Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- /*
- * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef TRINITY_SHAREDDEFINES_H
- #define TRINITY_SHAREDDEFINES_H
- #include "DetourNavMesh.h"
- #include "Define.h"
- #include <cassert>
- enum SpellEffIndex
- {
- EFFECT_0 = 0,
- EFFECT_1 = 1,
- EFFECT_2 = 2
- };
- // used in script definitions
- #define EFFECT_FIRST_FOUND 254
- #define EFFECT_ALL 255
- // loot modes for creatures and gameobjects, bitmask!
- enum LootModes
- {
- LOOT_MODE_DEFAULT = 0x1,
- LOOT_MODE_HARD_MODE_1 = 0x2,
- LOOT_MODE_HARD_MODE_2 = 0x4,
- LOOT_MODE_HARD_MODE_3 = 0x8,
- LOOT_MODE_HARD_MODE_4 = 0x10
- };
- enum Expansions
- {
- EXPANSION_CLASSIC = 0,
- EXPANSION_THE_BURNING_CRUSADE = 1,
- EXPANSION_WRATH_OF_THE_LICH_KING = 2,
- MAX_EXPANSIONS = 3
- };
- enum Gender
- {
- GENDER_MALE = 0,
- GENDER_FEMALE = 1,
- GENDER_NONE = 2
- };
- // Race value is index in ChrRaces.dbc
- enum Races
- {
- RACE_NONE = 0,
- RACE_HUMAN = 1,
- RACE_ORC = 2,
- RACE_DWARF = 3,
- RACE_NIGHTELF = 4,
- RACE_UNDEAD_PLAYER = 5,
- RACE_TAUREN = 6,
- RACE_GNOME = 7,
- RACE_TROLL = 8,
- //RACE_GOBLIN = 9,
- RACE_BLOODELF = 10,
- RACE_DRAENEI = 11
- //RACE_FEL_ORC = 12,
- //RACE_NAGA = 13,
- //RACE_BROKEN = 14,
- RACE_SKELETON = 15,
- //RACE_VRYKUL = 16,
- RACE_TUSKARR = 17,
- //RACE_FOREST_TROLL = 18,
- //RACE_TAUNKA = 19,
- //RACE_NORTHREND_SKELETON = 20,
- //RACE_ICE_TROLL = 21
- };
- // max+1 for player race
- #define MAX_RACES 22
- #define RACEMASK_ALL_PLAYABLE \
- ((1<<(RACE_HUMAN-1)) |(1<<(RACE_ORC-1)) |(1<<(RACE_DWARF-1)) | \
- (1<<(RACE_NIGHTELF-1))|(1<<(RACE_UNDEAD_PLAYER-1))|(1<<(RACE_TAUREN-1)) | \
- (1<<(RACE_GNOME-1)) |(1<<(RACE_TROLL-1)) |(1<<(RACE_BLOODELF-1))| \
- (1<<(RACE_DRAENEI-1)))| \
- (1<<(RACE_SKELETON-1)))
- #define RACEMASK_ALLIANCE \
- ((1<<(RACE_HUMAN-1)) | (1<<(RACE_DWARF-1)) | (1<<(RACE_NIGHTELF-1)) | \
- (1<<(RACE_GNOME-1)) | (1<<(RACE_DRAENEI-1)))
- #define RACEMASK_HORDE RACEMASK_ALL_PLAYABLE & ~RACEMASK_ALLIANCE
- // Class value is index in ChrClasses.dbc
- enum Classes
- {
- CLASS_NONE = 0,
- CLASS_WARRIOR = 1,
- CLASS_PALADIN = 2,
- CLASS_HUNTER = 3,
- CLASS_ROGUE = 4,
- CLASS_PRIEST = 5,
- CLASS_DEATH_KNIGHT = 6,
- CLASS_SHAMAN = 7,
- CLASS_MAGE = 8,
- CLASS_WARLOCK = 9,
- //CLASS_UNK = 10,
- CLASS_DRUID = 11
- };
- // max+1 for player class
- #define MAX_CLASSES 12
- #define CLASSMASK_ALL_PLAYABLE \
- ((1<<(CLASS_WARRIOR-1))|(1<<(CLASS_PALADIN-1))|(1<<(CLASS_HUNTER-1))| \
- (1<<(CLASS_ROGUE-1)) |(1<<(CLASS_PRIEST-1)) |(1<<(CLASS_SHAMAN-1))| \
- (1<<(CLASS_MAGE-1)) |(1<<(CLASS_WARLOCK-1))|(1<<(CLASS_DRUID-1)) | \
- (1<<(CLASS_DEATH_KNIGHT-1)))
- // valid classes for creature_template.unit_class
- enum UnitClass
- {
- UNIT_CLASS_WARRIOR = 1,
- UNIT_CLASS_PALADIN = 2,
- UNIT_CLASS_ROGUE = 4,
- UNIT_CLASS_MAGE = 8
- };
- #define CLASSMASK_ALL_CREATURES ((1<<(UNIT_CLASS_WARRIOR-1)) | (1<<(UNIT_CLASS_PALADIN-1)) | (1<<(UNIT_CLASS_ROGUE-1)) | (1<<(UNIT_CLASS_MAGE-1)))
- #define CLASSMASK_WAND_USERS ((1<<(CLASS_PRIEST-1))|(1<<(CLASS_MAGE-1))|(1<<(CLASS_WARLOCK-1)))
- #define PLAYER_MAX_BATTLEGROUND_QUEUES 2
- enum ReputationRank
- {
- REP_HATED = 0,
- REP_HOSTILE = 1,
- REP_UNFRIENDLY = 2,
- REP_NEUTRAL = 3,
- REP_FRIENDLY = 4,
- REP_HONORED = 5,
- REP_REVERED = 6,
- REP_EXALTED = 7
- };
- #define MIN_REPUTATION_RANK (REP_HATED)
- #define MAX_REPUTATION_RANK 8
- #define MAX_SPILLOVER_FACTIONS 4
- enum MoneyConstants
- {
- COPPER = 1,
- SILVER = COPPER*100,
- GOLD = SILVER*100
- };
- enum Stats
- {
- STAT_STRENGTH = 0,
- STAT_AGILITY = 1,
- STAT_STAMINA = 2,
- STAT_INTELLECT = 3,
- STAT_SPIRIT = 4
- };
- #define MAX_STATS 5
- enum Powers
- {
- POWER_MANA = 0,
- POWER_RAGE = 1,
- POWER_FOCUS = 2,
- POWER_ENERGY = 3,
- POWER_HAPPINESS = 4,
- POWER_RUNE = 5,
- POWER_RUNIC_POWER = 6,
- MAX_POWERS = 7,
- POWER_ALL = 127, // default for class?
- POWER_HEALTH = 0xFFFFFFFE // (-2 as signed value)
- };
- enum SpellSchools
- {
- SPELL_SCHOOL_NORMAL = 0,
- SPELL_SCHOOL_HOLY = 1,
- SPELL_SCHOOL_FIRE = 2,
- SPELL_SCHOOL_NATURE = 3,
- SPELL_SCHOOL_FROST = 4,
- SPELL_SCHOOL_SHADOW = 5,
- SPELL_SCHOOL_ARCANE = 6
- };
- #define MAX_SPELL_SCHOOL 7
- enum SpellSchoolMask
- {
- SPELL_SCHOOL_MASK_NONE = 0x00, // not exist
- SPELL_SCHOOL_MASK_NORMAL = (1 << SPELL_SCHOOL_NORMAL), // PHYSICAL (Armor)
- SPELL_SCHOOL_MASK_HOLY = (1 << SPELL_SCHOOL_HOLY),
- SPELL_SCHOOL_MASK_FIRE = (1 << SPELL_SCHOOL_FIRE),
- SPELL_SCHOOL_MASK_NATURE = (1 << SPELL_SCHOOL_NATURE),
- SPELL_SCHOOL_MASK_FROST = (1 << SPELL_SCHOOL_FROST),
- SPELL_SCHOOL_MASK_SHADOW = (1 << SPELL_SCHOOL_SHADOW),
- SPELL_SCHOOL_MASK_ARCANE = (1 << SPELL_SCHOOL_ARCANE),
- // unions
- // 124, not include normal and holy damage
- SPELL_SCHOOL_MASK_SPELL = (SPELL_SCHOOL_MASK_FIRE |
- SPELL_SCHOOL_MASK_NATURE | SPELL_SCHOOL_MASK_FROST |
- SPELL_SCHOOL_MASK_SHADOW | SPELL_SCHOOL_MASK_ARCANE),
- // 126
- SPELL_SCHOOL_MASK_MAGIC = (SPELL_SCHOOL_MASK_HOLY | SPELL_SCHOOL_MASK_SPELL),
- // 127
- SPELL_SCHOOL_MASK_ALL = (SPELL_SCHOOL_MASK_NORMAL | SPELL_SCHOOL_MASK_MAGIC)
- };
- inline SpellSchools GetFirstSchoolInMask(SpellSchoolMask mask)
- {
- for (int i = 0; i < MAX_SPELL_SCHOOL; ++i)
- if (mask & (1 << i))
- return SpellSchools(i);
- return SPELL_SCHOOL_NORMAL;
- }
- enum ItemQualities
- {
- ITEM_QUALITY_POOR = 0, //GREY
- ITEM_QUALITY_NORMAL = 1, //WHITE
- ITEM_QUALITY_UNCOMMON = 2, //GREEN
- ITEM_QUALITY_RARE = 3, //BLUE
- ITEM_QUALITY_EPIC = 4, //PURPLE
- ITEM_QUALITY_LEGENDARY = 5, //ORANGE
- ITEM_QUALITY_ARTIFACT = 6, //LIGHT YELLOW
- ITEM_QUALITY_HEIRLOOM = 7
- };
- #define MAX_ITEM_QUALITY 8
- enum SpellCategory
- {
- SPELL_CATEGORY_FOOD = 11,
- SPELL_CATEGORY_DRINK = 59
- };
- const uint32 ItemQualityColors[MAX_ITEM_QUALITY] =
- {
- 0xff9d9d9d, //GREY
- 0xffffffff, //WHITE
- 0xff1eff00, //GREEN
- 0xff0070dd, //BLUE
- 0xffa335ee, //PURPLE
- 0xffff8000, //ORANGE
- 0xffe6cc80, //LIGHT YELLOW
- 0xffe6cc80 //LIGHT YELLOW
- };
- // ***********************************
- // Spell Attributes definitions
- // ***********************************
- enum SpellAttr0
- {
- SPELL_ATTR0_UNK0 = 0x00000001, // 0
- SPELL_ATTR0_REQ_AMMO = 0x00000002, // 1 on next ranged
- SPELL_ATTR0_ON_NEXT_SWING = 0x00000004, // 2
- SPELL_ATTR0_IS_REPLENISHMENT = 0x00000008, // 3 not set in 3.0.3
- SPELL_ATTR0_ABILITY = 0x00000010, // 4 client puts 'ability' instead of 'spell' in game strings for these spells
- SPELL_ATTR0_TRADESPELL = 0x00000020, // 5 trade spells (recipes), will be added by client to a sublist of profession spell
- SPELL_ATTR0_PASSIVE = 0x00000040, // 6 Passive spell
- SPELL_ATTR0_HIDDEN_CLIENTSIDE = 0x00000080, // 7 Spells with this attribute are not visible in spellbook or aura bar
- SPELL_ATTR0_HIDE_IN_COMBAT_LOG = 0x00000100, // 8 This attribite controls whether spell appears in combat logs
- SPELL_ATTR0_TARGET_MAINHAND_ITEM = 0x00000200, // 9 Client automatically selects item from mainhand slot as a cast target
- SPELL_ATTR0_ON_NEXT_SWING_2 = 0x00000400, // 10
- SPELL_ATTR0_UNK11 = 0x00000800, // 11
- SPELL_ATTR0_DAYTIME_ONLY = 0x00001000, // 12 only useable at daytime, not set in 2.4.2
- SPELL_ATTR0_NIGHT_ONLY = 0x00002000, // 13 only useable at night, not set in 2.4.2
- SPELL_ATTR0_INDOORS_ONLY = 0x00004000, // 14 only useable indoors, not set in 2.4.2
- SPELL_ATTR0_OUTDOORS_ONLY = 0x00008000, // 15 Only useable outdoors.
- SPELL_ATTR0_NOT_SHAPESHIFT = 0x00010000, // 16 Not while shapeshifted
- SPELL_ATTR0_ONLY_STEALTHED = 0x00020000, // 17 Must be in stealth
- SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE = 0x00040000, // 18 client won't hide unit weapons in sheath on cast/channel
- SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION = 0x00080000, // 19 spelldamage depends on caster level
- SPELL_ATTR0_STOP_ATTACK_TARGET = 0x00100000, // 20 Stop attack after use this spell (and not begin attack if use)
- SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK = 0x00200000, // 21 Cannot be dodged/parried/blocked
- SPELL_ATTR0_CAST_TRACK_TARGET = 0x00400000, // 22 Client automatically forces player to face target when casting
- SPELL_ATTR0_CASTABLE_WHILE_DEAD = 0x00800000, // 23 castable while dead?
- SPELL_ATTR0_CASTABLE_WHILE_MOUNTED = 0x01000000, // 24 castable while mounted
- SPELL_ATTR0_DISABLED_WHILE_ACTIVE = 0x02000000, // 25 Activate and start cooldown after aura fade or remove summoned creature or go
- SPELL_ATTR0_NEGATIVE_1 = 0x04000000, // 26 Many negative spells have this attr
- SPELL_ATTR0_CASTABLE_WHILE_SITTING = 0x08000000, // 27 castable while sitting
- SPELL_ATTR0_CANT_USED_IN_COMBAT = 0x10000000, // 28 Cannot be used in combat
- SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY = 0x20000000, // 29 unaffected by invulnerability (hmm possible not...)
- SPELL_ATTR0_HEARTBEAT_RESIST_CHECK = 0x40000000, // 30 random chance the effect will end TODO: implement core support
- SPELL_ATTR0_CANT_CANCEL = 0x80000000 // 31 positive aura can't be canceled
- };
- enum SpellAttr1
- {
- SPELL_ATTR1_DISMISS_PET = 0x00000001, // 0 for spells without this flag client doesn't allow to summon pet if caster has a pet
- SPELL_ATTR1_DRAIN_ALL_POWER = 0x00000002, // 1 use all power (Only paladin Lay of Hands and Bunyanize)
- SPELL_ATTR1_CHANNELED_1 = 0x00000004, // 2 clientside checked? cancelable?
- SPELL_ATTR1_CANT_BE_REDIRECTED = 0x00000008, // 3
- SPELL_ATTR1_UNK4 = 0x00000010, // 4 stealth and whirlwind
- SPELL_ATTR1_NOT_BREAK_STEALTH = 0x00000020, // 5 Not break stealth
- SPELL_ATTR1_CHANNELED_2 = 0x00000040, // 6
- SPELL_ATTR1_CANT_BE_REFLECTED = 0x00000080, // 7
- SPELL_ATTR1_CANT_TARGET_IN_COMBAT = 0x00000100, // 8 can target only out of combat units
- SPELL_ATTR1_MELEE_COMBAT_START = 0x00000200, // 9 player starts melee combat after this spell is cast
- SPELL_ATTR1_NO_THREAT = 0x00000400, // 10 no generates threat on cast 100% (old NO_INITIAL_AGGRO)
- SPELL_ATTR1_UNK11 = 0x00000800, // 11 aura
- SPELL_ATTR1_IS_PICKPOCKET = 0x00001000, // 12 Pickpocket
- SPELL_ATTR1_FARSIGHT = 0x00002000, // 13 Client removes farsight on aura loss
- SPELL_ATTR1_CHANNEL_TRACK_TARGET = 0x00004000, // 14 Client automatically forces player to face target when channeling
- SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY = 0x00008000, // 15 remove auras on immunity
- SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE = 0x00010000, // 16 on immuniy
- SPELL_ATTR1_UNAUTOCASTABLE_BY_PET = 0x00020000, // 17
- SPELL_ATTR1_UNK18 = 0x00040000, // 18 stun, polymorph, daze, hex
- SPELL_ATTR1_CANT_TARGET_SELF = 0x00080000, // 19
- SPELL_ATTR1_REQ_COMBO_POINTS1 = 0x00100000, // 20 Req combo points on target
- SPELL_ATTR1_UNK21 = 0x00200000, // 21
- SPELL_ATTR1_REQ_COMBO_POINTS2 = 0x00400000, // 22 Req combo points on target
- SPELL_ATTR1_UNK23 = 0x00800000, // 23
- SPELL_ATTR1_IS_FISHING = 0x01000000, // 24 only fishing spells
- SPELL_ATTR1_UNK25 = 0x02000000, // 25
- SPELL_ATTR1_UNK26 = 0x04000000, // 26 works correctly with [target=focus] and [target=mouseover] macros?
- SPELL_ATTR1_UNK27 = 0x08000000, // 27 melee spell?
- SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR = 0x10000000, // 28 client doesn't display these spells in aura bar
- SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME = 0x20000000, // 29 spell name is displayed in cast bar instead of 'channeling' text
- SPELL_ATTR1_ENABLE_AT_DODGE = 0x40000000, // 30 Overpower
- SPELL_ATTR1_UNK31 = 0x80000000 // 31
- };
- enum SpellAttr2
- {
- SPELL_ATTR2_CAN_TARGET_DEAD = 0x00000001, // 0 can target dead unit or corpse
- SPELL_ATTR2_UNK1 = 0x00000002, // 1 vanish, shadowform, Ghost Wolf and other
- SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS = 0x00000004, // 2 26368 4.0.1 dbc change
- SPELL_ATTR2_UNK3 = 0x00000008, // 3
- SPELL_ATTR2_DISPLAY_IN_STANCE_BAR = 0x00000010, // 4 client displays icon in stance bar when learned, even if not shapeshift
- SPELL_ATTR2_AUTOREPEAT_FLAG = 0x00000020, // 5
- SPELL_ATTR2_CANT_TARGET_TAPPED = 0x00000040, // 6 target must be tapped by caster
- SPELL_ATTR2_UNK7 = 0x00000080, // 7
- SPELL_ATTR2_UNK8 = 0x00000100, // 8 not set in 3.0.3
- SPELL_ATTR2_UNK9 = 0x00000200, // 9
- SPELL_ATTR2_UNK10 = 0x00000400, // 10 related to tame
- SPELL_ATTR2_HEALTH_FUNNEL = 0x00000800, // 11
- SPELL_ATTR2_UNK12 = 0x00001000, // 12 Cleave, Heart Strike, Maul, Sunder Armor, Swipe
- SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA = 0x00002000, // 13 Items enchanted by spells with this flag preserve the enchant to arenas
- SPELL_ATTR2_UNK14 = 0x00004000, // 14
- SPELL_ATTR2_UNK15 = 0x00008000, // 15 not set in 3.0.3
- SPELL_ATTR2_TAME_BEAST = 0x00010000, // 16
- SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS = 0x00020000, // 17 don't reset timers for melee autoattacks (swings) or ranged autoattacks (autoshoots)
- SPELL_ATTR2_REQ_DEAD_PET = 0x00040000, // 18 Only Revive pet and Heart of the Pheonix
- SPELL_ATTR2_NOT_NEED_SHAPESHIFT = 0x00080000, // 19 does not necessarly need shapeshift
- SPELL_ATTR2_UNK20 = 0x00100000, // 20
- SPELL_ATTR2_DAMAGE_REDUCED_SHIELD = 0x00200000, // 21 for ice blocks, pala immunity buffs, priest absorb shields, but used also for other spells -> not sure!
- SPELL_ATTR2_UNK22 = 0x00400000, // 22 Ambush, Backstab, Cheap Shot, Death Grip, Garrote, Judgements, Mutilate, Pounce, Ravage, Shiv, Shred
- SPELL_ATTR2_IS_ARCANE_CONCENTRATION = 0x00800000, // 23 Only mage Arcane Concentration have this flag
- SPELL_ATTR2_UNK24 = 0x01000000, // 24
- SPELL_ATTR2_UNK25 = 0x02000000, // 25
- SPELL_ATTR2_UNK26 = 0x04000000, // 26 unaffected by school immunity
- SPELL_ATTR2_UNK27 = 0x08000000, // 27
- SPELL_ATTR2_UNK28 = 0x10000000, // 28
- SPELL_ATTR2_CANT_CRIT = 0x20000000, // 29 Spell can't crit
- SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC = 0x40000000, // 30 spell can trigger even if triggered
- SPELL_ATTR2_FOOD_BUFF = 0x80000000 // 31 Food or Drink Buff (like Well Fed)
- };
- enum SpellAttr3
- {
- SPELL_ATTR3_UNK0 = 0x00000001, // 0
- SPELL_ATTR3_UNK1 = 0x00000002, // 1
- SPELL_ATTR3_UNK2 = 0x00000004, // 2
- SPELL_ATTR3_BLOCKABLE_SPELL = 0x00000008, // 3 Only dmg class melee in 3.1.3
- SPELL_ATTR3_IGNORE_RESURRECTION_TIMER = 0x00000010, // 4 you don't have to wait to be resurrected with these spells
- SPELL_ATTR3_UNK5 = 0x00000020, // 5
- SPELL_ATTR3_UNK6 = 0x00000040, // 6
- SPELL_ATTR3_STACK_FOR_DIFF_CASTERS = 0x00000080, // 7 separate stack for every caster
- SPELL_ATTR3_ONLY_TARGET_PLAYERS = 0x00000100, // 8 can only target players
- SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2 = 0x00000200, // 9 triggered from effect?
- SPELL_ATTR3_MAIN_HAND = 0x00000400, // 10 Main hand weapon required
- SPELL_ATTR3_BATTLEGROUND = 0x00000800, // 11 Can only be cast in battleground
- SPELL_ATTR3_ONLY_TARGET_GHOSTS = 0x00001000, // 12
- SPELL_ATTR3_UNK13 = 0x00002000, // 13
- SPELL_ATTR3_IS_HONORLESS_TARGET = 0x00004000, // 14 "Honorless Target" only this spells have this flag
- SPELL_ATTR3_UNK15 = 0x00008000, // 15 Auto Shoot, Shoot, Throw, - this is autoshot flag
- SPELL_ATTR3_CANT_TRIGGER_PROC = 0x00010000, // 16 confirmed with many patchnotes
- SPELL_ATTR3_NO_INITIAL_AGGRO = 0x00020000, // 17 Soothe Animal, 39758, Mind Soothe
- SPELL_ATTR3_IGNORE_HIT_RESULT = 0x00040000, // 18 Spell should always hit its target
- SPELL_ATTR3_DISABLE_PROC = 0x00080000, // 19 during aura proc no spells can trigger (20178, 20375)
- SPELL_ATTR3_DEATH_PERSISTENT = 0x00100000, // 20 Death persistent spells
- SPELL_ATTR3_UNK21 = 0x00200000, // 21 unused
- SPELL_ATTR3_REQ_WAND = 0x00400000, // 22 Req wand
- SPELL_ATTR3_UNK23 = 0x00800000, // 23
- SPELL_ATTR3_REQ_OFFHAND = 0x01000000, // 24 Req offhand weapon
- SPELL_ATTR3_UNK25 = 0x02000000, // 25 no cause spell pushback ?
- SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED = 0x04000000, // 26 auras with this attribute can proc from triggered spell casts with SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2 (67736 + 52999)
- SPELL_ATTR3_DRAIN_SOUL = 0x08000000, // 27 only drain soul has this flag
- SPELL_ATTR3_UNK28 = 0x10000000, // 28
- SPELL_ATTR3_NO_DONE_BONUS = 0x20000000, // 29 Ignore caster spellpower and done damage mods? client doesn't apply spellmods for those spells
- SPELL_ATTR3_DONT_DISPLAY_RANGE = 0x40000000, // 30 client doesn't display range in tooltip for those spells
- SPELL_ATTR3_UNK31 = 0x80000000 // 31
- };
- enum SpellAttr4
- {
- SPELL_ATTR4_IGNORE_RESISTANCES = 0x00000001, // 0 spells with this attribute will completely ignore the target's resistance (these spells can't be resisted)
- SPELL_ATTR4_PROC_ONLY_ON_CASTER = 0x00000002, // 1 proc only on effects with TARGET_UNIT_CASTER?
- SPELL_ATTR4_UNK2 = 0x00000004, // 2
- SPELL_ATTR4_UNK3 = 0x00000008, // 3
- SPELL_ATTR4_UNK4 = 0x00000010, // 4 This will no longer cause guards to attack on use??
- SPELL_ATTR4_UNK5 = 0x00000020, // 5
- SPELL_ATTR4_NOT_STEALABLE = 0x00000040, // 6 although such auras might be dispellable, they cannot be stolen
- SPELL_ATTR4_TRIGGERED = 0x00000080, // 7 spells forced to be triggered
- SPELL_ATTR4_FIXED_DAMAGE = 0x00000100, // 8 ignores taken percent damage mods?
- SPELL_ATTR4_TRIGGER_ACTIVATE = 0x00000200, // 9 initially disabled / trigger activate from event (Execute, Riposte, Deep Freeze end other)
- SPELL_ATTR4_SPELL_VS_EXTEND_COST = 0x00000400, // 10 Rogue Shiv have this flag
- SPELL_ATTR4_UNK11 = 0x00000800, // 11
- SPELL_ATTR4_UNK12 = 0x00001000, // 12
- SPELL_ATTR4_UNK13 = 0x00002000, // 13
- SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS = 0x00004000, // 14 doesn't break auras by damage from these spells
- SPELL_ATTR4_UNK15 = 0x00008000, // 15
- SPELL_ATTR4_NOT_USABLE_IN_ARENA = 0x00010000, // 16
- SPELL_ATTR4_USABLE_IN_ARENA = 0x00020000, // 17
- SPELL_ATTR4_AREA_TARGET_CHAIN = 0x00040000, // 18 (NYI)hits area targets one after another instead of all at once
- SPELL_ATTR4_UNK19 = 0x00080000, // 19 proc dalayed, after damage or don't proc on absorb?
- SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER = 0x00100000, // 20 supersedes message "More powerful spell applied" for self casts.
- SPELL_ATTR4_UNK21 = 0x00200000, // 21 Pally aura, dk presence, dudu form, warrior stance, shadowform, hunter track
- SPELL_ATTR4_UNK22 = 0x00400000, // 22 Seal of Command (42058, 57770) and Gymer's Smash 55426
- SPELL_ATTR4_UNK23 = 0x00800000, // 23
- SPELL_ATTR4_UNK24 = 0x01000000, // 24 some shoot spell
- SPELL_ATTR4_IS_PET_SCALING = 0x02000000, // 25 pet scaling auras
- SPELL_ATTR4_CAST_ONLY_IN_OUTLAND = 0x04000000, // 26 Can only be used in Outland.
- SPELL_ATTR4_UNK27 = 0x08000000, // 27
- SPELL_ATTR4_UNK28 = 0x10000000, // 28 Aimed Shot
- SPELL_ATTR4_UNK29 = 0x20000000, // 29
- SPELL_ATTR4_UNK30 = 0x40000000, // 30
- SPELL_ATTR4_UNK31 = 0x80000000 // 31 Polymorph (chicken) 228 and Sonic Boom (38052, 38488)
- };
- enum SpellAttr5
- {
- SPELL_ATTR5_UNK0 = 0x00000001, // 0
- SPELL_ATTR5_NO_REAGENT_WHILE_PREP = 0x00000002, // 1 not need reagents if UNIT_FLAG_PREPARATION
- SPELL_ATTR5_UNK2 = 0x00000004, // 2
- SPELL_ATTR5_USABLE_WHILE_STUNNED = 0x00000008, // 3 usable while stunned
- SPELL_ATTR5_UNK4 = 0x00000010, // 4
- SPELL_ATTR5_SINGLE_TARGET_SPELL = 0x00000020, // 5 Only one target can be apply at a time
- SPELL_ATTR5_UNK6 = 0x00000040, // 6
- SPELL_ATTR5_UNK7 = 0x00000080, // 7
- SPELL_ATTR5_UNK8 = 0x00000100, // 8
- SPELL_ATTR5_START_PERIODIC_AT_APPLY = 0x00000200, // 9 begin periodic tick at aura apply
- SPELL_ATTR5_HIDE_DURATION = 0x00000400, // 10 do not send duration to client
- SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET = 0x00000800, // 11 (NYI) uses target's target as target if original target not valid (intervene for example)
- SPELL_ATTR5_UNK12 = 0x00001000, // 12 Cleave related?
- SPELL_ATTR5_HASTE_AFFECT_DURATION = 0x00002000, // 13 haste effects decrease duration of this
- SPELL_ATTR5_UNK14 = 0x00004000, // 14
- SPELL_ATTR5_UNK15 = 0x00008000, // 15 Inflits on multiple targets?
- SPELL_ATTR5_SPECIAL_ITEM_CLASS_CHECK = 0x00010000, // 16 this allows spells with EquippedItemClass to affect spells from other items if the required item is equipped
- SPELL_ATTR5_USABLE_WHILE_FEARED = 0x00020000, // 17 usable while feared
- SPELL_ATTR5_USABLE_WHILE_CONFUSED = 0x00040000, // 18 usable while confused
- SPELL_ATTR5_DONT_TURN_DURING_CAST = 0x00080000, // 19 Blocks caster's turning when casting (client does not automatically turn caster's model to face UNIT_FIELD_TARGET)
- SPELL_ATTR5_UNK20 = 0x00100000, // 20
- SPELL_ATTR5_UNK21 = 0x00200000, // 21
- SPELL_ATTR5_UNK22 = 0x00400000, // 22
- SPELL_ATTR5_UNK23 = 0x00800000, // 23
- SPELL_ATTR5_UNK24 = 0x01000000, // 24
- SPELL_ATTR5_UNK25 = 0x02000000, // 25
- SPELL_ATTR5_UNK26 = 0x04000000, // 26 aoe related - Boulder, Cannon, Corpse Explosion, Fire Nova, Flames, Frost Bomb, Living Bomb, Seed of Corruption, Starfall, Thunder Clap, Volley
- SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST = 0x08000000, // 27 Auras with this attribute are not visible on units that are the caster
- SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST = 0x10000000, // 28 Auras with this attribute are not visible on units that are not the caster
- SPELL_ATTR5_UNK29 = 0x20000000, // 29
- SPELL_ATTR5_UNK30 = 0x40000000, // 30
- SPELL_ATTR5_UNK31 = 0x80000000 // 31 Forces all nearby enemies to focus attacks caster
- };
- enum SpellAttr6
- {
- SPELL_ATTR6_DONT_DISPLAY_COOLDOWN = 0x00000001, // 0 client doesn't display cooldown in tooltip for these spells
- SPELL_ATTR6_ONLY_IN_ARENA = 0x00000002, // 1 only usable in arena
- SPELL_ATTR6_IGNORE_CASTER_AURAS = 0x00000004, // 2
- SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG = 0x00000008, // 3 skips checking UNIT_FLAG_IMMUNE_TO_PC and UNIT_FLAG_IMMUNE_TO_NPC flags on assist
- SPELL_ATTR6_UNK4 = 0x00000010, // 4
- SPELL_ATTR6_UNK5 = 0x00000020, // 5
- SPELL_ATTR6_USE_SPELL_CAST_EVENT = 0x00000040, // 6 Auras with this attribute trigger SPELL_CAST combat log event instead of SPELL_AURA_START (clientside attribute)
- SPELL_ATTR6_UNK7 = 0x00000080, // 7
- SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED = 0x00000100, // 8
- SPELL_ATTR6_UNK9 = 0x00000200, // 9
- SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS = 0x00000400, // 10 NYI!
- SPELL_ATTR6_NOT_IN_RAID_INSTANCE = 0x00000800, // 11 not usable in raid instance
- SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE = 0x00001000, // 12 castable while caster is on vehicle
- SPELL_ATTR6_CAN_TARGET_INVISIBLE = 0x00002000, // 13 ignore visibility requirement for spell target (phases, invisibility, etc.)
- SPELL_ATTR6_UNK14 = 0x00004000, // 14
- SPELL_ATTR6_UNK15 = 0x00008000, // 15 only 54368, 67892
- SPELL_ATTR6_UNK16 = 0x00010000, // 16
- SPELL_ATTR6_UNK17 = 0x00020000, // 17 Mount spell
- SPELL_ATTR6_CAST_BY_CHARMER = 0x00040000, // 18 client won't allow to cast these spells when unit is not possessed && charmer of caster will be original caster
- SPELL_ATTR6_UNK19 = 0x00080000, // 19 only 47488, 50782
- SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER = 0x00100000, // 20 Auras with this attribute are only visible to their caster (or pet's owner)
- SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS = 0x00200000, // 21 it's only client-side attribute
- SPELL_ATTR6_UNK22 = 0x00400000, // 22 only 72054
- SPELL_ATTR6_UNK23 = 0x00800000, // 23
- SPELL_ATTR6_CAN_TARGET_UNTARGETABLE = 0x01000000, // 24
- SPELL_ATTR6_UNK25 = 0x02000000, // 25 Exorcism, Flash of Light
- SPELL_ATTR6_UNK26 = 0x04000000, // 26 related to player castable positive buff
- SPELL_ATTR6_UNK27 = 0x08000000, // 27
- SPELL_ATTR6_UNK28 = 0x10000000, // 28 Death Grip
- SPELL_ATTR6_NO_DONE_PCT_DAMAGE_MODS = 0x20000000, // 29 ignores done percent damage mods?
- SPELL_ATTR6_UNK30 = 0x40000000, // 30
- SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS = 0x80000000 // 31 Spells with this attribute skip applying modifiers to category cooldowns
- };
- enum SpellAttr7
- {
- SPELL_ATTR7_UNK0 = 0x00000001, // 0 Shaman's new spells (Call of the ...), Feign Death.
- SPELL_ATTR7_UNK1 = 0x00000002, // 1 Not set in 3.2.2a.
- SPELL_ATTR7_REACTIVATE_AT_RESURRECT = 0x00000004, // 2 Paladin's auras and 65607 only.
- SPELL_ATTR7_IS_CHEAT_SPELL = 0x00000008, // 3 Cannot cast if caster doesn't have UnitFlag2 & UNIT_FLAG2_ALLOW_CHEAT_SPELLS
- SPELL_ATTR7_UNK4 = 0x00000010, // 4 Only 47883 (Soulstone Resurrection) and test spell.
- SPELL_ATTR7_SUMMON_PLAYER_TOTEM = 0x00000020, // 5 Only Shaman player totems.
- SPELL_ATTR7_UNK6 = 0x00000040, // 6 Dark Surge, Surge of Light, Burning Breath triggers (boss spells).
- SPELL_ATTR7_UNK7 = 0x00000080, // 7 66218 (Launch) spell.
- SPELL_ATTR7_HORDE_ONLY = 0x00000100, // 8 Teleports, mounts and other spells.
- SPELL_ATTR7_ALLIANCE_ONLY = 0x00000200, // 9 Teleports, mounts and other spells.
- SPELL_ATTR7_DISPEL_CHARGES = 0x00000400, // 10 Dispel and Spellsteal individual charges instead of whole aura.
- SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER = 0x00000800, // 11 Only non-player casts interrupt, though Feral Charge - Bear has it.
- SPELL_ATTR7_UNK12 = 0x00001000, // 12 Not set in 3.2.2a.
- SPELL_ATTR7_UNK13 = 0x00002000, // 13 Not set in 3.2.2a.
- SPELL_ATTR7_UNK14 = 0x00004000, // 14 Only 52150 (Raise Dead - Pet) spell.
- SPELL_ATTR7_UNK15 = 0x00008000, // 15 Exorcism. Usable on players? 100% crit chance on undead and demons?
- SPELL_ATTR7_UNK16 = 0x00010000, // 16 Druid spells (29166, 54833, 64372, 68285).
- SPELL_ATTR7_UNK17 = 0x00020000, // 17 Only 27965 (Suicide) spell.
- SPELL_ATTR7_HAS_CHARGE_EFFECT = 0x00040000, // 18 Only spells that have Charge among effects.
- SPELL_ATTR7_ZONE_TELEPORT = 0x00080000, // 19 Teleports to specific zones.
- SPELL_ATTR7_UNK20 = 0x00100000, // 20 Blink, Divine Shield, Ice Block
- SPELL_ATTR7_UNK21 = 0x00200000, // 21 Not set
- SPELL_ATTR7_UNK22 = 0x00400000, // 22
- SPELL_ATTR7_UNK23 = 0x00800000, // 23 Motivate, Mutilate, Shattering Throw
- SPELL_ATTR7_UNK24 = 0x01000000, // 24 Motivate, Mutilate, Perform Speech, Shattering Throw
- SPELL_ATTR7_UNK25 = 0x02000000, // 25
- SPELL_ATTR7_UNK26 = 0x04000000, // 26
- SPELL_ATTR7_UNK27 = 0x08000000, // 27 Not set
- SPELL_ATTR7_CONSOLIDATED_RAID_BUFF = 0x10000000, // 28 May be collapsed in raid buff frame (clientside attribute)
- SPELL_ATTR7_UNK29 = 0x20000000, // 29 only 69028, 71237
- SPELL_ATTR7_UNK30 = 0x40000000, // 30 Burning Determination, Divine Sacrifice, Earth Shield, Prayer of Mending
- SPELL_ATTR7_CLIENT_INDICATOR = 0x80000000
- };
- #define MIN_TALENT_SPEC 0
- #define MAX_TALENT_SPEC 1
- #define MIN_TALENT_SPECS 1
- #define MAX_TALENT_SPECS 2
- #define MAX_GLYPH_SLOT_INDEX 6
- // Custom values
- enum SpellClickUserTypes
- {
- SPELL_CLICK_USER_ANY = 0,
- SPELL_CLICK_USER_FRIEND = 1,
- SPELL_CLICK_USER_RAID = 2,
- SPELL_CLICK_USER_PARTY = 3,
- SPELL_CLICK_USER_MAX = 4
- };
- enum SpellClickCastFlags
- {
- NPC_CLICK_CAST_CASTER_CLICKER = 0x01,
- NPC_CLICK_CAST_TARGET_CLICKER = 0x02,
- NPC_CLICK_CAST_ORIG_CASTER_OWNER = 0x04
- };
- enum SheathTypes
- {
- SHEATHETYPE_NONE = 0,
- SHEATHETYPE_MAINHAND = 1,
- SHEATHETYPE_OFFHAND = 2,
- SHEATHETYPE_LARGEWEAPONLEFT = 3,
- SHEATHETYPE_LARGEWEAPONRIGHT = 4,
- SHEATHETYPE_HIPWEAPONLEFT = 5,
- SHEATHETYPE_HIPWEAPONRIGHT = 6,
- SHEATHETYPE_SHIELD = 7
- };
- #define MAX_SHEATHETYPE 8
- enum CharacterSlot
- {
- SLOT_HEAD = 0,
- SLOT_NECK = 1,
- SLOT_SHOULDERS = 2,
- SLOT_SHIRT = 3,
- SLOT_CHEST = 4,
- SLOT_WAIST = 5,
- SLOT_LEGS = 6,
- SLOT_FEET = 7,
- SLOT_WRISTS = 8,
- SLOT_HANDS = 9,
- SLOT_FINGER1 = 10,
- SLOT_FINGER2 = 11,
- SLOT_TRINKET1 = 12,
- SLOT_TRINKET2 = 13,
- SLOT_BACK = 14,
- SLOT_MAIN_HAND = 15,
- SLOT_OFF_HAND = 16,
- SLOT_RANGED = 17,
- SLOT_TABARD = 18,
- SLOT_EMPTY = 19
- };
- enum Language
- {
- LANG_UNIVERSAL = 0,
- LANG_ORCISH = 1,
- LANG_DARNASSIAN = 2,
- LANG_TAURAHE = 3,
- LANG_DWARVISH = 6,
- LANG_COMMON = 7,
- LANG_DEMONIC = 8,
- LANG_TITAN = 9,
- LANG_THALASSIAN = 10,
- LANG_DRACONIC = 11,
- LANG_KALIMAG = 12,
- LANG_GNOMISH = 13,
- LANG_TROLL = 14,
- LANG_GUTTERSPEAK = 33,
- LANG_DRAENEI = 35,
- LANG_ZOMBIE = 36,
- LANG_GNOMISH_BINARY = 37,
- LANG_GOBLIN_BINARY = 38,
- LANG_ADDON = 0xFFFFFFFF // used by addons, in 2.4.0 not exist, replaced by messagetype?
- };
- #define LANGUAGES_COUNT 19
- enum TeamId
- {
- TEAM_ALLIANCE = 0,
- TEAM_HORDE,
- TEAM_NEUTRAL
- };
- enum Team
- {
- HORDE = 67,
- ALLIANCE = 469,
- //TEAM_STEAMWHEEDLE_CARTEL = 169, // not used in code
- //TEAM_ALLIANCE_FORCES = 891,
- //TEAM_HORDE_FORCES = 892,
- //TEAM_SANCTUARY = 936,
- //TEAM_OUTLAND = 980,
- TEAM_OTHER = 0 // if ReputationListId > 0 && Flags != FACTION_FLAG_TEAM_HEADER
- };
- enum SpellEffects
- {
- SPELL_EFFECT_INSTAKILL = 1,
- SPELL_EFFECT_SCHOOL_DAMAGE = 2,
- SPELL_EFFECT_DUMMY = 3,
- SPELL_EFFECT_PORTAL_TELEPORT = 4,
- SPELL_EFFECT_TELEPORT_UNITS = 5,
- SPELL_EFFECT_APPLY_AURA = 6,
- SPELL_EFFECT_ENVIRONMENTAL_DAMAGE = 7,
- SPELL_EFFECT_POWER_DRAIN = 8,
- SPELL_EFFECT_HEALTH_LEECH = 9,
- SPELL_EFFECT_HEAL = 10,
- SPELL_EFFECT_BIND = 11,
- SPELL_EFFECT_PORTAL = 12,
- SPELL_EFFECT_RITUAL_BASE = 13,
- SPELL_EFFECT_RITUAL_SPECIALIZE = 14,
- SPELL_EFFECT_RITUAL_ACTIVATE_PORTAL = 15,
- SPELL_EFFECT_QUEST_COMPLETE = 16,
- SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL = 17,
- SPELL_EFFECT_RESURRECT = 18,
- SPELL_EFFECT_ADD_EXTRA_ATTACKS = 19,
- SPELL_EFFECT_DODGE = 20,
- SPELL_EFFECT_EVADE = 21,
- SPELL_EFFECT_PARRY = 22,
- SPELL_EFFECT_BLOCK = 23,
- SPELL_EFFECT_CREATE_ITEM = 24,
- SPELL_EFFECT_WEAPON = 25,
- SPELL_EFFECT_DEFENSE = 26,
- SPELL_EFFECT_PERSISTENT_AREA_AURA = 27,
- SPELL_EFFECT_SUMMON = 28,
- SPELL_EFFECT_LEAP = 29,
- SPELL_EFFECT_ENERGIZE = 30,
- SPELL_EFFECT_WEAPON_PERCENT_DAMAGE = 31,
- SPELL_EFFECT_TRIGGER_MISSILE = 32,
- SPELL_EFFECT_OPEN_LOCK = 33,
- SPELL_EFFECT_SUMMON_CHANGE_ITEM = 34,
- SPELL_EFFECT_APPLY_AREA_AURA_PARTY = 35,
- SPELL_EFFECT_LEARN_SPELL = 36,
- SPELL_EFFECT_SPELL_DEFENSE = 37,
- SPELL_EFFECT_DISPEL = 38,
- SPELL_EFFECT_LANGUAGE = 39,
- SPELL_EFFECT_DUAL_WIELD = 40,
- SPELL_EFFECT_JUMP = 41,
- SPELL_EFFECT_JUMP_DEST = 42,
- SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER = 43,
- SPELL_EFFECT_SKILL_STEP = 44,
- SPELL_EFFECT_ADD_HONOR = 45,
- SPELL_EFFECT_SPAWN = 46,
- SPELL_EFFECT_TRADE_SKILL = 47,
- SPELL_EFFECT_STEALTH = 48,
- SPELL_EFFECT_DETECT = 49,
- SPELL_EFFECT_TRANS_DOOR = 50,
- SPELL_EFFECT_FORCE_CRITICAL_HIT = 51,
- SPELL_EFFECT_GUARANTEE_HIT = 52,
- SPELL_EFFECT_ENCHANT_ITEM = 53,
- SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY = 54,
- SPELL_EFFECT_TAMECREATURE = 55,
- SPELL_EFFECT_SUMMON_PET = 56,
- SPELL_EFFECT_LEARN_PET_SPELL = 57,
- SPELL_EFFECT_WEAPON_DAMAGE = 58,
- SPELL_EFFECT_CREATE_RANDOM_ITEM = 59,
- SPELL_EFFECT_PROFICIENCY = 60,
- SPELL_EFFECT_SEND_EVENT = 61,
- SPELL_EFFECT_POWER_BURN = 62,
- SPELL_EFFECT_THREAT = 63,
- SPELL_EFFECT_TRIGGER_SPELL = 64,
- SPELL_EFFECT_APPLY_AREA_AURA_RAID = 65,
- SPELL_EFFECT_CREATE_MANA_GEM = 66,
- SPELL_EFFECT_HEAL_MAX_HEALTH = 67,
- SPELL_EFFECT_INTERRUPT_CAST = 68,
- SPELL_EFFECT_DISTRACT = 69,
- SPELL_EFFECT_PULL = 70,
- SPELL_EFFECT_PICKPOCKET = 71,
- SPELL_EFFECT_ADD_FARSIGHT = 72,
- SPELL_EFFECT_UNTRAIN_TALENTS = 73,
- SPELL_EFFECT_APPLY_GLYPH = 74,
- SPELL_EFFECT_HEAL_MECHANICAL = 75,
- SPELL_EFFECT_SUMMON_OBJECT_WILD = 76,
- SPELL_EFFECT_SCRIPT_EFFECT = 77,
- SPELL_EFFECT_ATTACK = 78,
- SPELL_EFFECT_SANCTUARY = 79,
- SPELL_EFFECT_ADD_COMBO_POINTS = 80,
- SPELL_EFFECT_CREATE_HOUSE = 81,
- SPELL_EFFECT_BIND_SIGHT = 82,
- SPELL_EFFECT_DUEL = 83,
- SPELL_EFFECT_STUCK = 84,
- SPELL_EFFECT_SUMMON_PLAYER = 85,
- SPELL_EFFECT_ACTIVATE_OBJECT = 86,
- SPELL_EFFECT_GAMEOBJECT_DAMAGE = 87,
- SPELL_EFFECT_GAMEOBJECT_REPAIR = 88,
- SPELL_EFFECT_GAMEOBJECT_SET_DESTRUCTION_STATE = 89,
- SPELL_EFFECT_KILL_CREDIT = 90,
- SPELL_EFFECT_THREAT_ALL = 91,
- SPELL_EFFECT_ENCHANT_HELD_ITEM = 92,
- SPELL_EFFECT_FORCE_DESELECT = 93,
- SPELL_EFFECT_SELF_RESURRECT = 94,
- SPELL_EFFECT_SKINNING = 95,
- SPELL_EFFECT_CHARGE = 96,
- SPELL_EFFECT_CAST_BUTTON = 97,
- SPELL_EFFECT_KNOCK_BACK = 98,
- SPELL_EFFECT_DISENCHANT = 99,
- SPELL_EFFECT_INEBRIATE = 100,
- SPELL_EFFECT_FEED_PET = 101,
- SPELL_EFFECT_DISMISS_PET = 102,
- SPELL_EFFECT_REPUTATION = 103,
- SPELL_EFFECT_SUMMON_OBJECT_SLOT1 = 104,
- SPELL_EFFECT_SUMMON_OBJECT_SLOT2 = 105,
- SPELL_EFFECT_SUMMON_OBJECT_SLOT3 = 106,
- SPELL_EFFECT_SUMMON_OBJECT_SLOT4 = 107,
- SPELL_EFFECT_DISPEL_MECHANIC = 108,
- SPELL_EFFECT_RESURRECT_PET = 109,
- SPELL_EFFECT_DESTROY_ALL_TOTEMS = 110,
- SPELL_EFFECT_DURABILITY_DAMAGE = 111,
- SPELL_EFFECT_112 = 112,
- SPELL_EFFECT_RESURRECT_NEW = 113,
- SPELL_EFFECT_ATTACK_ME = 114,
- SPELL_EFFECT_DURABILITY_DAMAGE_PCT = 115,
- SPELL_EFFECT_SKIN_PLAYER_CORPSE = 116,
- SPELL_EFFECT_SPIRIT_HEAL = 117,
- SPELL_EFFECT_SKILL = 118,
- SPELL_EFFECT_APPLY_AREA_AURA_PET = 119,
- SPELL_EFFECT_TELEPORT_GRAVEYARD = 120,
- SPELL_EFFECT_NORMALIZED_WEAPON_DMG = 121,
- SPELL_EFFECT_122 = 122,
- SPELL_EFFECT_SEND_TAXI = 123,
- SPELL_EFFECT_PULL_TOWARDS = 124,
- SPELL_EFFECT_MODIFY_THREAT_PERCENT = 125,
- SPELL_EFFECT_STEAL_BENEFICIAL_BUFF = 126,
- SPELL_EFFECT_PROSPECTING = 127,
- SPELL_EFFECT_APPLY_AREA_AURA_FRIEND = 128,
- SPELL_EFFECT_APPLY_AREA_AURA_ENEMY = 129,
- SPELL_EFFECT_REDIRECT_THREAT = 130,
- SPELL_EFFECT_PLAY_SOUND = 131,
- SPELL_EFFECT_PLAY_MUSIC = 132,
- SPELL_EFFECT_UNLEARN_SPECIALIZATION = 133,
- SPELL_EFFECT_KILL_CREDIT2 = 134,
- SPELL_EFFECT_CALL_PET = 135,
- SPELL_EFFECT_HEAL_PCT = 136,
- SPELL_EFFECT_ENERGIZE_PCT = 137,
- SPELL_EFFECT_LEAP_BACK = 138,
- SPELL_EFFECT_CLEAR_QUEST = 139,
- SPELL_EFFECT_FORCE_CAST = 140,
- SPELL_EFFECT_FORCE_CAST_WITH_VALUE = 141,
- SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE = 142,
- SPELL_EFFECT_APPLY_AREA_AURA_OWNER = 143,
- SPELL_EFFECT_KNOCK_BACK_DEST = 144,
- SPELL_EFFECT_PULL_TOWARDS_DEST = 145,
- SPELL_EFFECT_ACTIVATE_RUNE = 146,
- SPELL_EFFECT_QUEST_FAIL = 147,
- SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE = 148,
- SPELL_EFFECT_CHARGE_DEST = 149,
- SPELL_EFFECT_QUEST_START = 150,
- SPELL_EFFECT_TRIGGER_SPELL_2 = 151,
- SPELL_EFFECT_SUMMON_RAF_FRIEND = 152,
- SPELL_EFFECT_CREATE_TAMED_PET = 153,
- SPELL_EFFECT_DISCOVER_TAXI = 154,
- SPELL_EFFECT_TITAN_GRIP = 155,
- SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC = 156,
- SPELL_EFFECT_CREATE_ITEM_2 = 157,
- SPELL_EFFECT_MILLING = 158,
- SPELL_EFFECT_ALLOW_RENAME_PET = 159,
- SPELL_EFFECT_160 = 160,
- SPELL_EFFECT_TALENT_SPEC_COUNT = 161,
- SPELL_EFFECT_TALENT_SPEC_SELECT = 162,
- SPELL_EFFECT_163 = 163,
- SPELL_EFFECT_REMOVE_AURA = 164,
- TOTAL_SPELL_EFFECTS = 165
- };
- enum SpellCastResult
- {
- SPELL_FAILED_SUCCESS = 0,
- SPELL_FAILED_AFFECTING_COMBAT = 1,
- SPELL_FAILED_ALREADY_AT_FULL_HEALTH = 2,
- SPELL_FAILED_ALREADY_AT_FULL_MANA = 3,
- SPELL_FAILED_ALREADY_AT_FULL_POWER = 4,
- SPELL_FAILED_ALREADY_BEING_TAMED = 5,
- SPELL_FAILED_ALREADY_HAVE_CHARM = 6,
- SPELL_FAILED_ALREADY_HAVE_SUMMON = 7,
- SPELL_FAILED_ALREADY_OPEN = 8,
- SPELL_FAILED_AURA_BOUNCED = 9,
- SPELL_FAILED_AUTOTRACK_INTERRUPTED = 10,
- SPELL_FAILED_BAD_IMPLICIT_TARGETS = 11,
- SPELL_FAILED_BAD_TARGETS = 12,
- SPELL_FAILED_CANT_BE_CHARMED = 13,
- SPELL_FAILED_CANT_BE_DISENCHANTED = 14,
- SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL = 15,
- SPELL_FAILED_CANT_BE_MILLED = 16,
- SPELL_FAILED_CANT_BE_PROSPECTED = 17,
- SPELL_FAILED_CANT_CAST_ON_TAPPED = 18,
- SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE = 19,
- SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED = 20,
- SPELL_FAILED_CANT_STEALTH = 21,
- SPELL_FAILED_CASTER_AURASTATE = 22,
- SPELL_FAILED_CASTER_DEAD = 23,
- SPELL_FAILED_CHARMED = 24,
- SPELL_FAILED_CHEST_IN_USE = 25,
- SPELL_FAILED_CONFUSED = 26,
- SPELL_FAILED_DONT_REPORT = 27,
- SPELL_FAILED_EQUIPPED_ITEM = 28,
- SPELL_FAILED_EQUIPPED_ITEM_CLASS = 29,
- SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND = 30,
- SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND = 31,
- SPELL_FAILED_ERROR = 32,
- SPELL_FAILED_FIZZLE = 33,
- SPELL_FAILED_FLEEING = 34,
- SPELL_FAILED_FOOD_LOWLEVEL = 35,
- SPELL_FAILED_HIGHLEVEL = 36,
- SPELL_FAILED_HUNGER_SATIATED = 37,
- SPELL_FAILED_IMMUNE = 38,
- SPELL_FAILED_INCORRECT_AREA = 39,
- SPELL_FAILED_INTERRUPTED = 40,
- SPELL_FAILED_INTERRUPTED_COMBAT = 41,
- SPELL_FAILED_ITEM_ALREADY_ENCHANTED = 42,
- SPELL_FAILED_ITEM_GONE = 43,
- SPELL_FAILED_ITEM_NOT_FOUND = 44,
- SPELL_FAILED_ITEM_NOT_READY = 45,
- SPELL_FAILED_LEVEL_REQUIREMENT = 46,
- SPELL_FAILED_LINE_OF_SIGHT = 47,
- SPELL_FAILED_LOWLEVEL = 48,
- SPELL_FAILED_LOW_CASTLEVEL = 49,
- SPELL_FAILED_MAINHAND_EMPTY = 50,
- SPELL_FAILED_MOVING = 51,
- SPELL_FAILED_NEED_AMMO = 52,
- SPELL_FAILED_NEED_AMMO_POUCH = 53,
- SPELL_FAILED_NEED_EXOTIC_AMMO = 54,
- SPELL_FAILED_NEED_MORE_ITEMS = 55,
- SPELL_FAILED_NOPATH = 56,
- SPELL_FAILED_NOT_BEHIND = 57,
- SPELL_FAILED_NOT_FISHABLE = 58,
- SPELL_FAILED_NOT_FLYING = 59,
- SPELL_FAILED_NOT_HERE = 60,
- SPELL_FAILED_NOT_INFRONT = 61,
- SPELL_FAILED_NOT_IN_CONTROL = 62,
- SPELL_FAILED_NOT_KNOWN = 63,
- SPELL_FAILED_NOT_MOUNTED = 64,
- SPELL_FAILED_NOT_ON_TAXI = 65,
- SPELL_FAILED_NOT_ON_TRANSPORT = 66,
- SPELL_FAILED_NOT_READY = 67,
- SPELL_FAILED_NOT_SHAPESHIFT = 68,
- SPELL_FAILED_NOT_STANDING = 69,
- SPELL_FAILED_NOT_TRADEABLE = 70,
- SPELL_FAILED_NOT_TRADING = 71,
- SPELL_FAILED_NOT_UNSHEATHED = 72,
- SPELL_FAILED_NOT_WHILE_GHOST = 73,
- SPELL_FAILED_NOT_WHILE_LOOTING = 74,
- SPELL_FAILED_NO_AMMO = 75,
- SPELL_FAILED_NO_CHARGES_REMAIN = 76,
- SPELL_FAILED_NO_CHAMPION = 77,
- SPELL_FAILED_NO_COMBO_POINTS = 78,
- SPELL_FAILED_NO_DUELING = 79,
- SPELL_FAILED_NO_ENDURANCE = 80,
- SPELL_FAILED_NO_FISH = 81,
- SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED = 82,
- SPELL_FAILED_NO_MOUNTS_ALLOWED = 83,
- SPELL_FAILED_NO_PET = 84,
- SPELL_FAILED_NO_POWER = 85,
- SPELL_FAILED_NOTHING_TO_DISPEL = 86,
- SPELL_FAILED_NOTHING_TO_STEAL = 87,
- SPELL_FAILED_ONLY_ABOVEWATER = 88,
- SPELL_FAILED_ONLY_DAYTIME = 89,
- SPELL_FAILED_ONLY_INDOORS = 90,
- SPELL_FAILED_ONLY_MOUNTED = 91,
- SPELL_FAILED_ONLY_NIGHTTIME = 92,
- SPELL_FAILED_ONLY_OUTDOORS = 93,
- SPELL_FAILED_ONLY_SHAPESHIFT = 94,
- SPELL_FAILED_ONLY_STEALTHED = 95,
- SPELL_FAILED_ONLY_UNDERWATER = 96,
- SPELL_FAILED_OUT_OF_RANGE = 97,
- SPELL_FAILED_PACIFIED = 98,
- SPELL_FAILED_POSSESSED = 99,
- SPELL_FAILED_REAGENTS = 100,
- SPELL_FAILED_REQUIRES_AREA = 101,
- SPELL_FAILED_REQUIRES_SPELL_FOCUS = 102,
- SPELL_FAILED_ROOTED = 103,
- SPELL_FAILED_SILENCED = 104,
- SPELL_FAILED_SPELL_IN_PROGRESS = 105,
- SPELL_FAILED_SPELL_LEARNED = 106,
- SPELL_FAILED_SPELL_UNAVAILABLE = 107,
- SPELL_FAILED_STUNNED = 108,
- SPELL_FAILED_TARGETS_DEAD = 109,
- SPELL_FAILED_TARGET_AFFECTING_COMBAT = 110,
- SPELL_FAILED_TARGET_AURASTATE = 111,
- SPELL_FAILED_TARGET_DUELING = 112,
- SPELL_FAILED_TARGET_ENEMY = 113,
- SPELL_FAILED_TARGET_ENRAGED = 114,
- SPELL_FAILED_TARGET_FRIENDLY = 115,
- SPELL_FAILED_TARGET_IN_COMBAT = 116,
- SPELL_FAILED_TARGET_IS_PLAYER = 117,
- SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED = 118,
- SPELL_FAILED_TARGET_NOT_DEAD = 119,
- SPELL_FAILED_TARGET_NOT_IN_PARTY = 120,
- SPELL_FAILED_TARGET_NOT_LOOTED = 121,
- SPELL_FAILED_TARGET_NOT_PLAYER = 122,
- SPELL_FAILED_TARGET_NO_POCKETS = 123,
- SPELL_FAILED_TARGET_NO_WEAPONS = 124,
- SPELL_FAILED_TARGET_NO_RANGED_WEAPONS = 125,
- SPELL_FAILED_TARGET_UNSKINNABLE = 126,
- SPELL_FAILED_THIRST_SATIATED = 127,
- SPELL_FAILED_TOO_CLOSE = 128,
- SPELL_FAILED_TOO_MANY_OF_ITEM = 129,
- SPELL_FAILED_TOTEM_CATEGORY = 130,
- SPELL_FAILED_TOTEMS = 131,
- SPELL_FAILED_TRY_AGAIN = 132,
- SPELL_FAILED_UNIT_NOT_BEHIND = 133,
- SPELL_FAILED_UNIT_NOT_INFRONT = 134,
- SPELL_FAILED_WRONG_PET_FOOD = 135,
- SPELL_FAILED_NOT_WHILE_FATIGUED = 136,
- SPELL_FAILED_TARGET_NOT_IN_INSTANCE = 137,
- SPELL_FAILED_NOT_WHILE_TRADING = 138,
- SPELL_FAILED_TARGET_NOT_IN_RAID = 139,
- SPELL_FAILED_TARGET_FREEFORALL = 140,
- SPELL_FAILED_NO_EDIBLE_CORPSES = 141,
- SPELL_FAILED_ONLY_BATTLEGROUNDS = 142,
- SPELL_FAILED_TARGET_NOT_GHOST = 143,
- SPELL_FAILED_TRANSFORM_UNUSABLE = 144,
- SPELL_FAILED_WRONG_WEATHER = 145,
- SPELL_FAILED_DAMAGE_IMMUNE = 146,
- SPELL_FAILED_PREVENTED_BY_MECHANIC = 147,
- SPELL_FAILED_PLAY_TIME = 148,
- SPELL_FAILED_REPUTATION = 149,
- SPELL_FAILED_MIN_SKILL = 150,
- SPELL_FAILED_NOT_IN_ARENA = 151,
- SPELL_FAILED_NOT_ON_SHAPESHIFT = 152,
- SPELL_FAILED_NOT_ON_STEALTHED = 153,
- SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE = 154,
- SPELL_FAILED_NOT_ON_MOUNTED = 155,
- SPELL_FAILED_TOO_SHALLOW = 156,
- SPELL_FAILED_TARGET_NOT_IN_SANCTUARY = 157,
- SPELL_FAILED_TARGET_IS_TRIVIAL = 158,
- SPELL_FAILED_BM_OR_INVISGOD = 159,
- SPELL_FAILED_EXPERT_RIDING_REQUIREMENT = 160,
- SPELL_FAILED_ARTISAN_RIDING_REQUIREMENT = 161,
- SPELL_FAILED_NOT_IDLE = 162,
- SPELL_FAILED_NOT_INACTIVE = 163,
- SPELL_FAILED_PARTIAL_PLAYTIME = 164,
- SPELL_FAILED_NO_PLAYTIME = 165,
- SPELL_FAILED_NOT_IN_BATTLEGROUND = 166,
- SPELL_FAILED_NOT_IN_RAID_INSTANCE = 167,
- SPELL_FAILED_ONLY_IN_ARENA = 168,
- SPELL_FAILED_TARGET_LOCKED_TO_RAID_INSTANCE = 169,
- SPELL_FAILED_ON_USE_ENCHANT = 170,
- SPELL_FAILED_NOT_ON_GROUND = 171,
- SPELL_FAILED_CUSTOM_ERROR = 172,
- SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW = 173,
- SPELL_FAILED_TOO_MANY_SOCKETS = 174,
- SPELL_FAILED_INVALID_GLYPH = 175,
- SPELL_FAILED_UNIQUE_GLYPH = 176,
- SPELL_FAILED_GLYPH_SOCKET_LOCKED = 177,
- SPELL_FAILED_NO_VALID_TARGETS = 178,
- SPELL_FAILED_ITEM_AT_MAX_CHARGES = 179,
- SPELL_FAILED_NOT_IN_BARBERSHOP = 180,
- SPELL_FAILED_FISHING_TOO_LOW = 181,
- SPELL_FAILED_ITEM_ENCHANT_TRADE_WINDOW = 182,
- SPELL_FAILED_SUMMON_PENDING = 183,
- SPELL_FAILED_MAX_SOCKETS = 184,
- SPELL_FAILED_PET_CAN_RENAME = 185,
- SPELL_FAILED_TARGET_CANNOT_BE_RESURRECTED = 186,
- SPELL_FAILED_UNKNOWN = 187, // actually doesn't exist in client
- SPELL_CAST_OK = 255 // custom value, must not be sent to client
- };
- enum SpellCustomErrors
- {
- SPELL_CUSTOM_ERROR_NONE = 0,
- SPELL_CUSTOM_ERROR_CUSTOM_MSG = 1, // Something bad happened, and we want to display a custom message!
- SPELL_CUSTOM_ERROR_ALEX_BROKE_QUEST = 2, // Alex broke your quest! Thank him later!
- SPELL_CUSTOM_ERROR_NEED_HELPLESS_VILLAGER = 3, // This spell may only be used on Helpless Wintergarde Villagers that have not been rescued.
- SPELL_CUSTOM_ERROR_NEED_WARSONG_DISGUISE = 4, // Requires that you be wearing the Warsong Orc Disguise.
- SPELL_CUSTOM_ERROR_REQUIRES_PLAGUE_WAGON = 5, // You must be closer to a plague wagon in order to drop off your 7th Legion Siege Engineer.
- SPELL_CUSTOM_ERROR_CANT_TARGET_FRIENDLY_NONPARTY = 6, // You cannot target friendly units outside your party.
- SPELL_CUSTOM_ERROR_NEED_CHILL_NYMPH = 7, // You must target a weakened chill nymph.
- SPELL_CUSTOM_ERROR_MUST_BE_IN_ENKILAH = 8, // The Imbued Scourge Shroud will only work when equipped in the Temple City of En'kilah.
- SPELL_CUSTOM_ERROR_REQUIRES_CORPSE_DUST = 9, // Requires Corpse Dust
- SPELL_CUSTOM_ERROR_CANT_SUMMON_GARGOYLE = 10, // You cannot summon another gargoyle yet.
- SPELL_CUSTOM_ERROR_NEED_CORPSE_DUST_IF_NO_TARGET = 11, // Requires Corpse Dust if the target is not dead and humanoid.
- SPELL_CUSTOM_ERROR_MUST_BE_AT_SHATTERHORN = 12, // Can only be placed near Shatterhorn
- SPELL_CUSTOM_ERROR_MUST_TARGET_PROTO_DRAKE_EGG = 13, // You must first select a Proto-Drake Egg.
- SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_TREE = 14, // You must be close to a marked tree.
- SPELL_CUSTOM_ERROR_MUST_TARGET_TURKEY = 15, // You must target a Fjord Turkey.
- SPELL_CUSTOM_ERROR_MUST_TARGET_HAWK = 16, // You must target a Fjord Hawk.
- SPELL_CUSTOM_ERROR_TOO_FAR_FROM_BOUY = 17, // You are too far from the bouy.
- SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_OIL_SLICK = 18, // Must be used near an oil slick.
- SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_BOUY = 19, // You must be closer to the buoy!
- SPELL_CUSTOM_ERROR_WYRMREST_VANQUISHER = 20, // You may only call for the aid of a Wyrmrest Vanquisher in Wyrmrest Temple, The Dragon Wastes, Galakrond's Rest or The Wicked Coil.
- SPELL_CUSTOM_ERROR_MUST_TARGET_ICE_HEART_JORMUNGAR = 21, // That can only be used on a Ice Heart Jormungar Spawn.
- SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_SINKHOLE = 22, // You must be closer to a sinkhole to use your map.
- SPELL_CUSTOM_ERROR_REQUIRES_HAROLD_LANE = 23, // You may only call down a stampede on Harold Lane.
- SPELL_CUSTOM_ERROR_REQUIRES_GAMMOTH_MAGNATAUR = 24, // You may only use the Pouch of Crushed Bloodspore on Gammothra or other magnataur in the Bloodspore Plains and Gammoth.
- SPELL_CUSTOM_ERROR_MUST_BE_IN_RESURRECTION_CHAMBER = 25, // Requires the magmawyrm resurrection chamber in the back of the Maw of Neltharion.
- SPELL_CUSTOM_ERROR_CANT_CALL_WINTERGARDE_HERE = 26, // You may only call down a Wintergarde Gryphon in Wintergarde Keep or the Carrion Fields.
- SPELL_CUSTOM_ERROR_MUST_TARGET_WILHELM = 27, // What are you doing? Only aim that thing at Wilhelm!
- SPELL_CUSTOM_ERROR_NOT_ENOUGH_HEALTH = 28, // Not enough health!
- SPELL_CUSTOM_ERROR_NO_NEARBY_CORPSES = 29, // There are no nearby corpses to use
- SPELL_CUSTOM_ERROR_TOO_MANY_GHOULS = 30, // You've created enough ghouls. Return to Gothik the Harvester at Death's Breach.
- SPELL_CUSTOM_ERROR_GO_FURTHER_FROM_SUNDERED_SHARD = 31, // Your companion does not want to come here. Go further from the Sundered Shard.
- SPELL_CUSTOM_ERROR_MUST_BE_IN_CAT_FORM = 32, // Must be in Cat Form
- SPELL_CUSTOM_ERROR_MUST_BE_DEATH_KNIGHT = 33, // Only Death Knights may enter Ebon Hold.
- SPELL_CUSTOM_ERROR_MUST_BE_IN_FERAL_FORM = 34, // Must be in Cat Form, Bear Form, or Dire Bear Form
- SPELL_CUSTOM_ERROR_MUST_BE_NEAR_HELPLESS_VILLAGER = 35, // You must be within range of a Helpless Wintergarde Villager.
- SPELL_CUSTOM_ERROR_CANT_TARGET_ELEMENTAL_MECHANICAL = 36, // You cannot target an elemental or mechanical corpse.
- SPELL_CUSTOM_ERROR_MUST_HAVE_USED_DALARAN_CRYSTAL = 37, // This teleport crystal cannot be used until the teleport crystal in Dalaran has been used at least once.
- SPELL_CUSTOM_ERROR_YOU_ALREADY_HOLD_SOMETHING = 38, // You are already holding something in your hand. You must throw the creature in your hand before picking up another.
- SPELL_CUSTOM_ERROR_YOU_DONT_HOLD_ANYTHING = 39, // You don't have anything to throw! Find a Vargul and use Gymer Grab to pick one up!
- SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_VALDURAN = 40, // Bouldercrag's War Horn can only be used within 10 yards of Valduran the Stormborn.
- SPELL_CUSTOM_ERROR_NO_PASSENGER = 41, // You are not carrying a passenger. There is nobody to drop off.
- SPELL_CUSTOM_ERROR_CANT_BUILD_MORE_VEHICLES = 42, // You cannot build any more siege vehicles.
- SPELL_CUSTOM_ERROR_ALREADY_CARRYING_CRUSADER = 43, // You are already carrying a captured Argent Crusader. You must return to the Argent Vanguard infirmary and drop off your passenger before you may pick up another.
- SPELL_CUSTOM_ERROR_CANT_DO_WHILE_ROOTED = 44, // You can't do that while rooted.
- SPELL_CUSTOM_ERROR_REQUIRES_NEARBY_TARGET = 45, // Requires a nearby target.
- SPELL_CUSTOM_ERROR_NOTHING_TO_DISCOVER = 46, // Nothing left to discover.
- SPELL_CUSTOM_ERROR_NOT_ENOUGH_TARGETS = 47, // No targets close enough to bluff.
- SPELL_CUSTOM_ERROR_CONSTRUCT_TOO_FAR = 48, // Your Iron Rune Construct is out of range.
- SPELL_CUSTOM_ERROR_REQUIRES_GRAND_MASTER_ENGINEER = 49, // Requires Grand Master Engineer
- SPELL_CUSTOM_ERROR_CANT_USE_THAT_MOUNT = 50, // You can't use that mount.
- SPELL_CUSTOM_ERROR_NOONE_TO_EJECT = 51, // There is nobody to eject!
- SPELL_CUSTOM_ERROR_TARGET_MUST_BE_BOUND = 52, // The target must be bound to you.
- SPELL_CUSTOM_ERROR_TARGET_MUST_BE_UNDEAD = 53, // Target must be undead.
- SPELL_CUSTOM_ERROR_TARGET_TOO_FAR = 54, // You have no target or your target is too far away.
- SPELL_CUSTOM_ERROR_MISSING_DARK_MATTER = 55, // Missing Reagents: Dark Matter
- SPELL_CUSTOM_ERROR_CANT_USE_THAT_ITEM = 56, // You can't use that item
- SPELL_CUSTOM_ERROR_CANT_DO_WHILE_CYCYLONED = 57, // You can't do that while Cycloned
- SPELL_CUSTOM_ERROR_TARGET_HAS_SCROLL = 58, // Target is already affected by a scroll
- SPELL_CUSTOM_ERROR_POISON_TOO_STRONG = 59, // That anti-venom is not strong enough to dispel that poison
- SPELL_CUSTOM_ERROR_MUST_HAVE_LANCE_EQUIPPED = 60, // You must have a lance equipped.
- SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_MAIDEN = 61, // You must be near the Maiden of Winter's Breath Lake.
- SPELL_CUSTOM_ERROR_LEARNED_EVERYTHING = 62, // You have learned everything from that book
- SPELL_CUSTOM_ERROR_PET_IS_DEAD = 63, // Your pet is dead
- SPELL_CUSTOM_ERROR_NO_VALID_TARGETS = 64, // There are no valid targets within range.
- SPELL_CUSTOM_ERROR_GM_ONLY = 65, // Only GMs may use that. Your account has been reported for investigation.
- SPELL_CUSTOM_ERROR_REQUIRES_LEVEL_58 = 66, // You must reach level 58 to use this portal.
- SPELL_CUSTOM_ERROR_AT_HONOR_CAP = 67, // You already have the maximum amount of honor.
- SPELL_CUSTOM_ERROR_68 = 68, // ""
- SPELL_CUSTOM_ERROR_69 = 69, // ""
- SPELL_CUSTOM_ERROR_70 = 70, // ""
- SPELL_CUSTOM_ERROR_71 = 71, // ""
- SPELL_CUSTOM_ERROR_72 = 72, // ""
- SPELL_CUSTOM_ERROR_73 = 73, // ""
- SPELL_CUSTOM_ERROR_74 = 74, // ""
- SPELL_CUSTOM_ERROR_MUST_HAVE_DEMONIC_CIRCLE = 75, // You must have a demonic circle active.
- SPELL_CUSTOM_ERROR_AT_MAX_RAGE = 76, // You already have maximum rage
- SPELL_CUSTOM_ERROR_REQUIRES_350_ENGINEERING = 77, // Requires Engineering (350)
- SPELL_CUSTOM_ERROR_SOUL_BELONGS_TO_LICH_KING = 78, // Your soul belongs to the Lich King
- SPELL_CUSTOM_ERROR_ATTENDANT_HAS_PONY = 79, // Your attendant already has an Argent Pony
- SPELL_CUSTOM_ERROR_80 = 80, // ""
- SPELL_CUSTOM_ERROR_81 = 81, // ""
- SPELL_CUSTOM_ERROR_82 = 82, // ""
- SPELL_CUSTOM_ERROR_MUST_HAVE_FIRE_TOTEM = 83, // You must have a Fire Totem active.
- SPELL_CUSTOM_ERROR_CANT_TARGET_VAMPIRES = 84, // You may not bite other vampires.
- SPELL_CUSTOM_ERROR_PET_ALREADY_AT_YOUR_LEVEL = 85, // Your pet is already at your level.
- SPELL_CUSTOM_ERROR_MISSING_ITEM_REQUIREMENS = 86, // You do not meet the level requirements for this item.
- SPELL_CUSTOM_ERROR_TOO_MANY_ABOMINATIONS = 87, // There are too many Mutated Abominations.
- SPELL_CUSTOM_ERROR_ALL_POTIONS_USED = 88, // The potions have all been depleted by Professor Putricide.
- SPELL_CUSTOM_ERROR_89 = 89, // ""
- SPELL_CUSTOM_ERROR_REQUIRES_LEVEL_65 = 90, // Requires level 65
- SPELL_CUSTOM_ERROR_91 = 91, // ""
- SPELL_CUSTOM_ERROR_92 = 92, // ""
- SPELL_CUSTOM_ERROR_93 = 93, // ""
- SPELL_CUSTOM_ERROR_94 = 94, // ""
- SPELL_CUSTOM_ERROR_95 = 95, // ""
- SPELL_CUSTOM_ERROR_MAX_NUMBER_OF_RECRUITS = 96, // You already have the max number of recruits.
- SPELL_CUSTOM_ERROR_MAX_NUMBER_OF_VOLUNTEERS = 97, // You already have the max number of volunteers.
- SPELL_CUSTOM_ERROR_FROSTMOURNE_RENDERED_RESSURECT = 98, // Frostmourne has rendered you unable to ressurect.
- SPELL_CUSTOM_ERROR_CANT_MOUNT_WITH_SHAPESHIFT = 99 // You can't mount while affected by that shapeshift.
- };
- enum StealthType
- {
- STEALTH_GENERAL = 0,
- STEALTH_TRAP = 1,
- TOTAL_STEALTH_TYPES = 2
- };
- enum InvisibilityType
- {
- INVISIBILITY_GENERAL = 0,
- INVISIBILITY_UNK1 = 1,
- INVISIBILITY_UNK2 = 2,
- INVISIBILITY_TRAP = 3,
- INVISIBILITY_UNK4 = 4,
- INVISIBILITY_UNK5 = 5,
- INVISIBILITY_DRUNK = 6,
- INVISIBILITY_UNK7 = 7,
- INVISIBILITY_UNK8 = 8,
- INVISIBILITY_UNK9 = 9,
- INVISIBILITY_UNK10 = 10,
- INVISIBILITY_UNK11 = 11,
- TOTAL_INVISIBILITY_TYPES = 12
- };
- enum ServerSideVisibilityType
- {
- SERVERSIDE_VISIBILITY_GM = 0,
- SERVERSIDE_VISIBILITY_GHOST = 1,
- TOTAL_SERVERSIDE_VISIBILITY_TYPES = 2
- };
- enum GhostVisibilityType
- {
- GHOST_VISIBILITY_ALIVE = 0x1,
- GHOST_VISIBILITY_GHOST = 0x2
- };
- // Spell aura states
- enum AuraStateType
- { // (C) used in caster aura state (T) used in target aura state
- // (c) used in caster aura state-not (t) used in target aura state-not
- AURA_STATE_NONE = 0, // C |
- AURA_STATE_DEFENSE = 1, // C |
- AURA_STATE_HEALTHLESS_20_PERCENT = 2, // CcT |
- AURA_STATE_BERSERKING = 3, // C T |
- AURA_STATE_FROZEN = 4, // c t| frozen target
- AURA_STATE_JUDGEMENT = 5, // C |
- //AURA_STATE_UNKNOWN6 = 6, // | not used
- AURA_STATE_HUNTER_PARRY = 7, // C |
- //AURA_STATE_UNKNOWN7 = 7, // c | creature cheap shot / focused bursts spells
- //AURA_STATE_UNKNOWN8 = 8, // t| test spells
- //AURA_STATE_UNKNOWN9 = 9, // |
- AURA_STATE_WARRIOR_VICTORY_RUSH = 10, // C | warrior victory rush
- //AURA_STATE_UNKNOWN11 = 11, // C t| 60348 - Maelstrom Ready!, test spells
- AURA_STATE_FAERIE_FIRE = 12, // c t|
- AURA_STATE_HEALTHLESS_35_PERCENT = 13, // C T |
- AURA_STATE_CONFLAGRATE = 14, // T |
- AURA_STATE_SWIFTMEND = 15, // T |
- AURA_STATE_DEADLY_POISON = 16, // T |
- AURA_STATE_ENRAGE = 17, // C |
- AURA_STATE_BLEEDING = 18, // T|
- AURA_STATE_UNKNOWN19 = 19, // |
- //AURA_STATE_UNKNOWN20 = 20, // c | only (45317 Suicide)
- //AURA_STATE_UNKNOWN21 = 21, // | not used
- AURA_STATE_UNKNOWN22 = 22, // C t| varius spells (63884, 50240)
- AURA_STATE_HEALTH_ABOVE_75_PERCENT = 23 // C |
- };
- #define PER_CASTER_AURA_STATE_MASK (\
- (1<<(AURA_STATE_CONFLAGRATE-1))|(1<<(AURA_STATE_DEADLY_POISON-1)))
- // Spell mechanics
- enum Mechanics
- {
- MECHANIC_NONE = 0,
- MECHANIC_CHARM = 1,
- MECHANIC_DISORIENTED = 2,
- MECHANIC_DISARM = 3,
- MECHANIC_DISTRACT = 4,
- MECHANIC_FEAR = 5,
- MECHANIC_GRIP = 6,
- MECHANIC_ROOT = 7,
- MECHANIC_SLOW_ATTACK = 8,
- MECHANIC_SILENCE = 9,
- MECHANIC_SLEEP = 10,
- MECHANIC_SNARE = 11,
- MECHANIC_STUN = 12,
- MECHANIC_FREEZE = 13,
- MECHANIC_KNOCKOUT = 14,
- MECHANIC_BLEED = 15,
- MECHANIC_BANDAGE = 16,
- MECHANIC_POLYMORPH = 17,
- MECHANIC_BANISH = 18,
- MECHANIC_SHIELD = 19,
- MECHANIC_SHACKLE = 20,
- MECHANIC_MOUNT = 21,
- MECHANIC_INFECTED = 22,
- MECHANIC_TURN = 23,
- MECHANIC_HORROR = 24,
- MECHANIC_INVULNERABILITY = 25,
- MECHANIC_INTERRUPT = 26,
- MECHANIC_DAZE = 27,
- MECHANIC_DISCOVERY = 28,
- MECHANIC_IMMUNE_SHIELD = 29, // Divine (Blessing) Shield/Protection and Ice Block
- MECHANIC_SAPPED = 30,
- MECHANIC_ENRAGED = 31,
- MAX_MECHANIC = 32
- };
- // Used for spell 42292 Immune Movement Impairment and Loss of Control (0x49967ca6)
- #define IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK (\
- (1<<MECHANIC_CHARM)|(1<<MECHANIC_DISORIENTED)|(1<<MECHANIC_FEAR)| \
- (1<<MECHANIC_ROOT)|(1<<MECHANIC_SLEEP)|(1<<MECHANIC_SNARE)| \
- (1<<MECHANIC_STUN)|(1<<MECHANIC_FREEZE)|(1<<MECHANIC_KNOCKOUT)| \
- (1<<MECHANIC_POLYMORPH)|(1<<MECHANIC_BANISH)|(1<<MECHANIC_SHACKLE)| \
- (1<<MECHANIC_TURN)|(1<<MECHANIC_HORROR)|(1<<MECHANIC_DAZE)| \
- (1<<MECHANIC_SAPPED))
- // Spell dispel type
- enum DispelType
- {
- DISPEL_NONE = 0,
- DISPEL_MAGIC = 1,
- DISPEL_CURSE = 2,
- DISPEL_DISEASE = 3,
- DISPEL_POISON = 4,
- DISPEL_STEALTH = 5,
- DISPEL_INVISIBILITY = 6,
- DISPEL_ALL = 7,
- DISPEL_SPE_NPC_ONLY = 8,
- DISPEL_ENRAGE = 9,
- DISPEL_ZG_TICKET = 10,
- DESPEL_OLD_UNUSED = 11
- };
- #define DISPEL_ALL_MASK ((1<<DISPEL_MAGIC) | (1<<DISPEL_CURSE) | (1<<DISPEL_DISEASE) | (1<<DISPEL_POISON))
- //To all Immune system, if target has immunes,
- //some spell that related to ImmuneToDispel or ImmuneToSchool or ImmuneToDamage type can't cast to it,
- //some spell_effects that related to ImmuneToEffect<effect>(only this effect in the spell) can't cast to it,
- //some aura(related to Mechanics or ImmuneToState<aura>) can't apply to it.
- enum SpellImmunity
- {
- IMMUNITY_EFFECT = 0, // enum SpellEffects
- IMMUNITY_STATE = 1, // enum AuraType
- IMMUNITY_SCHOOL = 2, // enum SpellSchoolMask
- IMMUNITY_DAMAGE = 3, // enum SpellSchoolMask
- IMMUNITY_DISPEL = 4, // enum DispelType
- IMMUNITY_MECHANIC = 5, // enum Mechanics
- IMMUNITY_ID = 6
- };
- #define MAX_SPELL_IMMUNITY 7
- // target enum name consist of:
- // TARGET_[OBJECT_TYPE]_[REFERENCE_TYPE(skipped for caster)]_[SELECTION_TYPE(skipped for default)]_[additional specifiers(friendly, BACK_LEFT, etc.]
- enum Targets
- {
- TARGET_UNIT_CASTER = 1,
- TARGET_UNIT_NEARBY_ENEMY = 2,
- TARGET_UNIT_NEARBY_PARTY = 3,
- TARGET_UNIT_NEARBY_ALLY = 4,
- TARGET_UNIT_PET = 5,
- TARGET_UNIT_TARGET_ENEMY = 6,
- TARGET_UNIT_SRC_AREA_ENTRY = 7,
- TARGET_UNIT_DEST_AREA_ENTRY = 8,
- TARGET_DEST_HOME = 9,
- TARGET_UNIT_SRC_AREA_UNK_11 = 11,
- TARGET_UNIT_SRC_AREA_ENEMY = 15,
- TARGET_UNIT_DEST_AREA_ENEMY = 16,
- TARGET_DEST_DB = 17,
- TARGET_DEST_CASTER = 18,
- TARGET_UNIT_CASTER_AREA_PARTY = 20,
- TARGET_UNIT_TARGET_ALLY = 21,
- TARGET_SRC_CASTER = 22,
- TARGET_GAMEOBJECT_TARGET = 23,
- TARGET_UNIT_CONE_ENEMY_24 = 24,
- TARGET_UNIT_TARGET_ANY = 25,
- TARGET_GAMEOBJECT_ITEM_TARGET = 26,
- TARGET_UNIT_MASTER = 27,
- TARGET_DEST_DYNOBJ_ENEMY = 28,
- TARGET_DEST_DYNOBJ_ALLY = 29,
- TARGET_UNIT_SRC_AREA_ALLY = 30,
- TARGET_UNIT_DEST_AREA_ALLY = 31,
- TARGET_DEST_CASTER_SUMMON = 32, // front left, doesn't use radius
- TARGET_UNIT_SRC_AREA_PARTY = 33,
- TARGET_UNIT_DEST_AREA_PARTY = 34,
- TARGET_UNIT_TARGET_PARTY = 35,
- TARGET_DEST_CASTER_UNK_36 = 36,
- TARGET_UNIT_LASTTARGET_AREA_PARTY = 37,
- TARGET_UNIT_NEARBY_ENTRY = 38,
- TARGET_DEST_CASTER_FISHING = 39,
- TARGET_GAMEOBJECT_NEARBY_ENTRY = 40,
- TARGET_DEST_CASTER_FRONT_RIGHT = 41,
- TARGET_DEST_CASTER_BACK_RIGHT = 42,
- TARGET_DEST_CASTER_BACK_LEFT = 43,
- TARGET_DEST_CASTER_FRONT_LEFT = 44,
- TARGET_UNIT_TARGET_CHAINHEAL_ALLY = 45,
- TARGET_DEST_NEARBY_ENTRY = 46,
- TARGET_DEST_CASTER_FRONT = 47,
- TARGET_DEST_CASTER_BACK = 48,
- TARGET_DEST_CASTER_RIGHT = 49,
- TARGET_DEST_CASTER_LEFT = 50,
- TARGET_GAMEOBJECT_SRC_AREA = 51,
- TARGET_GAMEOBJECT_DEST_AREA = 52,
- TARGET_DEST_TARGET_ENEMY = 53,
- TARGET_UNIT_CONE_ENEMY_54 = 54,
- TARGET_DEST_CASTER_FRONT_LEAP = 55, // for a leap spell
- TARGET_UNIT_CASTER_AREA_RAID = 56,
- TARGET_UNIT_TARGET_RAID = 57,
- TARGET_UNIT_NEARBY_RAID = 58,
- TARGET_UNIT_CONE_ALLY = 59,
- TARGET_UNIT_CONE_ENTRY = 60,
- TARGET_UNIT_TARGET_AREA_RAID_CLASS = 61,
- TARGET_UNK_62 = 62,
- TARGET_DEST_TARGET_ANY = 63,
- TARGET_DEST_TARGET_FRONT = 64,
- TARGET_DEST_TARGET_BACK = 65,
- TARGET_DEST_TARGET_RIGHT = 66,
- TARGET_DEST_TARGET_LEFT = 67,
- TARGET_DEST_TARGET_FRONT_RIGHT = 68,
- TARGET_DEST_TARGET_BACK_RIGHT = 69,
- TARGET_DEST_TARGET_BACK_LEFT = 70,
- TARGET_DEST_TARGET_FRONT_LEFT = 71,
- TARGET_DEST_CASTER_RANDOM = 72,
- TARGET_DEST_CASTER_RADIUS = 73,
- TARGET_DEST_TARGET_RANDOM = 74,
- TARGET_DEST_TARGET_RADIUS = 75,
- TARGET_DEST_CHANNEL_TARGET = 76,
- TARGET_UNIT_CHANNEL_TARGET = 77,
- TARGET_DEST_DEST_FRONT = 78,
- TARGET_DEST_DEST_BACK = 79,
- TARGET_DEST_DEST_RIGHT = 80,
- TARGET_DEST_DEST_LEFT = 81,
- TARGET_DEST_DEST_FRONT_RIGHT = 82,
- TARGET_DEST_DEST_BACK_RIGHT = 83,
- TARGET_DEST_DEST_BACK_LEFT = 84,
- TARGET_DEST_DEST_FRONT_LEFT = 85,
- TARGET_DEST_DEST_RANDOM = 86,
- TARGET_DEST_DEST = 87,
- TARGET_DEST_DYNOBJ_NONE = 88,
- TARGET_DEST_TRAJ = 89,
- TARGET_UNIT_TARGET_MINIPET = 90,
- TARGET_DEST_DEST_RADIUS = 91,
- TARGET_UNIT_SUMMONER = 92,
- TARGET_CORPSE_SRC_AREA_ENEMY = 93, // NYI
- TARGET_UNIT_VEHICLE = 94,
- TARGET_UNIT_TARGET_PASSENGER = 95,
- TARGET_UNIT_PASSENGER_0 = 96,
- TARGET_UNIT_PASSENGER_1 = 97,
- TARGET_UNIT_PASSENGER_2 = 98,
- TARGET_UNIT_PASSENGER_3 = 99,
- TARGET_UNIT_PASSENGER_4 = 100,
- TARGET_UNIT_PASSENGER_5 = 101,
- TARGET_UNIT_PASSENGER_6 = 102,
- TARGET_UNIT_PASSENGER_7 = 103,
- TARGET_UNIT_CONE_ENEMY_104 = 104,
- TARGET_UNIT_UNK_105 = 105, // 1 spell
- TARGET_DEST_CHANNEL_CASTER = 106,
- TARGET_UNK_DEST_AREA_UNK_107 = 107, // not enough info - only generic spells avalible
- TARGET_GAMEOBJECT_CONE = 108,
- TARGET_DEST_UNK_110 = 110, // 1 spell
- TOTAL_SPELL_TARGETS
- };
- enum SpellMissInfo
- {
- SPELL_MISS_NONE = 0,
- SPELL_MISS_MISS = 1,
- SPELL_MISS_RESIST = 2,
- SPELL_MISS_DODGE = 3,
- SPELL_MISS_PARRY = 4,
- SPELL_MISS_BLOCK = 5,
- SPELL_MISS_EVADE = 6,
- SPELL_MISS_IMMUNE = 7,
- SPELL_MISS_IMMUNE2 = 8, // one of these 2 is MISS_TEMPIMMUNE
- SPELL_MISS_DEFLECT = 9,
- SPELL_MISS_ABSORB = 10,
- SPELL_MISS_REFLECT = 11
- };
- enum SpellHitType
- {
- SPELL_HIT_TYPE_UNK1 = 0x00001,
- SPELL_HIT_TYPE_CRIT = 0x00002,
- SPELL_HIT_TYPE_UNK3 = 0x00004,
- SPELL_HIT_TYPE_UNK4 = 0x00008,
- SPELL_HIT_TYPE_UNK5 = 0x00010, // replace caster?
- SPELL_HIT_TYPE_UNK6 = 0x00020
- };
- enum SpellDmgClass
- {
- SPELL_DAMAGE_CLASS_NONE = 0,
- SPELL_DAMAGE_CLASS_MAGIC = 1,
- SPELL_DAMAGE_CLASS_MELEE = 2,
- SPELL_DAMAGE_CLASS_RANGED = 3
- };
- enum SpellPreventionType
- {
- SPELL_PREVENTION_TYPE_NONE = 0,
- SPELL_PREVENTION_TYPE_SILENCE = 1,
- SPELL_PREVENTION_TYPE_PACIFY = 2
- };
- enum GameobjectTypes
- {
- GAMEOBJECT_TYPE_DOOR = 0,
- GAMEOBJECT_TYPE_BUTTON = 1,
- GAMEOBJECT_TYPE_QUESTGIVER = 2,
- GAMEOBJECT_TYPE_CHEST = 3,
- GAMEOBJECT_TYPE_BINDER = 4,
- GAMEOBJECT_TYPE_GENERIC = 5,
- GAMEOBJECT_TYPE_TRAP = 6,
- GAMEOBJECT_TYPE_CHAIR = 7,
- GAMEOBJECT_TYPE_SPELL_FOCUS = 8,
- GAMEOBJECT_TYPE_TEXT = 9,
- GAMEOBJECT_TYPE_GOOBER = 10,
- GAMEOBJECT_TYPE_TRANSPORT = 11,
- GAMEOBJECT_TYPE_AREADAMAGE = 12,
- GAMEOBJECT_TYPE_CAMERA = 13,
- GAMEOBJECT_TYPE_MAP_OBJECT = 14,
- GAMEOBJECT_TYPE_MO_TRANSPORT = 15,
- GAMEOBJECT_TYPE_DUEL_ARBITER = 16,
- GAMEOBJECT_TYPE_FISHINGNODE = 17,
- GAMEOBJECT_TYPE_SUMMONING_RITUAL = 18,
- GAMEOBJECT_TYPE_MAILBOX = 19,
- GAMEOBJECT_TYPE_DO_NOT_USE = 20,
- GAMEOBJECT_TYPE_GUARDPOST = 21,
- GAMEOBJECT_TYPE_SPELLCASTER = 22,
- GAMEOBJECT_TYPE_MEETINGSTONE = 23,
- GAMEOBJECT_TYPE_FLAGSTAND = 24,
- GAMEOBJECT_TYPE_FISHINGHOLE = 25,
- GAMEOBJECT_TYPE_FLAGDROP = 26,
- GAMEOBJECT_TYPE_MINI_GAME = 27,
- GAMEOBJECT_TYPE_DO_NOT_USE_2 = 28,
- GAMEOBJECT_TYPE_CAPTURE_POINT = 29,
- GAMEOBJECT_TYPE_AURA_GENERATOR = 30,
- GAMEOBJECT_TYPE_DUNGEON_DIFFICULTY = 31,
- GAMEOBJECT_TYPE_BARBER_CHAIR = 32,
- GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING = 33,
- GAMEOBJECT_TYPE_GUILD_BANK = 34,
- GAMEOBJECT_TYPE_TRAPDOOR = 35
- };
- #define MAX_GAMEOBJECT_TYPE 36 // sending to client this or greater value can crash client.
- #define MAX_GAMEOBJECT_DATA 24 // Max number of uint32 vars in gameobject_template data field
- enum GameObjectFlags
- {
- GO_FLAG_IN_USE = 0x00000001, // disables interaction while animated
- GO_FLAG_LOCKED = 0x00000002, // require key, spell, event, etc to be opened. Makes "Locked" appear in tooltip
- GO_FLAG_INTERACT_COND = 0x00000004, // cannot interact (condition to interact)
- GO_FLAG_TRANSPORT = 0x00000008, // any kind of transport? Object can transport (elevator, boat, car)
- GO_FLAG_NOT_SELECTABLE = 0x00000010, // not selectable even in GM mode
- GO_FLAG_NODESPAWN = 0x00000020, // never despawn, typically for doors, they just change state
- GO_FLAG_TRIGGERED = 0x00000040, // typically, summoned objects. Triggered by spell or other events
- GO_FLAG_DAMAGED = 0x00000200,
- GO_FLAG_DESTROYED = 0x00000400
- };
- enum GameObjectDynamicLowFlags
- {
- GO_DYNFLAG_LO_ACTIVATE = 0x01, // enables interaction with GO
- GO_DYNFLAG_LO_ANIMATE = 0x02, // possibly more distinct animation of GO
- GO_DYNFLAG_LO_NO_INTERACT = 0x04, // appears to disable interaction (not fully verified)
- GO_DYNFLAG_LO_SPARKLE = 0x08, // makes GO sparkle
- GO_DYNFLAG_LO_STOPPED = 0x10 // Transport is stopped
- };
- enum GameObjectDestructibleState
- {
- GO_DESTRUCTIBLE_INTACT = 0,
- GO_DESTRUCTIBLE_DAMAGED = 1,
- GO_DESTRUCTIBLE_DESTROYED = 2,
- GO_DESTRUCTIBLE_REBUILDING = 3
- };
- // EmotesText.dbc
- enum TextEmotes
- {
- TEXT_EMOTE_AGREE = 1,
- TEXT_EMOTE_AMAZE = 2,
- TEXT_EMOTE_ANGRY = 3,
- TEXT_EMOTE_APOLOGIZE = 4,
- TEXT_EMOTE_APPLAUD = 5,
- TEXT_EMOTE_BASHFUL = 6,
- TEXT_EMOTE_BECKON = 7,
- TEXT_EMOTE_BEG = 8,
- TEXT_EMOTE_BITE = 9,
- TEXT_EMOTE_BLEED = 10,
- TEXT_EMOTE_BLINK = 11,
- TEXT_EMOTE_BLUSH = 12,
- TEXT_EMOTE_BONK = 13,
- TEXT_EMOTE_BORED = 14,
- TEXT_EMOTE_BOUNCE = 15,
- TEXT_EMOTE_BRB = 16,
- TEXT_EMOTE_BOW = 17,
- TEXT_EMOTE_BURP = 18,
- TEXT_EMOTE_BYE = 19,
- TEXT_EMOTE_CACKLE = 20,
- TEXT_EMOTE_CHEER = 21,
- TEXT_EMOTE_CHICKEN = 22,
- TEXT_EMOTE_CHUCKLE = 23,
- TEXT_EMOTE_CLAP = 24,
- TEXT_EMOTE_CONFUSED = 25,
- TEXT_EMOTE_CONGRATULATE = 26,
- TEXT_EMOTE_COUGH = 27,
- TEXT_EMOTE_COWER = 28,
- TEXT_EMOTE_CRACK = 29,
- TEXT_EMOTE_CRINGE = 30,
- TEXT_EMOTE_CRY = 31,
- TEXT_EMOTE_CURIOUS = 32,
- TEXT_EMOTE_CURTSEY = 33,
- TEXT_EMOTE_DANCE = 34,
- TEXT_EMOTE_DRINK = 35,
- TEXT_EMOTE_DROOL = 36,
- TEXT_EMOTE_EAT = 37,
- TEXT_EMOTE_EYE = 38,
- TEXT_EMOTE_FART = 39,
- TEXT_EMOTE_FIDGET = 40,
- TEXT_EMOTE_FLEX = 41,
- TEXT_EMOTE_FROWN = 42,
- TEXT_EMOTE_GASP = 43,
- TEXT_EMOTE_GAZE = 44,
- TEXT_EMOTE_GIGGLE = 45,
- TEXT_EMOTE_GLARE = 46,
- TEXT_EMOTE_GLOAT = 47,
- TEXT_EMOTE_GREET = 48,
- TEXT_EMOTE_GRIN = 49,
- TEXT_EMOTE_GROAN = 50,
- TEXT_EMOTE_GROVEL = 51,
- TEXT_EMOTE_GUFFAW = 52,
- TEXT_EMOTE_HAIL = 53,
- TEXT_EMOTE_HAPPY = 54,
- TEXT_EMOTE_HELLO = 55,
- TEXT_EMOTE_HUG = 56,
- TEXT_EMOTE_HUNGRY = 57,
- TEXT_EMOTE_KISS = 58,
- TEXT_EMOTE_KNEEL = 59,
- TEXT_EMOTE_LAUGH = 60,
- TEXT_EMOTE_LAYDOWN = 61,
- TEXT_EMOTE_MESSAGE = 62,
- TEXT_EMOTE_MOAN = 63,
- TEXT_EMOTE_MOON = 64,
- TEXT_EMOTE_MOURN = 65,
- TEXT_EMOTE_NO = 66,
- TEXT_EMOTE_NOD = 67,
- TEXT_EMOTE_NOSEPICK = 68,
- TEXT_EMOTE_PANIC = 69,
- TEXT_EMOTE_PEER = 70,
- TEXT_EMOTE_PLEAD = 71,
- TEXT_EMOTE_POINT = 72,
- TEXT_EMOTE_POKE = 73,
- TEXT_EMOTE_PRAY = 74,
- TEXT_EMOTE_ROAR = 75,
- TEXT_EMOTE_ROFL = 76,
- TEXT_EMOTE_RUDE = 77,
- TEXT_EMOTE_SALUTE = 78,
- TEXT_EMOTE_SCRATCH = 79,
- TEXT_EMOTE_SEXY = 80,
- TEXT_EMOTE_SHAKE = 81,
- TEXT_EMOTE_SHOUT = 82,
- TEXT_EMOTE_SHRUG = 83,
- TEXT_EMOTE_SHY = 84,
- TEXT_EMOTE_SIGH = 85,
- TEXT_EMOTE_SIT = 86,
- TEXT_EMOTE_SLEEP = 87,
- TEXT_EMOTE_SNARL = 88,
- TEXT_EMOTE_SPIT = 89,
- TEXT_EMOTE_STARE = 90,
- TEXT_EMOTE_SURPRISED = 91,
- TEXT_EMOTE_SURRENDER = 92,
- TEXT_EMOTE_TALK = 93,
- TEXT_EMOTE_TALKEX = 94,
- TEXT_EMOTE_TALKQ = 95,
- TEXT_EMOTE_TAP = 96,
- TEXT_EMOTE_THANK = 97,
- TEXT_EMOTE_THREATEN = 98,
- TEXT_EMOTE_TIRED = 99,
- TEXT_EMOTE_VICTORY = 100,
- TEXT_EMOTE_WAVE = 101,
- TEXT_EMOTE_WELCOME = 102,
- TEXT_EMOTE_WHINE = 103,
- TEXT_EMOTE_WHISTLE = 104,
- TEXT_EMOTE_WORK = 105,
- TEXT_EMOTE_YAWN = 106,
- TEXT_EMOTE_BOGGLE = 107,
- TEXT_EMOTE_CALM = 108,
- TEXT_EMOTE_COLD = 109,
- TEXT_EMOTE_COMFORT = 110,
- TEXT_EMOTE_CUDDLE = 111,
- TEXT_EMOTE_DUCK = 112,
- TEXT_EMOTE_INSULT = 113,
- TEXT_EMOTE_INTRODUCE = 114,
- TEXT_EMOTE_JK = 115,
- TEXT_EMOTE_LICK = 116,
- TEXT_EMOTE_LISTEN = 117,
- TEXT_EMOTE_LOST = 118,
- TEXT_EMOTE_MOCK = 119,
- TEXT_EMOTE_PONDER = 120,
- TEXT_EMOTE_POUNCE = 121,
- TEXT_EMOTE_PRAISE = 122,
- TEXT_EMOTE_PURR = 123,
- TEXT_EMOTE_PUZZLE = 124,
- TEXT_EMOTE_RAISE = 125,
- TEXT_EMOTE_READY = 126,
- TEXT_EMOTE_SHIMMY = 127,
- TEXT_EMOTE_SHIVER = 128,
- TEXT_EMOTE_SHOO = 129,
- TEXT_EMOTE_SLAP = 130,
- TEXT_EMOTE_SMIRK = 131,
- TEXT_EMOTE_SNIFF = 132,
- TEXT_EMOTE_SNUB = 133,
- TEXT_EMOTE_SOOTHE = 134,
- TEXT_EMOTE_STINK = 135,
- TEXT_EMOTE_TAUNT = 136,
- TEXT_EMOTE_TEASE = 137,
- TEXT_EMOTE_THIRSTY = 138,
- TEXT_EMOTE_VETO = 139,
- TEXT_EMOTE_SNICKER = 140,
- TEXT_EMOTE_STAND = 141,
- TEXT_EMOTE_TICKLE = 142,
- TEXT_EMOTE_VIOLIN = 143,
- TEXT_EMOTE_SMILE = 163,
- TEXT_EMOTE_RASP = 183,
- TEXT_EMOTE_PITY = 203,
- TEXT_EMOTE_GROWL = 204,
- TEXT_EMOTE_BARK = 205,
- TEXT_EMOTE_SCARED = 223,
- TEXT_EMOTE_FLOP = 224,
- TEXT_EMOTE_LOVE = 225,
- TEXT_EMOTE_MOO = 226,
- TEXT_EMOTE_COMMEND = 243,
- TEXT_EMOTE_TRAIN = 264,
- TEXT_EMOTE_HELPME = 303,
- TEXT_EMOTE_INCOMING = 304,
- TEXT_EMOTE_CHARGE = 305,
- TEXT_EMOTE_FLEE = 306,
- TEXT_EMOTE_ATTACKMYTARGET = 307,
- TEXT_EMOTE_OOM = 323,
- TEXT_EMOTE_FOLLOW = 324,
- TEXT_EMOTE_WAIT = 325,
- TEXT_EMOTE_HEALME = 326,
- TEXT_EMOTE_OPENFIRE = 327,
- TEXT_EMOTE_FLIRT = 328,
- TEXT_EMOTE_JOKE = 329,
- TEXT_EMOTE_GOLFCLAP = 343,
- TEXT_EMOTE_WINK = 363,
- TEXT_EMOTE_PAT = 364,
- TEXT_EMOTE_SERIOUS = 365,
- TEXT_EMOTE_MOUNT_SPECIAL = 366,
- TEXT_EMOTE_GOODLUCK = 367,
- TEXT_EMOTE_BLAME = 368,
- TEXT_EMOTE_BLANK = 369,
- TEXT_EMOTE_BRANDISH = 370,
- TEXT_EMOTE_BREATH = 371,
- TEXT_EMOTE_DISAGREE = 372,
- TEXT_EMOTE_DOUBT = 373,
- TEXT_EMOTE_EMBARRASS = 374,
- TEXT_EMOTE_ENCOURAGE = 375,
- TEXT_EMOTE_ENEMY = 376,
- TEXT_EMOTE_EYEBROW = 377,
- TEXT_EMOTE_TOAST = 378,
- TEXT_EMOTE_FAIL = 379,
- TEXT_EMOTE_HIGHFIVE = 380,
- TEXT_EMOTE_ABSENT = 381,
- TEXT_EMOTE_ARM = 382,
- TEXT_EMOTE_AWE = 383,
- TEXT_EMOTE_BACKPACK = 384,
- TEXT_EMOTE_BADFEELING = 385,
- TEXT_EMOTE_CHALLENGE = 386,
- TEXT_EMOTE_CHUG = 387,
- TEXT_EMOTE_DING = 389,
- TEXT_EMOTE_FACEPALM = 390,
- TEXT_EMOTE_FAINT = 391,
- TEXT_EMOTE_GO = 392,
- TEXT_EMOTE_GOING = 393,
- TEXT_EMOTE_GLOWER = 394,
- TEXT_EMOTE_HEADACHE = 395,
- TEXT_EMOTE_HICCUP = 396,
- TEXT_EMOTE_HISS = 398,
- TEXT_EMOTE_HOLDHAND = 399,
- TEXT_EMOTE_HURRY = 401,
- TEXT_EMOTE_IDEA = 402,
- TEXT_EMOTE_JEALOUS = 403,
- TEXT_EMOTE_LUCK = 404,
- TEXT_EMOTE_MAP = 405,
- TEXT_EMOTE_MERCY = 406,
- TEXT_EMOTE_MUTTER = 407,
- TEXT_EMOTE_NERVOUS = 408,
- TEXT_EMOTE_OFFER = 409,
- TEXT_EMOTE_PET = 410,
- TEXT_EMOTE_PINCH = 411,
- TEXT_EMOTE_PROUD = 413,
- TEXT_EMOTE_PROMISE = 414,
- TEXT_EMOTE_PULSE = 415,
- TEXT_EMOTE_PUNCH = 416,
- TEXT_EMOTE_POUT = 417,
- TEXT_EMOTE_REGRET = 418,
- TEXT_EMOTE_REVENGE = 420,
- TEXT_EMOTE_ROLLEYES = 421,
- TEXT_EMOTE_RUFFLE = 422,
- TEXT_EMOTE_SAD = 423,
- TEXT_EMOTE_SCOFF = 424,
- TEXT_EMOTE_SCOLD = 425,
- TEXT_EMOTE_SCOWL = 426,
- TEXT_EMOTE_SEARCH = 427,
- TEXT_EMOTE_SHAKEFIST = 428,
- TEXT_EMOTE_SHIFTY = 429,
- TEXT_EMOTE_SHUDDER = 430,
- TEXT_EMOTE_SIGNAL = 431,
- TEXT_EMOTE_SILENCE = 432,
- TEXT_EMOTE_SING = 433,
- TEXT_EMOTE_SMACK = 434,
- TEXT_EMOTE_SNEAK = 435,
- TEXT_EMOTE_SNEEZE = 436,
- TEXT_EMOTE_SNORT = 437,
- TEXT_EMOTE_SQUEAL = 438,
- TEXT_EMOTE_STOPATTACK = 439,
- TEXT_EMOTE_SUSPICIOUS = 440,
- TEXT_EMOTE_THINK = 441,
- TEXT_EMOTE_TRUCE = 442,
- TEXT_EMOTE_TWIDDLE = 443,
- TEXT_EMOTE_WARN = 444,
- TEXT_EMOTE_SNAP = 445,
- TEXT_EMOTE_CHARM = 446,
- TEXT_EMOTE_COVEREARS = 447,
- TEXT_EMOTE_CROSSARMS = 448,
- TEXT_EMOTE_LOOK = 449,
- TEXT_EMOTE_OBJECT = 450,
- TEXT_EMOTE_SWEAT = 451,
- TEXT_EMOTE_YW = 453
- };
- // Emotes.dbc
- enum Emote
- {
- EMOTE_ONESHOT_NONE = 0,
- EMOTE_ONESHOT_TALK = 1,
- EMOTE_ONESHOT_BOW = 2,
- EMOTE_ONESHOT_WAVE = 3,
- EMOTE_ONESHOT_CHEER = 4,
- EMOTE_ONESHOT_EXCLAMATION = 5,
- EMOTE_ONESHOT_QUESTION = 6,
- EMOTE_ONESHOT_EAT = 7,
- EMOTE_STATE_DANCE = 10,
- EMOTE_ONESHOT_LAUGH = 11,
- EMOTE_STATE_SLEEP = 12,
- EMOTE_STATE_SIT = 13,
- EMOTE_ONESHOT_RUDE = 14,
- EMOTE_ONESHOT_ROAR = 15,
- EMOTE_ONESHOT_KNEEL = 16,
- EMOTE_ONESHOT_KISS = 17,
- EMOTE_ONESHOT_CRY = 18,
- EMOTE_ONESHOT_CHICKEN = 19,
- EMOTE_ONESHOT_BEG = 20,
- EMOTE_ONESHOT_APPLAUD = 21,
- EMOTE_ONESHOT_SHOUT = 22,
- EMOTE_ONESHOT_FLEX = 23,
- EMOTE_ONESHOT_SHY = 24,
- EMOTE_ONESHOT_POINT = 25,
- EMOTE_STATE_STAND = 26,
- EMOTE_STATE_READY_UNARMED = 27,
- EMOTE_STATE_WORK_SHEATHED = 28,
- EMOTE_STATE_POINT = 29,
- EMOTE_STATE_NONE = 30,
- EMOTE_ONESHOT_WOUND = 33,
- EMOTE_ONESHOT_WOUND_CRITICAL = 34,
- EMOTE_ONESHOT_ATTACK_UNARMED = 35,
- EMOTE_ONESHOT_ATTACK1H = 36,
- EMOTE_ONESHOT_ATTACK2HTIGHT = 37,
- EMOTE_ONESHOT_ATTACK2H_LOOSE = 38,
- EMOTE_ONESHOT_PARRY_UNARMED = 39,
- EMOTE_ONESHOT_PARRY_SHIELD = 43,
- EMOTE_ONESHOT_READY_UNARMED = 44,
- EMOTE_ONESHOT_READY1H = 45,
- EMOTE_ONESHOT_READY_BOW = 48,
- EMOTE_ONESHOT_SPELL_PRECAST = 50,
- EMOTE_ONESHOT_SPELL_CAST = 51,
- EMOTE_ONESHOT_BATTLE_ROAR = 53,
- EMOTE_ONESHOT_SPECIALATTACK1H = 54,
- EMOTE_ONESHOT_KICK = 60,
- EMOTE_ONESHOT_ATTACK_THROWN = 61,
- EMOTE_STATE_STUN = 64,
- EMOTE_STATE_DEAD = 65,
- EMOTE_ONESHOT_SALUTE = 66,
- EMOTE_STATE_KNEEL = 68,
- EMOTE_STATE_USE_STANDING = 69,
- EMOTE_ONESHOT_WAVE_NO_SHEATHE = 70,
- EMOTE_ONESHOT_CHEER_NO_SHEATHE = 71,
- EMOTE_ONESHOT_EAT_NO_SHEATHE = 92,
- EMOTE_STATE_STUN_NO_SHEATHE = 93,
- EMOTE_ONESHOT_DANCE = 94,
- EMOTE_ONESHOT_SALUTE_NO_SHEATH = 113,
- EMOTE_STATE_USE_STANDING_NO_SHEATHE = 133,
- EMOTE_ONESHOT_LAUGH_NO_SHEATHE = 153,
- EMOTE_STATE_WORK = 173,
- EMOTE_STATE_SPELL_PRECAST = 193,
- EMOTE_ONESHOT_READY_RIFLE = 213,
- EMOTE_STATE_READY_RIFLE = 214,
- EMOTE_STATE_WORK_MINING = 233,
- EMOTE_STATE_WORK_CHOPWOOD = 234,
- EMOTE_STATE_APPLAUD = 253,
- EMOTE_ONESHOT_LIFTOFF = 254,
- EMOTE_ONESHOT_YES = 273,
- EMOTE_ONESHOT_NO = 274,
- EMOTE_ONESHOT_TRAIN = 275,
- EMOTE_ONESHOT_LAND = 293,
- EMOTE_STATE_AT_EASE = 313,
- EMOTE_STATE_READY1H = 333,
- EMOTE_STATE_SPELL_KNEEL_START = 353,
- EMOTE_STATE_SUBMERGED = 373,
- EMOTE_ONESHOT_SUBMERGE = 374,
- EMOTE_STATE_READY2H = 375,
- EMOTE_STATE_READY_BOW = 376,
- EMOTE_ONESHOT_MOUNT_SPECIAL = 377,
- EMOTE_STATE_TALK = 378,
- EMOTE_STATE_FISHING = 379,
- EMOTE_ONESHOT_FISHING = 380,
- EMOTE_ONESHOT_LOOT = 381,
- EMOTE_STATE_WHIRLWIND = 382,
- EMOTE_STATE_DROWNED = 383,
- EMOTE_STATE_HOLD_BOW = 384,
- EMOTE_STATE_HOLD_RIFLE = 385,
- EMOTE_STATE_HOLD_THROWN = 386,
- EMOTE_ONESHOT_DROWN = 387,
- EMOTE_ONESHOT_STOMP = 388,
- EMOTE_ONESHOT_ATTACK_OFF = 389,
- EMOTE_ONESHOT_ATTACK_OFF_PIERCE = 390,
- EMOTE_STATE_ROAR = 391,
- EMOTE_STATE_LAUGH = 392,
- EMOTE_ONESHOT_CREATURE_SPECIAL = 393,
- EMOTE_ONESHOT_JUMPLANDRUN = 394,
- EMOTE_ONESHOT_JUMPEND = 395,
- EMOTE_ONESHOT_TALK_NO_SHEATHE = 396,
- EMOTE_ONESHOT_POINT_NO_SHEATHE = 397,
- EMOTE_STATE_CANNIBALIZE = 398,
- EMOTE_ONESHOT_JUMPSTART = 399,
- EMOTE_STATE_DANCESPECIAL = 400,
- EMOTE_ONESHOT_DANCESPECIAL = 401,
- EMOTE_ONESHOT_CUSTOM_SPELL_01 = 402,
- EMOTE_ONESHOT_CUSTOM_SPELL_02 = 403,
- EMOTE_ONESHOT_CUSTOM_SPELL_03 = 404,
- EMOTE_ONESHOT_CUSTOM_SPELL_04 = 405,
- EMOTE_ONESHOT_CUSTOM_SPELL_05 = 406,
- EMOTE_ONESHOT_CUSTOM_SPELL_06 = 407,
- EMOTE_ONESHOT_CUSTOM_SPELL_07 = 408,
- EMOTE_ONESHOT_CUSTOM_SPELL_08 = 409,
- EMOTE_ONESHOT_CUSTOM_SPELL_09 = 410,
- EMOTE_ONESHOT_CUSTOM_SPELL_10 = 411,
- EMOTE_STATE_EXCLAIM = 412,
- EMOTE_STATE_DANCE_CUSTOM = 413,
- EMOTE_STATE_SIT_CHAIR_MED = 415,
- EMOTE_STATE_CUSTOM_SPELL_01 = 416,
- EMOTE_STATE_CUSTOM_SPELL_02 = 417,
- EMOTE_STATE_EAT = 418,
- EMOTE_STATE_CUSTOM_SPELL_04 = 419,
- EMOTE_STATE_CUSTOM_SPELL_03 = 420,
- EMOTE_STATE_CUSTOM_SPELL_05 = 421,
- EMOTE_STATE_SPELLEFFECT_HOLD = 422,
- EMOTE_STATE_EAT_NO_SHEATHE = 423,
- EMOTE_STATE_MOUNT = 424,
- EMOTE_STATE_READY2HL = 425,
- EMOTE_STATE_SIT_CHAIR_HIGH = 426,
- EMOTE_STATE_FALL = 427,
- EMOTE_STATE_LOOT = 428,
- EMOTE_STATE_SUBMERGED_NEW = 429,
- EMOTE_ONESHOT_COWER = 430,
- EMOTE_STATE_COWER = 431,
- EMOTE_ONESHOT_USE_STANDING = 432,
- EMOTE_STATE_STEALTH_STAND = 433,
- EMOTE_ONESHOT_OMNICAST_GHOUL = 434,
- EMOTE_ONESHOT_ATTACK_BOW = 435,
- EMOTE_ONESHOT_ATTACK_RIFLE = 436,
- EMOTE_STATE_SWIM_IDLE = 437,
- EMOTE_STATE_ATTACK_UNARMED = 438,
- EMOTE_ONESHOT_SPELL_CAST_W_SOUND = 439,
- EMOTE_ONESHOT_DODGE = 440,
- EMOTE_ONESHOT_PARRY1H = 441,
- EMOTE_ONESHOT_PARRY2H = 442,
- EMOTE_ONESHOT_PARRY2HL = 443,
- EMOTE_STATE_FLYFALL = 444,
- EMOTE_ONESHOT_FLYDEATH = 445,
- EMOTE_STATE_FLY_FALL = 446,
- EMOTE_ONESHOT_FLY_SIT_GROUND_DOWN = 447,
- EMOTE_ONESHOT_FLY_SIT_GROUND_UP = 448,
- EMOTE_ONESHOT_EMERGE = 449,
- EMOTE_ONESHOT_DRAGON_SPIT = 450,
- EMOTE_STATE_SPECIAL_UNARMED = 451,
- EMOTE_ONESHOT_FLYGRAB = 452,
- EMOTE_STATE_FLYGRABCLOSED = 453,
- EMOTE_ONESHOT_FLYGRABTHROWN = 454,
- EMOTE_STATE_FLY_SIT_GROUND = 455,
- EMOTE_STATE_WALK_BACKWARDS = 456,
- EMOTE_ONESHOT_FLYTALK = 457,
- EMOTE_ONESHOT_FLYATTACK1H = 458,
- EMOTE_STATE_CUSTOM_SPELL_08 = 459,
- EMOTE_ONESHOT_FLY_DRAGON_SPIT = 460,
- EMOTE_STATE_SIT_CHAIR_LOW = 461,
- EMOTE_ONESHOT_STUN = 462,
- EMOTE_ONESHOT_SPELL_CAST_OMNI = 463,
- EMOTE_STATE_READY_THROWN = 465,
- EMOTE_ONESHOT_WORK_CHOPWOOD = 466,
- EMOTE_ONESHOT_WORK_MINING = 467,
- EMOTE_STATE_SPELL_CHANNEL_OMNI = 468,
- EMOTE_STATE_SPELL_CHANNEL_DIRECTED = 469,
- EMOTE_STAND_STATE_NONE = 470,
- EMOTE_STATE_READYJOUST = 471,
- EMOTE_STATE_STRANGULATE = 473,
- EMOTE_STATE_READY_SPELL_OMNI = 474,
- EMOTE_STATE_HOLD_JOUST = 475,
- EMOTE_ONESHOT_CRY_JAINA = 476
- };
- // AnimationData.dbc
- enum Anim
- {
- ANIM_STAND = 0,
- ANIM_DEATH = 1,
- ANIM_SPELL = 2,
- ANIM_STOP = 3,
- ANIM_WALK = 4,
- ANIM_RUN = 5,
- ANIM_DEAD = 6,
- ANIM_RISE = 7,
- ANIM_STAND_WOUND = 8,
- ANIM_COMBAT_WOUND = 9,
- ANIM_COMBAT_CRITICAL = 10,
- ANIM_SHUFFLE_LEFT = 11,
- ANIM_SHUFFLE_RIGHT = 12,
- ANIM_WALK_BACKWARDS = 13,
- ANIM_STUN = 14,
- ANIM_HANDS_CLOSED = 15,
- ANIM_ATTACK_UNARMED = 16,
- ANIM_ATTACK1H = 17,
- ANIM_ATTACK2H = 18,
- ANIM_ATTACK2HL = 19,
- ANIM_PARRY_UNARMED = 20,
- ANIM_PARRY1H = 21,
- ANIM_PARRY2H = 22,
- ANIM_PARRY2HL = 23,
- ANIM_SHIELD_BLOCK = 24,
- ANIM_READY_UNARMED = 25,
- ANIM_READY1H = 26,
- ANIM_READY2H = 27,
- ANIM_READY2HL = 28,
- ANIM_READY_BOW = 29,
- ANIM_DODGE = 30,
- ANIM_SPELL_PRECAST = 31,
- ANIM_SPELL_CAST = 32,
- ANIM_SPELL_CAST_AREA = 33,
- ANIM_NPC_WELCOME = 34,
- ANIM_NPC_GOODBYE = 35,
- ANIM_BLOCK = 36,
- ANIM_JUMP_START = 37,
- ANIM_JUMP = 38,
- ANIM_JUMP_END = 39,
- ANIM_FALL = 40,
- ANIM_SWIM_IDLE = 41,
- ANIM_SWIM = 42,
- ANIM_SWIM_LEFT = 43,
- ANIM_SWIM_RIGHT = 44,
- ANIM_SWIM_BACKWARDS = 45,
- ANIM_ATTACK_BOW = 46,
- ANIM_FIRE_BOW = 47,
- ANIM_READY_RIFLE = 48,
- ANIM_ATTACK_RIFLE = 49,
- ANIM_LOOT = 50,
- ANIM_READY_SPELL_DIRECTED = 51,
- ANIM_READY_SPELL_OMNI = 52,
- ANIM_SPELL_CAST_DIRECTED = 53,
- ANIM_SPELL_CAST_OMNI = 54,
- ANIM_BATTLE_ROAR = 55,
- ANIM_READY_ABILITY = 56,
- ANIM_SPECIAL1H = 57,
- ANIM_SPECIAL2H = 58,
- ANIM_SHIELD_BASH = 59,
- ANIM_EMOTE_TALK = 60,
- ANIM_EMOTE_EAT = 61,
- ANIM_EMOTE_WORK = 62,
- ANIM_EMOTE_USE_STANDING = 63,
- ANIM_EMOTE_TALK_EXCLAMATION = 64,
- ANIM_EMOTE_TALK_QUESTION = 65,
- ANIM_EMOTE_BOW = 66,
- ANIM_EMOTE_WAVE = 67,
- ANIM_EMOTE_CHEER = 68,
- ANIM_EMOTE_DANCE = 69,
- ANIM_EMOTE_LAUGH = 70,
- ANIM_EMOTE_SLEEP = 71,
- ANIM_EMOTE_SIT_GROUND = 72,
- ANIM_EMOTE_RUDE = 73,
- ANIM_EMOTE_ROAR = 74,
- ANIM_EMOTE_KNEEL = 75,
- ANIM_EMOTE_KISS = 76,
- ANIM_EMOTE_CRY = 77,
- ANIM_EMOTE_CHICKEN = 78,
- ANIM_EMOTE_BEG = 79,
- ANIM_EMOTE_APPLAUD = 80,
- ANIM_EMOTE_SHOUT = 81,
- ANIM_EMOTE_FLEX = 82,
- ANIM_EMOTE_SHY = 83,
- ANIM_EMOTE_POINT = 84,
- ANIM_ATTACK1H_PIERCE = 85,
- ANIM_ATTACK2H_LOOSE_PIERCE = 86,
- ANIM_ATTACK_OFF = 87,
- ANIM_ATTACK_OFF_PIERCE = 88,
- ANIM_SHEATHE = 89,
- ANIM_HIP_SHEATHE = 90,
- ANIM_MOUNT = 91,
- ANIM_RUN_RIGHT = 92,
- ANIM_RUN_LEFT = 93,
- ANIM_MOUNT_SPECIAL = 94,
- ANIM_KICK = 95,
- ANIM_SIT_GROUND_DOWN = 96,
- ANIM_SIT_GROUND = 97,
- ANIM_SIT_GROUND_UP = 98,
- ANIM_SLEEP_DOWN = 99,
- ANIM_SLEEP = 100,
- ANIM_SLEEP_UP = 101,
- ANIM_SIT_CHAIR_LOW = 102,
- ANIM_SIT_CHAIR_MED = 103,
- ANIM_SIT_CHAIR_HIGH = 104,
- ANIM_LOAD_BOW = 105,
- ANIM_LOAD_RIFLE = 106,
- ANIM_ATTACK_THROWN = 107,
- ANIM_READY_THROWN = 108,
- ANIM_HOLD_BOW = 109,
- ANIM_HOLD_RIFLE = 110,
- ANIM_HOLD_THROWN = 111,
- ANIM_LOAD_THROWN = 112,
- ANIM_EMOTE_SALUTE = 113,
- ANIM_KNEEL_START = 114,
- ANIM_KNEEL_LOOP = 115,
- ANIM_KNEEL_END = 116,
- ANIM_ATTACK_UNARMED_OFF = 117,
- ANIM_SPECIAL_UNARMED = 118,
- ANIM_STEALTH_WALK = 119,
- ANIM_STEALTH_STAND = 120,
- ANIM_KNOCKDOWN = 121,
- ANIM_EATING_LOOP = 122,
- ANIM_USE_STANDING_LOOP = 123,
- ANIM_CHANNEL_CAST_DIRECTED = 124,
- ANIM_CHANNEL_CAST_OMNI = 125,
- ANIM_WHIRLWIND = 126,
- ANIM_BIRTH = 127,
- ANIM_USE_STANDING_START = 128,
- ANIM_USE_STANDING_END = 129,
- ANIM_CREATURE_SPECIAL = 130,
- ANIM_DROWN = 131,
- ANIM_DROWNED = 132,
- ANIM_FISHING_CAST = 133,
- ANIM_FISHING_LOOP = 134,
- ANIM_FLY = 135,
- ANIM_EMOTE_WORK_NO_SHEATHE = 136,
- ANIM_EMOTE_STUN_NO_SHEATHE = 137,
- ANIM_EMOTE_USE_STANDING_NO_SHEATHE = 138,
- ANIM_SPELL_SLEEP_DOWN = 139,
- ANIM_SPELL_KNEEL_START = 140,
- ANIM_SPELL_KNEEL_LOOP = 141,
- ANIM_SPELL_KNEEL_END = 142,
- ANIM_SPRINT = 143,
- ANIM_IN_FIGHT = 144,
- ANIM_SPAWN = 145,
- ANIM_CLOSE = 146,
- ANIM_CLOSED = 147,
- ANIM_OPEN = 148,
- ANIM_OPENED = 149,
- ANIM_DESTROY = 150,
- ANIM_DESTROYED = 151,
- ANIM_REBUILD = 152,
- ANIM_CUSTOM_0 = 153,
- ANIM_CUSTOM_1 = 154,
- ANIM_CUSTOM_2 = 155,
- ANIM_CUSTOM_3 = 156,
- ANIM_DESPAWN = 157,
- ANIM_HOLD = 158,
- ANIM_DECAY = 159,
- ANIM_BOW_PULL = 160,
- ANIM_BOW_RELEASE = 161,
- ANIM_SHIP_START = 162,
- ANIM_SHIP_MOVING = 163,
- ANIM_SHIP_STOP = 164,
- ANIM_GROUP_ARROW = 165,
- ANIM_ARROW = 166,
- ANIM_CORPSE_ARROW = 167,
- ANIM_GUIDE_ARROW = 168,
- ANIM_SWAY = 169,
- ANIM_DRUID_CAT_POUNCE = 170,
- ANIM_DRUID_CAT_RIP = 171,
- ANIM_DRUID_CAT_RAKE = 172,
- ANIM_DRUID_CAT_RAVAGE = 173,
- ANIM_DRUID_CAT_CLAW = 174,
- ANIM_DRUID_CAT_COWER = 175,
- ANIM_DRUID_BEAR_SWIPE = 176,
- ANIM_DRUID_BEAR_BITE = 177,
- ANIM_DRUID_BEAR_MAUL = 178,
- ANIM_DRUID_BEAR_BASH = 179,
- ANIM_DRAGON_TAIL = 180,
- ANIM_DRAGON_STOMP = 181,
- ANIM_DRAGON_SPIT = 182,
- ANIM_DRAGON_SPIT_HOVER = 183,
- ANIM_DRAGON_SPIT_FLY = 184,
- ANIM_EMOTE_YES = 185,
- ANIM_EMOTE_NO = 186,
- ANIM_JUMP_LAND_RUN = 187,
- ANIM_LOOT_HOLD = 188,
- ANIM_LOOT_UP = 189,
- ANIM_STAND_HIGH = 190,
- ANIM_IMPACT = 191,
- ANIM_LIFTOFF = 192,
- ANIM_HOVER = 193,
- ANIM_SUCCUBUS_ENTICE = 194,
- ANIM_EMOTE_TRAIN = 195,
- ANIM_EMOTE_DEAD = 196,
- ANIM_EMOTE_DANCE_ONCE = 197,
- ANIM_DEFLECT = 198,
- ANIM_EMOTE_EAT_NO_SHEATHE = 199,
- ANIM_LAND = 200,
- ANIM_SUBMERGE = 201,
- ANIM_SUBMERGED = 202,
- ANIM_CANNIBALIZE = 203,
- ANIM_ARROW_BIRTH = 204,
- ANIM_GROUP_ARROW_BIRTH = 205,
- ANIM_CORPSE_ARROW_BIRTH = 206,
- ANIM_GUIDE_ARROW_BIRTH = 207,
- ANIM_EMOTE_TALK_NO_SHEATHE = 208,
- ANIM_EMOTE_POINT_NO_SHEATHE = 209,
- ANIM_EMOTE_SALUTE_NO_SHEATHE = 210,
- ANIM_EMOTE_DANCE_SPECIAL = 211,
- ANIM_MUTILATE = 212,
- ANIM_CUSTOM_SPELL_01 = 213,
- ANIM_CUSTOM_SPELL_02 = 214,
- ANIM_CUSTOM_SPELL_03 = 215,
- ANIM_CUSTOM_SPELL_04 = 216,
- ANIM_CUSTOM_SPELL_05 = 217,
- ANIM_CUSTOM_SPELL_06 = 218,
- ANIM_CUSTOM_SPELL_07 = 219,
- ANIM_CUSTOM_SPELL_08 = 220,
- ANIM_CUSTOM_SPELL_09 = 221,
- ANIM_CUSTOM_SPELL_10 = 222,
- ANIM_STEALTH_RUN = 223,
- ANIM_EMERGE = 224,
- ANIM_COWER = 225,
- ANIM_GRAB = 226,
- ANIM_GRAB_CLOSED = 227,
- ANIM_GRAB_THROWN = 228,
- ANIM_FLY_STAND = 229,
- ANIM_FLY_DEATH = 230,
- ANIM_FLY_SPELL = 231,
- ANIM_FLY_STOP = 232,
- ANIM_FLY_WALK = 233,
- ANIM_FLY_RUN = 234,
- ANIM_FLY_DEAD = 235,
- ANIM_FLY_RISE = 236,
- ANIM_FLY_STAND_WOUND = 237,
- ANIM_FLY_COMBAT_WOUND = 238,
- ANIM_FLY_COMBAT_CRITICAL = 239,
- ANIM_FLY_SHUFFLE_LEFT = 240,
- ANIM_FLY_SHUFFLE_RIGHT = 241,
- ANIM_FLY_WALK_BACKWARDS = 242,
- ANIM_FLY_STUN = 243,
- ANIM_FLY_HANDS_CLOSED = 244,
- ANIM_FLY_ATTACK_UNARMED = 245,
- ANIM_FLY_ATTACK1H = 246,
- ANIM_FLY_ATTACK2H = 247,
- ANIM_FLY_ATTACK2HL = 248,
- ANIM_FLY_PARRY_UNARMED = 249,
- ANIM_FLY_PARRY1H = 250,
- ANIM_FLY_PARRY2H = 251,
- ANIM_FLY_PARRY2HL = 252,
- ANIM_FLY_SHIELD_BLOCK = 253,
- ANIM_FLY_READY_UNARMED = 254,
- ANIM_FLY_READY1H = 255,
- ANIM_FLY_READY2H = 256,
- ANIM_FLY_READY2HL = 257,
- ANIM_FLY_READY_BOW = 258,
- ANIM_FLY_DODGE = 259,
- ANIM_FLY_SPELL_PRECAST = 260,
- ANIM_FLY_SPELL_CAST = 261,
- ANIM_FLY_SPELL_CAST_AREA = 262,
- ANIM_FLY_NPC_WELCOME = 263,
- ANIM_FLY_NPC_GOODBYE = 264,
- ANIM_FLY_BLOCK = 265,
- ANIM_FLY_JUMP_START = 266,
- ANIM_FLY_JUMP = 267,
- ANIM_FLY_JUMP_END = 268,
- ANIM_FLY_FALL = 269,
- ANIM_FLY_SWIM_IDLE = 270,
- ANIM_FLY_SWIM = 271,
- ANIM_FLY_SWIM_LEFT = 272,
- ANIM_FLY_SWIM_RIGHT = 273,
- ANIM_FLY_SWIM_BACKWARDS = 274,
- ANIM_FLY_ATTACK_BOW = 275,
- ANIM_FLY_FIRE_BOW = 276,
- ANIM_FLY_READY_RIFLE = 277,
- ANIM_FLY_ATTACK_RIFLE = 278,
- ANIM_FLY_LOOT = 279,
- ANIM_FLY_READY_SPELL_DIRECTED = 280,
- ANIM_FLY_READY_SPELL_OMNI = 281,
- ANIM_FLY_SPELL_CAST_DIRECTED = 282,
- ANIM_FLY_SPELL_CAST_OMNI = 283,
- ANIM_FLY_SPELL_BATTLE_ROAR = 284,
- ANIM_FLY_READY_ABILITY = 285,
- ANIM_FLY_SPECIAL1H = 286,
- ANIM_FLY_SPECIAL2H = 287,
- ANIM_FLY_SHIELD_BASH = 288,
- ANIM_FLY_EMOTE_TALK = 289,
- ANIM_FLY_EMOTE_EAT = 290,
- ANIM_FLY_EMOTE_WORK = 291,
- ANIM_FLY_USE_STANDING = 292,
- ANIM_FLY_EMOTE_TALK_EXCLAMATION = 293,
- ANIM_FLY_EMOTE_TALK_QUESTION = 294,
- ANIM_FLY_EMOTE_BOW = 295,
- ANIM_FLY_EMOTE_WAVE = 296,
- ANIM_FLY_EMOTE_CHEER = 297,
- ANIM_FLY_EMOTE_DANCE = 298,
- ANIM_FLY_EMOTE_LAUGH = 299,
- ANIM_FLY_EMOTE_SLEEP = 300,
- ANIM_FLY_EMOTE_SIT_GROUND = 301,
- ANIM_FLY_EMOTE_RUDE = 302,
- ANIM_FLY_EMOTE_ROAR = 303,
- ANIM_FLY_EMOTE_KNEEL = 304,
- ANIM_FLY_EMOTE_KISS = 305,
- ANIM_FLY_EMOTE_CRY = 306,
- ANIM_FLY_EMOTE_CHICKEN = 307,
- ANIM_FLY_EMOTE_BEG = 308,
- ANIM_FLY_EMOTE_APPLAUD = 309,
- ANIM_FLY_EMOTE_SHOUT = 310,
- ANIM_FLY_EMOTE_FLEX = 311,
- ANIM_FLY_EMOTE_SHY = 312,
- ANIM_FLY_EMOTE_POINT = 313,
- ANIM_FLY_ATTACK1H_PIERCE = 314,
- ANIM_FLY_ATTACK2H_LOOSE_PIERCE = 315,
- ANIM_FLY_ATTACK_OFF = 316,
- ANIM_FLY_ATTACK_OFF_PIERCE = 317,
- ANIM_FLY_SHEATH = 318,
- ANIM_FLY_HIP_SHEATH = 319,
- ANIM_FLY_MOUNT = 320,
- ANIM_FLY_RUN_RIGHT = 321,
- ANIM_FLY_RUN_LEFT = 322,
- ANIM_FLY_MOUNT_SPECIAL = 323,
- ANIM_FLY_KICK = 324,
- ANIM_FLY_SIT_GROUND_DOWN = 325,
- ANIM_FLY_SIT_GROUND = 326,
- ANIM_FLY_SIT_GROUND_UP = 327,
- ANIM_FLY_SLEEP_DOWN = 328,
- ANIM_FLY_SLEEP = 329,
- ANIM_FLY_SLEEP_UP = 330,
- ANIM_FLY_SIT_CHAIR_LOW = 331,
- ANIM_FLY_SIT_CHAIR_MED = 332,
- ANIM_FLY_SIT_CHAIR_HIGH = 333,
- ANIM_FLY_LOAD_BOW = 334,
- ANIM_FLY_LOAD_RIFLE = 335,
- ANIM_FLY_ATTACK_THROWN = 336,
- ANIM_FLY_READY_THROWN = 337,
- ANIM_FLY_HOLD_BOW = 338,
- ANIM_FLY_HOLD_RIFLE = 339,
- ANIM_FLY_HOLD_THROWN = 340,
- ANIM_FLY_LOAD_THROWN = 341,
- ANIM_FLY_EMOTE_SALUTE = 342,
- ANIM_FLY_KNEEL_START = 343,
- ANIM_FLY_KNEEL_LOOP = 344,
- ANIM_FLY_KNEEL_END = 345,
- ANIM_FLY_ATTACK_UNARMED_OFF = 346,
- ANIM_FLY_SPECIAL_UNARMED = 347,
- ANIM_FLY_STEALTH_WALK = 348,
- ANIM_FLY_STEALTH_STAND = 349,
- ANIM_FLY_KNOCKDOWN = 350,
- ANIM_FLY_EATING_LOOP = 351,
- ANIM_FLY_USE_STANDING_LOOP = 352,
- ANIM_FLY_CHANNEL_CAST_DIRECTED = 353,
- ANIM_FLY_CHANNEL_CAST_OMNI = 354,
- ANIM_FLY_WHIRLWIND = 355,
- ANIM_FLY_BIRTH = 356,
- ANIM_FLY_USE_STANDING_START = 357,
- ANIM_FLY_USE_STANDING_END = 358,
- ANIM_FLY_CREATURE_SPECIAL = 359,
- ANIM_FLY_DROWN = 360,
- ANIM_FLY_DROWNED = 361,
- ANIM_FLY_FISHING_CAST = 362,
- ANIM_FLY_FISHING_LOOP = 363,
- ANIM_FLY_FLY = 364,
- ANIM_FLY_EMOTE_WORK_NO_SHEATHE = 365,
- ANIM_FLY_EMOTE_STUN_NO_SHEATHE = 366,
- ANIM_FLY_EMOTE_USE_STANDING_NO_SHEATHE = 367,
- ANIM_FLY_SPELL_SLEEP_DOWN = 368,
- ANIM_FLY_SPELL_KNEEL_START = 369,
- ANIM_FLY_SPELL_KNEEL_LOOP = 370,
- ANIM_FLY_SPELL_KNEEL_END = 371,
- ANIM_FLY_SPRINT = 372,
- ANIM_FLY_IN_FLIGHT = 373,
- ANIM_FLY_SPAWN = 374,
- ANIM_FLY_CLOSE = 375,
- ANIM_FLY_CLOSED = 376,
- ANIM_FLY_OPEN = 377,
- ANIM_FLY_OPENED = 378,
- ANIM_FLY_DESTROY = 379,
- ANIM_FLY_DESTROYED = 380,
- ANIM_FLY_REBUILD = 381,
- ANIM_FLY_CUSTOM_0 = 382,
- ANIM_FLY_CUSTOM_1 = 383,
- ANIM_FLY_CUSTOM_2 = 384,
- ANIM_FLY_CUSTOM_3 = 385,
- ANIM_FLY_DESPAWN = 386,
- ANIM_FLY_HOLD = 387,
- ANIM_FLY_DECAY = 388,
- ANIM_FLY_BOW_PULL = 389,
- ANIM_FLY_BOW_RELEASE = 390,
- ANIM_FLY_SHIP_START = 391,
- ANIM_FLY_SHIP_MOVING = 392,
- ANIM_FLY_SHIP_STOP = 393,
- ANIM_FLY_GROUP_ARROW = 394,
- ANIM_FLY_ARROW = 395,
- ANIM_FLY_CORPSE_ARROW = 396,
- ANIM_FLY_GUIDE_ARROW = 397,
- ANIM_FLY_SWAY = 398,
- ANIM_FLY_DRUID_CAT_POUNCE = 399,
- ANIM_FLY_DRUID_CAT_RIP = 400,
- ANIM_FLY_DRUID_CAT_RAKE = 401,
- ANIM_FLY_DRUID_CAT_RAVAGE = 402,
- ANIM_FLY_DRUID_CAT_CLAW = 403,
- ANIM_FLY_DRUID_CAT_COWER = 404,
- ANIM_FLY_DRUID_BEAR_SWIPE = 405,
- ANIM_FLY_DRUID_BEAR_BITE = 406,
- ANIM_FLY_DRUID_BEAR_MAUL = 407,
- ANIM_FLY_DRUID_BEAR_BASH = 408,
- ANIM_FLY_DRAGON_TAIL = 409,
- ANIM_FLY_DRAGON_STOMP = 410,
- ANIM_FLY_DRAGON_SPIT = 411,
- ANIM_FLY_DRAGON_SPIT_HOVER = 412,
- ANIM_FLY_DRAGON_SPIT_FLY = 413,
- ANIM_FLY_EMOTE_YES = 414,
- ANIM_FLY_EMOTE_NO = 415,
- ANIM_FLY_JUMP_LAND_RUN = 416,
- ANIM_FLY_LOOT_HOLD = 417,
- ANIM_FLY_LOOT_UP = 418,
- ANIM_FLY_STAND_HIGH = 419,
- ANIM_FLY_IMPACT = 420,
- ANIM_FLY_LIFTOFF = 421,
- ANIM_FLY_HOVER = 422,
- ANIM_FLY_SUCCUBUS_ENTICE = 423,
- ANIM_FLY_EMOTE_TRAIN = 424,
- ANIM_FLY_EMOTE_DEAD = 425,
- ANIM_FLY_EMOTE_DANCE_ONCE = 426,
- ANIM_FLY_DEFLECT = 427,
- ANIM_FLY_EMOTE_EAT_NO_SHEATHE = 428,
- ANIM_FLY_LAND = 429,
- ANIM_FLY_SUBMERGE = 430,
- ANIM_FLY_SUBMERGED = 431,
- ANIM_FLY_CANNIBALIZE = 432,
- ANIM_FLY_ARROW_BIRTH = 433,
- ANIM_FLY_GROUP_ARROW_BIRTH = 434,
- ANIM_FLY_CORPSE_ARROW_BIRTH = 435,
- ANIM_FLY_GUIDE_ARROW_BIRTH = 436,
- ANIM_FLY_EMOTE_TALK_NO_SHEATHE = 437,
- ANIM_FLY_EMOTE_POINT_NO_SHEATHE = 438,
- ANIM_FLY_EMOTE_SALUTE_NO_SHEATHE = 439,
- ANIM_FLY_EMOTE_DANCE_SPECIAL = 440,
- ANIM_FLY_MUTILATE = 441,
- ANIM_FLY_CUSTOM_SPELL_01 = 442,
- ANIM_FLY_CUSTOM_SPELL_02 = 443,
- ANIM_FLY_CUSTOM_SPELL_03 = 444,
- ANIM_FLY_CUSTOM_SPELL_04 = 445,
- ANIM_FLY_CUSTOM_SPELL_05 = 446,
- ANIM_FLY_CUSTOM_SPELL_06 = 447,
- ANIM_FLY_CUSTOM_SPELL_07 = 448,
- ANIM_FLY_CUSTOM_SPELL_08 = 449,
- ANIM_FLY_CUSTOM_SPELL_09 = 450,
- ANIM_FLY_CUSTOM_SPELL_10 = 451,
- ANIM_FLY_STEALTH_RUN = 452,
- ANIM_FLY_EMERGE = 453,
- ANIM_FLY_COWER = 454,
- ANIM_FLY_GRAB = 455,
- ANIM_FLY_GRAB_CLOSED = 456,
- ANIM_FLY_GRAB_THROWN = 457,
- ANIM_TO_FLY = 458,
- ANIM_TO_HOVER = 459,
- ANIM_TO_GROUND = 460,
- ANIM_FLY_TO_FLY = 461,
- ANIM_FLY_TO_HOVER = 462,
- ANIM_FLY_TO_GROUND = 463,
- ANIM_SETTLE = 464,
- ANIM_FLY_SETTLE = 465,
- ANIM_DEATH_START = 466,
- ANIM_DEATH_LOOP = 467,
- ANIM_DEATH_END = 468,
- ANIM_FLY_DEATH_START = 469,
- ANIM_FLY_DEATH_LOOP = 470,
- ANIM_FLY_DEATH_END = 471,
- ANIM_DEATH_END_HOLD = 472,
- ANIM_FLY_DEATH_END_HOLD = 473,
- ANIM_STRANGULATE = 474,
- ANIM_FLY_STRANGULATE = 475,
- ANIM_READY_JOUST = 476,
- ANIM_LOAD_JOUST = 477,
- ANIM_HOLD_JOUST = 478,
- ANIM_FLY_READY_JOUST = 479,
- ANIM_FLY_LOAD_JOUST = 480,
- ANIM_FLY_HOLD_JOUST = 481,
- ANIM_ATTACK_JOUST = 482,
- ANIM_FLY_ATTACK_JOUST = 483,
- ANIM_RECLINED_MOUNT = 484,
- ANIM_FLY_RECLINED_MOUNT = 485,
- ANIM_TO_ALTERED = 486,
- ANIM_FROM_ALTERED = 487,
- ANIM_FLY_TO_ALTERED = 488,
- ANIM_FLY_FROM_ALTERED = 489,
- ANIM_IN_STOCKS = 490,
- ANIM_FLY_IN_STOCKS = 491,
- ANIM_VEHICLE_GRAB = 492,
- ANIM_VEHICLE_THROW = 493,
- ANIM_FLY_VEHICLE_GRAB = 494,
- ANIM_FLY_VEHICLE_THROW = 495,
- ANIM_TO_ALTERED_POST_SWAP = 496,
- ANIM_FROM_ALTERED_POST_SWAP = 497,
- ANIM_FLY_TO_ALTERED_POST_SWAP = 498,
- ANIM_FLY_FROM_ALTERED_POST_SWAP = 499,
- ANIM_RECLINED_MOUNT_PASSENGER = 500,
- ANIM_FLY_RECLINED_MOUNT_PASSENGER = 501,
- ANIM_CARRY2H = 502,
- ANIM_CARRIED2H = 503,
- ANIM_FLY_CARRY2H = 504,
- ANIM_FLY_CARRIED2H = 505
- };
- enum LockKeyType
- {
- LOCK_KEY_NONE = 0,
- LOCK_KEY_ITEM = 1,
- LOCK_KEY_SKILL = 2
- };
- enum LockType
- {
- LOCKTYPE_PICKLOCK = 1,
- LOCKTYPE_HERBALISM = 2,
- LOCKTYPE_MINING = 3,
- LOCKTYPE_DISARM_TRAP = 4,
- LOCKTYPE_OPEN = 5,
- LOCKTYPE_TREASURE = 6,
- LOCKTYPE_CALCIFIED_ELVEN_GEMS = 7,
- LOCKTYPE_CLOSE = 8,
- LOCKTYPE_ARM_TRAP = 9,
- LOCKTYPE_QUICK_OPEN = 10,
- LOCKTYPE_QUICK_CLOSE = 11,
- LOCKTYPE_OPEN_TINKERING = 12,
- LOCKTYPE_OPEN_KNEELING = 13,
- LOCKTYPE_OPEN_ATTACKING = 14,
- LOCKTYPE_GAHZRIDIAN = 15,
- LOCKTYPE_BLASTING = 16,
- LOCKTYPE_SLOW_OPEN = 17,
- LOCKTYPE_SLOW_CLOSE = 18,
- LOCKTYPE_FISHING = 19,
- LOCKTYPE_INSCRIPTION = 20,
- LOCKTYPE_OPEN_FROM_VEHICLE = 21
- };
- enum TrainerType // this is important type for npcs!
- {
- TRAINER_TYPE_CLASS = 0,
- TRAINER_TYPE_MOUNTS = 1, // on blizz it's 2
- TRAINER_TYPE_TRADESKILLS = 2,
- TRAINER_TYPE_PETS = 3
- };
- #define MAX_TRAINER_TYPE 4
- // CreatureType.dbc
- enum CreatureType
- {
- CREATURE_TYPE_BEAST = 1,
- CREATURE_TYPE_DRAGONKIN = 2,
- CREATURE_TYPE_DEMON = 3,
- CREATURE_TYPE_ELEMENTAL = 4,
- CREATURE_TYPE_GIANT = 5,
- CREATURE_TYPE_UNDEAD = 6,
- CREATURE_TYPE_HUMANOID = 7,
- CREATURE_TYPE_CRITTER = 8,
- CREATURE_TYPE_MECHANICAL = 9,
- CREATURE_TYPE_NOT_SPECIFIED = 10,
- CREATURE_TYPE_TOTEM = 11,
- CREATURE_TYPE_NON_COMBAT_PET = 12,
- CREATURE_TYPE_GAS_CLOUD = 13
- };
- uint32 const CREATURE_TYPEMASK_DEMON_OR_UNDEAD = (1 << (CREATURE_TYPE_DEMON-1)) | (1 << (CREATURE_TYPE_UNDEAD-1));
- uint32 const CREATURE_TYPEMASK_HUMANOID_OR_UNDEAD = (1 << (CREATURE_TYPE_HUMANOID-1)) | (1 << (CREATURE_TYPE_UNDEAD-1));
- uint32 const CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL = (1 << (CREATURE_TYPE_MECHANICAL-1)) | (1 << (CREATURE_TYPE_ELEMENTAL-1));
- // CreatureFamily.dbc
- enum CreatureFamily
- {
- CREATURE_FAMILY_WOLF = 1,
- CREATURE_FAMILY_CAT = 2,
- CREATURE_FAMILY_SPIDER = 3,
- CREATURE_FAMILY_BEAR = 4,
- CREATURE_FAMILY_BOAR = 5,
- CREATURE_FAMILY_CROCOLISK = 6,
- CREATURE_FAMILY_CARRION_BIRD = 7,
- CREATURE_FAMILY_CRAB = 8,
- CREATURE_FAMILY_GORILLA = 9,
- CREATURE_FAMILY_HORSE_CUSTOM = 10, // Does not exist in DBC but used for horse like beasts in DB
- CREATURE_FAMILY_RAPTOR = 11,
- CREATURE_FAMILY_TALLSTRIDER = 12,
- CREATURE_FAMILY_FELHUNTER = 15,
- CREATURE_FAMILY_VOIDWALKER = 16,
- CREATURE_FAMILY_SUCCUBUS = 17,
- CREATURE_FAMILY_DOOMGUARD = 19,
- CREATURE_FAMILY_SCORPID = 20,
- CREATURE_FAMILY_TURTLE = 21,
- CREATURE_FAMILY_IMP = 23,
- CREATURE_FAMILY_BAT = 24,
- CREATURE_FAMILY_HYENA = 25,
- CREATURE_FAMILY_BIRD_OF_PREY = 26,
- CREATURE_FAMILY_WIND_SERPENT = 27,
- CREATURE_FAMILY_REMOTE_CONTROL = 28,
- CREATURE_FAMILY_FELGUARD = 29,
- CREATURE_FAMILY_DRAGONHAWK = 30,
- CREATURE_FAMILY_RAVAGER = 31,
- CREATURE_FAMILY_WARP_STALKER = 32,
- CREATURE_FAMILY_SPOREBAT = 33,
- CREATURE_FAMILY_NETHER_RAY = 34,
- CREATURE_FAMILY_SERPENT = 35,
- CREATURE_FAMILY_MOTH = 37,
- CREATURE_FAMILY_CHIMAERA = 38,
- CREATURE_FAMILY_DEVILSAUR = 39,
- CREATURE_FAMILY_GHOUL = 40,
- CREATURE_FAMILY_SILITHID = 41,
- CREATURE_FAMILY_WORM = 42,
- CREATURE_FAMILY_RHINO = 43,
- CREATURE_FAMILY_WASP = 44,
- CREATURE_FAMILY_CORE_HOUND = 45,
- CREATURE_FAMILY_SPIRIT_BEAST = 46
- };
- enum CreatureTypeFlags
- {
- CREATURE_TYPEFLAGS_TAMEABLE = 0x00000001, // Tameable by any hunter
- CREATURE_TYPEFLAGS_GHOST = 0x00000002, // Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?
- CREATURE_TYPEFLAGS_BOSS = 0x00000004,
- CREATURE_TYPEFLAGS_UNK3 = 0x00000008,
- CREATURE_TYPEFLAGS_UNK4 = 0x00000010,
- CREATURE_TYPEFLAGS_UNK5 = 0x00000020,
- CREATURE_TYPEFLAGS_UNK6 = 0x00000040,
- CREATURE_TYPEFLAGS_DEAD_INTERACT = 0x00000080, // Player can interact with the creature if its dead (not player dead)
- CREATURE_TYPEFLAGS_HERBLOOT = 0x00000100, // Can be looted by herbalist
- CREATURE_TYPEFLAGS_MININGLOOT = 0x00000200, // Can be looted by miner
- CREATURE_TYPEFLAGS_UNK10 = 0x00000400,
- CREATURE_TYPEFLAGS_MOUNTED_COMBAT = 0x00000800, // Creature can remain mounted when entering combat
- CREATURE_TYPEFLAGS_AID_PLAYERS = 0x00001000, // ? Can aid any player in combat if in range?
- CREATURE_TYPEFLAGS_UNK13 = 0x00002000,
- CREATURE_TYPEFLAGS_UNK14 = 0x00004000, // ? Possibly not in use
- CREATURE_TYPEFLAGS_ENGINEERLOOT = 0x00008000, // Can be looted by engineer
- CREATURE_TYPEFLAGS_EXOTIC = 0x00010000, // Can be tamed by hunter as exotic pet
- CREATURE_TYPEFLAGS_UNK17 = 0x00020000, // ? Related to vehicles/pvp?
- CREATURE_TYPEFLAGS_UNK18 = 0x00040000, // ? Related to vehicle/siege weapons?
- CREATURE_TYPEFLAGS_UNK19 = 0x00080000,
- CREATURE_TYPEFLAGS_UNK20 = 0x00100000,
- CREATURE_TYPEFLAGS_UNK21 = 0x00200000,
- CREATURE_TYPEFLAGS_UNK22 = 0x00400000,
- CREATURE_TYPEFLAGS_UNK23 = 0x00800000, // ? First seen in 3.2.2. Related to banner/backpack of creature/companion?
- CREATURE_TYPEFLAGS_UNK24 = 0x01000000,
- CREATURE_TYPEFLAGS_UNK25 = 0x02000000,
- CREATURE_TYPEFLAGS_PARTY_MEMBER = 0x04000000, //! Creature can be targeted by spells that require target to be in caster's party/raid
- CREATURE_TYPEFLAGS_UNK27 = 0x08000000,
- CREATURE_TYPEFLAGS_UNK28 = 0x10000000,
- CREATURE_TYPEFLAGS_UNK29 = 0x20000000,
- CREATURE_TYPEFLAGS_UNK30 = 0x40000000,
- CREATURE_TYPEFLAGS_UNK31 = 0x80000000
- };
- enum CreatureEliteType
- {
- CREATURE_ELITE_NORMAL = 0,
- CREATURE_ELITE_ELITE = 1,
- CREATURE_ELITE_RAREELITE = 2,
- CREATURE_ELITE_WORLDBOSS = 3,
- CREATURE_ELITE_RARE = 4,
- CREATURE_UNKNOWN = 5 // found in 2.2.3 for 2 mobs
- };
- // values based at Holidays.dbc
- enum HolidayIds
- {
- HOLIDAY_NONE = 0,
- HOLIDAY_FIREWORKS_SPECTACULAR = 62,
- HOLIDAY_FEAST_OF_WINTER_VEIL = 141,
- HOLIDAY_NOBLEGARDEN = 181,
- HOLIDAY_CHILDRENS_WEEK = 201,
- HOLIDAY_CALL_TO_ARMS_AV = 283,
- HOLIDAY_CALL_TO_ARMS_WS = 284,
- HOLIDAY_CALL_TO_ARMS_AB = 285,
- HOLIDAY_FISHING_EXTRAVAGANZA = 301,
- HOLIDAY_HARVEST_FESTIVAL = 321,
- HOLIDAY_HALLOWS_END = 324,
- HOLIDAY_LUNAR_FESTIVAL = 327,
- // HOLIDAY_LOVE_IS_IN_THE_AIR = 335, unused/duplicated
- HOLIDAY_FIRE_FESTIVAL = 341,
- HOLIDAY_CALL_TO_ARMS_EY = 353,
- HOLIDAY_BREWFEST = 372,
- HOLIDAY_DARKMOON_FAIRE_ELWYNN = 374,
- HOLIDAY_DARKMOON_FAIRE_THUNDER = 375,
- HOLIDAY_DARKMOON_FAIRE_SHATTRATH = 376,
- HOLIDAY_PIRATES_DAY = 398,
- HOLIDAY_CALL_TO_ARMS_SA = 400,
- HOLIDAY_PILGRIMS_BOUNTY = 404,
- HOLIDAY_WOTLK_LAUNCH = 406,
- HOLIDAY_DAY_OF_DEAD = 409,
- HOLIDAY_CALL_TO_ARMS_IC = 420,
- HOLIDAY_LOVE_IS_IN_THE_AIR = 423,
- HOLIDAY_KALU_AK_FISHING_DERBY = 424
- };
- // values based at QuestInfo.dbc
- enum QuestTypes
- {
- QUEST_TYPE_ELITE = 1,
- QUEST_TYPE_LIFE = 21,
- QUEST_TYPE_PVP = 41,
- QUEST_TYPE_RAID = 62,
- QUEST_TYPE_DUNGEON = 81,
- QUEST_TYPE_WORLD_EVENT = 82,
- QUEST_TYPE_LEGENDARY = 83,
- QUEST_TYPE_ESCORT = 84,
- QUEST_TYPE_HEROIC = 85,
- QUEST_TYPE_RAID_10 = 88,
- QUEST_TYPE_RAID_25 = 89
- };
- // values based at QuestSort.dbc
- enum QuestSort
- {
- QUEST_SORT_EPIC = 1,
- QUEST_SORT_WAILING_CAVERNS_OLD = 21,
- QUEST_SORT_SEASONAL = 22,
- QUEST_SORT_UNDERCITY_OLD = 23,
- QUEST_SORT_HERBALISM = 24,
- QUEST_SORT_BATTLEGROUNDS = 25,
- QUEST_SORT_ULDAMN_OLD = 41,
- QUEST_SORT_WARLOCK = 61,
- QUEST_SORT_WARRIOR = 81,
- QUEST_SORT_SHAMAN = 82,
- QUEST_SORT_FISHING = 101,
- QUEST_SORT_BLACKSMITHING = 121,
- QUEST_SORT_PALADIN = 141,
- QUEST_SORT_MAGE = 161,
- QUEST_SORT_ROGUE = 162,
- QUEST_SORT_ALCHEMY = 181,
- QUEST_SORT_LEATHERWORKING = 182,
- QUEST_SORT_ENGINEERING = 201,
- QUEST_SORT_TREASURE_MAP = 221,
- QUEST_SORT_SUNKEN_TEMPLE_OLD = 241,
- QUEST_SORT_HUNTER = 261,
- QUEST_SORT_PRIEST = 262,
- QUEST_SORT_DRUID = 263,
- QUEST_SORT_TAILORING = 264,
- QUEST_SORT_SPECIAL = 284,
- QUEST_SORT_COOKING = 304,
- QUEST_SORT_FIRST_AID = 324,
- QUEST_SORT_LEGENDARY = 344,
- QUEST_SORT_DARKMOON_FAIRE = 364,
- QUEST_SORT_AHN_QIRAJ_WAR = 365,
- QUEST_SORT_LUNAR_FESTIVAL = 366,
- QUEST_SORT_REPUTATION = 367,
- QUEST_SORT_INVASION = 368,
- QUEST_SORT_MIDSUMMER = 369,
- QUEST_SORT_BREWFEST = 370,
- QUEST_SORT_INSCRIPTION = 371,
- QUEST_SORT_DEATH_KNIGHT = 372,
- QUEST_SORT_JEWELCRAFTING = 373,
- QUEST_SORT_NOBLEGARDEN = 374,
- QUEST_SORT_PILGRIMS_BOUNTY = 375,
- QUEST_SORT_LOVE_IS_IN_THE_AIR = 376
- };
- inline uint8 ClassByQuestSort(int32 QuestSort)
- {
- switch (QuestSort)
- {
- case QUEST_SORT_WARLOCK: return CLASS_WARLOCK;
- case QUEST_SORT_WARRIOR: return CLASS_WARRIOR;
- case QUEST_SORT_SHAMAN: return CLASS_SHAMAN;
- case QUEST_SORT_PALADIN: return CLASS_PALADIN;
- case QUEST_SORT_MAGE: return CLASS_MAGE;
- case QUEST_SORT_ROGUE: return CLASS_ROGUE;
- case QUEST_SORT_HUNTER: return CLASS_HUNTER;
- case QUEST_SORT_PRIEST: return CLASS_PRIEST;
- case QUEST_SORT_DRUID: return CLASS_DRUID;
- case QUEST_SORT_DEATH_KNIGHT: return CLASS_DEATH_KNIGHT;
- }
- return 0;
- }
- enum SkillType
- {
- SKILL_NONE = 0,
- SKILL_FROST = 6,
- SKILL_FIRE = 8,
- SKILL_ARMS = 26,
- SKILL_COMBAT = 38,
- SKILL_SUBTLETY = 39,
- SKILL_SWORDS = 43,
- SKILL_AXES = 44,
- SKILL_BOWS = 45,
- SKILL_GUNS = 46,
- SKILL_BEAST_MASTERY = 50,
- SKILL_SURVIVAL = 51,
- SKILL_MACES = 54,
- SKILL_2H_SWORDS = 55,
- SKILL_HOLY = 56,
- SKILL_SHADOW = 78,
- SKILL_DEFENSE = 95,
- SKILL_LANG_COMMON = 98,
- SKILL_RACIAL_DWARVEN = 101,
- SKILL_LANG_ORCISH = 109,
- SKILL_LANG_DWARVEN = 111,
- SKILL_LANG_DARNASSIAN = 113,
- SKILL_LANG_TAURAHE = 115,
- SKILL_DUAL_WIELD = 118,
- SKILL_RACIAL_TAUREN = 124,
- SKILL_ORC_RACIAL = 125,
- SKILL_RACIAL_NIGHT_ELF = 126,
- SKILL_FIRST_AID = 129,
- SKILL_FERAL_COMBAT = 134,
- SKILL_STAVES = 136,
- SKILL_LANG_THALASSIAN = 137,
- SKILL_LANG_DRACONIC = 138,
- SKILL_LANG_DEMON_TONGUE = 139,
- SKILL_LANG_TITAN = 140,
- SKILL_LANG_OLD_TONGUE = 141,
- SKILL_SURVIVAL2 = 142,
- SKILL_RIDING_HORSE = 148,
- SKILL_RIDING_WOLF = 149,
- SKILL_RIDING_TIGER = 150,
- SKILL_RIDING_RAM = 152,
- SKILL_SWIMING = 155,
- SKILL_2H_MACES = 160,
- SKILL_UNARMED = 162,
- SKILL_MARKSMANSHIP = 163,
- SKILL_BLACKSMITHING = 164,
- SKILL_LEATHERWORKING = 165,
- SKILL_ALCHEMY = 171,
- SKILL_2H_AXES = 172,
- SKILL_DAGGERS = 173,
- SKILL_THROWN = 176,
- SKILL_HERBALISM = 182,
- SKILL_GENERIC_DND = 183,
- SKILL_RETRIBUTION = 184,
- SKILL_COOKING = 185,
- SKILL_MINING = 186,
- SKILL_PET_IMP = 188,
- SKILL_PET_FELHUNTER = 189,
- SKILL_TAILORING = 197,
- SKILL_ENGINEERING = 202,
- SKILL_PET_SPIDER = 203,
- SKILL_PET_VOIDWALKER = 204,
- SKILL_PET_SUCCUBUS = 205,
- SKILL_PET_INFERNAL = 206,
- SKILL_PET_DOOMGUARD = 207,
- SKILL_PET_WOLF = 208,
- SKILL_PET_CAT = 209,
- SKILL_PET_BEAR = 210,
- SKILL_PET_BOAR = 211,
- SKILL_PET_CROCILISK = 212,
- SKILL_PET_CARRION_BIRD = 213,
- SKILL_PET_CRAB = 214,
- SKILL_PET_GORILLA = 215,
- SKILL_PET_RAPTOR = 217,
- SKILL_PET_TALLSTRIDER = 218,
- SKILL_RACIAL_UNDED = 220,
- SKILL_CROSSBOWS = 226,
- SKILL_WANDS = 228,
- SKILL_POLEARMS = 229,
- SKILL_PET_SCORPID = 236,
- SKILL_ARCANE = 237,
- SKILL_PET_TURTLE = 251,
- SKILL_ASSASSINATION = 253,
- SKILL_FURY = 256,
- SKILL_PROTECTION = 257,
- SKILL_PROTECTION2 = 267,
- SKILL_PET_TALENTS = 270,
- SKILL_PLATE_MAIL = 293,
- SKILL_LANG_GNOMISH = 313,
- SKILL_LANG_TROLL = 315,
- SKILL_ENCHANTING = 333,
- SKILL_DEMONOLOGY = 354,
- SKILL_AFFLICTION = 355,
- SKILL_FISHING = 356,
- SKILL_ENHANCEMENT = 373,
- SKILL_RESTORATION = 374,
- SKILL_ELEMENTAL_COMBAT = 375,
- SKILL_SKINNING = 393,
- SKILL_MAIL = 413,
- SKILL_LEATHER = 414,
- SKILL_CLOTH = 415,
- SKILL_SHIELD = 433,
- SKILL_FIST_WEAPONS = 473,
- SKILL_RIDING_RAPTOR = 533,
- SKILL_RIDING_MECHANOSTRIDER = 553,
- SKILL_RIDING_UNDEAD_HORSE = 554,
- SKILL_RESTORATION2 = 573,
- SKILL_BALANCE = 574,
- SKILL_DESTRUCTION = 593,
- SKILL_HOLY2 = 594,
- SKILL_DISCIPLINE = 613,
- SKILL_LOCKPICKING = 633,
- SKILL_PET_BAT = 653,
- SKILL_PET_HYENA = 654,
- SKILL_PET_BIRD_OF_PREY = 655,
- SKILL_PET_WIND_SERPENT = 656,
- SKILL_LANG_GUTTERSPEAK = 673,
- SKILL_RIDING_KODO = 713,
- SKILL_RACIAL_TROLL = 733,
- SKILL_RACIAL_GNOME = 753,
- SKILL_RACIAL_HUMAN = 754,
- SKILL_JEWELCRAFTING = 755,
- SKILL_RACIAL_BLOODELF = 756,
- SKILL_PET_EVENT_RC = 758,
- SKILL_LANG_DRAENEI = 759,
- SKILL_RACIAL_DRAENEI = 760,
- SKILL_PET_FELGUARD = 761,
- SKILL_RIDING = 762,
- SKILL_PET_DRAGONHAWK = 763,
- SKILL_PET_NETHER_RAY = 764,
- SKILL_PET_SPOREBAT = 765,
- SKILL_PET_WARP_STALKER = 766,
- SKILL_PET_RAVAGER = 767,
- SKILL_PET_SERPENT = 768,
- SKILL_INTERNAL = 769,
- SKILL_DK_BLOOD = 770,
- SKILL_DK_FROST = 771,
- SKILL_DK_UNHOLY = 772,
- SKILL_INSCRIPTION = 773,
- SKILL_PET_MOTH = 775,
- SKILL_RUNEFORGING = 776,
- SKILL_MOUNTS = 777,
- SKILL_COMPANIONS = 778,
- SKILL_PET_EXOTIC_CHIMAERA = 780,
- SKILL_PET_EXOTIC_DEVILSAUR = 781,
- SKILL_PET_GHOUL = 782,
- SKILL_PET_EXOTIC_SILITHID = 783,
- SKILL_PET_EXOTIC_WORM = 784,
- SKILL_PET_WASP = 785,
- SKILL_PET_EXOTIC_RHINO = 786,
- SKILL_PET_EXOTIC_CORE_HOUND = 787,
- SKILL_PET_EXOTIC_SPIRIT_BEAST = 788
- };
- #define MAX_SKILL_TYPE 789
- inline SkillType SkillByLockType(LockType locktype)
- {
- switch (locktype)
- {
- case LOCKTYPE_PICKLOCK: return SKILL_LOCKPICKING;
- case LOCKTYPE_HERBALISM: return SKILL_HERBALISM;
- case LOCKTYPE_MINING: return SKILL_MINING;
- case LOCKTYPE_FISHING: return SKILL_FISHING;
- case LOCKTYPE_INSCRIPTION: return SKILL_INSCRIPTION;
- default: break;
- }
- return SKILL_NONE;
- }
- inline uint32 SkillByQuestSort(int32 QuestSort)
- {
- switch (QuestSort)
- {
- case QUEST_SORT_HERBALISM: return SKILL_HERBALISM;
- case QUEST_SORT_FISHING: return SKILL_FISHING;
- case QUEST_SORT_BLACKSMITHING: return SKILL_BLACKSMITHING;
- case QUEST_SORT_ALCHEMY: return SKILL_ALCHEMY;
- case QUEST_SORT_LEATHERWORKING: return SKILL_LEATHERWORKING;
- case QUEST_SORT_ENGINEERING: return SKILL_ENGINEERING;
- case QUEST_SORT_TAILORING: return SKILL_TAILORING;
- case QUEST_SORT_COOKING: return SKILL_COOKING;
- case QUEST_SORT_FIRST_AID: return SKILL_FIRST_AID;
- case QUEST_SORT_JEWELCRAFTING: return SKILL_JEWELCRAFTING;
- case QUEST_SORT_INSCRIPTION: return SKILL_INSCRIPTION;
- }
- return 0;
- }
- enum SkillCategory
- {
- SKILL_CATEGORY_ATTRIBUTES = 5,
- SKILL_CATEGORY_WEAPON = 6,
- SKILL_CATEGORY_CLASS = 7,
- SKILL_CATEGORY_ARMOR = 8,
- SKILL_CATEGORY_SECONDARY = 9, // secondary professions
- SKILL_CATEGORY_LANGUAGES = 10,
- SKILL_CATEGORY_PROFESSION = 11, // primary professions
- SKILL_CATEGORY_GENERIC = 12
- };
- enum TotemCategory
- {
- TC_SKINNING_SKIFE_OLD = 1,
- TC_EARTH_TOTEM = 2,
- TC_AIR_TOTEM = 3,
- TC_FIRE_TOTEM = 4,
- TC_WATER_TOTEM = 5,
- TC_COPPER_ROD = 6,
- TC_SILVER_ROD = 7,
- TC_GOLDEN_ROD = 8,
- TC_TRUESILVER_ROD = 9,
- TC_ARCANITE_ROD = 10,
- TC_MINING_PICK_OLD = 11,
- TC_PHILOSOPHERS_STONE = 12,
- TC_BLACKSMITH_HAMMER_OLD = 13,
- TC_ARCLIGHT_SPANNER = 14,
- TC_GYROMATIC_MA = 15,
- TC_MASTER_TOTEM = 21,
- TC_FEL_IRON_ROD = 41,
- TC_ADAMANTITE_ROD = 62,
- TC_ETERNIUM_ROD = 63,
- TC_HOLLOW_QUILL = 81,
- TC_RUNED_AZURITE_ROD = 101,
- TC_VIRTUOSO_INKING_SET = 121,
- TC_DRUMS = 141,
- TC_GNOMISH_ARMY_KNIFE = 161,
- TC_BLACKSMITH_HAMMER = 162,
- TC_MINING_PICK = 165,
- TC_SKINNING_KNIFE = 166,
- TC_HAMMER_PICK = 167,
- TC_BLADED_PICKAXE = 168,
- TC_FLINT_AND_TINDER = 169,
- TC_RUNED_COBALT_ROD = 189,
- TC_RUNED_TITANIUM_ROD = 190
- };
- enum UnitDynFlags
- {
- UNIT_DYNFLAG_NONE = 0x0000,
- UNIT_DYNFLAG_LOOTABLE = 0x0001,
- UNIT_DYNFLAG_TRACK_UNIT = 0x0002,
- UNIT_DYNFLAG_TAPPED = 0x0004, // Lua_UnitIsTapped
- UNIT_DYNFLAG_TAPPED_BY_PLAYER = 0x0008, // Lua_UnitIsTappedByPlayer
- UNIT_DYNFLAG_SPECIALINFO = 0x0010,
- UNIT_DYNFLAG_DEAD = 0x0020,
- UNIT_DYNFLAG_REFER_A_FRIEND = 0x0040,
- UNIT_DYNFLAG_TAPPED_BY_ALL_THREAT_LIST = 0x0080 // Lua_UnitIsTappedByAllThreatList
- };
- enum CorpseDynFlags
- {
- CORPSE_DYNFLAG_LOOTABLE = 0x0001
- };
- enum WeatherType
- {
- WEATHER_TYPE_FINE = 0,
- WEATHER_TYPE_RAIN = 1,
- WEATHER_TYPE_SNOW = 2,
- WEATHER_TYPE_STORM = 3,
- WEATHER_TYPE_THUNDERS = 86,
- WEATHER_TYPE_BLACKRAIN = 90
- };
- #define MAX_WEATHER_TYPE 4
- enum ChatMsg
- {
- CHAT_MSG_ADDON = 0xFFFFFFFF, // -1
- CHAT_MSG_SYSTEM = 0x00,
- CHAT_MSG_SAY = 0x01,
- CHAT_MSG_PARTY = 0x02,
- CHAT_MSG_RAID = 0x03,
- CHAT_MSG_GUILD = 0x04,
- CHAT_MSG_OFFICER = 0x05,
- CHAT_MSG_YELL = 0x06,
- CHAT_MSG_WHISPER = 0x07,
- CHAT_MSG_WHISPER_FOREIGN = 0x08,
- CHAT_MSG_WHISPER_INFORM = 0x09,
- CHAT_MSG_EMOTE = 0x0A,
- CHAT_MSG_TEXT_EMOTE = 0x0B,
- CHAT_MSG_MONSTER_SAY = 0x0C,
- CHAT_MSG_MONSTER_PARTY = 0x0D,
- CHAT_MSG_MONSTER_YELL = 0x0E,
- CHAT_MSG_MONSTER_WHISPER = 0x0F,
- CHAT_MSG_MONSTER_EMOTE = 0x10,
- CHAT_MSG_CHANNEL = 0x11,
- CHAT_MSG_CHANNEL_JOIN = 0x12,
- CHAT_MSG_CHANNEL_LEAVE = 0x13,
- CHAT_MSG_CHANNEL_LIST = 0x14,
- CHAT_MSG_CHANNEL_NOTICE = 0x15,
- CHAT_MSG_CHANNEL_NOTICE_USER = 0x16,
- CHAT_MSG_AFK = 0x17,
- CHAT_MSG_DND = 0x18,
- CHAT_MSG_IGNORED = 0x19,
- CHAT_MSG_SKILL = 0x1A,
- CHAT_MSG_LOOT = 0x1B,
- CHAT_MSG_MONEY = 0x1C,
- CHAT_MSG_OPENING = 0x1D,
- CHAT_MSG_TRADESKILLS = 0x1E,
- CHAT_MSG_PET_INFO = 0x1F,
- CHAT_MSG_COMBAT_MISC_INFO = 0x20,
- CHAT_MSG_COMBAT_XP_GAIN = 0x21,
- CHAT_MSG_COMBAT_HONOR_GAIN = 0x22,
- CHAT_MSG_COMBAT_FACTION_CHANGE = 0x23,
- CHAT_MSG_BG_SYSTEM_NEUTRAL = 0x24,
- CHAT_MSG_BG_SYSTEM_ALLIANCE = 0x25,
- CHAT_MSG_BG_SYSTEM_HORDE = 0x26,
- CHAT_MSG_RAID_LEADER = 0x27,
- CHAT_MSG_RAID_WARNING = 0x28,
- CHAT_MSG_RAID_BOSS_EMOTE = 0x29,
- CHAT_MSG_RAID_BOSS_WHISPER = 0x2A,
- CHAT_MSG_FILTERED = 0x2B,
- CHAT_MSG_BATTLEGROUND = 0x2C,
- CHAT_MSG_BATTLEGROUND_LEADER = 0x2D,
- CHAT_MSG_RESTRICTED = 0x2E,
- CHAT_MSG_BATTLENET = 0x2F,
- CHAT_MSG_ACHIEVEMENT = 0x30,
- CHAT_MSG_GUILD_ACHIEVEMENT = 0x31,
- CHAT_MSG_ARENA_POINTS = 0x32,
- CHAT_MSG_PARTY_LEADER = 0x33
- };
- #define MAX_CHAT_MSG_TYPE 0x34
- enum ChatLinkColors
- {
- CHAT_LINK_COLOR_TRADE = 0xffffd000, // orange
- CHAT_LINK_COLOR_TALENT = 0xff4e96f7, // blue
- CHAT_LINK_COLOR_SPELL = 0xff71d5ff, // bright blue
- CHAT_LINK_COLOR_ENCHANT = 0xffffd000, // orange
- CHAT_LINK_COLOR_ACHIEVEMENT = 0xffffff00,
- CHAT_LINK_COLOR_GLYPH = 0xff66bbff
- };
- // Values from ItemPetFood (power of (value-1) used for compare with CreatureFamilyEntry.petDietMask
- enum PetDiet
- {
- PET_DIET_MEAT = 1,
- PET_DIET_FISH = 2,
- PET_DIET_CHEESE = 3,
- PET_DIET_BREAD = 4,
- PET_DIET_FUNGAS = 5,
- PET_DIET_FRUIT = 6,
- PET_DIET_RAW_MEAT = 7,
- PET_DIET_RAW_FISH = 8
- };
- #define MAX_PET_DIET 9
- #define CHAIN_SPELL_JUMP_RADIUS 8
- enum GuildLogs
- {
- GUILD_BANKLOG_MAX_RECORDS = 25,
- GUILD_EVENTLOG_MAX_RECORDS = 100,
- };
- enum AiReaction
- {
- AI_REACTION_ALERT = 0, // pre-aggro (used in client packet handler)
- AI_REACTION_FRIENDLY = 1, // (NOT used in client packet handler)
- AI_REACTION_HOSTILE = 2, // sent on every attack, triggers aggro sound (used in client packet handler)
- AI_REACTION_AFRAID = 3, // seen for polymorph (when AI not in control of self?) (NOT used in client packet handler)
- AI_REACTION_DESTROY = 4 // used on object destroy (NOT used in client packet handler)
- };
- // Diminishing Returns Types
- enum DiminishingReturnsType
- {
- DRTYPE_NONE = 0, // this spell is not diminished, but may have limited it's duration to 10s
- DRTYPE_PLAYER = 1, // this spell is diminished only when applied on players
- DRTYPE_ALL = 2 // this spell is diminished in every case
- };
- // Diminishing Return Groups
- enum DiminishingGroup
- {
- DIMINISHING_NONE = 0,
- DIMINISHING_BANISH = 1,
- DIMINISHING_CHARGE = 2,
- DIMINISHING_OPENING_STUN = 3, // Cheap Shot and Pounce
- DIMINISHING_CONTROLLED_STUN = 4,
- DIMINISHING_CONTROLLED_ROOT = 5,
- DIMINISHING_CYCLONE = 6,
- DIMINISHING_DISARM = 7,
- DIMINISHING_DISORIENT = 8, // Several spells where name cant be generalized.
- DIMINISHING_ENTRAPMENT = 9,
- DIMINISHING_FEAR = 10,
- DIMINISHING_HORROR = 11,
- DIMINISHING_MIND_CONTROL = 12,
- DIMINISHING_ROOT = 13,
- DIMINISHING_STUN = 14,
- DIMINISHING_SCATTER_SHOT = 15,
- DIMINISHING_SILENCE = 16,
- DIMINISHING_SLEEP = 17,
- DIMINISHING_TAUNT = 18,
- DIMINISHING_LIMITONLY = 19,
- DIMINISHING_DRAGONS_BREATH = 20
- };
- enum SummonCategory
- {
- SUMMON_CATEGORY_WILD = 0,
- SUMMON_CATEGORY_ALLY = 1,
- SUMMON_CATEGORY_PET = 2,
- SUMMON_CATEGORY_PUPPET = 3,
- SUMMON_CATEGORY_VEHICLE = 4,
- SUMMON_CATEGORY_UNK = 5 // as of patch 3.3.5a only Bone Spike in Icecrown Citadel
- // uses this category
- };
- enum SummonType
- {
- SUMMON_TYPE_NONE = 0,
- SUMMON_TYPE_PET = 1,
- SUMMON_TYPE_GUARDIAN = 2,
- SUMMON_TYPE_MINION = 3,
- SUMMON_TYPE_TOTEM = 4,
- SUMMON_TYPE_MINIPET = 5,
- SUMMON_TYPE_GUARDIAN2 = 6,
- SUMMON_TYPE_WILD2 = 7,
- SUMMON_TYPE_WILD3 = 8, // Related to phases and DK prequest line (3.3.5a)
- SUMMON_TYPE_VEHICLE = 9,
- SUMMON_TYPE_VEHICLE2 = 10, // Oculus and Argent Tournament vehicles (3.3.5a)
- SUMMON_TYPE_LIGHTWELL = 11,
- SUMMON_TYPE_JEEVES = 12
- };
- enum EventId
- {
- EVENT_CHARGE = 1003,
- EVENT_JUMP = 1004,
- /// Special charge event which is used for charge spells that have explicit targets
- /// and had a path already generated - using it in PointMovementGenerator will not
- /// create a new spline and launch it
- EVENT_CHARGE_PREPATH = 1005
- };
- enum ResponseCodes
- {
- RESPONSE_SUCCESS = 0,
- RESPONSE_FAILURE = 1,
- RESPONSE_CANCELLED = 2,
- RESPONSE_DISCONNECTED = 3,
- RESPONSE_FAILED_TO_CONNECT = 4,
- RESPONSE_CONNECTED = 5,
- RESPONSE_VERSION_MISMATCH = 6,
- CSTATUS_CONNECTING = 7,
- CSTATUS_NEGOTIATING_SECURITY = 8,
- CSTATUS_NEGOTIATION_COMPLETE = 9,
- CSTATUS_NEGOTIATION_FAILED = 10,
- CSTATUS_AUTHENTICATING = 11,
- AUTH_OK = 12,
- AUTH_FAILED = 13,
- AUTH_REJECT = 14,
- AUTH_BAD_SERVER_PROOF = 15,
- AUTH_UNAVAILABLE = 16,
- AUTH_SYSTEM_ERROR = 17,
- AUTH_BILLING_ERROR = 18,
- AUTH_BILLING_EXPIRED = 19,
- AUTH_VERSION_MISMATCH = 20,
- AUTH_UNKNOWN_ACCOUNT = 21,
- AUTH_INCORRECT_PASSWORD = 22,
- AUTH_SESSION_EXPIRED = 23,
- AUTH_SERVER_SHUTTING_DOWN = 24,
- AUTH_ALREADY_LOGGING_IN = 25,
- AUTH_LOGIN_SERVER_NOT_FOUND = 26,
- AUTH_WAIT_QUEUE = 27,
- AUTH_BANNED = 28,
- AUTH_ALREADY_ONLINE = 29,
- AUTH_NO_TIME = 30,
- AUTH_DB_BUSY = 31,
- AUTH_SUSPENDED = 32,
- AUTH_PARENTAL_CONTROL = 33,
- AUTH_LOCKED_ENFORCED = 34,
- REALM_LIST_IN_PROGRESS = 35,
- REALM_LIST_SUCCESS = 36,
- REALM_LIST_FAILED = 37,
- REALM_LIST_INVALID = 38,
- REALM_LIST_REALM_NOT_FOUND = 39,
- ACCOUNT_CREATE_IN_PROGRESS = 40,
- ACCOUNT_CREATE_SUCCESS = 41,
- ACCOUNT_CREATE_FAILED = 42,
- CHAR_LIST_RETRIEVING = 43,
- CHAR_LIST_RETRIEVED = 44,
- CHAR_LIST_FAILED = 45,
- CHAR_CREATE_IN_PROGRESS = 46,
- CHAR_CREATE_SUCCESS = 47,
- CHAR_CREATE_ERROR = 48,
- CHAR_CREATE_FAILED = 49,
- CHAR_CREATE_NAME_IN_USE = 50,
- CHAR_CREATE_DISABLED = 51,
- CHAR_CREATE_PVP_TEAMS_VIOLATION = 52,
- CHAR_CREATE_SERVER_LIMIT = 53,
- CHAR_CREATE_ACCOUNT_LIMIT = 54,
- CHAR_CREATE_SERVER_QUEUE = 55,
- CHAR_CREATE_ONLY_EXISTING = 56,
- CHAR_CREATE_EXPANSION = 57,
- CHAR_CREATE_EXPANSION_CLASS = 58,
- CHAR_CREATE_LEVEL_REQUIREMENT = 59,
- CHAR_CREATE_UNIQUE_CLASS_LIMIT = 60,
- CHAR_CREATE_CHARACTER_IN_GUILD = 61,
- CHAR_CREATE_RESTRICTED_RACECLASS = 62,
- CHAR_CREATE_CHARACTER_CHOOSE_RACE = 63,
- CHAR_CREATE_CHARACTER_ARENA_LEADER = 64,
- CHAR_CREATE_CHARACTER_DELETE_MAIL = 65,
- CHAR_CREATE_CHARACTER_SWAP_FACTION = 66,
- CHAR_CREATE_CHARACTER_RACE_ONLY = 67,
- CHAR_CREATE_CHARACTER_GOLD_LIMIT = 68,
- CHAR_CREATE_FORCE_LOGIN = 69,
- CHAR_DELETE_IN_PROGRESS = 70,
- CHAR_DELETE_SUCCESS = 71,
- CHAR_DELETE_FAILED = 72,
- CHAR_DELETE_FAILED_LOCKED_FOR_TRANSFER = 73,
- CHAR_DELETE_FAILED_GUILD_LEADER = 74,
- CHAR_DELETE_FAILED_ARENA_CAPTAIN = 75,
- CHAR_LOGIN_IN_PROGRESS = 76,
- CHAR_LOGIN_SUCCESS = 77,
- CHAR_LOGIN_NO_WORLD = 78,
- CHAR_LOGIN_DUPLICATE_CHARACTER = 79,
- CHAR_LOGIN_NO_INSTANCES = 80,
- CHAR_LOGIN_FAILED = 81,
- CHAR_LOGIN_DISABLED = 82,
- CHAR_LOGIN_NO_CHARACTER = 83,
- CHAR_LOGIN_LOCKED_FOR_TRANSFER = 84,
- CHAR_LOGIN_LOCKED_BY_BILLING = 85,
- CHAR_LOGIN_LOCKED_BY_MOBILE_AH = 86,
- CHAR_NAME_SUCCESS = 87,
- CHAR_NAME_FAILURE = 88,
- CHAR_NAME_NO_NAME = 89,
- CHAR_NAME_TOO_SHORT = 90,
- CHAR_NAME_TOO_LONG = 91,
- CHAR_NAME_INVALID_CHARACTER = 92,
- CHAR_NAME_MIXED_LANGUAGES = 93,
- CHAR_NAME_PROFANE = 94,
- CHAR_NAME_RESERVED = 95,
- CHAR_NAME_INVALID_APOSTROPHE = 96,
- CHAR_NAME_MULTIPLE_APOSTROPHES = 97,
- CHAR_NAME_THREE_CONSECUTIVE = 98,
- CHAR_NAME_INVALID_SPACE = 99,
- CHAR_NAME_CONSECUTIVE_SPACES = 100,
- CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = 101,
- CHAR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END = 102,
- CHAR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 103
- };
- /// Ban function modes
- enum BanMode
- {
- BAN_ACCOUNT,
- BAN_CHARACTER,
- BAN_IP
- };
- /// Ban function return codes
- enum BanReturn
- {
- BAN_SUCCESS,
- BAN_SYNTAX_ERROR,
- BAN_NOTFOUND
- };
- // indexes of BattlemasterList.dbc
- enum BattlegroundTypeId
- {
- BATTLEGROUND_TYPE_NONE = 0, // None
- BATTLEGROUND_AV = 1, // Alterac Valley
- BATTLEGROUND_WS = 2, // Warsong Gulch
- BATTLEGROUND_AB = 3, // Arathi Basin
- BATTLEGROUND_NA = 4, // Nagrand Arena
- BATTLEGROUND_BE = 5, // Blade's Edge Arena
- BATTLEGROUND_AA = 6, // All Arenas
- BATTLEGROUND_EY = 7, // Eye of the Storm
- BATTLEGROUND_RL = 8, // Ruins of Lordaernon
- BATTLEGROUND_SA = 9, // Strand of the Ancients
- BATTLEGROUND_DS = 10, // Dalaran Sewers
- BATTLEGROUND_RV = 11, // Ring of Valor
- BATTLEGROUND_IC = 30, // Isle of Conquest
- BATTLEGROUND_RB = 32 // Random Battleground
- };
- #define MAX_BATTLEGROUND_TYPE_ID 33
- enum MailResponseType
- {
- MAIL_SEND = 0,
- MAIL_MONEY_TAKEN = 1,
- MAIL_ITEM_TAKEN = 2,
- MAIL_RETURNED_TO_SENDER = 3,
- MAIL_DELETED = 4,
- MAIL_MADE_PERMANENT = 5
- };
- enum MailResponseResult
- {
- MAIL_OK = 0,
- MAIL_ERR_EQUIP_ERROR = 1,
- MAIL_ERR_CANNOT_SEND_TO_SELF = 2,
- MAIL_ERR_NOT_ENOUGH_MONEY = 3,
- MAIL_ERR_RECIPIENT_NOT_FOUND = 4,
- MAIL_ERR_NOT_YOUR_TEAM = 5,
- MAIL_ERR_INTERNAL_ERROR = 6,
- MAIL_ERR_DISABLED_FOR_TRIAL_ACC = 14,
- MAIL_ERR_RECIPIENT_CAP_REACHED = 15,
- MAIL_ERR_CANT_SEND_WRAPPED_COD = 16,
- MAIL_ERR_MAIL_AND_CHAT_SUSPENDED = 17,
- MAIL_ERR_TOO_MANY_ATTACHMENTS = 18,
- MAIL_ERR_MAIL_ATTACHMENT_INVALID = 19,
- MAIL_ERR_ITEM_HAS_EXPIRED = 21
- };
- enum SpellFamilyNames
- {
- SPELLFAMILY_GENERIC = 0,
- SPELLFAMILY_UNK1 = 1, // events, holidays
- // 2 - unused
- SPELLFAMILY_MAGE = 3,
- SPELLFAMILY_WARRIOR = 4,
- SPELLFAMILY_WARLOCK = 5,
- SPELLFAMILY_PRIEST = 6,
- SPELLFAMILY_DRUID = 7,
- SPELLFAMILY_ROGUE = 8,
- SPELLFAMILY_HUNTER = 9,
- SPELLFAMILY_PALADIN = 10,
- SPELLFAMILY_SHAMAN = 11,
- SPELLFAMILY_UNK2 = 12, // 2 spells (silence resistance)
- SPELLFAMILY_POTION = 13,
- // 14 - unused
- SPELLFAMILY_DEATHKNIGHT = 15,
- // 16 - unused
- SPELLFAMILY_PET = 17
- };
- enum TradeStatus
- {
- TRADE_STATUS_BUSY = 0,
- TRADE_STATUS_BEGIN_TRADE = 1,
- TRADE_STATUS_OPEN_WINDOW = 2,
- TRADE_STATUS_TRADE_CANCELED = 3,
- TRADE_STATUS_TRADE_ACCEPT = 4,
- TRADE_STATUS_BUSY_2 = 5,
- TRADE_STATUS_NO_TARGET = 6,
- TRADE_STATUS_BACK_TO_TRADE = 7,
- TRADE_STATUS_TRADE_COMPLETE = 8,
- // 9?
- TRADE_STATUS_TARGET_TO_FAR = 10,
- TRADE_STATUS_WRONG_FACTION = 11,
- TRADE_STATUS_CLOSE_WINDOW = 12,
- // 13?
- TRADE_STATUS_IGNORE_YOU = 14,
- TRADE_STATUS_YOU_STUNNED = 15,
- TRADE_STATUS_TARGET_STUNNED = 16,
- TRADE_STATUS_YOU_DEAD = 17,
- TRADE_STATUS_TARGET_DEAD = 18,
- TRADE_STATUS_YOU_LOGOUT = 19,
- TRADE_STATUS_TARGET_LOGOUT = 20,
- TRADE_STATUS_TRIAL_ACCOUNT = 21, // Trial accounts can not perform that action
- TRADE_STATUS_ONLY_CONJURED = 22, // You can only trade conjured items... (cross realm BG related).
- TRADE_STATUS_NOT_ELIGIBLE = 23 // Related to trading soulbound loot items
- };
- enum XPColorChar
- {
- XP_RED,
- XP_ORANGE,
- XP_YELLOW,
- XP_GREEN,
- XP_GRAY
- };
- enum RemoveMethod
- {
- GROUP_REMOVEMETHOD_DEFAULT = 0,
- GROUP_REMOVEMETHOD_KICK = 1,
- GROUP_REMOVEMETHOD_LEAVE = 2,
- GROUP_REMOVEMETHOD_KICK_LFG = 3
- };
- enum ActivateTaxiReply
- {
- ERR_TAXIOK = 0,
- ERR_TAXIUNSPECIFIEDSERVERERROR = 1,
- ERR_TAXINOSUCHPATH = 2,
- ERR_TAXINOTENOUGHMONEY = 3,
- ERR_TAXITOOFARAWAY = 4,
- ERR_TAXINOVENDORNEARBY = 5,
- ERR_TAXINOTVISITED = 6,
- ERR_TAXIPLAYERBUSY = 7,
- ERR_TAXIPLAYERALREADYMOUNTED = 8,
- ERR_TAXIPLAYERSHAPESHIFTED = 9,
- ERR_TAXIPLAYERMOVING = 10,
- ERR_TAXISAMENODE = 11,
- ERR_TAXINOTSTANDING = 12
- };
- enum DuelCompleteType
- {
- DUEL_INTERRUPTED = 0,
- DUEL_WON = 1,
- DUEL_FLED = 2
- };
- // handle the queue types and bg types separately to enable joining queue for different sized arenas at the same time
- enum BattlegroundQueueTypeId
- {
- BATTLEGROUND_QUEUE_NONE = 0,
- BATTLEGROUND_QUEUE_AV = 1,
- BATTLEGROUND_QUEUE_WS = 2,
- BATTLEGROUND_QUEUE_AB = 3,
- BATTLEGROUND_QUEUE_EY = 4,
- BATTLEGROUND_QUEUE_SA = 5,
- BATTLEGROUND_QUEUE_IC = 6,
- BATTLEGROUND_QUEUE_RB = 7,
- BATTLEGROUND_QUEUE_2v2 = 8,
- BATTLEGROUND_QUEUE_3v3 = 9,
- BATTLEGROUND_QUEUE_5v5 = 10,
- MAX_BATTLEGROUND_QUEUE_TYPES
- };
- enum GroupJoinBattlegroundResult
- {
- // positive values are indexes in BattlemasterList.dbc
- ERR_GROUP_JOIN_BATTLEGROUND_FAIL = 0, // Your group has joined a battleground queue, but you are not eligible (showed for non existing BattlemasterList.dbc indexes)
- ERR_BATTLEGROUND_NONE = -1, // not show anything
- ERR_GROUP_JOIN_BATTLEGROUND_DESERTERS = -2, // You cannot join the battleground yet because you or one of your party members is flagged as a Deserter.
- ERR_ARENA_TEAM_PARTY_SIZE = -3, // Incorrect party size for this arena.
- ERR_BATTLEGROUND_TOO_MANY_QUEUES = -4, // You can only be queued for 2 battles at once
- ERR_BATTLEGROUND_CANNOT_QUEUE_FOR_RATED = -5, // You cannot queue for a rated match while queued for other battles
- ERR_BATTLEDGROUND_QUEUED_FOR_RATED = -6, // You cannot queue for another battle while queued for a rated arena match
- ERR_BATTLEGROUND_TEAM_LEFT_QUEUE = -7, // Your team has left the arena queue
- ERR_BATTLEGROUND_NOT_IN_BATTLEGROUND = -8, // You can't do that in a battleground.
- ERR_BATTLEGROUND_JOIN_XP_GAIN = -9, // wtf, doesn't exist in client...
- ERR_BATTLEGROUND_JOIN_RANGE_INDEX = -10, // Cannot join the queue unless all members of your party are in the same battleground level range.
- ERR_BATTLEGROUND_JOIN_TIMED_OUT = -11, // %s was unavailable to join the queue. (uint64 guid exist in client cache)
- ERR_BATTLEGROUND_JOIN_FAILED = -12, // Join as a group failed (uint64 guid doesn't exist in client cache)
- ERR_LFG_CANT_USE_BATTLEGROUND = -13, // You cannot queue for a battleground or arena while using the dungeon system.
- ERR_IN_RANDOM_BG = -14, // Can't do that while in a Random Battleground queue.
- ERR_IN_NON_RANDOM_BG = -15 // Can't queue for Random Battleground while in another Battleground queue.
- };
- enum PetNameInvalidReason
- {
- // custom, not send
- PET_NAME_SUCCESS = 0,
- PET_NAME_INVALID = 1,
- PET_NAME_NO_NAME = 2,
- PET_NAME_TOO_SHORT = 3,
- PET_NAME_TOO_LONG = 4,
- PET_NAME_MIXED_LANGUAGES = 6,
- PET_NAME_PROFANE = 7,
- PET_NAME_RESERVED = 8,
- PET_NAME_THREE_CONSECUTIVE = 11,
- PET_NAME_INVALID_SPACE = 12,
- PET_NAME_CONSECUTIVE_SPACES = 13,
- PET_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = 14,
- PET_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END = 15,
- PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 16
- };
- enum DungeonStatusFlag
- {
- DUNGEON_STATUSFLAG_NORMAL = 0x01,
- DUNGEON_STATUSFLAG_HEROIC = 0x02,
- RAID_STATUSFLAG_10MAN_NORMAL = 0x01,
- RAID_STATUSFLAG_25MAN_NORMAL = 0x02,
- RAID_STATUSFLAG_10MAN_HEROIC = 0x04,
- RAID_STATUSFLAG_25MAN_HEROIC = 0x08
- };
- enum PartyResult
- {
- ERR_PARTY_RESULT_OK = 0,
- ERR_BAD_PLAYER_NAME_S = 1,
- ERR_TARGET_NOT_IN_GROUP_S = 2,
- ERR_TARGET_NOT_IN_INSTANCE_S = 3,
- ERR_GROUP_FULL = 4,
- ERR_ALREADY_IN_GROUP_S = 5,
- ERR_NOT_IN_GROUP = 6,
- ERR_NOT_LEADER = 7,
- ERR_PLAYER_WRONG_FACTION = 8,
- ERR_IGNORING_YOU_S = 9,
- ERR_LFG_PENDING = 12,
- ERR_INVITE_RESTRICTED = 13,
- ERR_GROUP_SWAP_FAILED = 14, // if (PartyOperation == PARTY_OP_SWAP) ERR_GROUP_SWAP_FAILED else ERR_INVITE_IN_COMBAT
- ERR_INVITE_UNKNOWN_REALM = 15,
- ERR_INVITE_NO_PARTY_SERVER = 16,
- ERR_INVITE_PARTY_BUSY = 17,
- ERR_PARTY_TARGET_AMBIGUOUS = 18,
- ERR_PARTY_LFG_INVITE_RAID_LOCKED = 19,
- ERR_PARTY_LFG_BOOT_LIMIT = 20,
- ERR_PARTY_LFG_BOOT_COOLDOWN_S = 21,
- ERR_PARTY_LFG_BOOT_IN_PROGRESS = 22,
- ERR_PARTY_LFG_BOOT_TOO_FEW_PLAYERS = 23,
- ERR_PARTY_LFG_BOOT_NOT_ELIGIBLE_S = 24,
- ERR_RAID_DISALLOWED_BY_LEVEL = 25,
- ERR_PARTY_LFG_BOOT_IN_COMBAT = 26,
- ERR_VOTE_KICK_REASON_NEEDED = 27,
- ERR_PARTY_LFG_BOOT_DUNGEON_COMPLETE = 28,
- ERR_PARTY_LFG_BOOT_LOOT_ROLLS = 29,
- ERR_PARTY_LFG_TELEPORT_IN_COMBAT = 30
- };
- const uint32 MMAP_MAGIC = 0x4d4d4150; // 'MMAP'
- #define MMAP_VERSION 5
- struct MmapTileHeader
- {
- uint32 mmapMagic;
- uint32 dtVersion;
- uint32 mmapVersion;
- uint32 size;
- bool usesLiquids : 1;
- MmapTileHeader() : mmapMagic(MMAP_MAGIC), dtVersion(DT_NAVMESH_VERSION),
- mmapVersion(MMAP_VERSION), size(0), usesLiquids(true) { }
- };
- enum NavTerrain
- {
- NAV_EMPTY = 0x00,
- NAV_GROUND = 0x01,
- NAV_MAGMA = 0x02,
- NAV_SLIME = 0x04,
- NAV_WATER = 0x08,
- NAV_UNUSED1 = 0x10,
- NAV_UNUSED2 = 0x20,
- NAV_UNUSED3 = 0x40,
- NAV_UNUSED4 = 0x80
- // we only have 8 bits
- };
- enum DiminishingLevels
- {
- DIMINISHING_LEVEL_1 = 0,
- DIMINISHING_LEVEL_2 = 1,
- DIMINISHING_LEVEL_3 = 2,
- DIMINISHING_LEVEL_IMMUNE = 3,
- DIMINISHING_LEVEL_4 = 3,
- DIMINISHING_LEVEL_TAUNT_IMMUNE = 4
- };
- #endif
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement