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- NWN HotU routing any% single-segment
- CHAPTER 1:
- WATERDEEP:
- Character Creation:
- Abilities: Same as original NWN any%
- Starting feats: Start with Toughness & Power Attack (for Great Cleave)
- Starting skills: 2 to Appraise, 4 to Concentration, 4 to Lore, 2 to Search
- Level up to 15:
- - 3 levels of Wizard for 2nd level spells Invisibility & Endurance
- - Feats: Weapon Focus: unarmed strike and Improved Critical: unarmed strike. Save-enchancing feats such as Great Fortitude, Iron Will, Lightning Reflexes. Great Cleave.
- - Skills: Appraise is really important for the good old sell higher, buy lower glitch. 9 points to Appraise, 18 to Concentration, 18 to Lore, 18 to Persuade and 9 to Search.
- - Later add some Rogue levels for class skills Appraise and Search, as a bonus get some Sneak Attack damage
- Start:
- - Unequip Yawning Portal Dagger (~ 500GP), kill thief, loot thief (Drow Dagger & Lesser Blue Ioun Stone), speak to Tamsil to open door, loot armoury for the following items you're going to sell/equip:
- Ranged Weapons Rack: Shuriken +2 ~ 500GP, Dart +2 ~ 500GP, Sling +2 ~ 500GP, Light Crossbow +2 ~ 500GP, Longbow +2 ~ 500GP, Throwing Axe +2 ~ 500GP, Shortbow +2 ~ 500GP (second page!)
- Small Dirty Bag: 3000GP, 4 Rogue Stones
- Miscellanneous Equipment: Boots of Reflexes +2, Thieves' Tools +10 ~400GP, Ring of Resistance +1, Ring of Protection +2, Belt of Agility +2, Amulet of Natural Armor +1, Gloves of the Hun Fist +2, Potion of Speed, (Potion of Fox's
- Cunning, Potion of Barkskin, Potion of Cure Moderate Wounds x3, Potion of Clarity x3, Potion of Endurance)
- Weapon Rack: Dagger +2 ~ 2000GP
- Armor Stand: Robes of the Shining Hand ~ 800GP
- - Equip Robes, Belt, Rings, Boots, Amulet and Gloves
- - Cast Expeditious Retreat or drink Potion of Speed
- - Kill drow parties #1 and #2
- - Sell equipment
- - Sell Rod of Resurrection?
- - Buy Robes of the Shining Moon ~ 16000GP & equip
- - Descend to the well.
- UNDERMOUNTAIN LEVEL 1:
- - Clip through the colourful pillars from the middle with familiar (or summon familiar while hugging the wall, clipping him, possess & walk a little to destroy the pillars)
- - Go to level 2.
- UNDERMOUNTAIN LEVEL 2:
- - Ignore the Drow Lookouts, go straight to the central area and kill the two Drow Commandos
- - Prepare two Invisibilities
- - Quickload to teleport familiar.
- - Clip through Berger's Door, rest.
- - Cast Invisibility on yourself and unsummon familiar.
- - Go to level 3.
- UNDERMOUNTAIN LEVEL 3:
- - Take the Eastern path, Nathyrra will spawn instead of enemies if you have invisibility on, opening the locked door.
- - Watch out for sonic trap straight at the entrance of Drow Camp (hug wall to the left to avoid)
- - Bash locked door on the left to advance
- UNDERMOUNTAIN LEVEL 3 NORTH:
- - Take the bridge route but watch out for a sonic trap after Nathyrra spawn (hug the right side)
- - Get to the exit
- UNDERMOUNTAIN LEVEL 3 WEST:
- - Spam 1 to get Nathyrra to join your party
- - Cast Invisibility on yourself
- - Order Nathyrra to follow, leave her (+ summoned familiar?) by the wooden door to tank Drow Commandos/Squad Leader
- - Destroy the 3 Energy Stones to free Halaster Blackcloak and end the fight
- - Talk to Halaster, cancel the dialogue to finish Chapter 1.
- CHAPTER 2:
- - To complete: do four of the five main quests to gain allies
- - The two drow companions, Nathyrra and Valen have some good gear to sell/wear
- - !!! Appraise glitch: Get a level of Rogue, max Appraise, and buy/sell equipment to Duergar Merchant in Golem Island in order to generate money. Need ~80000 GP (Gauntlets +7), 25000x2 GP (Greater Brawler's Belt, Greater Swordman's
- Belt), 1800x15 GP Potions of Heal, 2x2200 GP True Seeing = around 162000 GP total.
- STRANGE TOWN:
- - Cast Invisibility & pass the Drows
- - First shard behind library in garbage pile (use Search skill)
- - Second shard in library: use potion to talk to medusa, persuade for the shard
- - Third shard Temple: Ranged attack Lomylithrar, True Strike & Flurry of Blows to kill
- - Wizard Tower: hurt the guy, talk to get shard
- - Cave: Talk to Shaori to learn about the shard
- - Sabal fight: Have Invisibility on, use Pillar of Entrapment to trap Sabal, use True Strike & Flurry of Blow her to death. Try not to let her heal.
- GOLEM ISLAND:
- - Side with Ferron
- - Go to Aghaaz's Camp, cast Invisibility on Familiar, clip to Power Source room, bash door, cast invisibility on yourself, take power source, clip back with Familiar, give Ferron the Power Source, leave
- BEHOLDER CAVE:
- - The entrance bridge conversation: 1 3 1 5 1 5 1 7 1 7 1 7 1 7 1 9
- - Slow caves due to anti-magic, go for tyrant immediately
- - How to kill Beholder Tyrant? With best equipment, having companions, reloading/respawning... sigh
- ILLITHID CAVE:
- - Kill Duergar for Helmet of Shielding
- - Just run and give Mirror to Elder Brain
- For now I assume that the Undead would be the longest and hardest battlewise (plus need a level of rogue) to do, however here are the notes for it:
- (UNDEAD CAVE:
- - Ring Gong to get inside
- - Familiar clip to Sodalis, Pickpocket to get Lower Crypt Key
- - Familiar clip behind Monk and to Sodalis #2
- - Squeeze behind Sodalis to get to Vix'thra
- - How to kill Vix'thra???)
- CHAPTER 2 BATTLE:
- - Do whatever with the formations
- - Betray the good drow by bashing the gate behind you and kill the Seer (a lot faster)
- - Valsharess fight: it is possible to not let her heal at all, but really random and most likely kills you as well (permanent death). Otherwise it's really long.
- CHAPTER 3:
- - !!! Another Appraise glitch. Need 700000 GP for Mephisto's True Name, 15000 for Leather Armor +5 (for Mimic) and 260000 for Gloves +10 (Total: something along 120000 GP, if you want to be safe with Potions of Heal)
- - Straight to the temple, kill priestess (use Knockdown immunity boots!) to get amulet and to get to the Sleeping Man
- SUBTERRANEAN VAULT:
- - Skeletal Minions: use Greater Swordman's Belt
- - Walking Bone Mass: use Greater Brawler's Belt
- WASTES OF CANIA:
- - First Guardian: use Greater Swordman's Belt
- THE MIMIC'S NEST:
- - Azer Gem Miners: Greater Swordman's Belt (or just use one invisibility)
- - Gargamesh: use Greater Brawler's Belt. Need also Knockdown immunity boots.
- PUZZLERS' SEPULCHER:
- - Second Guardian: use True Seeing (need at least +8 weapon/gauntlet)
- WINDSWEPT BATTLEFIELD:
- - Devil Warriors & Third Guardian: use Greater Swordman's Belt, one True Seeing, also maybe some Potions of Clarity
- KNOWER OF NAMES:
- - Buy Mephistopheles' True Name with 700 000 GP
- MEPHISTOPHELES:
- - Fighting is so slow, better to learn true name
- - Fin!
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