoundaries(0.f, 30.f);
- WeaponSnipFoV.SetValue(2.f);
- WeaponFovGroup.PlaceLabledControl("Snipers", this, &WeaponSnipFoV);
- WeaponMpFoV.SetFileId("mps_fov");
- WeaponMpFoV.SetBoundaries(0.f, 30.f);
- WeaponMpFoV.SetValue(4.f);
- WeaponFovGroup.PlaceLabledControl("Sub Machines", this, &WeaponMpFoV);
- WeaponShotgunFoV.SetFileId("shotgun_fov");
- WeaponShotgunFoV.SetBoundaries(0.f, 30.f);
- WeaponShotgunFoV.SetValue(3.f);
- WeaponFovGroup.PlaceLabledControl("Shotguns", this, &WeaponShotgunFoV);
- WeaponMGFoV.SetFileId("mg_fov");
- WeaponMGFoV.SetBoundaries(0.f, 30.f);
- WeaponMGFoV.SetValue(4.f);
- WeaponFovGroup.PlaceLabledControl("Machines Guns", this, &WeaponMGFoV);
- #pragma endregion
- #pragma region Speed
- WeaponSpeedGroup.SetPosition(290, 270);
- WeaponSpeedGroup.SetText("Aim MaxSpeed");
- WeaponSpeedGroup.SetSize(270, 185);
- RegisterControl(&WeaponSpeedGroup);
- WeaponMainSpeed.SetFileId("main_speed");
- WeaponMainSpeed.SetBoundaries(0.f, 100.f);
- WeaponMainSpeed.SetValue(1.f);
- WeaponSpeedGroup.PlaceLabledControl("Rifles", this, &WeaponMainSpeed);
- WeaponPistSpeed.SetFileId("pist_speed");
- WeaponPistSpeed.SetBoundaries(0.f, 100.f);
- WeaponPistSpeed.SetValue(1.0f);
- WeaponSpeedGroup.PlaceLabledControl("Pistols", this, &WeaponPistSpeed);
- WeaponSnipSpeed.SetFileId("snip_speed");
- WeaponSnipSpeed.SetBoundaries(0.f, 100.f);
- WeaponSnipSpeed.SetValue(1.5f);
- WeaponSpeedGroup.PlaceLabledControl("Snipers", this, &WeaponSnipSpeed);
- WeaponMpSpeed.SetFileId("mps_speed");
- WeaponMpSpeed.SetBoundaries(0.f, 100.f);
- WeaponMpSpeed.SetValue(1.0f);
- WeaponSpeedGroup.PlaceLabledControl("Sub Machines", this, &WeaponMpSpeed);
- WeaponShotgunSpeed.SetFileId("shotgun_speed");
- WeaponShotgunSpeed.SetBoundaries(0.f, 100.f);
- WeaponShotgunSpeed.SetValue(1.0f);
- WeaponSpeedGroup.PlaceLabledControl("Shotguns", this, &WeaponShotgunSpeed);
- WeaponMGSpeed.SetFileId("mg_speed");
- WeaponMGSpeed.SetBoundaries(0.f, 100.f);
- WeaponMGSpeed.SetValue(1.0f);
- WeaponSpeedGroup.PlaceLabledControl("Machines Guns", this, &WeaponMGSpeed);
- #pragma endregion
- #pragma region HitBox
- WeaponHitGroup.SetPosition(565, 270);
- WeaponHitGroup.SetText("Hitbox");
- WeaponHitGroup.SetSize(270, 185);
- RegisterControl(&WeaponHitGroup);
- WeaponMainHitbox.SetFileId("main_hitbox");
- WeaponMainHitbox.AddItem("Head");
- WeaponMainHitbox.AddItem("Neck");
- WeaponMainHitbox.AddItem("Chest");
- WeaponMainHitbox.AddItem("Stomach");
- WeaponMainHitbox.AddItem("Multihitbox");
- WeaponHitGroup.PlaceLabledControl("Rifles", this, &WeaponMainHitbox);
- WeaponPistHitbox.SetFileId("pist_hitbox");
- WeaponPistHitbox.AddItem("Head");
- WeaponPistHitbox.AddItem("Neck");
- WeaponPistHitbox.AddItem("Chest");
- WeaponPistHitbox.AddItem("Stomach");
- WeaponPistHitbox.AddItem("Multihitbox");
- WeaponHitGroup.PlaceLabledControl("Pistols", this, &WeaponPistHitbox);
- WeaponSnipHitbox.SetFileId("snip_hitbox");
- WeaponSnipHitbox.AddItem("Head");
- WeaponSnipHitbox.AddItem("Neck");
- WeaponSnipHitbox.AddItem("Chest");
- WeaponSnipHitbox.AddItem("Stomach");
- WeaponSnipHitbox.AddItem("Multihitbox");
- WeaponHitGroup.PlaceLabledControl("Snipers", this, &WeaponSnipHitbox);
- WeaponMpHitbox.SetFileId("mps_hitbox");
- WeaponMpHitbox.AddItem("Head");
- WeaponMpHitbox.AddItem("Neck");
- WeaponMpHitbox.AddItem("Chest");
- WeaponMpHitbox.AddItem("Stomach");
- WeaponMpHitbox.AddItem("Multihitbox");
- WeaponHitGroup.PlaceLabledControl("Sub Machines", this, &WeaponMpHitbox);
- WeaponShotgunHitbox.SetFileId("shotgun_hitbox");
- WeaponShotgunHitbox.AddItem("Head");
- WeaponShotgunHitbox.AddItem("Neck");
- WeaponShotgunHitbox.AddItem("Chest");
- WeaponShotgunHitbox.AddItem("Stomach");
- WeaponShotgunHitbox.AddItem("Multihitbox");
- WeaponHitGroup.PlaceLabledControl("Shotguns", this, &WeaponShotgunHitbox);
- WeaponMGHitbox.SetFileId("mg_hitbox");
- WeaponMGHitbox.AddItem("Head");
- WeaponMGHitbox.AddItem("Neck");
- WeaponMGHitbox.AddItem("Chest");
- WeaponMGHitbox.AddItem("Stomach");
- WeaponMGHitbox.AddItem("Multihitbox");
- WeaponHitGroup.PlaceLabledControl("Machine Guns", this, &WeaponMGHitbox);
- #pragma endregion
- }
- // HitBox
- CGroupBox WeaponHitGroup;
- CComboBox WeaponShotgunHitbox;
- CComboBox WeaponMGHitbox;
- CComboBox WeaponMpHitbox;
- CComboBox WeaponSnipHitbox;
- CComboBox WeaponPistHitbox;
- CComboBox WeaponMainHitbox;
- // Speed
- CGroupBox WeaponSpeedGroup;
- CSlider WeaponPistSpeed;
- CSlider WeaponSnipSpeed;
- CSlider WeaponMainSpeed;
- CSlider WeaponMpSpeed;
- CSlider WeaponShotgunSpeed;
- CSlider WeaponMGSpeed;
- // FoV
- CGroupBox WeaponFovGroup;
- CSlider WeaponMainFoV;
- CSlider WeaponPistFoV;
- CSlider WeaponSnipFoV;
- CSlider WeaponMpFoV;
- CSlider WeaponShotgunFoV;
- CSlider WeaponMGFoV;
- };
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