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- /// Melodynes cfg
- unbindall
- //
- ////
- ///////
- //////////////
- // Movement ///
- /////////////////
- bind CTRL "+movedown"
- bind SHIFT "+speed"
- bind a "+moveleft"
- bind s "+back"
- bind w "+forward"
- bind d "+moveright"
- bind MOUSE2 "+moveup"
- seta cl_run "1"
- //
- ////
- ///////
- ///////////////
- /// Console ////
- //////////////////
- seta con_background "0"
- seta con_height "0.5"
- seta con_opacity "0.6"
- //
- ////
- ///////
- ////////////
- // Models ///
- ///////////////
- seta cg_forceTeamModel "ranger"
- seta cg_forceEnemyModel "keel/bright"
- seta cg_crosshairsize "20"
- seta headmodel "ranger"
- seta team_headmodel "ranger"
- seta team_model "ranger"
- seta r_lodbias "-2"
- seta cg_kickscale "0"
- seta cg_enemyUpperColor "0x00FF00FF"
- seta cg_enemyLowerColor "0x00FF00FF"
- seta cg_enemyHeadColor "0xFF00FFFF"
- seta cg_TeamUpperColor "0x00FFFFFF"
- seta cg_forceenemyweaponcolor "1"
- seta cg_forceteamweaponcolor "1"
- seta cg_weaponcolor_grenade "0x00FFFFFF"
- seta cg_playerlean "1"
- //
- ////
- ///////
- ////////////
- // Player ///
- ///////////////
- seta cg_screendamage "0"
- seta color2 "24"
- seta color1 "17"
- seta sex "male"
- seta handicap "100"
- seta cg_bob "0"
- seta cg_kickScale "0"
- seta cg_drawtargetnames "1"
- seta cg_drawCrosshairNames "1"
- seta cg_fov "107.5"
- seta cg_switchOnEmpty "1"
- seta cg_autoswitch "0"
- seta cg_zoomScaling "0"
- seta cg_zoomToggle "0"
- seta cg_zoomSensitivity "0.7"
- seta cg_zoomfov "85"
- seta cg_crosshairHitStyle "1"
- //
- ////
- ///////
- ///////////
- // Mouse ///
- //////////////
- //Mouse Settings @ 1.150 DPI windows 1 multipl. (No. 6/11)
- //for 31cm/360
- //and 0,145 real accel (J)
- //senscap for accel @ 3.89000 (ca. 15.1cm/360)
- //Callculation for J = (360/(31*1.8900))²*(0.052/(1000*0.0135)) = 0,145
- //[J=(360/IB)²*(A/1000M) -- I=Real sens cm/360; B=sens; A=cl_mouseaccel; M=m_yaw]
- seta sensitivity "1.8900"
- seta m_yaw "0.0135"
- seta m_pitch "0.0130"
- seta cl_mouseAccel "0.05200"
- seta cl_mouseAccelStyle "0"
- seta cl_mouseAccelOffset "0"
- seta cl_mousesenscap "3.89000"
- seta in_mouse "2"
- seta m_filter "1"
- seta m_forward "0.2200"
- seta m_side "0.2200"
- seta cl_freelook "1"
- seta cl_packetdup "1"
- seta in_midi "0"
- seta in_midiport "1"
- seta in_midichannel "1"
- seta in_mididevice "0"
- //
- ////
- ///////
- ////////////////
- // Connection ///
- ///////////////////
- seta snaps "40"
- seta rate "25000"
- seta cl_maxpackets "125"
- seta cg_autoaction "3"
- seta cl_maxPing "800"
- seta cl_anonymous "0"
- seta cl_punkbuster "1"
- seta cl_timenudge "-13"
- seta cg_nopredict "0"
- //
- ////
- ///////
- ///////////
- // Visuals //
- ////////////////
- seta com_maxfps "250"
- seta cg_drawFPS "1"
- seta r_picmip "5"
- seta cg_simpleItemsRadius "17"
- seta r_fullbright "0.000000"
- seta r_vertexlight "1.000000"
- seta r_uiFullScreen "1"
- seta r_bloomActive "1"
- seta r_postProcessActive "1"
- seta r_bloomsceneintensity "1"
- seta r_dynamiclight "0"
- seta r_colorCorrectActive "1"
- seta r_fullscreen "1"
- seta r_mode "23"
- seta r_texturemode "gl_linear"
- seta r_ext_compressed_textures "0"
- seta r_texturebits "32"
- seta r_gamma "1"
- seta r_inGameVideo "1"
- seta r_glDriver "opengl32"
- seta r_allowExtensions "1"
- seta r_ext_gamma_control "1"
- seta r_ext_multitexture "1"
- seta r_ext_compiled_vertex_array "1"
- seta r_ext_texture_env_add "1"
- seta r_roundImagesDown "1"
- seta r_detailtextures "1"
- seta r_colorbits "32"
- seta r_stereo "0"
- seta r_stencilbits "0"
- seta r_depthbits "0"
- seta r_overBrightBits "1"
- seta r_ignorehwgamma "0"
- seta r_customwidth "1600"
- seta r_customheight "1024"
- seta r_simpleMipMaps "1"
- seta r_ignoreFastPath "1"
- seta r_mapOverBrightBits "2"
- seta r_intensity "1"
- seta r_displayRefresh "0"
- seta r_flares "0"
- seta r_ignoreGLErrors "1"
- seta r_drawskyfloor "1"
- seta r_drawSun "0"
- seta r_finish "0"
- seta r_swapInterval "0"
- seta r_facePlaneCull "1"
- seta r_railWidth "16"
- seta r_railCoreWidth "6"
- seta r_railSegmentLength "32"
- seta r_primitives "0"
- seta r_noFastRestart "0"
- seta r_enablePostProcess "1"
- seta r_BloomBrightThreshold "0.708"
- seta r_BloomSaturation "0.646"
- seta r_BloomSceneSaturation "1.000"
- seta r_BloomIntensity "1.083"
- seta r_floatingPointFBOs "0"
- seta r_contrast "1.0"
- seta r_enableColorCorrect "1"
- seta r_enableBloom "1"
- seta cg_impactSparksVelocity "-64"
- seta cg_impactSparksSize "9"
- seta cg_impactSparksLifetime "1000.000000"
- seta cg_impactSparks "1.000000"
- seta cg_impactMarkTime "10000"
- seta cg_hitBeep "2"
- seta cg_gibs "10"
- seta cg_drawPregameMessages "0"
- //
- ////
- ///////
- ////////////////
- // Binds (rest) //
- ////////////////////
- bind TAB "+scores"
- bind SPACE "+zoom"
- bind 3 "weapon 3"
- bind h "+button3"
- bind m "say ^1=^5)"
- bind u "messagemode"
- bind v "weapon 9"
- bind y "messagemode2"
- bind PAUSE "pause"
- bind CTRL "+movedown"
- bind SHIFT "+speed"
- bind F1 "vote yes"
- bind F2 "vote no"
- bind F3 "readyup"
- bind F11 "screenshot"
- bind MOUSE2 "+moveup"
- bind MOUSE3 "+button2"
- bind MWHEELDOWN "weapprev"
- bind MWHEELUP "weapnext"
- bind pgup "in_restart"
- bind pgdn "exec autoexec"
- bind F5 "say ^1u gotta ^1facey"
- bind F6 "say ^1omg ^1omg ^1omg"
- bind F7 "say ^1gl ^5& ^1hf ^1=^5)"
- //
- ////
- ///////
- ///////////
- // Weapons //
- /////////////////
- seta cg_truelightning "0.94"
- seta cg_lightningimpact "0"
- seta cg_drawgun "3"
- seta cg_crosshairColor "23"
- // Variables
- /////////////////
- alias box "normalsens"
- alias normaltemp "normalsens"
- alias normalsens "sensitivity 1.8900"
- alias LGattackSens "sensitivity 1.7000"
- // Script
- /////////////////
- alias +zfire "+attack"
- alias -zfire "-attack"
- alias Lgsett "alias +zfire LgFire ; LGminus"
- alias LGminus "alias -zfire LGminus1"
- alias LGminus1 "-attack ; normalsens ; sensunlock ; alias box normalsens"
- alias normal "alias +zfire attackTrigg ; norminus"
- alias norminus "alias -zfire norminus1"
- alias norminus1 "-attack ; normalsens ; alias box normalsens"
- alias attackTrigg "+attack ; alias box LGattackSens"
- alias LgFire "+attack; LGattackSens ; senslock"
- alias senslock "alias normaltemp LgAttackSens"
- alias sensunlock "alias normaltemp normalsens"
- set gpos1 "cg_gunZ -8; cg_gunY 2.8; cg_gunX -10"
- set gpos2 "cg_gunZ -2; cg_gunY 2.8; cg_gunX -2"
- set fov1 "cg_fov 107.5"
- set fov2 "cg_fov 112.5"
- set fov3 "cg_fov 102.5"
- set fov4 "cg_fov 100.5"
- set zfov1 "cg_zoomfov 85"
- set zfov2 "cg_zoomfov 55"
- set model1 "cg_forceEnemyModel keel/bright; r_lodbias -2"
- set model2 "cg_forceEnemyModel tankjr/bright; r_lodbias 2"
- set typehitscan "cl_autotimenudge 0; cl_timenudge -12; r_texturemode gl_linear; m_filter 1; cg_filter_angles 0.04; com_blood 1"
- set typeprojectile "cl_autotimenudge 1; r_texturemode gl_nearest; m_filter 0; cg_filter_angles 0; com_blood 0"
- // Weapon Settings
- ////////////////////
- //GT
- set pummel "normal; normalsens; vstr fov2; vstr zfov1; vstr gpos2; vstr model1; vstr typeprojectile; cg_filter_angles 0; cg_zoomSensitivity 1; cg_playerlean 1; cg_drawCrosshair 5; cg_crosshairSize 23; cg_crosshairColor 23; cg_drawGun 3"
- //MG
- set mgun "box; Lgsett; normaltemp; vstr fov1; vstr zfov1; vstr gpos1; vstr model1; vstr typehitscan; cg_filter_angles 0.04; cg_zoomSensitivity 0.75; cg_playerlean 0.8; cg_drawCrosshair 3; cg_crosshairSize 23; cg_crosshairColor 23; cg_drawGun 3"
- //SG
- set shotgun "normal; normalsens; vstr fov4; vstr zfov1; vstr gpos2; vstr model1; vstr typeprojectile; cg_filter_angles 0; cg_zoomSensitivity 1; cg_playerlean 0.3; cg_drawCrosshair 18;cg_crosshairSize 23; cg_crosshairColor 23; cg_drawGun 3"
- //GL
- set nade "normal; normalsens; vstr fov2; vstr zfov1; vstr gpos2; vstr model1; vstr typeprojectile; cg_filter_angles 0; cg_zoomSensitivity 1; cg_playerlean 1; cg_drawCrosshair 16;cg_crosshairSize 23; cg_crosshairColor 23; cg_drawGun 3"
- //RL
- set rocket "normal; normalsens; vstr fov2; vstr zfov1; vstr gpos2; vstr model1; vstr typeprojectile; cg_filter_angles 0; cg_zoomSensitivity 1; cg_playerlean 0.4; cg_drawCrosshair 2; cg_crosshairSize 29; cg_crosshairColor 23; cg_drawGun 3"
- //LG
- set shaft "box; Lgsett; normaltemp; vstr fov3; vstr zfov1; vstr gpos1; vstr model2; vstr typehitscan; cg_filter_angles 0.04; cg_zoomSensitivity 0.75; cg_playerlean 0.1; cg_lightningstyle 5; cg_drawCrosshair 13; cg_crosshairSize 17; cg_crosshairColor 23; cg_drawGun 3"
- //RG
- set rail "normal; normalsens; vstr fov4; vstr zfov2; vstr gpos2; vstr model1; vstr typeprojectile; cg_filter_angles 0; cg_zoomSensitivity 1; cg_playerlean 0.4; cg_drawCrosshair 6; cg_crosshairSize 29; cg_crosshairColor 23; cg_drawGun 3"
- //PG
- set plasma "box; Lgsett; normaltemp; vstr fov3; vstr zfov1; vstr gpos2; vstr model1; vstr typehitscan; cg_filter_angles 0; cg_zoomSensitivity 0.75; cg_playerlean 1; cg_drawCrosshair 7; cg_crosshairSize 23; cg_crosshairColor 23; cg_drawGun 3"
- //BFG
- set bfg "box; Lgsett; normaltemp; vstr fov3; vstr zfov1; vstr gpos2; vstr model1; vstr typehitscan; cg_filter_angles 0; cg_zoomSensitivity 0.75; cg_playerlean 1; cg_drawCrosshair 2;cg_crosshairSize 23; cg_crosshairColor 23; cg_drawGun 3"
- //NG
- set nailgun "normal; normalsens; vstr fov4; vstr zfov1; vstr gpos2; vstr model1; vstr typeprojectile; cg_filter_angles 0; cg_zoomSensitivity 1; cg_playerlean 0.8; cg_drawCrosshair 18;cg_crosshairSize 23; cg_crosshairColor 23; cg_drawGun 3"
- //PL
- set proxy "normal; normalsens; vstr fov2; vstr zfov1; vstr gpos2; vstr model1; vstr typeprojectile; cg_filter_angles 0; cg_zoomSensitivity 1; cg_playerlean 1; cg_drawCrosshair 16;cg_crosshairSize 23; cg_crosshairColor 23; cg_drawGun 3"
- //CG
- set chaingun "box; Lgsett; normaltemp; vstr fov3; vstr zfov1; vstr gpos2; vstr model2; vstr typehitscan; cg_filter_angles 0.04; cg_zoomSensitivity 1; cg_playerlean 0.1; cg_drawCrosshair 2; cg_crosshairSize 23; cg_crosshairColor 23; cg_drawGun 3"
- seta cg_weaponConfig "vstr pummel; cg_hitBeep 1; cg_crosshairHitStyle 2; cg_crosshairHitColor 1"
- seta cg_weaponConfig_g "vstr pummel; cg_hitBeep 1; cg_crosshairHitStyle 2; cg_crosshairHitColor 1"
- seta cg_weaponConfig_mg "vstr mgun; cg_hitBeep 1; cg_crosshairHitStyle 2; cg_crosshairHitColor 1"
- seta cg_weaponConfig_sg "vstr shotgun; cg_hitBeep 2; cg_crosshairHitStyle 1; cg_crosshairHitColor 1"
- seta cg_weaponConfig_gl "vstr nade; cg_hitBeep 2; cg_crosshairHitStyle 1; cg_crosshairHitColor 1"
- seta cg_weaponConfig_rl "vstr rocket; cg_hitBeep 2; cg_crosshairHitStyle 1; cg_crosshairHitColor 1"
- seta cg_weaponConfig_lg "vstr shaft; cg_hitBeep 1; cg_crosshairHitStyle 2; cg_crosshairHitColor 1"
- seta cg_weaponConfig_rg "vstr rail; cg_hitBeep 1; cg_crosshairHitStyle 2; cg_crosshairHitColor 1"
- seta cg_weaponConfig_pg "vstr plasma; cg_hitBeep 2; cg_crosshairHitStyle 1; cg_crosshairHitColor 1"
- seta cg_weaponConfig_bfg "vstr bfg; cg_hitBeep 2; cg_crosshairHitStyle 1; cg_crosshairHitColor 1"
- seta cg_weaponConfig_cg "vstr chaingun;cg_hitBeep 1; cg_crosshairHitStyle 2; cg_crosshairHitColor 1"
- seta cg_weaponConfig_ng "vstr nailgun; cg_hitBeep 2; cg_crosshairHitStyle 2; cg_crosshairHitColor 1"
- seta cg_weaponConfig_gh "vstr rocket; cg_hitBeep 1; cg_crosshairHitStyle 2; cg_crosshairHitColor 1"
- seta cg_weaponConfig_pl "vstr proxy; cg_hitBeep 2; cg_crosshairHitStyle 1; cg_crosshairHitColor 1"
- seta cg_zoomToggle "0"
- seta cg_zoomSensitivity "1"
- seta cg_zoomScaling "0"
- seta cg_zoomOutOnDeath "1"
- // Weapon Binds
- /////////////////
- bind 1 "weapon 1; vstr fov2"
- // GT
- bind g "weapon 2; vstr fov1"
- // MG
- bind MOUSE4 "weapon 3; vstr fov4"
- // SG
- bind MOUSE5 "weapon 4; vstr fov2"
- // GL
- bind e "weapon 5; vstr fov2"
- // RL
- bind q "weapon 6; vstr fov3"
- // LG
- bind r "weapon 7; vstr fov4"
- // RG
- bind f "weapon 8; vstr fov3"
- // PG
- bind MOUSE1 "+zfire"
- // Attack key
- //
- ////
- ///////
- ////////////////
- // Misc, rest ///
- ///////////////////
- seta cg_levelTimerDirection "0"
- seta cg_cameraOrbitDelay "50"
- seta cg_teamChatsOnly "0"
- seta cg_drawFriend "1"
- seta cg_stats "0"
- seta cg_deferPlayers "1"
- seta cg_teamChatHeight "0"
- seta cg_teamChatTime "3000"
- seta teamtask "0"
- seta web_botskill "hard"
- seta web_skipLauncher "1"
- seta g_blueteam "Pagans"
- seta g_redteam "Stroggs"
- seta g_allowVote "1"
- seta g_filterBan "1"
- seta roundtimelimit "180"
- seta g_teamForceBalance "0"
- seta g_logSync "0"
- seta g_voteFlags "0"
- seta g_doWarmup "1"
- seta g_maxGameClients "0"
- seta g_teamAutoJoin "0"
- seta sv_ranked "0"
- seta cg_viewsize "100"
- seta com_configVersion "16"
- seta com_hunkMegs "256"
- seta com_introplayed "0"
- seta vid_xpos "0"
- seta vid_ypos "0"
- seta s_mixahead "0.140"
- seta s_mixPreStep "0.05"
- seta com_soundMegs "16"
- seta ui_ffa_fraglimit "20"
- seta ui_ffa_timelimit "0"
- seta ui_tourney_fraglimit "0"
- seta ui_tourney_timelimit "15"
- seta ui_team_fraglimit "0"
- seta ui_team_timelimit "20"
- seta ui_team_friendly "1"
- seta ui_ctf_capturelimit "8"
- seta ui_ctf_timelimit "30"
- seta ui_ctf_friendly "0"
- seta ui_browserMaster "0"
- seta ui_browserGameType "0"
- seta ui_browserSortKey "4"
- seta ui_browserShowFull "1"
- seta ui_browserShowEmpty "1"
- seta ui_teamName "Pagans"
- seta ui_opponentName "Stroggs"
- seta ui_redteam "Pagans"
- seta ui_blueteam "Stroggs"
- seta ui_dedicated "0"
- seta ui_gametype "3"
- seta ui_joinGametype "0"
- seta ui_netGametype "1"
- seta ui_actualNetGametype "1"
- seta ui_menuFiles "ui/menus.txt"
- seta ui_currentTier "0"
- seta ui_currentMap "0"
- seta ui_currentNetMap "0"
- seta ui_mapIndex "0"
- seta ui_currentOpponent "0"
- seta cg_selectedPlayer "0"
- seta ui_scoreAccuracy "0%"
- seta ui_scoreImpressives "0"
- seta ui_scoreExcellents "0"
- seta ui_scoreCaptures "0"
- seta ui_scoreDefends "0"
- seta ui_scoreAssists "0"
- seta ui_scoreGauntlets "0"
- seta ui_scoreScore "0"
- seta ui_scorePerfect "0"
- seta ui_scoreTeam "0 to 0"
- seta ui_scoreBase "0"
- seta ui_scoreTime "00:00"
- seta ui_scoreTimeBonus "0"
- seta ui_scoreSkillBonus "0"
- seta ui_scoreShutoutBonus "0"
- seta ui_smallFont "0.25"
- seta ui_bigFont "0.4"
- seta ui_findPlayer "Sarge"
- seta ui_q3model "0"
- seta ui_recordSPDemo "0"
- seta ui_teamArenaFirstRun "1"
- seta g_warmup "10"
- seta capturelimit "8"
- seta ui_serverStatusTimeOut "7000"
- seta gt_master ""
- seta net_noudp "0"
- seta net_noipx "0"
- seta net_socksEnabled "0"
- seta net_socksServer ""
- seta net_socksPort "1080"
- seta net_socksUsername ""
- seta net_socksPassword ""
- seta cg_stereoSeparation "0.4"
- seta cg_currentSelectedPlayer "0"
- seta cg_currentSelectedPlayerName ""
- seta ui_recordSPDemoName ""
- seta cg_smoothClients "1"
- seta fraglimit "0"
- seta sv_maxclients "10"
- seta gt_realm "quakelive"
- seta com_zoneMegs "16"
- seta s_ambient "0"
- seta cg_marks "1.000000"
- seta cg_drawGun "0"
- seta com_allowConsole "1"
- seta cg_muzzleFlash "0"
- seta cg_zoomScaling "0"
- seta cg_shadows "0"
- seta cg_smokeRadius_NG "1"
- seta cg_smokeRadius_RL "16"
- seta cg_smokeRadius_GL "32"
- seta cg_smoke_SG "0"
- seta cg_railStyle "2"
- seta cg_WeaponBar "3"
- seta cg_drawFullWeaponBar "0"
- seta cg_lowAmmoWeaponBarWarning "2"
- seta cg_showvoicetext "1"
- seta cg_playvoicechats "1"
- seta web_configVersion "4"
- seta cg_noTaunts "1"
- seta cg_allowTaunt "0"
- seta cg_noVoiceText "0"
- seta cg_noVoiceChats "0"
- seta cg_killbeep "7"
- seta cg_brassTime "0"
- seta cg_scorePlums "0"
- seta cg_predictLocalRailShots "0"
- seta sv_ranked "0"
- seta sv_warmupReadyPercentage "0.51"
- seta g_voteFlags "0"
- seta g_maxGameClients "0"
- seta roundlimit "5"
- seta roundtimelimit "180"
- seta g_friendlyFire "0"
- seta g_teamAutoJoin "0"
- seta g_teamForceBalance "0"
- seta g_doWarmup "1"
- seta g_log ""
- seta g_logSync "0"
- seta g_banIPs ""
- seta g_filterBan "1"
- seta g_allowVote "1"
- seta g_redteam "Stroggs"
- seta g_blueteam "Pagans"
- seta cl_allowConsoleChat "1"
- seta com_allowConsole "1"
- //
- ////
- ///////
- seta cg_hudFiles ui/8thaday.cfg
- loadhud
- wait 50
- in_restart;echo ^2Cfg^5Ready
- exec qlranks-elo.cfg
- exec qlranks-elo.cfg
- exec qlping.cfg
- exec qlping.cfg
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