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- //Wooden Bridge 1
- if(playerunittick == 303)
- {
- WoodenBridge1 = true;
- //Bridge Switch 1
- BridgeSwitch = true;
- }
- if(WoodenBridge1 == true)
- {
- WoodenBridgeRect1 = WoodenBridgeRecStorage1;
- SDL_BlitSurface(WoodenBridgeSurf,NULL,Screen,&WoodenBridgeRecStorage1);
- if(Check_Collision(MarioRect,WoodenBridgeRect1))
- {
- StorageRect[3].y += 15;
- }
- }
- //Wooden Bridge 2
- if(playerunittick == 340)
- {
- WoodenBridge2 = true;
- //Bridge Switch 2
- BridgeSwitch2 = true;
- }
- if(WoodenBridge2 == true)
- {
- WoodenBridgeRect2 = WoodenBridgeRecStorage2;
- SDL_BlitSurface(WoodenBridgeSurf,NULL,Screen,&WoodenBridgeRecStorage2);
- if(Check_Collision(MarioRect,WoodenBridgeRect2))
- {
- StorageRect[3].y += 15;
- }
- }
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