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- #pragma once
- class readMemory:public Offsets
- {
- public:
- DWORD ClientDLL;
- void getClient();
- };
- class LocalPlayer:public readMemory
- {
- public:
- DWORD Player;
- void getPlayer();
- };
- class Weapon:public readMemory
- {
- public:
- DWORD currW;
- void currWep(DWORD Player);
- };
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