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AutoexecMelodyne

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Apr 10th, 2014
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  1. /// Melodynes cfg
  2.  
  3. unbindall
  4.  
  5.  
  6. //
  7. ////
  8. ///////
  9. //////////////
  10. // Movement ///
  11. /////////////////
  12.  
  13. bind CTRL "+movedown"
  14. bind SHIFT "+speed"
  15. bind a "+moveleft"
  16. bind s "+back"
  17. bind w "+forward"
  18. bind d "+moveright"
  19. bind MOUSE2 "+moveup"
  20. seta cl_run "1"
  21.  
  22.  
  23. //
  24. ////
  25. ///////
  26. ///////////////
  27. /// Console ////
  28. //////////////////
  29.  
  30. seta con_background "0"
  31. seta con_height "0.5"
  32. seta con_opacity "0.6"
  33.  
  34.  
  35. //
  36. ////
  37. ///////
  38. ////////////
  39. // Models ///
  40. ///////////////
  41.  
  42. seta cg_forceTeamModel "ranger"
  43. seta cg_forceEnemyModel "keel/bright"
  44. seta cg_crosshairsize "20"
  45. seta headmodel "ranger"
  46. seta team_headmodel "ranger"
  47. seta team_model "ranger"
  48. seta r_lodbias "-2"
  49. seta cg_kickscale "0"
  50. seta cg_enemyUpperColor "0x00FF00FF"
  51. seta cg_enemyLowerColor "0x00FF00FF"
  52. seta cg_enemyHeadColor "0xFF00FFFF"
  53. seta cg_TeamUpperColor "0x00FFFFFF"
  54. seta cg_forceenemyweaponcolor "1"
  55. seta cg_forceteamweaponcolor "1"
  56. seta cg_weaponcolor_grenade "0x00FFFFFF"
  57. seta cg_playerlean "1"
  58.  
  59.  
  60. //
  61. ////
  62. ///////
  63. ////////////
  64. // Player ///
  65. ///////////////
  66.  
  67. seta cg_screendamage "0"
  68. seta color2 "24"
  69. seta color1 "17"
  70. seta sex "male"
  71. seta handicap "100"
  72. seta cg_bob "0"
  73. seta cg_kickScale "0"
  74. seta cg_drawtargetnames "1"
  75. seta cg_drawCrosshairNames "1"
  76. seta cg_fov "107.5"
  77. seta cg_switchOnEmpty "1"
  78. seta cg_autoswitch "0"
  79. seta cg_zoomScaling "0"
  80. seta cg_zoomToggle "0"
  81. seta cg_zoomSensitivity "0.7"
  82. seta cg_zoomfov "85"
  83. seta cg_crosshairHitStyle "1"
  84.  
  85.  
  86. //
  87. ////
  88. ///////
  89. ///////////
  90. // Mouse ///
  91. //////////////
  92.  
  93. //Mouse Settings @ 1.150 DPI windows 1 multipl. (No. 6/11)
  94. //for 31cm/360
  95. //and 0,145 real accel (J)
  96. //senscap for accel @ 3.89000 (ca. 15.1cm/360)
  97.  
  98. //Callculation for J = (360/(31*1.8900))²*(0.052/(1000*0.0135)) = 0,145
  99. //[J=(360/IB)²*(A/1000M) -- I=Real sens cm/360; B=sens; A=cl_mouseaccel; M=m_yaw]
  100.  
  101. seta sensitivity "1.8900"
  102. seta m_yaw "0.0135"
  103. seta m_pitch "0.0130"
  104. seta cl_mouseAccel "0.05200"
  105. seta cl_mouseAccelStyle "0"
  106. seta cl_mouseAccelOffset "0"
  107. seta cl_mousesenscap "3.89000"
  108. seta in_mouse "2"
  109. seta m_filter "1"
  110. seta m_forward "0.2200"
  111. seta m_side "0.2200"
  112. seta cl_freelook "1"
  113. seta cl_packetdup "1"
  114. seta in_midi "0"
  115. seta in_midiport "1"
  116. seta in_midichannel "1"
  117. seta in_mididevice "0"
  118.  
  119.  
  120. //
  121. ////
  122. ///////
  123. ////////////////
  124. // Connection ///
  125. ///////////////////
  126.  
  127. seta snaps "40"
  128. seta rate "25000"
  129. seta cl_maxpackets "125"
  130. seta cg_autoaction "3"
  131. seta cl_maxPing "800"
  132. seta cl_anonymous "0"
  133. seta cl_punkbuster "1"
  134. seta cl_timenudge "-13"
  135. seta cg_nopredict "0"
  136.  
  137.  
  138. //
  139. ////
  140. ///////
  141. ///////////
  142. // Visuals //
  143. ////////////////
  144.  
  145. seta com_maxfps "250"
  146. seta cg_drawFPS "1"
  147. seta r_picmip "5"
  148. seta cg_simpleItemsRadius "17"
  149. seta r_fullbright "0.000000"
  150. seta r_vertexlight "1.000000"
  151. seta r_uiFullScreen "1"
  152. seta r_bloomActive "1"
  153. seta r_postProcessActive "1"
  154. seta r_bloomsceneintensity "1"
  155. seta r_dynamiclight "0"
  156. seta r_colorCorrectActive "1"
  157. seta r_fullscreen "1"
  158. seta r_mode "23"
  159. seta r_texturemode "gl_linear"
  160. seta r_ext_compressed_textures "0"
  161. seta r_texturebits "32"
  162. seta r_gamma "1"
  163. seta r_inGameVideo "1"
  164. seta r_glDriver "opengl32"
  165. seta r_allowExtensions "1"
  166. seta r_ext_gamma_control "1"
  167. seta r_ext_multitexture "1"
  168. seta r_ext_compiled_vertex_array "1"
  169. seta r_ext_texture_env_add "1"
  170. seta r_roundImagesDown "1"
  171. seta r_detailtextures "1"
  172. seta r_colorbits "32"
  173. seta r_stereo "0"
  174. seta r_stencilbits "0"
  175. seta r_depthbits "0"
  176. seta r_overBrightBits "1"
  177. seta r_ignorehwgamma "0"
  178. seta r_customwidth "1600"
  179. seta r_customheight "1024"
  180. seta r_simpleMipMaps "1"
  181. seta r_ignoreFastPath "1"
  182. seta r_mapOverBrightBits "2"
  183. seta r_intensity "1"
  184. seta r_displayRefresh "0"
  185. seta r_flares "0"
  186. seta r_ignoreGLErrors "1"
  187. seta r_drawskyfloor "1"
  188. seta r_drawSun "0"
  189. seta r_finish "0"
  190. seta r_swapInterval "0"
  191. seta r_facePlaneCull "1"
  192. seta r_railWidth "16"
  193. seta r_railCoreWidth "6"
  194. seta r_railSegmentLength "32"
  195. seta r_primitives "0"
  196. seta r_noFastRestart "0"
  197. seta r_enablePostProcess "1"
  198. seta r_BloomBrightThreshold "0.708"
  199. seta r_BloomSaturation "0.646"
  200. seta r_BloomSceneSaturation "1.000"
  201. seta r_BloomIntensity "1.083"
  202. seta r_floatingPointFBOs "0"
  203. seta r_contrast "1.0"
  204. seta r_enableColorCorrect "1"
  205. seta r_enableBloom "1"
  206. seta cg_impactSparksVelocity "-64"
  207. seta cg_impactSparksSize "9"
  208. seta cg_impactSparksLifetime "1000.000000"
  209. seta cg_impactSparks "1.000000"
  210. seta cg_impactMarkTime "10000"
  211. seta cg_hitBeep "2"
  212. seta cg_gibs "10"
  213. seta cg_drawPregameMessages "0"
  214.  
  215.  
  216. //
  217. ////
  218. ///////
  219. ////////////////
  220. // Binds (rest) //
  221. ////////////////////
  222.  
  223. bind TAB "+scores"
  224. bind SPACE "+zoom"
  225. bind 3 "weapon 3"
  226. bind h "+button3"
  227. bind m "say ^1=^5)"
  228. bind u "messagemode"
  229. bind v "weapon 9"
  230. bind y "messagemode2"
  231. bind PAUSE "pause"
  232. bind CTRL "+movedown"
  233. bind SHIFT "+speed"
  234. bind F1 "vote yes"
  235. bind F2 "vote no"
  236. bind F3 "readyup"
  237. bind F11 "screenshot"
  238. bind MOUSE2 "+moveup"
  239. bind MOUSE3 "+button2"
  240. bind MWHEELDOWN "weapprev"
  241. bind MWHEELUP "weapnext"
  242. bind pgup "in_restart"
  243. bind pgdn "exec autoexec"
  244. bind F5 "say ^1u gotta ^1facey"
  245. bind F6 "say ^1omg ^1omg ^1omg"
  246. bind F7 "say ^1gl ^5& ^1hf ^1=^5)"
  247.  
  248.  
  249.  
  250. //
  251. ////
  252. ///////
  253. ///////////
  254. // Weapons //
  255. /////////////////
  256.  
  257. seta cg_truelightning "0.94"
  258. seta cg_lightningimpact "0"
  259. seta cg_drawgun "3"
  260. seta cg_crosshairColor "23"
  261.  
  262.  
  263. // Variables
  264. /////////////////
  265. alias box "normalsens"
  266. alias normaltemp "normalsens"
  267.  
  268. alias normalsens "sensitivity 1.8900"
  269. alias LGattackSens "sensitivity 1.7000"
  270.  
  271.  
  272. // Script
  273. /////////////////
  274. alias +zfire "+attack"
  275. alias -zfire "-attack"
  276. alias Lgsett "alias +zfire LgFire ; LGminus"
  277. alias LGminus "alias -zfire LGminus1"
  278. alias LGminus1 "-attack ; normalsens ; sensunlock ; alias box normalsens"
  279. alias normal "alias +zfire attackTrigg ; norminus"
  280. alias norminus "alias -zfire norminus1"
  281. alias norminus1 "-attack ; normalsens ; alias box normalsens"
  282. alias attackTrigg "+attack ; alias box LGattackSens"
  283. alias LgFire "+attack; LGattackSens ; senslock"
  284. alias senslock "alias normaltemp LgAttackSens"
  285. alias sensunlock "alias normaltemp normalsens"
  286.  
  287. set gpos1 "cg_gunZ -8; cg_gunY 2.8; cg_gunX -10"
  288. set gpos2 "cg_gunZ -2; cg_gunY 2.8; cg_gunX -2"
  289.  
  290. set fov1 "cg_fov 107.5"
  291. set fov2 "cg_fov 112.5"
  292. set fov3 "cg_fov 102.5"
  293. set fov4 "cg_fov 100.5"
  294.  
  295. set zfov1 "cg_zoomfov 85"
  296. set zfov2 "cg_zoomfov 55"
  297.  
  298. set model1 "cg_forceEnemyModel keel/bright; r_lodbias -2"
  299. set model2 "cg_forceEnemyModel tankjr/bright; r_lodbias 2"
  300.  
  301. set typehitscan "cl_autotimenudge 0; cl_timenudge -12; r_texturemode gl_linear; m_filter 1; cg_filter_angles 0.04; com_blood 1"
  302.  
  303. set typeprojectile "cl_autotimenudge 1; r_texturemode gl_nearest; m_filter 0; cg_filter_angles 0; com_blood 0"
  304.  
  305.  
  306. // Weapon Settings
  307. ////////////////////
  308.  
  309. //GT
  310. set pummel "normal; normalsens; vstr fov2; vstr zfov1; vstr gpos2; vstr model1; vstr typeprojectile; cg_filter_angles 0; cg_zoomSensitivity 1; cg_playerlean 1; cg_drawCrosshair 5; cg_crosshairSize 23; cg_crosshairColor 23; cg_drawGun 3"
  311.  
  312. //MG
  313. set mgun "box; Lgsett; normaltemp; vstr fov1; vstr zfov1; vstr gpos1; vstr model1; vstr typehitscan; cg_filter_angles 0.04; cg_zoomSensitivity 0.75; cg_playerlean 0.8; cg_drawCrosshair 3; cg_crosshairSize 23; cg_crosshairColor 23; cg_drawGun 3"
  314.  
  315. //SG
  316. set shotgun "normal; normalsens; vstr fov4; vstr zfov1; vstr gpos2; vstr model1; vstr typeprojectile; cg_filter_angles 0; cg_zoomSensitivity 1; cg_playerlean 0.3; cg_drawCrosshair 18;cg_crosshairSize 23; cg_crosshairColor 23; cg_drawGun 3"
  317.  
  318. //GL
  319. set nade "normal; normalsens; vstr fov2; vstr zfov1; vstr gpos2; vstr model1; vstr typeprojectile; cg_filter_angles 0; cg_zoomSensitivity 1; cg_playerlean 1; cg_drawCrosshair 16;cg_crosshairSize 23; cg_crosshairColor 23; cg_drawGun 3"
  320.  
  321. //RL
  322. set rocket "normal; normalsens; vstr fov2; vstr zfov1; vstr gpos2; vstr model1; vstr typeprojectile; cg_filter_angles 0; cg_zoomSensitivity 1; cg_playerlean 0.4; cg_drawCrosshair 2; cg_crosshairSize 29; cg_crosshairColor 23; cg_drawGun 3"
  323.  
  324. //LG
  325. set shaft "box; Lgsett; normaltemp; vstr fov3; vstr zfov1; vstr gpos1; vstr model2; vstr typehitscan; cg_filter_angles 0.04; cg_zoomSensitivity 0.75; cg_playerlean 0.1; cg_lightningstyle 5; cg_drawCrosshair 13; cg_crosshairSize 17; cg_crosshairColor 23; cg_drawGun 3"
  326.  
  327. //RG
  328. set rail "normal; normalsens; vstr fov4; vstr zfov2; vstr gpos2; vstr model1; vstr typeprojectile; cg_filter_angles 0; cg_zoomSensitivity 1; cg_playerlean 0.4; cg_drawCrosshair 6; cg_crosshairSize 29; cg_crosshairColor 23; cg_drawGun 3"
  329.  
  330. //PG
  331. set plasma "box; Lgsett; normaltemp; vstr fov3; vstr zfov1; vstr gpos2; vstr model1; vstr typehitscan; cg_filter_angles 0; cg_zoomSensitivity 0.75; cg_playerlean 1; cg_drawCrosshair 7; cg_crosshairSize 23; cg_crosshairColor 23; cg_drawGun 3"
  332.  
  333. //BFG
  334. set bfg "box; Lgsett; normaltemp; vstr fov3; vstr zfov1; vstr gpos2; vstr model1; vstr typehitscan; cg_filter_angles 0; cg_zoomSensitivity 0.75; cg_playerlean 1; cg_drawCrosshair 2;cg_crosshairSize 23; cg_crosshairColor 23; cg_drawGun 3"
  335.  
  336. //NG
  337. set nailgun "normal; normalsens; vstr fov4; vstr zfov1; vstr gpos2; vstr model1; vstr typeprojectile; cg_filter_angles 0; cg_zoomSensitivity 1; cg_playerlean 0.8; cg_drawCrosshair 18;cg_crosshairSize 23; cg_crosshairColor 23; cg_drawGun 3"
  338.  
  339. //PL
  340. set proxy "normal; normalsens; vstr fov2; vstr zfov1; vstr gpos2; vstr model1; vstr typeprojectile; cg_filter_angles 0; cg_zoomSensitivity 1; cg_playerlean 1; cg_drawCrosshair 16;cg_crosshairSize 23; cg_crosshairColor 23; cg_drawGun 3"
  341.  
  342. //CG
  343. set chaingun "box; Lgsett; normaltemp; vstr fov3; vstr zfov1; vstr gpos2; vstr model2; vstr typehitscan; cg_filter_angles 0.04; cg_zoomSensitivity 1; cg_playerlean 0.1; cg_drawCrosshair 2; cg_crosshairSize 23; cg_crosshairColor 23; cg_drawGun 3"
  344.  
  345.  
  346. seta cg_weaponConfig "vstr pummel; cg_hitBeep 1; cg_crosshairHitStyle 2; cg_crosshairHitColor 1"
  347. seta cg_weaponConfig_g "vstr pummel; cg_hitBeep 1; cg_crosshairHitStyle 2; cg_crosshairHitColor 1"
  348. seta cg_weaponConfig_mg "vstr mgun; cg_hitBeep 1; cg_crosshairHitStyle 2; cg_crosshairHitColor 1"
  349. seta cg_weaponConfig_sg "vstr shotgun; cg_hitBeep 2; cg_crosshairHitStyle 1; cg_crosshairHitColor 1"
  350. seta cg_weaponConfig_gl "vstr nade; cg_hitBeep 2; cg_crosshairHitStyle 1; cg_crosshairHitColor 1"
  351. seta cg_weaponConfig_rl "vstr rocket; cg_hitBeep 2; cg_crosshairHitStyle 1; cg_crosshairHitColor 1"
  352. seta cg_weaponConfig_lg "vstr shaft; cg_hitBeep 1; cg_crosshairHitStyle 2; cg_crosshairHitColor 1"
  353. seta cg_weaponConfig_rg "vstr rail; cg_hitBeep 1; cg_crosshairHitStyle 2; cg_crosshairHitColor 1"
  354. seta cg_weaponConfig_pg "vstr plasma; cg_hitBeep 2; cg_crosshairHitStyle 1; cg_crosshairHitColor 1"
  355. seta cg_weaponConfig_bfg "vstr bfg; cg_hitBeep 2; cg_crosshairHitStyle 1; cg_crosshairHitColor 1"
  356. seta cg_weaponConfig_cg "vstr chaingun;cg_hitBeep 1; cg_crosshairHitStyle 2; cg_crosshairHitColor 1"
  357. seta cg_weaponConfig_ng "vstr nailgun; cg_hitBeep 2; cg_crosshairHitStyle 2; cg_crosshairHitColor 1"
  358. seta cg_weaponConfig_gh "vstr rocket; cg_hitBeep 1; cg_crosshairHitStyle 2; cg_crosshairHitColor 1"
  359. seta cg_weaponConfig_pl "vstr proxy; cg_hitBeep 2; cg_crosshairHitStyle 1; cg_crosshairHitColor 1"
  360.  
  361. seta cg_zoomToggle "0"
  362. seta cg_zoomSensitivity "1"
  363. seta cg_zoomScaling "0"
  364. seta cg_zoomOutOnDeath "1"
  365.  
  366.  
  367. // Weapon Binds
  368. /////////////////
  369.  
  370. bind 1 "weapon 1; vstr fov2"
  371. // GT
  372.  
  373. bind g "weapon 2; vstr fov1"
  374. // MG
  375.  
  376. bind MOUSE4 "weapon 3; vstr fov4"
  377. // SG
  378.  
  379. bind MOUSE5 "weapon 4; vstr fov2"
  380. // GL
  381.  
  382. bind e "weapon 5; vstr fov2"
  383. // RL
  384.  
  385. bind q "weapon 6; vstr fov3"
  386. // LG
  387.  
  388. bind r "weapon 7; vstr fov4"
  389. // RG
  390.  
  391. bind f "weapon 8; vstr fov3"
  392. // PG
  393.  
  394. bind MOUSE1 "+zfire"
  395. // Attack key
  396.  
  397.  
  398.  
  399.  
  400. //
  401. ////
  402. ///////
  403. ////////////////
  404. // Misc, rest ///
  405. ///////////////////
  406.  
  407. seta cg_levelTimerDirection "0"
  408. seta cg_cameraOrbitDelay "50"
  409. seta cg_teamChatsOnly "0"
  410. seta cg_drawFriend "1"
  411. seta cg_stats "0"
  412. seta cg_deferPlayers "1"
  413. seta cg_teamChatHeight "0"
  414. seta cg_teamChatTime "3000"
  415. seta teamtask "0"
  416. seta web_botskill "hard"
  417. seta web_skipLauncher "1"
  418. seta g_blueteam "Pagans"
  419. seta g_redteam "Stroggs"
  420. seta g_allowVote "1"
  421. seta g_filterBan "1"
  422. seta roundtimelimit "180"
  423. seta g_teamForceBalance "0"
  424. seta g_logSync "0"
  425. seta g_voteFlags "0"
  426. seta g_doWarmup "1"
  427. seta g_maxGameClients "0"
  428. seta g_teamAutoJoin "0"
  429. seta sv_ranked "0"
  430. seta cg_viewsize "100"
  431. seta com_configVersion "16"
  432. seta com_hunkMegs "256"
  433. seta com_introplayed "0"
  434. seta vid_xpos "0"
  435. seta vid_ypos "0"
  436. seta s_mixahead "0.140"
  437. seta s_mixPreStep "0.05"
  438. seta com_soundMegs "16"
  439. seta ui_ffa_fraglimit "20"
  440. seta ui_ffa_timelimit "0"
  441. seta ui_tourney_fraglimit "0"
  442. seta ui_tourney_timelimit "15"
  443. seta ui_team_fraglimit "0"
  444. seta ui_team_timelimit "20"
  445. seta ui_team_friendly "1"
  446. seta ui_ctf_capturelimit "8"
  447. seta ui_ctf_timelimit "30"
  448. seta ui_ctf_friendly "0"
  449. seta ui_browserMaster "0"
  450. seta ui_browserGameType "0"
  451. seta ui_browserSortKey "4"
  452. seta ui_browserShowFull "1"
  453. seta ui_browserShowEmpty "1"
  454. seta ui_teamName "Pagans"
  455. seta ui_opponentName "Stroggs"
  456. seta ui_redteam "Pagans"
  457. seta ui_blueteam "Stroggs"
  458. seta ui_dedicated "0"
  459. seta ui_gametype "3"
  460. seta ui_joinGametype "0"
  461. seta ui_netGametype "1"
  462. seta ui_actualNetGametype "1"
  463. seta ui_menuFiles "ui/menus.txt"
  464. seta ui_currentTier "0"
  465. seta ui_currentMap "0"
  466. seta ui_currentNetMap "0"
  467. seta ui_mapIndex "0"
  468. seta ui_currentOpponent "0"
  469. seta cg_selectedPlayer "0"
  470. seta ui_scoreAccuracy "0%"
  471. seta ui_scoreImpressives "0"
  472. seta ui_scoreExcellents "0"
  473. seta ui_scoreCaptures "0"
  474. seta ui_scoreDefends "0"
  475. seta ui_scoreAssists "0"
  476. seta ui_scoreGauntlets "0"
  477. seta ui_scoreScore "0"
  478. seta ui_scorePerfect "0"
  479. seta ui_scoreTeam "0 to 0"
  480. seta ui_scoreBase "0"
  481. seta ui_scoreTime "00:00"
  482. seta ui_scoreTimeBonus "0"
  483. seta ui_scoreSkillBonus "0"
  484. seta ui_scoreShutoutBonus "0"
  485. seta ui_smallFont "0.25"
  486. seta ui_bigFont "0.4"
  487. seta ui_findPlayer "Sarge"
  488. seta ui_q3model "0"
  489. seta ui_recordSPDemo "0"
  490. seta ui_teamArenaFirstRun "1"
  491. seta g_warmup "10"
  492. seta capturelimit "8"
  493. seta ui_serverStatusTimeOut "7000"
  494. seta gt_master ""
  495. seta net_noudp "0"
  496. seta net_noipx "0"
  497. seta net_socksEnabled "0"
  498. seta net_socksServer ""
  499. seta net_socksPort "1080"
  500. seta net_socksUsername ""
  501. seta net_socksPassword ""
  502. seta cg_stereoSeparation "0.4"
  503. seta cg_currentSelectedPlayer "0"
  504. seta cg_currentSelectedPlayerName ""
  505. seta ui_recordSPDemoName ""
  506. seta cg_smoothClients "1"
  507. seta fraglimit "0"
  508. seta sv_maxclients "10"
  509. seta gt_realm "quakelive"
  510. seta com_zoneMegs "16"
  511. seta s_ambient "0"
  512. seta cg_marks "1.000000"
  513. seta cg_drawGun "0"
  514. seta com_allowConsole "1"
  515. seta cg_muzzleFlash "0"
  516. seta cg_zoomScaling "0"
  517. seta cg_shadows "0"
  518. seta cg_smokeRadius_NG "1"
  519. seta cg_smokeRadius_RL "16"
  520. seta cg_smokeRadius_GL "32"
  521. seta cg_smoke_SG "0"
  522. seta cg_railStyle "2"
  523. seta cg_WeaponBar "3"
  524. seta cg_drawFullWeaponBar "0"
  525. seta cg_lowAmmoWeaponBarWarning "2"
  526. seta cg_showvoicetext "1"
  527. seta cg_playvoicechats "1"
  528. seta web_configVersion "4"
  529. seta cg_noTaunts "1"
  530. seta cg_allowTaunt "0"
  531. seta cg_noVoiceText "0"
  532. seta cg_noVoiceChats "0"
  533. seta cg_killbeep "7"
  534. seta cg_brassTime "0"
  535. seta cg_scorePlums "0"
  536. seta cg_predictLocalRailShots "0"
  537. seta sv_ranked "0"
  538. seta sv_warmupReadyPercentage "0.51"
  539. seta g_voteFlags "0"
  540. seta g_maxGameClients "0"
  541. seta roundlimit "5"
  542. seta roundtimelimit "180"
  543. seta g_friendlyFire "0"
  544. seta g_teamAutoJoin "0"
  545. seta g_teamForceBalance "0"
  546. seta g_doWarmup "1"
  547. seta g_log ""
  548. seta g_logSync "0"
  549. seta g_banIPs ""
  550. seta g_filterBan "1"
  551. seta g_allowVote "1"
  552. seta g_redteam "Stroggs"
  553. seta g_blueteam "Pagans"
  554. seta cl_allowConsoleChat "1"
  555. seta com_allowConsole "1"
  556.  
  557. //
  558. ////
  559. ///////
  560.  
  561. seta cg_hudFiles ui/8thaday.cfg
  562. loadhud
  563. wait 50
  564. in_restart;echo ^2Cfg^5Ready
  565. exec qlranks-elo.cfg
  566. exec qlranks-elo.cfg
  567. exec qlping.cfg
  568. exec qlping.cfg
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