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- # # # # # # # # # # # # # # # #
- # #
- # SKRYPT BY SEBXTER #
- # #
- # # # # # # # # # # # # # # # #
- variables:
- {pkt.%player%} = 0
- options:
- placek: 50% # szansa po zjedzeniu placka dyniowego na efekt strength
- dynia: 5% # drop dyni z cukierkami
- cukierek0: 50% # drop cukierka z speed
- cukierek1: 25% # drop cukierka z speed 2
- cukierek2: 10% # drop cukierka z jump boost
- cukierek3: 5% # drop cukierka z jump boost 2
- cukierek4: 15% # drop cukierka z regeneration
- cukierek5: 5% # drop cukierka z fire resistance
- cukierek6: 5% # drop cukierka z haste 2
- on join:
- add jack-o-lantern named "&eHalloween" to the player's helmet
- on quit:
- remove jack-o-lantern named "&eHalloween" from player's inventory
- on eat pumpkin pie:
- chance of {@placek}:
- apply strength to the player for 15 seconds
- add 10 to {pkt.%player%}
- on spawn of a zombie or skeleton or zombie pigman:
- equip last spawned entity with all jack-o-lantern
- on rightclick on zombie or skeleton or zombie pigman:
- send "&eHalloween"
- on mine of pumpkin:
- chance of {@dynia}:
- drop 1 pumpkin named "&5Dynia z cukierkami!"
- send "&7Gratulacje zdobyles &5Dynie z cukierkami!"
- add 1 to {pkt.%player%}
- cancel event
- delete block
- stop
- on place pumpkin:
- if name of player's tool is "&5Dynia z cukierkami!":
- remove 1 pumpkin from player's tool
- cancel event
- delete block
- wait 5 tick
- chance of {@cukierek0}:
- drop 1 rose red named "&c&oCukierek"
- add 1 to {pkt.%player%}
- chance of {@cukierek1}:
- drop 1 cactus green named "&2&oCukierek"
- add 1 to {pkt.%player%}
- chance of {@cukierek2}:
- drop 1 cyan dye named "&9&oCukierek"
- add 1 to {pkt.%player%}
- chance of {@cukierek3}:
- drop 1 dandelion yellow named "&e&oCukierek"
- add 1 to {pkt.%player%}
- chance of {@cukierek4}:
- drop 1 orange dye named "&6&oCukierek"
- add 1 to {pkt.%player%}
- chance of {@cukierek5}:
- drop 1 light blue dye named "&b&oCukierek"
- add 1 to {pkt.%player%}
- chance of {@cukierek6}:
- drop 1 light green dye named "&a&oCukierek"
- add 1 to {pkt.%player%}
- on rightclick holding a rose red:
- if name of player's tool is "&cCukierek":
- apply speed to the player for 60 seconds
- add 1 to {pkt.%player%}
- remove 1 rose red named "&c&oCukierek" from player's tool
- on rightclick holding a cactus green:
- if name of player's tool is "&2&oCukierek":
- apply speed 2 to the player for 60 seconds
- add 1 to {pkt.%player%}
- remove 1 rose red named "&2&oCukierek" from player's tool
- on rightclick holding a cyan dye:
- if name of player's tool is "&9&oCukierek":
- apply jump boost to the player for 60 seconds
- add 1 to {pkt.%player%}
- remove 1 rose red named "&9&oCukierek" from player's tool
- on rightclick holding a dandelion yellow:
- if name of player's tool is "&e&oCukierek":
- apply jump boost 2 to the player for 60 seconds
- add 1 to {pkt.%player%}
- remove 1 rose red named "&e&oCukierek" from player's tool
- on rightclick holding a orange dye:
- if name of player's tool is "&6&oCukierek":
- apply regeneration to the player for 60 seconds
- add 1 to {pkt.%player%}
- remove 1 rose red named "&6&oCukierek" from player's tool
- on rightclick holding a light blue dye:
- if name of player's tool is "&b&oCukierek":
- apply fire resistance to the player for 60 seconds
- add 1 to {pkt.%player%}
- remove 1 rose red named "&b&oCukierek" from player's tool
- on rightclick holding a light green dye:
- if name of player's tool is "&a&oCukierek":
- apply haste 2 to the player for 60 seconds
- add 1 to {pkt.%player%}
- remove 1 rose red named "&a&oCukierek" from player's tool
- command /halloween <text>:
- trigger:
- if arg 1 is "pkt":
- send "&7Twoje pkt: &9%{pkt.%player%}%"
- if arg 1 is "wymiana":
- send "&7Nagrody za wymiane pkt:"
- send "&71. Blaze Rod 5 szutk, koszt &950pkt&7, /halloween blazerod"
- send "&72. Diaxy 10 sztuk, koszt &930pkt&7, /halloween diaxy"
- send "&73. Brodawki 1 sztuka, koszt &95pkt&7, /halloween brodawki"
- send "&74. Nedher Star 1 sztuka, koszt &91000pkt&7, /halloween netherstar"
- send "&75. KOX 1 sztuka, koszt &920pkt&7, /halloween kox"
- if arg 1 is "blazerod":
- {pkt.%player%} is greater than or equal to 1:
- remove 50 from {pkt.%player%}
- give 5 blaze rod to the player
- send "&7Wymieniles 50 pkt na &9Blaze Rod!"
- else:
- send "&cNie masz tyle pkt"
- if arg 1 is "diaxy":
- {pkt.%player%} is greater than or equal to 1:
- remove 30 from {pkt.%player%}
- give 10 diamond to the player
- send "&7Wymieniles 10 pkt na &9DIAXY!"
- else:
- send "&cNie masz tyle pkt"
- if arg 1 is "brodawki":
- {pkt.%player%} is greater than or equal to 1:
- remove 5 from {pkt.%player%}
- give 1 nether wart to the player
- send "&7Wymieniles 5 pkt na &9Brodawki!"
- else:
- send "&cNie masz tyle pkt"
- if arg 1 is "netherstar":
- {pkt.%player%} is greater than or equal to 1:
- remove 1000 from {pkt.%player%}
- give 1 nether star to the player
- send "&7Wymieniles 1000 pkt na &9NetherStar!"
- else:
- send "&cNie masz tyle pkt"
- if arg 1 is "kox":
- {pkt.%player%} is greater than or equal to 1:
- remove 20 from {pkt.%player%}
- give a enchanted golden apple to the player
- send "&7Wymieniles 20 pkt na &9KOXA!"
- else:
- send "&cNie masz tyle pkt"
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